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Posted: Wed Jan 20, 2021 11:40 am
Character Name: Torsin Boryokudan Character Class: Fullbringer Link to Profile: The Boxing SubstituteAbility: 50 [Shroud] Name: Counter Cross Type: Defensive Action Description: As an amateur boxer Torsin had made a small name for himself as a counter boxer. Ever since his spiritual awakening using his Fullbring powers have manifested as a Clad Type forming into spiritual boxing gloves to turns his Counter into an even more potent technique against physical, or spiritual attacks. Effect: As a Defense Action Torsin can use his Attack Power=Strength to reduce the power of an incoming attack, but as a result they do not subtract defense from the remaining power of the attack, taking the full remainder as damage. Once used; Torsin is capable of following up with [] this post. Cost 2 SE. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments: Ability: 100 [Manifest] Name: Blow by Blow Type: Passive Description: There are many Boxers said to become more dangerous the longer a match is allowed to go. Torsin has always been one such fighter like an engine warming up, but once he starts moving up in gears he becomes unrelenting in sheer volume of punches he can throw down range. With the manifestation of his Fullbring spiritual flames begin to rise from his skin growing stronger the more blows he exchanges with a foe empowering him. Effect: For every instance that Torsin successfully hits, or is hit with an attack he builds up a [Combo Token]. When he reaches 5 [Combo Tokens] as part of his Attack Action he can preform an additional Attack Action. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Does he permanently get an additional attack action when he hits five, or just for that post? And what is counted as a hit (deals damage, beats the attack speed vs Speed + Clarity, etc)? 2.Reaver Approves Comments: Ability: 150 [Incomplete] Name: O.H.K.O Uppercut Type: Melee Attack Description: Boxing has always been known for Knock Out Blows, and the fans absolutely love them. They are a stable of any boxing arena, the flashy powerful blows a thunderous climax to any major fight. Drawing on this belief Torsin is able to push beyond his limits, and unleash a devastating knock out blow all of his own that would make any being in the spiritual realms tremble at it's explosive power of determination. This attack manifest in a rising uppercut that unleashes a pillar of spiritual flames upon his target. Effect: Once 10 [Combo Tokens] have been generated Torsin can expend all Tokens and unleash the following attack. Torsin unleashes a powerful uppercut that deals x2 Damage and increases the attack's SE costs by x2 [Attack Power=Strength, Attack Speed=Speed]. If he expends 20 [Combo Tokens] he increases the attack's damage by x4 and increases the attack's SE costs by x4 [Attack Power=Strength, Attack Speed=Speed]. Once [Combo Tokens] are used in this way he can not generate [Combo Tokens] for the rest of the fight. Base SE Cost 5SE. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Reaver Approves Comments: 2. Vili Approved Comments: Ability: 200 [Complete] Name: Ringside Shutdown Type: Passive Description: The completion of his Fullbring abilities Torsin is able to manifest his influence around him creating a small Boxing Arena, with stands wherever he fights. This manifestation enforces his will, and dreams creating an even playing field where fighters can fight to their hearts content without fear of death. Effect: When Torsin initiates a fight, or is attacked he can activate [Ringside Shutdown] creating a 60ft x 60ft Spiritual Realm around him with a 20ftx 20ft Ring in the center, and seating filling the rest of the space. Torsin cannot leave [Ringside Shutdown] until it is deactivated, anyone else is free to enter, and leave as they wish. Inside [Ringside Shutdown] Comparison abilities are negated, and Characters/Attacks can not benefit from Augment Actions, or any buff/debuff that would effect any stat including their attack power, and speed. Also as long as a Character are within [Ringside Shutdown] they do not suffer the harmful effects of Wounds, and if brought to 0 health are rendered unconscious in a stable condition. Torsin can willing end [Ringside Shutdown] himself, or it can end when he is beaten however he cannot be targeted by attacks in his unconscious state. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments:
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Posted: Wed Jan 20, 2021 12:21 pm
Character Name: Sanjuro Kohaku Character Class: Fullbringer Link to Profile:Ability: Base Human (25) Name: Firestarter Description: Kohaku is capable of manipulating fire Effect: Can manipulate flames at SP+5 power. Costs 2SE per attack Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Is this an attack with Attack Power = SP +5 and Attack Speed = Movement Speed? Clarified as yes. 2.Reaver Approves Comments: Ability: Fullbring Shroud (50) Name: Ignition Description: Kohaku's flames are extremely hot, and burn like wildfire wherever they land Effect: Modifies all fire attacks. When an opponent or object takes damage from one of Kohaku's fire attacks, they catch flame. The damage from the attack repeats every turn, diminishing by 20 each turn until the flame goes out. An opponent can use their defensive action to put the flames out if their SP is more than Kohaku's SP+10 3 SE to ignite target Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments: Ability: Fullbring Manifest (100) Name: Living Flame Description: Kohaku's flames seem almost sentient in the way they travel Effect: When someone/something is ignited by Kohaku's "Ignition" ability, they become a source for more ignitions. The flames can jump from one ignited object/person, to another, igniting that object or person. These flames, in effect, have their own attack action, that they can only use to jump from one object/person to another. An attack from an ignited source deals a cumulative -20 damage for each step away from the original ignition it is. FOR EXAMPLE: Kohaku ignites her opponent for 100 damage. It could jump to another opponent at 80 damage, and then from that opponent to an object for 60 damage, etc each "jump" costs 3 SE Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments:
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Posted: Sun Jan 24, 2021 7:14 pm
Character Name: Sanada Kiku Character Class: Kidou Specialist Link to Profile: Royal AssassinAbility: Level 200 Artifact Ability Name: Magma Flower Crush Description: By gathering fire hadou around her feet, she rushes towards her opponent, using the magma sweating out of her feet thickening her drop kick upon her opponent's head. Upon impact of her opponent, the opponent is laying in a rose shaped Magma flower. Effect: [Fire] Attack Power=Spiritual Power+40 Attack Speed=Speed. 5SE to activate, 2 post cooldown, Melee Range Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Approved - bandit Comments: Character Name: Sanada Kiku Character Class: Kidou Specialist Link to Profile: Royal AssassinAbility: Level 100 Artifact Ability Name: Fire Sphere Description: By gathering Fire hadou around in the palms of her hands, fire balls are formed, and can be used to hurl at her opponents attempting to explode them on her opponent. Effect: [Fire] Attack Power=Spiritual Power+10 Attack Speed=Speed+10. 3SE to activate, 1 post cooldown. 40 Ft Range Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Approved - bandit Comments:
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Posted: Mon Jan 25, 2021 2:58 pm
Character Name: Kurokii, Inei Character Class: Shinigami- Incarnate Link to Profile: 9th CptAbility: Artifact Accessory Lvl 100: Helm of Darkness Name: Darkness Incarnate Description: Drawing from the power of the helm Inei is able to use it in part to fuel the energy it takes to manipulate his elemental reiatsu. Effect: Reduces the cost of [Darkness Element] Abilities by -2SE to a Minimum of 1. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Approved - bandit Comments: Ability: Artifact Accessory Lvl 200: Helm of Darkness Name: In Shadow's Dark Description: Drawing upon ancient kidou, combined with new found technologies the Helm of Darkness grants its user the ability to disappear leaving not a single trace behind. Effect: [Darkness Element] If a target's [Intelligence] is not higher then Inei's [Int+40] they are unable to locate, target, or damage Inei so long as he does not attack, or until [In Shadow's Dark] is deactivated. Costs 4SE, 2SE to Maintain. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Choose something other than clarity cause it is literally impossible in guild to have a clarity high enough to beat that comparison. 2.Approved - bandit Comments:
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Posted: Tue Jan 26, 2021 4:46 pm
Character Name: Tehra Bearclaw Character Class: Kensei Link to Profile:Ability: Kensei Tech (100) Name: Cleaving Strike Description: The user cleaves straight through one target, continuing through to the next with a single strike! Effect: If the user hits with a melee attack, they can pay 3SE to attack a second target with a melee attack with the same attack! Attack’s PWR and SPD remain the same. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Kensei Tech (100) Name: Break Defenses Description: Tehra teaches her warriors to break down their opponents with ruthless and repeated attacks Effect: If an attack is successfully defended against, the user’s next attack is at +20 power, and costs an extra 3SE Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2.Reaver Approves Comments:
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Posted: Wed Jan 27, 2021 12:30 pm
Character Name: Asami Fumihito Hana Character Class: Bount Link to Profile: Lady HanaAbility: Level 50 Spirit Release Name: Knights Of The Bount Circle Description: This power up allows the spirits of many ancient bounts appear behind her including her father who is wearing knight armor, slithering in dance behind her. They are channeling power into Lady Hana, providing their strength and wisdom. Effect: +5 to Spiritual Power and Intelligence. Those two stats will be granted a +5 boost for every 100 reiatsu the user has (minimum +5) with a maximum boost of +200. Activating this form requires 5 SE and an additional 3 SE for every post it is maintained past the first. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments: Character Name: Asami Fumihito Hana Character Class: Bount Link to Profile: Lady HanaAbility: Level 50 Spirit Release [Doll] Name:The Floating Laughter Description:When Salem powers up same as Lady Hana, four joker masks appear behind his head but if his enemies listen carefully, they are laughing like jesters providing him insight and wisdom about corpses which can sound like silent echos. Effect: +5 to Strength and Intelligence. Those two stats will be granted a +5 boost for every 100 reiatsu the user has (minimum +5) with a maximum boost of +200. Activating this form requires 5 SE and an additional 3 SE for every post it is maintained past the first. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments: Character Name: Asami Fumihito Hana Character Class: Bount Link to Profile: Lady HanaAbility: Level 25 Profile Ability [Doll] Name:Must Improvise Laughter Or Death Description: Salem pulls out a couple grenades that have joker mask on them, decides which type to use and tosses them at his opponent from his wild tool box that has a smiley face on it. Effect:If Chooses damage, it will explode. [Attack Power=Int+5, Attack Speed=Speed] If Chooses Stun, it will spew out a gas to make his enemy laugh uncontrollably. [Int vs Int: If the enemy's Int is lower then Salem's, they are stunned for one turn. If the enemy's Int is higher, the gas does nothing to them.]2SE to activate. 1 Post cooldown if Damage is chosen. 2 post cooldown if Stun is chosen. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments:
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Posted: Wed Jan 27, 2021 4:21 pm
Character Name:Mirai Himura Character Class: Unionist Link to Profile:Rogue HimuraAbility: Level 100 Artifact Ability Name: Techno-Accelerate Description: To activate this movement technique built into the jacket, she accelerates her spirit energy into the jacket, and allows her to rift accelerate some distance. Effect:+20 Movement Speed. 3SE to activate, 1 post cooldown Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments: Character Name:Mirai Himura Character Class: Unionist Link to Profile:Rogue HimuraAbility: Level 200 Artifact Ability Name: Techno-Accelerate Strike Description: Just like the Techno Accelerate, She courses the spirit energy through the jacket, to quickly accelerate herself up to her opponent to deliver a powerful Mantis Blade strike. Effect:Attack Power=Spiritual Power+20 Attack Speed=Speed+20 Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments: Character Name:Mirai Himura Character Class: Unionist Link to Profile:Rogue HimuraAbility: Level 200 Fused Ability Name: Moth Cataclysm Description: With Kei and Mirai fused together, they summon the Bankai guitar, start to play a tune and when they strike the final string, a red wave of spirit energy goes out. It causes the ground below them to break up and a thousand moths, rabid with red spirit energy teeth and such bite up the opponent leaving them in bite marks. Effect:Attack Power=Spiritual Power+30 Attack Speed=Speed+10. 5SE to activate. 2 post cooldown Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit approves Comments:
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Posted: Sun Jan 31, 2021 8:32 am
Character Name: Xzavior Reginald Smith Character Class: Nobody Link to Profile:Ability: Blank Base [25] Name: Discern Memories Description: Xzavior can “feed” on memories, essentially using telepathy to get a taste of someone’s memories. Effect: Xzavior can immediately read the thoughts of a PC with less INT than him, learning everything that happened in their last 1 post for every 25 more INT he has than them (at least 1) costs 3SE per use Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Nobody [100] Name: Distraction Description: Xzavior combines his wit and his blank abilities to literally make someone forget what they were doing. Effect: If someone’s INT is less than Xzavior’s INT+20, their abilities are all ended at once, going into their cooldown (if any) costs 5SE per use, with a 3 post CD. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: ---------------------------- Ability: Entropy Weapon [100] Name: Smith Family Cross Description: Xzavior’s father was a renown quincy. Though Xzavior was born with quite different powers than his father, he always wanted to be like him. Effect: Xzavior can form a quincy bow and fire quincy arrows, using a quincy cross. These arrows deal his SP+10 for damage and move at his SPD+10 and cost 3SE per arrow. Can be enhanced by quincy techs. [Arcane] Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments:
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Posted: Sun Jan 31, 2021 8:33 am
Ability: Item PA 1 [50] Name: “Special Brew” - Insight Tea Description: Xzavior’s special tea that he is loath to share, for some reason. Effect: If Xzavior drinks this tea, he begins to have pleasant hallucinations, but his mind also becomes sharper. +5 clarity buff for 3 posts. costs 2 SE/post Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Item PA 2 [100] Name: “Special Tea” - Perfected Insight Description: Xzavior drinks enough of his tea to perfect his insight, and truly see into the heart of the world. Effect: If Xzavior drinks his special tea, and his clarity is more than 100, he can break the fourth wall. Xzavior realizes he is a character in a forum RP, and has full OOC knowledge of his own abilities. Costs 3SE per post in this altered state Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Please clarify if this is a passive. 2. Reaver Approves Comments: ----------------------------------- Ability: Item PA 1 [50] Name: Trillion-Ryo Suit - Dressed for Any Occasion Description: Xzavior’s suit can look however he wants it to, and can make him look however he wants. Effect: Xzavior can take on a disguise, completely changing his appearance, voice, mannerisms, spiritual signature, etc. Someone with more INT than Xzavior’s INT+10 can recognize him as being in disguise. 4SE/comparison Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Item PA 2 [100] Name: Bulletproof Suit Description: Xzavior’s suit is made of cutting-edge technology and cutting-edge fashion. Effect: Xzavior has a second layer of defense that reduces the power of any attack physical by 20 before it reaches his body. 3SE a use Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: --------------------------------- Ability: Event Artifact PA 1 [100] Name: Sun-Ray Glove: Suppress Reishi Description: Xzavior can don his gloves and hide his true nature. Effect: When Xzavior wears his gloves, he can completely mask his spiritual signature, appearing as an unassuming mortal. While in this state, he is at -20 SP. Costs 5SE to remove the glove Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: Please clarify if this is a passive. 2.Reaver Approves Comments: Ability: Event Artifact PA 2 [200] Name: Sun-Ray Glove : Overwhelming Presence Description: Xzavior literally takes his gloves off, and s**t gets real. real real. Effect:Xzavior must be under the effect of Suppress Reishi to use this. When Xzavior removes his gloves, his spiritual signature becomes overhwelming, making him seem to be around twice as powerful as he really is to anyone with less SP than him. In addition his SP is returned to normal, and then increased by 40 for 5SE per post, with a maximum of 5 posts in this empowered state. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments:
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Posted: Sun Jan 31, 2021 8:33 am
Ability: Alexander Airship PA lvl 1 [100] Name: Kingdom of Northweald Description: The Alexander, and by extension, Alexandria, is the capital of The Valley of Screams, more commonly known as Northweald. Effect: The airship “The Alexander” functions as i’s own thread. Anywhere it goes is considered part of Northweald. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Alexander Airship PA 2 [200] Name: Reishi Room Description: The Alexander keeps a room that is designed to absorb and collect reishi from spiritual individuals. Effect: In this room, someone can fire spiritual attacks at the “core”, charging it. This charge can be used to fuel the varying systems of The Alexander, including it’s defensive shields, it’s reishi cannons, etc. It’s minimum charge is 40. Costs an extra 3SE to the cost of an attack used to charge the core Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Alexander Airship PA 3 [300] Name: Defensive System - Shields Description: The Alexander can deploy a shield of enhanced psionic energy that protects it from harm Effect: Can create a shield using the Alexander’s Def + [Spent Charge]. Costs 5 energy to activate, and 3 energy per post Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Ability: Alexander Airship PA 4 [400] Name: Reishi Cannons Description: The Alexander is prepared for war at all times. It is lined with cannons that collect and fire reishi. Effect: Reishi cannons must be charged for 2 posts before they can be fired. They are charged in the Reishi Room, and fire at the total collected energy for speed/power. Costs 5 Energy per shot Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments:
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Posted: Sun Jan 31, 2021 10:51 am
Character Name: Kreios Jirasu Mi Character Class: Kidou Specialist Shinigami Link to Profile: CatnapperAbility: Jokaisho Powered! Lvl500 PA Name:Jokaisho Powered: Polymorph Description: Through developing assorted magic with different source points, Kreios has discovered the transformative properties associated with the Jokaisho shards used for upgrading and power augmenting purposes. Through these means, he has learned to manipulate the power of the shards in order to force a transformation onto his opponent. Normally this transformation is used to transform the target into a cat. But other small animal forms are just as likely to be done. Effect: As long as Kreios' SP+50 is greater than the opponent's Stamina, the opponent is transformed into a small animal of Kreios' choice. If Kreios' base SP is still higher than the Opponent's Stamina. The opponent cannot use their Defensive action while they are transformed. During combat, the opponent takes his Attack power+50 damage because of the change in their bodies during the polymorph. Costs 12 SE, Maintain is 12SE. Duration lasts for 1 post per every 100 SP Kreios has. Outside of combat the opponent can choose whether or not they want to change back after the base time, unless Kreios stops paying the cost. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2. Comments: Ability: Sekki ( Hi Clan Level 100PA ) Name: Sekki Description: Kreios' Sekki is the miscellaneous runes and lettering that covers a good majority of his body, due to it being such a large tattoo it actually appears to be always active for the mundane abilities to be accessible. Effect: Level 25 Kreios can write and manipulate the written word in any variation, but normally for that of ink based writing. He can draw a finger across spaces where word can be written and applies the changes by just swiping his hand over it. - 1SE per use. Level 25 When looking at written word that Kreios does not innately know, he can manipulate the words for his own mind by applying his reiatsu to his own eyes and changing the lettering into the language he normally can read. - 1SE per use. Level 50 Kreios can magically apply his reiatsu to paper in order to apply his knowledge of magic onto them. He can create a magical seal that stores one spiritual power based technique or custom into it, for anyone who normally does not know the spell to be able to use. This paper can be handed to anyone, and by them paying the normal cost of the spell +5 HP, the spell can then be cast using Kreios' stats. Attack Speed +5 and Attack Power +5. Kreios must pay 2SE Per post to keep the effect active on the paper during combat. One person cannot hold more than 2 pages, Kreios himself cannot use the pages except for RP flair out of combat.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. approved - bandit Comments: Ability: Choki ( Level 200 Hi Clan PA ) Name: Choki Description: The miscellaneous runes and lettering begin to glow on Kreios' body, before spreading across his entire body and slowly moving and rotating around as if it was continuously being written and rewritten. Effect: +20 Clarity while active. 5SE Activation. 4SE Per turn, maintained. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. approved - bandit Comments:
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Posted: Sun Jan 31, 2021 4:51 pm
Character Name: Percival De Jager Character Class: Gemischt-Human Link to Profile: W0d1nAbility: Human Starting PA LvL 25 Name: Harmless Wanderer Description: Over the years Percival has garnered a knack for being well looked over by others, and the further the years go on the more of a mystical property it seems to take on. Oh they notice him certainly a strange gentleman wandering from here to there that has a strange air about him is hard to miss, but they never focus on him. He could pass through a violent right, and not a soul would touch him if asked why they ignored him some may say he seemed far to much of a good nature soul to impede, or others that he was merely not worth their time. Effect: As long as Percival does not make an attack action, or force a comparison he cannot be attacked, damage, or put under the effect of a comparison ability unless he willingly fails the comparison. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Approved - Bandit Comments:
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Posted: Mon Feb 01, 2021 4:13 pm
Character Name: Akagi Rin Link to Profile: XClass: Kensei Reiatsu Level used: 100 (Personal style 1) Name: Akagi arts: Taki Description: The third and one of the most powerful arts of the Akagi style. This art involves waiting for the perfect moment to strike with deadly precision and speed. This, however, requires a great deal of patience and hard work to master. If performed correctly, the unfortunate struck by the technique hears the sound of rushing water. Type: Attack Cost: 5 / Post Effect: The user holds this attack and can do so for up to 3 posts. The user can treat this attack as if attacking at +10 speed and +10 power an additional time for each post the attack was held. Rin's sword must be sheathed at the beginning of this attack. Rin can teach this to other characters so long as they have upgraded in class and have spent 1000 words to learn it. Cool-down: 4 posts Range: Self Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments: Reiatsu Level used: 100 (Personal style 2) Name: Akagi arts: Kaze o otosu Description: The fifth Akagi art. A relatively simple art to learn but complex to master. The art requires the user to be able to defend themselves without creating openings. This means blocking each incoming attack precisely. When performed correctly, the illusion of icy wind coating the user's blade becomes apparent. Type: Defense Cost: 5 Effect: The user deflects each incoming attack back at their owner at +20 speed so long as her strength is higher than their int. The user of this art cannot attack during this post but any Akagi arts are not interrupted and the weapon used to deflect these attacks is resheathed at the end. The cooldown on Akagi arts are reduced by one post. Rin can teach this to other characters so long as they have upgraded in class and have spent 1000 words to learn it. Cool-down: 3 posts Range: Self Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Reaver Approves Comments:
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Posted: Tue Feb 02, 2021 7:44 pm
Character Name: Kreios Jirasu Mi Character Class: Kidou Specialist Shinigami Link to Profile: CatnapperAbility: Complex Item ( level 50 PA ) Name: Earrings of Deceit. Description: A set of silver earrings with onyx gems. One with a single gem and the other with two. The earrings are magical in origin, both masking the wearers presence to a degree and allowing a masking effect when used between two people. Both earrings function as clip on earrings, but appear as if they become normal ones as if by magic. Effect: Changes the signature of the wearer's Reiatsu to something without a classification. By touching one of the Earrings when worn, a cultish black cloak/robe enshrouds the person's body. The single gem earing can be given to another person, duplicating the effects for the second person and making their spiritual strength match the wearer of the two gem earing. The earrings cannot be separated outside of a single thread, if they are separated, the single gem earing returns to the double once again. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit Approved Comments: Ability: Quincy Ring ( Advanced Acc. Level 50 PA ) Name: Quincy Ring Description: A fabricated ring that functions as a quincy bow or spiritual weapon. Through condensing the entire functionality of a bow into the literal palm of Kreios' hand. Effect: Acts as an instrument for the use of Quincy techniques. Can release bolts of spiritual power akin to quincy arrows. Using Spiritual Power+10 for Offense at 2 SE per arrow. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Basndit Approved Comments: Ability: Quincy Ring ( Advanced Acc. Level 100 PA ) Name: Quincy Ring: Black Magic Description: By first twisting the ring on his finger, Kreios applies his blood into an internal slot in the ring by the way of a specialized barb. Thus amplifying his attacks to a newer level. Effect: +10 damage. +10 Attack Speed. Costs 3SE + 2 HP to activate. 2SE+1HP per turn to maintain. Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Bandit Approved Comments:
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Posted: Thu Feb 11, 2021 1:43 pm
Character Name: Ambrosio Tiburón Character Class: LeviathanArrancar Trait [Lv.75]: Cazador: Sangre Frenesí Description: As a shark, Ambrosio has a tendency to loss his senses in battle. Worse yet, the more he does to an opponent the further he slides into a Frenzy. Type: Augment Cost: 1 SE [per Frenzy] Effect: Upon landing a successful attack against an opponent(s); Ambrosio gains a [Frenzy] that increases his Offensive Power by +5 [per Frenzy]. He can only claim 1 [Frenzy] per 50 Rei; cap of 10 [Frenzy]. [Frenzy] is also used as a cost for Ambrosio's other [Cazador] abilities. Duration: As long as cost is paid Cool-down: --- Range: Self Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Approved - Chaos Comments: Arrancar Trait [Lv.75]: Maestro Agua Description: As a shark; Ambrosio is naturally attuned to the water, and can use this attunement to alter the nature of his own attacks and defenses. Type: Augment Cost: +1 SE [Cost] Effect: Adds the tag [Water] to any other technique. [Water] Offenses bypass the first 15 points of an opponent's Defense Power. [Water] Defenses reduces the power of attacks by 15 points, and if reduced to 0 [or less] directs the attack harmlessly away. Duration: --- Cool-down: --- Range: --- Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: 2. Approved - Chaos Comments: Arrancar Trait [Lv.75]: Basura Comensal Description: A large variety of things can be found in a shark's stomach.. not all are what one considers edible. Type: Defensive Cost: 2 SE Effect: As a defense; Ambrosio can make an attack vs an attack directed a him. If his Attack Power +15 in higher than the on incoming attack it cancel it completely. If it is less... Ambrosio takes the remaining damage, bypassing his Defense. Duration: --- Cool-down: 2 posts Range: Self Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Vili Approved Comments: The remaining damage needs to bypass defense as this works very similar to a barrier, and attacks that bypass the barrier ignore defense. 2. Approved - Chaos Comments:
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