Item questing: Heartscale 5/10 posts Area Specific Item: Blue Shard x 5 21/50 posts
Shaking his head a bit, Marx shook off the thoughts and tried to focus on the next message. It was from Rose! He wondered how her traveling was going, and quickly opened up her message, reading through it and grinning. Really? Rose wanted to be a ranger two??? That was awesome! Maybe he, Shenaiya, and her could all go together!
Text from Rose: Awesome! We'll have to go on ALL THE COASTERS! Well, the park seems to be a permanent fixture, so at least it won't go anywhere if you have to do things first. But we'll definitely get to go. Oh! I still need to check into contests too! Ranger missions? Oh shoot! I haven't even found the ranger school yet! Maybe we can go together some time? you to check for missions and me to try and sign up?
Yeah! Auriel can fly pretty fast. I'm in Fuschia City right now. That's in Kanto. I've gotta stop in Blackthorn city in Johto, and then... Fallarbor town in hoenn? I think that's all for the places that Fynx has told me we are stopping.
Text to Rose: Yes! That sounds awesome! Whooooaaaa?? You're gonna get into rangers too!?! Shenaiya was just talking about going! We could all go together or something!!
No kidding! That's awesome! Go, Rose, Go! You're going to Fallarbor? I think I have to go there for my next gym battle.... Anyway good luck! I hope you can get here soon! :D
There! That worked! He was really excited his friends were all getting into Ranger-ing too, and quickly hit send, a happy sigh escaping him.
NPC Training! 3/6 Level 19 Garbador! Sableye used Zen Headbutt! 2 x 100 = -200Hp to Garbador Garbador fainted!
4/6 Level 19 Ducklett! Basil used Thunder Punch! 4 x 105 = 420 - 10 = -410HP to Ducklett Ducklett fainted!
Elgyem's Exp Share: 503 + 7 exp from Garbador + 7 exp from Ducklett = 517
Week Two [Week Four of Halloween Event] One TM of Choice a Lucky egg
Oob; [ Active Party with 'training daycare' ] +
◘ Basil the Grovyle ♂, lvl 43. Exp: 16/50 + 15 exp from Ducklett Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Redscarf All cool categorized attacks gain +1 appeal point HP: 360/380 FP Count: 1/5 9/10 posts for FP Attacks: ç•Dynamic Punch: 130 (100 + 30): Confuses target pokemon ç•Thunder Punch: 105 (75 + 30): 4/10 chance of paralysis Giga Drain: 105 (75 + 30): Restores HP to the user equal to 1/2 of damage dealt. ç•Leaf Blade: 120 (90 + 30): has a 1/10 chance to critically hit (Next Move: X-scissor at 43) ◘ Litwick ♂, lvl 32. Exp: 40/42 Ability: Flame Body The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokémon Item: Eviolite If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. HP: 270/270 FP Count: 0/5 9/10 Attacks: Fire Blast: 130 (110 + 20):, 4/10 Chance of Burn Will-O-Wisp: Burns opponent Dark Pulse: 100 (80 + 20): 3/10 Chance to Flinch target Confuse Ray: Confuses target pokemon (Next Move: Hex at 28, Inferno at 38 ) ◘ Amaura ♂, lvl 33. Exp: 36/43 Ability: Refrigerate Normal-type moves become Ice-type moves and do x1.3 damage Item: HP: 310/310 FP: 0/5 6/10 Attacks: Round: 80 (60 + 20): Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target Earth Power: 110 (90 + 20): 1/2 chance to lower targets special defense Ancient Power: 80 (60 + 20): 3/10 Chance of raising all of user's stats one stage (Next Move: Avalanche 34, Evolve 39 at night) ◘ Breloom , lvl 39. Exp: 5/37 Ability: Poison Heal If the Pokémon is poisoned or badly poisoned, it will gain 1/8 of its maximum HP at the end of each turn instead of taking damage Item: Toxic Orb Holder gets badly poisoned after 1 turn. HP: 370/370 FP Count: 0/5 3/10 posts for FP Attacks: Venoshock: 85 (65 + 20): Inflicts double damage if target is poisoned Focus Blast: 140 (120 + 20): 1/2 chance of lowering targets special defense one stage ç•Facade: 90 (70 + 20): does double damage if user is poisoned, paralyzed, or burned •Fling: Power depends on held Item. Reference chart (Next Move: ) ◘ Vaporeon ♀, lvl 33. Exp: 35/41 Ability: Water Absorb The Pokémon heals up to 1/8 of it's maximum HP when hit with Water-type moves Item: HP: 320/320 FP Count: 0/5 2/10 posts for FP Attacks: Aurora Beam: 85 (65 + 20): 1/2 chance to lower targets physical attack one stage ç•Quick Attack: 60 (40 + 20): (Priority +1) Water Pulse: 80 (60 + 20): 4/10 Chance to Confuse ç•Aqua Tail: 110 (90 + 20) (Next Move: Muddy Water at 37 ) ◘ Sableye ♂, lvl 35. Exp: 7/41 + 15 exp from Garbador FP Count: 0/5 3/10 posts for FP Ability: Prankster Increases the priority of status moves by +1 Item: HP: 320/320 Attacks: •Zen Headbutt - 100 (80 + 20), 3/10 Chance to Flinch target. ç•Shadow Claw: 90 (70 + 20): 1/10 Chance to critically hit ç•Foul Play: ? (95 + ?): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. •Fury Swipes- 18 (2-5 hits) + 20 (Next Move: Power Gem at 36, Shadow Ball at 39)
◘ Elgyem ♂, lvl 11. Exp 0/15 Ability: Telepathy Protects against damaging moves from allied Pokémon HP: 110/110 Attacks: Confusion: 50: 4/10 Chance to cause confusion ~Growl: Lower targets physical attack one stage ~Heal Block: Prevents the opponent from restoring HP for 5 Turns Miracle Eye: Resets targets evasiveness, removes dark's psychic Immunity (Next Move: Psybeam at 15 )
◘ Felix the Kirlia ♂, lvl 24. Exp: 11/34 Ability: Telepathy Protects against damaging moves from allied Pokémon Item: HP: 240/240 Attacks: ~Growl: Lower targets physical attack one stage Confusion: 60 (50 + 10): 4/10 Chance to cause confusion Magical Leaf: 70 (60 + 10): unaffected by changes to accuracy stat and evasion stat. Teleport: Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. (Next Move: Heal Pulse lvl 25)
◘ Flygon ♀, lvl 38. Exp: 27/36 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: HP: 380/380 FP Count: 0/5 9/10 posts for FP Attacks: ç•Superpower: 140 (120 + 20): Lower physical attack & defense one stage ç•Feint Attack: 80 (60 + 20): Ignores accuracy & evasiveness ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target • Fissure: Instant K-O ; 3/10 chance (Next Move: Dragonbreath 35)
◘ Dustox ♂, lvl 13. Exp: 15/22 Ability: Shield Dust Damaging moves used by the opponent will not have an additional effect Item: HP: 130/130 FP Count: 0/5 0/10 Attacks: ç•Tackle: 50 ~String Shot: Lower targets speed two stages •Poison Sting: 15: 7/10 Chance to Poison Confusion: 50: 4/10 Chance to cause confusion (Next Move: Gust at 15)
◘ Chansey ♀, lvl 14. Exp: 1/19 Ability: Serene Grace Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. Item: HP: 130/130 Attacks: Metronome- 0-250** •Double-Edge- 120, user takes 1/3 damage recoil Refresh- Cures the user of poison, paralysis, or burn •Pound- 35 damage (Next Move: )
◘ Zubat ♂, lvl 29. Exp: 11/35 Ability: Inner Focus This Pokémon will not flinch Item: HP: 243/260 FP Count: 3/5 2/10 posts for FP Attacks: ç•Leech Life: 30 (20 + 10): Restores HP to the user equal to 1/2 of damage dealt. Supersonic: Confuses target pokemon ç•Wing Attack: 70 (60 + 10) ç•Bite: 70 (60 + 10): 4/10 Chance to Flinch target (Next Move: Wing Attack at level 15)
Post Count: leave area: 3/3 ¤ Wild Pokemon encounter: 21/- ¤ NPC encounter: 124/15 ¤ item count: Heart Scale: 7/10 || Area Specific: Big Mushroom : 4/40 ___________________________________________
Wearing: Silky cream shirt and silky, slightly baggy/loose light blue pants ___________________________________________ Out Of Ball:
Cyrus was starting to consider moving on to another area soon. The stage area sounded like it'd be too vacant, and the tourney fields and crossbow range didn't sound like a good place to pick pocket, in case he happened to get caught. The kitchens, however... now that seemed like the perfect area to move on into. There were some pubs, after all, and that certainly fit his needs quite well. Drunks were really the easiest to steal from.
Before he could actually move on, however, he received another text from Apollo. The Egyptian read the text, then tensed up. He looked over his shoulder, almost expecting that the blonde had already spotted him or something. Cy couldn't help but regret telling Apollo the truth a bit. How was he supposed to continue pick pocketing if Apollo was going to be around? He sighed, running a hand through his hair as he thought, weighing the possible consequences. Eventually, he ended up scowling at himself and replying honestly.
Bandit was still having a great time with the games, and after collecting the tokens, she decided to check out the prize booth herself. She was curious as to the worth of these odd coins.
Text to Apollo
Ah, i should have known you'd be here, too.
I'm still around in the main entrance area. I've got Argo out with me. Where are you? The stage area?
Pokemon: Wingull Nickname: Argo Gender: Male Nature: Mischievous and loyal to Cyrus. Lv. 20 HP: 200/200 Ability: Keen Eye – Prevents pokemon with this ability from losing accuracy. Hold Item: Attacks: Water Gun - 40 Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Supersonic - Inflicts confusion on the opponent Water Pulse - 60 || 4/10 chance to cause confusion Exp: 8/25
Pokemon: Blastoise Nickname: Rita Gender: Female Nature: Bold and sassy. Lv. 40 HP: 400/400 Ability: Mega Launcher - Powers up aura and pulse moves by x1.3 damage (inactive)Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Blastoisite [Atk 1.1 Def 1.1 Sp.Atk 1.4] Attacks: Dark Pulse - 80 || 3/10 Chance to Flinch target Aura Sphere - 80 || Ignores accuracy & evasiveness Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Water Pulse - 60 || 4/10 chance to cause confusion Exp: 12/50
Pokemon: Krokorok Nickname: Papyrus Gender: Male Nature: Lv. 29 HP: 290/290 FP: 5/5 (Friend Ball) Ability: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokémon Hold Item: Choice Scarf Attacks: Bite - 60 || 4/10 Chance of Flinch Crunch - 80 || 7/10 chance to lower opponent's defense one stage Earth Power - 90 || 1/2 chance to lower target's special defense Swagger - Confuses target pokemon, and raise their physical attack two stages Exp: 2/19
Pokemon: Braviary Nickname: Judal Gender: Male Nature: Lv. 16 HP: 160/160 FP: 5/5 (friend ball) Ability: Defiant - Raises user's attack by two stages each time any of their stats are lowered by opponents Hold Item: Attacks: Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Thrash - 120 || Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) Brave Bird - 120 || user takes recoil damage equal to 1/3 of the damage dealt. Superpower - 120 || Lowers user's physical attack & defense one stage Exp: 15/15 (level up) 0/16
Pokemon: Rattata Nickname: Stow Gender: Male Nature: Lv. 24 HP: 240/240 Ability: Guts - Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Crunch - 80 || 7/10 chance to lower opponent's defense one stage Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Blizzard - 110 || 3/10 Chance to Freeze Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 14/29
Pokemon: Pyroar Nickname: Sinbad Gender: Male Nature: Fatherly and alert Lv. 19 HP: 190/190 Ability: Moxie - This Pokemon's attack is raised by one stage upon KOing a Pokemon Hold Item: Attacks: Dark Pulse - 80 || 3/10 Chance to Flinch target Fire Blast - 110 || 4/10 Chance of Burn Hyper Beam - 150 || user must recharge next turn Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 12/24
Out of Party:
Pokemon: Fletchinder Nickname: Pepper Gender: Female Nature: Lv. 11 HP: 110/110 Ability: Flame Body - The opponent has a 3/10 chance of being Burned when using an attack that requires physical contact against this Pokemon Hold Item: Exp Share Attacks: Tackle – 50 Growl – Lowers opponent's attack by one stage Heat Wave - 95 || 4/10 Chance of Burn Peck - 35 Exp: 18/21
Pokemon: Omanyte Nickname: Gender: Male Nature: Lv. 10 HP: 100/100 Ability: Shell Armor – Prevents critical hits and reduces damage from physical attacks by 1/10 of total damage Hold Item: Attacks: Constrict - Water Gun - 40 Withdraw - Bite – 60 || 4/10 Chance of Flinch Exp: 0/15
Pokemon: Zoroark Nickname: Bandit Gender: Female Nature: quite the troublemaker, likes to taunt. Lv. 49 HP: 490/490 Ability: Illusion – Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Daze - 85 || Lowers Opponent's Accuracy One Stage Night Slash - 70 || 1/10 chance of critical hit Taunt - Leer - Lowers target's defense one stage Exp: 0/15
Pokemon: Porygon2 (shiny) Nickname: Virus ☻ Gender: Genderless Nature: Naughty, sometimes immature about found content on the internet. Lv. 21 HP: 210/210 Ability: Analytic - Attacks do x1.3 damage when moving last Hold Item: Attacks: Zap Cannon - 120 || always causes paralysis when it hits Psybeam - 65 || 4/10 Chance of confusion Signal Beam - 75 || 4/10 Chance of Confusing Target Conversion - Changes the user's current type to match the type of the first of the user's moves. Exp: 15/31
Pokemon: Flaaffy Nickname: Gender: Male Nature: Lv. 16 HP: 160/160 Ability: Static - The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokemon Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Thunder Shock - 40 || 4/10 chance of paralysis Thunder Wave - Causes Paralysis Tackle - 50 Exp: 15/21
Pokemon: Sylveon (Cherish Ball) Nickname: Désiré Gender: Male (homosexual) Nature: Flamboyant and flirty. Lv. 20 HP: 200/200 Ability: Cute Charm – The opponent has a 3/10 chance of becoming Attracted when using an attack that requires physical contact against this pokemon. Hold Item: Attacks: Heart Stamp - 60 || 4/10 chance of flinching Disarming Voice – 40 || Never misses Quick Attack - 40 || (Priority +1) Draining Kiss - 50 || Restores HP to the user equal to 3/4 of damage dealt Exp: 1/20
Pokemon: Meowstic Nickname: Persephone (Perse [pronounced Percy] for short) Gender: Female Nature: Observant and dominant. she gets very irritated when Cyrus ditches her. Lv. 22 HP: 220/220 Ability: Competitive - Boosts the Sp. Atk stat when a stat is lowered Hold Item: Attacks: Zen Headbutt - 80 || 3/10 Chance of causing the target to flinch Covet - 60 || Steals target's hold item (Item is returned at the end of the battle) Magical Leaf - 60 || unaffected by changes to accuracy stat and evasion stat Psybeam - 65 || 4/10 Chance of confusion Exp: 7/27
Profile || 1/3 Movement || 435/5 Pokemon Encounter || 435/15 Trainer NPC || 10/10 Heart Scale || Need to Claim: 10/10 Heart Scale, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB: --
✿ ❀Isis was glad to have some time in the air to recuperate from the intense emotions she was dealing with earlier. She was looking forward to this date with Leon, and she sincerely hoped it would go well. As she flew, she got a response from Leon, a garbled mess of letters, which made Isis start laughing. Clearly her tease had not gone unnoticed. With a smile on her face, Isis pressed on towards Unova and the fair that it was hosting. Once she had reached Anvile town, it wasn't hard to see the fairgrounds next to it, and Isis guided Nocturne down to the front gates before returning her to her pokeball for a good long rest. Once Zero had landed, Isis wasted no time in entering the fair. "Wow! This place is so neat~" She chirped, admiring the crafts adorning each stand. Knick knacks were her weakness, she had to stay strong and restrain herself from trying to buy each piece of jewelry and wood carving that she saw. "Oh goodness, do me a favor and don't let me buy anything.... Okay well actually no, let me buy one thing, but every time I try to buy something, remind me that I can only get one, and make me really think if I really want it over everything else." Isis insisted to Zero and Nova.
With a safety net set, Isis felt more comfortable, though she soon spotted a familiar figure dressed in a knightly outfit. Grinning, she approached Leon from behind quite stealthily, covering his eyes when she got close enough. It was quite a feat actually, she had to stand on her tip toes just to reach. "Guess who~" She giggled, letting him go and backing away so he could turn and give her a proper greeting. "Gosh, I'm so sorry I'm late! I promise, I'll make it up to you, but I'm here now~" She insisted, peering over at Leon's companion. "And I assume this charming fellow is the one you mentioned in your text?" She grinned at Apollo, extending a hand. "Hello~ Isis Nikon, it's a pleasure to meet you. Thank you for keeping my boyfriend company while I was away." She giggled, still somewhat amused by the whole situation. ✿ ❀
▀▀▀▀▀▀▀▀▀ T E A M ▀▀▀▀▀▀▀▀▀
⇨xxN A M E: Raja - Wispard
T Y P E: / L E V E L: 65 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 31/42 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 14/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 43 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
430/430HP | Status: None | 35/48 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 49 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Flash Cannon - 80: 1/2 chance of lowering targets special defense one stage
490/490HP | Status: None | 17/30 EXP | Next Move; Iron Tail - via Heart Scale
After leaving the apartment building in Sinnoh, Zero had time to finally relax as that stillness inside him faded, and he could return to his natural calm. He had to admit, while it was nice being able to act in moments like that, he couldn't help but get an eerie feeling whenever that kind of calm came over him. It almost felt like he was... hollow, during those moments. Regardless, the air between the two trainers lightened and they made it to their destination in no time at all. Even Zero had to admit, it was quite impressive to see from above, as the whole renaissance fair extended out before them. Eventually though they drew close and landed at the front gates, both trainers dismounting and returning their fliers for some much needed rest. Unfortunately however, the silver-haired trainer and his Gardevoir didn't have a moment to rest as they landed, Isis running ahead and marveling at all the arts, crafts, and shiny baubles that were scattered around.
"Will do," Zero confirmed with a bit of a chuckle, as Isis told him and Nova to keep her from buying too many things she didn't need. Though, it didn't take much longer for them to finally find the man of the hour; Leon, dressed in a full knight armor, who was flanked by an orange-haired fellow Zero didn't really recognize. At least, not personally, but was fairly certain he was the guy they came to "save" the raven-haired male from. Isis once again ran ahead, and while Zero was hesitant, he did his best to keep himself composed. Don't be hostile, don't be hostile, don't be hostile, he repeated in his head, with some minor variation that typically involved other finer points of note he thought of as he moved to catch up.
Once he caught up though, he was quick to at least feign a lack of issues, already switching into character in the brief instant he thought of it. He straightened his back, stood tall, and his eyelids grew lazy as they covered a quarter of his vision, a small, friendly smile appearing underneath his mask. When he spoke, his voice was airy and softer, trying to do his best impression of a man of the Victorian era who clearly didn't know what a man in the Victorian era sounded like. It was supposed to be a joking character, after all. "Well well, seems we came just in time. I'll be honest, Leon, we didn't expect you to hold out in time for us to arrive. Isis here was half worried that your friend here might become another Lopunny in your eye." He nudged Isis as he spoke and chuckled a bit, obviously joking but wanting to give Isis a good opportunity to tease the man.
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 24/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 06/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 02/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 71 | 710/710 HP | Adaptability | Bashful Nature, Likes Observing | 32/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 03/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52▲ | 520/520 HP▲ | Sturdy | Quiet Nature, Stoic | 33/33 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 1x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 2x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 4x Gengar Bearclaw 3x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Apollo's gaze flickered over to Autumn, the maple colored grovyle, when she was mentioned before he nodded gently. "Just like that. I meant to mention it earlier when I saw her, but she's exquisite-- just like her trainer." All flirting aside, however, he really was impressed with the shiny grovyle's natural colors, they reminded him of well... autumn leaves, hence her name, and it was certainly different from the usual shiny coloring. It wasn't long before Leon got a text and, upon seeing its sender, excitedly exclaimed that it was Isis, which prompted Apollo to assume that it was the man's girlfriend and after Leon had finished replying he asked about her, curious to hear about the girl the blunette was so clearly smitten with.
Apollo chuckled as Leon went on about Isis, his laugh only deepening when he spotted the smile on his face. It was obvious that Leon was crazy about this girl which was... cute, and although he hadn't learned much about Isis, personality wise, he figured she had to be quite the young woman to get Leon in this love-stricken state just by talking to her. The musician imagined that he would've learned more but before Leon could continue on he received another text, this one quickly turning the other male's entire face red. Apollo quirked an eyebrow, instantly curious, just what had that text said?
Before he could begin to probe Leon about the content of his text their conversation was interrupted by the arrival of two individuals, the female moving up behind Leon to cover his eyes before inquiring for him to guess who it was. Apollo straightened up slowly and gave the girl a curious look over, if he had to guess then this was Isis; speak of the devil. Even if he didn't have her little 'covering his eyes' action to go by she fit the description that Leon had given: long blonde hair and mismatched eyes, silver and gold. The corner of Apollo's mouth lifted up in a half-smile when Isis spoke about a text that had mentioned him before she introduced herself. Her companion joined in, nudging Isis as he joked that they'd arrived just in time... then said something about him becoming another Lopunny. He didn't quite understand that last part, but he was flattered either way. "Leon, already talking about me? I'm flattered. Though I thought you were going to keep us a secret."
Apollo stood to his feet to take Isis' hand in his gently, lifting it up to his lips to place a quick kiss to the back of her hand. "It's a pleasure to finally meet you, Isis. I was curious to see the girl who could manage to get this guy to turn that shade of red-- it's a nice color on you, by the way, Leon." With a soft chuckle he turned his attention back to Isis. "I only wish Leon had mentioned beforehand how breath-taking you were, you caught me off guard." He withdrew his hand before turning his attention to her male companion, deciding to make his introduction to both. "I'm Apollo Corisini. Who's your dashing friend over there, Isis? Did you plan to make this a double date?" Now that Isis was here he'd be making his leave, he wanted to stick around just long enough to actually meet her but he wouldn't be playing third, or technically fourth, wheel; besides, he had a date of his own. Feeling his communicator go off Apollo chanced a glance down to look at his wrist, smiling softly when he saw that, by chance, Cy was actually at the main entrance as well. Deciding to make his presence known by actually surprising the male, instead of simply replying, he whistled for Kahn.
"You remember Cy, don't you?" he asked once the cat had joined him at his feet, licking the remnants of his meal from around his maw. "He's here somewhere, go find him for me, will ya? You can take Sylvia with you." Sylvia lifted her head when she was mentioned, having finished her own meal at this point. Kahn gave a yawn before he nodded and, with a flick of his tail, gestured for Sylvia to follow him as he turned around and began to enter the crowd.
T Y P E: L E V E L: 37 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
370/370 HP | Status: None | 19/26 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 28/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Megahorn - 120
180/180 HP | Status: None | 12/31 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
260/260 HP | Status: None | 06/26 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
280/280 HP | 00/05 (07/10) FP | Status: None | 11/28 EXP | Next Move; N/A
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 09/15 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 30 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
300/300 HP | Status: None | 01/30 EXP | Next Move; Level 29 - Ominous Wind
Thanks to SpectralEternity for allowing me to use this format~!
Beau, in the meanwhile, had made unsuccessful progress: from the berry bobbing game he'd moved back to the bean bag toss and then steadily made his way down the line of games. Oh goodness... he just didn't have much skill or luck in these sort of games, now did he? Keeping a mental count of how many tokens he'd won Beau kept a psychic hold on the fair monetary as he made for the shatter the platter the game, using his actual hands to toss the balls. Though, at the end results, perhaps he should've just tried his luck with his psychic? He'd only managed to hit one plate and send it crashing to the ground, the other two he'd missed by.. quite the margin. Deciding not to dwell too long on his horrible attempt Beau moved onto the crossbow game, where he showed substantial improvement, not just from the last game but from his last attempt he'd made at the game.
T Y P E: L E V E L: 37 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
370/370 HP | Status: None | 20/26 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 29/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Megahorn - 120
180/180 HP | Status: None | 13/31 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
260/260 HP | Status: None | 07/26 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
280/280 HP | 00/05 (07/10) FP | Status: None | 12/28 EXP | Next Move; N/A
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 10/15 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 30 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
300/300 HP | Status: None | 01/30 EXP | Next Move; Level 29 - Ominous Wind
Thanks to SpectralEternity for allowing me to use this format~!
Feeling rather proud of his efforts thus far, even if literally only one game up to this point had given him anything that could be considered 'impressive', Beau continued on to the rapidash races, curious to see how this particular race would end. Much like the jousting game, he found, you could place a bet on one of the participants and receive tokens based on their placing. Without much time to properly examine each horse and decide based on his observations he was forced to choose at random, which... actually didn't turn out too terribly, especially considering that his rapidash actually managed to win first place. Beau took his winnings over to the next game, which just so happened to be the berry game, only to flounder and come up with one berry by the time his time was over. With water dripping off his head, and a berry clamped firmly between his teeth, Beau mentally tacked his attempt as.. a sure fail.
T Y P E: L E V E L: 37 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
370/370 HP | Status: None | 21/26 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 30/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Megahorn - 120
180/180 HP | Status: None | 14/31 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
260/260 HP | Status: None | 08/26 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
280/280 HP | 00/05 (07/10) FP | Status: None | 13/28 EXP | Next Move; N/A
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 11/15 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 30 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
300/300 HP | Status: None | 01/30 EXP | Next Move; Level 29 - Ominous Wind
Thanks to SpectralEternity for allowing me to use this format~!
Leon waved off the compliment from Apollo with a smile. Autumn bowed her head, grateful for the compliment delivered to her, even if it was late. Soon after, the blond had asked about his girlfriend, and the lifeguard started to describe her to him. He would have continued on about Isis, however, he was flustered at the text she had sent. "Ugh, my darling little princess isn't ever going to let me live that down..." Leon muttered, face still red, as well as his ears.
Suddenly, there were hands over his eyes. Familiar hands. That was fast. Leon turned around, looking down at Isis. She had her hair down, held back with a head band, and was dressed in a rather knightly manner. "Wow, are you sure you're my girlfriend?" he commented, looking her over before pulling her into a hug. "Gosh, I really am lucky!" he smiled. As expected, Apollo smoothly flirted in greeting to Isis and Zero. He even went as far as to kiss the back of Isis' hand. The raven haired male shot Apollo a look that said 'hey, that's my girl!', but wasn't irritated enough by it to actually say something. After all, this seemed to be normal behavior for Apollo, as far as he was concerned. In fact, he would have spoke up more, if it weren't for Zero opening his mouth. Leon clenched his teeth, seething at what he said. It was one thing for Isis to tease him like that, but Zero? How did he even know about the lopunny joke that happened back in Azalea? Did Isis really tell him? The blue eyed male glared at Zero before returning his attention to Isis.
Without warning, Leon pulled Isis against him, ducking his head down to draw Isis into a deep, passionate kiss, his left hand sliding over the glossy golden locks. It was a rather possessive action, and though he would have kissed her anyways, he made sure it was extra long hoping to irritate Zero. When he finally pulled out of the kiss, he leaned his forehead against Isis' and smiled. "You may be dressed in armor this time, but you still make quite the princess~" He commented before straightening out.
Vinny played some games, but as he was about to move on to some more games, he bumped into a guy that said he was a ball maker. The disguised Zoroark picked a blue ball out of the ones that the guy offered, figuring that Leon might like it.
[[ Note: Vinny in his disguise Vinny picked up an aqua ball from a ball maker this week.
+ 1 event item of choice (part of halloween battle bonus completion) + 1 tm of choice (5 badge achievement) + (posted for):
Claiming: ]]
Team:
Party Info:
x1.5 Exp from battles Pokemon: Feraligatr Nickname: Kai Gender: Male Nature: Jolly, acts a lot like an arcanine. Loyal and best friends with Leon. Lv. 73 HP: 730/730 Ability: Torrent - When HP is below 1/3rd, Water type attacks will do x1.5 damage Hold Item: Attacks: Moonblast - 95 || 8/10 chance to lower opponent's special attack one stage Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Ice Fang - 65 || 3/10 chance of flinching, 3/10 chance of freezing Exp: 30/38
Pokemon: Luxray Nickname: Tesla ☻ Gender: Female Nature: Brave, sometimes too curious for her own good. Mischievous. Lv. 33 HP: 330/330 Ability: Guts- Attack stat is increased by three stages when induced with a status condition (Burn, Paralyze, Sleep, Poison, Freeze) Hold Item: Attacks: Spark - 65 || 7/10 chance of paralysis Thunder - 110 || 7/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Bite - 60 || 4/10 Chance of Flinch Charge - Raises Sp. Def by one stage || Next Electric-type attack by the user does x2 damage Exp: 28/45
Pokemon: Grovyle Nickname: Autumn Gender: Female Nature: Docile and focused. She is proud of her colors and loves maple syrup. Lv. 27 HP: 270/270 Ability: Overgrow- When HP is below 1/3rd Grass type attacks do x1.5 damage Hold Item: Sceptilite (does nothing atm) Attacks: Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Mega Drain - 40 || Restores HP to the user equal to 1/2 of damage dealt. Energy Ball - 90 || 1/2 chance of lowering target's special defense Thunder Punch - 75 || 4/10 chance of paralysis Exp: 36/36 (level up) 0/37
x1.5 Exp from battles Pokemon: Arusune (shiny) Nickname: Inari Gender: Female Nature: Energetic and fun-loving. Thinks of Kai as her Papa. Lv. 43 HP: 430/430 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Pixie Plate Attacks: Crunch - 80 || 7/10 chance to Lower Opponent's Defense One Stage Energy Ball - 90 || 1/2 chance of lowering target's special defense Dazzling Gleam - 80 Supersonic - Inflicts confusion on the opponent Exp: 19/43
Pokemon: Eevee Nickname: Gender: Male Nature: Feral and very skittish around loud noises. Doesn't like humans. Lv. 21 HP: 210/210 Ability: Adaptability: If this Pokemon uses an attack that has the same type as it, then the move's power is doubled Hold Item: Attacks: Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Baby-Doll Eyes - Lowers opponent’s Attack by one stage (Priority +1) Bite - 60 || 4/10 Chance of Flinch Swift- 60 || Never Misses Exp: 9/29
Pokemon: Rayquaza (shiny) Nickname: Delta Gender: Neutral (Identifies as Female) Nature: Hot tempered and prone to rampaging Lv. 47 HP: 470/470 Ability: Air Lock - All weather effects are nulled while this Pokemon is on the field Mega Ability: Delta Stream - Changes the weather to Strong Winds. Hold Item: Rayquazite: Atk 1.3 || Sp.Atk 1.3 Attacks: Dragon Ascent – 120 || Lowers user's physical & special defense one stage. When this move is known by Rayquaza, allows it to take on it's Mega Evolved form. Fly - 90 || 1. takes to the air (mostly invulnerable) 2. attacks Crunch – 80 || 7/10 chance to Lower Opponent's Defense One Stage Iron Tail - 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 10/40
Out of Party:
Pokemon: Zoroark Nickname: Vinny Gender: Male Nature: Comes off as an idiot because he doesn't stop to think often. Headstrong and impulsive. Lv. 34 HP: 340/340 Ability: Illusion - Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Hold Item: Attacks: Night Slash - 70 || 1/10 chance of critical hit Foul Play- 95 || Uses the opponent's Attack Stat Night Daze - 85 || Lowers Opponent's Accuracy One Stage Extrasensory - 80 || 3/10 Chance of Flinching Exp: 27/34
Pokemon: Vulpix (shiny) Nickname: Ren Gender: Male Nature: Modest; rather quiet and observant. Lv. 8 HP: 80/80 Ability: Drought - Weather changes to Sunshine when the Pokemon enters the battle Attacks: Ember - 40 || 4/10 Chance of Burn Tail Whip - Lowers opponent's defense by one stage Roar - Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) Exp: 6/18
x1.5 Exp from battles Pokemon: Noivern Nickname: Nova ☻ Gender: Female Nature: Quiet and content. Loves attention from anyone she can get it from. Lv. 53 HP: 530/530 Ability: Telepathy - Protects against damaging moves from allied Pokemon Hold Item: Attacks: Hurricane - 110 || 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Air Slash - 75 || 3/10 chance to cause target to flinch Heat Wave - 95 || 4/10 Chance of Burn Iron Tail – 100 || 7/10 Chance of Lowering Opponent's Defense by One Stage Exp: 6/39
Pokemon: Malamar (shiny) Nickname: Kraken Gender: Male Nature: Mostly quiet, proud of his power. Lv. 25 HP: 250/250 Ability: Contrary - Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa. Hold Item: Attacks: Superpower - 120 || Lowers User's Attack and Defense One Stage Signal Beam - 75 || 4/10 Chance of Confusing Target Peck - 35 Foul Play - 95 || Uses the opponent's Attack Stat Exp: 7/22
Pokemon: Mienshao Nickname: Sofie Gender: Female Nature: calm and calculating. Will lash out as she sees fit. Lv. 22 HP: 220/220 Ability: Inner Focus- This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores Accuracy and Evasiveness Fake Out - 40 || causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Swift - 60 || Never Misses Drain Punch - 75 || User Recovers Half the HP Inflicted on Opponent Exp: 2/27
Pokemon: Lapras Nickname: Krystal Gender: Female Nature: Cautious and has a bit of a self-esteem problem. Lv. 10 HP: 100/100 Ability: Shell Armor - Prevents attacks from critically hitting and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Blizzard - 110 || 3/10 chance of freezing Psychic - 90 || 1/2 chance of lowering opponent's Special Defense by one stage Surf - 90 || Hits All Adjacent Pokemon Body Slam - 85 || may cause paralysis (7/10 chance); If target has used minimize, the base power is doubled. Exp: 8/15
Pokemon: Garchomp (shiny) Nickname: Gender: Female Nature: Height: 6'3" Lv. 10 HP: 100/100 Ability: Rough Skin - When a Pokémon with Rough Skin is hit with a move that makes contact, the attacker loses 1/16 of its own maximum HP. Hold Item: Attacks: Fire Fang - 65 || 1/10 Chance to Burn, 1/10 Chance to Flinch Dragon Rage - 40 || Unaffected by weaknesses/resistance, does not ignore type immunity Sandstorm - Creates a Sandstorm for 5 Turns Tackle - 50 Exp: 0/15
Pokemon: Slowpoke Nickname: Gender: Female Nature: Surprisingly active for her species. Lv. 24 HP: 240/240 Ability: Own Tempo - The Pokemon cannot be Confused while having this ability Hold Item: Exp Share Attacks: Headbutt - Yawn - User yawns, making the target drowsy, and at the end of next round, the foe is then fast asleep || fails on sleeping targets Confusion - Water Gun - 40 Exp: 0/30
=====(Badge Case:) Zephyr Badge Hive Badge Plain Badge Fog Badge Storm Badge =====(random things in his water-proof bag) A re-usable bottle (currently holding plain ol' water) A change of clothes Small first aid kit Swim trunks Pokegear (water proof and upgraded; worn on right wrist) goggles dragonair keychain Leather gloves (used to handle the feral Eevee) 1 bag of Premium Pokemon Food
Profile || 2/3 Movement || 436/5 Pokemon Encounter || 436/15 Trainer NPC || 1/10 Heart Scale || Need to Claim: 10/10 Heart Scale x2, 30/30 Mail Crate x2, Lansat Berries x5, Banette Bagel x24, x5 Rare Candies, x1 Paper Lanturn, lv 10 shiny Riolu, Rare Candy x5
Team OOB:
✿ ❀Isis snorted lightly as Leon acted like he couldn't recognize her in her new outfit, checking to make sure she was really his girlfriend. "Oh my gosh, stop it you dork~" Isis giggled, embracing Leon as he pulled her into a hug. Afterwards though, she gently separated herself from Leon so that she could introduce herself to Apollo and thank the other male for keeping Leon company in her absence. Apollo seemed quite amused when Isis revealed that Leon had been talking about him, teasingly suggesting that he thought that he would keep them a secret. Isis giggled at that; this guy was a lot like Dumuzi, such a flirt, but in a harmless, charming sort of way. When Isis introduced herself, she offered a hand, intending for it to be shaken by their new companion, but instead it was gingerly taken and kissed, causing Isis' cheeks to bloom. "Ahaha... Oh goodness...." Isis laughed nervously. She could see why Leon was having trouble, though when Apollo mentioned that she had been able to turn Leon a cute shade of red, Isis laughed a bit more genuinely, having a feeling she knew what had prompted that expression. "Darn, I would have loved to see his face~ You're lucky." She suggested with a grin, but Apollo continued to turn on the charm and flattery, calling her breathtaking. Was this guy for real? Isis' head was swimming in compliments now, she wasn't quite sure what to say, but she was grateful for them nonetheless.
Apollo finally turned his attention to Zero, asking who he was, and if she intended to make this a double date. Isis laughed at that, rather certain Zero didn't quite swing that way, but she was amused by the thought nonetheless. "This is Zero, and I don't know, what do you think Zero? Want to double date?" She grinned teasingly, though the silver haired male took it in stride, greeting Leon and suggesting that they had made it in time, since Isis was worried about Apollo becoming another lopunny in his eye. "I was not!" Isis laughed, nudging Zero back a bit. "I was totally kid--mph!" Isis had started to elaborate further, when suddenly she was swept up into Leon's arms and kissed rather deeply in front of the two other men. Isis could have died of embarrassment. It wasn't like she didn't like public displays of affection, but her head was already reeling. This was just too much; she felt about ready to pass out. The kiss was rather nice though, and Isis couldn't help but kiss him back after getting over the initial shock. She would be lying if she told herself she didn't enjoy it, but at the same time she had to wonder what had gotten into Leon. Had he really just missed her this much, or was he just trying to show off the fact that she was his? Isis was fairly certain that Apollo probably wouldn't care, but Zero... She couldn't help but hope that Leon wasn't intentionally trying to hurt him with this display, even though the chances that he was were rather high...
Isis blinked as Leon finally released her from the kiss, suggesting that she was still a princess to him in spite of being dressed in armor this time. "Heh..." Isis smiled shyly, her face still quite flushed after they had straightened out. She unintentionally huddled close to Leon after that, not really ready to trust her balance yet. After all, she was still quite dizzy. If this was the kind of day today was going to be, she wasn't sure how much she was going to be able to take before she passed out or got overheated. She could still practically feel the steam coming from her ears for Arceus' sake! "Ahem...." Atona's voice cut through the haze that was Isis' mind, enough to make her realize that the mega lucario had let himself out of his pokeball. "I hope I'm not interrupting anything, but I thought I should let you know that I would be collecting tokens for you." He explained stoicly. "A-ah.... Yes of course. Thank you for letting me know...." Isis nodded appreciatively. Frankly though, she had a feeling it wasn't the tokens that was the lucario's goal. The two of them were pretty closely connected emotionally, he could probably sense her overstimulated emotions and was politely seeking an escape. As if sensing her thoughts, Atona's eyes darted to the side, giving his expression and almost sheepish and uncomfortable look that told Isis she'd hit the nail on the head. With her acknowledgement of him leaving however, he was free to wander, and start playing games for her. ✿ ❀
T Y P E: / L E V E L: 65 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 53 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
530/530HP | Status: None | 32/42 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: / L E V E L: 26 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: / L E V E L: 42 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
420/420HP | Status: None | 15/40 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: / L E V E L: 43 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
430/430HP | Status: None | 36/48 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: / L E V E L: 49 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Flash Cannon - 80: 1/2 chance of lowering targets special defense one stage
490/490HP | Status: None | 18/30 EXP | Next Move; Iron Tail - via Heart Scale
Zero chuckled a bit at Apollo's question and Isis' teasing, waving off the idea that this would end up being a double date. "No no, this won't be a double date. Apologies, but you're not really in my field of interest, Apollo." He tried to be polite as possible without killing the joke too much, but soon he shifted his attention to Leon. Trying to keep in line with the friendly jabs, he told Leon how worried Isis was about him having found yet another Lopunny for himself, though it seemed without meaning to he stepped on the wrong button. Rather than dignifying it with a response or brushing it off, Leon immediately took to the lowest of blows he could retort with; sweeping Isis off her feet and pulling her into a long, drawn out kiss. The jovial smile he put on beneath his mask faded, and though it was hard to tell with only his eyes but he was clearly not happy with the sight.
Of course, Isis was enjoying herself, so he didn't interrupt them at all, but needless to say Leon was starting to meet his poor expectations. He let out a sigh as Isis was released and stayed close to her boyfriend, trying to keep her balance as her head proved unsteady. "Are you done showing off now?" He asked flatly, though not dropping the poor accent at all. "You know I'm starting to think I've got a knack for this whole 'self-fulfilling prophecy' thing, Isis."
Before anyone could respond though, something hard suddenly hit Zero upside his head, nearly throwing off his hat. His hand shot up to rub the spot where he was struck, turning to see that Nova had hit him with the prop pistol that he'd forgotten to take from the apartment. "Can we please just all try to be civil about this? There's no reason you two need to start taking passive-aggressive jabs at each other... Or, actively-aggressive jabs, depending on how you look at it."
Party
- Agidyne | ♂ | Level 72 | 720/720 HP | Speed Boost | Bashful Nature, A Little Jumpy | 25/50 EXP | Holding: Blazikenitel | Brave Bird (120, 1/3 Recoil), Rock Tomb (60, Lowers Opponent's Speed Stage), High Jump Kick (130, If It Misses, User Loses Half Their HP), Fire Blast (110, 4/10 Chance of Burn)
- Ashen | ♂ | Level 74 | 740/740 HP | Drought | Jolly Nature, Very Active | 07/50 EXP | Holding: Charizardite Y | Fly (90, User Flies Up On First Turn, Strikes On Second Turn), Solarbeam (120 damage, 1st turn charge, 2nd turn attack), Dynamic Punch (100, Confuses Opponent), Blast Burn (150, User Must Recharge Next Turn)
- Theta | ♂ | Level 29 | 290/290 HP | Unburden | Rash Nature, Naive | 03/38 EXP | Holding: N/A | Pound (35), Solar Beam (120, 1-Charge 2-Attack), Quick Attack (40, [Priority +1]), Fury Cutter (40, Damage Doubles After Each Sucessful Hit, If not Used Consecutively, or Misses, Damage Resets)
- Sei | ♀ | Level 71 | 710/710 HP | Adaptability | Bashful Nature, Likes Observing | 33/50 EXP | Holding: Lucarioite | Protect (The User Is Protected This Round, If Used in Succession However, It Has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. [Priority +4]), Feint (30, Ignores Accuracy and Evasiveness), Thunder Punch (75; 4/10 chance of paralysis), Close Combat (120: Lower Physical & Special Defense One Stage)
- Nova | ♀ | Level 77 | 770/770 HP | Pixilate | Modest Nature, Very Playful | 04/36 EXP | Holding: Gardevoirite | Future Sight (120 damage, Damage Occurs 2 Turns After Use), Heal Pulse (Restores Half the Target's Max HP), Hyper Beam (150, Strong, But The User Must Recharge Next Turn), Moonblast (95 damage, 8/10 Chance of Lowering Target's Sp. Atk One Stage)
- Ragnaros | Level 52 | 520/520 HP | Sturdy | Quiet Nature, Stoic | 01/34 EXP | Holding: N/A | Ancient Power (60, 3/10 Chance to Raise All of User's Stats One Stage), Stomp (65 damage, 4/10 Chance of Flinch, Power Doubled if Target has Used Minimize.), Mega Kick (120), Explosion (250 damage, KO’s User)
Inactive
- Yin | ♀ | Level 15 | HP 150 | Illusion | Impish Nature, Little Too Playful | 01/15 EXP | Holding: | Scratch (40), Pursuit (40, Double Damage if the Opponent is Switching Out [Priority +7]), Fake Tears (Lowers Opponent's Sp. Defense Two Stages), Fury Swipes (18 [2-5 Hits])
- Law | ♂ | Level 15 | 150/150 HP | Rivalry | Serious Nature, Poor Sense of Humor | 13/15 EXP | Holding: N/A | Spark (65; 3/10 chance of paralysis), Charge (Raises Sp. Def by one stage; Next Electric-type attack by the user does x2 damage), Thunder Fang (65; 1/10 chance to flinch, 1/10 chance of paralysis), Tackle (50)
- Wisp | ♂ | Level 56 | 560/560 HP | Levitate | Quirky Nature, Very Finicky | 01/40 EXP | Holding: Quick Claw | Hypnosis (Puts opponent to sleep), Shadow Ball (80 Damage, 1/5 chance to Lower Opponent's Special Defense One Stage), Dream Eater (100 damage, User Recovers Half Damage Dealt, Only Works on Sleeping Pokemon), Confuse Ray (Confuses Opponent)
- Xi-14 | ♀ | Level 10 | 100/100 HP | Water Absorb | Quiet Nature, Introverted | 03/15 EXP | Holding: N/A | Sing (Puts Targets to Sleep), Ice Shard (40, [Priority +1]), Surf (90, Hits All Adjacent Pokemon), Confuse Ray (Confuses Target)
- Kwong | ♀ | Level 25 | HP 250 | Sturdy | Hasty Nature | 06/24 EXP | Holding: | Tackle (50), Rock Blast (25, Hit's 2-5 Times In One Turn), Rock Throw (50), Magnitude (Generate A Number Between 4 and 10, the Number Generated Determines Strength of Magnitude and Damage Dealt; Deals Double Damage to Digging Opponents, Deals Only Half Damage if Grassy Terrain is in Effect)
- Cypher | ♂ | Level 20 | 200/200 HP | Flash Fire | Jolly Nature, Can't Sit Still | 18/20 EXP | Holding: N/A | Bite (60, 3/10 Chance of Flinch), Crunch (80, 1/5 chance to Lower's Opponent's Defense One Stage), Heat Wave (95, 1/10 Chance of Burn), Thunder Fang (65; 1/10 Chance to Flinch, 1/10 Chance of Paralysis)
- Mu-12 | ♀ | Level 30 | 300/300 HP | Snow Cloak | Careful Nature, A Little Violent | 29/30 EXP | Holding: N/A | Icy Wind (55 damage, Lowers target's speed by One Stage), Draining Kiss (50, Heals User’s HP By ¾ of the Damage Dealt), Blizzard (110 (1/10 chance of freezing)), Destiny Bond (If the User Faints Next Turn, Takes Enemy With It)
- Nu | Level 79 | 790/790 HP | Tough Claws | Lax Nature, Somewhat Playful | 17/30 EXP | Holding: Metagrossite | Dragon Rush (100: 3/10 Chance of Flinching), Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Ice Punch (75 damage, 3/10 Chance of Freezing), Meteor Mash (90 damage, 7/10 chance of Raising User's Attack One Stage)
Inventory
Key Items:
Town Maps National Dex X-Transceiver Lens Case Go-Goggles Mask Cloak Alex's Letter Alex's Badge Event Outfit English-to-Italian Dictionary Old Rod Good Rod Super Rod Ralts Doll Kirlia Doll Gardevoir Doll
Pokeballs:
Poke Ball ∞x Premier Ball ∞x Great Ball 3x Cherish Ball 1x Master Ball 2x
Choice Scarf 1x Safety Goggles 1x Charcoal 1x Rocky Helmet 1x Power Herb 1x Quick Claw 2x Choice Band 1x Lucky Egg 1x Pumpkaboo Pie 4x Gengar Bearclaw 3x Gardevoirite 1x Charizardite Y 1x Blazikenite 1x Metagrossite 1x Lucarionite 1x Beginner's Belt 1x Mother's Egg 1x
Other:
Fire Stone 1x Dawn Stone 1x Shiny Stone 1x Roman Candle 1x Odd Incense 1x Rose Incense 1x Sweet Incense 1xMysterious Incense 1x Big Mushroom 1x Balm Mushroom 2x VS Seeker 1x Paper Lantern 1x Rage Candy Bar 1x Heartscale 3x Lucky Egg 1x Battle Recorder 1x
Some legends are told, Some turn to dust or to gold, But you will remember me, And just one mistake, Is all it will take, We'll go down in history, Remember me for centuries
And I can't stop 'til the whole world knows my name, 'Cause I was only born inside my dreams Until you die for me, as long as there's a light, my shadow's over you, 'Cause I am the opposite of amnesia And you're a cherry blossom, You're about to bloom
Rowan exited the train, sighing. He was unsure where he was, just that something had been chasing him. But what, and why. He looked around as he stepped through the arch. Seemed to be some sort of fair. But why would there be some sort of festival here? And what could be going on? Diaspore pushed her way out of her trainers hands, just so that she could look around. Rowan kept his eyes on her, while also looking around. Every couple of seconds checking on his Gekkit. Being a strange pokemon, he didn't know if something might happen to her. She looked around, rather impressed with what she was seeing. People dressed in funny clothes, and people dressed in normal clothes. Pokemon, and games and prizes. Oh she wanted a prize! Rowan quickly caught up to the moving Gekkit, and swiped her up to look at the lotto counter. He never had any luck, but he could try right?
Looking at how to get the tickets, he looked in his bag. His mum had sent him some candy that he probably would never use. He wondered what they would get. Pulling out the two Rare Candy, Rowan looked to the man at the desk, and was given six lotto tickets for the two candy. Eyes wide, Rowan looked over. What would he try to win. That pokeball pack looked really promising. Maybe he would put three tickets to the pokeball pack and three to the legendary pack? Probably
((This is the link to say where the rare candy was in his post. Here Do I roll for the number now and link it here? Or do I link them in next post?))
O. of B., Company Diaspore & Lithie Whereabouts Renaissance fair Walking 1/3 Pokemon Battle 7/5 NPC Battle 7/15 Item Posting Fairy Gem x 5 1/100 Area Specific Posting Big Mushroom x 2 1/80
Lithium the Mudkip ♀ Level 5 Health Points: 50 Ability: Torrent Personality: Cuddly, stubborn, talkative Tackle - 50 Growl - Lower Targets physical attack one stage Experience Points: 6/15
Spinel the Larvesta ♂ Level 5 Health Points: 50 Ability: Swarm Personality: Clingy, Protective, Passive Ember - 40, 4/10 Chance of Burn String Shot - Lower targets speed two stages Experience Points: 8/15
Mercury the Shroomish ♀ Level 5 Health Points: 50 Ability: Poison Heal Personality: Aloof, Loner, Quiet Absorb - 20, Restores HP to the user equal to 1/2 of damage dealt. Tackle - 50 Stun Spore - Paralyzes opponent Experience Points: 8/15
Larimar the Joltik ♂ Level 10 Health Points: 100 Ability: Swarm Personality: Electrifying, enjoys scaring people Leech Life - 20, Restores HP to the user equal to 1/2 of damage dealt. Thunder Wave - Paralyze opponent Screech - Lower targets defense two stages Spider Web - Opponent cannot escape/switch Experience Points: 8/15
Zircon the Honedge ♂ Level 5 Health Points: 50 Ability: No guard Personality: Fun-loving, Prankster Tackle - 50 Swords Dance - Raise user's physical attack two stages Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Experience Points: 8/15
Bag
Badges: Berries: 5x Kee Berrys, spelon berry x 5, 3 x Sitrus Berries, Oran berries x 5, Persim berry x 1, Cherri berry x 1, 2 x babiri berries, 2 x Roseli berries Heal Items: Full Restore, 5 x moomoo milk Held Items: Kings rock, EXP Sharex 2, Heat plug, Frost Plug, Lucky egg x 2, Focus Band x 1, Choice Band x 1 TMs: # 22 - Solar Beam # 29 - Psychic # 39 - Rock Tomb # 49 - Echoed Voice # 55 - Scald # 98 - Power-Up Punch HMs: PokeBalls: Pokeballs x infinite, Great ball x 3, Level ball x 2, Inspiration Ball x 1, Shade Ball x 1 Misc: Root Fossil, Heart Scale x 9, Big Mushroom x 2, Rare candy x 2, Sweet Heart x 2, Crystal shard x 1, Mysterious Incense (Fire), Houndoominite
Some legends are told, Some turn to dust or to gold, But you will remember me, And just one mistake, Is all it will take, We'll go down in history, Remember me for centuries
And I can't stop 'til the whole world knows my name, 'Cause I was only born inside my dreams Until you die for me, as long as there's a light, my shadow's over you, 'Cause I am the opposite of amnesia And you're a cherry blossom, You're about to bloom
Rowan looked around after putting his Lotto tickets into the drawings. Maybe he would win? The hunter kept his distance from most of the other attendees. Not wanting to push his luck and have someone try to pick pocket him. Diaspore kept trying to push him towards some games, while Lithia stayed on his shoulder. He looked at all the games, before deciding to play one. He stopped at the bag toss, and setting Diaspore next to him, he picked up his three bags. Quickly and efficiently tossing them one after another, he barely missed the third bag and was given five tokens. Holy cow! Five tokens already?! He was going to have to try other games! Diaspore liked how shiny the token was. And she designated herself to Token holder! Lithie was headed towards the next game. After tying a small bag around Diaspore, they started after Lithie, who was looking at the archery section.
O. of B., Company Diaspore & Lithie Whereabouts Renaissance fair Walking 2/3 Pokemon Battle 8/5 NPC Battle 8/15 Item Posting Fairy Gem x 5 2/100 Area Specific Posting Big Mushroom x 2 2/80
Lithium the Mudkip ♀ Level 5 Health Points: 50 Ability: Torrent Personality: Cuddly, stubborn, talkative Tackle - 50 Growl - Lower Targets physical attack one stage Experience Points: 7/15
Spinel the Larvesta ♂ Level 5 Health Points: 50 Ability: Swarm Personality: Clingy, Protective, Passive Ember - 40, 4/10 Chance of Burn String Shot - Lower targets speed two stages Experience Points: 9/15
Mercury the Shroomish ♀ Level 5 Health Points: 50 Ability: Poison Heal Personality: Aloof, Loner, Quiet Absorb - 20, Restores HP to the user equal to 1/2 of damage dealt. Tackle - 50 Stun Spore - Paralyzes opponent Experience Points: 9/15
Larimar the Joltik ♂ Level 10 Health Points: 100 Ability: Swarm Personality: Electrifying, enjoys scaring people Leech Life - 20, Restores HP to the user equal to 1/2 of damage dealt. Thunder Wave - Paralyze opponent Screech - Lower targets defense two stages Spider Web - Opponent cannot escape/switch Experience Points: 9/15
Zircon the Honedge ♂ Level 5 Health Points: 50 Ability: No guard Personality: Fun-loving, Prankster Tackle - 50 Swords Dance - Raise user's physical attack two stages Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Experience Points: 9/15
Bag
Badges: Berries: 5x Kee Berrys, spelon berry x 5, 3 x Sitrus Berries, Oran berries x 5, Persim berry x 1, Cherri berry x 1, 2 x babiri berries, 2 x Roseli berries Heal Items: Full Restore, 5 x moomoo milk Held Items: Kings rock, EXP Sharex 2, Heat plug, Frost Plug, Lucky egg x 2, Focus Band x 1, Choice Band x 1 TMs: # 22 - Solar Beam # 29 - Psychic # 39 - Rock Tomb # 49 - Echoed Voice # 55 - Scald # 98 - Power-Up Punch HMs: PokeBalls: Pokeballs x infinite, Great ball x 3, Level ball x 2, Inspiration Ball x 1, Shade Ball x 1 Misc: Root Fossil, Heart Scale x 9, Big Mushroom x 2, Rare candy x 2, Sweet Heart x 2, Crystal shard x 1, Mysterious Incense (Fire), Houndoominite
Some legends are told, Some turn to dust or to gold, But you will remember me, And just one mistake, Is all it will take, We'll go down in history, Remember me for centuries
And I can't stop 'til the whole world knows my name, 'Cause I was only born inside my dreams Until you die for me, as long as there's a light, my shadow's over you, 'Cause I am the opposite of amnesia And you're a cherry blossom, You're about to bloom
Rowan didn't think that this would go very well. He was used to regular long bows, not crossbows. He even found compound bows to be too... Mechanical for him. But Lithie wanted to try this one. Maybe he would do okay anyway. But he didn't think that they would have good crossbows. Maybe small ones that didn't always work? He took a deep breath and picked up a crossbow. He had three bolts and he took aim. Taking a deep breath, he loosed it as that deathly calm ran over his bones. He let the arrow fly and it found it's mark in the first moving target. Okay so maybe it wasn't rigged to make you do lower? He wasn't sure as he did the same thing again. Maybe he would like crossbows? He hit another bullseye. And the third he got slightly cocky. He knew better but couldn't help himself. And instead he hit just outside the bullseye. Getting a total of 14 tokens for that one, Rowan was very excited for this.
O. of B., Company Diaspore & Lithie Whereabouts Renaissance fair Walking 3/3 Pokemon Battle 9/5 NPC Battle 9/15 Item Posting Fairy Gem x 5 3/100 Area Specific Posting Big Mushroom x 2 3/80
Lithium the Mudkip ♀ Level 5 Health Points: 50 Ability: Torrent Personality: Cuddly, stubborn, talkative Tackle - 50 Growl - Lower Targets physical attack one stage Experience Points: 8/15
Spinel the Larvesta ♂ Level 5 Health Points: 50 Ability: Swarm Personality: Clingy, Protective, Passive Ember - 40, 4/10 Chance of Burn String Shot - Lower targets speed two stages Experience Points: 10/15
Mercury the Shroomish ♀ Level 5 Health Points: 50 Ability: Poison Heal Personality: Aloof, Loner, Quiet Absorb - 20, Restores HP to the user equal to 1/2 of damage dealt. Tackle - 50 Stun Spore - Paralyzes opponent Experience Points: 10/15
Larimar the Joltik ♂ Level 10 Health Points: 100 Ability: Swarm Personality: Electrifying, enjoys scaring people Leech Life - 20, Restores HP to the user equal to 1/2 of damage dealt. Thunder Wave - Paralyze opponent Screech - Lower targets defense two stages Spider Web - Opponent cannot escape/switch Experience Points: 10/15
Zircon the Honedge ♂ Level 5 Health Points: 50 Ability: No guard Personality: Fun-loving, Prankster Tackle - 50 Swords Dance - Raise user's physical attack two stages Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Experience Points: 10/15
Bag
Badges: Berries: 5x Kee Berrys, spelon berry x 5, 3 x Sitrus Berries, Oran berries x 5, Persim berry x 1, Cherri berry x 1, 2 x babiri berries, 2 x Roseli berries Heal Items: Full Restore, 5 x moomoo milk Held Items: Kings rock, EXP Sharex 2, Heat plug, Frost Plug, Lucky egg x 2, Focus Band x 1, Choice Band x 1 TMs: # 22 - Solar Beam # 29 - Psychic # 39 - Rock Tomb # 49 - Echoed Voice # 55 - Scald # 98 - Power-Up Punch HMs: PokeBalls: Pokeballs x infinite, Great ball x 3, Level ball x 2, Inspiration Ball x 1, Shade Ball x 1 Misc: Root Fossil, Heart Scale x 9, Big Mushroom x 2, Rare candy x 2, Sweet Heart x 2, Crystal shard x 1, Mysterious Incense (Fire), Houndoominite
Posted: Thu Jul 14, 2016 10:00 am
ᖇᗝᗯᗩﬡ ᕮᕍᘐᗩᖇ ᕮᒪᒪᓮᗝ♈♈
Some legends are told, Some turn to dust or to gold, But you will remember me, And just one mistake, Is all it will take, We'll go down in history, Remember me for centuries
And I can't stop 'til the whole world knows my name, 'Cause I was only born inside my dreams Until you die for me, as long as there's a light, my shadow's over you, 'Cause I am the opposite of amnesia And you're a cherry blossom, You're about to bloom
Rowan followed Lithie over to what seemed to be a plushie toss. When he arrived it was not what he thought. Mostly just a catapult and some plushies. He shrugged and picked up on of the small catapults. He placed a Froakie on the catapult, and hit the trigger. It went flying, but didn't go extremely far. It went about five feet... With a shrug, he received his four tokens and placed them in Diaspore's baggie. The fox seemed to gleam with joy. Rowan chuckled, picking up his starter and his Gekkit. Before heading for another game.
O. of B., Company Diaspore & Lithie Whereabouts Renaissance fair Walking 3/3 Pokemon Battle 10/5 NPC Battle 10/15 Item Posting Fairy Gem x 5 4/100 Area Specific Posting Big Mushroom x 2 4/80
Lithium the Mudkip ♀ Level 5 Health Points: 50 Ability: Torrent Personality: Cuddly, stubborn, talkative Tackle - 50 Growl - Lower Targets physical attack one stage Experience Points: 9/15
Spinel the Larvesta ♂ Level 5 Health Points: 50 Ability: Swarm Personality: Clingy, Protective, Passive Ember - 40, 4/10 Chance of Burn String Shot - Lower targets speed two stages Experience Points: 11/15
Mercury the Shroomish ♀ Level 5 Health Points: 50 Ability: Poison Heal Personality: Aloof, Loner, Quiet Absorb - 20, Restores HP to the user equal to 1/2 of damage dealt. Tackle - 50 Stun Spore - Paralyzes opponent Experience Points: 11/15
Larimar the Joltik ♂ Level 10 Health Points: 100 Ability: Swarm Personality: Electrifying, enjoys scaring people Leech Life - 20, Restores HP to the user equal to 1/2 of damage dealt. Thunder Wave - Paralyze opponent Screech - Lower targets defense two stages Spider Web - Opponent cannot escape/switch Experience Points: 11/15
Zircon the Honedge ♂ Level 5 Health Points: 50 Ability: No guard Personality: Fun-loving, Prankster Tackle - 50 Swords Dance - Raise user's physical attack two stages Fury Cutter - 40, Damage doubles after each successful Hit, If not used consecutively, or misses, damage resets Experience Points: 11/15
Bag
Badges: Berries: 5x Kee Berrys, spelon berry x 5, 3 x Sitrus Berries, Oran berries x 5, Persim berry x 1, Cherri berry x 1, 2 x babiri berries, 2 x Roseli berries Heal Items: Full Restore, 5 x moomoo milk Held Items: Kings rock, EXP Sharex 2, Heat plug, Frost Plug, Lucky egg x 2, Focus Band x 1, Choice Band x 1 TMs: # 22 - Solar Beam # 29 - Psychic # 39 - Rock Tomb # 49 - Echoed Voice # 55 - Scald # 98 - Power-Up Punch HMs: PokeBalls: Pokeballs x infinite, Great ball x 3, Level ball x 2, Inspiration Ball x 1, Shade Ball x 1 Misc: Root Fossil, Heart Scale x 9, Big Mushroom x 2, Rare candy x 2, Sweet Heart x 2, Crystal shard x 1, Mysterious Incense (Fire), Houndoominite
Apollo chuckled softly at both Leon and Isis' reaction to him kissing the former's hand. He raised both hands up in soft defense to Leon's possessive look. "I promise, I'm not here to steal your princess, sir Leon," he assured him, though in that same moment he flashed Isis a debonair smile when began to laugh nervously. His expression became more relaxed and amused, however, when their conversation briefly turned back to Leon's red face when he'd initially received Isis' text. "It was certainly a sight to see," he mused. "I'm sure that, if you say something along the lines of what you put in your text, you'll be able to see it again." Apollo shifted himself into a more comfortable position, shifting his weight onto his back leg and crossing his arms loosely around his chest.
As much fun, and easy, as it was to compliment Isis there was another person around, and after introducing himself to both he turned his attention to Zero, asking Isis for his name and then jokingly asking if she'd planned for this to be a double date. Isis introduced him as Zero--an interesting name, and one that could easily lead into a pick-up line--then asked the male himself if he was interested. Apollo tilted his head to the side, waiting for Zero's response, then chuckled good-naturedly as Zero declined, stating that Apollo wasn't in his 'field of interest'. First Sebastian, then Leon, now Zero... where was Zak when a guy needed him? "Fair enough. But, ask Leon for my number if you ever change your mind," he joked, adding a wink in. Apollo then leaned back, prepared to simply sit back and allow the three to interact, though he snorted when Leon, quite suddenly, pulled Isis flush against her then dropped a rather... passionate kiss onto her. That was... certainly unexpected.
He didn't know about the discord between Leon and Zero, how could he? He had just met Leon, and he was his only connection to the other two. Still though, it didn't take a genius nor a physic to know that Leon had done this in a show of possession in front of Zero, and it was obvious that the other male was aware of this. Before anything could start between the two, however, Zero's mega gardevoir intervened, with a quick smack of a toy gun to Zero's head, and a plea for the two males to get along. Apollo chuckled, scratching the back of his head before he readjusted his crown. That was his cue to leave. After sending Kahn and Sylvia on their way to find Cy the musician turned back to begin returning the rest of his pokemon, then moved to begin gathering the leftover trash. "Well, I'd hate to keep you all from enjoying the fair, so I'll be leaving now," he spoke as he moved, throwing away his trash and then grabbing his psaltery. "It was nice to meet you, Isis, Zero. Leon, you have my number so just call me if you want to get in touch." Once he had everything he bowed towards the three, giving his exit a bit of flourish, and after saying his goodbyes he left them, eyes already searching for the two pokemon he'd sent out scouting.
T Y P E: L E V E L: 37 G E N D E R: Female NATURE: Hardy: Crude; Always eager for a fight; Enjoys the occasional coddling ABILITY: Contrary: Inverts stat modifiers, causes all effects that would lower a stat to increase it instead, and vice versa HOLDING: N/A ATTACKS: Tackle - 50 Mega Drain - 40: Restores HP to the user equal to 1/2 of damage dealt Aqua Tail - 90 Leaf Blade - 90: has a 1/10 chance to critically hit
370/370 HP | Status: None | 22/26 EXP | Next Move; Level 44 - Giga Drain
⇨xxN A M E: Kahn - Persian
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Calm: Pompous gentleman; Flirtatious; Acts as a big brother to younger pokemon ABILITY: Limber: The Pokémon cannot be Paralyzed while having this ability HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Fake Out - 40: Causes target to flinch, but only if Fake Out is the first move used by this pokemon (Priority +3) Play Rough - 90: 1/2 chance to lower targets physical attack one stage Screech - Lower targets defense two stages
260/260 HP | Status: None | 31/36 EXP | Next Move; Level 32 - Power Gem
⇨xxN A M E: Eris - Absol
T Y P E: L E V E L: 18 G E N D E R: Female NATURE: Modest: Reserved; Sharp-tongued; Tolerant ABILITY: Super Luck: All attacks used by this pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. HOLDING: N/A ATTACKS: Future Sight - 120: Damage occurs 2 turns later Stone Edge - 100: 1/10 chance for critical hit Quick Attack - 40: (Priority +1) Megahorn - 120
180/180 HP | Status: None | 15/31 EXP | Next Move; TM - Blizzard
⇨xxN A M E: Caltrop - Roselia
T Y P E: L E V E L: 26 G E N D E R: Male NATURE: Sassy: Narcissistic; Patronizing; Intelligent ABILITY: Poison Point: The opponent has a 3/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon HOLDING: N/A ATTACKS: Sludge Bomb - 90: 7/10 Chance to Poison Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Giga Drain - 75: Restores HP to the user equal to 1/2 of damage dealt Heart Stamp - 60: 4/10 Chance of Flinching
260/260 HP | Status: None | 09/26 EXP | Next Move; Level 37 - Petal Blizzard
⇨xxN A M E: Desdemona, "Mona" - Riolu
T Y P E: L E V E L: 28 G E N D E R: Female NATURE: Quirky: Relatively friendly; Shakespearean fan; Thespian, hates breaking out of character ABILITY: Inner Focus: This Pokémon will not flinch HOLDING: N/A ATTACKS: Foresight - Allows fighting and normal attacks to hit a targeted Ghost Quick Attack - 40: (Priority +1) Focus Blast - 120: 1/2 chance of lowering targets special defense one stage Force Palm - 60: 7/10 Chance of Paralyze
280/280 HP | 00/05 (07/10) FP | Status: None | 14/28 EXP | Next Move; N/A
⇨xxN A M E: Beau - Mega Gardevoir
T Y P E: L E V E L: 20 G E N D E R: Male NATURE: Quiet: Courtly; Verbose; Over-reactive ABILITY: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability HOLDING: Gardevoirite: Mega evolves Gardevoir; increases Sp. Atk x1.3, Sp. Def x1.3, Speed x1.1 ATTACKS: Moonblast - 95: 8/10 chance to lower target's special attack one stage Confusion - 50: 4/10 Chance to cause confusion Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Heal Pulse - Restores half the max HP of any single target other than the user.
200/200 HP | Status: None | 12/15 EXP | Next Move; Level 23 - Draining Kiss
Inactive Party:
⇨xxN A M E: Ceti - Cleffa
T Y P E: L E V E L: 20 G E N D E R: Female NATURE: Brave: Defensive of friends; Solves her problems with violence; Self-proclaimed 'bad a**' ABILITY: Magic Guard: Prevents indirect damage from weather conditions, status ailments such as burn and poison, and attacks such as curse, leech seed, and fire spin, but it does not stop them from being induced. Damage caused by entry hazards, such as Spikes, recoil and crash damage is prevented. Magic Guard will also prevent Life Orb's HP deduction without negating its power boost. Damage from confusion still occurs. Magic Guard does not prevent a Pokémon from cutting its own HP, such as with Belly Drum, Substitute, or Curse when used by a Ghost type. Destiny Bond and Perish Song can still cause a Pokémon with Magic Guard to faint. HOLDING: N/A ATTACKS: Magical Leaf - 60: unaffected by changes to accuracy stat and evasion stat Pound - 35 Icy Wind - 55: Lower targets speed one stage Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
200/200 HP | Status: None | 13/30 EXP | | 03/05 FP (09/10) | Next Move; Level 21 - Evolution
⇨xxN A M E: Pearl - Eevee
T Y P E: L E V E L: 17 G E N D E R: Female NATURE: Lax: Friendly; Fitness nut; Easy-going ABILITY: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage HOLDING: N/A ATTACKS: Bite - 60: 4/10 Chance to Flinch target Baby-Doll Eyes - Lowers target's physical attack one stage (Priority +1) Quick Attack - 40: (Priority +1) Swift - 60: Ignores accuracy & evasiveness
170/170 HP | Status: None | 00/15 EXP | Next Move; Level 17 - Aurora Beam | Evolve w/ Water Stone
⇨xxN A M E: Alto - Swablu
T Y P E: L E V E L: 10 G E N D E R: Male NATURE: ??? ABILITY: Cloud Nine: Cloud Nine: All weather effects are nulled while this Pokémon is on the field HOLDING: N/A ATTACKS: Peck - 35 Astonish - 30: 4/10 Chance to Flinch target Fury Attack -15: hits 2-5 times Sing - Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance
100/100 HP | Status: None | 00/15 EXP | Next Move; Level 11 - Disarming Voice
⇨xxN A M E: Circuit |20+0|/| - Rotom
T Y P E: L E V E L: 30 G E N D E R: Identifies as Male NATURE: Impish: 3l33t; Selfish; Introvert ABILITY: Levitate: Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze HOLDING: N/A ATTACKS: Ominous Wind - 60: 3/10 Chance of raising all of user's stats one stage Discharge - 80: 7/10 chance to paralyze every target affected Uproar - 90: lasts 3 turns, and all Pokemon on the field cannot sleep for the duration of the uproar Thundershock - 40: 4/10 chance of paralysis
300/300 HP | Status: None | 01/30 EXP | Next Move; Level 29 - Ominous Wind
Thanks to SpectralEternity for allowing me to use this format~!