Sepheran stepped into the door of the tower slowly, carefully. The very being of the place screamed out ominous. The young man had to be careful, something about the place just didn't feel right. Step by step the male moved forward using his cane as a guiding tool as his eyesight was useless. The males other senses stood on the forefront, each noise, each feeling, even the taste of the air effected him. No matter what he would prove himself useful to his King.
Of course that doesn't mean he is always fully prepared. A simple misstep made him slip and fall...hard. Sepheran groaned gathering his breath once more, growling lightly at his carelessness he began to get up again before he stopped touching something on the floor. Surely it couldn't be, pushing slightly on a protruding portion of the floor made the sound of the floor opening and before Sepheran could decide he was sent forward into the portal.
Quote:
Special Events 3) You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points. 5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage 6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11.
Quote:
Name: Sepheran HP: 40/40 Kingdom: Blue Rank: Pawn Current Floor: 1-5 Miasma Points: 0
The tower. Their tower. In front of Arynek stood the tower once belonged to the Silver Kingdom. Now, it's just historical ruins, dangerous leftovers. Thick Miasma surrounded the whole tower like a dreadful serpent, the only way to go up was to through the stairs. It was no a good time to yearn for past memories, the girl took a final look to the tower before entering it, just to print the image deeply in her mind.
Appearance: Adapting the Black kingdom, Arynek is now a grey figure that you can tell is a girl with long hair.
Quote:
Special Events: 3) You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points 5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage 6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11.
After that last fiasco, Aiden made his way up to the next set of floors. He looked around, not trusting them in the least. He found another piece of the riddle to remember though and there was no way he could stop now. Not with the question of what happened spinning in his head.
Quote:
HP: 24/40 Kingdom: Green Rank: Pawn Floor: 21-40 Miasma: 17
Character: Aiden Description: Aiden is an 18 year old human with dark green hair, brown eyes, and tanned skin, in Dragoon armor carrying a long spear. The armor is dark green with light green and black accents and the spear is ebony wood and a silver spear head.
Moriko stumbled out of the portal without much grace but at least she didn't land in a stranger's arms again. Looking around she could see the remains of her own Kingdom. How long had it really been since she had been here? It felt like eternity yet she knew it must not have been much more than hours.
She felt a certain loss and saddness for those who had been destroyed along with the Kingdom. Many of them had been employers and even a few friends. Momo was determined that she would not allow this to happen to her new Kingdom if she could help it
Quote:
Name: Moriko 'Momo' HP: 50/50 Kingdom: Green Rank: Bishop Miasma Count: 0 Appearance: Moriko is a redheaded Kitsune with green eyes and two tails. She is wearing loose comfortable clothing that allows her to move freely and a clawed knuckle weapon enchanted with fox fire. She's around 5'7 Current Floor: Ground Floor Special Events:2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP coolEverything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player. 10)You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
EVENTS 4) Your suspicion and paranoia get the better of you as you attack the opponent closest to you. You do melee damage to them. Randomly select any player close to yours as the target (ally or enemy) 5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage 5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage
Sigrún managed to keep on her feet this time as she popped out of the portal and into the Silver Kingdom. It seemed like she had been gone for ages. She looked around quickly at the remains of her former home. Sigrún did not want to waste time pondering she wanted to get moving and do what she needed to help her new king.
Quote:
Character: Sigrún ValdÃs – Nymph from the Description: Nymph druid, wears green and brown and covered in plant life. Has a leopard animal companion named Godric. Kingdom:Green Current HP remaining:]/b] 40/40 HP Rank:Pawn
Current Floor: Ground Floor Miasma Points - 0
Special Events 9) You spot an odd rusted key. It actually seems extremely out of place in the staircase you are standing on. You pick it up 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP X2
Theidren
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x_Nata_x
Interesting Conversationalist
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Posted: Wed Jan 23, 2013 8:40 pm
Natsuko
No worries sweetie, I'm about to exit <3
And then Nuk portal'd away before Zoo could add any more suffering.
For as long as she could, Maple had sat in a corner at the top of the 20th floor, keeping to herself and resting for the next set of stair climbing. It wasn't like going up Towers was anything new or hard, their own King lived within one and well... true, she didn't go through it everyday but her own didn't have the obstacle of being struck by random objects.
So she got up, slowly and carefully and began to walk around. To stretch her shadow self out and to.. be a little more active. What if the lord noticed she had been sitting and being idle? She couldn't have that, that would totally not be okay!
The small Shadow stepped as lightly as she could, around the others that were milling about as she was, trying not to look at them all. She could hear the building creak, she could see the dust unsettling itself as things moved about. So many things, so much going on. Everywhere around her. There were enemies at every turn. All around her. There were odd shapes creeping along the walls, shadows but not... shadows. Her eyes went wide as she heard a sound behind her and she turned quickly with a weak little cry and a fist in the air -
And hit Amarus with small fist of fury.
And recoiled back quickly with her head buried in her hands, "JudgementI'mSOSorry!!" The horror! She hit one of her own!
[[target: Amarus Damage: 10 ]]
Quote:
OOC:
Character Name: Maple Current HP:Â 34/50 Kingdom: Black Rank: Rook Current Floor:Â 11-20 Current Points: 5 Description: Maple is a petite girl, short in stature with large horns at her hair line. She is completely black, made of shadows with the only coloring the red accents of her clothing and her eyes.
Events: 1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself
9) You spot an odd rusted key. It actually seems extremely out of place in the staircase you are standing on. You pick it up
chirigami
Swashbuckling Sentai
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Seiana_ZI
Codebreaking Conversationalist
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Posted: Wed Jan 23, 2013 8:46 pm
[[ RP Post ]]
It chilled her.
While she was laying there, Serafina suddenly felt the faint touch of a warm hand along her shoulder. She jumped. What was that? Alarmed, she looked around, eyes darting from right to left, but finding ... nothing.
... Odd.
Calming down, Serafina laid herself back down, only to feel the sensation again, stroking along her other shoulder. While she was alarmed again, perhaps even moreso this time, the sensation from the warm hand began to sink down into her core, warming her from the inside out. Where she was out of breath before, her lungs felt full. Where she was cramping before, she felt perfect, muscles loosening out and arms no longer aching to move. Her legs, especially, felt warmer, the circulation coming back to them in the best way possible.
Serafina felt absolutely rejuvenated.
If the very place was healing her, perhaps what she was doing wasn't such a horrid thing to do after all.
No. She didn't feel bad. Why would she feel bad? Perhaps it was because she saw how shaken some of the people from Silver Kingdom truly were--and they were so obviously blatantly lying too! To do that, they must have felt like they had to, like something was very definitely wrong. Usually, those from the Silver Kingdom seemed fairly open and genial, if not very inclined to just talk about others instead of themselves. It was a odd tendency, but she wouldn't fault them for it. Personally, she could talk on herself for hours.
She could also talk on those lovely warming hands for hours. Could she possibly get more of those? She could do with some warmth right now. Something about this whole creaking tower felt horribly wrong.
Events
1) The tower is tall, and creates suspicion and paranoia. You see a shadow leaping at you, and in a fit of fear you attack them. It is your ally. You do damage equal to your RANK's melee dice (ie: if you are a Queen you do 2d12 - 4 damage, ouch!) If you are the only player from your Kingdom here, you do this damage to yourself 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, no one is close by. You are healed for 10 HP 2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, no one is close by. You are healed for 10 HP
Information
Senator Serafina Arai isn't exactly used to getting rough and tumble in this kind of arena, but that doesn't meant she can't pack a punch in a different way! With an always genial smile and a wit that can cut through any other social opponent, this raven-haired, scar-mouthed woman plans on showing just what she's made of. Oh yeah, video game descriptions. Kingdom :: Blue Rank :: Pawn HP :: 20 + 20 = 40/40 Points :: 9 Events :: 2/3 Room :: 11-20
Posted: Wed Jan 23, 2013 8:47 pm
For those in the Observatory, as the correct etching was revealed, the mirror simply shattered behind them, revealing a door winding downwards. At first it seems to be a secret entrance, until the tower begins to shake and groan uncontrollably, everything caving in, falling, debris crashing down all directions as the floorboards threaten to give in and send all occupants reeling to their demise. For a second, there seems to be someone watching the occupants- but there is no time to consider that too deeply as the floor buckles one last time.
And then in terrible response, the entire tower simple exhaled, crumbling in one fell swoop as anything solid dropped underneath all those inside. The fall seems to last forever.
OOC
ALL SILVER TOWER PLAYERS:
- IF YOU ARE STILL IN THE TOWER, REGARDLESS OF WHERE YOU ARE, you are now HERE. Make sure you fill out your roll posts first and THEN TYPE IN AN EXIT FALLING POST AFTER THIS POST. - If you have EXITED prior to this post then it does not count - ANY MIASMA POINTS YOU GAINED ARE CARRIED OVER for those who have not exited (or died) - IF you have not used up your events, they are simply cancelled out by this new event - If you haven't posted PERIOD you may drop into the event link - any miasma points you get will only be from the new link (if at all). Please note: you can only drop in here if you were ASSIGNED to be in this thread.
phantompanther13
- For being the first player to CORRECTLY solve the riddle, you have been given 25 miasma points for your team! This can be turned in after you are ready to exit the area.
As a normal citizen, Arynek had never get into the tower. Although she had been hearing rumors about it recently, she had no idea about it. She also noticed the craving, or better say an uncomfortable warning at the ground floor. A question came into her mind: where's the queen? What's hiding in this observatory?
No one could answer her, she had to find the answer by herself. So the only thing she can do now was to collect Miasma for the Black and go upstairs. Debris fell, the tower, though keeping its shape, was deteriorating from inside. Occasionally, giant rocks dropped from the ceiling and the girl had to dodge. Then, suddenly the ground shook and a secret door revealed. Being curious, the girl decided to head in.
Appearance: Adapting the Black kingdom, Arynek is now a grey figure that you can tell is a girl with long hair.
Quote:
Special Events: 3) You feel a glimmer in the air: it seems like someone has left a valuable artifact here! You pick up +2 Miasma Points 5) Your carelessness summons a whole swarm of strange mist-like creatures! They attack everyone in your party (ie: everyone who belongs to your Kingdom). Each player takes - 5 damage 6) You slip, and somehow notice a secret portal! You can skip immediately to floor 11.
Momo started up the first level. As she made her way up the steps one of them gave way and caused her to stumble. Cursing under her breath, she picked herself up and moved onto the level. There wasn't much here but just to her left she found some miasma the others must have missed. Quickly she gathered it up continuing onto the second level. This time she made it up the stair without any further issues yet this level was emptier than the first.
Not wanting to waste any more time, Momo made her way up to the third level. Once again she traversed the stairs with ease but as she walked across the level a brick fell from the ceiling and bounced off of her shoulder. Wincing with pain, Moriko hurried along to the fourth level before any more could fall on her. She made it up the first few steps and then once again another gave way on her. She was really going to have to be more careful. Feeling a bit better Moriko made a dash for the fifth floor but as she ran along the floor she tripped and scratched her knee.
Moriko paused for a second then to take a break, but suddenly the world seemed to move beneath her and she was falling....
[EXIT]
[OOC: Using my event number 10]
Quote:
Name: Moriko 'Momo' HP: 46/50 (took 4 damage this round) Kingdom: Green Rank: Bishop Miasma Count: 6 Appearance: Moriko is a redheaded Kitsune with green eyes and two tails. She is wearing loose comfortable clothing that allows her to move freely and a clawed knuckle weapon enchanted with fox fire. She's around 5'7 Current Floor: 1-5 Special Events:2) You feel a warm hand guiding you, you feel safer, but for some reason as you turn around, noone is close by. You are healed for 10 HP coolEverything starts spinning for a second as you hear someone call you. It is a familiar face but they look strange, wrong. Everything is wrong even the colour. Since when was everything so... dark? That's the last thing you process as you black out. YOUR CHARACTER MUST KO. This counts as ONE death. All Miasma Points you have acquired post KO are turned to zero. You cannot transfer Miasma Points to another player. 10)You manage to find a glowing vial of what you realize are Miasma Points. You pick up +5 Miasma Points.
Amarus was about to do important things, like rest promptly after Maple hit her very, very firmly and Justice was gone and she was just a very unhappy Judgement in general.
Not so much, because the tower began to collapse, and then the fall felt as though it would last forever... Sore, missing Justice and her fellow Shadow Kingdom members, Amarus plunged into the darkness and for a moment felt at home. Just for a moment.
She just hoped that when she landed, it was on something soft. Or somewhere nice.
You know, like a bed or something. A pile of cupcakes. Who cared?
[[ Exiting via Fall ]]
Posted: Wed Jan 23, 2013 8:58 pm
Well. It appears that the tower had had quite enough of their shenanigans. The Fool tumbled down like a lost blonde girl on her way to a land of wonder, but there was probably more suffering this way.