Name: Samantha Blackthorn Profile:Here Perk: Navigator Traits: Engineer | Inventor | Devil Fruit Race:Human Devil Fruit: Jiba Jiba no Mi | Magnet Magnet Fruit
Technique Name: Magnetic Hand Description: The user is able to take hold and control metallic objects within her range. The objects under her control can be skillfully manipulated as if they were in her hands, allowing her to trigger mechanisms and fire guns. When using them to Attack (by striking the target with the object) it takes into a consideration a bonus of +25 to its power. Costs 25 SP per use. Trait(s):Devil Fruit Effect:Damage | Upscale Range: 25 ft Cost: 25-200 Stamina Duration: 1 post Tier: 1 Base: Prowess
Ryu: format changed. removed cooldown line. added cost for you and made duration 1 post cuz its an attack method
Technique Name: Magnetic Flight Description: The user manipulates metallic objects that she wars in order to move herself in the air, simulating flight. She can maintain this for up to three posts. When flying, she receives a bonus of 25 to Speed. Costs 25 SP per use. For this to work, the user must wear a significant amount of metallic equipment, such as a full-body armor for example. Trait(s):Devil Fruit Effect:Movement Range: Self Cost: 25 Stamina Duration: 3 posts Tier: 1 Base: Prowess
Ryu: I'd still allow it for metal plates or things she is riding, but this is approved
Technique Name: Door~! Description:The first and foremost ability of the Doa Doa no Mi is that it gives its user the ability to create a door on almost any solid surface so that they can enter through. This allows them and anyone else passage through the object no matter how thick or strong it is. The user can also create doors through the very atmosphere itself. These Air Doors lead into a pocket dimension of sorts that is apparently within the air itself.
The user can only create doors within 10 feet of themselves. Trait(s):[Devil Fruit] Effect:[Upcasting] Range: 10ft Duration: 1 post Cost: 25 stamina Tier: Tier 1 Base: [ Prowess ]
Technique Name: Rokushiki: Soru Description: A speed based technique. It involves kicking off the ground at high speeds, seemingly making one vanish and reappear in another area. Masters of this technique seem to be able to deplore its use multiple times in succession. Trait(s):[Rokushiki] Effect:[Travel Distance | Vanishing Speed] Range: 20 - 30 feet Duration: 1 post Cost: 75 stamina Tier: Tier 3 Base: [ Prowess ]
Technique Name: Rokushiki: Geppou Description: A bodily technique that allows the user to literally kick off air into another direction. More mastered users of this technique become able to use this even with their bare hands. Trait(s):[Rokushiki] Effect:[Travel Distance] Range: 20ft Duration: 1 post Cost: 50 stamina Tier: Tier 2 Base: [ Prowess ]
Technique Name: Rokushiki: Kami-e Description: A bodily technique that increases the body's fluidity to extreme degrees, making it able to literally fold like paper. Trait(s):[Rokushiki] Effect:[Phasing] Range: 5ft Duration: 1 post Cost: 25 Stamina Tier: Tier 1 Base: [ Prowess ]
Technique Name: Stealth Shot Description: Being a skillful assassin Thaddeus as mastered the art of inconspicuously firing at an opponents, easily camouflaging the barrel of his gun within his coat tail, or sleeve, generally any means necessary in order to get an accurate hidden shot. Trait(s):[Assassin] Effect:[Damage] Range: 10ft Duration: 1 post Cost: 25 Stamina Tier: Tier 1 Base: [ Prowess ]
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Posted: Fri Jun 08, 2018 10:03 am
Character Name: Azusa Yumi
Technique Name: Wanoian Wind Arts: Yumi Trait(s): Airwaves Description: Threading the wind into compressed form, Azusa creates a quiver of arrows in which he can fire from his bow in place of his regular ones. They are more refined and sharp then regular arrows and can pierce through multiple targets and objects. When fired they deal damage based on his [ Prowess ] +25. Effect: Damage | Ranged Range: 20 ft. Duration: 1-3 posts Cooldown: 1-3 posts Tier: 2 Base: [ Prowess ]
Technique Name: That Which Is Unseen: Sukētingu Trait(s): Devil Fruit Description: Turns the user and anything on their person completely invisible. Effect: Support Range: Self Duration: Up to 3 Posts Cooldown: Up to 3 Posts Tier: 1 Base: N/A
Technique Name: God’s Grace: Tekk - E Description: Using his affinity for the Rokushiki arts. Bhiko implements Tekkai and Kami - E in cohesion so as to benefit from the effects of both, allowing himself to freely move in the Tekkai state. While this is active Bhiko gains a [+37 Def & Speed] increase. This technique costs 75 Stamina to use. Trait(s):Rokushiki Effect:[Defensive l Utility] Range: 0ft | Full Body Cost: 75 Stm Duration: 1 posts Tier: 3 Base: Defense
Ryu: Approved
Technique Name: God Forgives: These Hands Don’t Description: Only applicable in Hybrid form. When Bhiko is attacking, he can enhance his attacks [punches, kicks, knees etc.] with Shockwave emissions these shockwaves can span a full radius of 10 ft. with the hand being the origin, from the original 10 ft Radius it can improve with tier. All damage taken from an attack augmented by this is prowess based. While in use Bhiko’s prowess is augmented [+25]. This technique is subject to upcasting allowing for improvements with a tax on stamina. This costs [25] Stamina to use. Trait(s):Devil Fruit Effect:[Damage l AoE l Buff | Upcast] Range: 10ft Diameter Cost: 25 Stm Duration: 1 posts Tier: 1 Base: Prowess
Ryu: fix the aoe and duration in the bottom and then it's good.
Technique Name: Tekkai Description: A technique hailing from the Rokushiki style martial arts. This technique allows Bhiko to harden his muscle and skin to the point of solid steel to able to defend and deflect attacks weaker than his defensive prowess, while sacrificing his mobility even if only for a brief moment. This technique adds [+25] to Bhiko’s defense. This costs 25 Stamina to use. Trait(s): Rokushiki Effect:[Buff | Defensive] Range: Self Cost: 25 Stm Duration: 1 Tier: 1 Base: [ N/A ]
Ryu: Approved
Technique Name: Kami - E Description: A technique hailing from the Rokushiki style of martial arts. This technique allows Bhiko to bend and contort his body in imaginative ways, even going as far as to become flat as paper. This technique increases Bhiko’s speed giving him a better chance at dodging. [+25] speed when in use. This costs 25 Stamina to use. Trait(s): Rokushiki Effect:Buff | Defensive Range: Self Cost: 25 Stm Duration: 1 Tier: 1 Base: Speed
Technique Name: Kono Yo no Kyūseishu, Saviour of this World Description: Hatori the Flame Emperor, is a Logia, who ate the Mera Mera no mi. This man can ignite any part of his body with flames/fire on his flesh. Without it having any effect/affect on him, or burning Hatori. As well as control which parts of his body he ignites in flame. Allows Hatori to burn anything/anyone upon physical contact with them. Also. By turning his body into fire he is given an immunity against all fire/flames. However, for example the magma logia user will burn Rango Hatori, if their [prowess] exceeds his [DEF]. Grants + 25 [prowess] if he burns someone upon physical contact. Trait(s): Devil Fruit Effect:Damage | Offense | Buff Range: Physical Contact Duration: 1 post Tier: Tier 1 Cost: [25] Stamina Base: Prowess Profile Link: [ x ]
Ryu: No they must have more prowess than you to burn you. Otherwise this is good since i'll assume you burn people touching you at [prowess +25]
10 - TY!~ Edited it
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Character Name: Rango Hatori ''The Flame Emperor' Technique Name: Flames Kill Extreme Mera Description: Hatori the Flame Emperor, is a Logia, who ate the Mera Mera no mi. Literally transforming his entire body into fire. Hatori allows attacks to phase through him unharmed. Will cost the same amount of [stamina] as the technique Hatori attempts to "phase" through. Phasing through everyday punches, kicks, etc, cost 25 [stamina]. Trait(s): Devil Fruit Effect: Phasing Range: Point Blank Range Duration: 1 Post Tier: 1,2,3,4,5 Base: Stamina Cost: [25] Stamina Profile Link: [ x ]
Ryu: Approved.
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Character Name: Rango Hatori 'The Flame Emperor Technique Name: Taimatsu "Torch" Description: Hatori the Flame Emperor, is a Logia, who ate the Mera Mera no mi. This man unleashes a great inferno from a single one of his hands, directed at any target he launches this powerful attack at. The fire generated by this attack completely consumes whatever is caught within it. The intensity of these flames grant + 50 [prowess] during attack. Trait(s): Devil Fruit Effect: Offense| Buff Range: 50ft. Duration: 1 Post Tier: 2 Base: Prowess Cost: [50] Stamina Profile Link: [ x ]
Ryu: I am *assuming* this is like ace's fire fist? a straight line blast of fire? if so it's approved as written.
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Character Name: Rango Hatori 'The Flame Emperor Technique Name: Ifrit Howl Description: Hatori the Flame Emperor, is a Logia, who ate the Mera Mera no mi. Hatori engulfs his immediate area in nothing but his own flames. Stated this technique engulfs 5ft of his diameter in his flames. Raises [prowess] by 25 during attack. Trait(s): Devil Fruit Effect: Offense | Buff | AOE Range: 5ft radius Duration: 1 Post Tier: 1 Cost: [25] Stamina Base: Prowess Profile Link: [ x ]
Ryu: i edited that word to 'radius' for you. apprpoved.
10 -Edited. TY so much
Character Name: Rango Hatori 'The Flame Emperor Technique Name: First Secret Sword: Vaccum Slashes Description: Hatori is a swordsman capable of techiniques that utilize 'Airwave'. When Hatori slashes with his primary weapon; a sword. Hatori can leave behind a vaccum in the air, which can cut the opponent, even if the slash itself misses, or blocked. Stated this swordsman technique full length of attack is 25ft in the direction of his sword's swing arc. Raises [Prowess] by 25 during attack. Trait(s): Airwave Effect: Offense | Buff | Range: 25ft. Duration: 1 Post Tier: 1 Cost: [25] Stamina Base: Prowess Profile Link: [ x ]
Ryu: Pending. Airwave attacks use Prowess. also the attack would travel the 25 ft, not 10. fix that and then i'll move all these to your profile.
10 - Edited! You are such a big heart emoji
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Ryu: moved. next time link me the profile, not the poster
Posted: Sat Jun 09, 2018 5:43 pm
Character Name: Roselle Stark
Technique Name: Room Description: The user of the Ope Ope no Mi fruit is able to create an area in which they can manipulate objects and people within the space. Many techniques used by this fruit cannot be used without first setting up this "room" just as a surgeon cannot operate without first preparing their operating room. The spherical space that is set up can be seen as a translucent blue, and people are able to enter and exit the "room" if they can cross the boundaries. This "room" can be applied to the user or to larger spaces spanning several meters depending on the abilities and expertise of the user. Trait(s): Devil Fruit Effect: AOE, Upcasting Range: Variable Duration: 3 posts Cost: Variable Tier: Variable Base: Prowess
Technique Name: Quick Fix Description: The user must first create a "room" using the Ope Ope no Mi fruit. While inside, Roselle can treat the others also within this domain as her patients. With regards to wounds, Roselle is able to emit a thin, clear liquid or spray that coats wounds like a bandage would. This liquid/spray contains antiseptic and anesthetic along with chemicals that protects and seals the wound from the outside environment. This specific mixture can only help for minor scrapes, cuts, and blisters. This technique returns health points equal to her [Prowess] +10. Trait(s): Devil Fruit Effect: Healing/Regeneration Range: 1 foot Duration: 1 post Cooldown: 1 post Tier: Tier 1 Base: Prowess
I put "Variable" for a lot of things for my Upcast, let me know if I have to change it to a specific wording and I will do so.
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Posted: Sun Jun 10, 2018 11:10 am
Character Name: Lily Lucasta
Technique Name: Water Shot Description: The user gathers water by making any form of striking motion in the direction they wish to cast it. The water gathers and becomes dense around the user's fist/foot and launches when the strike reaches it's stopping motion, in the case of a kick it launches at the rise of a kick when going forward or the center when going sideways ( it's considered the desired direction by default ). Gains a +25 to Prowess when used. Trait(s):Fishman Karate Effect:Damage Range: 25ft Duration: Instantaneous Tier: 1 Cost 25 Base: Prowess
Ryu: Approved but range can also be 25 ft instead of 20 if you like. Changed the range <3
Technique Name: Jellyfish Toxin Description: The user is naturally coated in their own toxins, as well as the tentacles that exude from them. Touching the user with bare skin on any part of their body ( excluding the face ) they will get a nice dose of acid that will cause chemical burns upon the skin. The acid will eat at the skin ( without consuming more ) for three posts even after it is wiped off. This takes away 10 HP for the first 2 posts and 5 for the last. The acid is refreshed in it's duration every time the opponent takes another dose, but the burns will still remain there and cause pain. Trait(s):Animal Effect:DOT Range: Touch Duration: 3 Posts Tier: 1 Cost 25 Stamina Base: N/a
Ryu: This can be a bit stronger technically speaking you can say the first 2 posts are 10 HP lost, and then 5 on the last post since it would use the full +/-25 allotted to a tier 1. This is otherwise fine but things like a buso layer or other logical defenses will block this. Also you can just put 'N/A' for the base since you aren't using a stat for it.
Technique Name: Light Beam Description: Fairly simple. Juru points his finger, palm, leg or a part of his body forward, concentrating the light from his body forward. The light focuses and then shoots out as a beam, aiming to shoot into anyone that it catches. As light can only move in straight lines, the beam can only move straight. Prowess + 10 when used.Fairly simple. Juru points his finger, palm, leg or a part of his body forward, concentrating the light from his body forward. The light focuses and then shoots out as a beam, aiming to shoot into anyone that it catches. The light leaves a burning pain wherever it hits, leaving a burning pain on the person hit by the light. As light can only move in straight lines, the beam can only move straight. Prowess +25 when used. A person hit by this beam takes burning damage equal to Juru's Prowess + Tier 2 damage. Trait(s):[Devil Fruit Effect:Dot] Range: 20 ft Duration: 1 post. Cooldown:1 Post Tier: 2 Cost 25 Stamina Base: Prowess
Technique Name: Light Manipulation: Weapon Make. Description:By consuming the light fruit, Juru is able to create weapons out of light. He can create only physical items in this basic state such as swords, spears, clubs and other basic hand weapons. Weapons created add +10 Prowess when used and count as any basic weapon Trait(s):Devil Fruit Effect:Basic Function Range: 10 feet Duration: -- Cooldown: -- Tier: 1 Cost 10 stamina Base: Prowess
Technique Name: Kaleidoscope Description: By consuming the Glint Glint No Mi, Juru has turned into a being of light. Sacred Yata Mirror allows Juru to split into light, shooting into another direction in the shape of a collection of glowing yellow butterflies, or a Kaleidoscope. These butterflies move straight just like light, only allowing for movement in one direction. Trait(s):Devil Fruit Effect:Phasing Range: Self Duration: 1 Post Per 10 Stamina Cooldown: 1 Post Per 10 Stamina Tier: Variable Cost --- Base: [ Prowess or Strength ]
Character Name: Michelle G. Sonto
Technique Name: Spore Bullet Barrage Description:By consuming the Noko Noko No Mi, Michelle has turned into a spore human. This makes a force of spores constantly grow in her body. Michelle can release these spores in many way, by forming her fingers into the shape of a gun, whipping her hair, spitting, even by simply opening her pours. Michelle can fire a green bullet storm of spores[10 blasts total] at her opponent. These spores fire like energy bullets [while simply just being concentrated hardened spores] and leave a burning feeling when someone is hit by them for three posts. +20 Prowess when used. Obviously destroys Michelle's own clothing if fired from under them. These spores do half Michelle's prowess in damage per post. Only 10 bullets can be fired at a time. Trait(s):[Devil Fruit] Effect: Dot ] Range: 20 ft Duration: 1 Post Cooldown: 1 Post Tier: 2 Cost 20 Stamina Base: Prowess
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Technique Name: Spore Human: The Poison Within Description: By consuming the Noko Noko No Mi, Michelle has turned into a spore human. This makes a force of spores constantly grow in her body. This poison must be exerted from her body as not to build up and kill her, or become an explosive force. With this being said, Michelle can release poison spores from her body that travel around her like a small powder. The spores must release or they become explosive, and thus cluster together with a small explosive potential. These explosions would be under Michelle's control, while Michelle can also control these spores, using them as an extension of herself. One would consider the spores almost living as they would act to how she commands them with simple flicks of her finger or raises of her hands. Trait(s):[Devil Fruit] Effect:Basic Funcion Range: Self + 10ft Duration: 1 post. Cooldown: -- Tier: 1 Cost 10 Stamina Per post. Base: Prowess
Character Name: Komachi Onozuka Profile Link: Drunken Titties
Technique Name: Sand Mastery Description: Komachi fully embraces her power as a sand woman in this stat, shifting or assuming full sand form as she fights and enabling auto phasing while this form is active. While this form is active, Komachi gains a [+5] bonus to her Prowess and Defense for every 60 TSP she has and every post spent in this empowered state will cost her [25] Stamina. Once ended, either manually or forcibly due to lack of Stamina, this ability will enter a cool down for as many posts as it was maintained for. Requirements: Logia-Class Devil Fruit | 300 TSP
Technique Name: Sand Spears Description: Komachi can use her ability to infinitely produce sand and compress it in order to strike out at her opponents with dense spears/blades/scythes/chains/etc of sand to impale them. She can form spikes from her body or from the ground around her within range as well so long as it is either made of sand or she is in direct contact with her own body or controlled sand to send the sand through the ground itself. Every attack made with this technique is made with a power of Komachi's [Prowess +25] Trait(s):Devil Fruit Effect:Damage Range: 25 ft Duration: 1 post Tier: Tier 1 Cost: 25 Stamina Base: Prowess
Technique Name: Logia Phasing Description: This technique represents Komachi's ability as a logia user to bypass mundane attacks in order to completely nullify any damage she would otherwise receive in battle. When she would be struck by an attack she can react to, Komachi's body can turn into sand where she would be hit and have the attack 'phase' through her body, move the part out of the way, create holes, etc, resulting in her taking no damage at the cost of her Stamina. She can also shift and move about quickly in sand form to relocate herself, even passing through areas her body normally couldn't as she pleases. Should she use this ability to ignore the damage of any technique above Tier 1, she will be required to pay an equal amount of Stamina in order to phase through it instead of the normal cost. Trait(s):Devil Fruit Effect:Phasing Range: 25 ft Duration: 1 post Tier: Tier 1 Cost: 25 Stamina; Varies Base: Stamina
Technique Name: Sandstorm Description: By controlling the limitless sand that her body can naturally create, Komachi can rotate them all around herself and manifest a great sandstorm by making her own wind from the sand. The sandstorm shall last as long as Komachi wishes, so long as she continues to pay Stamina for it. Vision becomes heavily obscured for anyone besides Komachi within the area of this heavy sandstorm effect as they will effectively be unable to see more than a few feet away from themselves. Komachi herself can move the center point of the storm around at will as well based on how much Stamina she spent to create it. Movement is also mildly impeded by the heavy wind of the sandstorm created and the sand also beats down upon those within it each post, grating against their body and stabbing their eyes. Each post spent within the sandstorm will cause anyone besides Komachi to take damage equal to Komachi's [Prowess +25/+50/+75/+100/+200] depending on the Stamina she spent to create it. Trait(s):Devil Fruit Effect:AOE, Damage, Upcast Range: 25, 50, 75, 100, 200 ft Area: 10, 20, 30, 40, or 50 ft radius, initially centered on self Duration: 1 post Tier: Tier 1-5 Cost: 25-200 Stamina Base: Prowess
Technique Name: Sand Defense Description: In order to defend herself against a direct attack, Komachi can control a solid partisan of sand to intercept or impede the attack from anywhere within range. This protective shield works with a power of Komachi's [Defense +25] and can also protect people other than herself. She must pay the cost for each protected person beyond the first. Trait(s):Devil Fruit Effect:Defense Range: 25 ft Duration: 1 post Tier: Tier 1 Cost: 25 Stamina Base: Defense
Technique Name: Sand Prison Description: By controlling her sand within a set range, Komachi is able to use it to snatch her opponent's body or limbs in order to bind them where they stand. This may be done with sand created from her body, sand she has made and moved about the area, or from natural sand she is in contact with that is within the range of this ability. In most cases, this will bind them in place on the ground, but if she can hit their torso with controlled sand, she can actually hold their body aloft in the air and even move them about within the range of this technique. This ability can be broken free from by someone with more Strength than Komachi's [Prowess +50]. Trait(s):Devil Fruit Effect:Root Range: 50 ft Duration: 3 posts; may be dismissed Tier: Tier 2 Cost: 50 Stamina Base: Prowess
Posted: Wed Jun 13, 2018 3:22 pm
Character Name: Melody Altair
Technique Name: Phoenix Fire Description: Allows the user to heal 50 HP + Prowess for a post, the user exudes blue phoenix fire out of all wounds and heals them over the course of the technique. Trait(s):Devil Fruit Effect: Healing/Regeneration Range: Self Duration: 1 post Tier: 2 Cost 50 stamina Base: Prowess
Ryu: This is approved but be warned that few people have full on healing ability this powerful. It might be slightly nerfed if it's a problem later.
Good thing I didn't take energetic xD
Technique Name: Fight Song! Description: The user plays a rapid and fast tune on any instrument and gets everyone pumped up and ready to fight! Raises those that can hear it's strength by 50 while the song is being played. Trait(s):Entertainer Effect:Buff | Travel Distance Range: 50ft Duration: 2 posts Tier: 2 Cost 50 Base: N/a
Ryu: This isn't damaging so you wouldn't need to use the aoe range you can use travel distance instead, which is 50 ft around you. Stat base is N/A as well.
Technique Name: Mourning Song Description: The user plays a sad tune that debuffs all those who hear it. The song is sad and reminds people of those they have lost or horrid things they feel remorse for. Speed is dropped by 50. Trait(s):Entertainer Effect:Debuff | Travel Distance Range: 50ft Duration: 2 posts Tier: 2 Cost 50 Base: N/a
Technique Name: Arc Jammer Description: Syrup’s custom style of Electro that is based on his own physical prowess. He is able to generate and conduct an electrical current from his body like normal Electro adding further damage to his normal attacks but he is also able to increase the output by exerting more stamina than normal being able to shoot bolts of electro from his body with enough effort for a limited distance. This technique gains an increase to Prowess equal to the amount of tier stamina he exerts. Trait(s):Electro Effect:Damage l Upcasting Range: 0 ~ 50 Feet Duration: 1 Post Cooldown: 1 Post Tier: 1 - 5 Cost 10 ~ 200 Base: Prowess
Technique Name: Excite of Soul : Tiger Description: Through the use of Life Return, Syrup enhances his arms to build up a small amount of muscle but mainly focusing on his hands and claws, strengthening his hand muscles and strengthening his claws to become as hard as stone and capable of extending up to five feet from his fingers. Like this, he uses his claws to enhance his attacking/cutting capability but can also use them to defend against attacks. If broken, it takes him [1] full post before he can grow it back. While this is active, he gains +10 Defense. Trait(s):Life Return Effect:Buff | Defense Range: 0 ~ 5 Feet Duration: 1 ~ 3 Posts Cooldown: 1 Post Tier: 1 Cost 10 Stamina Base: Strength
Technique Name: Excite of Soul : Hopper Description: Through the use of Life Return, Syrup enhances his leg tendons to strengthen and tighten them up making his leg reactions much stronger than normal. He is able to jump long distances, up to 25 Feet, like this and the power of his kicks are increased by +25 Strength. Although, it is difficult for him to stand straight without bending his legs while this is being used. Trait(s):Life Return Effect:Buff | Travel Distance Range: 0 ~ 25 Feet Duration: 1 ~ 3 Posts Cooldown: 1 Post Tier: 2 Cost 25 Stamina Base: Strength
Technique Name: Numa Numa no Nen'eki Description: Zhele's lower half becomes swamp and expands outward in a 20ft radius with her torso at the center. Anyone who steps on this swamp is rooted, but can still attack or defend. With strength equal to Zhele's prowess [+50], they can break free. Trait(s):[Devil Fruit] Effect:[Root] Range: 20 Ft radius Duration: Up to 3 posts Cost: 50 Tier: 2 Base: Prowess
Ryu: Approved.
Technique Name: Numa Numa no Shokushu Description: Zhele can extend her limbs and pull someone into her swampy body. Limbs can latch onto a poor unfortunate soul and asphyxiate the designated victim while pulling them closer to her clutches. Deals damage over time equal to her prowess [+10 | +20 | + 35 | +40 | +80]/3 over the course of 3 posts, so long as the target needs to breath. The victim can break free of the muck if they have power higher than Zhele's prowess [+15 | +30 | + 40| +60 | +120] Trait(s):[Devil Fruit] Effect:[DOT] [Upcast] Range: 25 - 200 FT Duration: Upto 3 posts Cost: 25 - 200 Tier: [1-5] Base: Prowess
Ryu: Pending. can you just clearly list how those boosts are split at each tier for simplicity? preferably in better numbers...
Technique Name: Numa Numa no Sei-shō Description: Zhele becomes entirely swamp, allowing most attacks to pass through or be absorbed into her body harmlessly. Trait(s):[Devil Fruit] Effect:[Phasing] Range: Self Duration: 1 post Cost: Same amount of Stamina Points as the technique you are attempting to "phase" through. Tier: Variable Base: Prowess