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Binaural Beatings

PostPosted: Sun Apr 18, 2021 9:37 am


▰ Character Name: Hatsumomo
▰ Link to Profile: x
Steel Truth-Seeking Orbs! | Rank X | Bloodline [ Steel ]| Cost [ Spiritual ]
Much like the original 'Truth-Seeking Orbs': Hatsumomo has used her overwhelming nature to hyper-compact her iron sand with electromagnetic waves and lightning chakra. With the ability to create and maintain only six (6). Larger the orb, the reduced number of them can be on the field. When physical contact is made with one of the orbs: the opponent is inflicted with direct magnetism for 6 posts and Tier Two (2) Paralysis.
Size/Cost


D - Rank :
One (1) Single Orb : Bowling Ball
C - Rank :
Three (3) Orbs : Bowling Ball
B - Rank :
Four (4) Orbs : Bowling Ball
or
Two (2) Orbs : Medium Car

A - Rank:
Four (4) Orbs : Medium Car
or
Two (2) Orbs : Elephant Sized
S - Rank:
Six (6) Bowling Balls
or
Four (4) Medium Cars
or
Three Large Elephants




pyrategross

Brooy


PostPosted: Thu Apr 22, 2021 10:00 am


Ichengo Angelus

Approved with Some notes:

Protection from that which is Fictitious: I'd give this a cooldown before it can be applied again based on rank once it gets triggered

Permanence and Growth of the Forces of Life: I don't understand why these cost Stamina; they seem like chakra based effects

To Force Age Upon That Which is Young: Same issue as above. Also I'm capping at T2 Paralysis

Expansion of Universal Forms and To Bring That Which is in my Mind to Reality and Domain of the Flying Thunder God: Same issue with costs; I see why, narratively, they cost both (because of the pulling energy from life and stuff) but it all seems chakra based so, yknow? Additionally, as much as I love DotFTG, I personally feel that 200 feet is too much of a range and it should be 100 based on what the technique is doing? That's my personal thoughts, and if you can convince another mod otherwise that'll be fine.

Additionally, I feel like I should make a ruling that only Iksin can use these techniques and that they're locked from his pets.


Runic Spring


Kigai: Approved

Hikaru: Approved

kiiwispoet


Approved


prince_yuriel

Approved

gucci-shinigami


gucci-shinigami

PostPosted: Thu Apr 22, 2021 10:10 am


Binaural Beatings

Approved
PostPosted: Sun Apr 25, 2021 4:57 pm



Character: Miyuki Ukyo
Link to profile: [x]
Flickering Visage [ Chiratsuki Baisage ] | Rank C | Fuuinjutsu/Bloodline [ Ukyo ] | Spritual
Better than Caricature [ Giga ] but not as potent as Sealing Technique: Permanency [ Fūinjutsu: Eizoku ], Flickering Visage [ Chiratsuki Baisage ] is a sealed giga that lasts longer than the standard Caricature duration but shorter than an indefinite amount of time, lasting for ten posts. Flickering Visage caricatures are sealed onto people and unseal/release into the shape of an animal no larger than a basketball. These creatures hold no combat value and are utilized like clones in order to take in information and report back to Miyuki when dismissed. These seals are placed on willing people, activated at will by the person bearing the seal. The seals can be re-activated by the person bearing the seal but they must pay the chakra cost to do so. No more than [5] of these seals may be placed.


(Relevant Ukyo Tech below for convenience)
▰ Caricature [ Giga ] | Rank X
The most basic of the Ukyo's techniques of which all Ukyo ink techniques stem from. Caricature allows an Ukyo to draw on a surface typically a paper or a scroll and after forming a hand sign invoke that creation bringing it into the tangible world. The most basic form of Giga is a simple creation made up of ink that typically is static and immobile but can function as whatever was drawn. How durable the creation is for surviving collisions, is determined by the amount of chakra spent with this hand sign. Initially, all Giga persist for [7] posts decreasing by [1] post per rank above [E]. The more durable a Giga is quicker it is to end. Performing the Giga handsign to summon a creation will consume an appropriate activation. Alternatively, if the subject is being drawn actively the chakra may be molded and produce the creation the minute the brush is lifted. Drawn Giga themselves do not disappear unless physically erased so a Ukyo may use the same drawing and the Giga technique again to invoke the same drawing. Sentient creations made with [Giga] use the chakra of their creator to perform their activations.

▰ Absolute Sealing Techniques [ Zettai Fuuinjutsu ] | Rank X
When the user achieves [ B ]-rank body the Ukyo may in turn 'seal' any of their known techniques in a scroll. Thusly this makes the Ukyo technique or any technique for that matter, sealed inside usable by any individual. The Ukyo can impart their chakra into the scroll ahead of time so that it does not levy a chakra cost when used later. However, the max amount of these scrolls that can be prepared ahead of time are [3] and [2] in the case of [A]-rank, with -rank jutsu being [1]. After its single-use, the scrolls become blank again. Primarily used by an Ukyo to pre-prepare any Giga techniques ahead of time rather than draw on the fly which is often tasking to do.

▰ Sealing Technique: Permanency [ Fūinjutsu: Eizoku ] | Rank [Giga - S]
Usage of this technique causes any Giga construct to last an indefinite amount of time instead of its duration. As a result, however, the Ukyo is unable to create any further constructs. The construct does not disperse when struck either and for the most part, is treated as a living construct as opposed to a creation. The construct(s) uses the Ukyo's chakra to perform its future actions. Up to [32] E rank constructs [16] D , [8] C, [4] B, [2] A, [1] S construct(s) or however appropriately divisible may be affected by permanency. S+ constructs cannot be made permanent. The Ukyo essentially has a pool of Chakra they can distribute among their constructs made permanent. If a construct would be destroyed the rank of the attack that struck construct can instead be deducted directly from the creator to keep the construct alive. This however, is capped at [2] Ranks above the constructs rank. I.e If an E-construct was struck with a S-attack only a max amount of C-Chakra could be spent to keep it alive so it dies and turns into an ink puddle.


Character: Miyuki Ukyo
Link to profile: [x]
Passive Echo [ Passib Ecor ] | Rank C | Fuuinjutsu/Bloodline [ Ukyo ] | Spritual
This seal is placed on a person or their belongings. This seal is made out of Ukyo ink, which allows it to follow the Vantablack Assassin PA to make it undetectable to anyone other than Ukyo sensors.


pyrategross

Brooy



ghostfinch

Seeker


King Brooy
Crew

Omnipresent Cultist

PostPosted: Tue Apr 27, 2021 4:00 pm


kiiwispoet

Flickering Visage is Approved.
Passive Echo [Passib Ecor ] is Approved.
PostPosted: Tue Apr 27, 2021 4:29 pm


For the 3 year anniversary rewards, Miki gained two variable techniques. I want to make World of Trees Wall [ Jukai Heki ] from Mokuton variable and Pebble Barrage [ Tamaishi Danmaku ] from the doton listing.

The upkeep for world of trees would have to not remain E rank and instead be two ranks below whatever rank it's used at. I'm fine keeping it at 30 feet wide though.

Pebble barage would remain the same except being able to used at stronger levels than D.


World of Trees Wall [ Jukai Heki ] | Rank C
The user creates a multitude of wooden tendrils that interlace from beneath the ground and cross before a desired location the user can see. This wood weaves together to form a thirty foot wall that defends the user from techniques B rank and lower. If the user is near a large body of water created by a technique, this technique can sustain itself by absorbing that chakra cost instead of paying the E rank upkeep per post.

Pebble Barrage [ Tamaishi Danmaku ] | Rank D
The user forms the required hand signs to expel chakra over a five foot radius around them, launching any loose stones towards a target within twenty feet of the user. If the stones are from a previous technique, the user may apply one rank below the previous technique's rank to this technique for collisions.

pyrategross

King Brooy
Crew

Omnipresent Cultist


Prince_yureil

Liberal Lunatic

PostPosted: Tue Apr 27, 2021 6:49 pm


I fixed some typos, probably not all of them -Edit


Character:Mayumi
Link to profile: [x]
Exploding clay armor | S-rank | Bloodline [ clay explosive ]| Cost [ Spritual ]
Coating her body in a layer of clay that takes her external appearance much like the sand armour technique, this armour protects her as if it were spiritual heavy armour with all of the drawbacks from that point forward. When breached by a technique this armor will detonate and unleash an explosion a hundred feet in every direction, inflicting tiered 2 Trauma, tier 3 burning(as per bloodline PA). Mayumi suffers tied two burns and is deafened for a post when this blast goes off lest she have some manner to prevent said status. Last 10 posts




Character: Mayumi
Link to profile: [x]
Visage of death
Category: [ Enchantment ]
Rank: S
Primary Sense: [ Sight ]
Additional Senses: [ Sound, Touch, Chakra ]
Base Duration: 4
Upkeep: 80
Trigger: Verbal cue, normal a threat or warning or some type of comment toward getting started
Source: Emotional Manipulation
Status Effect: Insanity, Vertigo
Description: This can be considered the staple initial technique Mayumi tends to use in a combat, an intimidation based technique that makes those of weaker minds find it near impossible to approach or take their eyes off of Mayumi and can leave openings for her allies or being the opponent to focus on staying alive. By verbally forewarning an opponent or acknowledging the intention to participate or start combat/hostilities Miyumi will catch people with this illusion which causes those caught to immediately perceive her as an immensely threatening foe. Those caught will perceive a dark and threatening aura from her like a chakra materialization of some sort, this “energy” pour out an ominous and dread inducing pressure. The “chakra materialization” is palpable to the point that those without sensory believe that her chakra is so malicious it can be felt and those with sensory or chakra sight will find its sensation even more sickening, assisting in keeping them potentially equally distracted by this pressure. The hair across the body will feel like they are standing on end from fear and the illusion induces false physiological reacts related to the emotions, making the victim feel a the blood feeing as if slowing, muscles tensing and heartbeats feeling prominent and palpable. This is all combine with the fluttering butterflies of anxiety and the sensation and appearance of cold sweat releasing across the body and weakness in the leg, vision partially tunnelling and the sounds outside of their focus becoming more distant and slightly muffle out and slightly distort sound. The trick of this technique is mainly to terrify or convince people they are terrified of her, allowing her to potentially trick the brave into becoming afraid with this technique(another advantage being if the body and mind potentially believe they are afraid and doing the physiological reactions of fear, that during the illusion to be noticed after it is broken the victims body might actually produce said reactions and allow the potential of the person being left uncertain after its broken) the pressure of this terror helps to distract people from the thought this is simply an illusion, tends to be less effective against people who know fear compared to those who claim not too. The mental pressure of this Jutsu capable of knocking out D-Rank and lower(civilians) NPCs caught in its effects, if not causing them to flee, C-Rank NPCs will likely be frozen in place or flee and B-rank will likely fight under the impression that they need to stay on the defensive.(The NPC stuff isn’t required but an idea) This Jutsu is 2 ranks cheaper to escape if already cast on victim prior that combat or event.




Character: [ Mayumi ]
Link to profile: [x]
Stealth bomb
Category: [ Illusory ]
Rank: [ A ]
Primary Sense: [ Sight ]
Additional Senses: [ Scent, Sound, Chakra ]
Base Duration: 8 Posts
Upkeep: 40 Chakra
Trigger: Flourished hand movement when creating explosive clay creation
Source: Sensory Phantasm
Status Effect: Mental stress applies after the first stealth bomb goes off
Description: Welcome to the world of unkind Gen-Jutsu, this explicit one used when she releases a clay technique with an equal or lower cost to this technique she may pay the cost of this Jutsu and an action as if doing a Korobo. What this does it camouflage the explosive creation and any extensions/break offs of its form (I.e. shooting off mines or shots with C 2.). While under this illusion the imagine of, sound, chakra and scent of the clay explosive are completely masked by this illusion, becoming near imperceptible. Explosive techniques that are under this illusion are considered impossible to block or guard against with a new action and requires the use of a non shunshin/replacement style dodge techniques to avoid the explosion without the Infinite perception discipline as the explosion is too last minute. Doesn’t apply to clay created after the illusion is cast




Character: [ Who uses this technique? ]
Link to profile: [x]
Flamespawn
Category: [ Illusory ]
Rank: S
Primary Sense: [ Sight ]
Additional Senses: [ Scent, Sound, Touch ]
Base Duration: 10 Posts
Upkeep: 100
Trigger: View one of her explosions
Source: Hologram/false summon?
Status Effect: Mental Stress
Description: One of The Jutsu Mayumi considers a part of her explosion artistic creativity, using the flaming explosive wave brought by one of her explosions Mayumi with “create” a massive horned monster of smoke and fire, with a large top half and massive arms, its bottom half connected to the ground as burning flames. This monster normally that up 50% more space than the explosion and is about three times taller, swinging its giant limbs in massive swathes across the area into Mayumis opponents that burns and tears with ultra hot winds(tending to make the topic appear to be fully ablaze after about two posts of action) inflicting A-ranked damage and tier 3 burns/burning to those who perceive being hit, the environment igniting and buildings and terrain appearing damaged. The monsters body will rumble with the sound of its flames and intensify as it moves, the smell of burning and smoke almost suffocating. Attacks targeting it will appear to simply aggravate the monsters present destructive form, the creation reforming around where it’s struck near instantly, flames also jetting off of its body and raining around the area, igniting whatever it lands upon, forcing people to reconsider how to approach it until they realize it’s an illusion. Any stamina lost as a result of damage the fiend does is undone, as are status affects.




Character: Mayumi
Link to profile: [x]
Otherworld and the blade of damnation | Illusionist Keystone
Category: [ Illusory ]
Rank: S - S+
Primary Sense: [ Sight ]
Additional Senses: [ Sound, Touch, Chakra ]
Base Duration: 12 - 15
Upkeep: 140
Trigger: Witness to her drawing her own blood
Source:conceptual summoning technique, visual hallucination
Status Effect: Insanity
Description: A cruel illusion specialist deserves an equally horrible signature move, Mayumis so much so that she is not allowed to use it near civilian populations unless under order due to this jutsus horrific effects on the susceptible. This technique is Initially an Illusion although carries some enchantment like effects to its design. Mayumi will slash one of her arms and inflict A-ranked amount of damage at tier 2 trauma to herself, then proceed to reach that arm into the air as runes glow across her arm from the blood and initiates a “summoning ritual” to bring forth the concept or idea of a great blade of hell forth. Ominous cracks appears in mid air which a dark and unnatural light begins to leak from and the impression of an enormous and unnatural energy/chakra will begin to make itself known. Her hand will reach into these cracks and break a hole which will proceed to intensify the ominous aura even more as she draws a long elaborate Katata covered in what appear to be sealing wraps that burn away to reveal its red hued blade. Those not initially caught by this illusion upon its initial activation are caught the first time they bear witness to any of this illusions non explicitly sword related effects, this technique stretching out on a mass scale as the air continues to crack and expands into the sky, visible from the entire topic at S-rank and the entire sub-form by post two if used at S+. The non sword effects is the ominous aura produce by it and the cracks/ light they produce, everything that the light touches having its appearance distorted and is made haunting and unnatural, voices and whispers all around, some produced from ghostly apparitions of the dead(the whole idea being that the cracks lead to the underworld and now it’s leaking through to reality.). Those afflicted by these traits are struck with irrational fear and terror combine with the all of the visual and sensory effects are often brought to question their own sanity and are dragged to the mental breaking point rapidly(This part relating to its Insanity status ailment and moreso applying to civilians and weak npcs.), this results in mass hysteria and panic, potentially turning friend against friend and neighbour against neighbour, especially when under the light they may appear twisted and inhuman to one another, RPCs may choose to follow this path however it’s designed for moreso for NPCs, Civs and to make Mayumi look like a horrible person(I suspect this aspects effects would be decided by mods on a case by case basis. The point of this part of the technique is to create absolute chaos in a topic and likely distract NPc guards and the like with the afflicted population, especially as even if they know it’s illusion, breaking mass numbers of people out is very hard, though players should note that the distress this Jutsu creates is a big part of what distracts it from being an illusion for those she confronting). Basically this whole initial ability is a massive wave of insanity, fear and madness upon the area that although being much like an enchantment is treated like an Illusion for the purpose of escaping costs.

The sword aspect of this illusion has the same initial function as well as the following. It can function as a sword in ever way although cannot be broken and any damage it causes is undone if the illusion breaks as per most(all?) genjutsu, though persists the next post at the the reduced level as per her lasting hypnosis discipline. While this blade is an illusion(this sentence will be elaborated on in the future, I will be making her a Jutsu that brings the sword into reality, though it’s functions will change when this happens, will be listed with said Jutsu at the time and this will be updated with said info.). Those struck with this weapon loose use of any limb or appendage that the victim believes has been struck, no matter how minor as they will feel and intense agony in the limb and believe the chakra flow in those points of the body to complete vanish, like the their spirit beneath that point has been essentially killed. The affect limb/area blackens and appears to die, meaning if she gets every limb it become extremely difficult to escape this illusion, three torso blows with the actual blade will be considered the same as every limb being struck, leaving the victim unable to move and suffering, fainting the following post, this effect ONLY applies to strikes by the conceptual blade itself and not cutting waves, chakra extensions or the like, the blade of this weapon cannot be physically blocked or received by non-spiritual techniques in the victims eyes, simply passing through their weapons and the like, this combine with the insanity status inflicted makes facing this weapon rather burdensome and difficult. Coating the blade in chakra cancels this paragraphs abilities until said technique is expended or broken, though counts the basic combat or buki strikes as real. Physical contact with the blade that does no arm will make the victim feel like their spirit is being violated in some sense, psychologically deterring further contact.

Once per post she “ignites” the blade in haunting chakra and may swing the weapon horizontally a single time(aesthetic circumstance may change the action from one big slow swing to several fast, short swings.). This slashing wave can target multiple foes present and instantly and unerringly strikes those in Myumis perspective that the blades travels across, the slash inflicting a false tier 3 trauma at this techniques initial paid rank(Damage is split appropriately among chosen number of targets, though civilians are not counted as targets and will simply be knocked out from the perceived trauma). Mayumi will like be explaining what is going on in respect to expressing that this sword is being taken from the underworld and such, spicing up the sword verbally to lead people’s thoughts about what is happening, as the underworld is very real in naruto it’s not an aspect that should just be brushed off, especially as with this technique, the idea is that this actual blade is truly from the underworld yet she can only bring it forth as a concept with the illusion. I will be creating a Jutsu later that brings the sword from just being a concept into reality(this relates to it having a blood cost) although as mentioned this technique will change some of the swords fundamental functions to fit the rules.




Character: [ Who uses this technique? ]
Link to profile: [x]
Throttle
Category: [ Enchantment ]
Rank: A-rank
Primary Sense: [ Touch ]
Additional Senses: [ Sight, Taste, Chakra ]
Base Duration: 4
Upkeep: 60 Chakra
Trigger: Hand motion implying grabbing toward their throat
Source: Sensory Phantasm
Status Effect: Mental Stress, Suffocation
Description: A pretty straightforward Illusion that is used in a way to imply psychokinesis or something similar at work. The victim will feel an invisible hand clutch their throat as Mayumi extends her hand and motions doing so toward them(she can catch two people at once with this, although likely wouldn’t do so.). The crushing force of this hand will not be stopped by force as when the person reaches to pry them-self free, they will find that there is nothing for them to grab a hold of which should cause panic, Mayumi likely throwing a taunt or line to highlight their predicament and bluff the reality of the situation. At this point the victim will unconsciously close their own airway/stop breathing and suffer increasing suffocation and be muted, tasting blood as the pain and pressure around their through intensifies. The point of this illusion is to have someone knock themselves out.



pyrategross

Brooy
PostPosted: Sat May 01, 2021 11:00 am


Variable Submission:

Character: Unki Amano
Link to profile: [x]
Unki's reward record.

▰[Variable Reward] Fire Needle [Kabari] Scorch | Rank X| 2k17 Christmas
This technique infuses the user's fists, feet, or weapon with dehydration chakra. This technique lasts for five posts before needing to be repaid and inflicts a tier of dehydration upon contact: [ E-D: T1 / C: T2 / B-A: T3 / S-S+: T4 ]
* modified tier inflicted

▰[Variable Reward] Spinning Shield of Winds [ Kaze no Bouseki Tate ] Rank X | Halloween 2019
The user expels chakra from their hands, using their wind element to create a spinning shield that varies in size depending on rank used. Instead of deflecting attacks, the shield reflects whatever was thrown at it back toward the enemy at the same speed it was fired. Only works on projectiles and ninjutsu up to a maximum of S-rank. Lasts for three posts before the user must pay a cost two ranks below of what was initially casted.
*slapped a cap on rank it effects. S+ not open..... unless... it's OK


Character: Sadayo Soga
Link to profile: [x]
The following were previously approved and accounted for a prize claim post beside Sadayo's profile. However, I guess I need to custom versions of it. Sorry about the extra work.

▰[Variable Reward] Long Strangling Hairs Technique [ Touhatsu Kubikirikorosu ] | Rank X | Midnight Dreary Sun Excursion
The user channels chakra into their hair, regardless of its attachment to the body. The user's hair is able to restrict an opponent's limb or even full body if enough hair is supplied. The target may break this technique by applying stamina equal in rank and potency to this technique in unison with two activations.


▰[Variable Reward] Wild Lion's Mane Technique [ Ranji Shigumi no Jutsu ] | Rank X | Discord
The user forms a hand sign, channeling chakra into their scalp which causes the hair to grow, shooting forward to bind the target within forty feet. When a target is bound with this technique, other hair related techniques may be cast from the user's hair that binds the target.


▰[Variable Reward] Hell Needles [ Hari Jigoku ] | Rank X | Midnight Dreary Sun Excursion
The user channels chakra into their scalp, causing their hair stiffen and release senbon like projectiles of hair from the user's head. This creates forty needles that pierce armor techniques as though they were one rank lower.


▰[Variable Reward] Guardian Underworld Spikes | Rank X | Halloween 2019
The user's hair expands, becoming stiff and hardened to allow it to be used defensively. While coating their body, the hair forms long spikes that measure two feet in length that prevent the target from freely attacking the user. This armor protects the user from attacks of equal rank used, up to a maximum of S Rank, and lower techniques and lasts for up to three posts.
*reduced six post duration to three post duration


▰[Variable Reward] Web of Strings | Rank X | Kogarashi
The user forms a string of handseals and then breaks their hands apart and has one hand placed on the ground the ground. Chakra strings fly from their fingers and form an intricate web along the ground within a thirty foot radius. Any target connected to the ground and within range can then have their feet and legs bound by this technique, thus stopping them from movement. The user can either keep the wires attached to the ground or separate their hand from the ground and tether the opponent's feet with their grip. If caught by this technique use of the kai technique matching rank of Web of Strings is required to break out.
*only changed the rank required to kai out

▰[Variable Reward] Nagare Tensou no Jutsu [ Current Transfer Technique] | Rank X | Reward
The user creates an electrical current in his or her hand; this current can then be transferred onto any weapon he or she happens to be holding at that moment, be it a Kunai, Senbon, Shuriken, or even a sword. The next physical attack he or she performs is charged with this electrical current; if he or she blocks a weapon attack with a weapon, the current transfers over shocking the attacker. If by chance the user is not carrying a weapon, he or she can transfer the current into the opponent's weapon or can directly hit him with this current to shock the target. This technique may be ended at any time during the user's post.

pyrategross

Brooy

Hurrak
Crew

Eternal Lop


Binaural Beatings

PostPosted: Sun May 02, 2021 1:26 pm



Character: Dokueki, Cicely
Link to profile: [x]
Dokueki Summoning Art! - Lachesis! [ Dokueki Kuchiyose no Jutsu! - Lachesis ] | Rank C | Summoned Animal [ Bloodline ]| Cost [ Spritual ]

With her connection with the ancient snake's chakra and her knowledge of scroll crafting; Cicely was able to perfect her own serpent summoning art. She was able to successfully bond herself with a large 'Bushmaster' in which most of her poisons are inspired.

Summon Custom Trait:
▱▰▱ The Venom of the Bonded Pair:
Lachesis is able to utilize Dokueki jutsu up to the Summoners body rank.

Jutsu


Scales of the Armored Snake | Rank C | Taijutsu | [ Simple ]
Lachesis is able to sling their body around Cicely and brace an on-coming attack up to B Rank. This increases Lachesis's endurance stat by 2.

Glare of the Basilisk
Category: Illusory
Rank: C - Ranked
Primary Sense: Touch
Additional Senses: Chakra
Base Duration: 4 Posts
Upkeep: 20 Chakra
Trigger: Eye contact with Lachesis
Source: Sensory Phantasm
Status Effect: Tier One Insanity
Description:
Lachesis will ambush and open their mouth in front of the opponent to reveal a trio of spinning purple lights in their throat. These undulating, intoxicating lights make the opponent believe they are completely frozen in place and falling into the lights.

Apostle of the Serpent Queen | Rank B | Cost [ Complex ]
Lachesis lashes out at the opponent with an aggressive and poisonous bite. The Technique is mainly used to rip off functioning medium armor.



Stats / Balanced Summon



Speed: 2
Agility: 1
Strength: 1
Agility: 2

Chakra: 925(+150Peerless / +100Doku)
Stamina: 925 (+150Peerless / +100Doku)




pyrategross

Brooy
PostPosted: Fri May 07, 2021 11:42 pm


Prince_yureil

Exploding clay armor: Approved.
Visage of death: We've decided to not allow for the mass effect over civilians in the way its been framed for this technique. The technique should have a single effect no matter what body rank the person is. You can just change it to have them all have the effect, but the effect gets weaker the more people there are.
Stealth bomb: Please change this to only being able to use dodge instead of specifying non-shinshin/replacement style. Any dodge method should be able to be used.
Flamespawn: Approved.
Otherworld and the blade of damnation: Denied. We spent awhile talking about this technique. The biggest issue we foresee with it is that Sadayo would never ask for Mayumi to use this technique on the populace so you'll be unlikely to use it if it requires permission to be used as discussed in the text. Additionally, I'd like you to cut a bit of the fluff material out to focus on the barebones mechanics of the text. I love that you're super excited about the technique, but I'd perfer you use that when you're posting. There was also discussion that this might be a good technique for a character to use in Amegakure if you wanted to do it there.
Throttle: Approved.

Hurrak
Approved.

Binaural Beatings
Pending. For the summoner trait, they won't be able to use jutsu up to the Summoners body rank. That would allow for them to break their own body rank ability. You could leave it simply that it can use up to B rank Doukeki.

King Brooy
Crew

Omnipresent Cultist


King Brooy
Crew

Omnipresent Cultist

PostPosted: Fri May 07, 2021 11:43 pm


Reposting so this doesn't get lost. For the 3 year anniversary rewards, Miki gained two variable techniques. I want to make World of Trees Wall [ Jukai Heki ] from Mokuton variable and Pebble Barrage [ Tamaishi Danmaku ] from the doton listing.

The upkeep for world of trees would have to not remain E rank and instead be two ranks below whatever rank it's used at. I'm fine keeping it at 30 feet wide though.

Pebble barage would remain the same except being able to used at stronger levels than D.


World of Trees Wall [ Jukai Heki ] | Rank C
The user creates a multitude of wooden tendrils that interlace from beneath the ground and cross before a desired location the user can see. This wood weaves together to form a thirty foot wall that defends the user from techniques B rank and lower. If the user is near a large body of water created by a technique, this technique can sustain itself by absorbing that chakra cost instead of paying the E rank upkeep per post.

Pebble Barrage [ Tamaishi Danmaku ] | Rank D
The user forms the required hand signs to expel chakra over a five foot radius around them, launching any loose stones towards a target within twenty feet of the user. If the stones are from a previous technique, the user may apply one rank below the previous technique's rank to this technique for collisions.

pyrategross

Hurrak
PostPosted: Sat May 08, 2021 12:18 am


Edited. The levels of affect I wrote were honestly meant to basically be examples, using body ranks as an equivalent to mental strength. Thus In my changes I simply described what the affects are at their worst and then a minor example of them more spread out.


Character: Mayumi
Link to profile: [x]
Visage of death
Category: [ Enchantment ]
Rank: S
Primary Sense: [ Sight ]
Additional Senses: [ Sound, Touch, Chakra ]
Base Duration: 4
Upkeep: 80
Trigger: Verbal cue, normal a threat or warning or some type of comment toward getting started
Source: Emotional Manipulation
Status Effect: Insanity, Vertigo
Description: This can be considered the staple initial technique Mayumi tends to use in a combat, an intimidation based technique that makes those of weaker minds find it near impossible to approach or take their eyes off of Mayumi and can leave openings for her allies or being the opponent to focus on staying alive. By verbally forewarning an opponent or acknowledging the intention to participate or start combat/hostilities Miyumi will catch people with this illusion which causes those caught to immediately perceive her as an immensely threatening foe. Those caught will perceive a dark and threatening aura from her like a chakra materialization of some sort, this “energy” pour out an ominous and dread inducing pressure. The “chakra materialization” is palpable to the point that those without sensory believe that her chakra is so malicious it can be felt and those with sensory or chakra sight will find its sensation even more sickening, assisting in keeping them potentially equally distracted by this pressure. The hair across the body will feel like they are standing on end from fear and the illusion induces false physiological reacts related to the emotions, making the victim feel a the blood feeing as if slowing, muscles tensing and heartbeats feeling prominent and palpable. This is all combine with the fluttering butterflies of anxiety and the sensation and appearance of cold sweat releasing across the body and weakness in the leg, vision partially tunnelling and the sounds outside of their focus becoming more distant and slightly muffle out and slightly distort sound. The trick of this technique is mainly to terrify or convince people they are terrified of her, allowing her to potentially trick the brave into becoming afraid with this technique(another advantage being if the body and mind potentially believe they are afraid and doing the physiological reactions of fear, that during the illusion to be noticed after it is broken the victims body might actually produce said reactions and allow the potential of the person being left uncertain after its broken) the pressure of this terror helps to distract people from the thought this is simply an illusion, tends to be less effective against people who know fear compared to those who claim not too. The mental pressure of this Jutsu capable of knocking out civilians straight out because it’s too much to bear, NPCs caught in its effects have immense difficultly bringing themselves to be able to make a hostile action against Mayumi and that she generally absorbs all of their attention and puts them on the defensive/causes hesitance, if not causing some to straight out flee if they are not of extremely strong willed, the more people caught the less the pressure they experience will be and as such it’s best used on smaller groups of people. This Jutsu is 2 ranks cheaper to escape if already cast on victim prior that combat or event.




Character: [ Mayumi ]
Link to profile: [x]
Stealth bomb
Category: [ Illusory ]
Rank: [ A ]
Primary Sense: [ Sight ]
Additional Senses: [ Scent, Sound, Chakra ]
Base Duration: 8 Posts
Upkeep: 40 Chakra
Trigger: Flourished hand movement when creating explosive clay creation
Source: Sensory Phantasm
Status Effect: Mental stress applies after the first stealth bomb goes off
Description: Welcome to the world of unkind Gen-Jutsu, this explicit one used when she releases a clay technique with an equal or lower cost to this technique she may pay the cost of this Jutsu and an action as if doing a Korobo. What this does it camouflage the explosive creation and any extensions/break offs of its form (I.e. shooting off mines or shots with C 2.). While under this illusion the imagine of, sound, chakra and scent of the clay explosive are completely masked by this illusion, becoming near imperceptible. Explosive techniques that are under this illusion are considered impossible to block or guard against with a new action and requires the use of a dodge style technique. This illusion Doesn’t apply to clay created after the illusion is cast



Grrrr, I knew making a technique with a “Forbidden nature” might not fly... urgghhhh ummm I guess I’ll save that Keystone for Seina..... when I get her third class I’ll just respec her into a specialist. Or even I’m willing to simply offer the Keystone to another!

I can also trim its fat I just wrote it with the amount of fluff I did to make sure I explained what I wanted properly >.> I was thinking of just adding bullet point TLDR beneath it or something. Urrrghjh now I gotta make her a different Keystone, though I might just edit out the mass illusion affect, at least knowing that the technique itself is viable and is only blocked by plot is actually quite entertaining to me and something I have no issue with besides disappointment XD. It was more a Jutsu designed for offensive means, like if we went to war in a next year or something, I wanted a mass scale illusion cause I thought it’d be fun.

I still want that sword to be Mayumis keystone though as I’m playing her in a way where she implies and considers herself to be a Swordswoman despite being an illusion specialist.
So to confirm before I rework on its material, it was the mass scale combine with the forbidden aspect that made it a no go correct?(As again I kept that aspect being a potential barrier in mind when I made this.) The sword aspects were fine though, yes? Though o could just design a whole new illusionary blade at this point.

Getting the vibe I made Mayumi for the wrong village >.>

Prince_yureil

Liberal Lunatic


Rocket Punches

Dapper Hunter

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PostPosted: Sun May 09, 2021 5:47 pm



Character: Coda
Link to profile: [x]
Two Bodies, Dominant Mind | Rank C [ Augment ] | Bloodline [ Yozen ] | Spiritual
Building on the concept of mind linking from Two Bodies, One Mind, this technique goes a step further and provides Coda the ability to take control of another person’s body. Though similar in function, this technique is not so much mind control as it is mind entrapment. It takes advantage of a placed tattoo to essentially separate a mind from its body, and take control. Though this technique may be resisted, that does not mean it can be ended as one might Kai a genjutsu. Since it relies on the Yozen’s marks, resistance can be countered by Coda at any time by paying the same cost; so long as this is done prior to the end of the subsequent post, this technique will continue to function. As a derivative of Two Bodies, One Mind, control over the body can be transferred to any other consciousness that is directly tied to Coda at the time of its use, or any consciousness that is in turn tied to them.

Once applied, this technique functions similarly to a shadow clone with a handful of exceptions. Any physical bloodline traits of the person this technique is used on remain, including dojutsu and innate elemental manipulations like Jiton; however, no techniques - for example Gentle Fist or Iron Sand Coffin - can be used unless the consciousness tied to the body also knows them. If the controlled party is a shinobi with statistics defined by guild systems, then the body retains its original values independent of the transplanted party. If the body used is in some way generically generated, such as a low level mission NPC, then they gain half of the implanted consciousness’ typical reserves; these types of NPCs may not resist this jutsu. This technique may also be used on animals, beasts, and yokai.

Vessel of O’Inari | Rank S+ | Bloodline [ Yozen ] | Spiritual
Vessel of O’Inari allows Coda to seal living creatures and people via contract with the god O’Inari. Instead of sending them to a typical sealing location, such as a warehouse, this jutsu deposits its target into O’Inari’s celestial domain. Followers of O’Inari and those that are not shinobi will find this experience, at worst, somewhat boring - depending on how O’Inari manifests. Shinobi will find the journey trying and long, with trials handed down specifically for them. Either way, those in the process of dying will find it suspended, though they may spend their entire time unconscious if the injury is severe, and normal earthly needs will cease to be a concern for any who are sealed.

Practically, this jutsu is more than just a potentially harrowing trip to the celestial realm. Only able to be cast on targets incapable of resisting, this jutsu has special ties to Coda’s technique Two Bodies, Dominant Mind and works on all the same targets as long as they meet the requirements for casting this jutsu. In addition to being a slightly more advanced form of basic sealing jutsu, Vessel of O’Inari causes those sealed to become subjugated vessels of the god. When summoned to the field of battle these individuals may be put under the effects of Two Bodies, Dominant Mind in perpetuity. Releasing the original tattoo seal will cause both the effects of subjugation and Two Bodies, Dominant Mind to end immediately. Coda may use this technique in addition to another placed seal to transport herself into and out of O’Inari’s domain, though only out of combat as the process requires intense focus.

Zip Gun | B-S Rank | Bloodline [ Ignition ] | Spiritual
A simple technique that’s capable of producing rather devastating results. Instead of releasing Ignition chakra in a wide range, attempting to cause maximum damage, Coda compresses it into an exceptionally focused beam. The result is a roughly thumb-sized thermal plasma projectile capable of defeating defensive jutsu and armor at one rank higher than itself when used properly, and which does not produce an audible explosion due to the energy’s confinement and subsequent conversion into heat. The technique is properly used by forming a circular seal aimed at the target, allowing the user to properly target weak spots in defensive jutsu or items; however, it may also be used similarly to typical strike centric Ignition Release techniques, exchanging its piercing abilities for quicker, more flexible deployment.

Summoning: Cavern Depths | X Rank | Sage Custom [ Bats ] | Spiritual
Feeling the need to bring the bats’ natural habit into play, Coda spent her time in Echo Caverns devising a way by which she could lock out one of the shinobi world’s most prized senses: sight. Careful study and application of her Yozen Clan sensory manipulation and unique traits of echo caverns led to the creation of this technique. It occupies a weird space between summoning and genjutsu as a result. Similar to the partial toad summoning techniques, this pulls an element of the Sage Lands into the rest of the shinobi world, in this case the all consuming darkness of Echo Caverns’ seemingly infinite depths. The result is a bubble capable of unparalleled blackness that inflicts rank-based blindness on all RPCs within its bounds. In addition to typical blinding effects, this jutsu prevents the use of others that rely on the sense of its rank and lower up to the point at which it inflicts Tier 4 blindness, at which point it prevents the use of any. Finally, as one might expect of a piece of Echo Caverns, those within the bubble will experience far more sensitive hearing. For Coda this enhanced hearing means a persistent form of the bats’ echolocation, even while sage mode is not in use, capable of painting a sound-based image of her environment in her head; for everyone else it means the double edged sword of everything being louder, increasing their ability to hear at a baseline, but also increasing an hearing based status effects by one tier.

The range of this technique is determined by Coda, allowing up to the range limitations of the rank it is used at as outlined in the guild rules. While creating a bubble in spaces that its rank is not capable of filling - such as in an open field - for the purposes of supporting her covert operations this technique may be conformed by Coda to any space it could be reasonably assumed to fill completely at its rank - such as the room of a building. When summoned, this technique’s point of origin is always the point at which Coda was standing when it is cast, and its duration is always 4 posts - with the only exception being its use through placed Seals of O’Inari, at which point the origin is the seal. This jutsu’s removal must be done through typical fuinjutsu methods, and cannot be ended via kai or iryojutsu, although its effects only occur within its boundaries and end upon exiting it.


yrategross

rooy


PostPosted: Tue May 11, 2021 12:51 am



Character: Musica Knote
Link to profile: [x]
The System [ Seigyo han'i ] | Rank B-S+ | Bloodline | Spiritual
Musica's Keystone, The System, is a wide range bloodline jutsu that spans as a dome using her as the center. This dome will move when she does, constantly keeping her as the center for its duration When activated, it uses the following chart for the size of the dome: B: 120 feet, A: 240 feet, S-S+:Topic, . However, it is possible to make the diameter of the dome smaller when used at higher ranks. Inside the dome, Musica can instantly drop the temperature within to below freezing temperatures and is able to control the wind current, creating a lightning blizzard that inflicts Tiered Frostbite and Blindness to enemies within The System. Additionally, The System blocks the following: Doujutsu from users of a Body Rank and Sensory Jutsu used at or below the rank of The System. Requires an Upkeep of [2] Ranks below the rank The System was cast at per post.


Character: Musica
Link to profile: [x]
Spiral Step [ Rasen Kōshin | Rank B | Taijutsu | Complex
Musica moves in a spiral manner while dodging an oncoming attack, keeping her chakra "cool" against her opponents offensive "hot" chakra. This motion increases her Agility by [2] when this technique is cast. Spiral Step creates a burst of frigid air in a [20] Foot Radius, applying Tier 2 Frostbite to anyone within that radius, and freezes ranged techniques of its potency or lower. If used in the same post as Hiru Shoten Ha, this technique costs no activation.


Character: Musica Knote
Link to profile: [x]
Ice Release: Heaven Blast of the Dragon [ Hiryū Shōten Ha ] | Rank A | Bloodline | Spiritual
Musica forms a string of handsigns and creates a tornado of arctic winds. This technique knocks a target into the air five feet per rank of the jutsu and inflicts Tiered Vertigo as well as Frostbite. If used in the same post as Rasen Koshin, this jutsu is treated as S Rank in potency. This effect can only be applied once every 3 posts.


kiiwispoet

Brooy



gucci-shinigami


gucci-shinigami

PostPosted: Tue May 11, 2021 12:48 pm


Brooy

I'm sure thats fine, but I'd like to see the full edited jutsu please, just to have in front of me

Rocket Punches


So Zip Gun and Summoning: Cavern Depths are approved. Unfortunately, I feel like "Two Bodies, Dominant Mind" and "Vessel of O'Inari" are. The main issue I have with "TB,DM" is the ability for Coda to keep the control active so long as she pays a cost, which makes this basically impossible for an opponent to fight against it. If anything, I feel like it should work like the Nara's Shadow Possession Jutsu, where Coda gets 1 guaranteed turn of control before the target can pay the cost in chakra to escape.

VoO'I strikes me as weird just because of the divine realm stuff; if anyone else says anything about it then we might ned to change it


Prince_yureil
If you made the changes Brooy suggested, I'm sure this is fine
Reply
③ || Approval Area

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