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Majikal Mayhem generated a random number between
5 and 16 ...
15!
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Posted: Thu Aug 09, 2012 7:09 pm
RNG [15] + DEX [12] = 27 x2 = 54 Damage
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PupSage rolled 4 20-sided dice:
3, 2, 19, 17
Total: 41 (4-80)
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Posted: Thu Aug 09, 2012 7:39 pm
[Awareness][Roll[3]+Skill[25]+WIS[3]=] [Intimidate][Roll[2]+Skill[5]=] [Clones][Roll[19]+8=27] [1 roll towards violent wind palm]
LV. 15 Hp: 315 Cp: 225-7=308 MHp: 255
Gorihime lumbered around looking for Batsu to no avail. She made a few hand signs, seven clones appeared around her and she screamed out loudly. "RAAAAAAAAAAAAAAAAAAAAAAAAAAAAWWWWWR!" Her clones echoed her. They continued to look around for Batsu, but could not see him, so they all tossed a string of five kunai on the ground and began doing hand signs.
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Majikal Mayhem rolled 2 20-sided dice:
19, 16
Total: 35 (2-40)
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Posted: Thu Aug 09, 2012 8:18 pm
 Batsu Watanabe Medic/Archer HP - 165| CP - 270|Mhp - 285 D: 36| F: 8| R: 19|W: 16Batsu peered out from behind the rock slowly and saw that there was more than the one girl there and he sighed. It meant that he had to find this girl. Well, if he did, she was gonna pay. The boy immediately cycled through handsigns and went right to business. As he locked in the last sign, he came from behind the rock. He looked amongst the clones and pinpointed one that looked a bit different in comparison to the other. He immediately began linking the girl's mental faculties, so much as the were, with his chakra. See through check: 1d20 [19] + INT [13] = 32 vs. 27 [Spotted] Sense Motive: 1d20 [16] + Sense Motive 0] + WIS [8] = 24 vs. 5 [Failed] Quote: Kuro Ikkou no Jutsu (Black Thought Technique)This Jutsu, while simplistic, can also act as a reflection of a Genjutsu user's talent. The aim of this genjutsu is primitive, but the effects can be devastating in the hands of a master. While not showing any horrible visions or disrupting the person’s perception directly, it causes the person to think things he or she would normally find unthinkable; murdering their own family, killing their closest friend, betraying their lover. The stronger the user of this jutsu is the more the person is consumed by this terrible thought, and the more it damages their psyche. Cp Cost: 15 + 5 per turn the technique is continued. Dice Rolls: 2 Damage: 15 - 30 + int mod per turn. Will Save DC: 10 + int mod + 2 per 10 ranks in Genjutsu Requirements: Genjutsu 14, Chakra Control 18 Training: 2 stages Stage I: Chakra Control DC 24 Stage II: Genjutsu DC 22 Special: If jutsu is maintained for more than 3 turns, the opponent becomes Frightened (-2 to all rolls). Owner: The Ghost of Xmas Awesome DC: 10 + 13 + 4 + 5 [1 for 2 in sneak attack] = 32 D: 36| F: 8| R: 19|W: 16
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Majikal Mayhem generated a random number between
20 and 45 ...
35!
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Posted: Thu Aug 09, 2012 8:44 pm
RNG [35] + INT [13] = 48
Being as it's a sneak attack, a 1 OR 2 does critical damage [I asked].
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Majikal Mayhem generated a random number between
25 and 50 ...
45!
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Posted: Thu Aug 09, 2012 9:36 pm
It's 58 damage now, shut up and post.
RNG [45] + INT [13] - 58
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PupSage rolled 4 20-sided dice:
1, 19, 5, 10
Total: 35 (4-80)
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Posted: Thu Aug 09, 2012 10:14 pm
((Also, I see nowhere that says nat 1's do double damage, its just an autofail. I only have a +27 to hit, so I get a 1d6)) ((And I just learned that Genjutsu Kai takes up Rolls sweatdrop ))
LV. 15 Hp: 315-13=312 Cp: 225-7=217 MHp: 255-58=197
[Will Save][Roll[1]+BSB[7]+WIS[3]+CHK[11]+CC bonus[6]+pain[6] [Attack][19+27+6=52]
Gorihime felt a sudden pain in her head, "Pon-PONIES! WHY I WANT KILL PONIES!" She picked up a Kunai and drove it into her leg as she surger her chakra through her head. Then she saw Batsu, "YOU MAKE ME KILL PONIES! I SMASH YOU!" A chakra scalpel appeared on her hands as her clones vanished and Gorihime charged Batsu, stabbing the scalpel into him as she lifted Batsu into the air, "BAD MAD DIE!" Then she whispered, "I'm going to enjoy this fight, you're fun." She tossed him aside.
(Minimum kunai dmg added)
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PupSage rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Thu Aug 09, 2012 10:24 pm
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Posted: Fri Aug 10, 2012 7:51 am
((1. It says so here.2. Virtually EVERYTHING uses >1 roll unless stated.))
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Posted: Fri Aug 10, 2012 9:26 am
 Batsu Watanabe Medic/Archer HP - 165| CP - 270|Mhp - 285 D: 36| F: 8| R: 19|W: 16After being thrown, Batsu raised his hand as he looked at the proctor of the fight. "I, Batsu Watanabe, give up." He wasn't one for quitting and a lump in his throat formed as he said what he said. But he knew when he was bested and there was no shame in admitting it.... even in front of everyone there. D: 36| F: 8| R: 19|W: 16
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PupSage generated a random number between
31 and 58 ...
35!
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Posted: Fri Aug 10, 2012 9:54 am
1-6 Base 8-16 TAI 12-12 STR 1-15 Scalpel 3-3 Chakra control/3 6-6 Medical skill
31-58
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Posted: Fri Aug 10, 2012 9:58 am
Name: Gorihime "Gore" Hanso LV. 15 Hp: 312 Cp: 225 MHp: 255 Dodge Bonus: 20 27+6=33+roll Gorihime yelled, "NOOOO! NO QUIT!" And charged batsu again. Her scalpel drove into him again and her body fell limp as two ANBU members dragged her off of Batsu. A seal was placed on her and she was tied up. A few moments lated she began struggling, but could not escape.
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PupSage rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Fri Aug 10, 2012 9:59 am
If I roll above 3 it hits.
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PupSage generated a random number between
31 and 58 ...
47!
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Posted: Fri Aug 10, 2012 10:00 am
PupSage 1-6 Base 8-16 TAI 12-12 STR 1-15 Scalpel 3-3 Chakra control/3 6-6 Medical skill 31-58
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Posted: Sun Aug 19, 2012 9:55 am
C-c-c-c-c-c-c-c-c-c-COMBO ARENA! The Locker This arena has replaced the Iwa Arena. Trees cover the outside of the arena, and a dome covers the entire arena, darkening it slightly. Unfortunately darkness cannot envelop the entirety of a place this big, so it is missing that Takigakure charm. Special Effect: Earth Jutsu in this arena can be used for 75% of the normal CP Cost due to the earth being easy to manipulate. +5 to Stealth checks in trees due to cover, however, -5 to attack rolls due to slippery footing, darkness, and thick tree cover. Trees can be caught on fire. Per 50 dmg, you burn down 1/40th of the cover. People hiding in trees must declare what section they are hiding in. Use RNG to determine if you catch that section on fire. Victims take 1/2 the dmg of the jutsu. Earth jutsu can uproot the trees. Use the same method. Air jutsu can cut down the trees. Use the same method. Lightning jutsu do nothing to the trees, neither do water jutsu.
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PupSage rolled 3 20-sided dice:
9, 3, 8
Total: 20 (3-60)
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Posted: Sun Aug 19, 2012 10:21 am
 Christy Baall LV. 15Hp: 270 Cp: 300 MHp: 210 DB: 31 [Initiative][9+12=21] Christy entered the battlefield. She had won her first round and lost her second. She was feeling rather confident against this team, her team had a solid build and they already had their target picked. If they swarmed each member from Kiri, one by one they would fall. First target? The medic. They saw first hand how quick the taijutsu kid fell without his medic backing him. Next on the list, and equally threatening was the blue chick. She had won both of her matches, and between her swordsmanship and her ******** clones. If she used clones at all they were all going to focus on her instead. Her clones were solid, that made them dangerous. Finnelle Lammers LV. 14Hp: 224 Cp: 350 MHp: 210 DB: 27 [Initiative][3+08=11] Finn crashed out onto the battlefield, feeling arrogant as all hell. He had won both of his fights, and one of his opponents in the finals was his opponent from round one, who he already beat once. Furthermore, this time he had his team with him too! Hell yeah! They even had a super awesome plan, which he helped create. Save the weak one for last, take out the medic first, and if the freaky shark woman used clones, concentrate fire on her. Simple enough right? They had this in the bag. Ikkaku Pierce LV. 15Hp: 270 Cp: 315 MHp: 195 DB: 28 [Initiative][8+10=18] Ikkaku was disheartened, having lost both of his matches, life was hitting him hard. No longer was he the arrogant kid from before, he had to take things seriously from here out. He had to be the one to bring down the blue girl. If not her, then the other guy. The medic was chump change.
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