╔═══════════════════════════════════════════════╗ Yukie stayed frozen in fear as a tall man approached. His head moving in an unnatural fashion as if he was bird or cat. As he got closer Yukie could see his eyes were glossed over with a pale milky white color. Yukie knew now why he was shifting his head about. He was blind. The man gripped the pokemon's head and pulled it away unafraid of its sting something that made Yukie visually and audible cringe. Zo was ignoring the whole event opting instead to eat the fries Yukie had forgotten about.
Shifting back upright and straightening his dress back out Yukie suddenly pushed up at the male as if to strike out like an animal in a fit of rage. Even standing on the chair tiny Yukie only just came up to his head level, well maybe a inch or two above. "Whats wrong with you, That's a Beedrill ! Some people are allergic you know !" He yelled. Yukie had more to say but a sudden pain in the back of his right leg forced him to stop. Turning he caught sight of Zo clamped onto the back of his knee. He wanted to do something cruel like hit her but thought better of it and felt even worse for the feeling as the pokemon spoke as she let go. "Yukie, she didn't mean to scare you. Don't get so angry. Please ?" Yukie could only look down in shame. He felt like a child being scolding by its mother. "Sorry, I shouldn't have yell." He sulked back into his seat keeping an eye on the Beedrill as he huffed with aggravation that such a tiny pokemon could quail his anger and with such little effort.
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Sofiable
Your fine. Pretty much Yukie flipped out because he saw a beedrill and is allergic to them, His nw Zorua is on the table AGAIN ( Get down ) and Yukie needs to change his under wear XD
Loonamist
Yeah sorry i never got a notice that i was quoted gonk
Litwick █ mischievous █ Ghost ◆ Fire █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 16-Will-O-Wisp Evolution: Lv41 Held Item: Eviolite: Effect: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Ability:Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ fire ◆ special █►Fire Spin▐ -35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns █ ghost ◆ physical █►Astonish▐ -30, 4/10 Chance of Flinch █ ghost ◆ other █►Confuse Ray▐ -Confuses Opponent █ poison ◆ special █►Smog▐ -30, 8/10 Chance of Poison
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Von, The Never Ending █ calm █ poison ◆ flying █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 8-Astonish Evolution: Lv22 Held Item: Ability:Inner Focus: This Pokémon will not flinch ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ghost ◆ physical █►Astonish▐ - 30, 3/10 Chance of Flinch █ bug ◆ physical █►Leech Life▐ - 20, User Recovers Half the HP Inflicted on Opponent █ normal ◆ leer █►Supersonic▐ - Inflicts confusion on the opponent █ ◆ █►▐
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Misdreavus █ calm █ ghost ◆ █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv14-Confuse Ray Evolution: Dusk Stone Held Item: Ability:Levitate: renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ other █►Growl▐ - Lowers target's attack by one stage █ ghost ◆ physical █►Astonish▐ -30, 4/10 Chance of Flinch █ psychic ◆ special █►Psywave▐ -Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune █ ghost ◆ other █►Spite ▐ -The target's Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon.
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Ghastly █ Modest █ Ghost ◆ Poison █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 8 Mean look Evolution: Lv25 Held Item: Ability:Levitate: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ psychic ◆ other █►Hypnosis▐ - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use. 1st Use: 10/10 chance / 2nd Use: 8/10 chance / 3rd Use: 4/10 chance / 4th Use and on: 1/10 Chance █ ghost ◆ physical █►Lick▐ - 30, 7/10 Chance of Paralyze █ ghost ◆ other █►Spite▐ - The target's Last Move is limited to five more uses, and then cannot be used again for the rest of the battle. Spite can only limit one move per pokemon. █ ◆ █►▐ -
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Viipaa, Dripping Fang █ timid █ poison ◆ █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 9-Bite Evolution: Lv22 Held Item: Ability:Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Wrap▐ - 15 damage, wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts. █ normal ◆ other █►Leer▐ - Lowers target's defense by one stage █ poison ◆ physical █►Poison Sting▐ - 15, 3/10 Chance of Poison █ ◆ █►▐
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Zorua █ Skittish █ Dark ◆ █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 9 - Fake Tears Evolution: Lv30 Held Item: Eviolite: Effect: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle Ability:Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ pychic ◆ special █►Extrasensory▐ - 80 damage, 3/10 Chance of Flinching █ normal ◆ physical █►scratch▐ -40 █ normal ◆ other █ Captivate▐ - If target is opposite gender, their special attack is lowered two stages, fails if used on a pokemon with Oblivious or if the target has no gender. █ normal ◆ other █►▐ - Attract- Opposing gender opponents become infatuated
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Chansey █ Commanding █ normal ◆ █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 16-Soft-Boiled Evolution: Friendship Held Item: Ability:Serene Grace: The chances of a move having an extra effect doubles ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ -Metronome-0-250** █ ◆ █►▐ -Double Edge-120, user takes 1/3 damage recoil █ ◆ █►▐ -Refresh-Cures the user of poison, paralysis, or burn █ ◆ █►▐ -Pound-35
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Treecko █ timid █ grass ◆ █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 11-Quick Attack Evolution: Lv16 Held Item: Ability:Unburden: Raises Speed by one stage if a held item is used ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ grass ◆ special █►Absorb▐ - 20 damage, Restores HP to the user equal to 1/2 of damage dealt █ normal ◆ other █►Leer▐ - Lowers target's defense by one stage █ normal ◆ physical █►Pound▐ - 35, damage █ ◆ █►▐
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Mudkip █ Bold █ water ◆ █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 10-Water Gun Evolution: Lv16 Held Item: Ability:Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Tackle▐ -50 █ normal ◆ other █►Growl▐ -Lowers target's attack by one stage █ ground ◆ special █► Mud-Slap▐ -20, Target's accuracy lowers by one stage █ ◆ █►▐
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Torchic █ Brave █ fire ◆ █ female ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 7-Focus Energy Evolution: Lv16 Held Item: Ability:Speed Boost: The Pokémon’s Speed stat is raised by one stage at the end of every round ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ normal ◆ physical █►Scratch▐ -40 █ nomal ◆ other █►Growl▐ -Lowers target's attack by one stage █ fire ◆ special █►Ember▐ -40, 4/10 Chance of Burn █ ◆ █►▐
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( Galvantula )█ bashful █ bug ◆ electric █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 34-Signal Beam Evolution: N/A Held item:Silver Powder: Bug type attacks do x1.2 damage Ability:Swarm: When HP is below 1/3rd, Bug type attacks do x1.5 damage ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ bug ◆ physical █►Leech life▐ - 20, User Recovers Half the HP Inflicted on Opponent █ electric ◆ special █►Electroweb▐ - 55, Lowers the target’s Speed by one stage █ bug ◆ physical █►Pin Missle▐ - 25, Hits 2-5 Times in One Turn █ electric ◆ other █►Thunder Wave▐ - Causes paralysis
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Phantump █ Mild █ grass ◆ ghost █ male ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Friendship:❤❤❤❤❤ Next Move wanted:Lv 13-Ingrain Evolution: Trade Held Item:Lum Berry: Heals all status conditions Ability:Harvest: Restores any held Berry after the turn on which it is used ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ghost ◆ physical █►Astonish▐ - 30, 3/10 Chance of Flinch █ normal ◆ physical █►Tackle▐ - 50 █ ghost ◆ other █►Confuse Ray▐ -Confuses Opponent █ normal ◆ other █►Growth▐ - Raises both user's physical and special attack by one stage
╠═══════════════════════════════════════════════╣ Bag
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Personal effects / Held & Misc
Eviolite: Effect: If held by an unevolved pokemon, their Defense and Special Defense are raised three stages each at the beginning of battle.
T-Royale-Living Allowance $500 bi weekly
▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine Potion: Heals up to 20 HP x∞ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's Poka'BallEffectiveness: Basic x∞ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 147/3 NPC Trainer - 165/15 Found a Revive - 20/30 Found a Revive - 30/30 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 35/35 - Reserved for later
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 190/190 -> 200/200 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 250/250 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Giga Drain - 75 damage, Restores HP to the user equal to 1/2 of damage dealt
Jin | Male HP: 200/200 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 150/150 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages •Drill Run - 80, 1/10 chance to critically hit | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 120/120 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Since the springs themselves had been a bust, Sable made her way out to the lobby of the building. She figured that unless Jin and Darren had already left without her, odds were they were somewhere inside still and would have to come by this way sooner or later. The teen took another sip of her coffee as she sat on a bench. Her winces relayed clearly enough that the liquid within the cup tasted terrible, but at least it was tolerable for the teen. Besides, it was doing what she needed it to do, which was wake her up enough so that she didn't pass out while walking.
Sable's Beedrill ended up doing well at the ring toss this time around, this time managing to get all three rings around the bottles. That earned the bug ten whole tickets, which was rather nice. Not as nice as fishing up that blasted golden Magikarp would be, but still very nice.
{{OOC: Gonna do some stuff with Sable for a few posts since I didn't post with her last time. XD I'll keep her in the building, though, so that Darren doesn't have to cross the island five times over to find her. XD
And due to stuff happening tomorrow, I'mma gonna end up logging off by midnight.
------------------------- Onward! 03/03 What's Here? 101/05 Who's Up Next? 101/15 I'm Gonna Win a Prize! [Ticket Count: 247 +1] Looking For... [Nest Ball] [03/10] I Can Only Find It Here... [Crystal Shard] [07/50] Social Link GO! [Noris - MAX FP] [Claim] [Super Potion] [Need to Grab It.] [Claim] [Heart Scale] [6x] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [USED] [Crystal Shard] [Used on Claimed Kirlia] -------------------------
Determined not to fail for his trainer, Noris once again attempted the Golden Magikarp Challenge. Since what he tried earlier didn't work, he decided to put a bit more omf into this go. Unfortunately, it seems he used a bit too much, and the net tire before reaching the fish.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 17 | HP 170/170 | Shell Armor | Mild Nature, Lazy | 22/27 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Gaine | Level 11 | HP 110/110 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 10/20 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 17 | HP 170/170 | Iron Fist | Jolly Nature, Excitable | 16/20 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 16 | HP 160/160 | Magic Guard | Impish Nature, Not Graceful | 16/21 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 18 | HP 180 | Inner Focus | Brash Nature, Kick Boxer | 15/18 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 15 | HP 150/150 | Flame Body | Jolly Nature, Defensive | 15/20 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 15 | HP 150/150 | Adaptability | Energetic Nature, Spastic | 15/20 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
HM01 Cut TM14 Blizzard TM58 Sky Drop TM77 Psych Up
:Team OoB N/A. :Company N/A. :Opponent N/A. :OOC Normal Outfit :Current Outfit [The Night] - Disturbed:Song Playing
Quote:
Posted: Fri Jul 24, 2015 10:46 pm
Alice Kraven
------------------------- Onward! 03/03 What's Here? 102/05 Who's Up Next? 102/15 I'm Gonna Win a Prize! [Ticket Count: 248 +3] Looking For... [Nest Ball] [04/10] I Can Only Find It Here... [Crystal Shard] [08/50] Social Link GO! [Noris - MAX FP] [Claim] [Super Potion] [Need to Grab It.] [Claim] [Heart Scale] [6x] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [USED] [Crystal Shard] [Used on Claimed Kirlia] -------------------------
After the fishing failure, Torch was the one to play the next game. Feeling confident in his skills, he got set up on an arcade cabinet for a platformer, and started playing. He wasn't terribly good at it, taking a lot of time to get through the first few levels and mostly avoiding the enemies. He didn't get a level past the first boss before getting a game over, and his score wasn't great either. It was enough to get them three tickets though, so that was nice enough.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 17 | HP 170/170 | Shell Armor | Mild Nature, Lazy | 22/27 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Gaine | Level 11 | HP 110/110 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 10/20 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 17 | HP 170/170 | Iron Fist | Jolly Nature, Excitable | 17/20 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 16 | HP 160/160 | Magic Guard | Impish Nature, Not Graceful | 17/21 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 18 | HP 180 | Inner Focus | Brash Nature, Kick Boxer | 16/18 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 15 | HP 150/150 | Flame Body | Jolly Nature, Defensive | 16/20 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 15 | HP 150/150 | Adaptability | Energetic Nature, Spastic | 16/20 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 148/3 NPC Trainer - 166/15 Found a Revive - 21/30 Found a Revive - 30/30 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 35/35 - Reserved for later
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 200/200 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 250/250 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Giga Drain - 75 damage, Restores HP to the user equal to 1/2 of damage dealt
Jin | Male HP: 200/200 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 150/150 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages •Drill Run - 80, 1/10 chance to critically hit | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 120/120 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Once again Oaken and Rose decided to try splitting up to earn more tickets, and once again this proved to be a bad idea when it came to arcade games. Both scored poorly and ended up with only one ticket between the two of them.
{{OOC: And due to stuff happening tomorrow, I'mma gonna end up logging off by midnight.
Item questing: Metal Coat 9/20 posts [Reduced from 30 by Dedenne's Pickup ability] Area Specific Item: Claw Fossil 12/35 posts
Unbelievable. Dewott stared at the single ticket that Scyther had just won form the Wheel Fortune, and then over at the pokemon. Seriously. Did he really not even care? Not even with that? He sighed, putting the ticket away. What an odd bug....
"Huh?" Jacque was so caught offguard by the friendly greeting he received from the young woman accompanying the individual who had lounged back at the sight of Jesse, that he in turn overshot a bit in jerking away from Yukie's sudden forward movement. He stepped back, frowning, turning to face the-- girl? He was pretty sure she sounded like a girl, and she was wearing a dress, from what he could tell with the echo he was getting, so... Yeah. Okay. Girl Why did he even question it at first? "Yeh, 'tis. S'my Beedrill. She ain't gonna hurt ya or nothin', neither, so calm yer breaches," he fumed back, pushing Jesse further back and straightening up, moving forward this time. He didn't exactly want to hit a woman, but he didn't really like her tone, either. Nor did he appreciate having anyone say anything near an insult to his pokemon, especially Jesse.
He backed off a bit, frowning as the individual seemed to be interrupted in his rantings by their pokemon. He shifted, adjusting his hat and nodding. "No, yeh shouldn't've. S'alrigh', though. Don' think Jesse's upset... though ya mighta hurt 'er feelin's a bit..." He turned his head down slightly, listening to the admittedly downtrodden little buzzes the bug pokemon gave. "Think she was jus' int'rested in yer soda, s'all, but if yer 'llergic, ah guess ah understand actin' like ya did..." He shifted, turning his head towards Yukie's companion, the young woman that had greeted him, and gave a polite nod, pulling his hat off politely. "N' pardon me, ma'am. Mah name's Jacque Donnahue. Didn' mean ta intrude, buddah 'ppreciate the greetin'," he added.
Tickets
Day 1 Total: 22
Day 2 Total: 19
Day 3 Total: 18
Day 4 Total: 21
Day 5 Total: 21
Day 6 Total: 22
Day 7 Total: 10
Day 8 7 from Arcade Game 6 from Darts 2 from Ring Toss 1 from Wheel of Fortune
Total: 133
Exp to add: 4
OoB; Everyone
Zoey, the Zubat ♀, lvl 9. Exp: 8/19 Ability: Inner Focus This Pokémon will not flinch Item: HP: 90/90 Attacks: •Leech Life - 20, User Recovers Half the HP Inflicted on Opponent Supersonic - Inflicts confusion on the opponent (Next Move: Astonish at level 8 ) Scyther ♂, lvl 20. Exp: 12/25 Ability: Technician When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Item: HP: 200/200 Attacks: Vacuum Wave - 40 Damage (Priority +2) •Steel Wing - 70 damage, 1/2 chance of Raising User's Defense One Stage ~Leer- Lowers target's defense by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) (Next Move: Wing Attack at 21) • Jesse, the Beedrill ♀, lvl 19. Exp: 10/19 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: HP: 150/190 Attacks: •Poison Sting - 15, 7/10 Chance of Poison ~String Shot - Lowers Opponent's Speed by Two Stages •Bug Bite - 60, Recieves the Effect From the Opponent's Held Berry •Twineedle - 25, Hits Twice in One Turn, 4/10 Chance of Poison (Per Hit) (Next Move: Rage at level 19) • Dewott ♂, lvl 18. Exp: 28/28 Ability: Torrent Item: HP: 50/180 Attacks: Tail Whip - Lowers Opponent's defense by one stage Tackle - 50 Razor Shell •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage (Next Move: Water Pulse at level 25) • Dedenne ♀, lvl 10. Exp: 8/15 Ability: Pickup Item: HP: 0/100 Attacks: •Tackle- 50 damage ~Tail Whip- Lowers target's defense by one stage Thundershock: 40; 4/10 chance of paralysis (Next Move: Charge at level 11 Then Parabolic Charge at level 17)
Out of Party Pokemon
Trees
Bag
Unlimited Pokeballs Unlimited Pokeballs 1 x Odd Incense [One Ghost]
Items with pokemon
Pending Items
Insect Plate Icicle Plate Heart Scale Eviolite
Ohhmaru-Concoo-Tanoweichi
Sofiable
Thank you! <3 I appreciate it >w< I hope JD behaves himself >w> ;;
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 149/3 NPC Trainer - 167/15 Found a Revive - 22/30 Found a Revive - 30/30 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 35/35 - Reserved for later
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 200/200 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 250/250 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Giga Drain - 75 damage, Restores HP to the user equal to 1/2 of damage dealt
Jin | Male HP: 200/200 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 150/150 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages •Drill Run - 80, 1/10 chance to critically hit | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 120/120 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
And, of course, the bit of good luck Sable's Beedrill had turned bad as she ended up spinning a mere two on the wheel. As nice as it was to get something, two tickets was a bit on the sad side. Maybe next time she would do better.
{{OOC: And due to stuff happening tomorrow, I'mma gonna end up logging off by midnight.
------------------------- Onward! 03/03 What's Here? 103/05 Who's Up Next? 103/15 I'm Gonna Win a Prize! [Ticket Count: 251 +6] Looking For... [Nest Ball] [05/10] I Can Only Find It Here... [Crystal Shard] [09/50] Social Link GO! [Noris - MAX FP] [Claim] [Super Potion] [Need to Grab It.] [Claim] [Heart Scale] [6x] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [USED] [Crystal Shard] [Used on Claimed Kirlia] -------------------------
Since her pokemon didn't do that great on their games, it was up to Kraven to do some redeeming for them. She approached the darts booth, took the ammo given to her, and took aim. One by one, each balloon popped, until there were none left. The ebon-haired girl grinned widely, pretty satisfied with the outcome before taking her tickets.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 17 | HP 170/170 | Shell Armor | Mild Nature, Lazy | 22/27 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Gaine | Level 11 | HP 110/110 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 10/20 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 17 | HP 170/170 | Iron Fist | Jolly Nature, Excitable | 18/20 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 16 | HP 160/160 | Magic Guard | Impish Nature, Not Graceful | 18/21 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 18 | HP 180 | Inner Focus | Brash Nature, Kick Boxer | 17/18 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 15 | HP 150/150 | Flame Body | Jolly Nature, Defensive | 17/20 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 15 | HP 150/150 | Adaptability | Energetic Nature, Spastic | 17/20 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
Gio got riled up by Fynx's comment,"I do not, its just really hard to train six pokemon at one time. I mean honestly this is the first time I have ever done something like that and the reason being was cause Aiden knew the couple since he was a kid" he said with abit of character as he tried to defend himself.
Rose had four badges though? This made him feel like he was behind in the races, even if she was from a different region. He had four badges total but only two from the region he called home, and two from the current region. He decided not to mention them at l for fear of whatever mind games the fox would try and play next.
Then as if that wasnt torment enough she asked him about his starter. Honestly Giovanni hadnt used or seen his starter in a very long time, that kinda made him feel abit bad. He was never any good at training Pokemon other than Steel Type. So what did he say? He knew it was better to be honest, so he decided to try that route."My starter was a Totodile. But I hardly ever use him. I just dont think I can raise him the proper way he should be. Other than Steel type Pokemon I really dont know how to raise very many other ones. Its all Ive known" that last part was a somewhat lie. When he was in Team Snagem he had a Growlithe and a Tyrouge that evolved into a Hitmonchan. Fynx didnt need to know about that life though completely yet.
Daycare
Piplup Lvl 12 HP 120 Ability-Defiant Bold, is very proud Pound-40 Growl-Lowers attack by one stage Exp: 6/20 Held Item:
Steelix-male Lv15 HP150
Ability:Sheer Force Bold, is kind of shy Thunder Fang- 65 damage 4/10 chance to paralyze 3/10 chance to flinch Fire Fang- 65 damage 4/10 chance to burn 3/10 chance to flinch Ice Fang- 65 damage 3/10 chance to freeze solid 3/10 chance to flinch Tackle- 50 damage Held Item: 1/25
Ticket Count
2 tickets
My Pokemon
Lv 16 Hp 160 Clear Body Careful, Is a a bit of a dreamer Magnet Rise- Pokemon hovers, ground moves don't affect it for five turns Metal Claw- 50(raises users attack) Take Down- 90(1/4 recoil) Confusion- 50 || 1/4 chance of confusion
Exp:17/24 Held Item:
Piplup Lvl 12 HP 120 Ability-Defiant Bold, is very proud
Pound-40 Growl-Lowers attack by one stage
Exp: 6/20(in Four Island Daycare) Held Item:
Lucario♂ Lv 42 Hp 420 Ability: {non mega}Justified {mega}Adaptability Lax, Likes to play Aura Sphere-80 does not miss Poison Jab-80 (7/10 chance of Poison) Blaze Kick-85 (4/10 chance to burn) Thunderpunch-75 (1/4 chance of Paralysis)
Steelix-male Lvl 15 HP 150 Ability:Sheer Force Bold, is kind of shy Thunder Fang- 65 damage 4/10 chance to paralyze 3/10 chance to flinch Fire Fang- 65 damage 4/10 chance to burn 3/10 chance to flinch Ice Fang- 65 damage 3/10 chance to freeze solid 3/10 chance to flinch Tackle- 50 damage
Held Item: 1/25(In Four Island daycare)
Aegislash-male Lvl 12 HP 120 Ability-Stance Change Timid, likes to play hide and seek Sacred Sword-90 (ignores stat changes) Kings Shield - Protects Against Attacks, and Lowers Opponent's Attack One Stage on Contact (Priority +4) Iron Head-80(4/10 chance of causing opponents Pokemon to Flinch) Night Slash-70(1/10 chance to hit critically)
Exp: 2/17
-------Out of Party------- Totodile ♂ Lv 14 Hp 140 Jolly, likes to goof off Ability: Torrent Attacks Scratch- 40 Leer- Lowers target's defense Water Gun-40 Rage-20(increases by 5 each turn till end of battle)
Exp 17/24
Pawniard-female
Lv 10 Hp:100 Ability: Inner Focus Quiet, Likes to attack things Scratch-40
Exp:11/20 Held Item:
Quotes
Loonimast
Shabatha
Jewel of Antares
Lucifer Lord of Torment
Vigilia
Quote:
Post Counts
Posts to leave: 3/3 Posts for wild encounter: 118/5 Posts for trainer encounter: 119/20 Item search=Lucky Egg: 70/50
------------------------- Onward! 03/03 What's Here? 104/05 Who's Up Next? 104/15 I'm Gonna Win a Prize! [Ticket Count: 257 +10] Looking For... [Nest Ball] [06/10] I Can Only Find It Here... [Crystal Shard] [10/50] Social Link GO! [Noris - MAX FP] [Claim] [Super Potion] [Need to Grab It.] [Claim] [Heart Scale] [6x] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [USED] [Crystal Shard] [Used on Claimed Kirlia] -------------------------
Once they all got to play a game on their own, it was back to the ring toss. Kraven took a deep breath, Noris made sure he had a good grip on the ring, and Torch did not hold the ring with his foot. All three of them threw their rings, and to the trainer's amazement, all of them went around the bottles. The ebon-haired girl started grinning again, her fists going up in excitement for the victory. She took her tickets happily, then grabbed her pokemon before heading off to the last game for this run.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 17 | HP 170/170 | Shell Armor | Mild Nature, Lazy | 22/27 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Gaine | Level 11 | HP 110/110 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 10/20 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 17 | HP 170/170 | Iron Fist | Jolly Nature, Excitable | 19/20 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 16 | HP 160/160 | Magic Guard | Impish Nature, Not Graceful | 19/21 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 19▲ | HP 190▲ | Inner Focus | Brash Nature, Kick Boxer | 18/18 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 15 | HP 150/150 | Flame Body | Jolly Nature, Defensive | 18/20 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 15 | HP 150/150 | Adaptability | Energetic Nature, Spastic | 18/20 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
HM01 Cut TM14 Blizzard TM58 Sky Drop TM77 Psych Up
:Team OoB N/A. :Company N/A. :Opponent N/A. :OOC Normal Outfit :Current Outfit [The Night] - Disturbed:Song Playing
Quote:
Sonic Lazar Crew
Loyal Shapeshifter
Offline
Sonic Lazar Crew
Loyal Shapeshifter
Offline
Posted: Fri Jul 24, 2015 11:33 pm
Alice Kraven
------------------------- Onward! 03/03 What's Here? 105/05 Who's Up Next? 105/15 I'm Gonna Win a Prize! [Ticket Count: 267 +4] Looking For... [Nest Ball] [07/10] I Can Only Find It Here... [Crystal Shard] [11/50] Social Link GO! [Noris - MAX FP] [Claim] [Super Potion] [Need to Grab It.] [Claim] [Heart Scale] [6x] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] [USED] [Crystal Shard] [Used on Claimed Kirlia] -------------------------
The last game on Kraven's list to cycle through was, of course, the Wheel of Fortune. She was hoping it would have as great a result as the last two did, but of course, every time she hoped that her payout tanked. Still, she spun the wheel anyway, and waited to see what she got from it. It ultimately stopped on the fourth slice, again, which at this point she was fine with. She would've preferred a three or an eight to round off her ticket count, but whatever works at this point.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 17 | HP 170/170 | Shell Armor | Mild Nature, Lazy | 22/27 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn), Razor Shell (75, 1/2 Chance of Lowering Opponent's Defense One Stage)
- Gaine | Level 11 | HP 110/110 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 10/20 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 18▲ HP 180/180▲ | Iron Fist | Jolly Nature, Excitable | 20/20 EXP | Holding: | Flame Wheel (60, 4/10 Chance of Burn), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 16 | HP 160/160 | Magic Guard | Impish Nature, Not Graceful | 20/21 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 19 | HP 190 | Inner Focus | Brash Nature, Kick Boxer | 01/19 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 15 | HP 150/150 | Flame Body | Jolly Nature, Defensive | 19/20 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 15 | HP 150/150 | Adaptability | Energetic Nature, Spastic | 19/20 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
Bolt made his way into the Arcade tent to try and find a new game to play to keep things a bit interesting. He played and got pretty far on the one he ended up picking, and he had to admit it was pretty fun. It was a racing game, one that didn't require pushing pedals, just steering a wheel. Even though he didn't get first place in the race, he still was payed out seven tickets for getting third.
( ❖┊▄▄▄▄▄▄▄▄▄
Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
- Flynn | ♂ | Level 13 | 130/130 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 9/23 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 13 | 130/130 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 14/21 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 16 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 6/21 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Giga Drain (75, Restores HP to the user equal to 1/2 of damage dealt ), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
Next Attack: Evolve to Quiladin, Level 36 Chesnaught Spiky Shield
- Bolt | ♂ | Level 14 | 140/140 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 13/19 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 20 | 200/200 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 18/20 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Gunk Shot (120, 7/10 Chance of Poison)
I promise I'll get a Darren post in tomorrow but I'm dead tired and just trying to cram in ticket posts before my time runs out orI fall asleep = w= which ever comes first.
Next, Bolt decided to give the fortune wheel another spin, hopping up onto the stand and giving the wheel a gentle tug. He watched it spin for a moment before eventually landing on a seven, earning him the same amount of tickets to pocket before moving on.
( ❖┊▄▄▄▄▄▄▄▄▄
Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
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- Flynn | ♂ | Level 13 | 130/130 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 10/23 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 13 | 130/130 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 15/21 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 16 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 7/21 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Giga Drain (75, Restores HP to the user equal to 1/2 of damage dealt ), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
Next Attack: Evolve to Quiladin, Level 36 Chesnaught Spiky Shield
- Bolt | ♂ | Level 14 | 140/140 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 14/19 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 20 | 200/200 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 19/20 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Gunk Shot (120, 7/10 Chance of Poison)
The ring toss. Bolt still somewhat dreaded this one, but all this ring throwing was actually probably really nice muscle building for the pichu. It helped when he landed two of the three rings as well, because it was a confidence booster. Bolt happily took his five ticket reward for his work and took another look around the area for something else to play.
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Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
- Flynn | ♂ | Level 13 | 130/130 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 11/23 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 13 | 130/130 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 16/21 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 16 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 8/21 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Giga Drain (75, Restores HP to the user equal to 1/2 of damage dealt ), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
Next Attack: Evolve to Quiladin, Level 36 Chesnaught Spiky Shield
- Bolt | ♂ | Level 14 | 140/140 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 15/19 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 21 | 210/210 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 20/20 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Gunk Shot (120, 7/10 Chance of Poison)
Post Count: leave area: 3/3 ★ Wild Pokemon encounter: 382/5 ★ NPC encounter: 309/15 ★ item count: Heartscale: 2/10 || Area Specific: Crystal Shard : 47/50 ___________________________________________ Out Of Ball: & all the rest of them +
Wearing: Plain tank top and shorts
Vesper tried to get the wailmer but lost again, collecting his one ticket.
==
Fynx stared blankly at Gio as he got riled up. "Calm down. I was only poking fun at you." she stated. However, she wondered how exactly it was that difficult to train six pokemon. Rose seemed to manage well, even if she did tend to just let them kinda, train themselves. Gio was defensive on the topic, so the Delphox poked no more on that topic.
The silver fox's nose scrunched up and her ears twitched as he answered her about his starter. "WHAT." she deadpanned, staring at him in disbelief. He hardly ever used his own starter?!? Just because of his typing?!? That was so cruel! "Starters are supposed to be like, your best pokepal! And you just tossed him aside like that just because he isn't a steel type?!? Why did you even bother getting a starter, then!?" she snapped. She felt bad for the pokemon; it sounded like the poor water starter has been greatly neglected, all because it wasn't this guy's favored type! Her opinion of this guy dropped pretty fast after hearing about that. There were puffs of hot air erupting from her ears in her frustration. She didn't want such a guy around her darling Rosie. "Rude." she grumbled, crossing her arms over her chest.
[ Tickets: 159 ] [[ooc: Fang and Buneary were deposited in the daycare Vesper is disguised as a young male. Items to claim: 4 ultra balls, 3 love balls, 3 max revives, 1 shiny stone, 1 dawn stone, 5 sweet hearts, 1 balm mushroom, 5 kelpsy berries, 5 roseli berries, 1 moon stone, 5 sitrus berries, 5 colbur berries, 5 leppa berries, 1 eviolite]]
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Pokemon: Delphox Nickname: Fynx Gender: Female Nature: Sassy Height: 5'7" Lv. 48 HP: 480/480 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Hold Item: Quick Claw - forces holder to move first always Attacks: Psyshock- 80 || Inflicts Damage Based on the Target's Defense (in spite of being a special attack move) Psybeam - 65 || 4/10 Chance of Confusion Mystical Fire- 65 || Lowers Opponent's Sp. Attack One Stage Flamethrower - 90 || 4/10 Chance of Burn Exp: 11/24
Pokemon: Mawile Nickname: Bijou Gender: Female Nature: Cocky, eager to fight, and quite loudmouthed at times. Lv. 30 HP: 300/300 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Play Rough - 90 || Lowers opponent's attack by one stage Bite - 60 || 4/10 chance of making the target flinch Ice Punch - 75 || 3/10 chance of freezing target Iron Head - 80 || 4/10 chance of flinching Exp: 5/30
Pokemon: Mightyena Nickname: Kuno ☻ Gender: Male Nature: Jolly. Loyal and generally happy. Somewhat of a goofball Lv: 29 HP: 290/290 Ability: Moxie- This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Quick Claw Attacks: Roar- Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Howl - Raises user's attack by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch EXP: 16/38
Pokemon: Servine Nickname: Opal Gender: Female Nature: Bashful Lv. 33 HP: 330/330 Ability: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Mega Drain- 40 || Restores HP to the user equal to 1/2 of damage dealt Vine Whip - 45 Leaf Tornado - 65 || 1/2 chance to lower target's accuracy by one stage Exp: 14/20
Pokemon: Prinplup Nickname: Irvin Gender: Male Nature: Quiet Lv: 33 HP: 330/330 Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered Hold Item: Mystic Water (necklace) Attacks: Peck - 35 Surf - 90 || Hits All Adjacent Pokemon Bubblebeam - 65 || Lowers Opponent's Speed One Stage Metal Claw - 50 || 1/2 chance of raising user's Attack by one stage EXP: 14/34
Pokemon: Chifaera Nickname: - Gender: Male (?) Nature: Height: 7' Lv. 11 HP: 110/110 Ability: Filter - If the opponent attacks this Pokémon with an attack that does x2 damage, it will do x1 damage, likewise damage of x4 will do x2 damage Hold Item: Attacks: Tackle - 50 Twister - 40 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch Charm - Lowers target's attack by two stages Fairy Wind - 40 Exp: 5/21
Out of Party:
Pokemon: Zorua (shiny) Nickname: Vesper Gender: Male Nature: Gentle and kind. He’s uncomfortable with close human contact, especially something that could be considered affectionate. Vesper is rather innocent for his species, and hardly ever causes any mischief. Human Disguise: [x] 5'10" Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Scratch - 40 Leer - Lowers target's defense by one stage Pursuit - 40 || Double Damage if the Opponent is Switching Out (Priority +7) Bounce - 85 || 1st turn: launches user into air 2nd turn: attacks | 7/10 chance to paralyze target Exp: 0/15
Pokemon: Tyrantrum Nickname: Rex Gender: Male Nature: Adamant. motivated by food. Lv: 39 HP: 390/390 Ability: Strong Jaw - All biting attacks used by this pokemon do x1.3 damage Hold Item: Attacks: Stomp - 65 || 4/10 chance of making target flinch, power is doubled if used on a pokemon who has used minimize. Iron Tail - 100 || 7/10 chance of lowering opponent's defense by one stage Crunch - 80 || 7/10 chance to lower opponent's defense one stage Bite - 60 || 4/10 chance of making the target flinch Exp: 2/39
Pokemon: Altaria (shiny) Nickname: Auriel ☻ Gender: Male Nature: Brave, well-mannered Lv: 35 HP: 350/350 Ability: Natural Cure - The Pokemon's status ailments are healed when withdrawn from battle Hold Item: Quick Claw Attacks: Peck - 35 Round - 60 || doubles in power if used consecutively by an ally Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; 1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance Dragon Pulse - 85 Exp: 3/38
Pokemon: Sylveon (shiny) Nickname: Gina Gender: Female Nature: Relaxed Lv: 29 HP: 290/290 Ability: Cute Charm - The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon Hold Item: Attacks: Dazzling Gleam - 80 Dig - 80 || User digs underground on first turn, strikes the next turn Bite - 60 || 4/10 chance of making the target flinch Round - 60 || doubles in power if used consecutively by an ally EXP: 16/27
Pokemon: Goodra Nickname: Jelly Gender: Male Nature: Lv: 5 HP: 50/550 Ability: Gooey - Lowers the opponent's Speed by one stage when it makes physical contact. Hold Item: Attacks: Outrage - 120 || Inflicts damage for 2-3 turns, user is confused afterwards Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Tackle - 50 Bubble - 40 || 1/10 chance of lowering opponent's speed one stage EXP: 0/15
In Daycare on Four Island: Pokemon: Gliscor Nickname: Fang Gender: Male Nature: Jolly Lv. 30 HP: 300/300 Ability: Hyper Cutter - Opponent cannot lower this Pokemon's Attack value. This Pokemon may still lower its own Attack value using a move of by itself Hold Item: Attacks: Poison Jab- 80 || 7/10 Chance of Poison Night Slash– 70 || 1/10 Chance to critically hit Feint Attack – 60 || Ignores Accuracy and Evasiveness Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 12/17
Pokemon: Buneary Nickname: Gender: Male Nature: Lv: 10 HP: 100/100 Ability: Limber - The Pokémon cannot be Paralyzed while having this ability Hold Item: Attacks: Pound - 35 Ice Punch - 75 || 3/10 chance of freezing target Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost EXP: 0/15 FP:
Items:
Pokedex Poke Ball: Unlimited Ultra Ball: 2 Luxury Ball: 1 Dusk Ball: 1 Potions: Unlimited TM#25 Thunder TM#83 Infestation TM#39 Rock Tomb TM#26 Earthquake x 2 TM#71 Stone Edge TM#53 Energy Ball TM#104 Scald TM#36 Sludge Bomb TM#98 Power-Up Punch TM#86 Grass Knot Mawilite: 1 White Flute: 1 Silk Scarf: 1 Quick Claw: 3 (1 held by Fynx) (1 held by Kuno) (1 held by Auriel) Crystal Shard: 1 Rose Incense: 1 Mystic Water: 1 (held by Irvin) Heart Scale: 8 Big Mushroom: 2 Rare Candy: 2 Lucky Egg: 1 HM#01 Cut HM#03 Surf HM#04 Strength =====(Berries:) Leichi: 2 Ganlon: 1 Salac: 1 Petaya: 1 Apicot: 1 =====(Badge Case:) Beetle Badge Cliff Badge Rumble Badge Plant Badge =====(random things in her bag) [modified {imagine a pipboy 3000}] Holo Caster (equipped on left arm) some random assorted snack foods A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit 1 Pokemon grooming brush fire-type pokemon charm bracelet (equipped on right wrist) 2 sapphire blue ribbons a few bags of Konpeito