Huey was abuzz with excitement, potential ideas running their course throughout his mind, when, quite suddenly, the young boy stopped and lifted his head up, eyes settling on a random point in the distance. To any bystander who just so happened to be watching, they would've seen Huey, a look of concentration on his face, stare off into his space for several seconds before suddenly nodding and booking it back to where he'd originally started. In all actuality, Tybalt had contacted him, via telepathy, to make him aware that Dianna had found an egg and now all three pokemon were waiting to meet him back where Staraptor was. Pleased with his pokemon's efforts, Huey greeted his team of three with a smile and gratitude over their help, before he returned all three and boarded Staraptor.
[Exit to White Forest]
Active Party
⇨xxN A M E: Dianna - Emboar
T Y P E: L E V E L: 52 G E N D E R: Female NATURE: Gentle: Amicable; Born leader ABILITY: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage HOLDING: Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead. ATTACKS: Thunder Punch - 75: 4/10 chance of paralysis Focus Blast - 120: 1/2 chance of lowering target's special defense one stage Heat Wave - 95: 4/10 chance of burn Assurance - 60: Damage doubles if target already took damage in the same turn
520/520 HP | Status: None | 17/17 EXP | Next Move;
⇨xxN A M E: Gem - Aron
T Y P E: L E V E L: 32 G E N D E R: Female NATURE: Naïve: Uncoordinated, dreams of being a dancer ABILITY: Rock Head: Prevents recoil damage from attacks HOLDING: N/A ATTACKS: Metal Claw - 50: 1/2 chance of raising user's physical attack one stage Iron Head - 80: 4/10 Chance to Flinch target Rock Slide - 75: 4/10 Chance to Flinch target Take Down - 90: user takes recoil damage equal to 1/4 of the damage dealt
320/320 HP | Status: None | 08/43 EXP | Next Move; Level 28 - Take Down
⇨xxN A M E: Rags - Scraggy
T Y P E: L E V E L: 45 G E N D E R: Male NATURE: Rash: Fake bravado; Stubborn; Self-absorbed ABILITY: Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon HOLDING: Black Belt: Fighting type attacks do x1.2 damage ATTACKS: High Jump Kick - 130: 2/10 chance to miss. If It Misses, user loses half max HP Crunch - 80: 7/10 chance to lower target's physical defense one stage Headbutt - 70: 4/10 Chance to Flinch target Ice Punch - 75: 3/10 Chance to Freeze
450/450 HP | Status: None | 08/45 EXP | Next Move; Level 38 - Crunch; Heart Scale - Iron Tail
⇨xxN A M E: Sarabi - Flurry
T Y P E: L E V E L: 29 G E N D E R: Identifies as Female NATURE: Bold: Adventurous; Curious; Tomboyish ABILITY: Ice Body: This Pokémon regains 1/16 of its max HP per turn during hail HOLDING: N/A ATTACKS: Blizzard - 110: 3/10 Chance to Freeze Phantom Force - 90, user disappears first turn, then attacks the second. Can Strike Through Protect/Detect Scratch - 40 Dark Pulse - 80: 3/10 Chance to Flinch target
290/290 HP | Status: None | 11/40 EXP | 25/25 Ghosts Defeated | Next Move; Level 28 - Hone Claws
⇨xxN A M E: Yuki - Froslass
T Y P E: L E V E L: 62 G E N D E R: Female NATURE: Lonely: Overprotective of Huey; Awkward around other pokemon; Sadistic ABILITY: Snow Cloak - This Pokémon's Evasion Rises by one stage in a Hailstorm HOLDING: Icicle Plate: Ice type attacks do x1.2 damage, but if an ice type is using the attack, it does x1.3 instead ATTACKS: Blizzard - 110: 3/10 Chance to freeze Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Shadow Ball - 80: 8/10 Chance to lower target's special defense one Stage Draining Kiss - 50: Restores HP to the user equal to 3/4 of damage dealt
620/620 HP | Status: None | 02/50 EXP | Next Move;
⇨xxN A M E: Beep - Mega Ampharos
T Y P E: L E V E L: 63 G E N D E R: Male NATURE: Hasty: Eccentric; Thinks himself a superhero ABILITY: Mold Breaker - The Opponent's Ability has no effect HOLDING: Ampharosite:Mega Evolves Ampharos (Gain dragon type): Atk 1.2, Sp. Atk 1.3, Sp. Def 1.1 ATTACKS: Fire Punch - 75: 4/10 Chance of Burn Iron Tail - 100: 7/10 Chance of lowering target's physical defense one stage Power Gem - 80 Zap Cannon - 120: Paralyze opponent
630/630 HP | Status: None | 21/40 EXP | Next Move;
Inactive Party:
⇨xxN A M E: Prim - Florges
T Y P E: L E V E L: 54 G E N D E R: Female NATURE: Impish: Mute; Playful; Prankster ABILITY: Symbiosis - This Pokémon will pass its item to an ally when the ally consumes or loses its item HOLDING: N/A ATTACKS: Petal Dance - 120: Inflicts damage for 2-3 turns then user is confused Moonblast - 95: 8/10 chance to lower target's special attack one stage Energy Ball - 90: 1/2 chance of lowering target's special defense one stage Copycat - Copies the last move used
540/540 HP | Status: None | 03/30 EXP | Next Move; TM - Psychic
⇨xxN A M E: Minerva - Hydreigon
T Y P E: L E V E L: 45 G E N D E R: Female NATURE: Modest: Tripolar mother: Coddler, Tough-love, Smother ABILITY: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected HOLDING: N/A ATTACKS: Draco Meteor: - 130: Lowers special attack two stages Dark Pulse - 80: 3/10 Chance to flinch target Earthquake - 100: Deals double damage to pokemon using Dig or Dive. Deals half damage if Grassy Terrain is in effect Tri Attack - 80: generate a number between 1-5, if a 1 is generated, generate another number between 1-3, a 1 inflicts burn, a 2 inflicts freeze, and a 3 inflicts paralysis.
450/450 HP | Status: N/A | 06/26 EXP | Next Move; Level 25 - Crunch
⇨xxN A M E: Tybalt - Mega Gallade
T Y P E: L E V E L: 53 G E N D E R: Male NATURE: Timid - Reluctant; Advisor; Can be persuaded with candy ABILITY: Inner Focus - This Pokémon will not flinch HOLDING: Galladite: Mega Evolves Gallade: x1.3 Attk, x1.2 Def., x1.1 Speed ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Psychic - 90: 1/2 chance to lower target's special defense one stage Leaf Blade - 90: has a 1/10 chance to critically hit Night Slash - 70: 1/10 Chance to critically hit
530/530 HP | Status: None | 19/42 EXP | Next Move; TM - Thunder Punch & Poison Jab
⇨xxN A M E: Cloud - Togepi
T Y P E: L E V E L: 36 G E N D E R: Male NATURE: Bold: Oblivious; Cheerful; Painfully optimistic ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more HOLDING: N/A ATTACKS: Ancient Power - 60: 3/10 Chance of raising all of user's stats one stage Metronome - 0-250** Damage is normal type regardless of move used. (The only exceptions to this are Hidden power, Fling, Nature Power, & Weather ball.) Psychic - 90: 1/2 chance to lower targets special defense one stage Yawn - Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target
*** 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective
360/360 HP | Status: None | 02/17 EXP | 01/05 FP (05/10) | Next Move; Level 33 - Ancient Power
Be forever grateful that Specs let me borrow her pokemon coding format
Posted: Sun Jul 09, 2017 11:12 am
Ajicka ❀Rollands
ZK's current status:
Away
Location:Unova, Dragonspiral Tower => Lacunosa Town
NPC Battle 635/15 posts
Wild Pokemon 365/--
Posts To Leave Area --/--
Item questing: -- --/-- posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 1/5
Flying was amazing. She had forgotten how incredibly freeing it was. Ajicka actually closed her eyes and straightened, her hold on Jas loosening. Again, not the sort to hold her arms out to the side, to feel the air rush across her in absolute freedom, but.... well, the first part, at least. It was refreshing. And the fact that it was Jas she was flying with? Somehow it made it better. Not that she didn't like Fearow, but.... she'd been through so much with Jas.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate x1 Exp Share
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 87. Exp 31/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 55. Exp 15/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 66. Exp 13/26 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 5/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 72. Exp 7/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 54. Exp: 11/49 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 73. Exp 12/42 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 3/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Item questing: -- --/-- posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 2/5
In fact, letting him go had been hard, at least as far as things 'being hard', emotionally, went for Ajicka. She'd been glad she'd done it, he would have been stuck in a pokeball, or just flying the skies with them, waiting for them to find eggs, or train, or all the other stuff they'd done since then, but she still missed him. Even with Rose and Jimmy -- though perhaps especially since their silence -- he was the closest thing she had to a best friend. He was her best friend. She barely needed a translator to get the gist of what he was saying, every time. She was good at understanding pokemon, but with him.... she just knew him well enough.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate x1 Exp Share
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 87. Exp 32/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 55. Exp 16/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 66. Exp 14/26 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 5/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 72. Exp 8/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 54. Exp: 12/49 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 73. Exp 12/42 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 3/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x5 max revives x1 full restores x5 Max Potions x1 Maiden Ball x3 Great Ball x0 Honey x3 Lucky Egg x0 Heart Scale x2 Big Mushroom x1 Mysterious Incense [Fairy] x1 Balm Mushrooms x4 Rare Candies
Berries 17 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Joltik Wise Glasses - Houndoom Muscle Band - Chimchar Magnet - Eelektrik Pidgeotite - Edge
Trees
Posted: Sun Jul 09, 2017 12:12 pm
Ajicka ❀Rollands
ZK's current status:
Away
Location:Unova, Lacunosa Town
NPC Battle 638/15 posts
Wild Pokemon 368/--
Posts To Leave Area --/--
Item questing: -- --/-- posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 4/5
Ajicka was so stuck in thoughts and nostalgia that she was barely paying attention to the fact that they arrived. She'd released her pokemon and slid off Jas, but stayed around him, sort of catching up, sort of just... being there.Which left Houndoom and Sableye to go looking, with the slight assist from Joltik. He seemed more interested in exploring in general, though, skittering off and disappearing quickly.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate x1 Exp Share
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 87. Exp 34/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 55. Exp 17/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 66. Exp 15/26 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 5/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 72. Exp 9/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 54. Exp: 13/49 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 73. Exp 13/42 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 3/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Item questing: -- --/-- posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 5/5
Luckily for Ajicka, it took about as long, if not a little less time, to find an egg, though it was her pokemon that found it. She spent the time with Jas, and when they came back, she pushed herself off from leaning against him, and he moved from where he'd been laying on the ground. Houndoom slowed his pace, and kept a little further from Sableye, who was delivering the egg. Evidently, the fire hell hound was still a bit intimidated by, essentially, his predecessor. The hard-hitting fire type from before, Ajicka's starter. To be fair, Jas was rather large for his species, but hew as pretty much the definition of a gentle giant, so long as he didn't see any need to protect those he cared about. And now wasn't those times; he just needed to get Ajicka to the next location!
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate x1 Exp Share
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 87. Exp 35/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 55. Exp 18/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 66. Exp 16/26 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 5/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 72. Exp 10/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 54. Exp: 14/49 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 73. Exp 14/42 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 3/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x5 max revives x1 full restores x5 Max Potions x1 Maiden Ball x3 Great Ball x0 Honey x3 Lucky Egg x0 Heart Scale x2 Big Mushroom x1 Mysterious Incense [Fairy] x1 Balm Mushrooms x4 Rare Candies
Berries 17 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Joltik Wise Glasses - Houndoom Muscle Band - Chimchar Magnet - Eelektrik Pidgeotite - Edge
Trees
Posted: Mon Jul 10, 2017 10:50 am
1/1 Movement (Flying Enabled) | 182/5 Pokemon Encounter | 258/15 Trainer NPC | Item Bumps: -- | Need to Claim: 30/30 Expert Belt, Hold/Forme Change Item of Choice (from Just Getting Started Achievement), 10/10 Red Shard x2, 1 event item of choice and 2 TMs of choice (from Whack a Gym Achievement) | Wishlist: Mail Crates (30 City Posts), Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Sky blue halter top and white capris
Once Scarlett arrived in Lacunosa, it was getting rather late, a good time to head inside the pokemon center and get some dinner. She released Vandal for the time being so that they could discuss plans for the night, and given how tired he was, it seemed like the best option was eating and going to bed, then egg hunting in the morning. "One room far the night please." Scarlett asked the Nurse Joy at the front desk. "Oh... I'm sorry, but we're completely booked." Scarlett gave a confused look to the Nurse. "What? Are you serious? No offense but this little town wouldn't seem like it had a lot of tourists blowing through. Is there some event goin' on?" She asked. "Of sorts." Nurse Joy giggled. "Lacunosa is famous for it's history. Long ago, it was said that a terrifying beast descended on the town at night with frigid cold winds, scooping up people and pokemon alike to eat them. Ever since then, we've always kept indoors after nightfall. Many trainers like to book a room here and try to see if they can catch a glimpse of the beast at night, challenge it, and maybe even capture it, but most of us believe it was just a tale used to keep us on curfew as children. Still, we all adhere to it just in case~" Scarlett gave the nurse a look of disbelief. She certainly seemed cheery for describing such a horrid history, but now Scarlett was intrigued in keeping an eye out for the beast herself. She actually did recall a similar story in her father's library, but he had intentionally avoided reading it to her as a girl, understandably given the content.
[1/5 Posts for Egg]
𝔖𝔬 Ꮍ𝔬𝔲 𝔴𝔞𝔫𝔱 𝔱𝔬 𝔭𝔩𝔞Ꮍ 𝔴𝔦𝔱𝔥 𝔪𝔞𝔤𝔦𝔠? ʙᴏʏ ʏᴏᴜ sʜᴏᴜʟᴅ ᴋɴᴏᴡ ᴡʜᴀᴛ ʏᴏᴜ'ʀᴇ ғᴀʟʟɪɴɢ ғᴏʀ baby do you dare to do this? ℂ𝕒𝕦𝕤𝕖 𝕀’𝕞 𝕔𝕠𝕞𝕚𝕟𝕘 𝕒𝕥 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕒 𝔇𝔞𝔯ĸ Ꮋ𝔬𝔯𝔰𝔢 Are you ready for a perfect storm? Are youready foraperfect storm? Cause once you’re mine Causeonce you’re mine T H E R E ' S x N O x G O I N G x B A C K
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Ruunyx T Y P E: L E V E L: 49 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Play Rough: 90: 1/2 chance to lower targets physical attack one stage, Makes Contact Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
490/490 HP | Status: None | 11/41 EXP | Next Move; Lv 50 Fox Trick, Level 60 - Moonblast
⇨xxN A M E: Damien - Houndoom T Y P E: L E V E L: 41 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Rounds (knocked down from 4 rounds due to Early bird ability)
410/410 HP | Status: None | 44/46 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
210/210 HP | Status: None | 2/31 EXP
⇨xxN A M E: Aegis - Aegislash T Y P E: L E V E L: 34 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
340/340 HP | Status: None | 16/39 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Rounds Psyshock - 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based on user's speical attack and opponent's physical defense stat. Light Screen - Reduces damage from special attacks by 1/2 for 5 rounds
270/270 HP | Status: None | 22/33 EXP | Evolves at lv 32 | Next Move; Level 39 - Psychic, TM Focus Blast (Reuniclus)
⇨xxN A M E: Pearl - Mega Blastoise T Y P E: L E V E L: 39 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% H O L D I N G: Blastoisite: Mega Evolves Blastoise. Atk 1.1, Def 1.1, Sp.Atk 1.4 A T T A C K S: Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Origin Pulse - 90: Hits Multiple Targets
390/390 HP | Status: None | 13/44 EXP |
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, - Cinnabar Island Mansion Journal (contains a slip of paper with Jian's number on it), -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x 26 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 6 Big Mushroom x 4 Heart Scale x6 Explorer Kit x1 Black Flute x1
1/1 Movement (Flying Enabled) | 183/5 Pokemon Encounter | 259/15 Trainer NPC | Item Bumps: -- | Need to Claim: 30/30 Expert Belt, Hold/Forme Change Item of Choice (from Just Getting Started Achievement), 10/10 Red Shard x2, 1 event item of choice and 2 TMs of choice (from Whack a Gym Achievement) | Wishlist: Mail Crates (30 City Posts), Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Sky blue halter top and white capris
Still, there was the issue of needing somewhere to sleep. "Can you put me on a waitlist er something...?" Nurse Joy nodded, much to Scarlett's relief. "If anyone cancels or checks out of their room, I will let you know. In the meantime, you are free to park somewhere in the lobby. We can provide sleeping bags or blankets for the couch." Scarlett somehow got the feeling that they were well prepared to offer such options to diehard tourists. Scarlett really was just desperate for a place to sleep. In the meantime though, she moved into the dining area with Vandal, releasing her pokemon to eat with her. "Ugh... I can't believe there's really that many people here hunting for this monster. If it actually existed, would think the residents would be more cautious and panicked. Daen't think their houses would offer much protection neither." She grumbled. "At least they'll let ya use the couch." Vandal offered, and Scarlett rolled her eyes. "Yeah, s'pose that's better than nothin', or findin' another pokemon center. At least you can sleep in yer pokeball." Scarlett suggested. Her back was already in pain just thinking about trying to get comfortable on the lobby couch, wishing she had slept in her ship for the night in Castelia before traveling here.
[2/5 Posts for Egg]
𝔖𝔬 Ꮍ𝔬𝔲 𝔴𝔞𝔫𝔱 𝔱𝔬 𝔭𝔩𝔞Ꮍ 𝔴𝔦𝔱𝔥 𝔪𝔞𝔤𝔦𝔠? ʙᴏʏ ʏᴏᴜ sʜᴏᴜʟᴅ ᴋɴᴏᴡ ᴡʜᴀᴛ ʏᴏᴜ'ʀᴇ ғᴀʟʟɪɴɢ ғᴏʀ baby do you dare to do this? ℂ𝕒𝕦𝕤𝕖 𝕀’𝕞 𝕔𝕠𝕞𝕚𝕟𝕘 𝕒𝕥 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕒 𝔇𝔞𝔯ĸ Ꮋ𝔬𝔯𝔰𝔢 Are you ready for a perfect storm? Are youready foraperfect storm? Cause once you’re mine Causeonce you’re mine T H E R E ' S x N O x G O I N G x B A C K
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Ruunyx T Y P E: L E V E L: 49 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Play Rough: 90: 1/2 chance to lower targets physical attack one stage, Makes Contact Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
490/490 HP | Status: None | 12/41 EXP | Next Move; Lv 50 Fox Trick, Level 60 - Moonblast
⇨xxN A M E: Damien - Houndoom T Y P E: L E V E L: 41 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Rounds (knocked down from 4 rounds due to Early bird ability)
410/410 HP | Status: None | 45/46 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
210/210 HP | Status: None | 3/31 EXP
⇨xxN A M E: Aegis - Aegislash T Y P E: L E V E L: 34 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
340/340 HP | Status: None | 17/39 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Rounds Psyshock - 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based on user's speical attack and opponent's physical defense stat. Light Screen - Reduces damage from special attacks by 1/2 for 5 rounds
270/270 HP | Status: None | 23/33 EXP | Evolves at lv 32 | Next Move; Level 39 - Psychic, TM Focus Blast (Reuniclus)
⇨xxN A M E: Pearl - Mega Blastoise T Y P E: L E V E L: 39 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% H O L D I N G: Blastoisite: Mega Evolves Blastoise. Atk 1.1, Def 1.1, Sp.Atk 1.4 A T T A C K S: Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Origin Pulse - 90: Hits Multiple Targets
390/390 HP | Status: None | 14/44 EXP |
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, - Cinnabar Island Mansion Journal (contains a slip of paper with Jian's number on it), -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x 26 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 6 Big Mushroom x 4 Heart Scale x6 Explorer Kit x1 Black Flute x1
1/1 Movement (Flying Enabled) | 184/5 Pokemon Encounter | 260/15 Trainer NPC | Item Bumps: -- | Need to Claim: 30/30 Expert Belt, Hold/Forme Change Item of Choice (from Just Getting Started Achievement), 10/10 Red Shard x2, 1 event item of choice and 2 TMs of choice (from Whack a Gym Achievement) | Wishlist: Mail Crates (30 City Posts), Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Sky blue halter top and white capris
As Scarlett finished up her meal, she felt her xtransceiver buzz with a new notification, alerting her that Zak had responded. Scarlett paused mid bite, debating whether or not to look at it just yet. She was starving after all, after skipping lunch due to the events with Skye, now her appetite was back in full force. She supposed though that she'd eaten enough to be sated for now, putting her fork down and opening the text.
I've been working, so no, not yet. I'll be reading through it soon.
Scarlett quirked a brow. Come to think of it, she didn't really know what Zak did for a career. She had an idea certainly, given his skillset of keeping track of her and musings of hacking into Cypher, and the way he worked on his computer. He had to be a techie of some kind, but who was his employer? Either it was no one such that Zak could lay low, or a powerful group that forced him to be able to handle himself calmly with a gun.
[3/5 Posts for Egg]
𝔖𝔬 Ꮍ𝔬𝔲 𝔴𝔞𝔫𝔱 𝔱𝔬 𝔭𝔩𝔞Ꮍ 𝔴𝔦𝔱𝔥 𝔪𝔞𝔤𝔦𝔠? ʙᴏʏ ʏᴏᴜ sʜᴏᴜʟᴅ ᴋɴᴏᴡ ᴡʜᴀᴛ ʏᴏᴜ'ʀᴇ ғᴀʟʟɪɴɢ ғᴏʀ baby do you dare to do this? ℂ𝕒𝕦𝕤𝕖 𝕀’𝕞 𝕔𝕠𝕞𝕚𝕟𝕘 𝕒𝕥 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕒 𝔇𝔞𝔯ĸ Ꮋ𝔬𝔯𝔰𝔢 Are you ready for a perfect storm? Are youready foraperfect storm? Cause once you’re mine Causeonce you’re mine T H E R E ' S x N O x G O I N G x B A C K
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Ruunyx T Y P E: L E V E L: 49 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Play Rough: 90: 1/2 chance to lower targets physical attack one stage, Makes Contact Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
490/490 HP | Status: None | 13/41 EXP | Next Move; Lv 50 Fox Trick, Level 60 - Moonblast
⇨xxN A M E: Damien - Houndoom T Y P E: L E V E L: 42 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Rounds (knocked down from 4 rounds due to Early bird ability)
420/420 HP | Status: None | 46/46 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
210/210 HP | Status: None | 4/31 EXP
⇨xxN A M E: Aegis - Aegislash T Y P E: L E V E L: 34 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
340/340 HP | Status: None | 18/39 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Rounds Psyshock - 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based on user's speical attack and opponent's physical defense stat. Light Screen - Reduces damage from special attacks by 1/2 for 5 rounds
270/270 HP | Status: None | 24/33 EXP | Evolves at lv 32 | Next Move; Level 39 - Psychic, TM Focus Blast (Reuniclus)
⇨xxN A M E: Pearl - Mega Blastoise T Y P E: L E V E L: 39 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% H O L D I N G: Blastoisite: Mega Evolves Blastoise. Atk 1.1, Def 1.1, Sp.Atk 1.4 A T T A C K S: Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Origin Pulse - 90: Hits Multiple Targets
390/390 HP | Status: None | 15/44 EXP |
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, - Cinnabar Island Mansion Journal (contains a slip of paper with Jian's number on it), -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x 26 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 6 Big Mushroom x 4 Heart Scale x6 Explorer Kit x1 Black Flute x1
1/1 Movement (Flying Enabled) | 184/5 Pokemon Encounter | 260/15 Trainer NPC | Item Bumps: -- | Need to Claim: 30/30 Expert Belt, Hold/Forme Change Item of Choice (from Just Getting Started Achievement), 10/10 Red Shard x2, 1 event item of choice and 2 TMs of choice (from Whack a Gym Achievement) | Wishlist: Mail Crates (30 City Posts), Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Sky blue halter top and white capris
It was hard to really think of a reply. There was a lot she wanted to ask, but she knew in asking she wouldn't get an answer, or even worse, she'd get a lie. One had to be careful about questioning people like Zak for information, make it seem harmless enough to evoke an informative response without their realizing it, as she'd been doing slowly and methodically over time. Then again, he'd been doing the same to her. There had to be some give and take after all.
Working? Sounds boring, but then again I can't imagine you having a desk job, so maybe work isn't as bad as it sounds. Alright, well I hope it's useful. You earned it champ.
Maybe she was laying on the sarcasm a little thick in the end. Maybe her annoyance was bleeding through a bit too, but at this point, she was annoyed at his curt responses and tired and not looking forward to spending the night on the couch, so she could really care less.
[4/5 Posts for Egg]
𝔖𝔬 Ꮍ𝔬𝔲 𝔴𝔞𝔫𝔱 𝔱𝔬 𝔭𝔩𝔞Ꮍ 𝔴𝔦𝔱𝔥 𝔪𝔞𝔤𝔦𝔠? ʙᴏʏ ʏᴏᴜ sʜᴏᴜʟᴅ ᴋɴᴏᴡ ᴡʜᴀᴛ ʏᴏᴜ'ʀᴇ ғᴀʟʟɪɴɢ ғᴏʀ baby do you dare to do this? ℂ𝕒𝕦𝕤𝕖 𝕀’𝕞 𝕔𝕠𝕞𝕚𝕟𝕘 𝕒𝕥 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕒 𝔇𝔞𝔯ĸ Ꮋ𝔬𝔯𝔰𝔢 Are you ready for a perfect storm? Are youready foraperfect storm? Cause once you’re mine Causeonce you’re mine T H E R E ' S x N O x G O I N G x B A C K
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Ruunyx T Y P E: L E V E L: 49 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Play Rough: 90: 1/2 chance to lower targets physical attack one stage, Makes Contact Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
490/490 HP | Status: None | 14/41 EXP | Next Move; Lv 50 Fox Trick, Level 60 - Moonblast
⇨xxN A M E: Damien - Houndoom T Y P E: L E V E L: 42 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Rounds (knocked down from 4 rounds due to Early bird ability)
420/420 HP | Status: None | 1/47 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
210/210 HP | Status: None | 5/31 EXP
⇨xxN A M E: Aegis - Aegislash T Y P E: L E V E L: 34 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
340/340 HP | Status: None | 19/39 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Rounds Psyshock - 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based on user's speical attack and opponent's physical defense stat. Light Screen - Reduces damage from special attacks by 1/2 for 5 rounds
270/270 HP | Status: None | 25/33 EXP | Evolves at lv 32 | Next Move; Level 39 - Psychic, TM Focus Blast (Reuniclus)
⇨xxN A M E: Pearl - Mega Blastoise T Y P E: L E V E L: 39 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% H O L D I N G: Blastoisite: Mega Evolves Blastoise. Atk 1.1, Def 1.1, Sp.Atk 1.4 A T T A C K S: Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Origin Pulse - 90: Hits Multiple Targets
390/390 HP | Status: None | 16/44 EXP |
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, - Cinnabar Island Mansion Journal (contains a slip of paper with Jian's number on it), -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x 26 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 6 Big Mushroom x 4 Heart Scale x6 Explorer Kit x1 Black Flute x1
1/1 Movement (Flying Enabled) | 185/5 Pokemon Encounter | 261/15 Trainer NPC | Item Bumps: -- | Need to Claim: 30/30 Expert Belt, Hold/Forme Change Item of Choice (from Just Getting Started Achievement), 10/10 Red Shard x2, 1 event item of choice and 2 TMs of choice (from Whack a Gym Achievement) | Wishlist: Mail Crates (30 City Posts), Expert Belt (30 posts), Heart Scales, TM Earthquake, TM Stone Edge | Current Attire: Sky blue halter top and white capris
After finishing her meal and returning her pokemon, Scarlett got some blankets and made herself as comfortable as possible on the couch of the pokemon center, sighing. It wasn't the lap of luxury, but having cushions at her back was something. She would make due. Zak's response came shortly after she'd settled in, and Scarlett smirked, pulling the text up.
You're right, I did, according to our deal. How are your basketball handling skills? Been practicing?
Scarlett snickered as she read it over, immediately working on a reply.
I don't know. I should be asking you, you're the expert after all. What did you think of my practice earlier, my little shadow? I'd begun to worry you'd forgotten about me.
She suggested, sending the text and closing her eyes. She needed to get some sleep, unfortunately, as much as she'd love to stay up and pester Zak with texts all night long. The next morning she woke up early, getting a quick start running around town to look for the hidden egg. The crisp cold chill of the morning air was enough to wake her up, and quickly. She wouldn't expect it to be this chilly on a summer morning, but she was grateful for the time being, as it encouraged her to find the egg quickly and then move on to Dragonspiral Tower.
[5/5 Posts for Egg, Exit to Dragonspiral Tower]
𝔖𝔬 Ꮍ𝔬𝔲 𝔴𝔞𝔫𝔱 𝔱𝔬 𝔭𝔩𝔞Ꮍ 𝔴𝔦𝔱𝔥 𝔪𝔞𝔤𝔦𝔠? ʙᴏʏ ʏᴏᴜ sʜᴏᴜʟᴅ ᴋɴᴏᴡ ᴡʜᴀᴛ ʏᴏᴜ'ʀᴇ ғᴀʟʟɪɴɢ ғᴏʀ baby do you dare to do this? ℂ𝕒𝕦𝕤𝕖 𝕀’𝕞 𝕔𝕠𝕞𝕚𝕟𝕘 𝕒𝕥 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕒 𝔇𝔞𝔯ĸ Ꮋ𝔬𝔯𝔰𝔢 Are you ready for a perfect storm? Are youready foraperfect storm? Cause once you’re mine Causeonce you’re mine T H E R E ' S x N O x G O I N G x B A C K
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Luna - Ruunyx T Y P E: L E V E L: 49 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Dread Plate: Dark type attacks do x1.2 damage, but if a dark type is using the attack, it does x1.3 instead. A T T A C K S: Play Rough: 90: 1/2 chance to lower targets physical attack one stage, Makes Contact Dark Pulse - 80: 3/10 Chance to Flinch target Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
490/490 HP | Status: None | 15/41 EXP | Next Move; Lv 50 Fox Trick, Level 60 - Moonblast
⇨xxN A M E: Damien - Houndoom T Y P E: L E V E L: 42 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: Expert Belt: If the holder uses an attack on the opponent which is Super Effective, its power is increased x1.2 A T T A C K S: Inferno - 100: Burns Target Bite - 60: 4/10 Chance to Flinch target, Makes Contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, Makes Contact Rest - Restore full hp and cure of all conditions, then sleeps for 2 Rounds (knocked down from 4 rounds due to Early bird ability)
420/420 HP | Status: None | 2/47 EXP | Next Move: Big M. - Thunder Fang
⇨xxN A M E: Vandal - Zoroark / (Human Guise) T Y P E: L E V E L: 21 G E N D E R: ♂ N A T U R E: Lax: Likes to take it easy, still somewhat mischievous A B I L I T Y: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. H O L D I N G: N/A A T T A C K S: Foul Play - 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Makes Contact U-Turn - 70: Switches with a Pokémon in active party, Makes contact Extrasensory - 80: 3/10 Chance of Flinching Swagger: Confuses target pokemon, and raises their physical attack two stages
210/210 HP | Status: None | 6/31 EXP
⇨xxN A M E: Aegis - Aegislash T Y P E: L E V E L: 34 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
340/340 HP | Status: None | 20/39 EXP |
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 27 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Thunder - 110: 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Reflect - Reduces damage from physical attacks by 1/2 for 5 Rounds Psyshock - 80: This attack does physical damage even though it is classified as a special move. Stat boosts are based on user's speical attack and opponent's physical defense stat. Light Screen - Reduces damage from special attacks by 1/2 for 5 rounds
270/270 HP | Status: None | 26/33 EXP | Evolves at lv 32 | Next Move; Level 39 - Psychic, TM Focus Blast (Reuniclus)
⇨xxN A M E: Pearl - Mega Blastoise T Y P E: L E V E L: 39 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% H O L D I N G: Blastoisite: Mega Evolves Blastoise. Atk 1.1, Def 1.1, Sp.Atk 1.4 A T T A C K S: Earthquake - 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect, hits multiple targets Dragon Pulse - 85 Blizzard - 110: 3/10 Chance to Freeze, hits multiple targets Origin Pulse - 90: Hits Multiple Targets
390/390 HP | Status: None | 17/44 EXP |
[Inactive]
Listed fully in Pokedex
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
National Pokedex Lucky Doubloon, Escape Rope, Hunting Knife, Lighter, Loranne and Roxanne. Ebony Violin, Dotty's Research Notes, Mega Earring, - Cinnabar Island Mansion Journal (contains a slip of paper with Jian's number on it), -Spear Key
Blue Flute Old Rod
Pokeballs:
Pokeballs x ∞ Primer Balls x ∞
Consumables:
Potions x ∞ Lum Berry x 41 Sitrus Berry x 26 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 6 Big Mushroom x 4 Heart Scale x6 Explorer Kit x1 Black Flute x1
Location:Unova, Dragonspiral Tower => Lacunosa Town
NPC Battle 169/15 posts
Wild Pokemon 280/5
Posts To Leave Area --/--
Item questing: Max Revive 19/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 1/5
Zak arrived at Lacunosa Town with the help of a Xatu from Team Imperium and immediately started looking for an egg with his pokemon. Some part of him wondered if Scarlett had been here already, though another part didn't want to know, claiming he didn't care. He should have been concerned, really, about actually running into her, which would have been a little awkward, but he somehow convinced himself that wasn't likely. After all, of all fifty eggs, what were the odds, right? That being said, maybe he ought to figure out where they were all hidden....
Stranny the Greninja ♂, lvl 61. Exp: 35/50 Ability: Torrent Item: HP: 600/610 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Meebus, the Rotom, lvl 64. Exp: 48/50 Ability: Levitate Item: Heat Plug HP: 640/640 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Totodile ♂, lvl 58. Exp: 28/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Sotnik, 'Nik', the Servine ♂, lvl 72. Exp: 15/47 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: ) Deysatnik, 'Deys', the Empoleon ♂, lvl 57. Exp: 12/16 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 54. Exp: 9/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 530/530 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 64. Exp: 12/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Rufflet ♂, lvl 47. Exp: 16/18 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 470/470 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 )
Ten, the Aklor ♀ [ GS Ball ] lvl 5. Exp: 13/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 8/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Boo, the Pumpkaboo ♀, [ XP BALL ] lvl 40. Exp: 44/45 Ability: Pickup Item: HP: 400/400 FP: 0/5 8/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36)
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Perishables x5 Heartscales x6 Sweet Heart x1 Max Revive x6 Big Mushroom x1 Dark Gem x3 Water Gem x1 Paper Lantern x11 Rare Candies x2 Rage Candybar
Summon Items/Other x1 Odd Keystone
Reuseables Yellow flute
Hold Items Splash Plate Icicle Plate x2 Dread Plate Exp Share - Rufflet x1 Spell Tag Heat Plug Wash Plug Frost Plug Fan Plug Mow Plug Soothe Bell Shell Bell Lagging Tail Muscle Band - Totodile
Pink Apricorn
Trees
x5 Sitrus Tree 35/35
[quote="SpectralEternity]
Posted: Tue Jul 11, 2017 11:29 am
Zakhav ♣Yashin
Location:Unova, Lacunosa Town
NPC Battle 170/15 posts
Wild Pokemon 281/5
Posts To Leave Area --/--
Item questing: Max Revive 20/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 2/5
Zak blinked and looked down as his communicator went off. Likely Scarlett responding to his other message. He opened it, and, yep, she was remarking on the nickname conversation.
Text to Zak:
Oh? I can't imagine why. What sort of nicknames do you give other people?
He typed back an easy response.
Text to Scarlett:
Same sort I gave you.
It was simple, but.... more conversational than the other topic at hand. Some people just didn't like pet names, apparently.... but somehow, it seemed very fitting for the two of them.
Stranny the Greninja ♂, lvl 61. Exp: 36/50 Ability: Torrent Item: HP: 600/610 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Meebus, the Rotom, lvl 64. Exp: 49/50 Ability: Levitate Item: Heat Plug HP: 640/640 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Totodile ♂, lvl 58. Exp: 29/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Sotnik, 'Nik', the Servine ♂, lvl 72. Exp: 16/47 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: ) Deysatnik, 'Deys', the Empoleon ♂, lvl 57. Exp: 13/16 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 54. Exp: 10/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 530/530 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 64. Exp: 12/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Rufflet ♂, lvl 47. Exp: 16/18 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 470/470 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 )
Ten, the Aklor ♀ [ GS Ball ] lvl 5. Exp: 13/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 8/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Boo, the Pumpkaboo ♀, [ XP BALL ] lvl 40. Exp: 44/45 Ability: Pickup Item: HP: 400/400 FP: 0/5 8/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36)
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Item questing: Max Revive 21/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 3/5
The next response came a lot faster, but when he opened it, frowning a bit at the speed, he saw why. It was short. Incredibly short. And just a bit irksome.
Text to Zak:
37
He narrowed his eyes some. s**t. That.... that was well over thirty more than he had. In fact, she only needed, what, thirteen more? He grimaced, looking off to the side, and initially shut the message back off. He didn't want to respond right away. For one, he didn't want to seem eager. Nor did he want to make it seem like that got under his skin, or elicited a response from him. Even if both were.... technically, to some degree, true.
Stranny the Greninja ♂, lvl 61. Exp: 37/50 Ability: Torrent Item: HP: 600/610 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Meebus, the Rotom, lvl 64. Exp: 50/50 Ability: Levitate Item: Heat Plug HP: 640/640 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Totodile ♂, lvl 58. Exp: 30/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Sotnik, 'Nik', the Servine ♂, lvl 72. Exp: 17/47 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: ) Deysatnik, 'Deys', the Empoleon ♂, lvl 57. Exp: 14/16 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 54. Exp: 11/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 530/530 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 64. Exp: 12/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Rufflet ♂, lvl 47. Exp: 16/18 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 470/470 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 )
Ten, the Aklor ♀ [ GS Ball ] lvl 5. Exp: 13/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 8/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Boo, the Pumpkaboo ♀, [ XP BALL ] lvl 40. Exp: 44/45 Ability: Pickup Item: HP: 400/400 FP: 0/5 8/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36)
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Perishables x5 Heartscales x6 Sweet Heart x1 Max Revive x6 Big Mushroom x1 Dark Gem x3 Water Gem x1 Paper Lantern x11 Rare Candies x2 Rage Candybar
Summon Items/Other x1 Odd Keystone
Reuseables Yellow flute
Hold Items Splash Plate Icicle Plate x2 Dread Plate Exp Share - Rufflet x1 Spell Tag Heat Plug Wash Plug Frost Plug Fan Plug Mow Plug Soothe Bell Shell Bell Lagging Tail Muscle Band - Totodile
Pink Apricorn
Trees
x5 Sitrus Tree 35/35
[quote="SpectralEternity]
Posted: Tue Jul 11, 2017 11:57 am
Zakhav ♣Yashin
Location:Unova, Lacunosa Town
NPC Battle 172/15 posts
Wild Pokemon 283/5
Posts To Leave Area --/--
Item questing: Max Revive 22/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 4/5
Zak tried to focus intently on finding an egg, on actually helping Meebus and the others, but the distraction of Scarlett's un-replied text kept... poking at the back of his mind. After a while -- that he was sure was long enough to deter his earlier concerns -- he straightened up and started on an immediate response.
Text to Scarlett:
Really? Congratulations, Mishka... I heard there's only fifty. You're nearly there.
Patronizing, perhaps, but not terribly so. And it wasn't like he was being too bitter. He was being vague, though. He wanted to ask her how long it took her to get all of those, but that would mean that if he didn't get more, in a shorter period of time -- or just get an impressive amount, in a shorter period of time -- then he'd have to actually know that going in. He wouldn't be able to even try to gloat.
Stranny the Greninja ♂, lvl 61. Exp: 38/50 Ability: Torrent Item: HP: 600/610 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Meebus, the Rotom, lvl 65. Exp: 1/50 Ability: Levitate Item: Heat Plug HP: 640/640 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Totodile ♂, lvl 58. Exp: 31/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Sotnik, 'Nik', the Servine ♂, lvl 72. Exp: 18/47 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: ) Deysatnik, 'Deys', the Empoleon ♂, lvl 57. Exp: 15/16 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 54. Exp: 12/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 530/530 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 64. Exp: 12/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Rufflet ♂, lvl 47. Exp: 16/18 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 470/470 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 )
Ten, the Aklor ♀ [ GS Ball ] lvl 5. Exp: 13/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 8/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Boo, the Pumpkaboo ♀, [ XP BALL ] lvl 40. Exp: 44/45 Ability: Pickup Item: HP: 400/400 FP: 0/5 8/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36)
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Item questing: Max Revive 23/40 [reduced from 50 by Boo's Pickup ability] posts Area Specific Item: ---- --/-- posts Easter Egg Hunt Count: 5/5
The conversations were causing one hell of a pendulum of reactions in his head. Competitive, frustrated, irked.... He'd managed to send the message, his competitive edge sharp as ever, before Meebus got his attention with another egg. It brought a smirk to his face, and he put his communicator down, even as he heard it ding with another response. Just in reply to the nicknames, he was sure, so he didn't figure it would be very long. He hadn't given much of a response. As such, he focused on getting a ride to the next location-- he'd check his message once he got there.
Stranny the Greninja ♂, lvl 61. Exp: 39/50 Ability: Torrent Item: HP: 600/610 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Hydro Pump: 149 (110 + 30) ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved ) Meebus, the Rotom, lvl 65. Exp: 2/50 Ability: Levitate Item: Heat Plug HP: 640/640 FP: 5/5 --/-- Attacks: Thunder: 160 (110 + 50): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 110 (60 + 50): 3/10 Chance of raising all of user's stats one stage Overheat: 180 (130 + 50): Lowers user's special attack two stages
Normal Rotom: Thundershock: 90 (40 + 50): 4/10 chance of paralysis Heat Rotom: Overheat: 180 (130 + 50): Lowers user's special attack two stages Fan Rotom: Air Slash: 125 (75 + 50): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 160 (110 + 50) Frost Rotom: ~Blizzard: 160 (110 + 50): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 180 (130 + 50): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Totodile ♂, lvl 58. Exp: 32/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Sotnik, 'Nik', the Servine ♂, lvl 72. Exp: 19/47 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: ) Deysatnik, 'Deys', the Empoleon ♂, lvl 57. Exp: 16/16 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 ) Vodovorota "Vorota/Rota" the Blastoise ♀, lvl 54. Exp: 13/50 Ability: Mega Launcher Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50% Non-Mega Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: Blastoisite Atk 1.1 Def 1.1 Sp.Atk 1.4 HP: 530/530 FP: 0/5 3/10 Attacks: Dark Pulse: 120 (80 + 40): 3/10 Chance to Flinch target Dragon Pulse: 125 (85 + 40) Water Pulse: 100 (60 + 40): 4/10 Chance to Confuse Aura Sphere: 120 (80 + 40): Ignores accuracy & evasiveness (Next Move: )
Out of Party Pokemon
Daeva the Spiriake, [GS Ball] lvl 64. Exp: 12/50 + 1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 630/630 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Rufflet ♂, lvl 47. Exp: 16/18 Ability: Hustle Physical Attack damage is increased by x1.5, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: HP: 470/470 FP: 0/5 5/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage Air Slash: 105 (75 + 30): 3/10 Chance to Flinch target •~Rock Slide: 105 (75 + 30): 4/10 Chance to Flinch target ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 )
Ten, the Aklor ♀ [ GS Ball ] lvl 5. Exp: 13/15 Ability: Strong Jaw All biting attacks used by this pokemon do x1.3 damage Item: HP: 50/0 FP: 0/5 8/10 Attacks: ~Leer: Lower targets physical defense one stage Sharpen: Raise user's attack one stage ç•Tackle: 50 Splash: no effect (Next Move: Aqua Jet 7, Bite 8 )
Boo, the Pumpkaboo ♀, [ XP BALL ] lvl 40. Exp: 44/45 Ability: Pickup Item: HP: 400/400 FP: 0/5 8/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36)
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )