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A Naruto Roleplay 

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OmegaUI

PostPosted: Thu Nov 25, 2010 11:59 am


Omega_Krogan
Tsuneo OsamuUser Image

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Character Info
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Main Info

Character Name: Tsuneo Osamu
Nicknames: Tsuneo
Title(s):
Rank: Academy Student
Village: Otogakure


Background Info

Physical Description

Age: 19
Sex: Male
Hair Color: Black
Natural Eye Color: Gold
Body Type: Athletic
Distinguishing Features: Scar on right eye like Kakashis, Third Finger on his Left hand missing


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Wind Sage Clan
Bloodline/Clan Stage: Active
Abilities of the Bloodline/Clan:

1. Can perform wind jutsu of your rank or under without handseals or incantation (ONLY wind jutsu). S-ranked jutsu still require handseals.
2. Other wind attacks that come from other people are null against the user ( as long as the rank of the jutsu is less than your own, if equal it is weakened, wind from weaker people can not harm you. Unless its from demons, if from demons it is slightly weakened. )
3. One rank faster in the air


Companion Info.

Companion Type:
Bug Evolutions:
1.
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant:
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Assassin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)
Learning Information:
Weakness: Fewer Weapon/Taijutsu Styles:
(The Assassin Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Elemental Control: These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when in extreme environments with there element. However when they are trying to learn jutsus of other elements they have a much more difficult time, and if they are in an extreme environment with the opposite of their element their jutsus are weaker.
(-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium

Chakra Point: 15

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques for the chosen element


Elemental Affinities: Wind

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Wind (Fuuton)






Genjutsu

Universal
Bunshin no Jutsu





First Element: Wind (Fuuton)






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type:

Summons Known:

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon: Katana (Waist Left Side)
Name of Weapon: N/A
Base Range: Three Feet


Type of Weapon: Dagger (Waist Right Side)
Name of Weapon: N/A
Base Range: one feet


Shinobi Tools

Kunai: 20
Shuriken: 20
Makibishi:10
light bomb: 5
smoke bomb: 5
steel wire: 0


Apparel

Head-Band Style: Normal
Head-Band Location: On Right forearm
Head-Band Color: black
Flak-Jacket style: N/A
Flak-Jacket color: N/A


I did apply for the Wind Sage Clan Ask Jade
PostPosted: Thu Nov 25, 2010 8:32 pm


Augoeides
Shinzou MatsumotoUser Image

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Character Info
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Main Info

Character Name: Shinzou Matsumoto
Nicknames:
Title(s): Instructor
Rank: Chuunin
Village: Otogakure


Background Info (To be added at a later date)

Physical Description

Age: 23
Sex: Male
Hair Color: Very dark brown dyed black
Natural Eye Color: Grey
Body Type: Athletic
Distinguishing Features: Three silver rings in his right ear

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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession:Teaching Master
Profession Base Benefit:
Expert Teacher: Teaching Masters give students a -2 post teaching bonus when teaching techniques that the teacher reads from a scroll, and a -3 post teaching bonus when teaching techniques that the teacher knows. (This bonus stacks with the training ground bonus)

Learning Information: Teaching Masters receive a -1 learning post bonus when learning anything
Weakness: None

Rank Benefits

Genin
Improved Chakra Control: [description here]
(-1 chakra point cost for all jutsus, this bonus stacks with any other chakra control bonuses)

Chuunin
Observant Learner: [description here]
(If the Teaching Master witnesses a jutsus being performed by a teacher they receive a -1 post learning bonus [this bonus stacks with the teaching master's highest learning/teaching bonus]; in addition after a battle or spar that the teaching master witnessed, they can choose one jutsu they saw an opponent perform and learn it even if they have no scroll or teacher [the teaching master receives no learning bonuses when attempting to learn the observed technique, all normal rules for learning the jutsu apply [meaning you still can't learn an element you don't have], the teaching master doesn't necessarily have to be a part of the fight, they could simply be an observer)

Jounin

Shinobi Types



Speed Shinobi Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform.
(Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)



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Chakra and Jutsu
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Chakra Information

Chakra Level: Low
Chakra Point: 40
Chakra Control: Improved Chakra Control (Teaching Master Genin Benefit) -1 Chakra Cost to all jutsu

Elemental Affinities: Earth/Sound
Jutsu Information

Ninjutsu

Universal
• [E] Kawarimi no Jutsu (Substitution)
• [E] Henge no Jutsu (Transformation)
• [D] Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
• [C] Hitoshizeru Bakuhatsu No Jutsu (Hidden Explosion Technique)
• [C] Suimen Hokou no Gyou (The Art of Water Walking)


Earth Ninjutsu:

• [E] Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
• [E] Doton: Bunshin no Jutsu (Earth Release: Earth Clone Skill)
• [E] Koujin Bunshin no Jutsu (Dust Clone Technique)
• [D] Doton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)
• [D] Doton: Jihibiki Kansei no Jutsu (Earth Release: Earth Tremor Sense Technique)
• [C] Doton: Karyoku Bunshin no Jutsu (Earth Release: Volcanic Earth Clone Skill)
• [C] Iwagakure: Shunshin no Jutsu (Hidden Earth: Instantaneous Body Skill)
• [C] Doton: Bakuyaku Iwa Kawarimi (Earth Release: Explosive Stone Body Replacement)
• [C] Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)


Sound Ninjutsu:
• [E] Issei no Jutsu (Shout Technique)
• [D] Yubi Kausi No Jutsu (Finger Spike Technique)
• [C] Himei no Jutsu (Shriek)
• [C] Yubi Kasui Teppoudama No Jutsu (Finger Spike Bullet Technique)





Genjutsu

Universal
• [E] Bunshin no Jutsu (Clone Technique)
• [C] Genjutsu Kai (Release)



Earth Genjutsu:




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Summoning Information
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Summoning Type: None

Summons Known: None

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Taijutsu/Weapon Styles
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Great Pulse Fist: By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.
Current Stage: Stage 4 (Chuunin)
Maneuvers
Palm Strikes – The Daidoumyaku style takes its true form at this level. Palm strikes here are a true show of power and skill. Even blocking the attacks now is painful unless done properly. Palm strikes have the power here to put out a candle from 3 yards away. When a target is struck vibrations go through their body from the point of contact and out slightly in a cone, with the main damage being at the center of the cone while damage along the outside of the cone is less severe. These attacks now literally rattle bones causing extreme pain and hit nerves, causing both pain and numbness.

Kicks – The power of the kick has made a small jump, able to blow away candles from 5 feet away. The increased control allows for a greater snapping sound when the kick is performed. The snap of the air is now pronounced enough to lash at a target even if the kick does not connect directly and is more severe if the kick does connect directly.

Defense – The user is now highly proficient in the art at blocking or dodging then counter attacking. Single thrown weapons are now completely useless against the user of this style unless the attacker can catch them by surprise. This is the first level where a user is able to turn aside more than one ranged attack at once but the effectiveness of this ability drops significantly as the number of attacks increase.



Abilities



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Equipment
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Weapons

Type of Weapon: Brass Knuckles
Name of Weapon: Knuckle Bomb
Base Range: Hand-to-hand


Shinobi Tools


None carried at this time


Apparel

Head-Band Style: Choker
Head-Band Location: Around his neck
Head-Band Color: Steel Grey
Flak-Jacket style: Not worn
Flak-Jacket color:Not applicable


This profile was complete but then Cobra offered me the Chuunin spot so back to draftiness it goes.

Augoeides

Romantic Hunter


Gregar828
Vice Captain

PostPosted: Sat Nov 27, 2010 2:58 pm


@Mistah: Kirigakure no jutsu is not a Genin level technique.

You realize you dont have to take ALL the lower ranked jutsu, right? I just couldnt let you have all chuunin level for one style, because lets be honest, who would be able to learn more intermediate techniques without first learning some basics.

If I may make a suggestion, take away the descriptions for all the jutsus. Anyone fighting you should get a clear description of the jutsu's effect by the way you use it in battle.

@bloody: User Image

@Hikaro: A three sectioned staff? Your gonna need a bit more description (What its made of, how it connects, etc)

@Huntur: Show me the application for Jounin Autorank and, if it has bee approved, the approval from Luo1304 or Lance Fulgurant.

No, No, No! This is not NUR. You do not get a bloodline and a clan, and you most certainly cannot start with stage 2 Byakugan. Did you apply for either?

Provide descriptions for Profession Base Benefit and Weakness.

Where do you get 8/10 for a chakra bonus?

Separate jutsus by rank.

As a Jounin, you start with three elements, but can only learn up to B rank of your tertiary element.

List your taijutsu style and its stage (obviously, this would be Jyuuken)

Senbon Needles are not an item you can start with.

@Omega: I didnt see it in the bloodline applications, so to my knowledge, the approval never happened. If I simply overlooked this, please provide a link to the application and approval.

@Auggy: Draftiness? Does that mean your still working on it?
PostPosted: Sat Nov 27, 2010 4:07 pm


MistahSixxPathsGod
MistahSixxPathsGod
TakiJin HatsuUser Image

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Character Info
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Main Info

Character Name: Taki & Jin Hatsu
Nicknames: The Twins
Title(s): Double Demons
Rank: Jounin (ANBU)
Village: Otogakure



Physical Description

Age: 25
Sex: Males
Hair Color: White
Natural Eye Color: Brown
Body Type: When combined Jin's head protrudes from the back of Taki's neck as seen with Sakon and Ukon.


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Bloodline, Clan, or Demon
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Main Info

Bloodline: Soma No Ko

Abilities of the Bloodline/Clan:

1. Two bodies in one.
2. Bodies can split, or limbs can come out based on the situation I.e. a punch thrown can become two punches as the second body also throws a pun with both fists.
3. Can posses other bodies, but pain caused to them also comes to the possessor.



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Genjutsu

Profession Base Benefit: Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.

Weakness: The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered.

Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.

Rank Benefits

Genin
Improved Chakra Control - The Genjutsu Specialist receives a -1 chakra point bonus for all genjutsu, this bonus stacks with any other chakra control bonuses.

Chuunin
Mass Genjutsu - Can use genjutsu on multiple opponents at once. At regular chakra cost the genjutsu can affect up to two people, at 1.5x regular chakra cost for the genjutsu this can be increased to a maximum of 4 people, S-rank jutsus never apply for this benefit. Things that require eye contact cannot be used on multiple people either

Jounin
Mind Mastery: Thanks to their intense mental discipline and deep understanding of the inner workings of the mind, the Genjutsu Specialist is now highly resistant to Genjutsus.
(Genjutsus used against the Genjutsu Specialist that are 2 or more ranks below the Genjutsu Specialist no longer affect them, Genjutsus of equal rank to the Genjutsu Specialist cost half the normal Chakra cost to Kai out of, Genjutsus of higher rank than the GS cost the regular cost to Kai out of; Genjutsus cast by Genjtusu Specialists of equal or higher rank to the Genjutsu Specialist act as if they were 1 rank higher than normal when determining how the Genjutsu Specialist is affected; Genjutsus used by those that posess Kekkai Genkai that increase the effectiveness of Genjutsu are treated as if they were one rank higher when determining how the Genjutsu Specialist is affected; the previous two factors stack)



Shinobi Type(s)

Summon Specialists: If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. [normally not available until Chuunin]
(Summons are stronger by 1 rank)

Tactical Ninja These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
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Chakra Information

Chakra Level: High

Chakra Points: 125

Chakra Color:black

Chakra Control: N/A


Elemental Affinities: Sound,lightning,water

Jutsu Information

Ninjutsu

Universal
Basic
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)
Genin
Wall Walking
Chuunin
Water Walking
Jiriya's Toad Transfer Jutsu




Raiton Ninjutsu

Basic

Yurayura Ranpu no Jutsu (Flickering Light Technique)

Raikou Bunshin no Jutsu (Lightning Clone Technique)

Seiteki Suji no Jutsu (Static Strings Technique)

Teikou no Kuntou (Electricity Resistance Training)

Genin

Nagare Isou no Jutsu (Current Transfer Skill)

Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)

Raikou Henge no Jutsu (Lightning Transformation Technique)

Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)

Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)

Chuunin

Denki Hifu no Jutsu (Electric Skin Technique)

Jounin
Chidori (Thousand Birds)



Suiton: Suiton Ninjutsu

Academy Student

Mizu no Waruasobi (Trick of Water)

Mizu Kagami no Jutsu (Water Mirror Technique)

Uo Tsuba (Fish Spit)


Genin

Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)

Genjutsu


Universal
Bunshin no Jutsu
Kai
Sound Genjutsus

Academy:

Shihouhapou (All Directions)
Base Duration: 2 posts

Okuyuki Katawa (Depth Distortion)
Base Duration: 1 post

Kuuden (Static)
Base Duration: 2 posts

Shimaru Shikaku (Closed Sight)
Base Duration: 1 post

Genin:

Kugurinukeru Meikyou (Through the Looking Glass)
Base Duration: 2 posts

Youma Tacchi: Ghost Touch
Base Duration: 2 posts

Kenbou no Jutsu (Forgetfulness Technique)
Base Duration: 4 posts

Suzu Senbon no Genkaku (Illusion Bell Needles)
Base Duration: 1 post

Chuunin:

Mokugeki (Pantomime)
Base Duration: 3 posts

Atama Kusari No Jutsu (Chained Mind Technique)
Base Duration: 3 posts

Mimiuchi no Jutsu (Whisper Technique)
Base Duration: 1 post

Jouho no Koe (Voice of Compromise)
Base Duration: 2 posts (After user has ceased speaking.)

Itai Kanetsuki no Jutsu (Painful Ringing Technique)
Base Duration: 5 posts (see description for special rules)

Ataeru Kanjoo no Jutsu (Inflict Emotion Technique)
Base Duration: 4 posts

Nouzui Momiryouji (Brain Massage)
Base Duration: 2 posts

Tokitsukeru no Koe (Voice of Persuasion)
Base Duration: 4 posts (After user has ceased speaking.)

Jounin
Kodou Dousa (Beat Motion)
Base Duration: 4 posts

Kin'atsu no Shujouteki (Emotional Suppression)
Base Duration: 3 posts.

Kurayami no Oii (Shroud of Darkness)
Base Duration: 3 posts

Eikyou no Koe (Voice of Influence)
Base Duration: 5 posts (After user has ceased speaking.)

Sameru (Dampen)
Base Duration: 3 posts

Kokuangyo No Jutsu (Bringer of Darkness Technique)
Base Duration: 3 posts

Shibirekan (Numbness)
Base Duration: 3 posts

Kamei no Koe (Voice of Command)
Base Duration: 6 posts (After user has ceased speaking.)






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Summoning Information
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Summoning Type: Toads

Summons Known:Gama,GamaKen, Gamahiro

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Taijutsu/Weapon Styles
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Daidoumyaku – Great Pulse Fist
By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.

Current Stage: 4 ***

Maneuvers

Palm Strikes – A direct hit at this stage will almost always result in a broken or fractured bone where as a glancing blow will result in severe tissue damage and bruises. Having almost reached the pinnacle of perfection in their art, users at this level are dangerous and deadly opponents that few wish to contend with

Kicks – Striking with almost unperceivable speed and landing like the sting of a thousand whips, the kicks at this level are sufficient to cause severe injury to any portion of the body they strike. In addition to the damage from the kick the airwave created by this kick will cause severe lacerations and air burns to skin.

Defense – At this stage the defenses of the target grow to a stage of startling skill. The user is capable of using their superior speed to block long flurries of attacks, as well as using their own chakra to deflect stronger, more concentrated blows. Furthermore, at this stage the user is quite proficient at channeling his own energy into a kind of defensive weapon, therefore allowing them to hasten the pace of the numbing of the foe’s striking limbs. Finally, the user is able to deflect an even greater number of projectiles, making all but the largest and most accurate of volleys to deviate from their course.

Techniques

Hakike no Tsuki (Nausea Thrust)

Daidoumyaku – Mimi Senshi (Ear Stab)

Daidoumyaku – Saidan Assaiki (Altar Crusher)

Daidoumyaku – Ibukuro Gusarito (Stomach Thrust)

Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper)

Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher)



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Equipment
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Weapons

Type of Weapon:Ninjato
Name of Weapon: None
Base Range: Melee, wakizishi length


Shinobi Tools

Kunai: 10
Shuriken: 25
Makibishi: 25
light bomb: 10
smoke bomb: 10
steel wire:50feet


Apparel

Head-Band Style: Around waist
Head-Band Location: Waist
Head-Band Color: Embroidered on his belt ((Which is always covered by their rather long shirts))
Flak-Jacket style: N/A
Flak-Jacket color: N/A


Alright, I took the lower levels because it makes me feel more accomplished If I just learn them all. Besides, the basics are in fact a nessecity for me.
Hmm strange I remember conting all of those as even... whatever edited.

MistahSixxPathsGod


Hikaro_rin
Crew

PostPosted: Sat Nov 27, 2010 4:24 pm


I actually just got a custom weapon approved and am replacing it with that. I thought i already did.

Masaki
User Image

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Character Info
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Main Info

Character Name: Masaki (no last name)
Nicknames: Sake-kun, Saki, Masaki
Title(s): Student
Rank: Academy Student
Village: Kirigakure


Background Info
(will link to fuller story whenever it becomes available)
Born to a dying ninja, Masaki never had a name for himself. Not knowing who his parents were, he was named “Masaki” after the tree they were found under. A few families attempted to raise him, but at the age of 6 he was forced to make it on his own. Noone seemed to understand him. Masaki never worried about his parents, after all he never met them. As sociable as he was he could never make any friends. Eventually he enrolled in the ninja academy, hoping that one day he would find someone who could care for him as much as he cared for others.

Personality
Thinks that misfortune is a blessing, because it can prove your strength and make you even stronger. He believes giving others hardships makes them stronger, and sees it as charitable to do so. He truly cares about everyone around him, and tries to be sociable, though few of his friendships ended well. Due to pretty much raising himself, as well as his personality quirk, he lacks many manners that would be common in others.

Physical Description


Age: 14
Sex: Male
Hair Color: white
Natural Eye Color: Grey
Body Type: Athletic
Distinguishing Features: Albino, no pigmentation in hair or skin. Red eyes.


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Mokuton
Bloodline/Clan Stage:
Abilities of the Bloodline/Clan:
1. able to combine Suiton and Doton chakras to create a new Mokuton chakra
2. able to create and use wood for combat or defensive purposes.


Companion Info.

Companion Type: N/A
Companion Name: N/A
Bug Evolutions:
1.
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: N/A
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Assassin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)

Stealth Focus: Assassin's are also highly skilled in the use of stealth based jutsus. Any stealth based jutsu is treated as if it were equal to the Assassin's rank in terms of effectiveness.
(stealth based jutsus treated as equal to the Assassin's rank)
Learning Information: N/A
Weakness: Fewer Weapon/Taijutsu Styles: [description here]
(The Assassin Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)
Rank Benefits

Genin

Chuunin

Jounin

Shinobi Type(s)

Support: Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too.
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)

Combo User: The combo type is for ninja who use there jutsu in a chain to help deliver a devastating overall effect. Stringing multiple jutsu together, these ninja are dangerous, allowing them to overwhelm their opponents with the sheer number of jutsus they can perform.
(Can use 2 jutsu per post, at Jounin can use 3 jutsu per post)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium

Chakra Point: 18

Chakra Control:


Elemental Affinities: Suiton, Doton

Jutsu Information


Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Suiton






Second Element: Doton






Genjutsu

Universal
Bunshin no Jutsu





First Element: Suiton






Second Element: Doton






Mokuton Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
----------------------------------------------------------------


Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:Custom Katana
Name of Weapon: Tree's Blade
Base Range: 3feet +armspan
Abilities: Can be changed from 5 foot blade to nothing but the handle. Normally it is only 3 feet. Can only be wielded by Mokuton users

Other: Doesn't yet own


Shinobi Tools

Kunai: 20
Shuriken: 10
Makibishi: 10
light bomb: 0
smoke bomb: 20


Apparel

Head-Band Style: Plate on right glove
Head-Band Location: right glove
Head-Band Color:
Flak-Jacket style: N/A
Flak-Jacket color:
PostPosted: Sat Nov 27, 2010 8:16 pm


Gregar828

@Omega: I didnt see it in the bloodline applications, so to my knowledge, the approval never happened. If I simply overlooked this, please provide a link to the application and approval.


http://www.gaiaonline.com/guilds/viewtopic.php?t=17308795&page=81

OmegaUI


Gregar828
Vice Captain

PostPosted: Sat Nov 27, 2010 8:19 pm


@Mistahsixx: Sigh.......You have Raiton listed as your tertiary, yet you have Chidori. You can only have up to B rank of your tertiary. And while I'll allow Chidori (if you change raiton t o your secondary), I cant allow Chidori Nagashi as an autorank as well.

Other than sound genjutsu, you have 29 jutsus listed. The max for Jounin is 20. Also, you need to organize the universal jutsu by rank, and include Kai in the genjutsus, not ninjutsus.

@Hirako:
User Image

Note: KIRIGAKURE IS NOW CLOSED. CHOOSE KUMO, IWA, OTO, OR SUNA (Limited spots for suna)
PostPosted: Sat Nov 27, 2010 8:30 pm


MistahSixxPathsGod
MistahSixxPathsGod
MistahSixxPathsGod
TakiJin HatsuUser Image

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Character Info
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Main Info

Character Name: Taki & Jin Hatsu
Nicknames: The Twins
Title(s): Double Demons
Rank: Jounin (ANBU)
Village: Otogakure



Physical Description

Age: 25
Sex: Males
Hair Color: White
Natural Eye Color: Brown
Body Type: When combined Jin's head protrudes from the back of Taki's neck as seen with Sakon and Ukon.


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Bloodline, Clan, or Demon
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Main Info

Bloodline: Soma No Ko

Abilities of the Bloodline/Clan:

1. Two bodies in one.
2. Bodies can split, or limbs can come out based on the situation I.e. a punch thrown can become two punches as the second body also throws a pun with both fists.
3. Can posses other bodies, but pain caused to them also comes to the possessor.



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Genjutsu

Profession Base Benefit: Kai Resistant Genjutsu: Opponents of lower rank than the Genjutsu Specialist cannot Kai out of Genjutsus cast by the Genjutsu Specialist. Opponents of equal rank can Kai out of Genjutsu at double the normal cost, Opponents of Higher rank follow the normal rules. Those with Kekkai Genkai that make them resistant to Genjutsu are treated as if they were one rank higher when determining how they are affected by the Genjutsu Specialists Genjutsus. Those with Immunity to Genjutsu (ie Konaga clan) are treated as if they were 3 ranks higher when determining how they are affected, if their effective rank is 2 or more ranks higher then they retain immunity.

Weakness: The Genjutsu Specialist can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered.

Genjutsu Specialists recieve a -1 post learning bonus when learning Genjutsus, but receive a + 1 post penalty for learning ninjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.

Rank Benefits

Genin
Improved Chakra Control - The Genjutsu Specialist receives a -1 chakra point bonus for all genjutsu, this bonus stacks with any other chakra control bonuses.

Chuunin
Mass Genjutsu - Can use genjutsu on multiple opponents at once. At regular chakra cost the genjutsu can affect up to two people, at 1.5x regular chakra cost for the genjutsu this can be increased to a maximum of 4 people, S-rank jutsus never apply for this benefit. Things that require eye contact cannot be used on multiple people either

Jounin
Mind Mastery: Thanks to their intense mental discipline and deep understanding of the inner workings of the mind, the Genjutsu Specialist is now highly resistant to Genjutsus.
(Genjutsus used against the Genjutsu Specialist that are 2 or more ranks below the Genjutsu Specialist no longer affect them, Genjutsus of equal rank to the Genjutsu Specialist cost half the normal Chakra cost to Kai out of, Genjutsus of higher rank than the GS cost the regular cost to Kai out of; Genjutsus cast by Genjtusu Specialists of equal or higher rank to the Genjutsu Specialist act as if they were 1 rank higher than normal when determining how the Genjutsu Specialist is affected; Genjutsus used by those that posess Kekkai Genkai that increase the effectiveness of Genjutsu are treated as if they were one rank higher when determining how the Genjutsu Specialist is affected; the previous two factors stack)



Shinobi Type(s)

Summon Specialists: If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. [normally not available until Chuunin]
(Summons are stronger by 1 rank)

Tactical Ninja These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: High

Chakra Points: 125

Chakra Color:black

Chakra Control: N/A


Elemental Affinities: Sound,lightning,water

Jutsu Information

Ninjutsu

Universal
Basic
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)
Genin
Wall Walking
Chuunin
Water Walking
Jiriya's Toad Transfer Jutsu




Raiton Ninjutsu

Basic

Yurayura Ranpu no Jutsu (Flickering Light Technique)

Raikou Bunshin no Jutsu (Lightning Clone Technique)

Seiteki Suji no Jutsu (Static Strings Technique)

Teikou no Kuntou (Electricity Resistance Training)

Genin

Nagare Isou no Jutsu (Current Transfer Skill)

Raiton: Raikou Boruto no Jutsu (Lightning Release: Lightning Bolt Technique)

Raikou Henge no Jutsu (Lightning Transformation Technique)

Raiton: Raikou Jishaku no Jutsu (Lightning Release: Lightning Magnet)

Raiton: Seiteki Chikara no Jutsu (Lightning Release: Static Force)

Raiton: Denshi no Jutsu (Lightning Release: Electron Technique)

Chuunin

Denki Hifu no Jutsu (Electric Skin Technique)

Jounin
Chidori (Thousand Birds)



Suiton: Suiton Ninjutsu

Academy Student

Mizu no Waruasobi (Trick of Water)

Mizu Kagami no Jutsu (Water Mirror Technique)

Uo Tsuba (Fish Spit)


Genin

Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)

Genjutsu


Universal
Basic
Bunshin no Jutsu
Chuunin
Kai
Sound Genjutsus

Academy:

Shihouhapou (All Directions)
Base Duration: 2 posts

Okuyuki Katawa (Depth Distortion)
Base Duration: 1 post

Kuuden (Static)
Base Duration: 2 posts

Shimaru Shikaku (Closed Sight)
Base Duration: 1 post

Genin:

Kugurinukeru Meikyou (Through the Looking Glass)
Base Duration: 2 posts

Youma Tacchi: Ghost Touch
Base Duration: 2 posts

Kenbou no Jutsu (Forgetfulness Technique)
Base Duration: 4 posts

Suzu Senbon no Genkaku (Illusion Bell Needles)
Base Duration: 1 post

Chuunin:

Mokugeki (Pantomime)
Base Duration: 3 posts

Atama Kusari No Jutsu (Chained Mind Technique)
Base Duration: 3 posts

Mimiuchi no Jutsu (Whisper Technique)
Base Duration: 1 post

Jouho no Koe (Voice of Compromise)
Base Duration: 2 posts (After user has ceased speaking.)

Itai Kanetsuki no Jutsu (Painful Ringing Technique)
Base Duration: 5 posts (see description for special rules)

Ataeru Kanjoo no Jutsu (Inflict Emotion Technique)
Base Duration: 4 posts

Nouzui Momiryouji (Brain Massage)
Base Duration: 2 posts

Tokitsukeru no Koe (Voice of Persuasion)
Base Duration: 4 posts (After user has ceased speaking.)

Jounin
Kodou Dousa (Beat Motion)
Base Duration: 4 posts

Kin'atsu no Shujouteki (Emotional Suppression)
Base Duration: 3 posts.

Kurayami no Oii (Shroud of Darkness)
Base Duration: 3 posts

Eikyou no Koe (Voice of Influence)
Base Duration: 5 posts (After user has ceased speaking.)

Sameru (Dampen)
Base Duration: 3 posts

Kokuangyo No Jutsu (Bringer of Darkness Technique)
Base Duration: 3 posts

Shibirekan (Numbness)
Base Duration: 3 posts

Kamei no Koe (Voice of Command)
Base Duration: 6 posts (After user has ceased speaking.)






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Summoning Information
----------------------------------------------------------------


Summoning Type: Toads

Summons Known:Gama,GamaKen, Gamahiro

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Taijutsu/Weapon Styles
----------------------------------------------------------------


Daidoumyaku – Great Pulse Fist
By using chakra to concentrate energy within their hands the user of this taijutsu can transfer the energy from their hand into their target, creating violent vibrations. This involves a slight bit of chakra control, but this is not the focus of the style. Instead the focus is on speed in movement and striking, which helps to create stable sound waves. These vibrations can damage soft tissue of internal organs but the primary function of this style is to damage bones and create numbness in nerves.

Current Stage: 4 ***

Maneuvers

Palm Strikes – A direct hit at this stage will almost always result in a broken or fractured bone where as a glancing blow will result in severe tissue damage and bruises. Having almost reached the pinnacle of perfection in their art, users at this level are dangerous and deadly opponents that few wish to contend with

Kicks – Striking with almost unperceivable speed and landing like the sting of a thousand whips, the kicks at this level are sufficient to cause severe injury to any portion of the body they strike. In addition to the damage from the kick the airwave created by this kick will cause severe lacerations and air burns to skin.

Defense – At this stage the defenses of the target grow to a stage of startling skill. The user is capable of using their superior speed to block long flurries of attacks, as well as using their own chakra to deflect stronger, more concentrated blows. Furthermore, at this stage the user is quite proficient at channeling his own energy into a kind of defensive weapon, therefore allowing them to hasten the pace of the numbing of the foe’s striking limbs. Finally, the user is able to deflect an even greater number of projectiles, making all but the largest and most accurate of volleys to deviate from their course.

Techniques

Hakike no Tsuki (Nausea Thrust)

Daidoumyaku – Mimi Senshi (Ear Stab)

Daidoumyaku – Saidan Assaiki (Altar Crusher)

Daidoumyaku – Ibukuro Gusarito (Stomach Thrust)

Daidoumyaku – Juushin Tomosen (Brutal Heart Stopper)

Daidoumyaku – Parusuha Saiganki (Pulse Rock Crusher)



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Equipment
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Weapons

Type of Weapon:Ninjato
Name of Weapon: None
Base Range: Melee, wakizishi length


Shinobi Tools

Kunai: 10
Shuriken: 25
Makibishi: 25
light bomb: 10
smoke bomb: 10
steel wire:50feet


Apparel

Head-Band Style: Around waist
Head-Band Location: Waist
Head-Band Color: Embroidered on his belt ((Which is always covered by their rather long shirts))
Flak-Jacket style: N/A
Flak-Jacket color: N/A


Alright, I took the lower levels because it makes me feel more accomplished If I just learn them all. Besides, the basics are in fact a nessecity for me.
Hmm strange I remember conting all of those as even... whatever edited.

MistahSixxPathsGod


Gaara_CTru

PostPosted: Sat Nov 27, 2010 9:23 pm


Rai HyuugaUser Image

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Character Info
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Main Info

Character Name: Hyuuga, Yasukazu, Rai
Nicknames: Rai
Title(s): n/a
Rank: Genin
Village: Sunagakure


Background Info

Physical Description

Age: 14
Sex: Male
Hair Color: Gray/Silver
Natural Eye Color: Auburn
Body Type: Semi-Athletic/Average
Distinguishing Features: n/a[ size]


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: (Byakugan Approval)
Bloodline/Clan Stage: Stage 3 of Juuken (All of page one is learning stages 1, 2, and 3. Page 2 is learning to activate Byakugan)
Abilities of the Bloodline/Clan:

1. Gives the user a near 360º field of vision, except for one blind spot at the back of the neck above the third thoracic vertebra.
2. Ability to see through solid objects, and can use a degree of telescopic sight.
3. Ability to see chakra, as well as the chakra circulation system inside another's body.
4. Able to see chakra points.
5. Whenever Byakugan is active, a strike from the user would close a chakra point. If too many are struck the opponent cannot perform jutsu.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Ninjutsu Specialist
Profession Base Benefit: Increased Chakra Pool
Learning Information: -1 post learning bonus when learning ninjutsu, but receive a + 1 post penalty for learning genjutsu and a +2 post penalty for learning taijutsu/weapon techniques and styles.
Weakness: When hit with a damaging jutsu of equal or greater rank to the Ninjutsu Specialist, the Ninjutsu Specialist treats the jutsu as if it were one rank higher in terms of damage done. Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style.

Rank Benefits

Genin

Signature Jutsu:
-------------------------------------------------------------
Hakkeshō Kaiten(Eight Trigrams Palms Heavenly Spin)
Rank: C
Description: This jutsu utilizes the chakra control gained through Gentle Fist training to release a huge amount of chakra from the user's chakra points when struck. The released chakra blocks any possible attack. The user then spins themselves rapidly to parry the attack, both creating a shield of chakra around themselves and tossing away any would-be attackers.
-------------------------------------------------------------
Many Shinobi are known for picking one jutsu and focusing on its use above all others. Because of this focus they learn to use their signature jutsu more effectively.
(The Ninjutsu Specialist chooses one jutsu that they know when they pick this benefit, that jutsu becomes their signature jutsu and receives certain benefits. The chakra cost for the jutsu is treated as if one rank lower than normal.)

Shinobi Type(s)

Speed Ninja: Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja. Can do 2 jutsu per post.

Tactical Ninja: -3 posts for learning jutsu, reaction speed is one rank higher.


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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: Medium (3/10 chakra points, Ninjutsu Specialist +7 chakra points)


Chakra Point: 38

Chakra Control:
1) Hyuuga Clan - -2 chakra point cost on all jutsu.


Elemental Affinities: Fuuton (Wind)

Jutsu Information


Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)

Basic
• Kakuremino No Jutsu (Magic Cloak Of Invisibility Technique) .
• Anrokku no Jutsu (Unlocking Technique)
• Nawanuke No Jutsu (Rope Untying Technique)

D-rank (Genin)
• Chakra Hikari no Jutsu (Chakra Light Technique)
• Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)


First Element: Fuuton

Basic
• Kaze Bunshin (Wind Clone)

D-rank (Genin)
• Okuridashi Kaze (Propelling Winds)
• Pressure clone

C-rank (Chuunin)
• Hikui Tenkuu Assaku no Jutsu (Low Air Pressure Technique)


Genjutsu

Universal
Bunshin no Jutsu


First Element: Fuuton
• n/a


Bloodline/Clan Jutsus

Ninjutsu

D-rank (Genin)
• Hakke Rokujūyon Shō(Eight Trigrams Sixty-Four Palms)
• Eight Trigrams Empty Palm

C-rank (Chuunin)
•Hakkeshō Kaiten(Eight Trigrams Palms Heavenly Spin

Genjutsus
• n/a


Taijutus

Juuken
• Sweeping block- The user has learned the proper manner of blocking by simply redirecting a blow rather than trying to stop it. The practitioner uses this concept to effectively maneuver themselves into a position to strike back at their opponent after successfully sweeping the opponents strike aside.
• Pressure Point Strike-Any limbs that are are struck correctly cannot be used for two posts due to the sheer pain it causes.


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Summoning Information
----------------------------------------------------------------


Summoning Type: n/a

Summons Known: n/a

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


Juuken: (brief description of the style)
current stage:Stage 3 of Juuken (All of page one is learning stages 1, 2, and 3. Page 2 is learning to activate Byakugan)


Maneuvers
-Sweeping block-
-Pressure Point Strike-

Abilities

-The user has learned the proper manner of blocking by simply redirecting a blow rather than trying to stop it. The practitioner uses this concept to effectively maneuver themselves into a position to strike back at their opponent after successfully sweeping the opponents strike aside.
-Any limbs that are are struck correctly cannot be used for two posts due to the sheer pain it causes.


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Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: n/a
Name of Weapon: n/a
Base Range: n/a


Shinobi Tools

Kunai: 3
Shuriken: 6
Makibishi: 0
light bomb: 3
smoke bomb: 8
steel wire:25ft


Apparel

Head-Band Style: Traditional
Head-Band Location: Forehead
Head-Band Color: Black
Flak-Jacket style: n/a
Flak-Jacket color: n/a
PostPosted: Sat Nov 27, 2010 9:59 pm


Omega_Krogan
Omega_Krogan
Tsuneo OsamuUser Image

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Character Info
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Main Info

Character Name: Tsuneo Osamu
Nicknames: Tsuneo
Title(s):
Rank: Academy Student
Village:Sunagakure


Background Info

Physical Description

Age: 19
Sex: Male
Hair Color: Black
Natural Eye Color: Gold
Body Type: Athletic
Distinguishing Features: Scar on right eye like Kakashis, Third Finger on his Left hand missing


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: Wind Sage Clan
Bloodline/Clan Stage: Active
Abilities of the Bloodline/Clan:

1. Can perform wind jutsu of your rank or under without handseals or incantation (ONLY wind jutsu). S-ranked jutsu still require handseals.
2. Other wind attacks that come from other people are null against the user ( as long as the rank of the jutsu is less than your own, if equal it is weakened, wind from weaker people can not harm you. Unless its from demons, if from demons it is slightly weakened. )
3. One rank faster in the air


Companion Info.

Companion Type:
Bug Evolutions:
1.
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant:
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: Assassin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)
Learning Information:
Weakness: Fewer Weapon/Taijutsu Styles:
(The Assassin Can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below their current rank for their secondary style, the primary style can be mastered up to their rank)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

Speed Ninja: Like the name says these ninja are faster and more agile then normal ninja, allowing them to more easily avoid attacks, and to close distances equally fast.
(Move, dodge, and attack speed is one rank higher, hard for anyone below Jounnin to even track these ninja)

Elemental Control: These ninja are masters of there elements allowing them to learn elemental jutsu with a easier time and make there elemental jutsu stronger. These ninja also get stronger jutsu when in extreme environments with there element. However when they are trying to learn jutsus of other elements they have a much more difficult time, and if they are in an extreme environment with the opposite of their element their jutsus are weaker.
(-3 posts learning of jutsu of their element, +1 rank to jutsu used normally, +2 ranks around the elemental ninjas element, +1 post when learning jutsus not of the shinobis chosen element, -1 rank to power of jutsu when used in an extreme environment near their elements weakness)


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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: Medium

Chakra Point: 18

Chakra Control: -1 chakra point cost of all Genin techniques, -2 for all Chuunin, Jounin, and Kage techniques for the chosen element


Elemental Affinities: Wind

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: Wind (Fuuton)






Genjutsu

Universal
Bunshin no Jutsu





First Element: Wind (Fuuton)






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type:

Summons Known:

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon: Katana (Waist Left Side)
Name of Weapon: N/A
Base Range: Three Feet


Type of Weapon: Dagger (Waist Right Side)
Name of Weapon: N/A
Base Range: one feet


Shinobi Tools

Kunai: 20
Shuriken: 20
Makibishi:10
light bomb: 5
smoke bomb: 5
steel wire: 0


Apparel

Head-Band Style: Normal
Head-Band Location: On Right forearm
Head-Band Color: black
Flak-Jacket style: N/A
Flak-Jacket color: N/A


I did apply for the Wind Sage Clan Ask Jade



http://www.gaiaonline.com/guilds/viewtopic.php?t=17308795&page=81

I changed it since You said there were spots open for Suna I rather be there >.> Just cause I am a Wind RPC

OmegaUI


Enchanted Cherubim

PostPosted: Sun Nov 28, 2010 11:32 am


Caracter NameRen Koyuki
User Image - Blocked by "Display Image" Settings. Click to show.


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Character Info
----------------------------------------------------------------


Main Info

Character Name:Ren Koyuki
Nicknames: Renny
Title(s): None yet
Rank: Academy Student
Village:
Otagakure

Growing up, Ren's grades were never good, but that was only because he felt it more important to make friends rather than do the work. After a long time of seeing friends come and go, and not so friendly people come and go as well, Ren had finally decided to buckle down and make the grades to pass the class and join up with his past friends.

Physical Description

Age: 17
Sex: Male
Hair Color: Silver
Natural Eye Color: Blue
Body Type: Athletic
Distinguishing Features: Glasses that seem to never budge from his face, no matter how much movement he makes.


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Bloodline, Clan, or Demon
----------------------------------------------------------------


Main Info

Bloodline, Clan, or Demon: none
Bloodline/Clan Stage: not active
Abilities of the Bloodline/Clan:

1.none
2.none
3.none


Companion Info.

Companion Type: none yet
Companion Name: ---
Bug Evolutions: ---
1.---
2.---
3.---
4.---


Transplant Info

Bloodline/Clan Transplant:---
Transplant Stage:---
Abilities of Transplant:
1.---
2.---
3.---


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: still in the academy
Profession Base Benefit: still in the academy
Learning Information: none yet
Weakness: ---

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

: o.o? Shinobi type?

: ---

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Chakra and Jutsu
----------------------------------------------------------------


Chakra Information

Chakra Level: low

Chakra Point: I don't know it

Chakra Control: ---

Elemental Affinities: none yet

Jutsu Information

Ninjutsu

Universal
Kawarimi no Jutsu (Substitution)
Henge no Jutsu (Transformation)




First Element: none yet






Genjutsu

Universal
Bunshin no Jutsu





First Element: none yet






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






----------------------------------------------------------------
Summoning Information
----------------------------------------------------------------


Summoning Type: ---
Summons Known: ---

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


: ---
current stage:---

Maneuvers---

Abilities
---

----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:
Name of Weapon: ---
Base Range:---


Shinobi Tools

Kunai:---
Shuriken:---
Makibishi:---
light bomb:---
smoke bomb:---
steel wire:---


Apparel

Head-Band Style:---
Head-Band Location:---
Head-Band Color:---
Flak-Jacket style:---
Flak-Jacket color:---


Quote:
Edit: Is this better? I wasn't too sure on some of the stuff like the multipliers and chakra points, the point concept of this guild is different then the one I just came from so I wasn't sure... would you be kind enough to fill it in for me?
PostPosted: Sun Nov 28, 2010 12:33 pm


@Mistahsixx:
User Image

@Gaara:
User Image

@Omega: Chakra points are incorrect.

Bloodlines do not start out as active.

@Enchanted: Yea, add that stuff back in. It IS necessary.

Gregar828
Vice Captain


OmegaUI

PostPosted: Sun Nov 28, 2010 7:12 pm


Gregar828
@Mistahsixx:
@Omega: Chakra points are incorrect.

Bloodlines do not start out as active.


Fenrir Started started with The Wind sage right off the bat and it does not even say how to active it and How am I wrong on the Chakra points I don't have any modifiers So I should have the basic chakra points 15.
PostPosted: Sun Nov 28, 2010 7:18 pm


((OOC: Omega - you have a Bloodline/clan, that in and of itself is a Chakra points modifier even if it isn't active. Change is 3/10))

Boku_ha_Ronnel

Shirtless Shapeshifter


OmegaUI

PostPosted: Sun Nov 28, 2010 7:33 pm


((Ok I did not know that so I edited it))
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