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Reply { ARCHIVED } ----------------- Seven Kings, January 2013
{ EVENT } The Silver Tower Crumbles! ALL PLAYERS P.25! Goto Page: 1 2 3 ... 4 ... 24 25 26 27 [>] [>>] [»|]

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Zoobey
Artist

Magical Incubator

PostPosted: Tue Jan 22, 2013 8:38 pm


THE SILVER KINGDOM REMAINS

User Image - Blocked by "Display Image" Settings. Click to show.


gaia_crown [ Description: ]

The crumbling tower of the Silver Kingdom can be seen even in the horizon. Everything looks normal, as it has always been, a place of bustling trade, wares, and information, once a veritable marketplace rich of supplies, until one approaches closer. Everything is abandoned, the people gone, disappeared, or worse. The colourful street stalls are empty. The roads are quiet, deserted. Nothing remains but a strange chill.

For some reason, however, the Miasma has not yet fully left the area, leaving its tower open, abandoned, full of reserves. For many, it is a surprise even that the Silver Kingdom has fallen, leaving the question of what exactly happened. And what more, what will become of those who once served the Silver Kingdom, and their status as Wild Cards?

Nonetheless, the doors are now open. Inside promise if not the leftover reserves of Miasma, at least the chance of obtaining information, supplies, and more importantly secrets. Secrets that perhaps would reveal what the once-citizens feared. Everyone knew the Silver King was hiding something, and they will have to chance a trek to the top of the observatory to be the first one to obtain it.

gaia_crown [ Layout: ]

- The former Silver Kingdom is now in a dangerous state of dilapidation thanks to the fall of their King. While the tower remains in remarkable good shape, it also looks dangerous, teetering and threatening to fall. The thick Miasma in the air offers only one entrance to the observatory at the very top of the tower, where the rumoured Silver King's chambers lie: through the entrance at the very bottom.
- OOC: In order for players to reach the observatory, they will need to pass through several obstacles in each floor. The first player(s) to reach the top floor, if they know what they are looking for ICly will obtain the prize. That means in theory, several players could reach the top from different kingdoms and not find what they are looking for. It all depends on the player and their sense of observation, as the Silver King was very fond of riddles.

gaia_crown [ Floors and You: ]

- Once again your player must navigate through the floors to reach the very top. Each floor will deplete your Miasma Shield (HP). If your hit 0, your player cannot go any further. Your player can choose to retreat at any time.
- If they hit 0 HP they lose all acquired Miasma Points. These are the Miasma Points that go into the Miasma Points Drop off thread for your Kingdom/ team. You cannot transfer Miasma Points to other team players. If you die, or before you know you are going to die, you cannot just give them to players. They are bound to players who have collected them.
- Make sure to post in OOC QUOTES your character's total HP at the bottom of each post as WELL as their Kingdom, Rank, Floor they are in, and a SMALL DESCRIPTION OF THAT CHARACTER so other players know
- If you are talking to a character, PLEASE QUOTE THEM!!



GROUND FLOOR


- At the very start is an ominous warning, carved into the silver marble on the floor:
Travelers beware:
What lies at the top but simply below?
I choose your end and your beginning
But who chooses your present?


- All players must roll 3d10. These are their SPECIAL EVENTS. They may choose to use these SPECIAL EVENTS at any point in time. They can only use these SPECIAL EVENTS on themselves. They MUST use them in order to reach the end, at any point in time before the final door. If they try to reach the observatory without using all three special events, they will immediately be KO'ed. (If Ko'ed: You feel someone watching you... as you black out. Is it your imagination or do you hear whispers?)
- Players CANNOT PVP each other. If you were hit by a special effect card, you are extremely dissuaded from attacking back. The hallways wind vertically upwards, the stairs are extremely narrow and fraying: any form of attack or sudden movement, or even additional weight threatens to topple all players and send them reeling towards rock bottom, literally.
- KO'ed characters: KO'ed characters cannot transfer their miasma points: in fact characters themselves simply CANNOT transfer Miasma Points EVER. If you are KO'ed you will end up back in your home base Kingdom thread. You have failed the event and must report your failure to your Kingdom. You cannot participate in this event again.

gaia_crown Special Events: (roll 3d10 when you start out. Rp out the post as an exploring/ introduction post. Once you have rolled your special events, you may start at floors 1- 5 and follow the instructions to climb upwards. Please post at LEAST once per floor set (and roll accordingly))

1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP
3) You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points
4) Your suspicion and paranoia get the better of you as you attack the opponent closest to you. You do melee damage to them. Randomly select any player close to yours as the target (ally or enemy)
5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage
6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11.
7) You slip, and find yourself reeling backwards. You end up in the ground floor (but no need to roll events again)
8 ) Everything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player.
9) You spot an odd rusted key. It actually seems extremely out of place in the staircase you are standing on. You pick it up
10) You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.


FLOOR 1 -5

- There is a clue etched in one of the staircases: "One is less than five."
- Each floor must be progressed through. All you need to do is roll 5 6-sided dice for these floors. Rp out your exploration as you ascend. For each odd number you roll, take 1 damage from falling debris. This damage is subtracted from my HP. You are free to rp out/ remain in this zone as long as you want until you want to progress further (see floors 6-10)
- Example: I roll a 5 5-sided dice. I state in my OOC quotes that I am in floors 1 - 5. I end up rolling 4, 2, 1, 5, 3. That means I take 2 damage.
- In addition for EACH 1 I roll, I get +1 Miasma Points
- My player can use ANY or ALL Events (that they gained at the start from the 3d10) during this time
- If your HP is not 0, continue onwards. If your HP is 0 you die and loose all Miasmas Points. You respawn back in your Kingdom. You cannot enter this event again or any other event thread (but you are free to rp in your Kingdom thread).


Floors 6 - 10

- There is a clue etched in one of the staircases: "Five is less than infinity."
- Same mechanics as above but this time I am rolling 10 6-sided dice. Again I take damage equal to the number of odd rolls. This damage is subtracted from my HP. Rp out results. Damage is from falling debris. You are free to rp out/ remain in this zone as long as you want until you want to progress further (see floors 6-10)
- In addition, for EACH 1 I roll, I get +1 Miasma Points.
- My player can use ANY or ALL events during this time. If your HP is not 0, continue onwards. If your HP is 0 you die and loose all Miasmas Points. You respawn back in your Kingdom. You cannot enter this event again or any other event thread (but you are free to rp in your Kingdom thread).


Floors 11 - 20

- There is a clue etched in one of the staircases: "Infinity is less than one."
- You must wait at least an OOC 2 hours before advancing to this floor from the last floors.
- Same mechanics as above but this time I am rolling 20 6-sided dice. Again I take damage equal to the number of odd rolls. This is from large amounts of falling debris. This damage is subtracted from my HP. You are free to rp in this zone as long as you need before advancing to the next floors (floors 21 - 40)
- In addition, for EACH 1 I roll, I get +1 Miasma Points.
- My player can use ANY or ALL events during this time
- I can choose to forfeit and escape the dungeon. If I do I have to do this BEFORE I start rolling for this floor. That means if I roll 20 6-sided dice and realize that will KO me, it is too late. I have to have my character escape the dungeon before I start rolling (ie: dont roll the 20 6-sided dice and have your character at floor 11, choosing to escape). They will leave with the Miasma Points they have acquired. You can now post it in the Miasma Points dropoff here.
-If your HP is not 0 and you have NOT escaped/ forfeited, continue onwards. If your HP is 0 you die and loose all Miasmas Points. You respawn back in your Kingdom. You cannot enter this event again or any other event thread (but you are free to rp in your Kingdom thread).



Floors 21- 40

- There is a clue etched in one of the staircases: "Infinity is greater than one."
- You must wait at least an OOC 2 hours before advancing to this floor from the last floors.
- These floors are extremely dangerous and prone to traps, and unstable staircases.
- Your character must "test the waters". Roll 1d100.
- If they roll 30 or lower, they fall and are KO'ed. That is IT FOR THEM.
- If they roll 31 or higher, they have made it to the top floor.
- You earn no Miasma Points at this stage.
- My player can use ANY or ALL events during this time
- I can choose to forfeit and escape the dungeon. If I do I have to do this BEFORE I start rolling for this floor. That means if I roll my 100-sided dice and realize that will KO me, it is too late. I have to have my character escape the dungeon before I start rolling for this floor set (ie: dont roll the 100-sided dice and have your character at floor 21, choosing to escape). They will leave with the Miasma Points they have acquired. You can now post it in the Miasma Points dropoff.
- If your HP is not 0 and you have NOT escaped/ forfeited, continue onwards. If your HP is 0 you die and loose all Miasmas Points. You respawn back in your Kingdom. You cannot enter this event again or any other event thread (but you are free to rp in your Kingdom thread).


The Observatory

- If your character has NOT used up their events, they are automatically KO'ed by an invisible force. You respawn back in your Kingdom. You cannot participate in another event.
- If your character has used up all their events, they can now continue onwards. The room itself is empty and in a serious state of disarray. A broken mirror hangs at one end. What looks like a telescope has been smashed and bent, there are signs that for some reason someone was in a fight with someone else.
- On the floor in the observatory, etched into the silver marble is thin, spider-like writing.

What is Infinity? Below it is an etching:

User Image - Blocked by "Display Image" Settings. Click to show.


- If your character has a rusted key, they may notice a small crack on top of the broken mirror, a keyhole. Opening it reveals a chest that contains 10 Miasma Points, a hidden chest that cannot be cracked open by normal means until brought back to their kingdom. There is oddly one for each character who has a key....
- Otherwise, your character will be asked to solve a strange riddle. OOC HINT: Save the image and scrawl TWO HINTED NUMBERS next to wherever in the image. There is only one sequence that is the right answer. Think carefully!
- When you think you have the correct answer, quote Zoobey, and have your character scrawl out the answer. Put the answer in a link in OOC. Justify your character's answer ICly. You are free to talk with other players but remember how dangerous this area is. Any sudden motions may cause the floors to collapse!
- Please note: have your character REMAIN in the tower until a GM response is given. You may trigger a series of events - or not!
- exclaim All players that reach the Observatory also receive +5 Miasma Points exclaim If for some reason your character is not interested in the puzzle, they can choose to leave and return to their Kingdom with the acquired points. They cannot participate in any other event. Make sure you drop them off HERE
Natsuko-neko rolled 3 10-sided dice: 4, 10, 10 Total: 24 (3-30)
PostPosted: Tue Jan 22, 2013 11:57 pm


[Entering from Green Kingdom]

After stepping out of the portal, Aiden looked around the kingdom. It was to silent after having just come from a kingdom that had been full of people. He stood there taking it in for a moment then started forward to the castle, ignoring just how lonely this place felt as he knew that others of the Green Kingdom would be joining him shortly. When he finally got into the castle he found the carving

Quote:

HP: 40/40
Kingdom: Green
Rank: Pawn
Floor: Ground

Character: Aiden
Description: Aiden is an 18 year old human with dark green hair, brown eyes, and tanned skin, in Dragoon armor carrying a long spear. The armor is dark green with light green and black accents and the spear is ebony wood and a silver spear head.

Special events: 1) Randomly attack closest person, 2) Find glowing phial +5 miasma points, 3) Find glowing phial +5 miasma points

Natsuko-neko

Unstoppable OTP

Natsuko-neko rolled 5 6-sided dice: 2, 1, 3, 4, 2 Total: 12 (5-30)

Natsuko-neko

Unstoppable OTP

PostPosted: Wed Jan 23, 2013 12:10 am


[Using special event 2 and 3]

Aiden quickly moved up to the first floor and started to look around carefully for anything that either will give clues for later or anything that might come in handy. He found two things, the first a riddle that he took careful note of and the second, two phials of miasma that he carefully put in his side pouch attached to his belt.

The second floor was up next and he moved along from room to room, checking everywhere. He was trying to be on the slow side so any of the others from the Green Kingdom could catch up but at the same time his curiosity was keeping him from going too slow.

He thought he saw someone pass by but he wasn't sure, having been looking through the third floor.

Fourth floor up wasn't much different then the others down below, though Aiden still took his time in searching through it.

He then moved onto the fifth floor and started to look around in the different rooms.

Quote:

HP: 38/40
Kingdom: Green
Rank: Pawn
Floor: 1-5
Miasma: 11

Character: Aiden
Description: Aiden is an 18 year old human with dark green hair, brown eyes, and tanned skin, in Dragoon armor carrying a long spear. The armor is dark green with light green and black accents and the spear is ebony wood and a silver spear head.

Special events: 1) Randomly attack closest person, 2) Find glowing phial +5 miasma points, 3) Find glowing phial +5 miasma points
iStoleYurVamps rolled 3 10-sided dice: 7, 10, 10 Total: 27 (3-30)
PostPosted: Wed Jan 23, 2013 12:20 am


{Entering from gold}


As Lan made her way to the location in question she couldn't help the sense of dread piling inside of her. They really had gone to 'war'. There would be kingdoms falling.
Just like this one.

A deep breath, she refused to think that the kingdom she served would fall. The warning didn't deter her, only make her pause briefly to consider the words. Yet their miasma to be claimed, and her kingdom needed it.

Before she managed to get anywhere, she was falling back on her a** to the very floor she's sought to leave.

No one saw that


iStoleYurVamps

iStoleYurVamps


Trash Husband

Natsuko-neko rolled 5 6-sided dice: 5, 4, 5, 3, 6 Total: 23 (5-30)

Natsuko-neko

Unstoppable OTP

PostPosted: Wed Jan 23, 2013 12:22 am


Late night derp, please excuse
iStoleYurVamps rolled 5 6-sided dice: 3, 2, 6, 1, 1 Total: 13 (5-30)
PostPosted: Wed Jan 23, 2013 12:26 am


Up some stairs, Lan was gonna get her some miasma. While some debris got her, she still managed to get miasma as needed... not to mention a few vials

Quote:

Lan of the Gold Kingdom
Rank: Bishop
HP: 47
Miasma points: 12
Floor: 1-5 (1)


iStoleYurVamps

iStoleYurVamps


Trash Husband

iStoleYurVamps rolled 5 6-sided dice: 2, 6, 4, 3, 6 Total: 21 (5-30)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Wed Jan 23, 2013 12:30 am


Invalid wtg vamps
iStoleYurVamps rolled 5 6-sided dice: 3, 5, 1, 3, 2 Total: 14 (5-30)
PostPosted: Wed Jan 23, 2013 12:31 am


Invalid wtg vamps


iStoleYurVamps

iStoleYurVamps


Trash Husband

iStoleYurVamps rolled 5 6-sided dice: 1, 5, 5, 6, 3 Total: 20 (5-30)


iStoleYurVamps

iStoleYurVamps


Trash Husband

PostPosted: Wed Jan 23, 2013 12:32 am


Invalid wtg vamps
iStoleYurVamps rolled 5 6-sided dice: 5, 5, 4, 3, 3 Total: 20 (5-30)
PostPosted: Wed Jan 23, 2013 12:36 am


Invalid wtg vamps


iStoleYurVamps

iStoleYurVamps


Trash Husband

Natsuko-neko rolled 5 6-sided dice: 4, 2, 1, 3, 3 Total: 13 (5-30)

Natsuko-neko

Unstoppable OTP

PostPosted: Wed Jan 23, 2013 12:39 am


Late night derp, please excuse
Avian Serpentine rolled 3 10-sided dice: 3, 2, 10 Total: 15 (3-30)
PostPosted: Wed Jan 23, 2013 12:44 am


[ Entering ]

Entering the location he was assigned to, Clyde had to grimace at the silence and shape the silver tower kingdom had fallen to. Will this happen if they fail in protect their kingdom? He would rather not think about it.


OOC
Character: Clyde – A Stone Lion of the Red Kingdom
Current HP remaining: 40/40 HP
Rank: Pawn

Current Floor: Ground Floor
Miasma Points - 0
Special Events
[ You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +5 Miasma Points ]
[ You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP. ]
[ You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points. ]


Avian Serpentine

Dapper Raider

Natsuko-neko rolled 5 6-sided dice: 3, 2, 5, 4, 2 Total: 16 (5-30)

Natsuko-neko

Unstoppable OTP

PostPosted: Wed Jan 23, 2013 12:45 am


Late night derp, please excuse
iStoleYurVamps rolled 10 6-sided dice: 2, 1, 6, 3, 6, 3, 5, 3, 2, 5 Total: 36 (10-60)
PostPosted: Wed Jan 23, 2013 12:48 am


(WHOOPS HAVE 2 WAIT)


iStoleYurVamps

iStoleYurVamps


Trash Husband

Pixie Krysta Ordreg rolled 3 10-sided dice: 8, 10, 10 Total: 28 (3-30)

Pixie Krysta Ordreg

Fashionable Spirit

13,650 Points
  • Millionaire 200
  • Ultimate Player 200
  • Money Never Sleeps 200
PostPosted: Wed Jan 23, 2013 12:51 am


{Entering}

Stepping out of the portal shortly after one of the comrades form Red Kingdom, Rosy had to cover her mouth to bite back the scream as she looks around her fallen kingdom. She was almost regretting coming here, but at the same time she needed to see this for herself. Turning her eyes to the other one, she gives a small nod.

Quote:
Character: Rosmiera
Current HP: 50/50
Kingdom: Silver - Unconverted, but working for Red Kingdom
Rank: Wild Card
Floor: 1 - 5
Miasma:
Appearance A girl not much older then eighteen, she stand not much taller then five feet, six inches in height. has long black hair that is normal kept up in a neat bun. With dark red eyes, and pale skin, she stands out rather well. Her long silver dress, while plain has a touch of herself in it with a rather interesting pattern of swirls on the bottom hem.

Special Events:
1. Everything starts spinning for a second as you hear someone call you. Black Out instant KO
2. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
3. You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
Reply
{ ARCHIVED } ----------------- Seven Kings, January 2013

Goto Page: 1 2 3 ... 4 ... 24 25 26 27 [>] [>>] [»|]
 
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