Your Arena Rank:Rank h DAMAGE DONE: 9 YOUR REMAINING HP: 130/180 BOSS REMAINING HP: 624 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
medigel rolled 1 10-sided dice:
3Total: 3 (1-10)
Posted: Wed May 20, 2015 12:59 am
CRIT BOSS IS STUNNED
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 6 YOUR REMAINING HP: 130/180 BOSS REMAINING HP 618 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
ATTACKING CHRIS 3 boss stunned 1 Chris's hp: 87 3 damage
BATTLE DAMAGE
Your Arena Rank:Rank H DAMAGE DONE: +1= YOUR REMAINING HP:20/80 BOSS REMAINING HP 616 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
darkheartedsorrow
Dealt 21 damage to chris
Nio Love rolled 1 8-sided dice:
6Total: 6 (1-8)
Posted: Wed May 20, 2015 1:00 am
Riley was the sweetest, most wonderful punching bag their group could ever ask for. She forgives you all in advance.
OOC
My character's name: Riley Illithadian Character's journal link:ok BRIEF DESCRIPTION OF MY CHARACTER Tall, slender, graceful, and entirely obsessed with purity; Riley was raised from birth as a priestess of the light, and continues to follow the values and practices of her stringent sisterhood. She is always prepared with a ritual or a prayer to help purify anything necessary, especially the air and water surrounding them, or the earth beneath their feet. She does not like being touched, or looked at for very long, nor will she meet the gaze of a passerby for longer than is absolutely necessary. She is meek, humble, and completely unprepared for what lies ahead of her. Physical Description:CLICK HERE She wears an unadorned white medieval dress, and a belt of large, extremely heavy prayer beads as a constant burden to remind her of her duty. Her face is partially covered by a modesty veil, which hangs at the lower half of her face. Her eyes are grey, and her hair is black, with only the top layer matted into tight dreadlocks using beeswax - these are carefully wrapped and braided with purple and white ribbons. See this picture for an example of this hairstyle. Intricate filigree of some metal slips in and out of the top of her hair, weaving upward into delicate designs created with special religious significance in mind. Rank of character knight
BATTLE DAMAGE
Your Arena Rank:G DAMAGE DONE: DAMAGE TAKEN: YOUR REMAINING HP: 180/180 BOSS REMAINING HP 616 TURNS TAKEN: 1 Items used: --
YOUR SKILLS
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points Gamechanger: You may summon one additional member to this battle. This means your maximum party size is now 5 instead of 4. MAX PARTY MEMBERS SUMMON ABLE IS 5
Your Arena Rank:Rank H DAMAGE DONE: 2x2+1=5 YOUR REMAINING HP:20/80 BOSS REMAINING HP 605 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
medigel rolled 1 10-sided dice:
9Total: 9 (1-10)
Posted: Wed May 20, 2015 1:02 am
BOSS IS STUNNED 1
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 9 YOUR REMAINING HP: 130/180 BOSS REMAINING HP 596 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank H DAMAGE DONE: 7+1=8 YOUR REMAINING HP:20/80 BOSS REMAINING HP 588 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
medigel rolled 1 10-sided dice:
2Total: 2 (1-10)
Posted: Wed May 20, 2015 1:05 am
BOSS IS STUNNED 3
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 2 YOUR REMAINING HP: 130/180 BOSS REMAINING HP 586 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank H DAMAGE DONE: +1= YOUR REMAINING HP:15/80 BOSS REMAINING HP 586 TURNS TAKEN: n/a Items used:
YOUR SKILLS
gaia_crown Rank 3: Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. gaia_crown Rank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crown Rank H: Critical Up Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points.
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medigel rolled 1 10-sided dice:
6Total: 6 (1-10)
Posted: Wed May 20, 2015 1:06 am
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 6 YOUR REMAINING HP: 125/180 BOSS REMAINING HP 580 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 3 YOUR REMAINING HP: 130/180 BOSS REMAINING HP: 577 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
medigel rolled 1 10-sided dice:
7Total: 7 (1-10)
Posted: Wed May 20, 2015 1:08 am
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 7 YOUR REMAINING HP: 120/180 BOSS REMAINING HP 570 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 8 YOUR REMAINING HP: 125/180 BOSS REMAINING HP: 562 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up)
medigel rolled 1 10-sided dice:
8Total: 8 (1-10)
Posted: Wed May 20, 2015 1:09 am
Chris's hp: 87 Estel's HP: 175 Shun: 15
BATTLE DAMAGE
Your Arena Rank:Rank G DAMAGE DONE: 8 YOUR REMAINING HP: 115/180 BOSS REMAINING HP 554 TURNS TAKEN: Items used:
YOUR SKILLS
gaia_crownRank G: Specialist: Your critical attacks will now ALWAYS stun a monster. This causes the monster to be unable to deal auto damage to the next three posts that come after yours. gaia_crownRank H: Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:Rank h DAMAGE DONE: 0 YOUR REMAINING HP: 120/180 BOSS REMAINING HP: 554 TURNS TAKEN: -- Items used: --
YOUR SKILLS
gaia_crownRank 2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) gaia_crownRank 4: Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). gaia_crownRank 1: Recover: Once per battle, recover 25% of your own max HP (round up)