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Ferregar

PostPosted: Mon Jul 16, 2012 12:53 pm


Lady Lizabee
Rpc Name: Elsbeth Tirel

Rpc Profile Link: n/a

Your Customs Thread: here

Rpc Rank: Student

Combative Talent or Non Combative: non-combative

Talent Name: Blind Sighted

Description:
Having gone blind at an early age, Elsbeth has had plenty of time to hone her other senses and develop ways to get around this tiny setback. Her hearing and sense of touch have developed far beyond most of her kind, reaching the level to where she can feel slight vibrations in the air and hear even the tiniest whisper. From this skill comes the ability to judge an attack's location and trajectory, allowing for increased chances to dodge it. While dodging, Elsbeth get the following bonuses [+2 speed while dodging melee, and +3 speed while dodging ranged]. The speed stat is not permanent, and is only calculated for the duration of the dodge, not the entire post. Though her reflexes have become more honed, her physical strength took a bit of a blow. Elsbeth receives a permanent -1 reduction to strength.

Skills:
Pulse Wave
E-rank
Elsbeth may send out a short pulse of energy to gather her surroundings and find locations of objected throughout the room. This can be used to determine locations of items or even the contents of a box. The vision is limited to the room she is in and lasts 2 posts. As this skill requires a lot of concentration, it cannot be used in combat, and entering combat cancels any remaining duration.

Rp Sample:
upon request


Lady Lizbee


I know what min maxing is, and this is not it. It's a quick escape in case my assassination attempts fail. A talent is there to help bolster your character to make them better in combat or out of it. You tel me how the very concept of a talent is not aiding in a min/max scenario.

A talent is defined as a special natural ability or aptitude. A talent is meant to help make a character unique, and it doesn't inherently aid in any min / max scenarios. For an example, review Verideathul's talent, Krayth's talent, Liliana's Talent, or some of the other talents that I have previously approved.

If you actually read what i say, I said that the blinded effect would be useless against me, cause I'd already be blinded. I even said that I'd still only have to worry about is taking the increased damage. This talent is made with the intentions of giving my character a little interesting flair and getting a little boost from that flair. Please fully read my posts before you go putting words in my mouth.

I did read the entirety of your submission and your discussion with Veri. I would not post regarding your talent otherwise. The comments that I made that you responded to asking me to read what you wrote were made with the intention of detailing this talents min / max potential in a larger context to your character. I am aware that she is blind and this makes it so that she cannot be blinded, but you discussed the DA's weaknesses as though being blind would allow her to only have to deal with the enhanced damage of a light based ability. After all, you did say "Blind might not seem that smart a thing to do, but honestly, the Dark Avenger's main weakness is Light based skills and being blinded by them. Normally, being blind would put your character at a disadvantage, but if you've learned to adapt to the disability, then all i have to worry about is the increased damage of a light spell."

Yes, her intentions are to wait for a one hit kill, I would naturally put myself in harms way by missing. I dont really have a strong hand to hand, seeing as this talent drops me to below strength even by human standards, so I need a way to dodge a few oncoming attacks. This works perfectly for that. It doesnt give permenant buffs and such.

This talent gives Elsbeth a boost to Speed regarding ANY attempts to dodge melee or ranged attacks, which is all attacks. You may not consider this boost permanent as it only applies in regards to dodging, but seeing how dodging is the core component of survival for all characters in physical combat and dodging is only relevant in combat, this is effectively a permanent passive boost to her dodging ability. It is permanent, as there is no situation in which this boost isn't applied to her dodge, and it is a passive as it requires no effort, energy or cool down before it can be used again. You have a way to dodge all oncoming attacks and escape tight jams through using Shadow Step or relying on her superior speed as is, or providing obstacles / hobbling her opponents with the inhibiting abilities she acquires, as assassins do.

did you even read the talent? It specifically states that the speed buff is only for dodging attacks. And dont say that 10+ stats are ridiculous, because there are warriors who have 10+ stats as a permanent stat, plus whatever boosts they may get through customs. After bloodline and class, Elsbeth is a 6/9, which is still weaker and SLOWER than a warrior. After this talent, she is a 4/9, which is even weaker and still slower than a warrior. I'm sorry, but when a heavy hitting melee class can keep up with someone, who's supposed to be renowned for their speed and agility, with ease, I fail to see how a temporary boost that only applies to a select situation is worse than speed of light tanks with permanent stats.

The select situation is "Whenever Elsbeth has to dodge an attack." That is not selective; it is specific and applies to all combat instances. As for the Warrior class, we are well aware of the problem and working to resolve it. We will be releasing the revised Fighter class shortly, which adjusts the class's stat modifiers to +3 Strength, +0 Speed. You won't need to worry about them having an unfair advantage.

It doesnt give her true sight. It's all about listening and waiting. Yes, she is at a disadvantage against melee, as she has a slower reaction time to it, but you cannot argue your "silent casting" point with swinging a sword. I've seen numerous cases where a blind martial artist has kicked someone's butt just by echolocation or whatever it's called. I can hear the swinging of a sword easier than the twang of a far off bow string, but it'd be harder to dodge because it'd right in my face and i'm not proficient with hand to hand. Like I said, this is simply to GTFO after I ******** up an attack.

My point is exactly that she does not have true sight or any augmentation to her hearing beyond its natural improvement because she is blind. You can hear the wind whistling across a cutting blade or over the descent of a club, of course. I never argued otherwise. However, the twang of a bow string is much harder to hear, and the path of a bullet or arrow is much harder to pinpoint than a clear strike against you up close. A blind martial artist is adept at blind fighting up close, not at a distance. The entire point of blind fighting is that it makes you capable of fighting and dodging within melee combat. To have the same ability but with ranged attacks is much more than training your hearing to compensate for being blind. Being able to dodge ranged attacks takes much more effort than melee strikes, and is next to impossible when the crack of a rifle or twang of the string itself is louder than the incoming projectile. As for this serving as a GTFO for messing up an attack, it's one thing to be able to escape back to range (which is doable with Shadow Step) and entirely another to be able to escape almost everything thrown at her.

I'm actually pretty disheartened by this. I'm being told I'm min/maxing, when al I'm doing is simple balancing of my character's strengths and flaws...I'm actually weakening a strength. I see little hope of this being approved, even when we have people much faster, from their base stats and permanent stat boosts mind you.

With all due respect, being attentive to the details of her class, blood line and the base request for this talent, you are not doing a sufficient job of balancing the strengths this talent would given her with her weaknesses. You are also incorrect in stating that we have many characters that are much faster than her. While her footspeed may not be as fast as some, it is easily above average and dodge speed is really what matters. You are allowed to preserve Elsbeth's Strength Stat given that it's not needed to balance the lesser boost we are requesting.

I only said it would cut out the blinding part. Yes, I know i'd still be dazed if directly hit, but if the attack were to say, land between me and my opponent in an attempt to allow them to escape, i wouldnt be blinded by it. I'd still take the +1 rank damage, and I've never denied any of that.

Any time where you would take damage from such an ability, you are also being disoriented. They are not separate from one another.


My responses are in bold. Again, please be respectful and note that I would not be having this discussion with you if I was not fully aware of what the talent expects and the benefits it gives. You have options, you simply cannot have a permanent passive boost higher than a total of two 2 points.
PostPosted: Mon Jul 16, 2012 1:09 pm


Verideathul
Lady Lizabee

Ferregar


A few things, Lizabee -- I've answered all your bolds in numerical order.

1) Dark Avengers already have a quick escape and it's always there: it's known as the Shadowstep.

what happens when i'm not within range of a shadow or cant get to jump out right away. In all honesty, I just wanted to make her an assassin style character, and Dark Avengers is the only class that isnt an uber warrior, Mind-Sculptor level mage, or trigger happy 'for the emperor' spewer. If we had another class, I'd gladly drop the dark avenger and go for that...I'm not too fond of giving up my soul to darkness anyway...

2) I really do not think Ferregar was trying to put words into your mouth, we simply go off what we can to the best of our ability...we really aren't trying to make this a pain in the rear process, but I've felt your pain and can empathize with you there, as it took me a day or two to get my non-combat talent tweaked out to perfection.

it was a bold statement about why, in his opinion, i made this talent. He says I'm doing this solely to boost my own combative abilities, when it's really an attempt to get back into my creative processes. I'm sorry if I've over reacted to his statement, but i've spent my life being told how to think and that i should live by other people's standards...I really, really hate when people try to make my ideas seem what they're not.

3) I wish to look more into this one hit kill thing of yours...Most of those abilities are honestly saved for Sage or Hero ranked beings, and even then it's nowhere close to guaranteed killing.

You play League of Legends? If so, you'll know what I'm talking about when I say she's supposed to be similar to Teemo, but i'll explain anyway. The character Teemo is played as a stealthy poisoner. His whole thing is to lure enemies into traps, and quickly deal with them. While it may not be one hit, It's bloody fast when you get the trap right. Maybe one hit wasn't the best phrase to use, but it was all i could think of at the time. My general idea for Elsbeth was to set up a trap at in another forum, lure people there, and, in the words of the booty warrior, "ruin dat butt"

4) All classes and races in Rykros are currently going a revamping, we are aware of the issues associated with warriors and overbuffed stats and are looking into them as fast as we can.

This would have been nice to know ahead of time, but meh.

5) No human beings are capable of echo-location; echo-location is where someone shoots out biosonar waves (that are unhearable by normal human ears, mind you -- the Kiranu might be able to hear them, but as far as I know, they cannot shoot out sonar beams) and the beams are reflected back to them in order to give them a kind of "sight" into the locations of walls or objects. I will, however, yield to you that people who have spent years and years of this are trained to it, so please refer to my suggestions in my last post.

It's not true echolocation. Once again, this is me being a victim of my limited index on synonyms. You know how in the movie daredevil the guy pretty much relied on vibrations to see? Ya, that's what I'm trying to do. It's really easy to overload her senses. Make a loud bang, false noises...this thing you are so concerned about is really flawed.

6) Yes, it can feel disheartening. Yes, the actual result of your talent may or may not look like the original, but we've all had to go through this. If we let over half of the proposed talents through without review or without significant changes, you'd be seeing a whole new form of overpowered people. Trust me, I've seen some baaaaaaaaaadly min/maxed talents, and while I agree this is not overly min/maxing, I can see the issue from both sides and in the end, it will have to be a compromise.

I was here when this guild was first founded, and I've seen how badly the nerf squad has beaten many of the things the higher ups find "Threatening" to their characters. While this is mostly past bias, I cant help but feel that's what's going on here. Nerfing something whenever it looks scary is the wrong way to go about it. Instead, how about you let me expand on my many, many weaknesses of the talent? It should be pretty clear to anyone with half an imagination that her biggest strength is also her biggest weakness...

7) I'd really recommend compromise, and refer back to my suggestions please. I think Ferregar might actually let me have a joint-ruling with him on this one, but it's up to him razz

8 ) Yes, you'd be dazed, etc etc. We've confirmed that. That I think we can all agree on XD

Keep hanging in there, I'm sure it's frustrating now, but I promise you that we will work this out to where you will be happy with your talent as talents are indeed what you say they are: abilities that give flair and strength to one's character.

--Verideathul


see above, broseph

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Ferregar

PostPosted: Mon Jul 16, 2012 1:33 pm


Lady Lizabee
l


I am not implying that you are pursuing this talent with deliberate intent to min / max. I apologize if that's how it rubbed off. As the creator of the Dark Avengers and the longest running crew member besides JAcky, I simply know if / when there will be a problem at a later date. As your character is just starting off and you haven't even begun to get loot or custom items for your character, there is so much unknown potential that no one can speculate on. We have to look at the facts, and the facts are simply that Dark Avengers are already very well equipped in regards to speed and dodge.

As for not being able to avoid something using Shadow Step, keep in mind that Dark Avengers still have their own shadow 3nodding That alone is one of their most versatile weapons.

If you can't dodge it using Shadow Step and you have no shadow, then of course things will be more difficult but that's how it's meant to be. Odds are when you're in such a situation you are indirect combat with somewhere you shouldn't be anyway, because shadowless environments do not exist outside of other dimensions or spaces that have been deliberately purged of shadow.
PostPosted: Mon Jul 16, 2012 1:39 pm


Ferregar
Lady Lizabee
l


I am not implying that you are pursuing this talent with deliberate intent to min / max. I apologize if that's how it rubbed off. As the creator of the Dark Avengers and the longest running crew member besides JAcky, I simply know if / when there will be a problem at a later date. As your character is just starting off and you haven't even begun to get loot or custom items for your character, there is so much unknown potential that no one can speculate on. We have to look at the facts, and the facts are simply that Dark Avengers are already very well equipped in regards to speed and dodge.

As for not being able to avoid something using Shadow Step, keep in mind that Dark Avengers still have their own shadow 3nodding That alone is one of their most versatile weapons.

If you can't dodge it using Shadow Step and you have no shadow, then of course things will be more difficult but that's how it's meant to be. Odds are when you're in such a situation you are indirect combat with somewhere you shouldn't be anyway, because shadowless environments do not exist outside of other dimensions or spaces that have been deliberately purged of shadow.


you're forgetting that I'm blind...I cant see where the shadows are. Even if I was to somehow break off combat, escape to a safe location, and use my energy pulse, Shadows have no physical form, so even then, I couldn't tell you where they are. Like I said above, I'm taking dark avengers for their mastery of shadows or anything like that. It's a cool ability, and i'm honestly sad that my faction got removed from the guild, but I'm only using them because they're the only class with stealth potential...I'm willing to drop out of the dark avenger class if we have another, but from what i see, it's all crazy a** gunmen and a billion caster classes

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Ferregar

PostPosted: Mon Jul 16, 2012 1:47 pm


Lady Lizabee
Ferregar
Lady Lizabee
l


I am not implying that you are pursuing this talent with deliberate intent to min / max. I apologize if that's how it rubbed off. As the creator of the Dark Avengers and the longest running crew member besides JAcky, I simply know if / when there will be a problem at a later date. As your character is just starting off and you haven't even begun to get loot or custom items for your character, there is so much unknown potential that no one can speculate on. We have to look at the facts, and the facts are simply that Dark Avengers are already very well equipped in regards to speed and dodge.

As for not being able to avoid something using Shadow Step, keep in mind that Dark Avengers still have their own shadow 3nodding That alone is one of their most versatile weapons.

If you can't dodge it using Shadow Step and you have no shadow, then of course things will be more difficult but that's how it's meant to be. Odds are when you're in such a situation you are indirect combat with somewhere you shouldn't be anyway, because shadowless environments do not exist outside of other dimensions or spaces that have been deliberately purged of shadow.


you're forgetting that I'm blind...I cant see where the shadows are. Even if I was to somehow break off combat, escape to a safe location, and use my energy pulse, Shadows have no physical form, so even then, I couldn't tell you where they are. Like I said above, I'm taking dark avengers for their mastery of shadows or anything like that. It's a cool ability, and i'm honestly sad that my faction got removed from the guild, but I'm only using them because they're the only class with stealth potential...I'm willing to drop out of the dark avenger class if we have another, but from what i see, it's all crazy a** gunmen and a billion caster classes

While I understand that you wish there was an alternative, we can only do so much and with what we have available. However, rest assured that Elsbeth will be able to utilize Dark Avenger class abilities. You don't have to "see" in the way that the mortal eye sees in order to use them.

For one, being blind and having her other senses heightened because of it, she would be able to tell when she was in direct light by feeling it on her skin, or a shadow because it feels shaded. She will also gain the ability to search and see through the darkness without the use of her eyes at Trainee Rank, meaning she'll have the ability to utilize her full class' potential in addition to gaining the power of sight within shadows.
PostPosted: Mon Jul 16, 2012 1:51 pm


Ferregar
Lady Lizabee
Ferregar
Lady Lizabee
l


I am not implying that you are pursuing this talent with deliberate intent to min / max. I apologize if that's how it rubbed off. As the creator of the Dark Avengers and the longest running crew member besides JAcky, I simply know if / when there will be a problem at a later date. As your character is just starting off and you haven't even begun to get loot or custom items for your character, there is so much unknown potential that no one can speculate on. We have to look at the facts, and the facts are simply that Dark Avengers are already very well equipped in regards to speed and dodge.

As for not being able to avoid something using Shadow Step, keep in mind that Dark Avengers still have their own shadow 3nodding That alone is one of their most versatile weapons.

If you can't dodge it using Shadow Step and you have no shadow, then of course things will be more difficult but that's how it's meant to be. Odds are when you're in such a situation you are indirect combat with somewhere you shouldn't be anyway, because shadowless environments do not exist outside of other dimensions or spaces that have been deliberately purged of shadow.


you're forgetting that I'm blind...I cant see where the shadows are. Even if I was to somehow break off combat, escape to a safe location, and use my energy pulse, Shadows have no physical form, so even then, I couldn't tell you where they are. Like I said above, I'm taking dark avengers for their mastery of shadows or anything like that. It's a cool ability, and i'm honestly sad that my faction got removed from the guild, but I'm only using them because they're the only class with stealth potential...I'm willing to drop out of the dark avenger class if we have another, but from what i see, it's all crazy a** gunmen and a billion caster classes

While I understand that you wish there was an alternative, we can only do so much and with what we have available. However, rest assured that Elsbeth will be able to utilize Dark Avenger class abilities. You don't have to "see" in the way that the mortal eye sees in order to use them.

For one, being blind and having her other senses heightened because of it, she would be able to tell when she was in direct light by feeling it on her skin, or a shadow because it feels shaded. She will also gain the ability to search and see through the darkness without the use of her eyes at Trainee Rank, meaning she'll have the ability to utilize her full class' potential in addition to gaining the power of sight within shadows.


eh, i'll just hold off till the revamps are done, i guess.
do you guys have a skeleton you're using for the new classes? Maybe i can whip up a few things or whatever. I really dont like the current selection.

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Ferregar

PostPosted: Mon Jul 16, 2012 2:05 pm


Lady Lizabee

do you guys have a skeleton you're using for the new classes? Maybe i can whip up a few things or whatever. I really dont like the current selection.


Because we are in the middle of revising all of the Classes we currently have, we are not presently accepting submissions for Custom Classes. Unfortunately we have to choose between improving everything we have so far, or getting further delayed by implementing new content that will need to be made to meet our new expectations. The opportunity will open itself eventually though, so if you'd like to start working one out to submit later you are welcome to get started using the skeleton provided below:

http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=21902703#314548843
PostPosted: Mon Jul 16, 2012 2:13 pm


Ferregar
Lady Lizabee

do you guys have a skeleton you're using for the new classes? Maybe i can whip up a few things or whatever. I really dont like the current selection.


Because we are in the middle of revising all of the Classes we currently have, we are not presently accepting submissions for Custom Classes. Unfortunately we have to choose between improving everything we have so far, or getting further delayed by implementing new content that will need to be made to meet our new expectations. The opportunity will open itself eventually though, so if you'd like to start working one out to submit later you are welcome to get started using the skeleton provided below:

]http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=21902703#314548843


any idea when they should be finished?

cause honestly, the only issue i think you guys have is your scared of what she'd do as a dark avenger...
If that's out of the picture, it seems like this would go a lot easier...

right now it's a case of "I either play my character how you want it, or i dont get to do anything...". I'd really like to know when the classes will be done being edited or remade so i can start working on my character again.

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Verideathul

PostPosted: Mon Jul 16, 2012 2:44 pm


Lol. Afraid of what your character can do as a Dark Avenger? We both HAVE Dark Avengers. If we were truly "biased," you'd be approved and on your way and the Voidsworn would take over the whole of the world. But that's not how either of us are going to roll. We're going to do our best to balance it all.


Edit: Continue working on your character as normal. Talents should add flair to a character, not halt the character process completely.
PostPosted: Mon Jul 16, 2012 3:12 pm


Lady Lizabee


any idea when they should be finished?

cause honestly, the only issue i think you guys have is your scared of what she'd do as a dark avenger...
If that's out of the picture, it seems like this would go a lot easier...

right now it's a case of "I either play my character how you want it, or i dont get to do anything...". I'd really like to know when the classes will be done being edited or remade so i can start working on my character again.


We're on our last Class edit for the coming wave since it ties into a special new content that will roll out with it. We just have to agree on the current edits and I'll be sending out the patch announcement.

SorceressJacklyn
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PostPosted: Mon Jul 16, 2012 3:18 pm


Verideathul
Lol. Afraid of what your character can do as a Dark Avenger? We both HAVE Dark Avengers. If we were truly "biased," you'd be approved and on your way and the Voidsworn would take over the whole of the world. But that's not how either of us are going to roll. We're going to do our best to balance it all.


Edit: Continue working on your character as normal. Talents should add flair to a character, not halt the character process completely.


the talents arent what's holding her up...it's the selection, or lack there of, of classes based around how I wish to play her. Your, well ferr's, main argument against this is it puts her into the 10-12 speed class for dodges. Your suggestion of just a +1 mod still puts her into the 10-12 class range. It really makes no sense at this point to pursue the talent right now. If we had a toned down rogue class that didnt deal with voodoo shamany control over shadows and the void, I could see this being passed a lot easier...this isnt about bias at the moment. It's about my childish "i want" mind set.

@Jackie
I supposed I can wait. sounds like it's almost finished
PostPosted: Mon Jul 16, 2012 3:37 pm


Lady Lizabee
Verideathul
Lol. Afraid of what your character can do as a Dark Avenger? We both HAVE Dark Avengers. If we were truly "biased," you'd be approved and on your way and the Voidsworn would take over the whole of the world. But that's not how either of us are going to roll. We're going to do our best to balance it all.


Edit: Continue working on your character as normal. Talents should add flair to a character, not halt the character process completely.


the talents arent what's holding her up...it's the selection, or lack there of, of classes based around how I wish to play her. Your, well ferr's, main argument against this is it puts her into the 10-12 speed class for dodges. Your suggestion of just a +1 mod still puts her into the 10-12 class range. It really makes no sense at this point to pursue the talent right now. If we had a toned down rogue class that didnt deal with voodoo shamany control over shadows and the void, I could see this being passed a lot easier...this isnt about bias at the moment. It's about my childish "i want" mind set.

@Jackie
I supposed I can wait. sounds like it's almost finished


Well, with the set almost finished, you can go ahead and start on a Custom Class better suited for your character if you wish smile

Verideathul


YoDaeTatsuya

Distinct Prophet

PostPosted: Tue Jul 24, 2012 6:22 pm


Rpc Name: Allysa

RPC Profile: Here

Your Customs Thread: Here

Rpc Rank: Student

Combative Talent or Non Combative: Consumes both spots!

Talent Name: Brandings

Description: Through no wish of her own, Allysa has been branded with several tattoos, each allowing her a power when activated. Though this is beneficial to her, there are drawbacks that cause her immense pain.

Strengths
Special temporary boosts to skills or power.
Stronger fighting capabilities.
Grant an innate boost to speed. (+1 Speed)

Weaknesses
Each activation of a Branding costs Allysa 300 energy.
If Allysa uses more than one tattoo per battle, a bleed effect is initiated. With each passing post after the activation of a second tattoo, Allysa loses 80 energy.
Brands cannot be stacked with another Brand. If Allysa were to use the First Branding, she would have to wait until its effects run out to use her Third Branding.
Having been Branded as she is, Allysa is cursed. Her mind is often muddled when faced with choices and adversity. As this is the case, her mind adapts slower to education. Call it a learning disability if you will, but skills that Allysa attempts to learn take 1.5 the amount of posts in order for her to attain them.


How It Works

♦First Branding♦
The first branding is known as Choices. When Allysa activates this tattoo, she has a choice of what she gains:
If she chooses the Physical side of the tattoo, she gains +3 speed for five posts. Choosing this side means she loses all means of using class and primary elemental skills for that time as well. Has a three post cool down.
If she chooses the Magical side of the tattoo, Allysa's magical attacks are treated as 1 rank higher in battle for five posts. Choosing this side means that she suffers from -2 to speed for that time as well. Has a three post cooldown.

♦Second Branding♦
The second branding is known as Elementals. When Allysa activates this brand, she is able to choose a boost for one of her elements. When the brand tattoo is activated, the choice element's attacks are treated as 1 rank higher for three posts, while all others are treated one rank lower. Strengthening an element comes with it's downside that lasts for the same time span, the downside being a -1 to Speed. Has a two post cooldown.

♦Third Branding♦
The third and final branding is known as Last Resort. When Allysa activaets this brand, she is sent into a rage beyond measure, causing an eery glow of her aura to cover her body. Allysa gains +3 Speed. All of her elemental skills and bloodline skills are treated as one rank higher. This lasts for four posts. Though her power gain is great, the reprimands are as well. Allysa cannot use bloodline skills or original elemental skills while in this state, and once the effects run out, she is left severely weakened. Her energy is depleted to 50, and her stats are lowered to 1/1 for six posts.
Has a 20 post cooldown period.

PostPosted: Wed Jul 25, 2012 8:46 am


YoDaeTatsuya
Rpc Name: Allysa

RPC Profile: Here

Your Customs Thread: Here

Rpc Rank: Student

Combative Talent or Non Combative: Consumes both spots!

Talent Name: Brandings

Description: Through no wish of her own, Allysa has been branded with several tattoos, each allowing her a power when activated. Though this is beneficial to her, there are drawbacks that cause her immense pain.

Strengths
Special temporary boosts to skills or power.
Stronger fighting capabilities.
Grant an innate boost to speed. (+1 Speed)

Weaknesses
Each activation of a Branding costs Allysa 300 energy.
If Allysa uses more than one tattoo per battle, a bleed effect is initiated. With each passing post after the activation of a second tattoo, Allysa loses 20 energy.

How It Works

♦First Branding♦
The first branding is known as Choices. When Allysa activates this tattoo, she has a choice of what she gains:
If she chooses the Physical side of the tattoo, she gains +3 speed for five posts. Choosing this side means she loses all means of using magic for that time as well. Has a three post cool down.
If she chooses the Magical side of the tattoo, Allysa's magical attacks are treated as 1 rank higher in battle for five posts. Choosing this side means that she suffers from -2 to speed for that time as well. Has a three post cooldown.

♦Second Branding♦
The second branding is known as Elementals. When Allysa activates this brand, she is able to choose a boost for one of her elements. When the brand tattoo is activated, the choice element's attacks are treated as 1 rank higher for three posts. Strengthening an element comes with it's downside that lasts for the same time span, the downside being a -2 to Speed. Has a two post cooldown.

♦Third Branding♦
The third and final branding is known as Last Resort. When Allysa activaets this brand, she is sent into a rage beyond measure, causing an eery glow of her aura to cover her body. Allysa gains +3 Speed. All of her class skills and custom skills are treated as one rank higher, and her energy is fully restored. This lasts for six posts. Though her power gain is great, the reprimands are as well. Allysa cannot use bloodline skills or original elemental skills while in this state, and once the effects run out, she is left severely weakened. Her energy is depleted to 50, and her stats are lowered to 1 Strength/1 Speed for six posts.
Has a 20 post cooldown period.



There are a few things that need to be addressed here, as you rebuilding this character. Mosti mportantly, while there are temporary weaknesses in the energy cost and debuffs at the end of these brandings' durations, there is not a weakness or limitation on her character in another capacity. Most dual talents that are this empowering (as they are definitely combat oriented as well as more powerful given her change in class) need another limitation or weakness. The loss of Elemental skills would not work seeing as she's going to be an Elementalist, but think on this. Perhaps an increased post count requirement for learning custom skills, inability to use a branding if it is damaged during a fight, limitation to a single non-custom weapon - these are only ideas, and it will be up to you to decide whether or not this is something you are willing to add. That said, bear in mind that implementing a larger weakness will also help to alleviate the concerns I have listed below.

I'll touch on these points from brand to brand:

First Branding:

This is a more inclusive point - only one of these tattoos can grant a temporary +3 boost to Speed, or you must state that these +3 boost cannot stack atop one another. With the presence of more than one +3 buff, there is unbalanced potential for speed stacking that only costs 600 Energy, and 20 energy per post. Granted that 600 energy is sizable for lower ranks, but a potential +6 is vastly larger; especially given the +1 passive boost to Speed.

The Second Branding:

Looks great, but this in conjunction with the Third Branding is problematic, given her change in class.

I would like you to adjust the limitations of Last Resort from Custom and Class Skills only to Element (Not Class) Skills and Bloodline skills only. Custom skills are inherently more versatile and powerful than others as they are tailored to a specific character, especially as I have reviewed these abilities and know what they are capable of. In this instance, the ability to regenerate all energy while buffing both Class and Custom skills up a Rank in conjunction with the use of the second tattoo is a Two Rank boost grants her the ability to nuke everything in the vicinity until there is nothing left, especially given that she regenerates all of her energy. Even with the cirppling debuffs at the end, the extension of these damage buffs to her custom skills is not one I can permit unless you are also willing to double the energy cost of each skill used too. Seeing as she regenerates ALL of her energy in the use of this third branding and that regardless of the remainder it will drop to 50, such an addendum is not major and will greatly help to balance it without robbing you of the depth a Dual Talent deserves.

Changing what's effected by Last Resort will also more evenly spread her damage enhancements, enabling her Class and Custom skills to still be augmented by the Second Branding in addition to her standard Element Abilities without making her custom skills out of control.



SorceressJackly


That said, I readily admit to not being intimately familiar with the Elementalist Class, especially now that our revisions will be implemented very soon. To assist me in assessing your talent, I'd like Jacky to have a look and share her thoughts while I work on reviewing your other customs.

Ferregar

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