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A general roleplay guild with emphasis on improving RPers. 

Tags: Roleplaying, Tutoring, School, School of Dedicated Role Players, RPing 

Reply 01 SDRP Academy
[COMPLETE] SDRP Academy Planning 2012 Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 10 11 12 13 [>] [»|]

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Ivaylo_Sai

PostPosted: Sun Apr 15, 2012 6:43 am


Deoxyribose-42
Ooh, cool!
Also, for the assignment due Monday, should the major events explained in paragraphs be from the character's point of view (i.e first person) or in third person?
Does it matter?


In general the only first person that should be in an RP (unless otherwise stated by the GM) is within dialog.

So, depending on how your assignment is laid out, most likely you will do it in third person unless you use a frame of your character speaking or writing it in first person.

Let me know if that doesn't make sense.
PostPosted: Sun Apr 15, 2012 7:33 am


I don't really get it... Our options are first person and first person?

Watervoir
Vice Captain

Dangerous Glitch


Ivaylo_Sai

PostPosted: Sun Apr 15, 2012 7:44 am


Watervoir
I don't really get it... Our options are first person and first person?


Oh, there we go. That's a typo. I fixed it. THIRD person. Yessss. . . >.>

This is what happens when I don't pay attention.
PostPosted: Sun Apr 15, 2012 1:04 pm


More location suggestions!

Theatre (performance)
Campus Cathedral
Movie Theatre
Orchard/Garden
Hedge Maze
Clockworks (either included as part of the belltower, it's own tower, or in the attic of a building)
Practice All-Purpose Gym (not suited for games)
Multipurpose Arena (for all your spectator sport needs)
Holograph Room (Cause those always rock)
Graveyard/Cemetery (For those on-campus mishaps)
Science Labs
Abandoned Hospice (to fulfill that "forbidden" suggestion, doesn't have to be creepy either.)
Underworks (the sewers, basements, secret underground passages, can also be forbidden)
Coffee-Shop (for those of us who hang out at such places)
Statue Garden (for remembrance of great characters past)

These are all suggestions, take what you will, leave what you don't.

Also, if there's magic involved, you probably need a;

Magic Training Ground

And then just take a check from TES and call it an Arcanaeum.

Jikial

Distinct Hunter


Countess Misery

Desirable Hunter

PostPosted: Sun Apr 15, 2012 3:16 pm


I would definitely love to participate. I've been Rp-ing for nearly 7 years and I feel so caught up in my old ways. I'd like to start from the beginning and work my way up.
What do I need to do? Character name? Link to the actual thread?
PostPosted: Sun Apr 15, 2012 3:36 pm


Also, I put my bid in to be the Academy Groundskeeper.

Woo! Titles.

Edit; Vay's was better.

Jikial

Distinct Hunter


Ivaylo_Sai

PostPosted: Sun Apr 15, 2012 3:36 pm


Countess Misery
I would definitely love to participate. I've been Rp-ing for nearly 7 years and I feel so caught up in my old ways. I'd like to start from the beginning and work my way up.
What do I need to do? Character name? Link to the actual thread?


You just missed the first round of late arrivals to the class but there will be another one soon(ish).

Fill out an application as described in the thread and read through Everything In That Thread.

At the very least read all of my (the teacher's) posts so you won't come in behind.

Also, prepare your assignments in a word processor so they will be ready to turn in when you jump into class. So far we've got:

- An introduction of your character to the class
- Waiving the analysis
- You do need to do what makes a Good/Bad Character/Player (the original assignment)
- You do need to give your character Strengths and Weaknesses
- You do need to give your character a Background

And stay on top of any other assignments that come up (such as the Layers one which will be given in the main thread after more of the students get around to doing the last one).
PostPosted: Sun Apr 15, 2012 4:00 pm


Edit: Reading this again a little more rested, I have absolutely no idea why I posted this. xD

Keynir

Shirtless Tycoon


Countess Misery

Desirable Hunter

PostPosted: Sun Apr 15, 2012 5:34 pm


Ivaylo_Sai
Countess Misery
I would definitely love to participate. I've been Rp-ing for nearly 7 years and I feel so caught up in my old ways. I'd like to start from the beginning and work my way up.
What do I need to do? Character name? Link to the actual thread?


You just missed the first round of late arrivals to the class but there will be another one soon(ish).

Fill out an application as described in the thread and read through Everything In That Thread.

At the very least read all of my (the teacher's) posts so you won't come in behind.

Also, prepare your assignments in a word processor so they will be ready to turn in when you jump into class. So far we've got:

- An introduction of your character to the class
- Waiving the analysis
- You do need to do what makes a Good/Bad Character/Player (the original assignment)
- You do need to give your character Strengths and Weaknesses
- You do need to give your character a Background

And stay on top of any other assignments that come up (such as the Layers one which will be given in the main thread after more of the students get around to doing the last one).
Wonderful smile
Character sent in and finishing reading the last posts so I may begin my own planning.
Thanks much Vay (And Jikaial)
PostPosted: Sun Apr 15, 2012 5:36 pm


So basically it'd be acceptable for the background to be written in first person from the character's perspective if we choose to do so. Correct?

Deoxyribose-42


Ivaylo_Sai

PostPosted: Sun Apr 15, 2012 6:14 pm


Deoxyribose-42
So basically it'd be acceptable for the background to be written in first person from the character's perspective if we choose to do so. Correct?


Sure, I'm worried about content not style at this point.

Oh, and. . . honestly these should not be in huge block of text form. I don't have time for that. I want notes with the important stuff explained briefly. Not flowery. Brief.

I care more about what your background says not how it says it.
PostPosted: Mon Apr 16, 2012 6:49 pm


What do you think of a Language class for speech patterns or accents? I have difficulty adding colorful language to my character's dialogue even if I can imitate anything else. I don't know how exactly it would be taught however.

I would like to join. Time, skill and confidence would limit me to a student (though inquisitiveness helps a lot,) but there isn't enough of the first, at least until the end of the month for me. Therefore, I am unsure if I would be able to fall into your next PSY 101 or the one that will presumably be after that.

Just Before An Eclipse


Jikial

Distinct Hunter

PostPosted: Mon Apr 16, 2012 7:04 pm


Just Before An Eclipse
What do you think of a Language class for speech patterns or accents? I have difficulty adding colorful language to my character's dialogue even if I can imitate anything else. I don't know how exactly it would be taught however.


You'd think this is where I'd step in and be like, "hey, I can teach that, I do that all the time!" but in reality I'm not sure if I can put my knowledge of this subject into a teachable format.

So instead I'll give advice, go watch foreign movies, watch foreign stuff on youtube, pick a language you like the sound of and study it enough to learn the general sentence structure of it and how they pronounce words. Then listen to people speak it.

While you do all this, mimic it, yes, sit there and talk to yourself. Recite every line, every word of gibberish they speak, and mold your voice.

Then you will be able to apply it to your characters.

This is how I go about it, and for some silly reason I have three active characters which speak in funny accents, Alyssa, D'cund and Sam.

Just be warned that it gets tedious sometimes maintaining those accents in writing, and in order to avoid inconsistency it's best to write notes on how your characters goes about saying things. Also remember that all of our languages fail when we are in heightened states of awareness, like stress, nervousness, aggravation, infatuation, elation; etc. So they will speak extra terri-bad when such events occur.

I'm pretty sure I could go on, but like I said, advice.

As for the last paragraph of yours; that's Vay's department.
PostPosted: Mon Apr 16, 2012 7:42 pm


Jikial
Yes, I admit, reading through the current class and D'cund’s language did inspire the question. Thank you for the advice; I agree it couldn't be confined into a teaching format. I think it would be fascinating simply to create the language itself, which would be enough to balance the tedium of maintaining the character’s dialogue. Though the first might start off quiet…

Oh, procrastination is going to be so tempting now.

Just Before An Eclipse


Jikial

Distinct Hunter

PostPosted: Mon Apr 16, 2012 8:11 pm


Just Before An Eclipse


Well if you'd like to see an example of making your own language then see my posts in Aelzwyr.

The language my character Sam speaks is a bastardisation of Spanish and German with the vocalisations based off a lizard race (wide, flat mouths).

Though he is human so I've fitted it to a human's mouth.

It helps to have some experience with language under your belt. But making up a language is pretty awesome. That's pretty easy to teach too.

Just make sure you know your root words and common sentence structure, and BAM! Language. To get a little more into it, come up with weird little details when it comes to speaking it.

Just remember, having a character that is hard to understand is the equivalent of shooting yourself in the foot before hiking up a long hill. I do it because I can't resist the challenge and the added level of vocal detail gives me a layer to my character. Says something about their worldliness or exotic nature. This has put a barrier between D'cund that will fall when he gets someplace more comfortable.

For Sam it means he gets the eccentric and comedic ability to be bad at English. And for Alyssa it just means that she's not from around there.

So have fun eh?
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01 SDRP Academy

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