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Hoshigaki Hiru generated a random number between
1 and 110 ...
96!
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Posted: Sat May 17, 2014 10:43 am
The client just then notices his new escort.Who's THAT? This babe HAS to be 18. I'm sure she's 18.Getting closer to the group, he forces himself into the conversation, walking uncomfortably close to Nanami.I think the best tactic would be to have catnip-kun far ahead and and Kiwi-chan far back. Nanami-chan can stay right here as my close escort!Walking pace, next possible encounter after 50 paces (now at 150/300 to Kokoyaahi village) ((Puma comes back with a vengeance!))
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Hoshigaki Hiru rolled 1 20-sided dice:
16
Total: 16 (1-20)
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Posted: Sat May 17, 2014 10:54 am
A puma jumps out of the bushes in front of the group, visibly irate about something.It is similar to the previous one but noticeably larger.RRRRrrrrrrrrrrrrrrr...Initiative: d20 [16] + Dex Mod [3] = 19
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Hoshigaki Hiru rolled 6 20-sided dice:
1, 12, 9, 8, 6, 3
Total: 39 (6-120)
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Posted: Sun May 18, 2014 7:23 am
Order: 1. Puma 2. Fudou 3. Nanami 4. Kiwa 5. Client The large feline doesn't hesitate for a second after leaping in front of the group, it rushes straight at Kiwa with killing intent.Raaaaaawrrr!With ligthning quick swipes it tries to shred the young girl with a flurry of claaw attacks, clearly aimed at getting her off her game.d20 [01] + Attack Melee [15] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 16 d20 [12] + Attack Melee [15] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 27
d20 [09] + Attack Melee [10] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 19 d20 [08] + Attack Melee [10] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 18
d20 [06] + Attack Melee [05] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 11 d20 [03] + Attack Melee [05] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 8
((4 hits, will wait to see if blocks are attempted))d20 [01] + Attack Melee [15] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 16 d20 [12] + Attack Melee [10] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 22 d20 [09] + Attack Melee [05] + 2 per 10 in Feral Combat [4] - Dual WIeld Penalty [-4] = 14 ((2 (4?) hits, will wait to see if blocks are attempted))
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Posted: Sun May 18, 2014 7:48 am
(Fudou's hazy memory ver.) "Just leave it to me and protect the client! I'll handle it!"
Koda had said something like that, hadn't she?
And she dealt with the previous one just fine. The priority is the client after all.
Fudou makes the hand seal and creates 4 clones of himself. All of them surround the client, covering him from all angles. The real Fudou is still facing the puma, of course.
"Just stick behind me and don't move," he says in a low voice.
--
Cp: 90 - 4 = 86 Chakra Control: 24 Fudou creates 4 clones.
Bunshin Cp cost: 1 pt. per clone. Dice Rolls: 1 Roll Special: Can create 1 per 5 ranks in Chakra Control. The user numbers each of their clones individually. The attacker does a random number check to see what they hit. To See Through Clones: 1d20 + user's Chakra Control skill vs 1d20 + opponent's Intelligence mod. + opponent's Awareness skill. Opponent will target the real ninja among the clones.
Kabaiitate (Cover) Attack Turns: 1 per action (reaction) Special: *The action of moving to cover someone or moving into cover requires one attack turn to perform. *Protector can use cover actions while providing cover. *As a cover action, user can block or defend attacks aimed at the person behind them as though they were aimed at them. *As a cover action, if protector’s dodge or reflex beats incoming attack score, they can take damage for the protected person. *As a cover action, if protector’s dodge or reflex beats incoming attack by 10, they can move the protected person out of the way and dodge the attack themselves. *Cover is broken as soon as an offensive maneuver that requires that the protector move from his spot is initiated (melee attacks, any jutsu requiring movement). *Only 1 person may be covered at a time, although many people may provide cover for a single individual.
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kouri-chan_xx Vice Captain
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Cleric Saphire generated a random number between
44 and 64 ...
56!
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Posted: Mon May 19, 2014 7:43 am
 Haruka Nanami TAB▬▬▬▬▬▬▬ TABHp ღ MHp ღ Cp TB90/90 | 100/100 | 100/100 TAB▬▬▬▬▬▬▬ ♪Location: Suiran ForestTAB♪Currently: Encountering puma 2TAB♪Feeling: FlusteredTABTAB Nanami doesn't know how to act around this client, as this is a first, and she is half wondering whether she should stay still or run far far away, when she has the chance. Still, the client has vocally required this favor and as a shinobi of Iwa, Haruka is held to the pledge of honor.
"I... it would be better for me to... Aa, never mind. W....wakata." Nanami trails off, still unsure as to why exactly she suddenly feels uncomfortable, and is rather relieved when another puma appears. Now she can focus on her mission instead. Weaving handseals as fast as she can, Nanami aims the mass of chakra carefully.
"Kiwa-san, move. Fūton: Kaze Dama!!" she shouts.
A deceptively small ball of compressed air shoots out and targets the puma in front. Nanami aims carefully. Best not to get Kiwa-san caught up in this mess..Quote: Fūton: Kaze Dama (Wind Release: Spiraling Wind Ball) This technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. Given the light weight of the ball and it's nature, the user can easily adjust it's trajectory in mid air to close in on the target. This technique seems to be very fast and powerful, as it is capable of smashing through thick rock. Rank: C Dice Rolls: 3 Cp cost: 40 Damage: (40 - 60) + chk mod + 2 per 10 ranks in Ninjutsu. = (44-64) Reflex DC: 12 + 2 x chk mod + 2 per 10 ranks in Ninjutsu
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PupSage rolled 2 20-sided dice:
6, 14
Total: 20 (2-40)
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Posted: Mon May 19, 2014 2:57 pm
6+12+4=22 14+07+4=25
Kiwa didn't hear her ally saying to get out of the way, or rather she wrote it off. She took the puma's attack. It forced her back enough to give her space. She leaped up and kicked at the pumas head, following up with a punch.
15-32 dmg Dynamic Entry 12-24 dmg Strong Fist Waiting for blocks.
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Posted: Mon May 19, 2014 7:27 pm
The client grabs the back of Kudou's shirt and barely gets one eye over his shoulder to see what is happening.Did... did I piss off a puma tamer or something??Assumes a defensive stance, full BAB added to dodge rating.
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Hoshigaki Hiru generated a random number between
28 and 48 ...
44!
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Posted: Mon May 19, 2014 7:32 pm
Damage for puma attack to Kiwa:
Swipe: (4 - 7) + Str Mod / 2 (1) + (1 - 2) per 10 in feral combat (2 - 4) = (7 - 12) x 2 (dual wield) = (14 - 24) x 2 hits = (28 - 48 )
Total: (28 - 48 )
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Posted: Mon May 19, 2014 7:37 pm
After taking a few blows and seeing multiple opponents appear from thin air, the beast takes a few steps back with its head low and its fangs showing. It is clearly attempting to assess the situation which seems to have changed.Kssshhhhhh!! (That's the threatening sound that cats make, not sure how to write it!)) Assumes a defensive position, full BAB added to dodge and Reflex.
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PupSage generated a random number between
27 and 56 ...
52!
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Posted: Mon May 19, 2014 8:02 pm
Dmg to puma.
Due to Hiru's new rule damage is 32
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kouri-chan_xx Vice Captain
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Posted: Tue May 20, 2014 1:09 pm
Fudou prepares for an attack that doesn't come. And now both Koda and - Nanami, was it? - have reached striking distance. This should be fine.
Watching the puma shrink in onto itself, Fudou chuckles.
That's right, kitty. Hold still where I can get you. It's a lot easier to manipulate the chakra of someone who isn't moving.
Though it would be a lot easier if it wasn't an animal...
All of the Fudous make the hand seals as the original Fudou finds the threads of chakra to pull. Within a few seconds, the puma should be seeing some pretty horrific things.
--
Magen: Narakumi no Jutsu (Demonic Illusion: Hell Viewing Technique) Cp cost: 12 Dice Rolls: 2 Damage: 10 - 25 + int mod Will Save DC: 10 + int mod [3] + 2 per 10 ranks in Genjutsu [4] = 17 Requirements: Genjutsu 8, Chakra Control 10
Cp: 86 - 12 = 74 Genjutsu: 22 Chakra Control: 24 Fudou created 4 clones.
Client is still covered (genjutsu didn't require movement)
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Posted: Wed May 21, 2014 4:52 pm
 Haruka Nanami TAB▬▬▬▬▬▬▬ TABHp ღ MHp ღ Cp TB90/90 | 100/100 | 60/100 TAB▬▬▬▬▬▬▬ ♪Location: Suiran ForestTAB♪Currently: Encountering puma 2TAB♪Feeling: CoolTABTAB "Well, if you insist." Nanami murmurs as she fires off the ninjutsu. The ball heads straight towards the puma, and she focuses, releasing the destructive power.
The Fudous seem to be weaving handseals as well, although it doesn't seem like an offensive jutsu. 'Genjutsu?' Nanami tilts her head as she looks at her partner, or rather, partners, questioningly before returning back to her mission. She steps back and lightly jumps a flip, landing right next to the Konoha gaki.Quote: Kabaiitate (Cover) Attack Turns: 1 per action (reaction) Special: *The action of moving to cover someone or moving into cover requires one attack turn to perform. *Protector can use cover actions while providing cover. *As a cover action, user can block or defend attacks aimed at the person behind them as though they were aimed at them. *As a cover action, if protector’s dodge or reflex beats incoming attack score, they can take damage for the protected person. *As a cover action, if protector’s dodge or reflex beats incoming attack by 10, they can move the protected person out of the way and dodge the attack themselves. *Cover is broken as soon as an offensive maneuver that requires that the protector move from his spot is initiated (melee attacks, any jutsu requiring movement). *Only 1 person may be covered at a time, although many people may provide cover for a single individual. 'Not being able to predict it's movements is a pain...' she thinks inwardly. The best move for now would be to cover the client in case it decides to ignore Kiwa and come for the client instead. As much as she doesn't like this mission, there was money involved, and she wasn't going to miss it for the world.
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PupSage rolled 2 20-sided dice:
14, 2
Total: 16 (2-40)
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Posted: Wed May 21, 2014 4:59 pm
 [14+2+4+10=30] Kiwa ducked down low for a sweep kick, then lifted up her foot, she was intent on knocking the big cat off of its balance.
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Posted: Thu May 22, 2014 6:46 pm
Seeing Nanami drop back in cover, the client quickly shifts behind her and grabs on to her in somewhat... ungentlemanly places towards her backside.Nanami-chan, don't let it eat me!!Assumes a defensive stance, full BAB added to dodge rating.
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Hoshigaki Hiru rolled 2 20-sided dice:
11, 10
Total: 21 (2-40)
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Posted: Thu May 22, 2014 6:57 pm
 Hp: 117 - 32 = 85 The puma suddenly starts getting undersieged by attacks.Will Save DC: 10 + int mod [3] + 2 per 10 ranks in Genjutsu [4] = 17 Will Save: d20 [11] + BSB [06] + Wis Mod [01] = 18 (Just resisted, 1/2 damage) The puma barely realizes what is happening when visions of large bears chasing it down invisible walls closing in on it start appearing on top of all the action already going on. IT looks legitimately scared for a second but its whiskers twitch and its nose raises as it smells the air, realizing, if only barely, that its eyes were deceiving it.Just after being blasted by thoughts of pure fear, the beast is the target of a spiralling wind ball that curves and twists towards it. Reflex DC: 12 + 2 x chk mod [0] + 2 per 10 ranks in Ninjutsu [04] = 16 Reflex Save: d20 [10] + BSB [06] + Dex Mod [03] + BAB [13] = 32 (dodge) The spiralling wind ball heads towards the puma but the creature looks unimpressed by it. In one one agile move it leaps clear out of the way of the blast, letting it harmlessly explode a few feet away from it.After these two attacks, the puma doesn't see the small girl attacking him and gets sweeped into a crouching position, impairing its movements.
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