Slowly beginning his ascent, he trailed a hand along the tower wall, wondering what caused the tower's demise. Lost in thought, he hadn't noticed the tower was crumbling even in this state, and hissed angrily. Though, he had managed to recover a tiny bit of miasma from that, so it wasn't TOO bad.
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Name: Jake (The Chariot) Kingdom: Black Rank: Dark Herald (Pawn)
HP: 39/40 Floor: 1-5 Events: 9, 1, 7 Miasma: 1 Description: Something like this, but all black, his eyes and clothing accented with white. A shadow with the ability to form shadows into weapons, and while they may vary, they usually take the form of claws, blades or a lance, something allowing close combat. He can also summon his shade, a shadow horse with neon green eyes, but will rarely ever fight with it, as the shade's purpose is only to help him travel long distances.
Posted: Wed Jan 23, 2013 6:16 am
Though Rosy wanted to continue on, something told her that if she did she would end up just like those who didn't escape her kingdom. She didn't want to die, not with her promise to The Red King.
Standing slowly, she quickly looks around one more time to make sure there wasn't a thing she miss. Her eyes once again falling onto the word craving, frowning before she looks to the stairs "Guess your keeping your secrets My King." with that, she turns just in time to see another jump out a window.
She had to admit, this wasn't a bad idea.
With that she follows, jumping out the window. As she hits the ground, she was back up running. She didn't look back at her fallen kingdom, this wasn't her home anymore.
{Rosy Exits, returning to The Red Kingdom}
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Character: Rosmiera Current HP: 29/50 Kingdom: Silver - Unconverted, but working for Red Kingdom Rank: Wild Card Floor: 11 - 20 Miasma: 16 Appearance A girl not much older then eighteen, she stand not much taller then five feet, six inches in height. has long black hair that is normal kept up in a neat bun. With dark red eyes, and pale skin, she stands out rather well. Her long silver dress, while plain has a touch of herself in it with a rather interesting pattern of swirls on the bottom hem.
Special Events: 1. Everything starts spinning for a second as you hear someone call you. Black Out instant KO 2. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points. 3. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
Cursing silently, he began his ascent again, only to be pelted with more debris. He just wanted to destroy the damn tower.
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Name: Jake (The Chariot) Kingdom: Black Rank: Dark Herald (Pawn)
HP: 36/40 Floor: 1-5 Events: 9, 1, 7 Miasma: 1 Description: Something like this, but all black, his eyes and clothing accented with white. A shadow with the ability to form shadows into weapons, and while they may vary, they usually take the form of claws, blades or a lance, something allowing close combat. He can also summon his shade, a shadow horse with neon green eyes, but will rarely ever fight with it, as the shade's purpose is only to help him travel long distances.
Whisper entered the tower with no hesitation. Being here was by order of her king, and she would not fail him. This was for the glory of the Black kingdom and be damned if she wouldn't do her best. Collecting as much miasma as possible was her goal, and a necessity.
Name: Whisper Kingdom Info: Black Kingdom - Strength - Dark Herald (Pawn) HP: 40/40 Current Location: Silver Tower - Floors 1-5 Miasma Gathered:
Physical Description: Small stature, very whispy and feminine. She wears light armour and can form her shadow gauntlets at will. An inner strength lies behind her orange eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
Whisper climbed the first few floors fairly easily, only getting hit by very small debris on the way. This wasn't so bad, as she also managed to collect a small amount of miasma as well.
Name: Whisper Kingdom Info: Black Kingdom - Strength - Dark Herald (Pawn) HP: 38/40 Current Location: Silver Tower - Floors 1-5 Miasma Gathered: 1
Physical Description: Small stature, very whispy and feminine. She wears light armour and can form her shadow gauntlets at will. An inner strength lies behind her orange eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
[ RE-ROLL FOR FIRST FLOORS 6-10 BECAUSE I AM A DERP ] ((Used event 7))
Each step was weary as he looked about for more miasma, but in the process, more debris fell, and though one blow embed him with slightly more miasma, he lost his footing and fell.
... It was probably a good thing he was made of shadows, and hadn't traversed too far yet.
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Name: Jake (The Chariot) Kingdom: Black Rank: Dark Herald (Pawn)
HP: 31/40 Floor: 6-10 Events: 9, 1, 7 Miasma: 2 Description: Something like this, but all black, his eyes and clothing accented with white. A shadow with the ability to form shadows into weapons, and while they may vary, they usually take the form of claws, blades or a lance, something allowing close combat. He can also summon his shade, a shadow horse with neon green eyes, but will rarely ever fight with it, as the shade's purpose is only to help him travel long distances.
[ RE-ROLL FOR SECOND FLOORS 6-10 BECAUSE I AM A DERP ]
Debris rained down on him and he cursed loudly this time. He was SO DONE with this damn tower. SO. DONE.
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Name: Jake (The Chariot) Kingdom: Black Rank: Dark Herald (Pawn)
HP: 28/40 Floor: 6-10 Events: 9, 1, 7 Miasma: 2 Description: Something like this, but all black, his eyes and clothing accented with white. A shadow with the ability to form shadows into weapons, and while they may vary, they usually take the form of claws, blades or a lance, something allowing close combat. He can also summon his shade, a shadow horse with neon green eyes, but will rarely ever fight with it, as the shade's purpose is only to help him travel long distances.
The winged Shadow and the Legged Shadow decided They spent enough time arguing in circles with each other and proceeded to continue. The vague sense of other presences had both halves trying to climb as fast as They can, barely able to dodge the hail of debris that rained down on Them. Somehow, Tess still managed to retrieve tiny amounts of Miasma Points.
"For the King!" She declared, finding an enclave to rest in. She inspected Herself, hissing in pain as she rubbing the spots the debris had hit. Mari wrapped Her wings around the Shadow trying to comfort Her other half.
Name: Maritess of The Lovers Arcana HP: 24/40 Kingdom: Black Rank: Pawn Floor: 11-20 Miasma: 7
Special Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
Whisper managed to move to the next floor with a fair amount of ease. The tower had yet to start crumbling like she thought it would, but it was only a matter of time. Perhaps it was their good fortune however, that there was so much miasma remaining for their taking. She managed to get another small amount before slipping down a hole in the floor back to the bottom.
Name: Whisper Kingdom Info: Black Kingdom - Strength - Dark Herald (Pawn) HP: 35/40 Current Location: Silver Tower - Floors 6-10 Miasma Gathered: 3
Physical Description: Small stature, very whispy and feminine. She wears light armour and can form her shadow gauntlets at will. An inner strength lies behind her orange eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
Whisper's landing was soft, but the debris that came after her was not. She had done something that was quite hypocritical; she underestimated the tower. It was time to dust off, collect the bits of miasma she could find and move on.
Name: Whisper Kingdom Info: Black Kingdom - Strength - Dark Herald (Pawn) HP: 31/40 Current Location: Silver Tower - Floors 1-5 Miasma Gathered: 6
Physical Description: Small stature, very whispy and feminine. She wears light armour and can form her shadow gauntlets at will. An inner strength lies behind her orange eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
The next few floors were just as easy as they had been before, and it even felt as though something was guiding her forward. Perhaps there was a large amount of miasma ahead and her instincts her kicking in? Either way she felt renewed.
Name: Whisper Kingdom Info: Black Kingdom - Strength - Dark Herald (Pawn) HP: 35/40 Current Location: Silver Tower - Floors 6-10 Miasma Gathered: 8
Physical Description: Small stature, very whispy and feminine. She wears light armour and can form her shadow gauntlets at will. An inner strength lies behind her orange eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
Markings on the floor, she took them with a grain of salt. Riddles served no one but the riddler. Meaning, that the Silver king had something worth hiding, but of importance to leave clues for others. If Lan could get his... she could aid her kingdom.
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Lan of the Gold Kingdom Rank: Bishop HP: 45 Miasma points: 12 Floor: 6-10
When she clambered up to the next floor, Marzena had decided that enough was enough. This place was falling apart, and she was not about to risk it and stay here, and get buried under rubble when the Tower collapsed.
It was time to head back with the Miasma she had gathered.
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FORFEITING AND ESCAPING
Kingdom: Black HP: 34/40 HP Rank: Pawn Floor: 21 Miasma: 6
Special Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP 8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.