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An epic story of ninja fighting for peace and power. 

Tags: Naruto, Roleplay, Ninja, Action, Shinobi 

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A faint smile
Vice Captain

Dedicated Friend

PostPosted: Sun Oct 25, 2009 4:27 pm



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Blood, Flesh, Cannibal

Hitokui


History:

The Hitokui clan has been around since the dawning of time. At first, it started with a single starved person, then the pandemic spread. Eating others, consuming flesh, allowed them to gain certain powers, unnatural to the human race. Treated as lepers, the cannibals were shunned, and exiled from their homes. They were hunted, so they fought back. They adopted the name Hitokui, which translates to Cannibals. Hitokui's feel the need to eat flesh, to drink blood. It powers them, their trump card. The Hitokui Clan has found ways of extracting chakra from blood and flesh, thus converting it to power.

Abilities:

- The users are very adept with chakra control

- With each stage, the user will gain new powers, read the stages for the abilities

Rules For Kekkei Genkai/Clan:
You cannot gain powers from posting random times when you eat someone. You have to actually obtain human flesh from another rpc, or even blood.

Weakness:
The longer the user goes without blood/flesh, the ''crankier'' they will become. If they go too long without it, they will resort to eating themselves, or even friends and allies.

Stage 1: Crave
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Description:

At this beginning stage, the user will experience their first ever bloodlust. They will obtain fangs, a natural part of their body now. Their nails will be sharp, sharp enough to tear through armor especially flesh.

Rules:

To get this stage, the user must taste someones blood. They are first learning of their new powers, and tend to keep to themselves.

Abilities:

-The user has increased senses: eyesight, smell, hearing, touch, taste.

-The user has a slight increase of speed and strength.


Stage Two: Bloodlust
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Description:

The user has now become accustomed to the power they gain from devouring flesh and drinking blood. They usually carry around ''snack packs'', or vials of blood just to keep them happy. They have learned how to utilize the the flesh and blood they have consumed to change their own body. They can now grow wings, but can only fly to a certain extent.


Rules:

- The user must consume the flesh/blood of 5 different people to obtain this stage

- The user will attack allies for blood if they have gone a long time without consuming blood/flesh

Abilities:

- Can fly, but only for short periods of time {5 Posts, 3 Post rest}

- The users physical body is now stronger, faster, able to move quicker.

Stage 3: Demonic Lust

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Description:

The user has become the master of doing exactly what they want with the chakra, blood, and flesh they have consumed. They are able to change their form, for certain amount of time.

Rules:

- The user must consume the blood/flesh of 10 different people to obtain this stage

- The user cannot go as long without blood as they used to.

Abilities:

- The user's speed, strength, and senses have increased once more, 5 fold.

- The user can change their physical appearance, but for around 20 posts. If the person overrides this this post limit, they will be completely vulnerable for the next 2

Members Of Kekkei Genkai/Clan
1.
2.
3.
4.
5.




Created by: Jaded Propaganda
 
PostPosted: Sun Oct 25, 2009 4:42 pm



Sorikata Clan
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Shift, Nature, DNA


History:

The exact emergence of this clan is unknown, but there are myths and tales about their origins. The members are said to be indigenous, but they are not all in one village, or even know where they are really from. They only know of their powers. The members of this clan are known as shapeshifters. They have the ability to reform their body, into most creatures of the world.

Traits: The clansmen is very interested in nature {not tree-hugger style}. The elements and everything natural simply interests them. They are usually mischievous, clever, witty, and nimble. They are sensitive to others emotions, and generally run a much higher temperature than humans.

Abilities: Able to reconstruct their body using chakra to turn into creatures. Each clansmen has a ''default'' creature to turn into.

Rules For Kekkei Genkai/Clan: Overuse of this power will leave the body permanently twisted and warped. Only one default creature can be chosen, and must be approved by a Mod. To learn a knew animal, the user must post 20 times studying the animal. The user must also keep all the animals it knows listed.

Genin: 5 Shifts
Chunin: 7 Shifts
Jonin +: 10 Shifts
Kage: 18


Weakness: The clan as an odd weakness to the lightning element. The shock of lightning disrupts the flow of ones body, thus negating the shifting powers to a certain extent.

Strengths: The Sorikata clan are very adept when it comes to fighting, analyzing, and strategies.

Jutsu Name: Partial Shift
Rank: E-S
Description: The user now has the ability to take a certain trait from any creature it knows, and utilize it. The user doesn't have to turn completely into the creature.

Jutsu Name: Relaxing Pulse
Range: Up close and personal
Rank: D-S
Description: The clansmen has the ability to calm things {such as animals} into a relaxed state, so they may study them. If this is used on a person, it is an S-Ranked maneuver, due to the complexity of a human's brain compared to a bats. The user must make eye contact with the animals, and have at least one hand on them. For a human, the user must have unbroken eye contact, and have two hands on them. The user will then send out pulses of chakra which help release certain chemicals in a brain which acts as an enzyme for stress release, thus relaxing the target.


Shifting Limits: {Traits}

Sense Enhancement - 20 Posts / 10 Post Rest
Hands - 20 Posts / 10 Post Rest
Arms - 15 Posts / 7 Post Rest
Torso - 10 Posts / 5 Post Rest
Legs - 15 posts / 7 Post Rest
Feet - 20 Posts / 10 Post Rest

Organs - 10 Posts / 6 Post Rest Overuse of this specific area can cause rupture of inner organs!

Jutsu Name: Shape Shift
Rank:E-S
Description: The user has gained the ability to turn into a creature it has studied.

Shifting Limits: {Creature Size}

1-5 Ft - 25 Posts / 12 Post Rest
6-10 Ft - 15 Posts / 7 Post Rest
11+ - 10 Posts / 10 Post Rest

Combine Shift
Rank: C-S
Description: The user has gained the ability to combine shifs into one package deal

Shifting Limits: {Creature Size}

1-5 Ft - 22 Posts / 9 Post Rest
6-10 Ft - 11 Posts / 3 Post Rest
11ft+ - 8 Posts/ 7 Post Rest

Members Of Kekkei Genkai/Clan
1. Koutaya Sorikata {Jaded Propaganda}
2.
3.
4.
5.




Created by: x-Jewlz-x
 

A faint smile
Vice Captain

Dedicated Friend


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Mon Nov 23, 2009 3:25 pm


Vibrating Heart

Music, Vibrations, Life

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History:
The Sindoue clan was born in the lands of Otogakure. Each member was considered a virtuoso, being talented in many musical arts. Most members were performers, generally making them peaceful people. It wasn't until they discovered the true extent of their powers that they were destroyed. The family had well developed ears, so they could hear from whispers and would not be affected by loud noises such as a passing train or roaring lion. Their true ability lied within the power to create sound vibrations at a whim. Otogakure thought rebellion, and quickly wiped out the clan before insurgency rose.

Rules:
• The user must always be listening to some type of beat, or making one. The beat they create directly affects the heart beat.
• Each Clan jutsu has a beat, the user will not head hand signs if the correct beat is made and continued to power the jutsu
• A clan member must be taught the jutsu, unless they are clan head or are given scrolls from someone who knows them.

Clan Jutsu:

Dead Silence:
Fast, simple beat
The user simply as to clap two objects together once, which will release a soprano pitched note. This will cause anyone within the area to hear nothing for 2 posts.
Rank: D

Hermes' Assistant:
Fast/Slow simple/ complex beat
The user can use the vibrations from their mouth and enter it into an object, let us say a kunai. The user will then release the kunai, and can activate it when they wish, and the kunai will release the vibrations. This would be as a walkie talkie, though it works in reverse as well.
Rank: D

Shield of Sound:
Fast complex beat
The user can use vibrations to stop projectiles thrown at them, or redirect them. They can also vibrate the air close to them, which can cause a weapon to bounce off if done correctly. They can even vibrate hard enough to cause a weapon to be dropped out of someones hands.
Rank: C

Block-out:
Fast, simple beat
The user can use vibrations to stop loud sounds from harming their allies or themselves. It is used to stop other sounds, completely muting them.
Rank: C

Disruption:
Very fast, intricate beat
The user will shake the air rapidly, and will be able to actually stop jutsu's that have been shot at them, such as a water dragon. They will vibrate the air so much, that the dragon will lose shape, and cause no harm to them.
Rank: B

Lion Roar:
Mid-tempo, simple beat
The user will actually roar, so powerfully it can cause a minor earthquake. The ground will not split open, but it is enough to knock down enemies even if they attempt to use chakra.
Rank: C-B

Shattering Hands:
Fast
The user will shake their hands so hard, that once they latch onto a body part, they can shatter bones with the vibrations.
Rank: A

Members of this Bloodline:

• Sindoue Misuki {White Water Lilly}
• Jakob Sindoue {Abyss of Broken Dreams}





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Vibrating Heart - Stage Two



History:
The members of the Sindoue Clan have pushed themselves to the limit, discovering new ways to unleash their powers. Some have chosen the darker side of life, using their powers to harm others. Some have chosen the light side of life, only using their powers to aid others, and continue their lives as entertainers. These new powers do not come without cost though, are you willing to accept them?

Rules:
• The users eyesight will be lost forever, even if they transplant another eye.
• The user's ears are insanely strong, equal to that of a bat.
• To earn stage two, the member will have to defeat 4 ninja of equal or higher rank after mastering the previous stages jutsu
• The agility, evasiveness, and speed of the user will increase by double

Echo-Location:
Repetitive beat, fast or slow
The user will use vibrations to locate objects and people. This is usually how a Sindoue member will 'see' without simply having to rely on the remaining 4 senses
Rank: E

After Image:
Fast, Complex
The user will vibrate their body to such an extent they will leave after-images, which obviously can confuse an enemy.
Rank: D

Song of Healing:
Slow, complex
The user will sing/play a song that is indeed soothing, it calms someone. This is usually used for stopping pain, though it can be used to lull an enemy into a false sense of security.
Rank: C

Resonate:
Fast, simple
The user will vibrate their hands, and then place them upon a solid object. They will then transfer the intense vibrations, and cause the structure to crumble and collapse.
Rank: C/B

Speed of Sound:
Very fast, intricate
The user will use vibrations to speed up their body, cutting through the air like a knife through butter. They can move like this for about 10 posts before they begin to wear down. This can obviously have a large toll upon the body, such as broken bones and exhaustion. They will move at an intense speed, though still dodgeable and what not. If they choose to try to maneuver alot, they have a high chance of tripping.
Rank: B

Shattering Falsetto:
Slow, intricate
The user will unleash a horrifying scream or roar, depending on the person themself. The chakra is laced within the vibrations, which can push people away, as well as knock them over. If an enemy's or an ally's ears are exposed, they will shatter their eardrum, and cause them to bleed from the ears. If done at a close range, {point blank} the victim can fall from aneurysms and more due to the massive vibrations.
Rank: S

Members of Stage 2:



 
PostPosted: Tue Nov 24, 2009 6:51 pm


Supekutoru Annaiyaku
Spectral, Ectoplasm, Super-natural
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Clan Name: Supekutoru Annaiyaku (Spectral Hosts)
Bloodline Name: Boureiton (Apparition Release)

Clan History:
The users of the Boureiton bloodline have been part of the shinobi lands for a short time, now starting to populate themselves into the Rain and Leaf village, and slowly spreading out across the borders into other countries. They have the ability to talk to spirits, and use a spectral force, which is bound to their soul as a weapon. The spectral force is capable of many things, all of which can hinder the enemy, or help the host. The spectral force is gained when a person finds a troubled spirit, and solves their problem. After the spirit's worries are gone, they spirit will bind itself to the person's soul, becoming one with their being. Upon being bound, the host can use the powers of spirits who went to hell, or those who went to heaven.

Strengths
- Ability to talk to/touch ghosts
- Ghost give them more chakra (About one rank more)
- Not easily frightened, or startled
- Near Immunity to Raiton and Katon
- Ghost counts as another person, and can be used in a fight (Much like the Inuzuka)

Weaknesses
- VERY sensitive to another person's emotions (Will feel the emotions of other people)

Rules
- Your ghost has a personality of their own
- No having more then one ghost, only one per person
- Ghosts cannot have special abilities, other than the ones provided in the bloodline
- The ghost only shows up as the upper body, the lower body is a sort of 'tail' which connects the ghost's mass to the host's tail bone.
- Only the head of the clan has access to both scrolls, and therefore can posess both sub-stages, as well as two ghosts.

Stage One
Biginingu Chikaradzuku (Beginning to Revive)
At this stage, the host of the apparition is beggining to learn how to conjure their ghost, and not much else. However, the ghost gives them more chakra, and can fight side-by-side with the host as if they were solid.

Bourei Choryuu (Apparition Accumulation) - The user gathers spectral energy from all around them, and uses this energy to conjure up their ghost and make it appear. This jutsu must be used before any other techniques are used.
Rank - D

Stage Two
Bourei's Gekijou (Ghost's Fury)
Now with more experience using Boureiton chakra, the user can administer it in many different ways. From bolts, to shields, and melee weapons. This milestone in the bloodline is a far jump, and requires 20 posts of training or fighting to get to.

Bakemon Kodachi (Phantom Shortsword) - The ghost creates a small veil of chakra which then wraps around the host's closed fist. The veil condenses to make a shortsword, which is only about 1 ft in length. Despite it's size, the sword packs quite a punch, able to cut through steel with little difficulty.
Rank - B

Dogimo Tate (Spirit Buckler) - The user uses his or her spectral chakra to create a small shield about half a meter in diameter. This shield has a solid state, and can absorb Katon and Raiton jutsus that are ranked C and below, and weaken those that are B and up.
Rank - B

Ekutopurazumu Boruto (Ectoplasm Bolt) - By focusing spectral chakra into one's closed fist, the Boureiton chakra will manifest and turn into a gellatinous, white substance with a burning effect which users of Boureiton are immune to. The bolt will shoot from the fist, burning everything in it's path without difficulty. The catch of this attack is that it cannot start fires.
Rank - B

Sub Stage - Three - Amano Boureiton
Kami's Hairyou Haburi (The God's Bestowed Power)
This stage can only be obtained when a person sends their apparition into a scroll dedicated to the gods, and in doing so will send their ghost to heaven and back, bestowing heavenly powers upon the host and their hostee. This scroll is posessed by the head of the clan. The special ability of this chakra is that it hurts Bijuu and their hosts.

Amano Chariotto (Divine Chariot) - The ghost start's to create the wings of a dove, which glow with a heavenly light that can illuminate the darkest of places. Upon creating the wings, the apparition will 'place' the wings on the host's shoulder blades, allowing them to fly.
Rank - A

Biimu no Imi Ranpu (Beam of Holy Light) - By emitting holy ghost chakra from their tear ducts in the form of tears, the apparition will focus that energy into the host's hands, allowing them to fire a single, long beam of light capable of short-term blindness and second degree burns.
Rank - A

Sub Stage - Three - Mazoku Boureiton
Kingu no Heru's Minion (King of Hell's Minion)
By accessing this sub-stage of the clan's ability, the user and ghost will be granted powers that have been deemed forbidden by the gods who reside in the sky. However, with your help, the power can be recovered if you have you ghost venture to hell and back. The special ability of this chakra is that it can heal Bijuu, and their hosts.

Mazoku Toki (Demonic Battlecry) - A jutsu usually used for an opening attack. The user's ghost augments the Mazoku Boureiton chakra into the host's lungs as the host releases a shrill scream that can burst eardrums, deflect projectiles, and kick up dust.
Rank - C

Akki Kakko (Demon Form) - By focusing Mazoku Boureiton throughout the ghost's and host's body, both will fuse together, creating a monsterous, killing machine. Reaction time, strength, and speed will increase three fold. However, that is not all: Hair will turn white, and more bushy as it grows approximately eigth inches. Eyes will narrow, and will glow a deep crimson which fully consumes the eyes. The user's canine's and nails will grow into that of a beast.
Rank - S

Emu Danchaku (Mega Impact) - A powerful jutsu accessable by both sub-Boureiton branches. The user and apparition focus a large amount of chakra into their closed fist, whether it be Amano Boureiton chakra, Mazoku Boureiton chakra, or normal chakra, or perhaps even a version of the three. This jutsu requires the whole chakra pool of the user, and should only be used as a last resort.
Rank - Legendary


Members of this Clan:
•Kenji Michael Kurai {Light of the Damned} [Clan Head]
•Edward Jacques Carnby {Ronnel-Again}
•Zane Hajime {BluewolfofMibu}

Users of this bloodline get 10 extra chakra points every time they gain rank.  

Aqua Fall 12
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SorenKurosaki
Vice Captain

Hilarious Noob

6,300 Points
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PostPosted: Sat Nov 28, 2009 6:04 pm


Ato Sakura No Ki No (Art of the Cherry Tree)
Beautiful, Unique, Deadly

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Bloodline History: Senbonzakura is one of the most unique and specialized kekkai genkai to ever present itself. The bloodline itself only occurred within a very specific royal family in Japan, and even then, only few members of each generation could wield the power in it's truest form. The royal family bred these adepts as warriors and it was quickly regarded as one of the most power kekkai genkai of the Rice Country, which is where the bloodline was born (where the cherry blossoms grow in the greatest quantities). At birth, members of this clan are presented with a weapon that is marked with the insignia of the royal household. Once the wielders of this bloodline the weapon itself begin to bind itself to the user's soul, allowing them to unlock and utilize it's powers as their abilities grow. True adepts of the clan can even forge their own personal clan insignias which they can use their own chakra to temporarily etch into weapons, allowing them to change the cold steel into thousands of small blades which take the shape and form of cherry blossoms. The clan user can then control these blades, which are sharp enough to rip through skin and clothing, with the will of his mind, directing their movement for both offensive and defensive maneuvers.

Clan Rules:
[!] Your character must have some kind of tie to the royal family in Japan from which this bloodline was born.
[!] Do not godmod and block every attack thrown at you or you will lose the bloodline
[!] Do not over use the stage three since it does drain your life force as well as your chakra
[!] Stage One is Genin, Stage Two is Chunnin and Stage Three is Jounin and higher.
[!] All skills slowly drain your chakra away.
[!] You must be either a Weapon Master, or Samurai to use this bloodline.



Stage 1 – Senbonzakura (Thousand Cherry Blossoms)

This is the initial stage of the bloodline, where the user has just begun to understand his Insignia Sword and commune with it. At this stage, the sword is normally given a name by the user, and will respond to an activation command to "scatter" into the cherry blossom blades. the user is not yet able to maintain the blade's scattered form for long, but with practice, they will be able to keep it out for much longer. the user is also able to use the 'Etch' ability to augment kunai and shuriken to act as scattered blades when their chakra reserves have begun to run low. [The user must spend 5 posts communing with his blade to awaken it.]

Stage One : Abilities granted

Upon speaking the activation word and forming a single, unique hand seal, the user's Insignia blade 'scatters' and forms into the cherry blossoms. For every post the blossoms are out, it drains 2 chakra points from the user on top of everything else they do in the round, and can only be held for a maximum of 3 posts per activation before the blade reforms.

Will Power: The user’s mind is used to direct where the Senbonzakura will move and attack from. The speed of the movement is that of an average Genin's speed.

Shield: Senbonzakura has the power to form around you and create a shield which can block and deflect taijutsu attacks up to a C-rank and neutralize most D-rank jutsu, and some C-rank jutsu of the (energy type).

Etch: The clan member is able to etch their personal clan insignia into shuriken and kunai. These are temporary brands, which when activated with a series of one handed hand seals, will "scatter' into cherry blossoms as the user's insignia weapon does for 2 posts. (though on a much smaller scale) Once the 2 posts have passed, the cherry blossoms fade and the kunai/shuriken is destroyed. (Activation requires very minimal chakra)

[Etching the insignia requires an hour of work (2 posts) and a C-rank amount of chakra - It requires an incredible amount of detail and concentration, so if the user is interrupted, the etching fails. (Note: It must be specifically posted that you have etched a weapon... you cannot simply say that you have done it previously. You may only have a store of 5 etched shuriken/kunai total.)]




Stage 2 – Senbonzakura Kageyoshi (Vibrant Display of a Thousand Cherry Blossoms)

This is the second stage of the bloodline, where the user has grown more familiar with his blade and has even developed the ability to commune with a second blade. Well acquainted with etching, the user may make one special etching on a secondary blade, allowing them to effectively double the amount of cherry blossom petals they can create and control. Also, with this new mastery comes a greater ability to control the speed and movement of the petals, as the use of a user's hands will accelerate the petals by nearly two fold their previous speed.[The user must spend 7 posts communing with his blades to awaken this stage.]

Stage Two : Abilities granted

Upon speaking the activation word and forming a single, unique hand seal, the user's Insignia blade 'scatters' and forms into the cherry blossoms. For every post the blossoms are out, it drains 3 chakra points from the use on top of everything else they do in the round, and can only be held for a maximum of 5 posts per activation before the blade reforms.

Directed Attack: Through the user’s will and the direction of the petals by way of the hand, the user is able to direct where the Senbonzakura will move and attack from. The speed of the movement is about 2 times that of an average Chuunin.

Shield II: Senbonzakura Kageyoshi has the power to form around you and create a shield which can block and deflect taijutsu attacks up to a B-rank and neutralize most C-rank jutsu, and some B-rank jutsu of the (energy type).

Etch: The clan member is able to etch their personal clan insignia into shuriken and kunai. These are temporary brands, which when activated with a series of one handed hand seals, will "scatter' into cherry blossoms as the user's insignia weapon does for 2 posts. (though on a much smaller scale) Once the 2 posts have passed, the cherry blossoms fade and the kunai/shuriken is destroyed. (Activation requires very minimal chakra)

[Etching the insignia requires an hour of work (2 posts) and a C-rank amount of chakra - It requires an incredible amount of detail and concentration, so if the user is interrupted, the etching fails. (Note: It must be specifically posted that you have etched a weapon... you cannot simply say that you have done it previously. You may only have a store of 10 etched shuriken/kunai total.)]



--- The rest of the Bloodline needs to be Modified ---


Stage 3 – Senbonzakura Kageyoshi (Vibrant Display of a Thousand Cherry Blossoms)
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If the user of the Senbonzakura art is about to die the true and final form of the kekki genkai finally shows itself in the form of a pair of giant wings on the back of the user who can use to fly around. When the user has the final stage activated they can still use the abilities of stage one and increase their power by double.

Stage 3 Powers

Reformation – The user can use the Senbonzakura to form their original weapon, the weapon looks like a bunch of the original Senbonzakura’s combined together to create the weapon allowing the user to shape and change it at there will but this costs chakra to change the shape.

Flight – due to the wings on the back of the user, they are able to fly around and move at faster speeds.

Protection – the wings can be used to block jutsu’s but every time you block your wings get smaller and smaller.

Clan members

{!} Tsukiakari Hikaru {Cobra_X}
{!} Yamamoto Takeshi {XXX-Soren-XXX}
{!}
{!}
{!}



Bloodline/Clan created by: XXX-Soren-XXX , and re-engineered by: Cobra_X
 
PostPosted: Tue Dec 08, 2009 7:12 pm


Enjin Clan
Agile, Quick, Ape
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Clan Name: Enjin (Ape-Man)
Kekkai Genkai: Masaru's Bondo (Monkey's Bond)



Clan History:
During the great Shinobi Wars, a small clan by the name of Enjin took alliances with the Wave and Rice country, aiding greatly in battle. These clan-members had the appearance of monkeys, along with tails, fangs, and added physical attributes to aid in battle. After the last battle, the Enjin clan was presumed extinct, but a dormant gene has been awakened within the Sound and Mist.

Strengths:
- Added agility
- Added dexterity
- Added speed

Weaknesses:
- Cannot perform genjutsu
- Mischevious
- Has characteristics of a monkey, but is till human to the point they can blend in

Rules:
- Must have tail
- Must have fangs
- Must be mischevious/Playful

Techniques:

Name: Puraimaru Kiai (Primal Scream)
Range: 10m
Rank: D
Orienation: Offensive
Type: Ninjutsu/Bloodline
Element: N/A
Description: After performing the needed handsigns, chakra will build up in the users' lungs and be instantly expelled out of the esophagus. The result is a sound-based, cone-shaped attack with the effectiveness of an explosive-tag.

Name: Hihi Hasami (Baboon Claws)
Range: N/A
Rank: C
Orienation: Supplementary/Offensive
Type: Ninjutsu/Bloodline
Element: N/A
Description: By focusing chakra into the tip's of their fingers, the user of this technique will grow claws made of pure chakra in order to rend the opponent. The claws grow in power and length over time. At chuunin, they are about two inches long and can rend flesh. By the time they are kage, the length of the claws are one whole foot.

Name: Faa Tsutakazura (Fur-Vines)
Range: N/A
Rank: D
Orienation: Supplementary
Type: Ninjutsu
Element: N/A
Description: After performing the needed handsigns, the user's arms will grow about 30% longer, giving them an advantage in taijutsu

Name: Bijou Hoko (Tail Long-spear)
Range: 10m
Rank: C
Orienation: Offensive
Type: Ninjutsu
Element: N/A
Description: By focusing chakra into the tail, the user's tail will extend and sharpen to the point it can skewer opponents. This can also be used to deflect projectiles and swords.

Clan Members:
Cory Enjin {Aqua Fall 12} - Clan Head
Tuanji Enjin {Sakoyosho Daianohara}
 

Aqua Fall 12
Crew


Aqua Fall 12
Crew

PostPosted: Tue Dec 22, 2009 11:47 am



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Irezumi Clan




History: The Irezumi clan bears a strong semblance to the Kuri Blood art Manipulation and the Brashugan Ink. The members of this clan took art a step further, using their own body as a canvas. They place the tattoo's upon their own body, and can make the tattoos come to life. This clan has been lost for sometime, just because the members were massively killed in one of the wars. Irezumi clansmen are usually used for gathering information or hunting, as their tattoo creatures are quite stealthy when needed.

Abilities: The members can create tattoos on their bodies, and bring them to life. The Tattoos can be used for reconnaissance, or for fighting.

Rules For Kekkei Genkai/Clan:
-Must be of the Ninjutsu class
-Can only have creatures, not monster trucks or airplanes
-All animals must be approved by a Crew member
-When using Tattoos, the users movements are slower, since they must focus on the Tattoos
-At stage 1, the user can only bring out 1 or 2 tattoos at a time
-As the tattoos get farther from the user, they become weaker

Strengths:
-Ninjutsu, the user is very adept at ninjutsu, they take 1 less post to learn Ninjutsu techniques.
-The user is good at fighting multiple enemies, due to the animals they can use
-Whatever the Tattoos see and hear, the user will see and hear. It's like having another set of eyes and ears.
-From years of Tattooing themselves, the user's body is very durable, thus they have a high defense

Weaknesses:
-Weak Taijutsu: The user has weak attack power, from focusing only on ninjutsu.
-Weak genjutsu

Techniques:

Name: Tattoo
Rank: D
Description: This is one of the first skills a member of the Irezumi clan learns, as it is where their power comes from. The user will use chakra to inscribe a creature of their choosing. The user can fit as many tattoos as their body can hold, but must keep track of them on their profile.

Name: Animate
Rank: C
Description: The user will use chakra to animate their tattoos, making them come off their body, and be controlled at their will. The tattoos are stronger than regular ink, and take a few hits before being dispelled. Once dispelled, they will slowly reattach themselves to the user {2 Post cool down}

Name: Take Over
Rank: B
Description: This technique is mainly only used when the users body is safely guarded. The user will animate a tattoo of their choosing, and enter its mind. This way, they have total control, and can perform tasks that require a careful touch. This leaves the body very vulnerable, as soon as the body hits, it takes 1 post for the user to get back to their body.




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Stage Two: Ugoki no Irezumi



The user has a much higher grasp upon their tattoos, and can be considered a master in this art. They now have access to new abilities, and their tattoos are far more deadly.

Rules:
-The user must be a Jounin to gain the second stage
-Must have defeated atleast 3 ninja

Techniques:

Name: Mass Animation
Rank: B
Description: The user now has the ability to animate more than two tattoos at a time, and have a fair amount of control. The only set-back is the user feels pain each time a tattoo leaves their body for this technique. If they go over-board, they can actually render themselves unconscious.


Name: Mass Take-Over
Rank: A
Description: The user has the ability to enter the minds of multiple tattoos, and take control over them. This could better organize the groups, as well as make them stronger. This time, if the users body is attacked, it takes 2 posts to return to the body.

Name: Tattoo Plant
Rank: B
Description: If the user manages to keep their hand on their opponent, they could plant one of their tattoos on them. This way, they could animate the tattoo and gather intel, or even attack them. The one who the tattoo was planted on would feel a great pain when the tattoo comes off, but not when it is planted.



Members Of Kekkei Genkai/Clan
1. Jipin Irezumi {Abyss of Broken Dreams} - Clan Head
2.
3.
4.
5.


Original idea based off of the movie Elektra. Property of Lament of the Lonely  
PostPosted: Sun Dec 27, 2009 3:43 pm


*** This Bloodline if off limits until further notice! ***


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Bloodthirsty, Inhumane, Vampire!


Banpaia



History
The Banpaia clan, like its opposing clan Hitokui, has been around since the dawn of life. It all began with a war for other lands, when a lone soldier was on the battlefields and was a dying breed. He became vengeful and made a deal with his very soul. On the bloody battlefield, on the verge of death, he drank the blood of his own brethern and brother in arms, transforming him into a inhuman creature. The existance of this being became known, and were feared but used at the same time, much opposite of the Hitokui clan. The members of the clan strive for the blood of their victims, which by doing so it gives them the victim's memories, and power. The blood they drain gives them their youth, strength and healthy. The Banpaia clan and the Hitokui Clan are similar, yet are rivals. Yet occasionally love is found between many clan members for they are alike in many ways. A war waged between the two once, but ended when it was found the royal families' son and the other's daughter had fallen in love. It was later rumored that the clan came to be out of the existant of one of the Hitokui clan members, but became this being.

Rules
• You cannot drink the blood of some random npc, it must be another rpc.
• Any abilities in each stage are kept and sometimes powered up as the user progresses through the stages
• The clan members are naturally very beautiful or handsome, has an alluring sense about them that can attract the opposite gender with ease
• If one is of the Hotokui clan 1st stage, they can become of the banpaia clan by draining the blood completely out of an rpc.
• Able to remain young and never ages ((meaning cannot die by age))

Weakness
• Beginners find it difficult to keep their bloodlust in check
• Stage one (beginners) first taste of blood run the biggest risk of going into a frienzy


Stage One: The Newborn
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Description
The first stepstone of Banpaia. The user tastes his or her's first drop of blood. They have fangs and their eyes are the color of red. Their physical strength is stronger then the average human, but its difficult to stop feeding once started. Often, the results is a frenzy.

Rules
• Sense of smell, sight, hearing, taste and touch are increased slightly.
• Strength and speed is higher then normal slightly
• To obtain, one must taste blood. Being new to it they are getting use to their own being. Sometimes one will be in denail
• Can survive normally fatal blows, though only one time (unless head decapatation)
• No special technique is avalible

Clan Members of Stage One:
• Kimi Tsukino (Metaphorically Insane)



Stage Two: Midevil
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Description
In this stage the user has accepted who and what they are, used to the taste of blood flowing down their throats. They usually carry blood packets with them in case if they get hungry, but they are now better able to control their blood thirst, and can go a bit longer without blood then the previous stage. They now can learn things from drinking the blood of thier victims, such as memories or even jutsu.

Rules
• Must have tasted the blood of five different rpcs to achieve this stage
• Strength and Speed increases by a rank
• Can jump higher then the average shinobi
• Five sense increases more
• If gone a long time without blood, user will break into a frenzy of blood thirst, endangering allies and enemies alike
• Can now regenerate quicker then the average shinobi
• Can now drain chakra from opponents similar to how they drain blood
• Drinking the blood of one will allow the user to learn one of their techniques that is the same element as themselves. (can be done only once per day)

//Techniques Avalible//
Jutsu Name: Saku Tetsu Sukin (Sharpened Iron Skin)
Rank: C
Type: Ninjutsu
Element: None
Description
This technique allows the user's skin density to increase to where its as hard as steel increasing the defense, but also sharper, meaing if one was to chop at a person, their hand would cut through them like a sword would. This can be released anytime, but cannot be held longer then three posts.

Jutsu Name: Koumori Bunshin (Bat Clone)
Rank: D
Type: Ninjutsu
Element: None
Description
Banpaia clan is also refered to as the Vampire Clan. The user can create clones out of bats, which act very much like an elemental clone. When defeated with a strong single hit, the clone bursts into a flurry of bats.

Jutsu Name: Ijin Tsume (Devil's Arm)
Rank: C
Type: Ninjutsu
Element: None
Description
The user can manipulate thier arm(s) into a shadowy claw, which that arm's strength increases twice of that the user's original strength. The claw can tear through steels easily and shatter bones and boulders alike

Jutsu Name: Kyuuketsuki's Houkou (Vampire's Roar)
Rank: B
Type: Ninjutsu
Element: none
Description
The user channels chakra into their throats and then bellows out, releasing a powerful shockwave that is created from the vocal cords. The shockwave is strong enough to knock back any oncoming projectiles and weak ninjutsu (C or lower). Anyone caught in the way would be knocked back 10ft.

Clan Members of Stage Two:



Stage Three: Dark Awakening
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Description
The final stage, when one has tasted so much blood that they have literally become a monster in their own way. Their eyes become an amber color which has a faint glow when against the dark. They are able to shape shift and move an alarming speed. These are where people have created the name, Vampire. The ones who are attacked by these people and drained of blood will allow the clan members to gain their memories and information.

Rules
• Strength and Speed increases dramatically (another rank)
• Must have tasted the blood of 10 individuals
• Can regenerate faster and survive fatal blows easier
• Can go longer then normal without blood, but becomes more aggressive then normal. If gone too long without it, can result in a massacre
• Are capable of shape shifting and hold the form but only up to 15 posts. The form is recognizable if in a animal like form, for the body is black spectral like and has red glowing eyes
• Are able to make a complete regeneration of the body if lost, but only once per fight
•Has the ability to walk through walls

//Techniques Avaliable//

Jutsu Name: Mesmeric Me (Mesmerizing Eye)
Rank: B
Type: Ninjutsu
Element: None
Description
The user has to make eye contact in order for this to work. The user's eye begins glowing and those who look in them become mesmerized, like a frog staring into the eyes of the snake. They then become compelled to obey the user's commands and will not resist anything the user does to them. However, the health of the victim determines if they can break the 'spell'. The healthier they are, the harder it is to control them, the weaker the easier.

Jutsu Name: Ude o Makai (Arms of Hell)
Rank: B
Type: Ninjutsu
Element: None
Description
The user manipulates his or her chakra and it turns blackish red. Then the user can create multiple arms from his or her body to extend and tear the target to pieces. They can even extend his or her own arm and cover it in this chakra, protecting it and making it a lethal weapon. The length it can go is at max 10ft

Jutsu Name: Summoning: Koumori Yori Makai (Summoning: Bats from Hell)
Rank: A
Type: Summoning
Element: none
Description
The user draws their own blood and draws a circle on the ground. They then make a sign and this summons a large amount of bats from hell. The bats look similar to that of vampire bats and have razor sharp teeth. They will attempt to attack and drain the target of both blood and chakra.

Head of Clan:


Clan Members of Stage Three



 

Shruikan Tenshi
Vice Captain


A faint smile
Vice Captain

Dedicated Friend

PostPosted: Wed Dec 30, 2009 1:05 pm


Roronoa Clan
Blades of Ferocity
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The Roronoa Clan originated in Kirigakure and was known for their expert swordsmanship. They developed a Sword-Style of their own that was unique to them and nearly impossible for outsiders to learn. They worked to a point that they wielded a third blade in there mouth. It allowed greater defense and more ofensive options. Through training in this style, the Roronoa Clan gave up on Ninjutsu and Genjutsu to use Weaponry and Taijutsu. They have elite speed, strength, and inhuman stamina that makes them truly cunning fighters.

Rules:

- Limited Ninjutsu
--> 5 Maximum at Academy Student
--> 10 Maximum at Genin
--> 15 Maximum at Chuunin
--> 20 Maximum at Jounin
--> 30 Maximum at Kage/Sannin
- Cannot use Genjutsu
- Must be training in Santoryu (Check listing of Taijutsu Style)

Abilities:

- Learns Taijutsu Techniques/Styles 2 posts quicker
- Taijutsu is stronger by one rank
- Inhuman Strength, Speed, and Stamina
- Can react to attacks with the reflexes of a Sharingan user, but cannot predict movements.



Clan Members:
- Zoro Roronoa {Sakoyoshi Daianohara}
-
-
-
-

This comes with its own Taijutsu Style, Santoryu.
 
PostPosted: Thu Dec 31, 2009 4:46 pm


Brashugan
Living Ink

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History : the Brashugan clan has always been known for it's members being of high intelligence. it is said that a normal Brashugan can process information 15% faster than any shinobi while their elders can process information 20% faster. As fast thinkers, and even quicker studies, the Brashugan clan quickly became recognized as some of the best tactical minds on the battlefield, and were well renowned for their skills in code breaking, sealing jutsu, and tag crafting.

After several generations, their craft and intellect was so desired, that they were far too scarce in number to keep up with the demands of their village. After many years of exhaustion and an almost slave-like disposition to get things done faster, several clan elders began experimenting with a procedure which would allow them to do their work as an extension of their mind and chakra rather then by a physical need to write things out and craft by hand. Experimenting with a special blend of ink, the elders infused the concoction with chakra, which made the ink spring to life... giving the Brashugan clan the Living Ink.

After injecting the substance into the bloodstream of several of their members, they found that it was unfortunately non-compliant with it's host's wishes and resulted in the loss of many loyal members. Determined to succeed however, the elders began tattooing the recipients of the ink transfer with a special tattoo which acted as a control center for the ink, and the procedure worked, allowing the clan members to utilize the living ink as an extension of their bodies, enabling them to finish their work at 10 times the speed and helped them develop numerous jutsu which utilized this great triumph.

As generations passed the living ink began to fuse with it's members, as they were injected with it earlier and earlier, and eventually the living ink began acting like a symbiote. Generations started being born with the ink of their parents carried over and developing along with the child. Not many people have seen the birth of a Brashugan, but it is said that they are also born with a unique tattoo on their arms, no two of which are the same.

In the first ninja wars the Brashugan family served with distinction for Konoha, but other nations took notice of this, and began running counter measure against the clan specifically. Now instead of killing all the leaf ninja the warring nations began to target only the Brashugan. The Brashugan clan began to dwindle in numbers, so they branched themselves out to other villages and moved their skills into different directions as medical ninjas or highly trained genjutsu users to escape their persecution. Unfortunately however, this only helped a little, because the tattoos on their arms lets the enemy know who was a Brashugan. After the war, the Brashugan clan left Konoha village in search of refuge in the country. Now the Brashugan's decoding secrets have been lost in the tide of time, but their ability to utilize the living ink has not, and some young ninja are beginning to emerge from the country and are training to become full fledged shinobi.

Abilities : Brashugan clan members use their Living Ink for a variety of purposes which include offensive and defense ninjutsu techniques, medical assistance, and genjutsu techniques.

Medical uses: The Living Ink medical jutsu are used to stabilize injured ninja so they can retreat, or be moved to a non-hostile environment where they can be healed more completely.

Ninjutsu : The ninjutsu portion of this bloodline can be both offensive and defensive. Brashugan users can shape the ink into a various array of weapons, though many primarily use a whip, since the ink isn't physically strong for blunt force attacks, and is better for wrapping and entangling. Another feature is the ability to write out tags without writing them, example If I was to throw, a blank tag at a opponent then threw a blot of ink on it the Brashugan user and manipulate the ink into the necessay kanji used for a tag. ((Mainly exploding tags.))

...Defensively the ink can be used as a light shield. The Brashugan users will draw up a wall of ink in necessary area's to block. This can't block everything the ink shield catches the attack absorbing the impact making light attacks useless. ((shuriken, basic taijutsu, and kunai without exploding tag.))

Genjutsu : Some users have developed techniques which allow the living ink to cover a user's eyes and deliver chakra encoded genjutsu techniques through the optic nerve, to the brain.

Rules For Kekkei Genkai/Clan :

- Must have a binding contract tattoo onto one arm.
- Must be trained in medicine
- Must carry a gourd of ink (at least six liters)
- Drains chakra slowly when bloodline is in use.

Weakness :

- Not strong enough to block heavy attacks
- Use of the living ink can drain chakra quickly
- Movement of the ink is slow when separated from the user.


Strengths :

- Living Ink's uses are remarkably versatile
- Deployment of the Ink is fast, near instantaneous.
- No hand seals needed activate Kekkie Genkai ((That is what the tattoo is for))


Jutsu Name:Living Ink Jutsu weapon transformation style
Rank : D
Elemental Ethnicity : Ink
Description : Weapon transformation style is a simple yet effective jutsu. It allows the user to form weapons with a ink blot, most Brashugan users primarily use a whip while others use a blade. The weapons themselves aren't physically strong yet they can take some hits before they break. This is why you will never see a Brashuan using a blunt weapon.

Jutsu Name: Living Ink no hands style
Elemental Ethinicity: Ink
Rank: D
Description: Most Brashugan call this jutsu Look Mom no hands jutsu. Because the user can make kanji without writing, this jutsu is perfect for traps. Say if someone walks to a tree. they see a tag stuck to the tree by a ink soaked shuriken the Brashugan can use the ink to write a exploding tag from a distance ((withing a hiding spot too)), and make it explode. Th is method can be used for sealing tags too. ((Varying on the difficulty of the seal wll effect the chakra cost))

Jutsu Name: Living Ink Sheilding style
Elemental Ethinicity: Ink
Rank: C
Description: This jutsu is similar to Gaara's sand, but significantly weaker. The user can draw up a body of ink to block attacks. Instead of trying to flat out stop the attack the ink absorbs the force neutralizing the attack. The strength of this shield is made to shield to protect against projectile attacks and basic taijutsu.

Jutsu Name: Living Ink Clone
Elemental Ethinicity: Ink
Rank: C
Description:This jutsu is very simple the user creates a image of himself in his mind, and projects it into a in blot. When the clone comes to life it show a portion of the users personality and will act upon that personality trait. If the player is a genin then they must roll a 6-sided die to see what trait their clone will have. To dispel the clone will take two good hits, this will turn the clone into useless ink. The Brashugan user an reanimate the ink by putting the users blood in it.

1, Happy
2. Sad
3. Mad
4. Scared
5. Brave
6. Goofy


Jutsu Name: Ink EMT Jutsu ((Emergecy Medical Treatment))
Rank : B
Elemental Ethnicity :Ink
Description : This jutsu is primarily used to treat injured ninja before they can be fully treated by med nin. What this jutsu does is mend broken bones and ripped, torn, and punctures of arteries veins and organs. This doesn't heal the injured ninja it is only a temporary fix to stabilize the injured, so they can be transported and treated by a medical ninja

Jutsu Name: Living ink cataract jutsu
Rank : S
Elemental Ethnicity : Ink
Description : This justsu is a very powerful genjutsu the user must find a way to force ink into the opponents body. The usual method would be to use projectile weapons laced with ink. Another method is to place some ink onto the opponent and having the ink crawl into an opening. The ink flows into the brain effecting the vision so the user can make the opponent see whatever the users wants them to, Due to the extreme concentration needed to perform this jutsu the user cannot move, it also takes a immense amount of chakra to do the jutsu so only jounin or higher can do it. This genjutsu can be beaten by expelling the out of the brain or hitting the caster in doing so the opponent is left with blurred vision for a short period of time.


Levels of Kekkei Genkai : 1


Members Of Kekkei Genkai/Clan
1.Narkosa
2.
3.
4.
5.



Bloodline/Clan created by: Narkosa2512
 

A faint smile
Vice Captain

Dedicated Friend


Cobra_X
Vice Captain

Aged Gaian

PostPosted: Thu Jan 07, 2010 9:08 pm


Konaga Clan
Agony, Chakra, Power

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Name of Kekkei Genkai/Clan : Konaga [Eternal Spirit]


History : Little is known about the origins of the Konaga Clan even to it's own people. It is a clan of wanderers, varied and diverse, with no village to call their home and no record of their history or techniques to act as a guide. Konaga clan members make up an interesting group of people, as they are all intrinsically aware of who they are and can instantly feel when another member is nearby, going as far as to be able to single them out of a crowd as if they were the only other person around. Knowledge of the clan is passed by word of mouth, parents to children, and random encounters with other members which when drawn together often share life experiences and what they have learned of their people. Mystery surrounds them, but something in their blood always draws them together with other members, allowing them to pass on the knowledge through generations.

Abilities : Konaga Clan members have a nearly limitless reserve of chakra which flow through their bodies. At birth and for their entire lives, a Konaga clan member's cells are almost completely saturated with chakra from head to toe. This power does not come without a price however. Pain wracks their bodies every minute of everyday and control of their abilities is often lost, causing them to lash out and become a danger to those around them. Konaga Clan members are masters of chakra; It is their great power, and their great curse. Only about 25% of all children born of the Konaga clan survive their first week of life, and after that, only 1/3 of them make it through their childhood years.

All clan members, though the pains of growing up, learn to master and control their chakra flow and develop techniques that allow them to channel their energy, allowing them to augment their physical bodies in an enumerable number of ways. As a history does not exist, every clan member develops their own unique uses of this ability, but common uses involve augmenting muscles for power or speed. use of these techniques however normally come with an extreme price. "The Burn" as it is referred to many members is a side affect of every use of augmented chakra on the body, which will eventually cause a painful chakra burn to the affected area which creates a searing pain. Most members do not even realize the burns, but if utilized too often, the body will simply shut down for a period of time before it is able to heal.



Rules For Kekkei Genkai/Clan :


1. Chakra Limitations : A Konaga clan member's chakra is infinite, but his ability to use it without losing control is not. Though they have limitless chakra, they can only utilize a certain amount of it without the risk of going into a fit. The limitations are as follow :

- Genin : Capable of using near a Special Jounin's level of chakra before in danger. *
- Chuunin : Capable of using near a Jounin's level of chakra before in danger. *
- Special Jounin : Capable of using a Kage's level of chakra before in danger. *
- Jounin : Capable of using levels of chakra beyond even a Kage's ability before in danger. *
- Sannin/Kage : Capable of using an incredible level of chakra which rivals even that of the strongest tailed demons. *

[*Clan members essentially double the normally allotted chakra points of their rank.]


2. Chakra Augmentation Limitations : A Konaga Clan member experiences 'The Burn' whenever augmenting their physical attributes with their immense levels of chakra and precise chakra control. This augmentation takes it's toll on the body quickly and has it's limits. Chakra burn accumulates over the course of a battle and will eventually render limbs/other augmented areas unusable. Here are the limitations of Augments :

- Genin: 3 Augmentations of a body part render it immobile.
- Chuunin: 4 Augmentations of a body part render it immobile.
- Jounin/Anbu: 5 Augmentations of a body part render it immobile.
- Sannin/Kage: 7 Augmentations of a body part render it immobile.


3. Raging Spirit : When under extreme stress/duress, or when pushing their bodies past the chakra limitations listed above, Konaga Clan members are at risk of losing control of themselves and lashing out against their surroundings. This process is incredibly painful and leaves the clan member in an incredibly weakened state as they are unable to hold back the immense wells of chakra in their bodies, which bursts forth from them during these fits. This can also simply happen randomly, though the clan member also has a 15-20 second warning that a fit is about to come.

4. Konaga clan members cannot sleep : The pain of their bodies does not allow for true REM sleep in the conventional way. A clan member must move themselves into a deep state of meditation, which often requires a couple of hours to achieve. This meditation suppresses the pain and allows the clan member to rest. Once meditation is achieved, the user's bloodline chakra seeps out of their bodies and exists in an aura around them. this aura is reactive, meaning it will lash out violently to anyone who tries to disturb the clan member's meditation. the aura is also what heals the user's chakra burns. (see below)


5. Healing from Chakra Burns : Requires a full cycle (6 hours) of meditation. After this meditation, all damage done by 'The Burn' is removed, unless the user has pushed themselves far beyond the brink, and have experienced the 'Raging Spirit' causing them to move into a fit. After this, a clan member could need several days to fully recover.


6. Dulled Senses : A Konaga clan member has learned to deal with pain their entire life. Their bodies have been beaten, and their thresholds of pain have been heightened due to this. As a side affect however, Konaga clan members experience a phenomenon called 'The Numbing' which disconnects them from the world by partially deadening their sense of touch.



Weaknesses :

Extreme Pain - A member of the Konaga Clan is in pain 24/7. the shear amount of energy that is stored in their body creates a constant pulse of pain in their system. their bodies have learned to cope with the pain and suppress some of it, but the pain is always there like a constant ache. the only way to truly suppress it is a deep meditation which takes several hours to reach.

Raging Spirit - Under very stressful conditions, or sometimes randomly, Konaga clan members can go into a fit as their wells of chakra overflow, causing them to lose control of their body and their abilities. The pain during these times is unbearable and the Clan member lashes out at their surroundings in an attempt to discharge the energy. This often comes in the form of explosions of chakra off of their body, often mixed with their element of control, which can devastate the area around them, though leaving the clan member relatively unharmed. After the fit subsides, the clan member is left incredibly weakened as they struggle to cope with the pain they feel throughout their bodies.

Chakra Burn - Every use of augmented chakra on the body will eventually cause a painful chakra burn to the affected area which creates a searing pain. Msot members do not even realize the burns, but if utilized too often, the body will simply shut down for a period of time before it is able to heal. As such, even with limitless power, a great price can be paid for abusing it. Chakra molded through seals is much more easily and effectively controlled and can be released at higher levels without much pain...it is direct chakra to body augmentation that is truly harmful.

No Genjutsu - Konaga clan members are incapable of molding or utilizing Genjutsu techniques. Their shear energy levels do not allow for the precise balances of energy required to cast the illusion.


Strengths :

Nearly Limitless Chakra - Those of the bloodline which survive eventually find themselves to have a nearly limitless supply of chakra. This ability gives them amazing endurance in battle and allows them to use many more high level techniques in a given day then even most sannins or kages could.

Chakra Control - In the process of life for a Konaga clan member, to even simply stay alive, a complete mastery of chakra formation, augmentation, and control is necessary. As such, Konaga members are masters of these things and are able to use chakra beyond the normal capabilities of others, bending chakra almost effortlessly around their body (without the need for hand seals) to augment both their attacks and defense.

Body Endurance - From birth, the body of a Konaga clan member is forced beyond it's normal limits and must adapt or be forced to shut down. As a member of the clan progresses in age, the body grows stronger and stronger, learning how to cope and hold the enormous wells of energy at bay. This gives all Konaga clan members incredibly conditioned muscles for endurance and metabolism and specifically gives very fast healing to burns on the skin. This conditioning also creates an enormous threshold for pain, allowing a member of the Konaga clan to push himself far beyond a normal person's limits.

Genjutsu Immunity : Just as Konaga clan members are incapable of molding or utilizing Genjutsu techniques, so also are they immune to it's effects. The same forces which prevent them from balancing and controlling a genjutsu's delicate form also overpowers any attempt for it to be used on them. A Konaga clan member is immune to any Genjutsu that is their rank or below. Anything above their rank, they are highly resistant to, but still susceptible. (One rank above, Highly resistant - lasts for 1/2 the normal time ... two ranks above, Somewhat resistant - lasts 3/4 of the normal time)

(When a Genjutsu user attempts to use a Genjutsu on a Konaga clan member, they second they try to access the user's chakra system to weave the illusions, they feel the pain of the Konaga clan for a split second and are dazed out of the technique, in many cases with the visual effect of a chakra-shaped dragon's head attacking them... which is a visual manifestation of the Konaga clan's chakra.)



Jutsu / Augmentations :

Every Konaga Clan member is different and has developed individual methods of use regarding body augmentation. Certain techniques are basic, such as using chakra in your limbs to increase the power behind an attack by 3-7 fold (3 at Genin, 4 at Chuunin, 5 at Jounin and Special Jounin, and 7 at Sannin/Kage), or pushing chakra into your legs to double your speed, or jumping distance, but others are more complex. Using the format below, a clan member can post their ability in their profile, ONLY after having received permission from Cory, or another mod of equal ability to approve new jutsu. Once approved, the technique must be added to this post and to your profile.

Jutsu Name: Chakra Blade
Rank : C
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Sight
Rank : C
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Purge
Rank : B
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Shift
Rank : A
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Overload
Rank : A
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Deflection
Rank : S
Elemental Ethnicity : Chakra Augmentation
Description : (link)

Jutsu Name: Chakra Armor
Rank : S
Elemental Ethnicity : Chakra Augmentation
Description : (link)



Members Of Kekkei Genkai/Clan

1. Konaga Sai (played by Cobra_X)
2. Kuro Uchi (played by kuro-uchi)
3. Yasukawa Zenko (played by Metaphorically Insane)
4.
5.



Bloodline/Clan created by: Cobra_X
 
PostPosted: Thu Jan 28, 2010 12:04 pm


Kamisama Clan
Light, Angels, Darkness

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Description: Long ago, somewhere distant from the land of thunder. There was a clan where the members were born with the ability to create angelic looking chakra wings. These wings granted them flight, and were a representation of a greater power that resided within them. They believed that the wings represented one's life, and one's nature. It turns out that if the wings are white, they were pure and good, the owners believing in justice, able to control light based techniques. Their wings were feathery but bright. However, those with a dark heart which had stepped into a path shrouded with darkness, had black wings and controlled powers of darkness. Their wings were sometimes bat-like, other times feathery but a ghastly black color. They believe in dark ambitions and goals. The clan eventually split, falling into a war with one another, the two sides hating each other fiercely. After an epic battle between the leaders, the clans seemed to vanish, never to be seen again. Recently however, members have been spotted here and there, their unique chakra wings making it clear that the clan was slowly recovering.


Rules
- Members have the ability to fly for a short period.
- Must be a Genin to release chakra wings (which requires hand seals).
- Can fly at Genin, but must be Chuunin before able to master flight.
- Color/Shape of wings is based on the rpc (either white or black).
- Wings are chakra based and when released, they drain chakra at the rate of a D-rank jutsu per post.
- Must have wings out to use any special clan jutsu(s)
- Element of light or darkness is granted (based on rpc).
- All jutsu(s) are clan based only, meaning co-leader or above can teach others or give you permission to teach others.



Weaknesses
- User can only fly for 2 posts per rank (2 at Genin, 4 at Chuunin, etc...) and cannot fly again for another 5 posts afterward.
- Wings are weak against ice and lightning
- Clan members generally, have smaller reserves of chakra.

Abilities
- Flight for a limited time

- Light element (depending on rpc) *good*
- Dark element (depending on rpc) *bad*



- Stage One -


Description: Almost all members of the clan reach this stage, as it is the first and most basic. Members of this stage have just begun to awaken their powers, but they are still inexperienced and clumsy in their flight. Most clan members of this stage are Genin, but upon reaching the rank of Chuunin, their wings grow larger and they gain access to all of the C-rank techniques (as a Genin, you may learn only 1 C-rank technique).


----- Bloodline/Clan D-Rank Jutsu -----

Heavenly Feather Clone
The user creates clones that have light skin showing "holy". The user also glows lightly the same way so it doesn't give it away. It is easy to destroy the clone, which it bursts into white feathers when destroyed. the higher rank the user is the more clones produced

Holy Feather Storm
The user sends a flurry of white feathers at the target which the chakra harden it to where it is sharp enough to cut through objects. The higher rank the more feathers appear

Angelic Light Barrage
The user concentrates the element of light in their hands and unleashes a series of small bullet like spheres of light which if strikes the target causes blinding in one eye and minor burns and bruising from the force of them.


Demonic Feather Clone
The user creates clones that have dark skin showing "unholy". The user also darkens a bit to match the clones so none can tell apart. Its easy to destroy the clones, which bursts into black feathers when destroyed

Unholy Feather/Scale Storm
The user sends a flurry of scales/black feathers at the target which is hardened by chakra. These are sharp enough to cut through objects. The higher rank the more feathers

Demonic Light Barrage
The user concentrates the element of darkness in their hands and unleashes a series of bullet like spheres of darkness which if it strikes the enemy it burns their skin, bruising from the force of them. The higher the rank, the bigger the bullets



----- Bloodline/Clan C-Rank Jutsu -----

Angelic Swords of Light
The user creates multiple swords of light which they move around the target and try to impale them. If the sword reaches its target it doesn't damage the outside but damages the inside like a sword normally would. Up to 5 swords can be created at a time.

Holy Chakra Missiles
The user creates a series of light chakra which concentrates into bullets which homes in on the target. If it hits it leaves explosive results. The explosion releases a blinding light which blinds any who look at it for two posts

Shining Beam of the Heavens
The user concentrates chakra at the tip of their finger to the point where it starts glowing with a bright white light. They then point it at an object which they then fire a concentrated beam of the element of light which can blind people if they look at it too closely. If contact is made the beam would pierce through their body, not damaging the outside but burning the inside around the point of contact.


Demonic Swords of Shadows
The user creates multiple swords of darkness which gives off an eerie glow. The user can manipulate them to move around the target and try to impale them. If the sword does it melts the flesh around the point of contact and sever whatever it comes in contact to. Up to 5 swords may be created

Unholy Chakra Missiles
The user creates a series of dark chakra which he molds into a bullet shape which homes in on the target. If it hits it leaves explosive results which scatters black fire everywhere which cannot be put out by water.

Dark Ray of the Abyss
The user concentrates chakra at the tip of their finger to the point where it starts glowing with a dark red energy. They then point it at an object which they then fire a concentrated ray of darkness which paralyzes people in fear if they look at it too closely. If contact is made the ray would rips through their body, not damaging the outside but burning the inside around the point of contact.



- Stage Two -


Description:Members of the Kamisama clan who reach Jounin level gain an almost immediate growth in their wing size and powers. Better, faster, and more powerful, a Kamisama's wings are fully grown after reaching this level. They gain access to all B-rank abilities and 1 A-rank ability (Until they become Special Jounin/ANBU level, when they can access all the rest of the clan jutsu).


Rules
- Must be Jounin or higher to use 2nd stage
- Must have a Family member or someone close of you dead to use 2nd stage (not you killing them, but someone else killed them.)



----- Bloodline/Clan B-Rank Jutsu -----

Holy Rays
The user creates a several disks of light which are thrown at the target. The disks are concentrated chakra which means if the disks reaches the target it would slice through them, though no visible damage on the outside would be seen. In close range these would blind people who look directly into them. Up to five can be made

Heaven's Illuminating Sky
The user strings hand signs together and mixes their chakra with the air molecules, creating light which brightens the area to the point where the enemies have difficulty seeing and Light moves are increased. Fire and lightning get minor boosts here as well. This lasts about 3 posts and darkness is weakened slightly

Barrier of the Angels
The user creates a barrier of light around himself which will protect him from any ninjutsu for three posts that are B rank and lower. Higher level ninjutsu is weakened slightly but still passes through. Those who stare into it becomes blind until the barrier is down


Unholy Rays
The user creates several disks of darkness which is thrown and homes in on the target. The disks, if it were to hit, shreds through the body burning as it passes creating excruciating pain. In close range people who stare into this would get a sudden vision of horror

Shadow Sky
The user mixes the darkness element making the area become darker, the enemies vision would be hampered and all darkness jutsu's power increases. This lasts 3 posts. Occasionally dark orbs fall from the sky harming those who are not of the Kamisama clan, roll a dice 1-6. if even your hit if odd your not. These orbs can burn but minor burns, though over a length of time it can be very painful

Defenses of the Fallen Angel
The user creates a barrier of darkness around him which will protect him/her from any ninjutsu that are B rank or lower. Higher level ninjutsu are weakened but still can pass through. This lasts three posts. Those who look into it starts seeing horrible things



----- Bloodline/Clan A-Rank Jutsu -----

Purity of Light
The user creates an ball of light which is concentrated chakra. The light isn't as bright but it causes heavy damage if it makes contact, which explodes causing a lot of damage to all within a 20ft radius

Divine Bolt
The user concentrates light chakra in his/her finger tips. They then fire a bolt of pure light which travels at incredible speed and power. The bolt, if hits, goes through the body destroying everything around the point of impact. No visible damage is shown on the outside but in the inside the body is electrocuted and burned. This move is very powerful. It can be used on more then one finger but it weakens


Light from the Abyss
The user creates a ball of darkness which is concentrated chakra. The ball of darkness can cause heavy damage when it hits, and when it does it explodes sending black fire everywhere creating a lot of damage within 20ft radius.

Demonic Bolt
The user concentrates dark chakra in his/her finger tips. They then fire a bolt of pure darkness which travels at incredible speed and power. The bolt, if hits, goes through the body melting the area where it struck. The bolt goes through and burns the inside causing vicious pain to the victim. The user can use more then one bolt from more then one finger, but it'll be weaker.



----- Bloodline/Clan S-Rank Jutsu -----

Wrath from the Heavens
The user concentrates a mass amount of light chakra into the air, creating a massive disk of light in the sky. The user then makes a sign and a massive beam of light falls onto the target, destroying everything but the user from within a 25ft radius. Those within the beam struck from it would have massive burns all over there body. This move is said to be from the light of the heavens. Afterward the user would be tired and cannot use this technique again after the battle is over and after they get some rest.


Punishment from the Abyss
The user concentrates a mass amount of dark chakra beneath the ground. The ground grows darker and energy rises to the top like hissing snakes. Making a handsign and a massive column of black fire shoots from the ground expanding to a 25ft radius, consuming all within the black fire except the user. The fire melts the body burning off their skin, then their flesh and then their bones. The death from this move is extremely painful and is said to be from the fires of hell. Afterward the user would be tired and cannot use this technique again until the battle is over and after they rest


Leader: (Unknown)

Sub-leaders:
1. Ragna Kamisama (played by Demonic Slayer Wasuken)
2. Sana Kamisama (played by Princess Sana-Chan)
3.
Members:
1. Katsuro Kamisama (played by Demonic Slayer Wasuken)
2. Umi Kamisama (played by i_Eats_Spammers)
3.
4.
5.
6.
7.
8.
9.
10.



Bloodline/Clan created by: Demonic Slayer Wasuken
 

Cobra_X
Vice Captain

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BlisscuitsAndGravy

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PostPosted: Sat Jan 30, 2010 7:06 pm


Soul Eater Clan

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History : This Clan was unknown and had disappeared ages ago. The Clan Members had a special alternate Soul that would serve as their main weapon. It takes the form as a human, but can turn into a weapon at the user's whim. They were masters of combat, but had a huge problem. They had to consume the souls of other humans. Consuming the soul of a human does not kill them usually, but it could. The alternate Soul has to consume the souls to stay alive.

Abilities :
-High Physical Abilities
-Enhanced Senses
-Can See and Analyze Other Souls
-Ability to Consume Souls



Rules:

- In order to consume a soul, the user must kill an enemy and steal their soul on the brink of death right before they pass away.

- Alternate Souls MUST be applied for in the Custom Weapons Thread.

- Alternate Souls can have up to three different Weapon Forms, but they must be very closely related. There are Four Types to choose from. Offensive, Defensive, Evasive, and Healing. You can have two Healing, but only one of the others.

- Must consume the soul of an actual RPC. NO NPCS!

- Cannot take another member's Alternate Soul.

- The maximum number of alternate souls a user can have is 6. All members of this clan start with one alternate soul and then gain an alternate soul for every 3 souls they consume.

Out of Combat Alternate Soul Rules

- An Alternate Soul is like another RPC; It is a person you control and will always be with your main RPC. However, though it looks and acts like another RPC, it is only a Weapon, and it's abilities are restricted to what is described in the Custom Weapon.

- One Alternate Soul must always be in human form around the main RPC, but only one alternate soul can be active with the main RPC at any one given time. The user can swap out the alternate soul they have in human form at anytime, but the rest must remain in the form of Skull Rings on the master's hand.

In Combat Alternate Soul Rules

- Can only use one Alternate Soul at a time for Combat, but the alternate Soul can be changed at the user's will. (However, if the soul attacks, it cannot be swapped out until the next post)

- When the master is incapacitated, two Alternate Souls can be released to act as defenders, and only one can attack the enemy directly.

- Clones created by Bunshin jutsu cannot control Alternate Souls or use any of the Bloodline's jutsu.


Stages and Techniques :


[ Stage One - One-Star Master ]

The Master cannot do much at this Stage. They must consume more Souls to become more powerful. The Master can have only one Alternate Soul at this time.


Jutsu Name : Consume Soul
Rank : E
Elemental Ethnicity : N/A
Description : The Master consumes the Soul of another RPC. The only way to consume a Soul is to Generate a number between 1 and 50. If the Master gets a multiple of 5, then the Soul is Consumed. To consume the souls, the Master will reach into the enemy's body, but will not harm them physically. They rip the Soul from the body after then will devour it. The Alternate Soul will be the one who consumes the Soul after it has been formed. When a soul is stolen, then that soul's owner dies.

Jutsu Name : Activate Weapon Form
Rank : E
Elemental Ethnicity : N/A
Description : The Master converts his/her Alternate Soul into their Alternate Form.


[ Stage Two - Two-Star Master ]

To achieve this Stage, the Master must consume 3 Souls. The Master is now able to control the Soul very well. They now can use another Alternate Soul.


Jutsu Name : Resonance of Souls (Level 1)
Rank : D
Elemental Ethnicity : N/A
Description : The Souls of the Master and the Alternate Soul must be in sync to use this technique. The Master transfers his/her Soul's Wavelength through their Alternate Soul in their Weapon Form and then the Alternate must transfer it back after increasing its intensity. The Master's Wavelength and the Alternate Soul's Wavelength must be close to equal to use this, but once it is performed, the Master and the Alternate Soul become much more powerful. The power increase lasts for 10 posts.

Jutsu Name : Pressure Blast
Rank : D
Elemental Ethnicity : N/A
Description : A relatively simple technique. The Master first increases their Soul's Wavelength and then hits the enemy with their bare fists and runs a huge level of pressure through their body and causes their body to go numb and feel weak for 3 posts. It doesn't do too much, but it is helpful.


[ Stage Three - Three-Star Master - God of Death ]

The Master must Consume a total of 6 Souls to achieve this form. Now the Master should have the ability to use a third Alternate Soul. They are known as a God of Death at this Stage.


Jutsu Name : Resonance of Souls (Level 2)
Rank : C
Elemental Ethnicity : N/A
Description : The Souls of the Master and the Alternate Soul must be in sync to use this technique. The Master transfers his/her Soul's Wavelength through their Alternate Soul in their Weapon Form and then the Alternate must transfer it back after increasing its intensity. The Master's Wavelength and the Alternate Soul's Wavelength must be close to equal to use this, but once it is performed, the Master and the Alternate Soul become much more powerful. The power increase lasts for 10 posts. The increase is 2x as powerful as Level 1.

Jutsu Name : Shock Therapy
Rank : C
Elemental Ethnicity : N/A
Description : The Master increases his/her Soul's Wavelength and then unleashes it in a form of pressure that creates powerful shocks. The user must be within 5m of the target to use this. When the enemy is hit by the shocks, they will begin to lose all of their senses for a while. They will come back in 5 posts, but theylose every one of their senses except for sight. Their sight is just a bit blurry for the duration of the effects. Also, the enemy will begin to lose a lot of blood. They usually vomit blood, cough it up, or it just runs out of their mouth, eyes, ears, or nose.


[ Stage Four - Four-Star Master ]

To achieve this Stage, the Master must obtain 9 Souls. Now the Master has 4 Alternate Souls.


Jutsu Name : Resonance of Souls (Level 3)
Rank : B
Elemental Ethnicity : N/A
Description : The Souls of the Master and the Alternate Soul must be in sync to use this technique. The Master transfers his/her Soul's Wavelength through their Alternate Soul in their Weapon Form and then the Alternate must transfer it back after increasing its intensity. The Master's Wavelength and the Alternate Soul's Wavelength must be close to equal to use this, but once it is performed, the Master and the Alternate Soul become much more powerful. The power increase lasts for 10 posts. The increase is 3x as powerful as Level 1.

Jutsu Name : Resonance of Souls (Level 4)
Rank : B
Elemental Ethnicity : N/A
Description : The Souls of the Master and the Alternate Soul must be in sync to use this technique. The Master transfers his/her Soul's Wavelength through their Alternate Soul in their Weapon Form and then the Alternate must transfer it back after increasing its intensity. The Master's Wavelength and the Alternate Soul's Wavelength must be equal to use this, but once it is performed, the Master and the Alternate Soul become much more powerful. The power increase lasts for 5 posts at this Stage, but will last 10 Posts at the next Stage. The increase is 4x as powerful as Level 1.


[ Stage Five - Five-Star Master - Grim-Reaper ]

Must obtain 12 Souls. This is the absolute Final Stage. Now the Master has 5 Alternate Souls in their possession and has become know as a Grim-Reaper. They are lords of all Souls and are extremely powerful.


Jutsu Name : Resonance of Souls (Level 5)
Rank : S
Elemental Ethnicity : N/A
Description : The Souls of the Master and the Alternate Soul must be in sync to use this technique. The Master transfers his/her Soul's Wavelength through their Alternate Soul in their Weapon Form and then the Alternate must transfer it back after increasing its intensity. The Master's Wavelength and the Alternate Soul's Wavelength must be equal to use this, but once it is performed, the Master and the Alternate Soul become much more powerful. The power increase lasts for 20 posts. The increase is 5x as powerful as Level 1.

Jutsu Name : Witchhunter
Rank : S
Elemental Ethnicity : N/A
Description : Must be using Resonance of Souls (Level 5) to activate this. The Master amplifies the power of their Alternate Soul(s) tenfold and they become all powerful weapons. Their power is now at a level considered to be godly. A simple strike would have the power to shatter bones and disrupt internal functions. This lasts for 10 posts. When this is deactivated, so is the Resonance of Souls (Level 5). The Witchhunter's form will change depending on the Alternate Soul used with it. Only one Alternate Soul can be used with it at once. The form of the Witchhunter must be described when creating the Alternate Form and it is labeled as one of its abilities.

Jutsu Name : Soul Blast
Rank : S
Elemental Ethnicity : N/A
Description : The Master must be using the Witchhunter. The Master unleashes an extremely large blast that can tear through an entire forest only to leave a mass of destruction in its wake. When the blast makes direct contact with a large obstacle, it will create an powerful explosion that has a radius of 100m. The blast normally can travel for

Head of Clan - Soul (Sakoyoshi Daianohara)

Members Of Kekkei Genkai/Clan
1.
2.
3.
4.
5.


(Still being worked on by Cobra and I, but he has declared it as useable right now since nobody will be advancing through the stages much while we work on it.)  
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