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Syusaki rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Fri May 22, 2015 1:39 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 132/180 BOSS REMAINING HP 650 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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Seussi rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri May 22, 2015 1:40 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 0 DAMAGE TAKEN: 5 YOUR REMAINING HP: 112 BOSS REMAINING HP TURNS TAKEN: n/a Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Syusaki rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Fri May 22, 2015 1:40 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 9+1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 130/180 BOSS REMAINING HP 640 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Specialist Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Syusaki rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Fri May 22, 2015 1:41 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 3 DAMAGE TAKEN: 5 YOUR REMAINING HP: 127/180 BOSS REMAINING HP 637 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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Syusaki rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Fri May 22, 2015 1:42 am
NO AUTO DAMAGE FOR NEXT 3 POSTS BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 9x2 +1 DAMAGE TAKEN: 5 YOUR REMAINING HP: 125/180 BOSS REMAINING HP 618 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Specialist Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
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Seussi rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Fri May 22, 2015 1:43 am
Quote: NEXT THREE TURNS NO AUTODAMAGE BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 107 BOSS REMAINING HP 610 TURNS TAKEN: n/a Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Syusaki rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Fri May 22, 2015 1:44 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 127/180 BOSS REMAINING HP 616 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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phantompanther13 rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Fri May 22, 2015 1:44 am
.... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 13 DAMAGE TAKEN: 0 (turn 2) YOUR REMAINING HP: 65/80 BOSS REMAINING HP 601/999 TURNS TAKEN: na Items used: linkYOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
turn 2
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Syusaki rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri May 22, 2015 1:46 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: -- DAMAGE TAKEN: 5 YOUR REMAINING HP: 127/180 BOSS REMAINING HP 613 TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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Seussi rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Fri May 22, 2015 1:47 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 102 BOSS REMAINING HP 588 TURNS TAKEN: n/a Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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Syusaki rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Fri May 22, 2015 1:48 am
1/3 to self BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: -- DAMAGE TAKEN: 5 YOUR REMAINING HP: 117/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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phantompanther13 rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Fri May 22, 2015 1:49 am
... .... BATTLE DAMAGE Your Arena Rank: Micheal - Rank G DAMAGE DONE: 16 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/80 BOSS REMAINING HP 572/999 TURNS TAKEN: na Items used: linkYOUR SKILLS takes up that turn. Rank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Rank 3: Weakener: At the start of the battle, shave 10% off the boss's HP. Rank G HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total. Special skill: 4. Beast tamer: Pick any of the boss mobs from RANK 1- H. You cannot pick the urgent boss. You have now "tamed" them. They will follow your commands, and do auto damage equal to the auto damage they normally do in a boss fight (ie: if you are facing shadow hand and it does 4 auto damage, that's the damage it now does for you). You can summon it for 5 turns in any battle. Shadow Devil HP 100/100 gaia_crown Boss auto damage: 10
turn 3
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Syusaki rolled 1 10-sided dice:
2
Total: 2 (1-10)
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Posted: Fri May 22, 2015 1:49 am
2/3 to self BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: -- DAMAGE TAKEN: 5 YOUR REMAINING HP: 110/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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Syusaki rolled 1 10-sided dice:
8
Total: 8 (1-10)
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Posted: Fri May 22, 2015 1:50 am
3/3 to self BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: -- DAMAGE TAKEN: 5 YOUR REMAINING HP: 97/180 BOSS REMAINING HP -- TURNS TAKEN: 1 Items used: Nullberry YOUR SKILLS Recover: Once per battle, recover 25% of your own max HP (round up) Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Revive: Revive all fallen party members. Can only be used once per battle.
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Seussi rolled 1 10-sided dice:
5
Total: 5 (1-10)
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Posted: Fri May 22, 2015 1:51 am
BATTLE DAMAGE Your Arena Rank: G DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 97 BOSS REMAINING HP 567 TURNS TAKEN: n/a Items used: nulberry YOUR SKILLS Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours.
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