Location:Renaissance Fair, Main Entrance => Canterbury Kitchen
NPC Battle 143/15 posts
Wild Pokemon 125/5
Posts To Leave Area --/--
Item questing: Muscle Band 10/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 6/40 posts
While Zak was busying himself with his own interests, Meebus had lead the pokemon to the ticket booth. After... several games. 'Nik and Rufflet both seemed thoroughly annoyed at this point, which was really saying something for the Servine. When they reached the ticket booth, however, the grass pokemon, at least, felt his annoyance dwindle. Instead he eyed the lists and objects visible behind with a bit of apprehension. How had... the rotom known? 'Nik wasn't so sure about this 'herbal remedy' business, but he was fairly positive Zak would be interested in some of the items. Not to mention, there was just a lot available. It was kind of crazy to even look at. Shifting, he glanced at his own tokens, then sighed a bit. Well... this meant they were definitely going to be playing some of the games, then. They should probably look into getting some kind of token bag or something...
Aklor Egg lvl 0. Exp: 41/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 27/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 23/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 4/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 19. Exp: 22/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 31. Exp: 20/36 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )
Perishables x5 Heartscales x1 Sweet Heart x1 Max Revive x3 Big Mushroom x1 Dark Gem x3 Water Gem x1 Paper Lantern x11 Rare Candies
Hold Items Splash Plate Icicle Plate x2 Dread Plate Exp Share - Rufflet x1 Spell Tag Heat Plug Wash Plug Frost Plug Fan Plug Mow Plug Soothe Bell Shell Bell Lagging Tail Muscle Band - Totodile
Pink Apricorn
Trees
x5 Sitrus Tree 26/35
Posted: Wed Jun 22, 2016 11:53 pm
3/3 Movement | 17/5 Pokemon Encounter | 26/15 Trainer NPC | Item Bumps: 15/30 Metal Coat, 6/10 Blue Shard | Sitrus Tree: 3/35 | Need to Claim: Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt x2, Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Scarlett smiled happily as Zak complimented her choice of outfit, suggesting she wore it well, if that meant anything to her. "It does. Thank you~" She chirped. Flattery was certainly a weakness they seemed to share, but it kept their otherwise would be rivalry to a minimum when they played nice like this. Of course, there were still snide comments and playful disagreements to be made, but Scarlett nonetheless enjoyed all of it. As he once again pushed the fact that she had a debt to repay him, she felt obligated to remind him that she was doing this for her own interests, not his. She didn't mind playing along and helping him out so long as she got something from it, but if he continued to hold a debt over her head, particularly one such as this where she didn't even feel like she should owe him, she was going to grow tired of it really quick. Thankfully for both of them, he knew how to rub it in just enough to where it wasn't too terribly irksome, and he covered up his tracks with rewards and compliments, so it was tolerable. For now anyways. At her warning, he simply simply returned the gesture, his expression playful but dangerous, much like her tone had been. He conceded in word, but his tone was ambiguous, most likely because he didn't want this little disagreement to ruin their fun filled evening. Neither did Scarlett, but because of the situation they were currently in, she felt like this was probably the best opportunity to assert her feelings on their little truce without getting too much backlash from Zak, and her guess seemed to be on the mark.
With that out of the way, they moved on from the topic, discussing her reward and how generous Zak was being. Scarlett had a feeling the two were connected, but hearing Zak confirm it only reinforced her decision to make the most of it while it lasted. He gave her shoulder a gentle squeeze in response, smirking while looking ahead, seeming content with her decision. The two soon bobbed for berries, Scarlett winning her little wagered contest, which was satisfying in it's own right for a multitude of reasons. As they began walking again, Zak struck up a new conversation topic, asking what she planned to do next now that she had gotten her fourth badge. Scarlett looked thoughtful, crossing an arm across her chest and putting her other hand to her chin, as if thinking about it. The truth was however, that she knew exactly what she was going to do next; she had some unfinished business in a certain section of ruins near Solaceon, but she wasn't sure how much to tell Zak. "Frankly, this is my break, so I daen't see tha point of taking another one afta'wards. I'll certainly be trainin'. I daen't think we're quite ready to take on Fantina yet. I may travel around outside of Sinnoh mayhaps, gather some other badges from lower levels to serve as trainin' far some of my underleveled pokemon.... An' there's also some work I need to do.... Thankfully work an' trainin' tend to coincide." She suggested with a grin. She was aware she was being vague about what her job actually was, but it was only fair, since Zak still hadn't revealed anything about that aspect of his life either really.
The faint aroma of food suddenly wafted their way. It had been present before, but as they traveled further into the fair, the aroma had grown, and now a strong scent of seasoning briefly passed by. Apparently they had caught the wind just right, because it was gone just as quickly as it had come, but now that the smell was on Scarlett's mind, the lingering aroma of food that had been present before was now more noticeable, and Zak suggested that they get something to eat. "Sure, it smells great from here, I'd like to see if it tastes as well. They might even have mead to pair with it." She suggested with a grin. As they walked towards the Canterbury Kitchens however, Scarlett heard a squawk and a cat call. Curious, she turned towards the sound to find a little murkrow sitting on a slotted box. It cocked it's head at her, hopping to the edge of the box closer to her. "Was that you?" She asked curiously, highly amused by the bird. "Who, me?" The murkrow squawked. "Yes you!""Couldn't be." He squawked again, fluttering his wings. "You know, normally I ask for tips, but I think seeing you is payment enough." Scarlett had to laugh at the flirtatious murkrow. "Aren't you a charmer?~" She cooed, moving to scratch the bird's cheek. "Nevermore!" A young man cried out disapprovingly, jogging over with a frown and shoeing the bird away. Nevermore gave a squawk and took refuge on Scarlett's shoulder. "Oh no! Save me! It's the fun police! He's come to take me away!" Nevermore squawked. "Sorry miss, I hope he wasn't bothering you. Nevermore here has a reputation for flirting with the ladies.""Hey! I resent that. It's not like I whistle at any good lookin' gal.""Sure you do feather for brains, now come on, off ya go. Quit pestering the nice lady." He attempted to remove the murkrow from Scarlett's shoulder, but the bird evaded his grasp. Scarlett only giggled. "Oh I didn't mind, really. He's quite charming actually." She suggested. "Yeah, and at least I have feathers. Try knocking on your own noggin dimwit, it'll echo for ya." The young man blushed feverishly in embarrassment and anger, shooing the pesky bird away, and with another squawk, Nevermore finally returned to his box, and the aparant bird keeper sighed. "Well, I'm glad that he doesn't bother you at least." He huffed, making his way back to his post nearby, where he unknowingly helped Scarlett's solosis and golett with a beanbag toss and platter breaking game. With another amused chuckle, Scarlett waved goodbye to the interesting murkrow and continued towards the kitchens with Zak.
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 13/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 20 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
200/200 HP | Status: None | 8/25 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
130/130 HP | Status: None | 21/23 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 18 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
180/180 HP | Status: None | 14/23 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 15 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
150/150 HP | Status: None | 13/20 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
130/130 HP | Status: None | 2/18 EXP | Next Move; Level 14 - Hidden Power
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 26 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1
3/3 Movement | 18/5 Pokemon Encounter | 27/15 Trainer NPC | Item Bumps: 16/30 Metal Coat, 7/10 Blue Shard | Sitrus Tree: 4/35 | Need to Claim: Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt x2, Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Dotty sent Gamma to go place a bet on a Rapidash race that was about to start while she found the berry bobbing station that Scarlett and Zak had just been at. It looked interesting, and it seemed like the two trainers had fun, so she wanted to give it a try. Of course, for this she couldn't use her psychic powers, that would have been cheating, so she attempted to throw her face into the water and gather up as many berries as she could within the time limit. Unfortunately, since she was essentially just a floating head with a small mouth protected by a bubble, she was only able to gather up one lum berry in the time provided. The solosis huffed in disappointment. That was no fun at all! She felt like she was going to fall in! Well, at least she'd gotten one token and another lum berry for Scarlett. It was a meager gathering, but hopefully Gamma did better.
Speaking of which, the golett was headed her way now, so she floated over to meet him. (How did you do?) She wrote in binary, and the golett held up two tokens, one in each giant fist. Not well, it seemed. Dotty sighed, looking somewhat irritated. Not so much at Gamma–she couldn't blame him for bad luck–more at their situation. Gamma was oblivious to the fact that he had picked poorly, standing there unblinking and waiting for Dotty to lead the way towards other games, but the solosis soon realized that her trainers were heading for a different section of the fair, and so she quickly followed, figuring that while they needed to keep gathering tokens, they should keep close by just in case.
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 14/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 20 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
200/200 HP | Status: None | 9/25 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
130/130 HP | Status: None | 22/23 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 18 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
180/180 HP | Status: None | 15/23 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 15 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
150/150 HP | Status: None | 14/20 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
130/130 HP | Status: None | 3/18 EXP | Next Move; Level 14 - Hidden Power
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 27 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1
Everything happened so suddenly, Ko hadn't been able to mutter much of anything in response to this earlier question. She was going to tell him she never made it to Slateport, and instead thought she'd seen someone who looked just like him... the old him. She was having to get used to this new look of his.. and this.. sudden affection she likely couldn't of spoken even if she'd wanted to. Thank goodness Naname was at the rescue, even if she didn't notice it. Ohm finally released her, letting the brunette relax herself and rest into his side, wrapping an arm around Ohm's back. Naname's eccentric and out-there attitude was just what Ko needed to filter herself back into her normal mindset. Bowing her head some, she smiled towards the older woman. "It's a pleasure to meet you. You're the first person from Ohm's family I've gotten to meet." Ko replied after the woman's initial introduction. She was launched into a fit of semi-silent chuckles after Naname took her cane to Ohm's shin, it was sadly to funny to see him like that. He did deserve it. Grinning widely, she motioned towards Ohm with a lazy wave. "Oh come now, You did practically ask me to marry you remember." The brunette teased, flashing the ring on the hand she was waving. Though the brunette would have to ask about this 'other girl' If that were even true, or just Naname trying to get Ohm in trouble. Ko could tell she was going to like this woman regardless.
Finally the last question in the older woman's questionnaire. "Grandchildren?" Ko quickly reached down to pick up Ohmnensa, holding the baby Togepi up into the air. "Well, it's not human, but here is one." Ko pulled the togepi close to her chest, holding her tightly with both arms. "Her name is Ohmnensa." With a wink, Ko leaned in closer to the older woman. "As for human children... that depends on Mr.modest over there." The brunette quickly stabbed a thumb towards Ohm making it fairly obvious she was teasing him.
╠══════════════════
Ohmnensa the female Togepi || Lv. o8 || Hp. 8o/8o Ability :: (Super Luck) || HI :: N/A || Persona :: Jolly - She seems to have incredible luck and an unbreakable smile Attacks | No added bonus ~Growl - Lower targets physical attack one stage ~Dazzling Gleam - 8o Metronome: o -25o** Damage is normal type regardless of move used Mirror Move - Copies and attacks with the last move that was used against the user
Oorin the ♂ Dusclops || Lv. 4o || Hp. 4oo/4oo Ability :: Pressure || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks || +2o added damage Dark Pulse - 8o 3/1o Chance of flinching Will-O-Wisp - Burns opponent ç•Shadow Punch: 6o Ignores accuracy & evasiveness Ice Beam - 9o damage 3/1o chance of freezing target
Yakule the ♂Gogoat || Lv. 4o || Hp. 4oo/4oo Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Tephinger The ♂ Braviary || Lv.31 || Hp. 31o/31o Ability :: Defiant || HI :: || Persona :: Hardy - He likes to test the ability of others, especially other birds. He doesn't like to be lazy and is willing to fight any opponent. Attack || +2o added bonus Strength - 75 Shadow Claw - 5o Brave Bird - 1oo / 1/4th (25)dmg recoil Superpower - 1oo Lowers user's attack and defense
Fone the masculine Saberal || Lv. 47 || Hp. 47o/47o Ability :: Flash Fire || HI :: Nvrmeltice || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def Exorcism - 7o Restores 1/2 DD - Inflicts burn to ghost-types Flamethrower - 9o: 4/1o chance to burn target Ice Beam - 9o damage, 3/1o chance of freezing target
Uth the genderless Zygarde || Lv. 72 || Hp. 72o/72o Ability :: Aura Break || HI :: Expert Belt || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Draco Meteor - 13o Lower special attack two stages Hyper Voice - 9o •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 16/5o Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Emyorε тнε mαlε Empolεon | 43/47 Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
╠═══════════════════════════════════════════════╣ Ohmarow looked up to see the flash or red and white diamonds set in the shape of poke'ball that Ko wore as she waved her hand about. A numb feeling of having dug his own grave settled over him as the realization over came him. Short of being on one knee and saying the exact words he sure as hell had proposed. Naname seemed delighted for more reasons then just his mental suffering. He knew why she was doing this. Tactical old hog was forcing his hand to make him more social. Shed been at this game for weeks now. That's why she'd set that tent in the Slateport market up. Force him to interact with people he otherwise wouldn't. Forcing himself back up Ohmarow regarded the tiny Togepi Ko held in her arms. He'd of yet not spent any time with Ohmnensa. He'd not even held her yet and it had been well over a month sense she'd hatched from a fact that only now settled in mentally. If he was its father he should learn to act the part then because as of yet he had no invested emotional bond with her. As far as human kids went Ohmarow was reluctant to even touch that subject. To say he wasn't ready might be an understatement in the least.Smiling softly Ohmarow reached out motioning to hold Ohmnensa. "Baby steps." He said in a hushed tune looking to Ko.
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x3 Persim Berry User recovers from confusion x3 Aspear Berry User recovers from being frozen x3 Cheri Berry User recovers from paralysis x3 Chesto Berry User recovers from sleep x3 Rawst Berry User recovers from burn x3 Pecha Berry User recovers from poisoning x3Lum Berry: Cures any condition
╚═══════════════════════════════════════════════╝
Posted: Thu Jun 23, 2016 9:54 am
╔══════════════════╗ ║xItem count = TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns 34/40 ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 14/40 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣ ║xWild Encounter's 68 ╠══════════════════╣ ║xNPC Encounter: 178 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣Active Party ║xFriendship: 0/10 Hp: 460/460 Lv: 46 Exp: 28/39 Metagross ║xFriendship: 0/10 Hp: 470/470 Lv: 47 Exp: 47/50 Pupitar ║xFriendship: 3/10 Hp: 380/380 Lv: 38 Exp: _3/45 Mega Steelix ║xFriendship: 2/10 Hp: __0/160 Lv: 16 Exp: 10/21 Ferrothorn ║xFriendship: 5/10 Hp: _80/_80 Lv: _8 Exp: 13/18 Eevee ║xFriendship: _2/_5 Hp: __0/280 Lv: 28 Exp: _7/34 Durant ╠══════════════════╣Inactive Party ║xFriendship: 0/10 Hp: 330/330 Lv: 33 Exp: _7/22 Steelix ║xFriendship: 0/10 Hp: 140/140 Lv: 14 Exp: _1/24 Pawniard ║xFriendship: 0/10 Hp: 290/290 Lv: 29 Exp: 34/42 Butterfree ║xFriendship: 7/10 Hp: 190/190 Lv: 19 Exp: _9/19 Mightyena ║xFriendship: 4/10 Hp: 140/140 Lv: 14 Exp: _3/23 Gekkit ║xFriendship: 0/10 Hp: 190/190 Lv: 19 Exp: 15/23 Aklor ║xFriendship: 0/10 Hp: 370/370 Lv: 37 Exp: _4/34 Scizor ║xFriendship: 0/10 Hp: 130/130 Lv: 13 Exp: 12/19 Slowpoke ╠══════════════════╣ ║xAccompanying pokemon: Saniim ╠══════════════════╣ Trainer IDPoke'Dex
╠═══════════════════════════════════════════════╣ Naname smiled with nothing more to say on the subject of their relationship. Leaning on her cane as she watched the interaction between the adoptive family and its pokemon child. "Ohmarow's been working on his modesty as you put it." Ohmarow nodded in reply. "More like throwing me to the wolves." Naname ignored his comment. "We've spoken of a great many things and he's learned much of his past this last month so Im sure you two have some well earned catching up to do so ill leave you two for now. Besides i have a family heirloom to recover from that giant blob of a man." Naname said turned to depart the couples company. Saniim opting to follow her rather then stick with its trainer trailed at her side. Ohmarow smiled down to the Togepi now cradled in his arms then to Ko. "I guess some introductions are in order too." He said pulling from his belt three pokeball's and releasing the pokemon within. An Eevee, A winged Durant and a Ferrothorn emerged before them. "Shina'me, The relentless" He motioned to each in turn. "Volwa'gor and this is Telakona'tuwa. And i have two others in the PC." The eevee had been given a special name sounding much more Hawaiian then his normal choice of names. "This is Kotensa Tavenwood whom I guess is my future wife now" He said trying not to turn red or ignore the donphan in the room.
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x3 Persim Berry User recovers from confusion x3 Aspear Berry User recovers from being frozen x3 Cheri Berry User recovers from paralysis x3 Chesto Berry User recovers from sleep x3 Rawst Berry User recovers from burn x3 Pecha Berry User recovers from poisoning x3Lum Berry: Cures any condition
╠═══════════════════════════════════════════════╣ No sooner had the Durant been released from her poke'ball had she tried picking a fight with the Ferrothorn. The massive seed pokemon payed her no mind as she back up and rushed him flapping her proto-wings and crashing into his side but receiving the a** end of a bad experience. Volwa'gor's sharp spikes absorbing the impact sending the armored ant pokemon crashing to the ground hissing in pain from the recoil of his fruitless attack. Ohmarow scowled. "Serves you right. Iv told you about picking on every pokemon you see. Some are a lot tougher then they look." Ohmarow scolded but the Durant didn't seem to care clicking her jaws and hissing at him. Turning back to Ko. "I guess this is where we catch back up ?" He said with a cautious smile. "im not even sure where to begin with things."
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x3 Persim Berry User recovers from confusion x3 Aspear Berry User recovers from being frozen x3 Cheri Berry User recovers from paralysis x3 Chesto Berry User recovers from sleep x3 Rawst Berry User recovers from burn x3 Pecha Berry User recovers from poisoning x3Lum Berry: Cures any condition
Skye laughed a bit, lightly poking her cheek as she turned around."So orderly."So, her old man was just off taking some pictures. She did say he was working for an article, so she couldn't be surprised. When Cheria suggested they preview the games and such, Skye smiled."Shall we then, ma Cheria?"Skye looked at Cheria's bag as her holo castor rang. Date interrupted. Well, not that it was really a date, but hey. One could dream.
Corrianna || Servine♀|| Overgrow 17 || 170/170 || 26/27 || 5 || 10/10 ç•Tackle :: 50 Energy Ball :: 90 | 1/2 chance of lowering target's special defense one stage ç•Vine Whip :: 45 Leaf Tornado :: 65 | 1/2 chance of lowering target's accuracy one stage Gonzo || Purrloin♂|| Limber 18 || 180/180 || 10/25 || 5 || 10/10 ç•Scratch :: 40 ç•Fury Swipes :: 18 | Hits 2-5 times Assist :: Randomly use one of user's ally's moves ç•Pursuit :: 40 | Double damage for swapping targets | +7 Priority Adalinda || Dragonite♀|| Inner Focus 19 || 190/190 || 3/27 || 5 || 10/10 Hurricane :: 110 | 8/10 chance of Confusion | Hits target in air for double damage ç•Fire Punch :: 75 | 4/10 chance of Burn ç•Thunder Punch :: 75 | 4/10 chance of Paralysis ~Twister :: 40 | 3/10 chance of Flinch | Hits targets in air for double damage Pepeki || Archen♂|| Defeatist 19 || 190/190 || 11/24 || 5 || 10/10 Ancient Power :: 60 | 3/10 chance of raising all of user's stats one stage ç•Wing Attack :: 60 •Rock Throw :: 50 ç•Pluck :: 60 | User gains effect of target's held Berry
Jamimarie || Tropius♀|| Harvest 17 || 170/170 || 19/22 || 1 || 3/10 Leaf Storm :: 130 | Lowers user's special attack two stages Gust :: 40 | Hits target in air for double damage Magical Leaf :: 60 | Ignores evasion and accuracy ç•Stomp :: 65 | 4/10 chance of Flinch | Double damage on a target effected by Minimize Cyclone || Pidgey♂ || Big Pecks 9 || 90/90 || 18/19 || 5 || 5/5 ç•Tackle :: 50 Sand Attack :: Lowers target's accuracy one stage Whirlwind :: Wild targets flee | Tamed targets swap | -6 Priority Gust :: 40 | Hits target in air for double damage
xxCheriaxBarnesxxxxxxxx Company ❥ Skye Mood ❥ Content Pokémon Encounter ❥ 336/-- NPC Encounter ❥ 422/15 Specific Item Count ❥ 0/-- Anywhere Item Count ❥ 0/-- Moving ❥ 3/3 Out of Ball ❥ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt
Orderly? Well, maybe a little. Cheria blushed when Skye called her "ma Cheria" again, but his flirts were an expected force now. So, she simply smiled and accepted it. That really is a great play on words; ma Cheria. Before Cheria could answer Skye, her castor rang and she took it out. "Oh! It's from Marx!" It looked like he was just checking in.
To: Marx Subject: RE: Hey! Long time, no chat! I'm not doing much right now. Just hanging out at the Renaissance fair with Skye and my dad. You should come by if you're not busy. It looks like a lot of fun. No, I didn't win. I had to forfeit. But, I'll do better next time.
Sending the text to Marx, Cheria returned her attention to Skye. "Okay. What should we do first? I think I heard there was a Murkrow around here that likes to talk to people. Sounds right up your alley." Since he loved Flying-types and all.
Skye's eyes half-closed when Cheria said the text was from Marx. She certainly hadn't forgotten about him. Still had his number, but she never got around to messaging him. Well, that wouldn't be necessary now. Curiosity taking over, Skye walked behind her shorter friend and peeked over her shoulder as she responded to Marx. She had to forfeit from her battle against Grant? That was rough. But, she didn't look too beaten up over it. Deciding to just let that be until the topic was brought up between them, Skye waited for Cheria to send the text before wrapping her arms around her shoulders."Inviting another man when we're already on a date. I'm hurt."Chuckingly, Skye let Cheria go as she mentioned a talkative Murkrow in the area. Her eyes sparkled as she said it sounded up Skye's alley. It sure was!"Our first order of business is to find this Murkrow! And, march~!"
Corrianna || Servine♀|| Overgrow 17 || 170/170 || 27/27 || 5 || 10/10 ç•Tackle :: 50 Energy Ball :: 90 | 1/2 chance of lowering target's special defense one stage ç•Vine Whip :: 45 Leaf Tornado :: 65 | 1/2 chance of lowering target's accuracy one stage Gonzo || Purrloin♂|| Limber 18 || 180/180 || 11/25 || 5 || 10/10 ç•Scratch :: 40 ç•Fury Swipes :: 18 | Hits 2-5 times Assist :: Randomly use one of user's ally's moves ç•Pursuit :: 40 | Double damage for swapping targets | +7 Priority Adalinda || Dragonite♀|| Inner Focus 19 || 190/190 || 4/27 || 5 || 10/10 Hurricane :: 110 | 8/10 chance of Confusion | Hits target in air for double damage ç•Fire Punch :: 75 | 4/10 chance of Burn ç•Thunder Punch :: 75 | 4/10 chance of Paralysis ~Twister :: 40 | 3/10 chance of Flinch | Hits targets in air for double damage Pepeki || Archen♂|| Defeatist 19 || 190/190 || 12/24 || 5 || 10/10 Ancient Power :: 60 | 3/10 chance of raising all of user's stats one stage ç•Wing Attack :: 60 •Rock Throw :: 50 ç•Pluck :: 60 | User gains effect of target's held Berry
Jamimarie || Tropius♀|| Harvest 17 || 170/170 || 20/22 || 1 || 3/10 Leaf Storm :: 130 | Lowers user's special attack two stages Gust :: 40 | Hits target in air for double damage Magical Leaf :: 60 | Ignores evasion and accuracy ç•Stomp :: 65 | 4/10 chance of Flinch | Double damage on a target effected by Minimize Cyclone || Pidgey♂ || Big Pecks 9 || 90/90 || 19/19 || 5 || 5/5 ç•Tackle :: 50 Sand Attack :: Lowers target's accuracy one stage Whirlwind :: Wild targets flee | Tamed targets swap | -6 Priority Gust :: 40 | Hits target in air for double damage
xxCheriaxBarnesxxxxxxxx Company ❥ Skye Mood ❥ Content Pokémon Encounter ❥ 337/-- NPC Encounter ❥ 423/15 Specific Item Count ❥ 0/-- Anywhere Item Count ❥ 0/-- Moving ❥ 3/3 Out of Ball ❥ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt
Cheria blinked before forwarding her brows and pinching Skye's nose. "I don't remember saying this was a date, silly. Besides, it can't be a date; my dad's here, remember?" Cheria laughed a bit before Skye suddenly turned into a fanboy and demanded they find this Murkrow. Rolling her eyes in amusement, Cheria followed the eager Flying trainer. Her holo castor rang again and Cheria got it out to respond while she walked with Skye.
To: Marx Subject: RE: Destroy? I don't think I have the money to pay for the damage. I think I'll be okay with just winning. Anyway, I can't wait. Just don't overdo it, okay? If you train too long and too hard, both you and your Pokemon could end up sick. It's healthy to take a break every now and then to unwind.
Marx seemed completely dedicated to his training. He actually sounded more serious and mature. That made her smile. It was good when someone grew up, even just a little. Of course, that wasn't saying she didn't like his immaturity. It was pleasant. And, cute. Definitely cute. Not that she'd ever be able to say that.
Location:Hoenn, Mauville City => Renaissance Fair, Main Entrance
NPC Battle 573/15 posts
Wild Pokemon 473/5
Posts To Leave Area 3/3
Item questing: Exp Share 35/50 posts Area Specific Item: Dream Gem 1/40 posts
Marx grinned as he exited the train, looking around at everything. Man, this place was incredible! He'd managed to look over the pamphlet a bit on the train ride, but admittedly he'd ended up falling asleep. Which, of course, just left him completely renewed and rejuvenated! He bounded out with Amaura running along behind him, looking a bit agitated at having to try and keep up with his substantially longer-legged trainer. Slowing, Marx stopped to check his holo caster, blinking when he noticed that he already had a reply from Cheria. He stopped a moment to reply, figuring he could try and find a place for his pokemon to train after.
Text to Cheria: Heh, alright, well, destroy the competition, then! And leave the gym itself alone. And don't worry, I won't! I'm here now, but I'm going to try and see what's available! Where are you now??
He sent the message, then lifted his head up, looking around curiously. Now to find someone to ask....
Marx's Notes: Flygon: Dragonbreath
Pending items
3 x Max Revive x1 Apicot x2 Enigma Berries [horoscope, see Ajicka's item history] x1 Brush x1 Shampoo x1 Conditioner x1 Sheen Spritz HM06 - Wattson Good Rod
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob; Egg
◘ Basil the Grovyle ♂, lvl 34. Exp: 40/44 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 340/340 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon ç•Thunder Punch: 95 (75 + 20): 4/10 chance of paralysis Giga Drain: 95 (75 + 20): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 110 (90 + 20): has a 1/10 chance to critically hit (Next Move: Leaf Blade at level 29) ◘ Litwick ♂, lvl 26. Exp: 9/36 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 260/260 FP Count: 0/5 9/10 Attacks: Fire Blast: 120 (110 + 10):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 90 (80 + 10): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Amaura ♂, lvl 24. Exp: 3/34 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 230/230 FP: 0/5 6/10 Attacks: ~Icy Wind: 65 (55 + 10): Lower targets speed one stage ç•Zen Headbutt: 90 (80 + 10): 3/10 Chance to Flinch target ~Powder Snow: 50 (40 + 10) damage, 3/10 chance of freezing target •Rock Throw: 60 (50 + 10) (Next Move: Aurora Beam at 20, Ancient Power at 26) ◘ Breloom , lvl 34. Exp: 25/32 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 340/340 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: ) ◘ Vaporeon ♀, lvl 27. Exp: 27/35 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 270/270 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 75 (65 + 10): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 50 (40 + 10): (Priority +1) Water Pulse: 70 (60 + 10): 4/10 Chance to Confuse ~Tail Whip: Lower targets physical defense one stage (Next Move: Muddy Water at 37 ) ◘ Sableye ♂, lvl 29. Exp: 22/35 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 290/290 Attacks: •Zen Headbutt - 90 (80 + 10), 1/5 Chance of causing the target to flinch. ç•Shadow Claw: 70: 1/10 Chance to critically hit ç•Foul Play: 105 (95 + 10): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. •Fury Swipes- 18 (2-5 hits) + 10 (Next Move: Power Gem at 36, Shadow Ball at 39)
◘ Elgyem ♂, lvl 11. Exp 0/15 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Flygon ♀, lvl 38. Exp: 27/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 0/5 9/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
Item questing: Exp Share 36/50 posts Area Specific Item: Dream Gem 2/40 posts
Stuffing his holo caster away and now more excited to try and get stuff done so he could hang out with his friend, Marx raced off. Amaura groaned but cantered off after him, trying to keep up despite his slight height disadvantage. He skidded to a stop when he noticed Marx already talking with someone, and by the look on his face, he might have found what he was looking for. Amaura reached them just in time for Marx to thank the woman and head off again, and with a sigh, he chased after. Luckily, it seemed their goal wasn't too far away. Marx slowed, then stopped, approaching a woman who was standing by a stall outside of a large tent. Her back was to them, initially, but she quickly turned around with a smile. "Hello!" she greeted breathlessly, brushing a loose strand of blond hair from her face, "How may I help you?"
"Hi!" Marx returned with his usual enthusiasm, "I heard you help train pokemon here??" She nodded, holding her hands before her. "Yes! You can drop off your pokemon while you enjoy the festivities and we'll help take care of them and train them. It does cost a small fee, though, depending on how long you're gone, and how strong your pokemon get." Marx scrunched up his face in thought at this. "Hmm... Do you take payment in like... prizes or anything?" he asked, lacing his fingers behind his head, "Like if I were able to win some valuable stuff and didn't have enough money 'cause my pokemon got too strong?"
The woman blinked a bit in surprised, then glanced back at the man she'd been talking to, who shrugged a bit. "I... suppose we could, yes," she added, uncertain at first, but then giving a nod, "So long as we could put them to use with other pokemon, or sell them." Marx grinned, dropping his hands. "Alright, awesome! I've got some pokemon I want to drop off, then!" he decided. And by 'some', he pretty much meant his entire active party.
Marx's Notes: Flygon: Dragonbreath
Pending items
3 x Max Revive x1 Apicot x2 Enigma Berries [horoscope, see Ajicka's item history] x1 Brush x1 Shampoo x1 Conditioner x1 Sheen Spritz HM06 - Wattson Good Rod
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob; [ Active Party with 'training daycare' ]
◘ Basil the Grovyle ♂, lvl 34. Exp: 41/44 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 340/340 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon ç•Thunder Punch: 95 (75 + 20): 4/10 chance of paralysis Giga Drain: 95 (75 + 20): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 110 (90 + 20): has a 1/10 chance to critically hit (Next Move: Leaf Blade at level 29) ◘ Litwick ♂, lvl 26. Exp: 10/36 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 260/260 FP Count: 0/5 9/10 Attacks: Fire Blast: 120 (110 + 10):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 90 (80 + 10): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Amaura ♂, lvl 24. Exp: 4/34 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 230/230 FP: 0/5 6/10 Attacks: ~Icy Wind: 65 (55 + 10): Lower targets speed one stage ç•Zen Headbutt: 90 (80 + 10): 3/10 Chance to Flinch target ~Powder Snow: 50 (40 + 10) damage, 3/10 chance of freezing target •Rock Throw: 60 (50 + 10) (Next Move: Aurora Beam at 20, Ancient Power at 26) ◘ Breloom , lvl 34. Exp: 26/32 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 340/340 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: ) ◘ Vaporeon ♀, lvl 27. Exp: 28/35 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 270/270 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 75 (65 + 10): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 50 (40 + 10): (Priority +1) Water Pulse: 70 (60 + 10): 4/10 Chance to Confuse ~Tail Whip: Lower targets physical defense one stage (Next Move: Muddy Water at 37 ) ◘ Sableye ♂, lvl 29. Exp: 23/35 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 290/290 Attacks: •Zen Headbutt - 90 (80 + 10), 1/5 Chance of causing the target to flinch. ç•Shadow Claw: 70: 1/10 Chance to critically hit ç•Foul Play: 105 (95 + 10): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. •Fury Swipes- 18 (2-5 hits) + 10 (Next Move: Power Gem at 36, Shadow Ball at 39)
◘ Elgyem ♂, lvl 11. Exp 0/15 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Flygon ♀, lvl 38. Exp: 27/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 0/5 9/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
One Use Items Lucky Egg Odd Keystone x8 Sweet Hearts
Hold items Redscarf - Held by Basil Eviolite - Held by Litwick Toxic Orb - Held by Breloom Sceptilite
Trees
5x Ganlon Berry 36/40
Posted: Thu Jun 23, 2016 3:24 pm
Marx ◘Alamastir
Location:Renaissance Fair, Main Entrance
NPC Battle 560/15 posts
Wild Pokemon 475/5
Posts To Leave Area 3/3
Item questing: Exp Share 37/50 posts Area Specific Item: Dream Gem 3/40 posts
Marx was perhaps a bit too pleased with himself, considering he had just left his active team in the hands of strangers. But hey! To give him some credit, he had left Flygon behind, so she could come get him if need be. She didn't seem particularly happy about being separated from Marx-- or perhaps it was the egg, still safely nestled in his bag-- but she relented and stayed back, watchign anxiously as he left. He would still need to wait for a response from Cheria on where she was exactly, but in the meantime, he released Dustox and Chansey, evidently forgetting, for the time being, that Cheria was actually the one that had given him Chansey. "Hey, you guys wanna help me play some games?" he asked, placing his hands behind his head once again. The two exchanged a look, but then nodded. Why not?
NPC Training! 1/6 Level 19 Jynx Litwick used Fire Blast! 2 x 120 = -240HP to Jynx Jynx fainted! +15 exp to Litwick!
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob; [ Active Party with 'training daycare' ] +
◘ Basil the Grovyle ♂, lvl 34. Exp: 42/44 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 340/340 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 120 (100 + 20): Confuses target pokemon ç•Thunder Punch: 95 (75 + 20): 4/10 chance of paralysis Giga Drain: 95 (75 + 20): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 110 (90 + 20): has a 1/10 chance to critically hit (Next Move: Leaf Blade at level 29) ◘ Litwick ♂, lvl 26. Exp: 11/36 + 15 exp from Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 260/260 FP Count: 0/5 9/10 Attacks: Fire Blast: 120 (110 + 10):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 90 (80 + 10): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Amaura ♂, lvl 24. Exp: 5/34 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 230/230 FP: 0/5 6/10 Attacks: ~Icy Wind: 65 (55 + 10): Lower targets speed one stage ç•Zen Headbutt: 90 (80 + 10): 3/10 Chance to Flinch target ~Powder Snow: 50 (40 + 10) damage, 3/10 chance of freezing target •Rock Throw: 60 (50 + 10) (Next Move: Aurora Beam at 20, Ancient Power at 26) ◘ Breloom , lvl 34. Exp: 27/32 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 340/340 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: ) ◘ Vaporeon ♀, lvl 27. Exp: 29/35 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 270/270 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 75 (65 + 10): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 50 (40 + 10): (Priority +1) Water Pulse: 70 (60 + 10): 4/10 Chance to Confuse ~Tail Whip: Lower targets physical defense one stage (Next Move: Muddy Water at 37 ) ◘ Sableye ♂, lvl 29. Exp: 24/35 FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 290/290 Attacks: •Zen Headbutt - 90 (80 + 10), 1/5 Chance of causing the target to flinch. ç•Shadow Claw: 70: 1/10 Chance to critically hit ç•Foul Play: 105 (95 + 10): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. •Fury Swipes- 18 (2-5 hits) + 10 (Next Move: Power Gem at 36, Shadow Ball at 39)
◘ Elgyem ♂, lvl 11. Exp 0/15 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Flygon ♀, lvl 38. Exp: 27/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 0/5 9/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
Well, her dad being around meant it could be a very sneaky date. A thrillride of sorts. Skye walked with Cherie and kept her eyes open for this talking Murkrow. Well, all Murkrow could learn words and talk, but she wanted to see how intelligent this one was.
If she like it, Skye would probably have to snatch it away and add it to her team.
Eyes briefly going to Cheria as she read and replied to yet another text, Skye rolled her eyes lightheartedly. Well, at least she looked happy with the situation. Who meant what she told Skye before didn't bother her as much. Or, at least, she wasn't thinking about it."Donations, please."Skye stopped at the somewhat squawky voice, looking around until she spotted a Murkrow standing on a donation box."Help bring Renfest back next year. Donations here, please.""Oh~! It's so cute~!"Skye darted over to the Murkrow, pleased it hadn't flown off. It flapped it's wings in surprise, but seemed to accept Skye's enthusiasm."You're the most amazing Murkrow I've ever seen! Do you have a name?""Name? Of course I do, lad. I am called Nevermore. Do you and your maiden have names?"Oh, Skye definitely liked Nevermore. Operation Steal the Murkrow would definitely be happening. After the festival, of course."Skylark, and this beauty here is Cheria."Nevermore commented on how Cheria was indeed a very pretty young lady, making Skye beam. She was going to enjoy it here.
Level Up! Corrianna || Servine♀|| Overgrow 18 || 180/180 || 1/28 || 5 || 10/10 ç•Tackle :: 50 Energy Ball :: 90 | 1/2 chance of lowering target's special defense one stage ç•Vine Whip :: 45 Leaf Tornado :: 65 | 1/2 chance of lowering target's accuracy one stage Gonzo || Purrloin♂|| Limber 18 || 180/180 || 12/25 || 5 || 10/10 ç•Scratch :: 40 ç•Fury Swipes :: 18 | Hits 2-5 times Assist :: Randomly use one of user's ally's moves ç•Pursuit :: 40 | Double damage for swapping targets | +7 Priority Adalinda || Dragonite♀|| Inner Focus 19 || 190/190 || 5/27 || 5 || 10/10 Hurricane :: 110 | 8/10 chance of Confusion | Hits target in air for double damage ç•Fire Punch :: 75 | 4/10 chance of Burn ç•Thunder Punch :: 75 | 4/10 chance of Paralysis ~Twister :: 40 | 3/10 chance of Flinch | Hits targets in air for double damage Pepeki || Archen♂|| Defeatist 19 || 190/190 || 13/24 || 5 || 10/10 Ancient Power :: 60 | 3/10 chance of raising all of user's stats one stage ç•Wing Attack :: 60 •Rock Throw :: 50 ç•Pluck :: 60 | User gains effect of target's held Berry
Jamimarie || Tropius♀|| Harvest 17 || 170/170 || 21/22 || 1 || 3/10 Leaf Storm :: 130 | Lowers user's special attack two stages Gust :: 40 | Hits target in air for double damage Magical Leaf :: 60 | Ignores evasion and accuracy ç•Stomp :: 65 | 4/10 chance of Flinch | Double damage on a target effected by Minimize Level Up! Cyclone || Pidgey♂ || Big Pecks 10 || 100/100 || 1/20 || 5 || 5/5 ç•Tackle :: 50 Sand Attack :: Lowers target's accuracy one stage Whirlwind :: Wild targets flee | Tamed targets swap | -6 Priority Gust :: 40 | Hits target in air for double damage