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A literate roleplaying guild based on Bleach by Tite Kubo. Password required to join. 

Tags: Bleach, Roleplaying, Literate, Non-Stat Based RP, Semi-Literate 

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iOath

PostPosted: Sun Sep 28, 2008 6:37 am


Two of the same pictures in one page. Sheesh.
PostPosted: Sun Sep 28, 2008 8:26 am


Yeah man I know we should have a rule were you have to look at every profile and make shure your not coping someone elses picture.....or pictures...

Riostaku


KiDtaztic

Hilarious Genius

PostPosted: Sun Sep 28, 2008 8:40 am


Agree
Nagi and I had similar zanpakuti shikai and bankai. I never knew till two days ago and had to change, but that should have been avoided. I didn't copy him or anything, we just base our idea off the same person from bleach but change it up the same way. So I had to change it into my own little thing but yeah.
PostPosted: Sun Sep 28, 2008 8:42 am



User Image
Full Name: Yoh Zala
Nicknames:
Famous Nickname: Heavens Prodigy
Age: 14
Birthdate: 10/31
Gender: Male
Sex Orientation: Straight
Race: Mix
Rank: 5th Seat / Squad 9
Combat Profession: Close Combat, Long Range, and Speed

Major Shinigami Information:
Reiatsu Color: RoyalBlue
Kidō Destructive spells
1.Thrust — Pushes the target away from the caster.
4.White Lightning — Fires a concentrated bolt of lightning from the caster's forefinger.
31.Shot of Red Fire — Fires a ball of red energy at a target.
33. Blue Fire, Crash Down — Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.
58. Orchid Sky, Tenran) - After suspending and spinning your Zanpakuto in a circle placed in front of yourself, a widening tornado-like blast is fired towards the target.

Kidō Binding spells
1.Restrain — Locks a target's arms in place behind their back.
4. Crawling Rope — An energy rope entangles a target's arms.
9. Strike — Engulfs a target in red light, completely paralyzing them.

Strength:
Unknown
Weakness:
Unknown

Zanpakuto Name: Tenshi
Zanpakuto Spirit
User Image

Spirit INFO
Tenshi is like a guardian angel to Yoh but in a different way as she is his zanpakuto. A simple image of her would be a female angel knight including the wings, armor, and sword. She does not babysit Yoh but guides him in the simple way of right in wrong, together the strive to become the best one step at a time.

User Image Call Out Name: Excel Tenshi
Shikai: Obtained
The first release for this zanpakuto is that of the blade disappear turning into royal blue feathers. It is very similar to the first of captain Kuchiki and that the pink petals in his are the feathers in Yoh's shikai. It is better for the feathers because they may be able to form small objects such as stepping stones for the user to walk on into the air or many other things. The feathers are not sharp and can not slice through everything. They are feathers / small blades that have the potential to kill someone due the element being lighting. rather a lesser version where the lighting does not intense cutting ability. Rather lighting that can shock, burn, and stun an enemy, like a flame and lighting mixture. That is the more sauce of power dealing with the feathers so if it were to rush by them and make contract. They would be inflected such being shock on the inside, burn on the outside, and stun which makes movement sluggish.

Feathers do not cut and slice.

Feathers on contact will shock, burn and stun you at the same time.

Element is Lighting.

Can form objects out of feather, same affect of damage applies.

User Image
Call Out Name: From The Heavens Above, Strike Tenshi
Bankai Yet to Learn
Yoh activate his bankai he will throw his zanpakuto into the air as it will begin to split apart into four different blades and feathers will fall upon him. Mean while Yoh being his change, users (Yoh) golden feathers will transform into 6 wings, three on each side. On both sides there is on pointing out in the middle, on going up in the direction is on the body, and on going don in a diagonal position. There is also a small feathered halo over the head of the user that may be used to form the sword.

The feathers here are so immense in numbers that they can come from the wings, slightly depleting the size, and go to cut the opponent. It is very similar to the first of captain Kuchiki and that the pink petals in his are the royalblue feathers It is better for the royalblue feathers because they may be able to form small objects such as stepping stones for the user to walk on into the air or many other things. The royalblue feathers are sharp and are able to slice through everything except diamond. They are small blades that have the potential to kill someone in one hit if hitting the heart. The feathers can be controlled by the mind or using hand motions to direct them.

Lighting will surge around his body like a tornado while his body is still changing. In the end Yoh will become more angelic as he will use holy light throughout his body and with his five swords as he will have command over them. The holy light is strong enough to burn many things to a certain strong degree. This makes it seem like the feathers and swords can cut, slash, and blast through whatever with no trouble.

Has 6 wings on his back, 3 on each side pointing out in the middle, on going up in the direction is on the body, and on going don in a diagonal position.

Halo over head can secretly turn into a sword.

4 Blades fall from the sky.

Total of 5 blades.

Element is Lighting but the color of it is royal blue, the lighting can be refined to look like a flame or a bolt.

Usage of feathers are the same as shikai.

Source of power is lighting, touch it and you can be burned, stock, and stun.

Personal Shinigami Information

Special Accessories:
He has solid guard on both his ankle area and arm / wrist area which can spot a blade in his place, he some times wears a chest plate his has the same effect, last but least a red sash which cant be cut so easy and can trap an opponent.

Skills:
Martial artist
Strategist
Skilled Swordsman
Speed

Abilities:
Yoh is athletic, very fast, strong, are they smart, very cunning when is comes to having a sixth sense when he doesn't think something is right or is out of place, his eyesight is 20/10. The thing which set him apart from the rest is how he works with the elements Wind and Lighting from reading it, to using it at his advantage or just out maneuvering his opponent.

Personality:
He doesn’t care much about being around people because he is someone who is very chill and relax. When he is fighting he likes to have fun with it, as if it was a game of chess and every factor counts. Nothing really scares him but when the going get tough it makes him happy over coming anything that tries to bring him down, being different is what he loves most of all about life. What most people will never see is the fact he like the wild life and nature as it is calm and relax but he also knows no the mess around with mother nature or you may get hurt.

Favorite Food:
Mac & Cheese, Shrimp Fired Rice, Beef and Broccoli, Roasted Ham, Okra, ETC

Favorite Drink:
Apple Juice, Orange and Grape Soda, also Water

Least Favorite Food:
Asparagus “EWWW”

Background History:
Growing up Yoh was a normal kid as it would seem he wouldn't not grow up to be anyone important or anything great. Which one day he decided to do something about that and make a change as he enter the academy to become a soul reaper. Yoh finish top of his class with pride but the only thing which stand in his way is becoming part of a squad and rising through the ranks to become all he can be. To bad that wont be so simple as it seems with people dogging down on him because he is the new guy, or because of his age and size. One question now remains and that is if Yoh will be able to make a stand for who he is or be killed on the battlefield.

Rukongai District:
Mid Class

Extra Comments on character:
Not sure of taking the title of a high ranking member Yoh isn’t sure if he should sit back and relax or take charge and become the most known Shinigami in soul society. Also he is looking for love not sure who Ms. Right is he goes on a date here and there to find out what he is looking for in his life though he so young.

KiDtaztic

Hilarious Genius


l337squerrel

IRL Stalker

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PostPosted: Sun Sep 28, 2008 11:59 pm


iOath
Two of the same pictures in one page. Sheesh.


I also agree. I dont want anyone to copy my unique powers.
PostPosted: Wed Oct 01, 2008 1:18 pm


Name biggrin aichi Mori (1st son)

Aliases/ Nicknames: Phoenix

Physical Description sad without the sword) User Image

Zanpacto:

Name: Fenikkusu Mikoto
N/a
Shika:
User Image

Bankia: no idea yet


Special Accessories: None

Skills: martial artist, and strategist

Abilities: Fast, Smart

Personality: serious, brave

Biography/History: He was murdered by his uncle who tried to kills his family 500 years ago.

Powers:
None

Daichi_Mori


Kuro Yogensha

PostPosted: Sat Oct 04, 2008 8:07 am


Name: Sonia Asakawa(Son-ya Asa-kawh-a)

Aliases/ Nicknames: Nina, Sonnie

Physical Description: [Image pending]
Sonia stands an even 5'7" with an athletic build. Her curves are noticeably feminine and in the feminiane terms isn't exactly well endowed but she is quite shapely. Her body is well toned, and lightly muscled. Sonia's skin is a light tan, a light shade of bronze, with faint rosy color tinting her naturally. A scar runs across the side of her hip, caused when she went cliff diving before her death. Her small hands are usually underestimated for their strength.

Age: 23(Died at Age 19)

Zanpakuto's Spirit & Name: Nanami

Zanpakuto: Nanami is the average sealed zanpakuto, its only point of uniqueness is its eight-pointed star tsuba and its dark blue hilt and tassel (not achieved)

Shikai Release: "Dance on the High Seas, Nanami!"

Shikai: When Nanami is first released the blade becomes a silvery blue, the tsuba expands forming an elaborate guard shaped like waves and the hilt extends for a better two-handed grip. It becomes possible for Sonia to release powerful jets of water, diffuse enough to simply push an opponent backwards or knock them off their feet, or so concentrated it has the ability to punch through concrete. Alternatively, the blade can be extended or shortened at will by attaining the fluidity of water but retaining its steel dexterity and edge. She can also make small shields of water capable of deflecting or stopping minor blows, or significantly slowing strong attacks.
Both actions however cannot occur simultaneously, and there is a limit to how far the blade can be extended or shortened. Also, the jets of water can only be fired in a single direction and the stronger the hydro blasts the narrower the jet of water.(not achieved)

Bankai: When Nanami attains the second release, the blade seems to become a manifestation of the sea. Its coloring becomes a vivid aquamarine, and waves seems to flow along the blade producing a frothing effect along the spine of the blade. The cross guard flows down to cover the entire hilt of the blade depicting an image of a sea serpent swimming through the roiling seas.
In this state, Sonia can still fire jets of water but much more powerful, the most diffuse can now crush stone and the most concentrated blast, can punch a perfect hole the circumference of a dime through a mountain. Either one can now be willed to alter its course, changing direction at any angle. Her strongest attack will be preceded by her shouting "Drown all in Existence, Nanami!" This will be a releasing of a massive jet of water shaped like the zanpakuto's spirit, a sea serpent, that will attempt to swallow the adversary whole, swing upwards and then crash into the ground causing a massive crater.
In the Bankai state, Sonia can also create large shields of water, capable of stopping all but the strongest of attacks. The sword itself be can changed into any shape at will, and any length, while still retaining it steel dexterity and edge so long as the shape has a cutting section. (not achieved)

Special Accessories: Sonia wears a brace on her right wrist shaped like sea serpent coiling around her forearm. It is made of a highly polished silver, with sapphires set in the eyes of the serpent. It is finely textured, to the point where one can imagine scales below their fingertips when touching it.

Skills: Sonia strong points are in kidou, as she has shown a proficiency in casting both the binding and destructive spells with little problem. She picks up on things quickly and is capable of extreme concentration, which has been theorized as why she is capable of learning and executing her spells. Although not as proficient in swordplay as some other shinigami, befpre her death she obtained a black belt in Brazilian JuiJitsu and Hapkido.

Abilities: Sonia was born with an ability for perception, when pumped with adrenaline; she has had times when time seems to slow down for her and she can see actions performed in seemingly slow motion. This in reality is just the adrenaline in her system making her brain and nerves so hypersensitive that her reaction speed is increased dramatically, at one point she was able to catch an arrow out of the air when she when to an archery camp in her late teens.

Personality: Sonia is what you would call emotionally reserved, she isn't very expressive with her emotions unless she is with close friends and even then it seems foreign to her to be all smiles and giggles. Most of the time Sonia is the definition of calm and collected, sometime she appears downright cold; but she is in fact an open-minded individual with a deep sense of honor and loyalty. She is not prone to making impulsive and reckless acts and prefers to ration things out logically.

Biography/History: Sonia is of English-Japanese decent, her father being the Englishman and her mother being Japanese. She grew up partly in Japan and partly in Great Britain for most of her life, attending school in Japan and visiting England during the holidays, she acquired dual citizenship and became fluent in both Japanese, and English, later she added German and French to her list of languages spoken. She was an extremely happy child growing up, but was often teased in school for her blond hair, and English features but having the delicate physique of the Japanese. At an early age she learned to tune out such comments, falling into such an intense level of concentration she could block out all stimuli but the one she was focusing on. With such concentration she became adept at focusing her mind on a single action until it was perfect. This conviction lead her to practice archery, and hapkido and using her talent to master actions that could take others years to attain.
At nineteen she decided to go to England and finish University there; her transcript earned her a place in Oxford and she was quickly on her way to earning her degree in International Studies and Teaching. During the holiday she decided to fly back to Japan to see her family, who she missed terribly but the plane got caught in a bad storm and crashed at sea. The search crews located the sight of the crash and recovered most of the bodies, Sonia's was never recovered.
Her death was quite the shock to Sonia who found herself in Rukongai, she wandered for what seemed like weeks but was taken in by a kindly old woman who explained to Sonia all about life in the Rukongai and the lives of the Shinigami in Seireitei. It took several weeks but Sonia eventual came to terms with her death and began to wonder, exploring her new chance at life, but one day she found herself at the walled city and at the Soul Reaper Academy.

Powers: Kidou up to Ten, basic swordplay, moderate hakuda
PostPosted: Sun Oct 05, 2008 4:37 pm


User Image



Name: Sojiro (So-Jee-Ro) Seta
Aliases/ Nicknames: The Towering Bamboo, Sojiro 'the sword' Seta.
Physical Description: Sojiro has a medium build, but is somewhat shorter than most. At 4"9, he mostly has to look up to people. (It doesn't bother hiim that people look down at him in this retrospect). Brown wavy hair and little muscle. His strength is in his legs, then his arms provide the next defense.
Zanpaku~to:
Sealed:
User Image

Shikai: Not Yet achieved

User Image

Bankai: Not yet achieved

Special Accessories: He carries 10 shuriken on his person at any given time. They are hidden in his sleeves and in his Obi's front pocket where the kimono meets each side.
Skills: Sojiro is a skilled swordsmen in Bato Jutsu, a style that uses only fighting with drawing his sword from his sheath. He will usually resheath his sword before attacking again, time permitting. He has some skill in knife throwing, but took on the Shuriken as his favorite projectile.
Abilities: Sojiro has the distinct ability to sense Reiatsu, even at an incredibly low amount. If an elemental Zanpakutou is around, he automatically knows about it. He has good eyes, and can see for a distance. His best trait in battle is his speed and ability to dodge the opponents attacks.
Personality: Sojiro's lifestyle lies in his humor and kindness. Adopting the ways of bushido, he wanted to sign up for Squad 1. But it seemed that it skills would be more useful elsewhere. He's smart, and has very good deductive skills. If he at all thinks someone's lying to him, he immediately creates a game out of it, trying to get the person to slip up. Sometimes he'll tell the person they've just been caught in a lie, sometimes he won't.
When in battle, he's the same as in conversation. Always humble.

Biography/History: Sojiro's originally from Kyoto. He died in 1704, and hasn't aged in his shinigami form since then. Sojiro's family was a cruel, hateful bunch. They were abusive, and he had no real reason to stay with them. He wanted to escape, so he tried. They found him out, and beat him to a pulp. They were going to kill him, but they got scared off before his brother could finish him off. A kind family took Sojiro in, A girl in that family being the one who found him being beaten. Sojiro spent 4 months with them before his blood family came by and demanded him back. When the parents of the girl told them no, they were killed out of rage. Sojiro took the girl's hand and fled, but to no avail. Both died.
Sojiro thought he would meet her on the other side. He has yet to...

Powers:
Kido: None yet
Fighting Styles: Bato Jutsu, Aikido
Element: Bamboo
 

Sojiro_ReducedEarth


SaikoZenjin

PostPosted: Mon Oct 06, 2008 5:47 am


Name: Saiko Zenjin (psycho zin-jin) in eng. "Psycho Saint"

Aliases/ Nicknames: PsychoSaint, SaintJr., thePsycho

Physical Description: Red hair, deep-looking eyes, tattoos and a beard... He's lean and has good muscle and bone-structure, like all in his family
User Image

Zanpakuto: Kaihakushitsu (GrayMatter)
User Image
ShiKai release : "Tounyuu!" (Throw)
User Image
skill - "Mira-bakuha"(mirror-blast) = Attack in which any edge of Kaihakushitsu can send out pressurized SpiritEnergy amplified from its user by mirror-like reflections of the blade.
BanKai : Heki-Kaihakushitsu (Warped-GrayMatter)
User Image
Special Accessories: SaikoZenjin also wields a Bakutou that looks like a simple rod. When this has been fed enough SpiritEnergy, once directed it shall increase and control Zanpakuto's abilities. But when it is pushed to the limit it will increase in size, shape and its strength by hundredfold.

Skills: Saiko is profoundly efficient in masking, increasing and focusing his SpiritualEnergy, and pretty-fair in Kidou.

Abilities: The only way to describe this Character's ability is the nickname given to the greatest fighters of all time, 'Kenpachi'. All of the Zenjin of the past have been bottomless pits of Reiatsu, and Saiko is a Volcano of SpiritEnergy that has never been tapped. He is nearly invincible to anyone below 3rdSeat status, and there is stil no guarantee to safety from this person.

Personality: Aside from the horrifying Reiatsu he is gifted with, Saiko is a very funny, relazed guy. Serious most of the time, but as twiztid as it may be he does have a sense of humor. He is very into the ladies and loves talking to people about their past and problems.

Biography/History: Saiko's father used to be a Captain of the 13Squads long-long ago. Upon a very-guarded mission, he was killed by a Hollow seeking Arrancar-form and since then he has been taken care of by a family nearing royal-class. He has been taught far-beyond Academy training and has been efficiently trained in skills for Bakutou. He is an ideal canidate for any active-battling squads..

Powers: Saiko Zenjin has the upper hand of near-unlimited energy on his side, so you can bet he knows how to use it well. He unleashes his Reiatsu to where it engulfs him and pressurizes it in a manner that it just explodes out at its target. He can focus it for little things like healing, but mainly sends it out in waves for a more offensive-maneuver.
The only power he has no control of is the fact that he can use up all of his Reiatsu at once, without acknowledging it. Even though it may be vast, there is still a level of his powers he cannot control. If he were to surpass this he would be taken from consiousness and the amount of SpiritEnergy he just depleted will return instantly and attempt to release Itself if not handled properly...
PostPosted: Mon Oct 06, 2008 6:43 am


((Updated profile...))

Shimobashira Kiba


N7-Rain

Loyal Knight

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PostPosted: Mon Oct 06, 2008 2:09 pm


Name: Jin Lee (pronounced "E" korean way razz )

Aliases/ Nicknames: Just Jin

Age: 18

Physical Description: User Image

Zanpacto: "Not yet accomplished"

Shikai: "Not yet accomplished"

Bankai: "Not yet accomplished"

Special Accessories: A headband that as a south korean flag on it, Earphones that cover the whiole ear has it around his neck most of the time, his family's katana by his side and a silver cross connected with a chain on his neck also.

Skills: Jin is a kumdo expert, basically good with sword fighting he was top in his class and country 10 time winner. He also is a very good in martial artist with Tae Kwon Do, and Hap ki Do. Hes also a very good breakdancer he led a team but broke apart 2006 but Jin still practice breakdancing, martial arts and sword fighting everyday.

Abilities: Jin has a fast reaction time

Personality: Jin is funny all the time, Jin is still recovering from his death of his parents though so if someone mentions anything about his parents he tends to get sad. But other than that Jin is very cheerful and happy at all times. When Jin is fighting he is very focused on his goal.

Biography/History: Jin was born in Pusan, South Korea, he started Sword fighting when he was 8 when he was at the age of 10 he became a 2 year champion and contunued doing it till he was 12 he started doing tae kwon do and Hap ki Do he practed all 3 of them for so long until his friend got him into breakdancing, when Jin was about 16 things tarted to become weird because his breakdance team started falling aprt because 3 of the member died of some "accident", His tae kwon do/jhap ki do master dies and also his Kumdo teacher dies from an "accident" With Jin confused he went to his parent for he;lp. Thats when it happened when he started seeing Hallows, a hallow was eating his mom and dad, Jin grabbed his family sword and tried to kill it but just made him run away. Wghen Jin ran to his mom and dad they told him to becareful in life, and not to do bad things in life instead always have a happy mind instead of a sad and dark one. After that his mom and dad died, Jin was sad but the thing was his mom and dad did not become hallows, but Jin buried them and prayed for their safe passage to heaven, Jin with revenge on his mind wanted to kill the Hallow. He followed the Hallow and killed it. He later figured out that that same Hallow killed his masters and friends. He then found a chest that had a headbamd that his mom and dad made for him and a picture of him and his parents, these stuff meant alot to him.

Powers: Since Jin has a fast reaction time, when an enemy is attacking him his dodgeing is fast and quick same with his attacks. He also used Tae KWon do and breakdancing when fighting without his sword. He doesnt have any other attacks like shikai, bankai or any of those good stuff yet just his fast reaction is all he has.
PostPosted: Mon Oct 06, 2008 2:34 pm


Name:
Kara Iji (Empty Memories)

Aliases/ Nicknames:
Kara, or Kar

Physical Description:

User Image

Kara Iji is a fairly average sized boy standing at five eight. He looks as though he is just a meager sixteen years old however, like many other Shinigami Kara is athletically fit, but what was most impressive was the fact that he led all non-spiritual physical exorcizes. Surprisingly enough that is the only aspect about Kar that appears to be normal. His hair is completely void of any color giving off the illusion that each strand of hair is clear. Though his hair is thick and full of body it appears thinner with its nearly bleached appearance. Simply enough the hair is cut just above his chin in front of his face while it is cut short in the back. It greatly resembles the same hair style as Nagi, the captain of fourth Squad. Another curious aspect is the color of his eyes. Like many Viazards his iris’s are gold but his eyes are in fact naturally colored and are not embraced by an inner hollow. He is adorned with no tattoos but has a deep scar just under his left eye. This scar was received just before he was reborn into Soul Society. There are several theories how he received this scar but only Daven, Onalim and Yuki know how he received this scar. This is but one of many secrets within this character…

Naturally he is equipped with the standard black and white gii. His Zanpacto is snugly fit through his sash on his left hip. Though there is one subtle difference and alteration to his uniform, instead of sandals he wears wooden sandals that are commonly worn by the Japanese farmer. Under his uniform a skin tight black suit is worn, this under armor like suit also has sleeves that cover his wrists down to his knuckles, also down to the arch of both feet.

Zanpacto:
The weapon that was formed when Kara focused his riatsu into a weapon shape formed a standard one and a half handed katana. The blade is a standard silver tone, while the bindings, wrappings, hilt, and sheath are black. The adopted “Bushi” (samurai) fighting style; Out of all the hand to hand, swordsman-ship and over all fighting style, he seemingly naturally slipped into this style. The discipline within this fighting style is to kill / defeat an opponent with one, powerful, lethal, and precise attack from almost any pose, or position of the enemy.

[NOT ACHIEVED]
Shikai (First Release):
The spiritual form is simple enough, and that is of a large black bull. This creature stands at an astounding six feet tall just at its extremely large shoulders. A black mane spikes out over its shoulders, and spine. It’s horns are pure white along with his eyes and hooves.

“Mai ada is munashii! (My enemy is Void!) Finally reveal… Dushi Sattoudfa” will be the phrase that allows his weapon to achieve First Release.

Once the weapon is release within Shikai, it will take form of a large double bladed war axe. The axe itself will stand as tall as Kara Iji, and a black metal chain will sway around his entire body like a serpent. The blade tip will be reflective silver while the entire axe will be black. As the chain itself will be harmless against his opponent it will slowly begin to wrap itself around Kar until he connot move. Once he is fully bound by his own weapon he will be absorbed into the depths of his mind to face his past and to be re-introduced to his dark secrets and his links to the present enemies to Soul Society. His Shikai had retained all memories while their greatest foe stole and kept all memories for himself. Because Kara and his “enemy” where of the same mind originally and Dushi was a separate entity all memories must be granted to Kara as the Shikai claims him worthy through proof of action and thought. As his memories return so will lost abilities be able to be relearned.

His “enemy” was only able to learn simply one Godai (5 Japanese Elements). That was Ku, the element of Void, though it was deadly enough by itself because it allowed the “enemy” to constantly have a large sight on everything within their surrounding area and allowed them to seemingly control time and space. Kara has the potential because of his Shikai to learn all five elements: (The list below was created to make this easier to understand.)
-Chi (气): The element of Earth, the physical objects of our world and the power of the mind. When looking into this element philosophically, Chi makes up the physical object of the planet, the tissues of the living (non-plant), gravity: the energy of force, and our stubbornness to change or the strength of our will.
-Sui (水): The element of Water, again this element makes up the non-physical objects of our world, like the wind, water, and even the plants because this element represents the ability to adapt to change. Though it is not as discussed within this element it too is responsible for the willingness of the mind and body to change to an ever evolving environment.
-Ka (火): The element of Fire, the main element that many individuals tap into without even knowing it within this day and age. Ka is solely responsible for both the forceful and the determined. For example, cold is the lack of energy, proving that Ka is the bodies, and minds desire to move towards a goal.
-Fu (風): The element of Wind, this element represents growth of the mind either for the better or for worse. Because it can freely flow in any direction it also proves that it can never be truly tamed, learned, or understood. Simply enough this element is the element of the mind…
-Ku (空): The element of Void, though this is a complicated element it is the element that creates all of the other elements and also connects each and every one of them together as a whole. It is the spirit of every object, both living and non-living. Because of its power it would not exist without the other elements.

Though these elements were thought to be disciplines, it will become more apparent that Kara will be able to use each physical element once he successfully disciplines himself with each of the elements teachings…

With Shikai, he will be able to only control one element at a time during any given fight. As long as he and his foe are in battle the element cannot change. Though his weapon has potential to match any other Shinigami achieving his Shikai alone will do him nothing but help him stand up against stronger foes in swords play. As Kara learns the teachings of the elements he will gain the abilities of those elements. Once he has learned all of his elements he will then be able to learn Bankai (final release).

Below will be another list of all five elements but it will give full descriptions of the abilities and powers it gives Kara when he summons those elements.
-Earth (Chi): (The axe shifts into what looks to be made of stone…)This element controls physical objects and the energy of motion. Allowing Kara to strengthen, quicken, and lighten the weapons weight, along with himself if desired, additionally the weapon simply moves itself on a Kara’s thoughts alone.
-Water (Sui): (The axe transforms into the opponents weapon exactly except that it is inverted in color…) This object gives the weapon the ability to mimic the opponent’s weapon. With one single contact the weapon will transform into an inverted mirrored version of the weapon it came in contact with. Though the weapon cannot copy the abilities of the other weapon, it complete nullifies any effects it has upon Kara. Only physical damage caused by the other opponents weapon itself can harm Kara.
-Fire (Ka): (The axe erupts in fire…) though it is difficult if Kara is fighting for no justifiable reason, this weapon seemingly growls as he summons this element. As soon as he summons this element Kara looses all physical boundaries and no longer is affected by fatigue. The weapons own spiritual energy rejuvenates Kara’s physical abilities. He cannot be drained of physical energy as the weapon itself melds itself to itself to its user and combines spiritual energy with physical energy.
-Wind (Fu): (The weapon complete vanishes) When Kara summons the powers of wind his weapon complete fades away to nothing. The prized weapon for meditation and when he can fully be protected from the enemy; through the force of wind he can literally pick objects up with his mind as the air around the object intensifies like a strong wind to pick it up and hold it in place. Sadly this is not the use of this ability, like all of his elements it is to better himself as a warrior. With the correct concentration there is no feat that he cannot perform physically. In the right instances he could fight a swordsman with his bare hands and not be affected by the blade…
-Void (Ku): (The weapon splits in half to create two single bladed axes.) His eyes become completely white as he loses sight within his own eyes to see in all directions this allows him to fight multiple targets as he can see all around himself as if he were looking in every direction.

[NOT ACHIEVED]
Final Release (Bankai):
Simply enough, every element and ability Kara possesses combines to create a super soldier of sorts. His large axe splits in two and each half could be placed together to make a full circle. The blades look like the two crescent moons from the Chinese Ying and Yang symbols.

Special Accessories:
-Soul Candy (Artificial Soul) / Gigai
-Memory Replacement Device (Kikanshinki)
-Soul Phone (GPS, Currency Tracker)
-Black Tattered Scarf (It seems to only have sentimental value...)

Skills:
Kido:
-Hado Spells (Destructive Spells):
#1 “Sho” (Thrust): Pushes the target away with a force of built up spiritual pressure.
#4 “Byakurai” (White Lightning): A concentrated bolt of energy snaps at the opponent from the forefinger(s).
[KNOWS KIDO ONLY UP TO 30]
#31 “Shakkahou” (Shot of Red Fire): Fires a concentrated bullet of red energy at a target. [“Oh ruler, mask of flesh and blood, all creations of the universe, fluttering wings, ye who bears the name of man! Scorching heat and disorder, evolve the transposition of the southern sea barrier.”]
#33 “Soukatsui” (Blue Fire, Crash Down): A more powerful attack than #33, this attack is blue and a bit larger. [“"Oh ruler, mask of flesh and blood, all creations of the universe, fluttering of the wings, ye who bears the name of man! Truth and temperance, strike but slightly your claw upon this wall which feigns ignorance of sin!"]
#54 “Haien” (Abolishing Flames): A purple blast of spiritual energy that acts much like a cero being able to completely incinerate the target.
#58 “Tenran” (Orchid Sky): An attack that builds up size between the distance between the caster and target; it is a widening tornado like blast.
#63 “Raikoho” (Thundar Roar Cannon): A massive yellow arch of pure destructive energy is fired at a target. ["Bone of a straggling beast, spire, crimson crystal, disc of steel, when the wind shifts, and the emptiness ceases, let the clash of lances resonate through the relinquished castle."]
#73 “Soren Sokatsui” (Twin Lotus, Blue Fire Crash Down): Two separate attacks combined into one, it looks as though it was #33 combined but it tripled in effectiveness.
#88 “Hiryugekizokushinternraiho” (Flying Dragon Striking, Heaven-Shaking, Lightning Cannon): Fires a laser like bolt of pure destructive energy much like a Cero.
#90 “Kurohitsugi” (Black Coffin): A black box of pure black energy engulfs the target and then pierced from head to toe by spiritual spears lacerating the target within. [REQUIREMENT: Taiccho/Fakutaicho mastery.]

-Bakudo Spells (Binding Spells):
"Hakufuku" (White Prostration): Causes a target to lose consciousness. [While no incantation is given, this Kidō must be used while in contact with the target.]
"Kyōmon" (Mirror Gate): A high class barrier that reflects attacks from the outside. However, it is easy to break from the inside.
"Hanki" (Reverse Demon): This technique nullifies an opponent's kidō by hitting them with a perfectly opposite surge of energy. Yoruichi uses this against Soifon's shunkō. [Also while no incantation exists, this Kidō requires immense ability, focus and skill to use. It can only work against those of close or less Reitsu level than the user.]

# 1 "Sai" (Restrain): Locks a target's arms in place behind their back.
#4 "Hainawa" (Crawling Rope): An energy rope entangles a target's arms.
#9 "Geki" (Strike): Engulfs a target in red light, completely paralyzing them. ["Disintegrate, black dog of Rondaniini. Look upon your burning soul and sever your throat."]
[KNOWS KIDO ONLY UP TO 30]
# 39 "Enkosen" (Arc Shield): Summons a shield of condensed reiatsu to block opponents' attacks.
# 58 "Kakushitsuijaku" (Summoning of the Tracking Sparrows): Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude. ["Heart of the south, eye of the north, fingertip of the west, heel of the east, gather by wind, and scatter by rain."]
# 61 "Rikujokoro" (Six Rods Prison of Light): Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. It also appears to inhibit general movement to a degree, as Byakuya used it to prevent Rukia from moving her sword without directly binding her arms.
# 62 "Hyapporankan" (Hundred Stepped Rails):A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.
# 63 "Sajō Sabaku" (Winding Binding Chain): The target is wrapped from the neck down in a thick chain.
# 75 "Gochuutekkan" (Five Pillar Iron Brace): An iron chain is fastened, then five pillars seal the target's whole body. ["Wall of iron sand, pagoda of priestly form, shimmering fireflies of iron, fill until the silent end."]
#77 "Tenteikuura" (Heavenly Rickshaws in Silken Air): Transmits messages to anyone within a specific area. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. ["Net of black and white, 22 bridges, 66 peerless domains, footprints, distant thunder, crest of the mountains, volatile earth, enshroud by night, sea of clouds, blue formations, rise into the towering circle and charge across the heavens."]
#81 "Danku" (Splitting Void): Creates an energy barrier in the form of a rectangular wall. According to Byakuya, it is capable of stopping destructive spells up to #89. [While no incantation is given, this spell is also based on the amount of Reitsu and control released by the user. It can only work against those of close or less Reitsu level than the user.]
#99 "Kin" (Seal): Binds the arms of a target with spiritual fabric and iron shafts. [Requires the first two songs, "Shiryuu" (Halting Wrap) and "Hyakurensan" (100 joined locks). This is an incomplete version of "Bankin" (Complete Seal).]
#99 "Bankin" (Complete seal): This spell covers a target from head to toe with spiritual fabric [first song: halting fabric, stabs them with numerous metal blades [second song: hundred linked bolts, and then smashes them with an immense metal cube. [Requires all three songs: "Shiryuu" (Halting Wrap), "Hyakurensan" (100 joined locks) and "Shūkyoku" (great seal of 10,000 forbiddings).]

Agility:
-Shunpo (Flash Step):
Shunpo or better known as Flash Step allows a shinigami to move from one location at extreme speeds, to a certain extent all shinigami posses this ability but it would appear to be nothing more than being able to suddenly sprint from a standing position. Shinigami with a much better control of their physical abilities can seemingly blur from one location to another while even stronger shinigami can seemingly disappear from a location only to appear at another.

-Air Walk (to walk on air):
The shinigami of stronger and better concentration of their physical abilities can make the air around their body dense enough to grab a hold when falling, and hard enough beneath them to stand upon…

Hell Butterfly Keeper (trains and breeds hell butterflies):
Kara’s job when he is not either training, fighting hollows, cleansing souls his main job is to tend and keep the Hell Butterfly population high so that all Shinigami can operate around Soul Society. He is not the only keeper but is certified within this task…

Personality:
If anyone was asked how to describe Kara Iji it would be best stated that he is a good guy, with a good sense of humor and seemingly tries his best to make others happy. From time to time a group of people can be heard laughing as he makes jokes with people and does not hesitate to make himself the center of attention. There is never a time when someone could catch him without a friendly smile and it is somewhat easy to distract him with conversation.

On top of having a good sense of humor and a friendly personality he is also hard working, and will nearly every time go the extra mile if asked to do so, and on occasion he can be found doing extra work to impress his superiors and fellow comrades alike. Though his physical appearance can throw people off he has this aura about him that his physical differences do not exist. With his energetic spunk and positive attitude it is hard to truly find this character in a sour mood or found putting others down in mean spirits.

Though he is a good worker, and has a generally positive attitude he does hesitate to stand up for his own actions, and can be caught lying to attempt to cover up his mistakes. Though when he is caught, luckily he fesses up to every other mistake he has committed concerning his faults. Another aspect about him complete unbalances his personality when he or others are threatened. He completely breaks free from his polite and nice personality and becomes instantly hostile. This proves that at times he can have an extremely quick temper and when he is angered it takes a while for him to forget what happened, and in many instances he finds eye for an eye to be the best course of action; but he does the better part of the time claiming that forgive and forget is better than getting some one back for their wrong actions.

Biography/History:
Kara was one of the few students that were able to intently join the ranks of the graduated shinigami and learned what he didn’t know about fighting within person one on one training with other captains and other high ranking officers. Little is known about this character but it is obvious from the whispers from captains and other high ranking officers that he is special in one way or another. His mere physical fighting capabilities are proof that he had separate training and had homed his abilities before he even became a shinigami. It’s almost as if he is a shinigami that forgot who he was when he had accomplished everything…

Kara Iji

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