3/3 Movement | 15/5 Pokemon Encounter | 24/15 Trainer NPC | Item Bumps: 13/30 Metal Coat, 4/10 Blue Shard | Sitrus Tree: 1/35 | Need to Claim: Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt x2, Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Scarlett snickered a bit as Zak confirmed her previous thoughts on wanting to dress up in his own preferences. "Yeah, I'm not complainin', nor did I expect ya to dress up, but this is a pleasant surprise. Besides, I'm pretty sure ya wouldn't look nearly as handsome as ya do neu, ifn ya decided t' wear puffy pants an' the like instead." She pointed out in amusement, suggesting that Zak had decided to be her bodyguard for the day. He of course responded by pointing out that he had a history of saving her. Scarlett rolled her eyes. "Oh please. Daen't tell me ya're still on that?" She prodded him playfully. "I said it b'fare and I'll say it again; I didn't feel like dealin' with those trainers and made th' mistake of takin' ya far a chivalrous sap who I could dump them on." Her eyes narrowed and her grin turned into a somewhat contemptuous smile. "A mistake I shan't be makin' again." She insisted, presenting her shiny new fen badge to appease him. He seemed to approve, though that didn't mean he had faith in her, so he'd need to keep his eye on her.
Scarlett wrinkled her nose in a playful sneer at that, letting him pull her close. "Well, I guess tha's not so bad... I rather like havin' yer eyes on me~" She grinned charmingly, asking if he was satisfied enough to give her his promised reward. His answer was vague, but thrilling all the same as he let her inquiry fill the air, mulling it over before deciding that she had in fact earned her reward. Of course that didn't tell her what it was. Surely he had something planned in mind before she asked to meet him here, but what was it? Scarlett decided she would be patient for now, settling herself comfortably under Zak's arm and watching as he let out some pokemon to play games for him, should there be anything good from the prize booth. That was smart. Scarlett had been just playing the games herself, but now that Zak was here, she was sure her attention would be.... Diverted, to say the least. It might be best to let her pokemon handle things. She dug through her bag, sending out Dotty and Gamma. Between the two of them, Gamma had hands and decent height, and Dotty had telekinesis, so she was certain they could win a few games for her. Without Scarlett needing to say a word, Dotty was able to understand her intentions and relay them to Gamma via binary over her head, and the two began to walk off in search of games to play.
Zak then insisted that she was in charge now, asking her where she wanted to go as he flashed that ever so dashing smirk. Scarlett hummed thoughtfully. "Ya're being awfully generous as of late~" Scarlett mused teasingly as she walked with him and glanced around at the available games and attractions, debating her options. "As much as I enjoy the pampering, it's not like yerself." She mentioned pointedly, her eyes flashing up towards his for a moment. She supposed it could just be part of her reward, but somehow she didn't trust that, or him. And yet... It didn't bother her as much as it was exciting. What was his game? Was there some angle? It felt like a puzzle to figure out, and Scarlett was more than happy to play along, and take the pampering while she could get it. At last she spotted a game she hadn't played yet, a berry bobbing station from the looks of it, and the girl running the game advertised that whatever berries you got, you could keep. She glanced over to Zak with a smile. "Why don't we try that one? I hear the better you are at it, the better of a kisser you are~" She smirked. Whether that statement was true or not, Scarlett didn't care. She still wanted to insinuate things, especially if she won.
With that decided, she flounced over to the booth, stepping up the stairs, and when the timer started, she grabbed as many lum berries as she could, which turned out to be six. Feeling satisfied with her reward, she stepped down after gathering up her berries and shot Zak a challenging smirk. "Think ya can beat six?" She asked playfully.
(( Token Count: 15 +6, Claimed six lum berries, Planted one sitrus berry))
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 11/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 20 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
200/200 HP | Status: None | 6/25 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
130/130 HP | Status: None | 19/23 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 18 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
180/180 HP | Status: None | 12/23 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 15 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
150/150 HP | Status: None | 11/20 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
130/130 HP | Status: None | 17/17 EXP | Next Move; Level 14 - Hidden Power
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 26 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1
╔══════════════════╗ ║xItem count = TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns 29/40 ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 9/40 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣ ║xWild Encounter's 63 ╠══════════════════╣ ║xNPC Encounter: 173 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣Active Party ║xFriendship: 0/10 Hp: 460/460 Lv: 46 Exp: 23/39 Metagross ║xFriendship: 0/10 Hp: 470/470 Lv: 47 Exp: 42/50 Pupitar ║xFriendship: 3/10 Hp: 370/370 Lv: 37 Exp: 42/44 Mega Steelix ║xFriendship: 1/10 Hp: __0/160 Lv: 16 Exp: _5/21 Ferrothorn ║xFriendship: 4/10 Hp: _80/_80 Lv: _8 Exp: _87/18 Eevee ║xFriendship: _1/_5 Hp: __0/280 Lv: 28 Exp: _2/34 Durant ╠══════════════════╣Inactive Party ║xFriendship: 0/10 Hp: 330/330 Lv: 33 Exp: _7/22 Steelix ║xFriendship: 0/10 Hp: 140/140 Lv: 14 Exp: _1/24 Pawniard ║xFriendship: 0/10 Hp: 290/290 Lv: 29 Exp: 34/42 Butterfree ║xFriendship: 6/10 Hp: 190/190 Lv: 19 Exp: _9/19 Mightyena ║xFriendship: 4/10 Hp: 140/140 Lv: 14 Exp: _3/23 Gekkit ║xFriendship: 0/10 Hp: 190/190 Lv: 19 Exp: 15/23 Aklor ║xFriendship: 0/10 Hp: 370/370 Lv: 37 Exp: _4/34 Scizor ║xFriendship: 0/10 Hp: 130/130 Lv: 13 Exp: 12/19 Slowpoke ╠══════════════════╣ ║xAccompanying pokemon: ╠══════════════════╣ Trainer IDPoke'Dex
╠═══════════════════════════════════════════════╣
Indeciisiive Wolkova
OOC: Gonna just do all my rolls now and we can encounter when your ready hun. That way im not trying to split the context of the posts between the battle wrap uo, finding ko and the games naname is playing >_<
╠═══════════════════════════════════════════════╣ The crowds gave a short round of applause before they began to disperse. Some stuck around to watch the two combatant's a little longer but when it become clear they'ed concluded the match they to began moving on. Ohmarow was ok with that, he had worked doubly hard just to focus on the match and ignore them. He'd turn slightly to watch the people of the crowd as they scattered thinking for an instance he saw Ko but his attention was stolen away and the idea he had lost. Bolg was laughing boisterously with his Swampart at his side as they crossed the arena. Once within ear shot his laughter subsided though. "You mine frien hav earn sword, Com we celebrate." Bolg said raising an arm as if to pull his younger adversary into an embrace of men. Ohmarow wasn't having any of that slipping under and away from the hands massive arm before turning on him anew. "lets get something straight. I didn't do this to win some rusted heirloom to a family that's all but abandoned me. i did it to prove i could." Ohmarow came off a little more aggressive then he had intended and his tune removed Bolg's grin completely.
With the rapidash races over Naname began her turn trip to find Ohmarow
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x2 Persim Berry User recovers from confusion x2 Aspear Berry User recovers from being frozen x2 Cheri Berry User recovers from paralysis x2 Chesto Berry User recovers from sleep x2 Rawst Berry User recovers from burn x2 Pecha Berry User recovers from poisoning x2Lum Berry: Cures any condition
╔══════════════════╗ ║xItem count = TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns 30/40 ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 10/40 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣ ║xWild Encounter's 64 ╠══════════════════╣ ║xNPC Encounter: 174 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣Active Party ║xFriendship: 0/10 Hp: 460/460 Lv: 46 Exp: 24/39 Metagross ║xFriendship: 0/10 Hp: 470/470 Lv: 47 Exp: 43/50 Pupitar ║xFriendship: 3/10 Hp: 370/370 Lv: 37 Exp: 43/44 Mega Steelix ║xFriendship: 1/10 Hp: __0/160 Lv: 16 Exp: _6/21 Ferrothorn ║xFriendship: 4/10 Hp: _80/_80 Lv: _8 Exp: _9/18 Eevee ║xFriendship: _1/_5 Hp: __0/280 Lv: 28 Exp: _3/34 Durant ╠══════════════════╣Inactive Party ║xFriendship: 0/10 Hp: 330/330 Lv: 33 Exp: _7/22 Steelix ║xFriendship: 0/10 Hp: 140/140 Lv: 14 Exp: _1/24 Pawniard ║xFriendship: 0/10 Hp: 290/290 Lv: 29 Exp: 34/42 Butterfree ║xFriendship: 6/10 Hp: 190/190 Lv: 19 Exp: _9/19 Mightyena ║xFriendship: 4/10 Hp: 140/140 Lv: 14 Exp: _3/23 Gekkit ║xFriendship: 0/10 Hp: 190/190 Lv: 19 Exp: 15/23 Aklor ║xFriendship: 0/10 Hp: 370/370 Lv: 37 Exp: _4/34 Scizor ║xFriendship: 0/10 Hp: 130/130 Lv: 13 Exp: 12/19 Slowpoke ╠══════════════════╣ ║xAccompanying pokemon: Saniim ╠══════════════════╣ Trainer IDPoke'Dex
╠═══════════════════════════════════════════════╣
Indeciisiive Wolkova
OOC: Gonna just do all my rolls now and we can encounter when your ready hun. That way im not trying to split the context of the posts between the battle wrap uo, finding ko and the games naname is playing >_<
╠═══════════════════════════════════════════════╣ "Wha tis it you seek boy, powe, victary, recogniteen ? You defea a far superior foe an this does not bring joy ?" He wasn't anger sounding himself, more understanding and sympathetic. Ohmarow tried to recover the mood as best he could not wanting to seem like a spoiled brat. "Naname told me your a frontier champion~" Bolg cut him off. Bolg might not look or sound offended but that didn't mean he wasn't. "So you thought wha, defeating me would prove something, your value perhaps ? Does tis victory you've earned not prove this ? If you seek something reach ou an take it but recognize when force an diplomacy are needed. You are smart, an powerful, the markings of a champion to be bu powerful withou restraint consumes da welder. At wha cost is your victory if you've sacrificed your pokemon to gain it. Do na become a tyrant, ever seeking to ou do others or prove anything to anyone but yourself." Bolg Smiled and Ohmarow shrunk back losing almost all is self confidence. "Har work an dedication will take you far bu only as far as your destined ta go. Everyone has a brick wall to face in the en but your the builder of dat wall. Everything you do from here on ou sets a brick doown or takes one away." With that Bolf gave a heavy handed pat of Ohmarow shoulder before leaving him to contemplate his victory and Bolg's meaning. At some point without him noticing Saniim had slipped away from his side.
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x2 Persim Berry User recovers from confusion x2 Aspear Berry User recovers from being frozen x2 Cheri Berry User recovers from paralysis x2 Chesto Berry User recovers from sleep x2 Rawst Berry User recovers from burn x2 Pecha Berry User recovers from poisoning x2Lum Berry: Cures any condition
╚═══════════════════════════════════════════════╝
Posted: Tue Jun 21, 2016 10:17 pm
╔══════════════════╗ ║xItem count = TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns 31/40 ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 11/40 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣ ║xWild Encounter's 65 ╠══════════════════╣ ║xNPC Encounter: 175 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣Active Party ║xFriendship: 0/10 Hp: 460/460 Lv: 46 Exp: 25/39 Metagross ║xFriendship: 0/10 Hp: 470/470 Lv: 47 Exp: 44/50 Pupitar ║xFriendship: 3/10 Hp: 380/380 Lv: 38 Exp: 44/44 Mega Steelix ║xFriendship: 1/10 Hp: __0/160 Lv: 16 Exp: _7/21 Ferrothorn ║xFriendship: 4/10 Hp: _80/_80 Lv: _8 Exp: 10/18 Eevee ║xFriendship: _1/_5 Hp: __0/280 Lv: 28 Exp: _4/34 Durant ╠══════════════════╣Inactive Party ║xFriendship: 0/10 Hp: 330/330 Lv: 33 Exp: _7/22 Steelix ║xFriendship: 0/10 Hp: 140/140 Lv: 14 Exp: _1/24 Pawniard ║xFriendship: 0/10 Hp: 290/290 Lv: 29 Exp: 34/42 Butterfree ║xFriendship: 6/10 Hp: 190/190 Lv: 19 Exp: _9/19 Mightyena ║xFriendship: 4/10 Hp: 140/140 Lv: 14 Exp: _3/23 Gekkit ║xFriendship: 0/10 Hp: 190/190 Lv: 19 Exp: 15/23 Aklor ║xFriendship: 0/10 Hp: 370/370 Lv: 37 Exp: _4/34 Scizor ║xFriendship: 0/10 Hp: 130/130 Lv: 13 Exp: 12/19 Slowpoke ╠══════════════════╣ ║xAccompanying pokemon: Saniim ╠══════════════════╣ Trainer IDPoke'Dex
╠═══════════════════════════════════════════════╣
Indeciisiive Wolkova
OOC: Gonna just do all my rolls now and we can encounter when your ready hun. That way im not trying to split the context of the posts between the battle wrap uo, finding ko and the games naname is playing >_<
╠═══════════════════════════════════════════════╣ The canine had caught wind of Kotensa, recognizing the scent as one that covered his master the Mightyena slipped away to investigate unbeknownst to his trainer. He'd found Ko within the crowd, having caught Ohmarow's scent on her. He'd not spent much time around Ko before all the chaos had taken place and they'ed been supported but he knew who she was well enough. Rushing to her he nearly knocking her over. Rubbing against her legs. Ohmarow had just realized his missing pokemon and had been scanning the field but froze when he found both Saniim and Ko. "K-Ko ?" He mouthed numbly.
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x3 Persim Berry User recovers from confusion x3 Aspear Berry User recovers from being frozen x3 Cheri Berry User recovers from paralysis x3 Chesto Berry User recovers from sleep x3 Rawst Berry User recovers from burn x3 Pecha Berry User recovers from poisoning x3Lum Berry: Cures any condition
Ko was taken by sudden surprise when a Mightyena from the male's side suddenly bum rushed her, nearly knocking her over, thankfully she stepped back enough to keep herself up on two feet. Playfully ruffling the canine's fur, she giggled at it's show of affection. Ohmensa happily cheered in her hands, wanting badly to jump free form Ko's arms and get on the back of the large Pokemon. But then, a voice froze her. All that lifted was her gaze, meeting that of the male who'd spoke her name... not only her name, but her nickname, the shortened version of her name. Her smile grew. "Ohm?" This wasn't the man she'd lost sight of back in that distorted world.. no this was a far more... put together... version. Letting Ohmnensa leap down out of her hands, the Togepi aimed for the Mightyena in order to hitch a ride.
Straightening up she suddenly felt a bit self conscientious... It wasn't like this wasn't Ohm... but, he wasn't the Ohm she knew. She'd really have to get used to this new look of his. Frankly she felt somewhat under dressed now. "Is that really you? In that suit..." She chuckled, nervously. "My don't you look fancy, I thought I'd end up having to fight you tooth and nail to get you into a suit that nice." Her attempts at joking were very notably laced with a nervous uncertainty. How on earth could he end up being even more attractive than before?
╠══════════════════
Ohmnensa the female Togepi || Lv. o8 || Hp. 8o/8o Ability :: (Super Luck) || HI :: N/A || Persona :: Jolly - She seems to have incredible luck and an unbreakable smile Attacks | No added bonus ~Growl - Lower targets physical attack one stage ~Dazzling Gleam - 8o Metronome: o -25o** Damage is normal type regardless of move used Mirror Move - Copies and attacks with the last move that was used against the user
Oorin the ♂ Dusclops || Lv. 4o || Hp. 4oo/4oo Ability :: Pressure || HI :: Reaper Cloth || Persona :: Quirky - He has a curious nature, as well as a odd sense of humor. Attacks || +2o added damage Dark Pulse - 8o 3/1o Chance of flinching Will-O-Wisp - Burns opponent ç•Shadow Punch: 6o Ignores accuracy & evasiveness Ice Beam - 9o damage 3/1o chance of freezing target
Yakule the ♂Gogoat || Lv. 4o || Hp. 4oo/4oo Ability :: Grass Pelt || HI :: Lieche Berry || Persona :: Calm - Relaxed most of the time. He will go on a rampage for no apparent reason every once in a blue moon. Attack || + 3o added damage • ~Earthquake: 1oo: DD on digging foes, deals 1/2 dmg w/Grassy Terrain Take Down - 9o damage, user takes recoil damage equal to 1/4 of the damage dealt. • ~Bulldoze - 6o; Lowers target’s Speed by one stage, deals only half damage if Grassy Terrain is in effect Synthesis - Restores 1/2 max Hp [Restore all if Sunny]
Tephinger The ♂ Braviary || Lv.31 || Hp. 31o/31o Ability :: Defiant || HI :: || Persona :: Hardy - He likes to test the ability of others, especially other birds. He doesn't like to be lazy and is willing to fight any opponent. Attack || +2o added bonus Strength - 75 Shadow Claw - 5o Brave Bird - 1oo / 1/4th (25)dmg recoil Superpower - 1oo Lowers user's attack and defense
Fone the masculine Saberal || Lv. 47 || Hp. 47o/47o Ability :: Flash Fire || HI :: Nvrmeltice || Persona :: Brave - Often acts irrationally to save those in trouble. Attack | +3o added damage Earth Power - 9o; 1/2 chance to lower target’s Sp. Def Exorcism - 7o Restores 1/2 DD - Inflicts burn to ghost-types Flamethrower - 9o: 4/1o chance to burn target Ice Beam - 9o damage, 3/1o chance of freezing target
Uth the genderless Zygarde || Lv. 72 || Hp. 72o/72o Ability :: Aura Break || HI :: Expert Belt || Persona :: Calm - He takes his duty of protecting the earth very seriously, and will go at great lengths to keep things in order. Attack | +6o added damage Focus Blast - 12o, 1/2 chance of lowering opponent's Sp. Def Draco Meteor - 13o Lower special attack two stages Hyper Voice - 9o •Earthquake - 1oo; DD on digging foes, deals 1/2 dmg w/Grassy Terrain
|| :::::::::::::::::::::::::::::::::::::::::::::::: off hand ||
║xxxx౦ Kεzια тнε sнιny ғεmαlε Zoroαrk ♥| 16/5o Kezia the Shiny ♀ Zoroark || Lv. 77 || Hp. 77o/77o Ability :: Illusion || HI :: Black Sunglasses || Persona :: Impish - She loves to trick people. Attack | + 6o added damage Night Daze - 85, Lowers foes accuracy one stage Bounce - 85; 1st turn Jumps into the air, 2nd turn: attacks; 7/1o chance to paralyze Flamethrower - 9o, 4/1o Chance of Burn Hyper Voice - 9o damage
║xxxx౦ Oιnαrι тнε sнιny mαlε Nιnεтαlεs | 15/2o Oinari the ♂ Ninetales || Lv. 1o || Hp. 1oo/1oo Ability :: Drought || HI :: Psychic Gem || Persona :: Calm - A silent observer, ironic considering he's blind. Attack | No added bonus Flamethrower - 9o, 4/1o Chance of Burn Safeguard - Prevents all status effects for five turns Dark Pulse - 8o, 3/1o Chance of Flinching Extrasensory - 8o damage, 3/1o Chance of Flinching
║xxxx౦ Yαvεn тнε mαlε Lαrvεsтα | o7/25 Yaven the Male Larvesta || Lv. 4o || Hp. 4oo/4oo Ability :: Swarm || HI :: N/A || Persona :: Naive || Meek, and easily scared. Attacks | +3o added damage Zen Headbutt - 8o, 3/1o Chance of causing the target to flinch. Take Down - 9o 1/4 Recoil •Bug Bite - 6o, Receives the effect from the foe's held berry Flamethrower - 9o, 4/1o Chance of Burn
║xxxx౦ Emyorε тнε mαlε Empolεon | 43/47 Emyore the ♂ Empoleon || Lv. 74 || Hp. 74o/74o || Ability :: Torrent || HI :: Mystic Water || Persona :: Hardy - Doesn't back down from a challenge Attack | + 6o added damage Surf - 9o, Hits All Adjacent Pokemon Hydro pump - 11o Flash Cannon - 8o Damage, 1/2 chance of lowering foe's Sp. Def one stage Ice Beam - 9o damage, 3/1o chance of freezing target
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany:N/A XXOut of Ball:
XX- - - - - - - - - - - - - - - - - - - - - -
XXQuest Item - EXP Share: 21 / 50 XXArea Specific Item - Big Mushroom: 1 / 40 XXWild Pokémon Encounters: 81 / -- XXTrainer Encounters: 81 / 15 XXTraveling Post: 1 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Some men worked with iron and steel. Some men wore it. Lafayette had the unique disposition of being able to do both. Adjusting the straps of his armor once more until it was securely in place, he grinned and stepped towards the gate to the Renaissance Faire. He wasn’t at all in a rush like he’d been before; he was here now and this was the time to take in the sights and enjoy the atmosphere. It wasn’t often, after all, that you got to play pretend in the medieval era.
Noah was already skipping around and ahead excitedly; he had his own costume on already; a light tin cap that resembled very much that of a knight’s helmet, with visor and all. The Oshawott loved it and sported it well. He had his shell in one paw and the candle in the other in a sort of sword and shield-esque fashion. He looked ready to go.
Which made Lafayette think. Would any of his other pokemon enjoy it? Eve would probably enjoy the treat after such a hard won battle. And maybe Cheri… or maybe not Cheri he wasn’t really sure about that one. They were the smallest of his team though and judging by signs posted, it was preferred that any pokemon a trainer had out not be too large. So … he’d have to think about it.
He’d have to think on it. For now though, he grinned down at Noah and ushered the Oshawott along. "C’mon Noah. Let’s get movin’. Got a lo' ta see.""Oshawott!" The otter chirped, flailing in the air and nodding before promptly chasing after Lafayette as they made their way inside.
-
Lucky Egg Activation for Dova, Cheri and Eve: Jun. 20 @ 11:32 am (Mountain Time) 2 of 7 days used Roman Candle Activation for Noah: Jun. 20 @ 11:32 am (Mountain Time) 2 of 4 Days used
-
((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Bulbasaur♀ LVL: 14 | HP: 140/140 | EXP: 15/24 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. NRM | OTH || Growl:Lower targets physical attack one stage. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt.
(Next Move: Leech Seed, Lvl. 7)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. NRM | OTH || Roar:Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6).
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 18 | HP: 180/180 | EXP: 6/28 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FRY | OTH || Moonlight:Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psybeam, Lvl. 17)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting - - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 5
Restoration Items - Infinite Potions - Moomoo Milk x 5 - Lemonade x 2 - Sweet Hearts x 3
Hold Items - Lucky Egg x 3 (Currently held by: Espurr, Bulbasaur, Noivern) - Roman Candle x 1 (Currently held by: Oshawott) - Wise Glasses x 1 - Fire Gem x 1 - Flame Orb x 1
Special Items - Moon Stone x 1 - Heartscales x 4
Berries
TM/HM TM 39 - Rock Tomb (Brock)
Badge Case
Kanto Boulder Badge ||
Misc
X-Transceiver Contacts Juliean (Employer) Mum Dad
NOTES
- Need to make a PC/Pokedex for Lala - Old Amber [Unclaimed]
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany:N/A XXOut of Ball:
XX- - - - - - - - - - - - - - - - - - - - - -
XXQuest Item - EXP Share: 22 / 50 XXArea Specific Item - Big Mushroom: 2 / 40 XXWild Pokémon Encounters: 82 / -- XXTrainer Encounters: 82 / 15 XXTraveling Post: 2 / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Once in the park, Lafayette took a few minutes to finalize his decision on his pokemon. He decided that he’d let the little ones out. Once they moved to more open spacing, he’d probably let Dova and Micah out for a breather. But for now, it was crowded enough with the influx of people coming and so he’d stick to the smaller of his team.
Unleashing Eve and Cheri, Lafayette grinned down at them. Eve was already staring with wide-eyed amazement at the crowds and sounds. She’d never seen a place so crowded! Where were they? Her attention shifted to stare at Noah as he greeted her, blinking and staring at his interesting attire. Cheri was looking around too, but what she was thinking wasn’t obvious. Just a blank poker stare. Wonderful.
The blonde thought a moment before kneeling down in front of the group. "Eve, Cheri." He caught there attention, reaching out and tapping a finger against the head piece on Noah’s head. "Did yeh wan' ta dress up mates?" Eve’s expression lit up. Could she? That hat looked kind of awesome. Cheri… Cheri just stared. Taking at least one of the reactions as a yes, he stood back up and ushered them over to a particular stall.
I few minutes of browsing and they’d found Eve a little helmet of her own to wear. It was fortunate she was still a Bulbasaur, things got harder to fit the farther evolved a pokemon was. Cheri opted not to follow the knight theme, instead draping her little body in a shabby looking cloak. She might’ve passed for some kind of thief, save for the fact that her colors clashed rather roughly against the dark shade of brown. If anything it was like a peering into the hood of death to meet those bright eyes. It was… even more unnerving than she usually was. Lafayette let her be though; she was playing along and well if she wanted to look like some fluffy version of a wraith then so be it.
With everyone costumed up, he set out, starting to look about and inspect the other stands. There was a lot going on and he didn’t want to miss a thing.
-
Lucky Egg Activation for Dova, Cheri and Eve: Jun. 20 @ 11:32 am (Mountain Time) 2 of 7 days used Roman Candle Activation for Noah: Jun. 20 @ 11:32 am (Mountain Time) 2 of 4 Days used
-
((OoC: ))
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Bulbasaur♀ LVL: 14 | HP: 140/140 | EXP: 17/24 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. NRM | OTH || Growl:Lower targets physical attack one stage. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt.
(Next Move: Leech Seed, Lvl. 7)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. NRM | OTH || Roar:Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6).
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 18 | HP: 180/180 | EXP: 8/28 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FRY | OTH || Moonlight:Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psybeam, Lvl. 17)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting - - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 5
Restoration Items - Infinite Potions - Moomoo Milk x 5 - Lemonade x 2 - Sweet Hearts x 3
Hold Items - Lucky Egg x 3 (Currently held by: Espurr, Bulbasaur, Noivern) - Roman Candle x 1 (Currently held by: Oshawott) - Wise Glasses x 1 - Fire Gem x 1 - Flame Orb x 1
Special Items - Moon Stone x 1 - Heartscales x 4
Berries
TM/HM TM 39 - Rock Tomb (Brock)
Badge Case
Kanto Boulder Badge ||
Misc
X-Transceiver Contacts Juliean (Employer) Mum Dad
NOTES
- Need to make a PC/Pokedex for Lala - Old Amber [Unclaimed]
Posted: Wed Jun 22, 2016 8:23 am
╔══════════════════╗ ║xItem count = TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 2 Turns 32/40 ╠══════════════════╣ ║xArea specific Item: = Big Mushroom: These mushrooms are used to teach a single Pokemon one Egg Move. Notes: Moves can be from past generations of games but we refer to the latest games for the basic list. 12/40 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣ ║xWild Encounter's 66 ╠══════════════════╣ ║xNPC Encounter: 176 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣Active Party ║xFriendship: 0/10 Hp: 460/460 Lv: 46 Exp: 26/39 Metagross ║xFriendship: 0/10 Hp: 470/470 Lv: 47 Exp: 45/50 Pupitar ║xFriendship: 3/10 Hp: 380/380 Lv: 38 Exp: _1/45 Mega Steelix ║xFriendship: 1/10 Hp: __0/160 Lv: 16 Exp: _8/21 Ferrothorn ║xFriendship: 4/10 Hp: _80/_80 Lv: _8 Exp: 11/18 Eevee ║xFriendship: _1/_5 Hp: __0/280 Lv: 28 Exp: _5/34 Durant ╠══════════════════╣Inactive Party ║xFriendship: 0/10 Hp: 330/330 Lv: 33 Exp: _7/22 Steelix ║xFriendship: 0/10 Hp: 140/140 Lv: 14 Exp: _1/24 Pawniard ║xFriendship: 0/10 Hp: 290/290 Lv: 29 Exp: 34/42 Butterfree ║xFriendship: 6/10 Hp: 190/190 Lv: 19 Exp: _9/19 Mightyena ║xFriendship: 4/10 Hp: 140/140 Lv: 14 Exp: _3/23 Gekkit ║xFriendship: 0/10 Hp: 190/190 Lv: 19 Exp: 15/23 Aklor ║xFriendship: 0/10 Hp: 370/370 Lv: 37 Exp: _4/34 Scizor ║xFriendship: 0/10 Hp: 130/130 Lv: 13 Exp: 12/19 Slowpoke ╠══════════════════╣ ║xAccompanying pokemon: Saniim ╠══════════════════╣ Trainer IDPoke'Dex
╠═══════════════════════════════════════════════╣ Ohmarow stood for a moment unsure of himself. This wasn't just another illusion, no this was the real Kotensa Tavenwood. Saniim's show of affection was truth enough of that. He wouldn't go to her otherwise. Ohmarow's lose of motor function was rapidly replaced with a lose of impulse control. Crossing the distance between them at nearly a full blown sprint. He didn't slow down when he'd gotten to her either. Crashing into her and forcing an tight armed embrace. Wrapping both arms around her waist pressing his forehead to hers. He held her like this for a short before pulling away but kept his hands at her hips. Something he wasn't eternally comfortable with but just felt more natural. "Its a long story. Iv not had a seconds rest all month. Did you get my note from Nurse joy then?' It made more sense to him that shed followed him rather then made a wild assumption but then again this was Ko, She was unpredictable even on the best of days. "Never mind who cares."
"Ohmarow, is this her then ?" Came the voice of Naname. She was caring a bucket of berry's and game tokens, rewards for her spoils among the games. Pulling one arm away, but slipping the other further around Ko's hip, he turned to catch sight of the old women as she weaved past Saniim to their side. "Kotensa, this is Naname. My grand mother." He said sounding rather proud but also leaning in to whisper. "Watch it shes senile, or crazy i can't tell which." Naname traded her smile for a scowl. "Im old not deaf." She said whacking Ohmarow in the shine with her walking cane. He recoiled back letting go of Ko as he fell to the ground holding his leg hissing in pain. "Serves you right, should learn a little respect." Turning back on Ko with her renewed smile. "So your my grand sons fiance, its a pleasure to finally meet you." Ohmarow stood back up looking red in the face an and about to have a mental brake down. "Iv told you, shes not my fiance !" He hissed at her. Naname was unphased. "Why not shes a lot prettier then that other girl you where talking to." Clearly Naname was trying to get him in trouble. Ohmarow looked about to sulk. "alright, stop that. When am i getting grand baby's then ?" She teased laughing. Ohmarow sat on the ground ready to die now. This was his worst nightmare come to life.
Ozzalu, The Burning Tower ( Mega Steelix ) [ M ] ❤ [ Rash ] [ Lenght: 57.08 ft ] Evolution: N/A Next Move: 43-Dig Sand Force: Strengthens Rock, Ground, and Steel moves, doing x1.3 damage during a sandstorm Steelixite: Atk 1.2 / Def 1.2 / Sp.Def 1.2
FRE [ PH ][ ç• ]►Fire Fang: 65: 4/10 chance to flinch, 3/10 chance to burn ICE [ PH ][ ç• ]►Ice Fang: 65: 4/10 chance of flinching, 3/10 chance of freezing GRD [ PH ][ •~ ]►Earthquake: 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect STL [ PH ][ ç• ]►Iron Tail: 100: 7/10 chance of lowering opponent's Def one stage
╠═══════════════════════════════════════════════╣
Porteel ( Steelix ) [ M ] [ Docile ] Evolution: Mega Next Move: 34-Rock Slide Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move
NRL [ PH ][ ç• ]►Slam: 80: DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze NRL [ SP ]►Hyper Beam: 150: user must recharge next turn NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion
╠═══════════════════════════════════════════════╣
Telakona'tuwa ( Eevee ) [ F ] [ confident ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 50 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ][ ~ ]►Growl: Lower targets physical attack one stage
╠═══════════════════════════════════════════════╣
Plaation, The Last Line ( Metagross ) [ N/A ] ❤ [ Adamant ] Evolution: N/A Next Move: 53-Iron Defense Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves. Metal Coat: Steel type attacks do x1.2 damage
FGH [ PH ][ ç• ]►Hammer Arm: 100: lowers user's speed one stage PSY [ SP ]►Psychic: 90: 1/2 chance to lower targets special defense one stage GOS [ SP ]►Shadow Ball: 80: Damage, 8/10 chance to Lower Opponent's Special Defense One Stage STL [ PH ][ ç• ]►Meteor Mash: 90: 7/10 chance of raising physical attack One Stage
╠═══════════════════════════════════════════════╣
Grindda, The Blasting Sands ( Pupitar ) [ M ] ❤ [ Bold ] Evolution: 55 Next Move: 54-Earthquake Shed Skin: Every turn, this Pokémon has a 3/10 chance of healing from a status condition King's Rock: All physical attacks have a 1/10 change to flinch.
NRL [ PH ][ ç• ]►Thrash: 120: 2-3 turns attacking, then user is confused DRK [ PH ][ ç• ]►Crunch: 80: 7/10 chance to Lower targets physical defense one stage ROK [ PH ][ •~ ]►Rock Slide: 75: 4/10 Chance of Flinch GRD [ EF ]►Sandstorm: Creates a Sandstorm for 5 Rounds. Pokémon in the semi-invulnerable turn of Dig or Dive will not take damage. Synthesis, Morning Sun, Moonlight restore 1/2th max Hp. Deals damage equal to 1/16th of the targets max HP. Rock, Ground and Steel types are immune and gain a 1.1x special defense boost for the duration of effect.
╠═══════════════════════════════════════════════╣
Zengeon, of Deep fangs ( Aklor ) [ F ] [ Adamant ] Evolution: 25-Night Next Move: 21-Rain Dance Strong Jaw: All biting attacks used by this pokemon do x1.3 damage
Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 17-Feint Attack Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do x1.2 damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit NRL [ EF ]►Swords Dance:Raise user's physical attack two stages BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣
Volwa'gor ( Ferrothorn ) [ M ] [ Confident ] Evolution: N/A Next Move: 18-Pin Missile Gravity ball: +50% weight & speed is dropped 3 stages. (363.75 Lp) Iron Barbs: Damages attacking Pokémon for 1/8 their max HP when attacks make contact Rocky Helmet: Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item
GOS [ EF ]►Curse: Non-ghosts pokemon raise physical attack & defense one stage, then lower speed one stage. STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage NRL [ PH ][ ç• ]►Rock Climb: 90: 4/10 chance of confusion STL [ EF ][ ç• ]►Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage
╠═══════════════════════════════════════════════╣
Saniim, He who questions the king ( Mightyena ) [ M ] [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣
Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: 16-Magical Leaf GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages NRL [ PH ][ ç• ]►Tackle: 50 FAY [ SP ]►Disarming Voice: 40: Ignores accuracy & evasiveness NRL [ SP ]►Echoed Voice: 40: power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣
Dust, The Infernal Dragon ( Butterfree ) [ F ] ❤ [ Calm ] Evolution: N/A Next Move: 30-Tailwind Tinted Lens: Doubles the power of any moves that the Pokémon uses that are "not very effective" against its targets. If a move is regularly not very effective, and thus normally does half damage, it would therefore do normal damage, while a doubly-resisted move will do half damage rather than one quarter damage. Silver Powder: Bug type attacks do x1.2 damage.
BUG [ SP ]►Silver wind: 60: 3/10, Raising All of User's Stats one stage FIR [ SP ]►Inferno: 100: Burns Opponent DRG [ SP ][ ~ ]►Twister: 40: hits Pokemon in the air during semi invulnerable stage of an attack for double damage, 1/5 chance to flinch ELC [ SP ][ ~ ]►Electroweb: 55: Lower target’s speed one stage
╠═══════════════════════════════════════════════╣
Hoow'brumna, The Red Flash ( Scizor ) [ F ] ❤ [ Jolly ] Evolution: Mega Next Move: 37-Iron Defense Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 )
STL [ PH ][ ç• ]►Bullet Punch: 40: (Priority +1) FGH [ SP ]►Vacuum Wave: 40: (Priority +2) STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage BUG [ PH ][ ç• ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets
╠═══════════════════════════════════════════════╣
Shinlung, The Unbeation ( Slowpoke ) [ M ] [ Mild ] Evolution: Next Move: Regenerator: Heals 1/3 max HP upon switching out or leaving battle Lum Berry: Heals all status conditions
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣
Shina'me, The relentless ( Duranti ) [ F ] ❤ [ Moody ] Evolution: N/A Next Move: 26-Bug Bite Hustle: Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target STL [ PH ][ ç• ]►Metal Claw: 50: 1/2 chance of raising user's Atk one stage FGH [ PH ][ ç• ]►Flying Press: 80: Deals fighting and flying-type damage STL [ EF ]►Iron Defense: Raise user's physical defense two Stages
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣
Help Items
x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect Steel Gem: While holding this gem, a steel type attack does x1.5 damage EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. ╠═══════════════════════════════════════════════╣
Medicine
UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x1Revive: Heal fainted pokemon to 1/2 max HP x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣
Berry's
[ G-25 / 2-5 ] x3Enigma Berry: Restores 1/4 max HP when hit with an attack that does x2 or x4 damage [ G-35 / 2-5 ] x5Lum Berry: Cures any condition [ G-25 / 2-5 ] x2Occa Berry: Decreases damage taken by fire type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x31Chople Berry: Decreases damage taken by fighting type attack by 30, if over 70 initial damage [ G-25 / 2-5 ] x5Persim Berry: Cures Confusion [ G-40 / 1-3 ] x2Lansat Berry: Restores 50 HP when HP is at or below 1/4 max [ G-40 / 1-3 ] x1Custap Berry: Holder goes first in battle when HP is at or below 1/4 max
╠═══════════════════════════════════════════════╣
Apricorn's
x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣
Poka'Ball's
UnlimitedPremier-BallEffectiveness: Basic x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 Effectiveness: basic x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs Effectiveness: basic x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 Effectiveness: basic x3Heal Ball: Fully Heals pokemon upon capture Effectiveness: basic ╠═══════════════════════════════════════════════╣
HM's / TM's
TM-01:Hone Claws: Raises User's Attack and Accuracy One Stagee stage each. TM-04:Calm Mind: Raises user's Sp. Attack and Sp. Defense by on TM-06:Toxic: Badly Poisons Opponent. TM-09:Venoshock: 65, Inflicts Double Damage if Target is Poisoned. TM-45:Attract: Opposing gender opponents become infatuated. TM-61:Will-o-Wisp: Burns Opponent TM-67:Retaliate: 70 (If a teammate has fainted the turn prior to use, attack power is doubled). TM-74:Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50 dmg HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80-dmg HM#6 - Rock Smash: 40 dmg, 1/2 chance of Lowering Opponent's Defense One Stage
x1Iron Ball: Effectiveness becomes Ultra if used to capture a Steel type Pokemon. x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. Effectiveness: basic x5Ultra Ball:Effectiveness: Ultra Ability Capsule: When used on a Pokémon, this item will change its ability to any other ability it can have.
x3 Persim Berry User recovers from confusion x3 Aspear Berry User recovers from being frozen x3 Cheri Berry User recovers from paralysis x3 Chesto Berry User recovers from sleep x3 Rawst Berry User recovers from burn x3 Pecha Berry User recovers from poisoning x3Lum Berry: Cures any condition
┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ XXLocation:Renaissance Fair: Main Entrance XXCompany:N/A XXOut of Ball:
XX- - - - - - - - - - - - - - - - - - - - - -
XXQuest Item - EXP Share: 23 / 50 XXArea Specific Item - Big Mushroom: 3 / 40 XXWild Pokémon Encounters: 83 / -- XXTrainer Encounters: 83 / 15 XXTraveling Post: 3 / 3 XXXXXXXX↘Moving to: Renaissance Fair: Sparring Arenas and Archery ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
-
Lafayette’s attention was drawn to the lotto booth first. There always prizes to be won at these kind of shindigs and obviously it was no different. With curious eyes, he scooped out the potential prizes on display in the locked cases. There was a lot to gain from entering the lotto it seemed and he seriously considered it for a moment. The young woman behind the counter smiled in his direction as he seemed to contemplate, stepping into his view point. ”Do you need some help, good knight?” She inquired politely. He blinked and looked at her curiously before gesturing to the sign about exchange.
"Wha’s it take ta get a tickie?" Lafayette watched the lady look temporarily surprised before her smile returned and she nodded. ”Ah, you simply exchange items for tickets, m’lord. Mind you not all treasures are valued equally, but all are worth something.” She answered as she produced a sheet that showed the exchange rates. Lafayette stared at it tentatively like he knew what he was reading. He didn’t of course; it was just a mess of words and some recognizable numbers. If anything he gathered that he could get at least one ticket per item. Which, given the recent bargain hunting he’d done before coming here… was kind of worth. A grin spread across his face as he hauled his knapsack around and dropped it with a ‘thunk’ on the counter. Soon he was rummaging and pulling out a majority of the items he’d purchased from before along with a few of the things Juliean had given him. He didn’t need all these pokeballs after all and well… the man would never know.
Laying the assembly of items out in a rather hap hazardous fashion, Lafayette beamed another smile at the young woman. "What’ll this get meh?" The lady eyed the selection of items a moment, smiling and beginning to check them over for Lafayette. ”Just give me one moment…,” He waited patiently as she sorted the goods out and tallied them, smiling at him once she’d finished. ”You’ve enough here for 16 tickets if you’d like m’lord.” She gestured to a board listing the contests that tickets could be entered into. ”You may enter a max of three in any single contest.” The blonde nodded along as he stared the poster down. It was damn good thing there were pictures because he wouldn’t be able to make heads or tails of it all without asking a million questions.
"I’ll jus’ en’er a few in each." The young woman nodded, producing the tickets and handing them to Lafayette to assign. He just went about shoving three in each of the boxes, saving the single remaining one just in case. It was best to spread his luck around; if he won anything at all, he’d be happy. It was a good thing he’d paid a trip to that bargain bin.
Thanking the woman for the assistance, he slung the knapsack back over his shoulder and ushered his pokemon along. There were some games to play it seemed and Noah was already eyeing everything excitedly, rearing to play. Lafayette was looking forward to it too; but he also wanted to take a look around. They could play the games as they went along.
Exchanging: Sweet Hearts x 2 (Event) = 6 Tickets Flame Orb x 1 (30 Post) = 1 Ticket Fire Gem x 1 (20 Post) = 1 Ticket Moon Stone x 1 (10 Post) = 1 Ticket Moomoo Milk x 3 (20 Post) = 3 Tickets Moon Ball x 4 (10 Post) = 4 Tickets
Total: 16 Tickets
- Proof in Inventory Previous Post-
Ticket Numbers (Will officially enter them next post):
Lucky Egg Activation for Dova, Cheri and Eve: Jun. 20 @ 11:32 am (Mountain Time) 2 of 7 days used Roman Candle Activation for Noah: Jun. 20 @ 11:32 am (Mountain Time) 2 of 4 Days used
-
((OoC: Quoting for Lotto Exchange stuff. ))
Loonamist
- - - - - - - - - - -
ACTIVE POKEMON
Eve the Bulbasaur♀ LVL: 14 | HP: 140/140 | EXP: 19/24 FP: 0/5 (0/10)
Ability Overgrow: When HP is below 1/3rd Grass type attacks do x1.5 damage.
Attacks NRM | PHY || Tackle:50 DMG. NRM | OTH || Growl:Lower targets physical attack one stage. GRS | SPC || Giga Drain:75 DMG; Restores HP to the user equal to 1/2 of damage dealt.
(Next Move: Leech Seed, Lvl. 7)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected.
Attacks DRK | PHY || Bite:60 DMG; 4/10 Chance to Flinch target. THN | PHY || Thunder Fang:65 DMG; 3/10 Chance to Flinch target, 4/10 Chance of paralysis. FRE | PHY || Fire Fang: 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance to burn. NRM | OTH || Roar:Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6).
(Next Move: Extreme Speed, Lvl. 34 )
Held Item None:N/A
- - - - -
Dova the Noivern♀ LVL: 18 | HP: 180/180 | EXP: 10/28 FP: 0/5 (0/10)
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks FRY | OTH || Moonlight:Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle. NRM | SPC || Boomburst:140 DMG. DRG | SPC || Dragon Pulse:85 DMG. FLY | SPC || Hurricane:110 DMG; 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage.
(Next Move: )
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting
Ability Own Tempo: This Pokémon cannot be Confused while having this ability.
Attacks NRM | PHY || Scratch:40 DMG. PSY | SPC || Psybeam:65 DMG; 4/10 Chance to Confuse. NRM | PHY || Covet:60 DMG; Steals targets hold item (Item is returned at the end of the battle). PSY | PHY || Zen Headbutt:80 DMG; 3/10 Chance to Flinch target.
(Next Move: Psybeam, Lvl. 17)
Held Item Lucky Egg:Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting - - - - -
INACTIVE POKEMON
INVENTORY
Pokeballs - Infinite Pokeballs - Quick Ball x 3 - Friend Ball x 2 - Moon Ball x 1 (-4 For Lotto Exchange)
Restoration Items - Infinite Potions - Moomoo Milk x 2 (-3 For Lotto Exchange) - Lemonade x 2 - Sweet Hearts x 1 (-2 For Lotto Exchange)
Hold Items - Lucky Egg x 3 (Currently held by: Espurr, Bulbasaur, Noivern) - Roman Candle x 1 (Currently held by: Oshawott) - Wise Glasses x 1 - Fire Gem x 1 - Flame Orb x 1
Special Items - Moon Stone x 1 - Heartscales x 4
Berries
TM/HM TM 39 - Rock Tomb (Brock)
Badge Case
Kanto Boulder Badge ||
Misc
X-Transceiver Contacts Juliean (Employer) Mum Dad
NOTES
- Need to make a PC/Pokedex for Lala - Old Amber [Unclaimed]
Posted: Wed Jun 22, 2016 10:01 am
Zakhav ♣Yashin
Location:Renaissance Fair, Main Entrance
NPC Battle 141/15 posts
Wild Pokemon 123/5
Posts To Leave Area --/--
Item questing: Muscle Band 8/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 4/40 posts
Zak smirked. "I vould make a perfectly handsome prince, sank you very much," he replied, "But... yes. Puffy pants aren't exactly en my wardrobe." He gave a bit of an absent gesture as he said this, but then brought his hand around to gesture at her outfit. "Vat about you, sough? Vat are you dressed up as?" he questioned, raising an eyebrow.
Offering her his arm as she scoffed off his claim over their past, he moved to start walking, rolling his eyes a bit, though still with a smile. "Vell, mishka, et steel happened. Your laziness clearly cost you. But... " he remarked, smirking back at her, "I'm certainly not complaining..." He gave a sort of smile that wasn't just an obnoxious smirk, one that suggested the comment was more one of flattery, about their interaction, rather than referring directly to the debt he now held over her head. Not that he wasn't appreciative of that, too, and indeed he still had most of himself convinced that was the main thing he was appreciative for. But, still. He placed a hand over his heart as she narrowed her eyes at him, that smile finally, indeed, turning into a bit of a smirk. "I'm hurt, mishka. You're not enjoying our deal?" he replied playfully.
Dropping his free hand back to his side, his lips curled up at her response to him promising to keep his eyes on her. He looked at her a moment, then finally lifted his gaze away, still smirking that smug, wolfish smirk, everything in his expression saying what he didn't-- "Good." He glanced over as she released a few pokemon of her own, rolling his shoulders back. As far as he was concerned, that was pretty much a mutual decision to keep their attention on one another and let their pokemon handle everything else. And even though Deys and Daeva would be there with him, he fully intended to all but ignore their presence entirely.
He gave a scoffing laugh at her observation, then flashed another grin. "Vell, zis ees part of your revard after all," he replied, "So you should probably soak et up vhile you can." He raised an eyebrow, his grin turning a bit more sly. "Who knows vhen you're next one vill come." He was being playful, but it was a sincere bit of advice; he was enjoying playing nice for now, but that didn't mean it would last. Zak was volatile and on some level even he knew that, but he also just knew he wouldn't be letting her have this much say for long. He preferred to be in control; but he didn't mind laying back and letting someone else take over for a bit. That... actually applied to a few aspects of his life....
Zak stopped when Scarlett seemed to spy a game she was interested in, quirking a dubious eyebrow. He smirked a little at the challenge, pulling his arm away as she moved over. "I'm not sure 'bobbing' es really ze best tester for 'kissing'..." he remarked with amusement. Still, though, he followed to let her know he accepted the challenge, placing his hands in his pockets, watching her try her hand at the game, eyes half lidded. He really was enjoying her company again, perhaps more than he was really comfortable with. She was, after all, still a woman. He didn't find them attractive. At all, for the most part. Men, yes. Men were sexy. Women were not. And yet... there was something more than just the platonic enjoyment he had with Lidia, or some of his other female friends. It didn't really make sense. He'd worked with feisty females before, women sort of like Scarlett, but...
He shifted, lifting out of his thoughts and rolling his shoulders back again when she addressed him. He smirked. "I'll try," he replied, taking his sunglasses and 'headset' off to hand to her while he went to try it himself. He was pretty sure the last time he did anything like this-- well, like this game-- was in 9th grade or something. So he wasn't too surprised, really, when he only came up with five, but still, that wasn't too bad. "Von short of a tie," he remarked, wiping his face off. He dismissed the opportunity to claim the berries, instead taking the tokens and moving to join Scarlett with a smirk. "Perhaps you could teach me somesing later," he suggested, taking back accessories.
Aklor Egg lvl 0. Exp: 39/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 25/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 21/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 2/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 19. Exp: 20/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 31. Exp: 18/36 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )
xxCheriaxBarnesxxxxxxxx Company ❥ Dad Mood ❥ Content Pokémon Encounter ❥ 334/-- NPC Encounter ❥ 420/15 Specific Item Count ❥ 0/-- Anywhere Item Count ❥ 0/-- Moving ❥ 1/3 Out of Ball ❥ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt
The train finally arrived at the festival and, in much eagerness to get off, Cheria practically bound from the train. It had gotten so hot and stuffy in there that the fresh air of the festival could have been embraced in a hug. Even Qukoh'ya and Lhilei's fur were puffed up from the heat. Poor things. Looking at her dad as he walked off the train, being pulled along by the horde of people, Cheria laughed a bit. Of course he'd be pulled along like a ragdoll. The clumsy dork. "Have fun?""Hush. So, where's your friend?""I don't think Skye is here yet. I'm going to wait here. You should go and get some pictures for that article."
That, quite literally, took freaking forever. It was the longest ride she had ever been on. Of course, Skye didn't have too many complaints. She kept the elderly woman company and she had plenty of stories to tell the "handsome young man". Interesting and entertaining stories ranging from youthful mishaps to elderly adventures. Apparently, she had a grandson who would be at the festival that she hadn't seen in a few years. That was sweet of her to go all that way just to see her grandson. When the train finally did arrive at the festival, the woman wished Skye luck on her date and Skye, laughing a bit, bid her farewell with a bow. She was a fun woman to hang around. Spunky for her old age.
Walking around the station, Skye spotted her so-called date as she seemed to be parting ways with her old man. Well, meeting the parents would have to wait then. Sneaking over to the blonde, Skye walked over behind her and covered her eyes in a completely cliche greeting."Was that your dad? Oh, right....Guess who~."
Corrianna || Servine♀|| Overgrow 17 || 170/170 || 25/27 || 5 || 10/10 ç•Tackle :: 50 Energy Ball :: 90 | 1/2 chance of lowering target's special defense one stage ç•Vine Whip :: 45 Leaf Tornado :: 65 | 1/2 chance of lowering target's accuracy one stage Gonzo || Purrloin♂|| Limber 18 || 180/180 || 9/25 || 5 || 10/10 ç•Scratch :: 40 ç•Fury Swipes :: 18 | Hits 2-5 times Assist :: Randomly use one of user's ally's moves ç•Pursuit :: 40 | Double damage for swapping targets | +7 Priority Adalinda || Dragonite♀|| Inner Focus 19 || 190/190 || 2/27 || 5 || 10/10 Hurricane :: 110 | 8/10 chance of Confusion | Hits target in air for double damage ç•Fire Punch :: 75 | 4/10 chance of Burn ç•Thunder Punch :: 75 | 4/10 chance of Paralysis ~Twister :: 40 | 3/10 chance of Flinch | Hits targets in air for double damage Pepeki || Archen♂|| Defeatist 19 || 190/190 || 10/24 || 5 || 10/10 Ancient Power :: 60 | 3/10 chance of raising all of user's stats one stage ç•Wing Attack :: 60 •Rock Throw :: 50 ç•Pluck :: 60 | User gains effect of target's held Berry
Jamimarie || Tropius♀|| Harvest 17 || 170/170 || 18/22 || 1 || 3/10 Leaf Storm :: 130 | Lowers user's special attack two stages Gust :: 40 | Hits target in air for double damage Magical Leaf :: 60 | Ignores evasion and accuracy ç•Stomp :: 65 | 4/10 chance of Flinch | Double damage on a target effected by Minimize Cyclone || Pidgey♂ || Big Pecks 9 || 90/90 || 17/19 || 5 || 5/5 ç•Tackle :: 50 Sand Attack :: Lowers target's accuracy one stage Whirlwind :: Wild targets flee | Tamed targets swap | -6 Priority Gust :: 40 | Hits target in air for double damage
3/3 Movement | 16/5 Pokemon Encounter | 25/15 Trainer NPC | Item Bumps: 14/30 Metal Coat, 5/10 Blue Shard | Sitrus Tree: 2/35 | Need to Claim: Roman Candle, TM of Choice, 3 Lucky eggs from easter giveaway, lv 5 Zoroark, 3 heart scales, 1 TM of choice | Wishlist: Expert Belt x2, Heart Scales, Lagging Tail, TM Blizzard, TM Earthquake, TM Swagger (40 Posts)
Team OOB:
Scarlett's snickering continued as Zak insisted in mock offense that he would be a perfectly handsome prince, though he agreed that puffy pants weren't in his wardrobe. "Neva said ya wouldn't make a handsome prince, but just not one in puffy pants." She explained the difference. Of course, since they had gone over his outfit, Zak turned the question to her, asking what she was dressed up as. Scarlett turned with a flourish, strumming the lute in her possession. "I was goin' far songstress meself~ This baggy cloth is quite liberating." She hummed, looking at her lute curiously. It couldn't be too different from her violin finger positioning. Testing out her theory, she placed her fingers on a few positions, strumming afterwards each time and smiling a bit as it made a satisfying sound. Her small bit of satisfaction was cut short however as Zak reminded her of the fact that he had a history of saving her. Scarlett begrudgingly thought to herself that by "history", he really meant once. As Scarlett was concerned, that didn't make it a history, and it showed when she snapped back, insisting that she could have handled it and chose not to. Still, she took his arm as he offered it, even though he scoffed and retorted back that it still happened and her laziness cost her, what with her new IOU that Zak enforced on her.
Scarlett simply huffed and rolled her eyes, clearly not sharing his view on the subject still, though he withdrew slightly, suggesting that he wasn't complaining. Somehow, even though it seemed to imply that he didn't mind because he had his IOU, but there was something.... Different about it. It wasn't him being his usual obnoxious self, it seemed to be a genuine compliment. Scarlett eyed the russian, quirking a brow in intrigue. Damn, why was he so charming? It was hard to stay mad at him when he smiled like that. It almost felt like... Scarlett huffed a sort of incredulous chuckle, shaking her head. No. She leered at him, insisting she wouldn't mistake him for being someone that he wasn't, at least not a second time. Whatever that... Moment was, it was gone in a snap, and the two were at it again, Zak's snide expression returning as he mocked offense at her statement and asking if she wasn't enjoying their deal. "I'm very much enjoying this, but let's get one thing clear here. I did it because there was something in it far me, and your interesting. I don't owe you, and you don't own me." She insisted lightheartedly, but her tone had a dangerous edge to it. Scarlett wasn't trying to come off cocky, nor did she think that Zak would be easy to elude or defeat. He was strong, and she knew it, if his badges were anything to go by, but that didn't mean she'd let him do whatever he pleased with her.
Still, for now, she was enjoying his attention and her rewards, so she didn't mind, and when she mentioned that she liked having his eyes on her, Zak exuded a smug confidence in his body language and expression that said he was content with her remark, causing Scarlett to smile a bit wryly to herself. He even let her choose where they should go, which Scarlett couldn't help but comment on, suggesting that he was boing strangely generous. Zak just laughed, confirming her suspicions that it was just part of her reward, though Scarlett honed in specifically on the word "part". So there was more. Good. "Oh, I plan to~" She insisted when he suggested she soak it up while she could. She had suspected this, but it was good to have it confirmed. She would take this good side while she could, having witnessed his more sour side before. Even that side had it's own dangerous charm though.... Oh goodness, what had she gotten herself into....? She knew in the end she was probably going to end up regretting this strange antagonistic relationship, but right now she was loving every bit of it.
Eventually, she spotted a berry bobbing game, and suggested they try it to see who was the better kisser, though Zak's lewd suggestion made Scarlett bite her lip and cover her mouth, barely able to contain the guffaw that threatened to come out, and instead she managed stifle it into quiet hysterical snickering as she approached the steps and fished out six lum berries. Zak went to try next, nearly tying with her, but only managing to fish up five. Scarlett smirked at that, continuing to grin with smug confidence at her win as he suggested she could teach him a thing or two later. "I might consider it." Scarlett mused, letting him replace his headgear before continuing their walk.
Meanwhile, Gamma had found the crossbow station and managed to hit the moving targets fairly well while Dotty tried her hand at the froakie toss, though she seemed quite enamored with the little froakie plushies, so enamored that the boy running the games let her keep one of them. She was quite happy with this and thanked him in binary, which he couldn't read, but he got the gist of it, nodding, smiling, and waving her off as she found Gamma and helped him look for more games to play.
⇨xxN A M E: Mako - Ankalor T Y P E: / L E V E L: 30 G E N D E R: ♂ N A T U R E: Rash: Acts often on instinct, which usually means "bite everything". A B I L I T Y: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage H O L D I N G: N/A A T T A C K S: Trap Jaw - 75: 4/10 Chance to Flinch target, The opponent cannot flee or be switched out of battle on the next turn, makes contact Fire Fang - 65: 3/10 Chance to Flinch target, 4/10 Chance To Burn, Makes contact Poison Fang - 50: 1/2 Chance to Badly Poison, Makes contact Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, makes contact
300/300 HP | Status: None | 12/39 EXP | Evolves at level 42 Holding Metal Coat
⇨xxN A M E: Pearl - Wartortle T Y P E: L E V E L: 20 G E N D E R: ♀ N A T U R E: Relaxed - Laid back and easy going, determined to get things done when she puts her mind to it. A B I L I T Y: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage H O L D I N G: N/A A T T A C K S: Bite - 60: 4/10 chance to flinch target, makes contact Tackle - 50: makes contact Withdraw - Raises user's physical defense one stage Bubble - 40; 1/2 Chance to lower targets speed one stage
200/200 HP | Status: None | 7/25 EXP | Next Move; Level 28/HS - Water Pulse, TM - Blizzard, TM (Blastoise) - Earthquake, Big M - Dragon Pulse | Evolve at level 36
⇨xxN A M E: Luna - Gekkit T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Docile - Playful and naive. A B I L I T Y: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. H O L D I N G: Blackglasses: Dark type attacks do x1.2 damage A T T A C K S: Disarming Voice - 40: Ignores accuracy & evasiveness Bite - 60: 4/10 Chance to Flinch target, makes contact Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage, makes contact Zen Headbutt - 80: 3/10 Chance to Flinch target, makes contact
130/130 HP | Status: None | 20/23 EXP | Next Move; Level 18 - Draining Kiss | Evolve at level 23 (7pm - 5am) While holding Blackglasses
⇨xxN A M E: Aegis - Aegislash T Y P E: / L E V E L: 18 G E N D E R: ♂ N A T U R E: Serious - Dutiful and protective A B I L I T Y: Stance Change - Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores targets stat changes, Makes Contact King's Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Night Slash - 70: 1/10 Chance to critically hit, Makes Contact
180/180 HP | Status: None | 13/23 EXP |
⇨xxN A M E: Damien - Houndour T Y P E: / L E V E L: 15 G E N D E R: ♂ N A T U R E: Lax - Very laid back, takes lots of naps, can be aggressive when he wants to be. A B I L I T Y: Early Bird - Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes H O L D I N G: N/A A T T A C K S: Ember - 40: 4/10 Chance of Burn Howl - Raise user's physical attack one stage Smog - 30: 8/10 Chance to Poison Rest - Restore full hp and cure of all conditions, then sleeps for 2 Turns
150/150 HP | Status: None | 12/20 EXP | Evolves at level 24 | Next Move: Level 16 - Bite
⇨xxN A M E: Dotty - Solosis T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Timid - stereotypical "nerd", speaks in binary code or via visuals using her psychic aura, nearsighted, can't see well and needs glasses. A B I L I T Y: Magic Guard - Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. H O L D I N G: Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. A T T A C K S: Psywave - Inflicts damage equal to 1.5x the user's level, damage is not affected by type, but Dark types are still immune Reflect - Reduces damage from physical attacks by 1/2 for 5 Turns Snatch - Steals the effects of the targets next move (Priority +4) Rollout - Does damage over five turns (10, 20, 40, 80, 100), If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. Makes Contact
130/130 HP | Status: None | 1/18 EXP | Next Move; Level 14 - Hidden Power
[Inactive]
⇨xxN A M E: Cypher - Porygon-Z T Y P E: L E V E L: 31 G E N D E R: 0 N A T U R E: Quirky, Can't sit still, acts as Scarlett's main computer and data storage A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's base damage does x1.5 more H O L D I N G: Silk Scarf: Normal type attacks do x1.2 damage A T T A C K S: Zap Cannon - 120: Paralyses Target Psybeam - 65: 4/10 Chance of Confusion Return - 10 base damage +20 per FP, Makes Contact Conversion 2 - Changes the user's current type to a type that either resists or is immune to the type of the move last used by the target
⇨xxN A M E: Nala - Luxray T Y P E: L E V E L: 32 G E N D E R: ♀ N A T U R E: Adamant - Somewhat Tomboyish, Proud, Strong Willed, Holds her Own A B I L I T Y: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) H O L D I N G: N/A A T T A C K S: Ice Fang - 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze, Makes Contact Bite - 60: 4/10 Chance to Flinch target, makes contact Charge - Raise special defense one stage; Next electric-type attack does x2 damage Thunder - 110, 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage
320/320 HP | Status: None | 7/42 EXP | Next Move; Iron Tail - Big Mushroom
⇨xxN A M E: Koga - Scizor T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Quiet, Crew's acting Assassin, very Intimidating, hardly says a word, Secretly a total Glutton A B I L I T Y: Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. H O L D I N G: Scizorite: Mega Evolves Scizor: Atk 1.2, Def 1.2, Sp. Def 1.2 A T T A C K S: Bug Bite - 60 damage, Receives the effect from the targets held berry Metal Claw - 50: 1/2 Chance of raising attack 1 stage, Makes Contact Quick Attack - 40: Makes Contact (Priority +1) Pursuit - 40: Double Damage if the Opponent is Switching Out, Makes Contact (Priority +7)
92/310 HP | Status: None | 33/35 EXP |
⇨xxN A M E: Aero - Mega Gallade T Y P E: / L E V E L: 31 G E N D E R: ♂ N A T U R E: Brave - Gallant, Not Afraid to Stand his Ground A B I L I T Y: Inner Focus - This Pokemon will not Flinch H O L D I N G: Galladite: Mega Evolves Gallade: Atk 1.3, Def 1.2, Speed 1.1 A T T A C K S: Night Slash - 70: 1/10 Chance to critically hit, Makes Contact Zen Headbutt - 80: 3/10 Chance to Flinch target, Makes Contact Leaf Blade: 90: 1/10 chance to critically hit, Makes Contact Focus Blast - 120: 1/2 chance of lowering targets special defense one stage
310/310 HP | Status: None | 15/41 EXP
⇨xxN A M E: Rave - Noibat T Y P E: / L E V E L: 31 G E N D E R: ♀ N A T U R E: Jolly - A Bit Hyper, Likes Music A B I L I T Y: Frisk - Searches opponent for an item and knocks it away, preventing them from using it or gaining is effects. (Item will be returned at the end of the battle) H O L D I N G: N/A A T T A C K S: Fly - 90: Charges on first turn, strikes on second turn, Makes Contact Supersonic - Confuses target pokemon Bite - 60: 4/10 Chance to Flinch target, Makes Contact Tackle - 50: Makes Contact
310/310 HP | Status: None | 35/41 EXP | Next Move; Level 43 - Super Fang, Heart Scale - Iron Tail
⇨xxN A M E: Selkie - Vaporeon T Y P E: L E V E L: 9 G E N D E R: ♀ N A T U R E: Lonely - secludes self from others, doesn't trust anyone, somewhat vain. A B I L I T Y: Water Absorb - The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves H O L D I N G: N/A A T T A C K S: Tail Whip - Lower targets defense one stage, hits multiple targets Tackle - 50: makes contact Helping Hand - If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) Sand Attack - Lower targets accuracy one stage
90/90 HP | Status: None | 14/19 EXP | Next Move; Level 13 - Quick Attack, Heart Scales- Aqua Tail, Iron Tail, Last Resort
⇨xxN A M E: Glitch - Rotom T Y P E: / L E V E L: 10 G E N D E R: 0 N A T U R E: Impish; likes to play pranks A B I L I T Y: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. H O L D I N G: N/A A T T A C K S: Charge - Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage Astonish - 30: 3/10 Chance of Flinch, Makes Contact Discharge - 80; Has a 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar
100/100 HP | Status: None | 10/20 EXP | Next Move; Level 29 - Ominous Wind, Heart scale - Trick
⇨xxN A M E: Poseidon - Piplup T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Hardy, Likes to Explore A B I L I T Y: Defiant: Raises user's attack by two stages each time any of their stats are lowered. Defiant does not activate for self inflicted status lowering moves such as Overheat or Leaf Storm. H O L D I N G: N/A A T T A C K S: Growl - Lowers target's attack by one stage Pound - 40: Makes Contact Hydro Pump - 110 Blizzard - 110: 3/10 chance of freezing target
110/110 HP | Status: None | 16/21 EXP | Next Move; Level 15, Peck
⇨xxN A M E: Beta - Elgyem T Y P E: L E V E L: 11 G E N D E R: ♂ N A T U R E: Naive; Tries to help and be informative, is a little too smart for his own good A B I L I T Y: Analytic: Attacks do x1.3 damage when moving last H O L D I N G: N/A A T T A C K S: Confusion - 50, 4/10 Chance of confusion Growl - Lowers target's attack by one stage Heal Block - Prevents the opponent from restoring HP for 5 Turns, hits multiple targets Miracle Eye - Resets targets evasiveness, removes dark's psychic Immunity
110/110 HP | Status: None | 7/21 EXP | Next Move; Level 15 - Psybeam
⇨xxN A M E: Gamma - Golett T Y P E: / L E V E L: 24 G E N D E R: 0 N A T U R E: Quiet, likes to observe, acts as Miss Scarlett's Bodyguard A B I L I T Y: Iron Fist: This Pokémon's Punching Attacks do x1.3 damage H O L D I N G: N/A A T T A C K S: Mega Punch - 80: Makes Contact Shadow Punch - 60: Ignores Accuracy and Evasiveness, Makes Contact Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Rollout - Does damage over five turns (10, 20, 40, 80, 100), Makes Contact. If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount.
240/240 HP | Status: None | 17/17 EXP | Next Move; Level 30, Dynamic Punch
⇨xxN A M E: Zelda - Fennekin T Y P E: L E V E L: 12 G E N D E R: ♀ N A T U R E: Sassy, Somewhat Vain, Stuck Up, and Spoiled A B I L I T Y: Blaze: When HP is below 1/3rd, fire type attacks do x1.5 damage H O L D I N G: Heat Rock: Will add 2 more turns to the effects of Sunny Day. A T T A C K S: Scratch - 40: Makes Contact Sunny Day - Changes the weather to Intense Sunlight for 5 Rounds. Intense Sunlight: Increases the damage of fire moves by +40 base damage and grass by +30 base damage. Decreases water moves by -30 base damage, and allows solarbeam to be used instantly. Pokemon cannot be frozen in intense sunlight. Ember - 40: 4/10 Chance of Burn Solarbeam - 120: 1st turn charge, 2nd turn attack, hits in one turn if the weather is Intense Sunlight
120/120 HP | Status: None | 8/22 EXP | Next Move; Level 14 - Flame Charge
⇨xxN A M E: Siren - Milotic T Y P E: L E V E L: 13 G E N D E R: ♀ N A T U R E: Naughty, has an Icy temperament when things don't go her way, likes to sing A B I L I T Y: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon H O L D I N G: N/A A T T A C K S: Wrap - 15: Traps opponent for 2-5 turns. Deals damage equal to 1/16 of the targets max HP for each turn after the first, Makes Contact. Water Gun - 40 Blizzard - 110 Damage, 3/10 chance of target Freezing Disarming Voice - 40: Ignores accuracy & evasiveness
130/130 HP | Status: None | 11/23 EXP | Next Move; Level 14 - Twister
▀▀▀▀▀▀▀▀▀ I T E M S ▀▀▀▀▀▀▀▀▀
Key Items:
Xtranceiver
[Contacts]
Skye Zakhav Yashin (Contact listed as "Russian a*****e") Cyrus Lark
Potions x ∞ Lum Berry x 26 Sitrus Berry x9 Cheri Berry x 5 Rawst Berry x 3 Sweet Hearts x 5 Lava Cookie x 4 Rare Candy x 5 Big Mushroom x 3 Heart Scale x2 Explorer Kit x1
xxCheriaxBarnesxxxxxxxx Company ❥ Skye Mood ❥ Suprised -> Content Pokémon Encounter ❥ 335/-- NPC Encounter ❥ 421/15 Specific Item Count ❥ 0/-- Anywhere Item Count ❥ 0/-- Moving ❥ 2/3 Out of Ball ❥ xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxt
After her dad went off to take some photos of the festival, Cheria was suddenly ambushed and her eyes covered from behind. She almost panicked, but hearing her friend talk calmed her. Well, Cheria should have expected this. Skye was a silly person. Cheria chuckled a bit. "I'm pretty sure you're supposed to say 'guess who' first." Cheria laughed softly before escaping Skye's hold and turning to look at him. "Yep, that's my dad. He's just going to take a few pictures for the paper's article on the festival. Let's see what sort of games and attractions there are while we wait. It should be fun, like the Tanabata Festival."
Item questing: Muscle Band 9/20 [reduced from 30 by Boo's Pickup ability] posts Area Specific Item: Dream Gem 5/40 posts
Zak was one hundred percent certain that if Lidia were here, she would have something to say about some correlation between puffy pants, and his inflated ego, but luckily for him, that bit of jabbing humor wasn't present. Instead he smirked, tilting his head to the side at Scarlett's clarification. "Fair enough," he conceded. He looked her over as she showed off her outfit, a slightly lighter smile on his face. He raised an eyebrow at her comment, but didn't seem to doubt it much. "I bet. You vear et vell, ef zat means anysing," he added, before proceeding to offer his arm to her, even though his little reminder likely wasn't helping her forgiveness at all. It seemed that his extra comment did soften the subject a bit, though his own... uncertainty on it, unconscious as that was, made it something he wasn't going to focus on all too much.
Still, not too surprisingly, she had her own biting comment to make on his playful pouting. That was expected, but the subtle sharpness to her tone, not to mention the disagreement he (quietly) had on it, made his eyes narrow a little. His smirk was still there, still a bit playful, but just a tad dangerous in response-- very much complimenting her own subtle demands. "Of course, Mishka." Like hers, his tone was a bit mixed, ambiguous, but suggesting that, for now, the subject was perhaps better not addressed. Best to keep things pleasant for the time being; how things would ultimately turn out, the details on their 'roles', would come to be, but for now... it was Scarlett's reward that was at hand.
And luckily, a more lighthearted tone seemed to be the direction they were going. He chuckled a bit when she reassured him that she fully intended to take full advantage of the time, giving her shoulder a gentle squeeze and looking ahead with a smirk of his own. "Good," he remarked ambiguously. But soon his attention was diverted by her challenge to bobbing for berries, and though he lost, he... somehow didn't feel like it was too bad a loss. Not just by numbers, but by the possible promise it lead to. Plus, of course, tokens.
"So, Mishka," he started, walking with his hands in his pockets now, looking at her with his head slightly turned, so that he could keep watch of where he was going while still directing his attention at her, "Vat's your next plan? Goeng to train for ze next gym? Or take a break?" He paused, looking up and turning his head away at the slightly distant smell of food. He turned back to her, nodding in the direction it was coming from. "Did you vant to get somesing to eat, by ze vay?" he offered.
Aklor Egg lvl 0. Exp: 40/50 Ability: Item: HP: 0/0 FP: 0/5 5/10 Attacks: N/A (Next Move: N/A ) Totodile ♂, lvl 57. Exp: 26/50 Ability: Torrent Item: Muscle Band Physical attacks do x1.2 damage HP: 300/550 FP: 4/5 1/10 Attacks: ç•Ice Fang: 105 (65 + 40): 3/10 Chance to Flinch target, 3/10 Chance to freeze ç•Dynamic Punch: 140 (100 + 40): Confuses target pokemon Aqua Tail ç•Crunch: 120 (80 + 40): 7/10 chance to Lower targets physical defense one stage (Next Move: Hydro Pump at level 50 ) Boo, the Pumpkaboo ♀, lvl 36. Exp: 22/41 Ability: Pickup Item: HP: 350/360 FP: 0/5 7/10 Attacks: Trick: Swaps held Items with target Trick-or-Treat: Adds Ghost-type to the targets type(s) ç•Astonish: 30: 4/10 Chance to Flinch target ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Shadow Ball at level 36) Meebus, the Rotom, lvl 58. Exp: 3/50 Ability: Levitate Item: Heat Plug HP: 220/530 FP: 5/5 --/-- Attacks: Thunder: 150 (110 + 40): 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Charge: Raise special defense one stage; Next electric-type attack does x2 damage Ominous Wind: 100 (60 + 40): 3/10 Chance of raising all of user's stats one stage Overheat: 170 (130 + 40): Lowers user's special attack two stages
Normal Rotom: Thundershock: 80 (40 + 40): 4/10 chance of paralysis Heat Rotom: Overheat: 170 (130 + 40): Lowers user's special attack two stages Fan Rotom: Air Slash: 115 (75 + 40): 3/10 Chance to Flinch target Wash Rotom: Hydro Pump: 150 (110 + 40) Frost Rotom: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Mow Rotom: Leaf Storm: 170 (130 + 40): Lower special attack by two stages
(Next Move: ----) Meebus Sprites
Rufflet ♂, lvl 19. Exp: 21/27 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. If a pokemon with Hustle is in the active party, the chances of encountering pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six sided dice for pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. Item: Exp Share HP: 70/130 FP: 0/5 4/10 Attacks: Hone Claws: Raise physical attack & accuracy one stage ç•Wing Attack: 60 ç•Fury Attack: 15: hits 2-5 times ç•Fly: 90: Charges on first turn, strikes on second turn (Next Move: Air Slash at 41 ) Swirl Vodovorota "Rota" the Squirtle ♀, lvl 31. Exp: 19/36 Ability: Rain Dish Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round Item: HP: 300/300 FP: 0/5 2/10 Attacks: ç•Bite: 60: 4/10 Chance to Flinch target ç•Aqua Tail: 90 Water Pulse: 60: 4/10 Chance to Confuse ç•Dynamic Punch: 100: Confuses target pokemon (Next Move: Evolve at 36, Hydro Pump at 40/60)
Out of Party Pokemon
Sotnik, 'Nik', the Servine ♂, lvl 71. Exp: 37/46 Ability: Contrary Item: HP: 710/710 FP: 5/5 --/-- Attacks: ç•Iron Tail: 160 (100 + 60): 7/10 Chance of lowering targets physical defense one stage ç•Aqua Tail: 150 (90 + 60) ç•Close Combat: 180 (120 + 60): Lower physical & special defense one stage Leaf Storm: 190 (130 + 60): Lowers user's special attack by two stages (Next Move: )
Deysatnik, 'Deys', the Empoleon ♂, lvl 56. Exp: 3/50 Ability: Torrent Item: HP: 560/560 FP: 5/5 --/-- Attacks: ~Blizzard: 150 (110 + 40): 3/10 Chance to Freeze Brine: 105 (65 + 40) Double Damage if targets HP is Less than half max. ç•Peck: 75 (35 + 40) ç•Metal Claw: 90 (50 + 40): 1/2 chance of raising user's physical attack one stage (Next Move: Drill Peck at 52 )
Daeva the Spiriake, [GS Ball] lvl 55. Exp: 27/50 +1.5 x 0 Ability: Marvel Scale Item: Dread Plate HP: 550/550 FP Count: 5/5 --/-- posts for FP Attacks: Dragon Pulse: 125 (85 + 40) Dark Breath : 140 (100 + 40) | Restore equal damage dealt if used on a Dark-type Flamethrower: 130 (90 + 40): 4/10 Chance of Burn ç•Bite: 100 (60 + 40): 4/10 Chance to Flinch target Next Move: ( Dark Breath at level 54 )
Mudkip ♀, lvl 10. Exp: 0/15 Ability: Torrent Item: HP: 100/100 FP: 0/5 0/10 Attacks: ~Growl: Lower targets physical attack one stage ç•Tackle: 50 Water Gun: 40 Mud-Slap: 20: Lower targets accuracy one stage (Next Move: Take Down at level 28 )
Stranny the Frogadier ♂, lvl 44. Exp: 13/49 Ability: Torrent Item: HP: 440/440 FP: 2/5 1/10 Attacks: Dark Pulse: 110 (80 + 30): 3/10 Chance to Flinch target Water Pulse: 90 (60 + 30): 4/10 Chance to Confuse ç•Bounce: 85: Charges on first turn, strikes on second turn 7/10 chance to paralyze target •Fling: Reference chart (Next Move: Hydro Pump at 55, 60 if evolved )