Post Count: leave area: 1/3 ₪ Wild Pokemon encounter: 12/- ₪ NPC encounter: 32/15 ₪ item count: Heart Scale: 2/10 || Area Specific: : 0/0 --------------------- Wearing: White, collared dress shirt (tucked in), black silk tie, black slacks.
Out Of Ball:|||
Ducky, Daiki, Katsu and Lucina arrived in the gardens of a very fancy looking palace. The garden was rather pretty, too, with mazes and interestingly shaped hedges. Dakota felt a bit odd being at such a high class place, but he was hoping that it would lead to having plenty of fun and meeting interesting people. For a brief moment, he felt a bit flustered at the idea of entering the ballroom that was bound to be full of people dressed to the nines. Sure, he's done plenty of new activities before in situations of all kinds, but couldn't help but feel he was bound to be judged here. Sure, he was dressed formally, and knew how to keep a polite manner. A hand on his shoulder chased those thoughts away. "Who would have thought that you would actually care so much about what others thought of you. You are rather surprising, Dakota. Just take a moment or two to relax in the garden, and I'm sure you'll be full of confidence once more." Lucina spoke directly to her newest companion. Ducky managed a small smile, a bit grateful for the words. He should take advantage of appearing in the gardens to adjust before entering the bustling ballroom.
"Hey hey~ This place is loaded! I wonder how many busty ladies await us insi- ow! What was that for?" Daiki commented, then got slapped swiftly upside the head by Lucina. "For being a disgusting pig." Lucina answered simply. Daiki made a face, crossing his arms over his chest. "...Exactly what is one expected to do at this kind of event?" Katsu spoke up, fidgeting a bit with his illusioned appearance. "Well, there's eating, drinking, dancing and socializing, i think." Ducky replied, thoughtful expression on his face. "And you can pick up ladies, too." Daiki added in, dodging an incoming slap from Lucina. "Or you could just simply enjoy yourself the NORMAL way, chatting with people and staying polite." Lucina chimed in, glaring at Daiki. The blond put a hand to his chin, giving a nod."hmm... I see." Katsu replied. Was it really appropriate to go up to a lady and pick her up? Humans were stranger than he remembered.
[[OOC: Daiki's current Illusion Solgaleo (Katsu) is currently illusioned [Entered from Alola: MeleMele Island, Route 2]
Pokemon: Torracat (Shiny) ☻ Nickname: Mizuki Gender: Female Nature: Eager to fight. Kind of a show-off. Lv. 18 HP: 180/180 Ability: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. Hold Item: Attacks: Scratch - 40 || Ember - 40 || 4/10 Chance to burn target Fire Fang - 65 || 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Double Kick - 30 || per hit, hits twice (60 damage total) Exp: 6/28
Pokemon: Hakamo-o Nickname: Jun Gender: Female Nature: Elegant and precise. Can be a bit ocd sometimes. Height: 4'7" Lv. 14 HP: 140/140 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Sky Uppercut - 85 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage Automatize - || Halves weight and raise speed two stages Tackle - 40 || Leer - || lower targets defense one stage Exp: 13/19
Pokemon: Gardevoir 𝛿 (Dragon/Psychic) Nickname: Lucina Gender: Female Nature: Genuine. Lv. 11 HP: 110/110 Ability: Trace - Ability becomes the same as that of the opponent. Switching this Pokemon out of battle restores its original ability. Hold Item: Attacks: Moon Blast - 95 || 8/10 chance to lower targets special attack one stage Teleport - || Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. Misty Terrain - || Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them. Confusion - 50 || 4/10 Chance to cause confusion Exp: 4/16
Pokemon: Lucario (shiny) Nickname: Maki Gender: Female Nature: Hesitant to battle, especially against obviously tougher opponents. A bit of a coward. Lv. 13 HP: 130/130 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores accuracy & evasiveness Metal Claw - 50 || 1/2 chance of raising user's physical attack one stage Laser Focus - || Ensures that the next attack will critically hit Detect - || The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Exp: 3/18
Pokemon: Rowlet ☻ Nickname: Chikako Gender: Female Nature: Quiet and observant. Doesn't say much. Lv. 15 HP: 150/150 Ability: Long Reach - Can use moves without making contact with the target. Hold Item: Attacks: Tackle - 40 || Leafage - 40 || Razor Leaf - 55 || 1/10 chance to critically hit Astonish - 30 || 4/10 Chance to Flinch target Exp: 23/25
Pokemon: Type: Null Nickname: Kenshin Gender: Genderless Nature: Lv. 12 HP: 120/120 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Tackle - 40 Rage - 20 || if used in succession, each time the user is hit, this move does 10 more damage. Pursuit - 40 || Double damage if the opponent is switching out (Priority +7) - || FP: 4/10 || 3/5 Exp: 3/17
Out of Party:
Pokemon: Zoroark (shiny) Nickname: Daiki Gender: Male Nature: Bold and flirtatious. Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of a conscious Pokemon in the party (user chooses the pokemon) upon being sent out. Type does not change. Appearance returns to normal when hit by a physical attack. Hold Item: Attacks: Night Daze - 85 || Lower targets accuracy one stage Imprison - || Opponent is unable to use moves that the user also knows U-Turn - 70 || Switches with a Pokémon in active party. Leer - || lower targets defense one stage Exp: 0/15
Pokemon: Delphox Nickname: Haru Gender: Male Nature: Docile. Unsure about many things. Lv. 11 HP: 110/110 Ability: Magician - If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle) Hold Item: Attacks: Mystical Fire - 75 || Lower targets special attack one stage Future Sight - 120 || Damage occurs 2 turns later Shadow Ball - 80 || 8/10 Chance to Lower targets special defense One Stage Role Play - || User copies targets ability Exp: 8/16
Pokemon: Greninja Nickname: Saki Gender: Male Nature: Quiet. Keeps his tongue in his mouth. Best friends with Fazuzu. Lv. 24 HP: 240/240 Ability: Protean - Changes the Pokémon's type to the type of the move it is going to use Hold Item: Mystic Water Attacks: Night Slash - 70 || 1/10 Chance to critically hit Ice Beam - 90 || 3/10 Chance to Freeze Mat Block - || Protects teammates from damaging moves Surf - 90 || hits all adjacent pokemon Exp: 1/26
Pokemon: Rotom Nickname: Akira Gender: Genderless (Female) Nature: Curious about the world. Likes to be helpful. Lv. 10 HP: 100/100 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Hold Item: Attacks: Discharge - 80 || 7/10 chance to paralyze every target affected Thundershock - 40 || 4/10 Chance to paralyze target Thunder Wave - || Paralyze opponent Astonish - 30 || 4/10 Chance to Flinch target Exp: 0/15
Pokemon: Crobat Nickname: Fazuzu Gender: Male Nature: Cheerful. best friends with Saki. Lv. 36 HP: 360/360 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Giga Drain - 75 || Restores HP to the user equal to 1/2 of damage dealt. Sludge Bomb - 90 || 7/10 Chance to Poison Heat Wave - 95 || 4/10 Chance to burn target Zen Headbutt - 80 || 3/10 Chance to Flinch target Exp: 39/44
Pokemon: Quilladin Nickname: Norio Gender: Male Nature: Lazy. Lv. 19 HP: 190/190 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Vine Whip - || Leech Seed - || Bite - || Rollout - || Exp: 14/17
Items:
Rotomdex Pokeballs: ∞ Potions: ∞ Heart Scale: 6 Big Mushroom: 2 Choice Scarf: 1 Electric Memory: 1 Giant Turkey Leg: 1 Soda Pop: 3 Sweet Hearts: 4 Beserk Gene: 1 Energy Drink: 1 Black Flute: 1 Sweet Incense: 1 Paper Lantern: 1 Mysterious Incense Stick: 1 Crystal Shard: 0 Normalium Z TM Dragon Claw: 1 HM Rock Smash =====(Berries:) Oran: 5 Sitrus: 5 Chesto: 5 Grepa: 5 Lum: 5 Petaya: 5 Rindo: 5 =====(Badge Case:) Alola: Ilima's Stamp =====(Other Possessions) communicator his katana spare clothes
► Violet city. That was pretty close to Azalea town. Ohmarow was fairly confident Ko knew he had once lived in Azalea. If nothing else he knew she knew of his tutelage under Ko as a Ball-Smith. Had Ko been heading in that direction to reunite with him before something had happened? If that was the cause it made more sense to assume she hadn't simply walked off but had rather been forced to leave for one reason or another. Was her disappearance somehow connected with Jonathan or the Gang that was after Kazia. He wasn't willing to make any assumptions that could muddy his perception of the facts thus far. Ohmarow found he'd crossed an arm over his chest, with the elbow of the other resting on it as he held his chin thinking. For an instant, he'd drowned the world out.
"Huh, oh ..." He replied watching the drunkard stagger along. He rolled his eyes shaking his head. Idiot He thought. "Get wasted at home. Not in public." Qungra nodded in agreement having maintained a mental link to her trainer. "Some people have no self-control." Rahvok, having regained her confidence and the position at Ohmarow side peeked her head out from under his shoulder cloak. "Speaking of home, this gym thing of yours, it'll have a place for ... me .. right?" There was a hint of cautious optimism in the Pokemon's voice. "You planning on going someplace?" Qungra teased playfully floating down to pull at the canines illusionary hair. The illusion brock and the Zorua shook its body like it was trying to dry its fur. "That tickles!"
"Of course Rahvok." Ohmarow said scrounging up a sliver of paper to write his number down on. He so rarely used his poke'gear he actually had to pull the near-antique piece of tech out to look it up once he had. Newer models existed sure but he was partial to the original. Though being a gym leader might mean needing to upgrade something's in his life. Maybe get a business card? He held the piece of paper out to the young woman when an idea struck him. The theme he wanted to employ to his gym. He'd always believed everything had value. Even trash. It was the principal idea behind a Scrapyard. To take the old and misshapen, and reforge it, to give it a new purpose. "That's it!" He exclaimed once Wei had taken the paper from him. "Oh, sorry." He gave a shallow bow of apology to Wei, sure he had probably scared her. "Recycling, really""I'll need a theme, and i train steel-types. Whats more filling than that?"
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Never Misses ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple Pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon ║ ╠═════════════ ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All physical attacks damage is increased by x1.5, however, all physical attacks have a 1/5 chance to miss. If a Pokemon with Hustle is in the active party, the chances of encountering Pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six-sided dice for Pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokémon will not flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However, Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 1/3 max HP upon switching out or leaving battle ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by changes to accuracy stat and evasion stat. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Attacks that would knock out this Pokemon in one hit will leave 1 HP instead. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil
╠═══════════════╣► H EL D : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► M E D I C I N E : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► B E R R I E S : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S : x1White Apricorn: No effect ╠═══════════════╣► P O K E B A L L S : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► TMS & HMS : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
A Pokemon! 1o/o5 // A battle? Certainly! || 22/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 12/3o Area Specific -
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Wei hadn't entirely noticed Ohm's moment of being lost in thought, she was aware he was thinking over something, but soon enough he came back, after Wei had exclaimed her charge was able to move. She had to agree with Rahvok, though not entirely using those same words. The man had no right getting that drunk at a public event. Still.. it worried her to leave him alone until he was in the presence of other humans... someone else could take care of him then. The word gym caught Wei's attention, then as she was taking the piece of paper with Ohmarow's contact information he had a moment of 'eureka'. Smiling away his apology, she leaned in a bit rather curious as to what Rahvok had meant. "A gym? Are you planning on become a gym leader?" She was curious about his strength. Where was he to have this gym? And what theme was he speaking of? Of the last two gyms she'd faced she was aware they had a theme when it came to the type of Pokemon they trained, but.... well she hadn't really noticed a theme for the building. Perhaps she hadn't been paying good enough attention? Well, she'd have to pay attention from now on.
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 15 || Hp. 15o/15o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
► Ohmarow shifted his weight from one leg to the other attempting to allow his cane to compensate for any difference them. He caught himself smiling a little wider than usual. A sense of pride swelling in his chest at the notion of a dream achieved. It helped to divert thoughts away from Ko and keep him from slipping into a depression. A sort of subconscious self-defense mechanic. So long as he staid active and striving towards a goal he didn't look back to his past all that often. "Yes, actually. I'll be getting set up in the Sinnoh region." He answered. "I just got sponsored. The other reason I came." He admitted glancing at his shoulder as Qungra retook her favorited position. "How would you pull off a scrap yard anyway?" Qungra added. "Piles of rusty metal on the floor? Hope no one slips." Ohmarow scuffed as the idea. No, he'd imagined an open-air arena with an anvil as the seat of authority. "Sure hope you'll have tecnas shot's on hand." Rahvok added.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Never Misses ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple Pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon ║ ╠═════════════ ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All physical attacks damage is increased by x1.5, however, all physical attacks have a 1/5 chance to miss. If a Pokemon with Hustle is in the active party, the chances of encountering Pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six-sided dice for Pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokémon will not flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However, Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 1/3 max HP upon switching out or leaving battle ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by changes to accuracy stat and evasion stat. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Attacks that would knock out this Pokemon in one hit will leave 1 HP instead. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil
╠═══════════════╣► H EL D : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► M E D I C I N E : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► B E R R I E S : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S : x1White Apricorn: No effect ╠═══════════════╣► P O K E B A L L S : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► TMS & HMS : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
Profile || 1/1 Movement (Flying Enabled) || 276/5 Pokemon Encounter || 526/15 Trainer NPC || 38/50 Star Shard || Need to Claim: 10/10 Heart Scale x4, Lansat Berries x5, Banette Bagel x24, x4 Rare Candies, x1 Paper Lanturn, lv 10 Riolu combined with crystal shard to be shiny, Rare Candy x5
Team OOB: (Currently wearing a tuxedo from the waist up)
✿ ❀ Atona gave Dallas a silent nod as he promised no intentions of hurting Isis. "I know." While the statement could have been interpreted as cocky or threatening, it wasn't. Atona was reassuring Dallas that he trusted the fact that the boy wasn't inherently a bad person in spite of his questionable aura. At the very least, Dallas didn't plan on hurting Isis, and likely wouldn't in the future, either.
Speaking of auras, Atona noticed the rather strange one Susan had. Barring her struggle to explain on intelligent terms, Atona felt he understood what she was saying. A dragon typing could certainly be some sort of mutation. "Well, it certainly makes you unique." Atona complimented.
Soon enough, Isis had to leave the area in favor of a more secluded and quieter spot for her interview with Austin, and the group effectively parted ways for the time being. Atona attempted to smile as Susan wished him luck "sitting on the babies" but it ended up a grimace instead as he felt pulled into an awkward situation. It didn't help that now Isis' cousins were now gawking up at him when he offered a bite to eat. "Yes, I'm talking to you." Atona insisted patiently, though he couldn't help giving a light sigh. Had these two never been around a psychic pokemon, or in Atona's case, one with psychic abilities? "Hm.... You two really are related to Isis. I can see the family resemblance. Come now, it's impolite not to answer when you're asked a question. I'm not going to bite." Atona insisted, ruffling the twin's hair gently with a smile.
Meanwhile, in the garden, Isis hopped along happily next to Austin. "Ah, this is better. Nice and quiet and less crowded." Isis stretched her arms out wide, utilizing the elbow room that she now had before setting her xtransciever up to start recording. ”And look at you, mister contest star! I knew you'd be good, but gracious, going straight for a tre ribbon and still winning? That takes guts. Lets talk about that, huh? What was going through your mind? How did you know that you were ready for such a big jump, and why did you do it?" Isis asked curiously.✿ ❀
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⇨xxN A M E: Raja - Wispard
T Y P E: L E V E L: 68 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 58 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
580/580HP | Status: None | 19/19 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: L E V E L: 34 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: L E V E L: 49 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
490/490HP | Status: None | 3/47 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: L E V E L: 45 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
450/450HP | Status: None | 33/50 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: L E V E L: 52 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
A Pokemon! 11/o5 // A battle? Certainly! || 23/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 13/3o Area Specific -
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A gym in the Shinnoh region? How interesting. Wei was very much intrigued, and perhaps even a bit excited to maybe one day challenge Ohmarow. Though, she figured she was far weaker than him, he did seem like a more experienced trainer than she... after all she'd only just begun her journey and was barely on the cusp of obtaining her third badge. "How interesting." Wei smiled. "Good luck with that." Looking between the Jirachi on his shoulder to the young Rahvok, Wei felt her head tilt to the side with a confused expression in her eyes. A shot? Well, she'd had plenty of those, but did she get the one the Zoroa had mentioned? Once a year a doctor would travel to the small village that Wei lived in, traveling only halfway up the mountain, where the monks would meet him and each of them would get poked with needles. Wei remembered disliking it at first, but after she turned ten, the monks introduced her to acupuncture, a healing technique that utilized needles, after awhile she grew to love the sensation of a well placed poke from a needle. "I'm sure it will be fine." She waved her hand up and down, as if fanning away the negative thoughts.
Wei's gaze lingered a bit towards the palace. The drunkard was still stumbling towards the building, being followed by Lan se and Fen. Xiao floated above, seemingly watching the two as they escorted the man. Seemed she wouldn't have to worry about her charge that much after all. She did hope he found someplace to warm up inside, or perhaps someone would send him someplace where he'd be safe until he sobered up.
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
Beltigre Level 19 Torracat EXP: 9/28 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 3/5 HP: 190/190 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXScratch: ♥♥♥♥ - Quite an appealing move. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type.
Riptide Level 14 Aklor EXP: 21/23 Friendship: 1/5 HP: 140/140 Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. XXXXXXXTackle: ♥♥♥♥ - Quite an appealing move. XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user.
Dracovoir Susan Level Lvl 16 Augmented Gardevoir EXP: 19/22 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 0/5 HP: 160/160 Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. XXXXXXXStored Power: ♥ Works well if the user is pumped up. XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too.
Buns Level 18 Lopunny EXP: 11/23 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 180/180 Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn.
Duchess Level 20 Furfrou EXP: 19/25 Friendship: 0/5 HP: 200/200 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn.
Meloetta Level 11 Shiny Meloetta EXP: 6/16 Friendship: 0/5 HP: 110/110 Ability: Serene Grace: attacks with chances of secondary effects increase chance by 10% Attacks: XXXXXXXRound: 60: Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. XXXXXXXConfusion: 50: 4/10 Chance to cause confusion XXXXXXXSing: puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; XXXXXXXç•Quick Attack: 40 (Priority+1)
Inactive Pokemon ⇩
Place Pokemon Formats Here
✪Walking Pokemon ⇨ Susan the Dracovoir and Meloetta
It definitely felt good to be outside, away from the crowds. Austin let himself stretch out while Isis was distracted, even going as far as to drop a kick squat to loosen up his legs and back. Luckily, most of the party goers were inside, so he didn't have to worry about anyone seeing. This is definitely better, he thought. Meloetta disagreed, preferring to bother the band for more music. Susan was perplexed, as she wanted to go run in the flowers and bushes, but didn't want to mess up her outfit. So, in an attempt to suppress both of their urges, they stuck together, and followed their trainer around for the time being.
After some walking in the breezy garden night, Isis was ready to pose her first few questions for Austin. He couldn't help but smile and chuckle involuntarily when she called him a contest star. "Well, I can attest that I was very confident when I registered and sent my message off to you. But I'd be lying if I told you I wasn't shaking with anticipation while I prepared. I didn't think I was going to get Buns' fur just right, but I should'e had more faith in her, because she was amazing." thinking about the contest made him feel more confident, and the thrill of the crowd washed over him once again. "It's quite different from a small gathering of people or an impromptu competition in a warehouse rave. All those eyes on you...it's the most thrilling feeling in the world." As they walked, Meloetta smiled to herself.
It seemed she had picked a good target after all. She had always been drawn to performers, poets, and the like. When she saw the thuggish Dallas, she didn't think he'd be a good patron for her musings, even if he had been kind enough to help her out. But when she saw all of his preparation with contests, it was clear that the human would be a fun one to mentor. Yes, yes, all according to plan! This fella is going to be a fantastic entertainer.
During Austin's explanation, he wandered towards a gazebo, and found himself resting on the railing. "Now, as for my reasons for jumping straight to Tre...forgive my brashness, but I've always been ready to compete on that level. Or, at least I've always believed that I was. When I was offered the chance to become sponsored, I felt my skill was being confirmed. All the more reason to prove CC right. Can't quite do that on a Beginners Contest. That, and the thrill of a true challenge is the most amazing sensation in the world."
► Ohmarow tired to smile and brush off any sense of nervousness or anxiety as more guests emerged from the ballroom or gala to join them in the garden. Subconsciously moving to keep them in view. A difficulty task having only one eye. He could deal with the growing crowd so long as it kept him at its edge. Otherwise, he'd B-line to it. Qungra picked up on the spike of anxiety from her trainer having a near constant mental link to him. She'd remain removed from the situation unless she felt forced into getting involved. Even Rahvok knew of his fear of crowds by now and could pick up on his body language easy enough. Though not yet on entirely good terms with him she moved back to hiding under his cloak. A queue to him she was aware of the situation.
Who Ohmarow hadn't expected to be aware was the Gekkit, Peen'kne'ma. Her ball burst open and in a flash of golden light befitting her GS ball the tiny bamboo fox was out. Spinning in circles, barking and chasing her tail. This wasn't her first go at breaking free and no matter what he did with the GS balls mechanic's nothing worked to keep her locked inside. She never caused any real hard. Unless she ran between peoples legs or jumped into their laps for attention. "Peen'kne'ma, what have I told you?" Ohmarow scorned with a sigh knowing she wouldn't go easily. She never did. She'd fight tooth and nail sometimes too. "Ge kitt!'
and she was off, straight into the hedge maze. "Wait NO, crap!" Ohmarow spite fumbling to recall the Fairy type. No use, she was long gone by the time he even got her ball unclipped. Ohmarow closed his eye and rubbed his forehead frustrated. "Sorry iv got to go catch her before she hurts someone." He said waving farewell as he heading into the maze after the Gekkit. Reaching to his belt he returned the GS ball and retrieved three others. Qungra and Rahvok kept at his heels as she released a Wingull, Frogadier, and the tribalistic Umbreon. "You know the deal. She'll not go easily either." He remarked and with that the three pokemon spread out in search of the Gekkit.
╔═════════════╗ ║ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═════════════╝ ║ +10 Lv-Boost ║ Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances ║ Lucky Clover: Increases the chance of extra effects from moves by +1/10 ╠═════════════ ║ PSY [ SP ]►Psychic: 90: 5/10 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Never Misses ║ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage ╚═════════════
╔═════════════╗ ║ Rahvok, The Usurper of Thrones ( Zorua ) [ F ] [ Timed ] ║ Evolution: 30 ║ Next Move: N/A ╠═════════════╝ ║ +10 Lv-Boost ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ║ Twisted Spoon: Psychic-type attacks do +20% damage. ╠═════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ║ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ] ╚═════════════
╔═════════════╗ ║ Chivust, The Seed of Oaks ( Seedot) [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 15-Natural Power ╠═════════════╝ ║ +0 Lv-Boost ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple Pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ║ Miracle Seed: Grass-type attacks do +20% damage. ╠═════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the target's physical attack increases and level attack bonuses instead of the user's. ║ NRL [ EF ]►Growth: Raise user's physical & special attack one stage ╚═════════════
╔═════════════╗ ║ Saniim, He Who Questions the King ( Mightyena ) [ M ] ❤❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═════════════╝ ║ +0 Lv-Boost ║ Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon ║ ╠═════════════ ║ NRL [ EF ][ ♪ ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ][ ♪ ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~♪ ]►Snarl: 55: Lower targets special attack one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═════════════╝ ║ +0 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ Shell Bell: Heals 1/8th of the damage dealt by the holder each round. ╠═════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ]►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness ╚═════════════
╔═════════════╗ ║ Thilthum, The End to Come ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 20-Roar ╠═════════════╝ ║ +0 Lv-Boost ║ Hustle: All physical attacks damage is increased by x1.5, however, all physical attacks have a 1/5 chance to miss. If a Pokemon with Hustle is in the active party, the chances of encountering Pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six-sided dice for Pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. ║ Life Orb: All attacks do x1.3 damage, but the holder loses 1/10 max HP every turn. ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance of causing target to flinch ╚═════════════
╔═════════════╗ ║ ( Bagon ) [ M ] [ ? ] ║ Evolution: 30 ║ Next Move: 17-Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Sheer Force: Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. ║ Charcoal: Fire-type attacks do +20% damage ╠═════════════ ║ DRG [ SP ]►Dragonbreath: 60: 7/10 Chance to Paralyze ║ FIR [ SP ]►Ember: 40: 4/10 Chance to burn target ║ NRL [ EF ][ ~ ]►Leer: Lower targets physical defense one stage ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ╚═════════════
╔═════════════╗ ║ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═════════════╝ ║ +0 Lv-Boost ║ Inner Focus: This Pokémon will not flinch. ║ Muscle Band: Physical attacks do +10% damage ╠═════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ║ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ╚═════════════
╔═════════════╗ ║ Telakona'tuwa, Of Tribes United ( Umbreon ) [ F ] ❤❤❤ [ Confident ] ║ Evolution: N/A ║ Next Move: 17-Confuse Ray ╠═════════════╝ ║ +0 Lv-Boost ║ Synchronize: When this Pokémon becomes poisoned, paralyzed or burned, so does the opponent. However, Fire Type Pokémon and those with Water Veil cannot be Burned. Poison & Steel Type Pokémon and those with Immunity cannot be Poisoned and those with the Limber Ability cannot be Paralyzed ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Pursuit: 40: Double damage if the opponent is switching out (Priority +7) ║ NRL [ PH ][ ç• ]►Quick Attack: 40: (Priority +1) ║ NRL [ EF ][ ~ ]►Tail Whip: Lower target's physical defense one stage ║ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1) ╚═════════════
╔═════════════╗ ║ Shinlung, The Unbeaten ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: Lv23 Headbutt ╠═════════════╝ ║ +0 Lv-Boost ║ Regenerator: Heals 1/3 max HP upon switching out or leaving battle ║ ╠═════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ╚═════════════
╔═════════════╗ ║ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═════════════╝ ║ +10 Lv-Boost ║ Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ║ ╠═════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ║ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage. ╚═════════════
╔═════════════╗ ║ Yartol, Of Wind and Storm ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═════════════╝ ║ +0 Lv-Boost ║ Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round. ║ ╠═════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ][ ♪ ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ║ FLY [ PH ][ ç• ]►Wing Attack: 60: ╚═════════════
╔═════════════╗ ║ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 24-Bide ╠═════════════╝ ║ +10 Lv-Boost ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ║ ╠═════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Bubble Beam: 65: 5/10 Chance to lower targets speed one Stage ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ║ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target ╚═════════════
GS Ball: Pokemon gains +50% EXP from battles.
╔═════════════╗ ║ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤❤❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: 30-Hyper Voice ╠═════════════╝ ║ +10 Lv-Boost ║ Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage ║ EXP Share: Pokemon holding this item up to level 30 get EXP equal to 50% the base EXP (as in not including boost's from Lucky Egg and GS Ball, purely base battle EXP), gained from teammates in battle. EXP-Share holder does not need to be in-party to gain the effect. Trainers may only have one EXP share active at a time. ╠═════════════ ║ NRL [ EF ][ ♪ ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ GRA [ SP ]►Magical Leaf: 60: Unaffected by changes to accuracy stat and evasion stat. ║ FAY [ SP ][ ç ]►Draining Kiss: 50: Restores HP to the user equal to 75% of damage dealt. ╚═════════════
╔═════════════╗ ║ Livgritra, The Saviors ban ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 20-bug bite ╠═════════════╝ ║ +0 Lv-Boost ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ║ ╠═════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ║ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ║ NRL [ EF ]►Acupressure: Generate two numbers between 1 and 5, the two numbers you roll take the corresponding stat and raise it two stages for the rest of the battle. (This move can only be used once per battle) 1- Attack, 2- Special Attack, 3- Defense, 4- Special Defense, 5- Speed ╚═════════════
╔═════════════╗ ║ ( Klink ) [ N/A ] [ ? ] ║ Evolution: 38 ║ Next Move: Lv11-Thundershock: 40: 4/10 Chance to paralyze target ╠═════════════╝ ║ 10 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ Metal Coat: Steel-type attacks do +20% damage ╠═════════════ ║ NRL [ PH ][ ç• ]►Vice Grip: 55: ║ ELC [ EF ]►Charge: Raise special defense one stage; Next electric-type attack does x2 damage ║ ELC [ SP ]► ║ NRL [ SP ]► ╚═════════════
╔═════════════╗ ║ N/A ( Forretress ) [ M ] [ Shy ] ║ Evolution: N/A ║ Next Move: 28-Spikes ╠═════════════╝ ║ +0 Lv-Boost ║ Sturdy: Attacks that would knock out this Pokemon in one hit will leave 1 HP instead. ║ ╠═════════════ ║ STL [ SP ]►Mirror Shot: 65: Lower targets accuracy One Stage ║ ELC [ SP ]►Zap Cannon: 120: Paralyzes target ║ NRL [ EF ]►Protect: The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) ║ PSN [ EF ]►Toxic Spikes: Poisons Pokémon switched into battle. Severity changes based on layers set up, up to 2 layers can be set up maximum. Does not affect Flying-types or Pokemon with Levitate: 1 Layer- Poisons Opponent 2 Layers- Badly Poisons Opponent ╚═════════════
╔══════════════════════════════════════════════════════════════════════╗ ╚ Bag
╠═══════════════╣► K E Y - I T E M S : Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking Pot, Spoon & Fork, Knife, Change of clothes, Journal & Pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: The Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down x1 Armor Fossil
╠═══════════════╣► H EL D : Silver Powder: Bug type attacks do x1.2 damage. x2Water Gem: While holding this gem, a water type attack does x1.5 damage Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. ╠═══════════════╣► M E D I C I N E : UnlimitedPotion: Heals up to 50 HP x3Hyper Potion: Heals up to 300HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. x3Revive: Heals a fainted pokemon to half max HP and remove all status conditions. ╠═══════════════╣► B E R R I E S : [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-35 / 2-5 ] x22Lum: Heals all status conditions [ G-25 / 2-5 ] x31Chople: Reduces damage from a super effective Fighting attack by 50% (of total damage) [ G-25 / 2-5 ] x11Occa: Reduces damage from a super effective Fire attack by 50% (of total damage) [ G-25 / 2-5 ] x5Persim: User recovers from confusion [ G-25 / 2-5 ] x3Kelpsy: Adds 1fp point ╠═══════════════╣►A P R I C O N S : x1White Apricorn: No effect ╠═══════════════╣► P O K E B A L L S : -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs xaFriend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════╣► TMS & HMS : Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65: Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Rock Tomb: 60: Lowers target's speed one stage Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Thunder: 110: 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. [ G-40 / 1-3 ] x3Lansat: Raises critical hit ratio by two stages when HP falls below 25% [ G-40 / 1-3 ] x2Custap: Causes the holder to go first once when HP falls below 25% Double Team: Raises evasiveness by one stage
╔═════════════╗ ║ Hisabe, The Iron Wall ( Registeel ) [ N/A ] [ Modest ] ║ Evolution: N/A ║ Next Move: 25-curse ╠═════════════╝ ║ +0 Lv-Boost ║ Clear Body: Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves ║ ╠═════════════ ║ STL [ SP ]►Flash Cannon: 80: 1/2 chance of lowering targets special defense one stage ║ ELC [ SP ]►Charge Beam: 50: Raise user’s special attack one stage ║ GRD [ PH ][•~]►Bulldoze: 60: Lower targets Speed one stage, deals only half damage if Grassy Terrain is in effect ║ NRL [ PH ][•~]►Explosion: 250: Causes user to faint ╚═════════════
Post Count: leave area: 2/3 ₪ Wild Pokemon encounter: 13/- ₪ NPC encounter: 33/15 ₪ item count: Heart Scale: 3/10 || Area Specific: : 0/0 --------------------- Wearing: White, collared dress shirt (tucked in), black silk tie, black slacks.
Out Of Ball:|||
"I would hope that you do not take any of what this oaf says to do seriously, Katsu." Lucina told the disguised Solgaleo. Daiki took immediate offense, crossing his arms over his chest. "Hey! I'll have you know that my suggestions are completely valid!" Daiki argued. Lucina rolled her eyes, certainly not convinced. "Very well, Lucina." Katsu said simply, which got the gardevoir to smirk smugly at the Zoroark. Daiki was shocked. "Wow. Harsh! Is this how you repay me for giving you such an attractive appearance?" Daiki exclaimed.
While his pokemon debated with each other, Ducky found himself looking around the garden to see what was there. There was a lone blond by the entrance of a maze. He could only see her from behind from where he was at, but... hey, that view wasn't bad at all. And she was alone, too. That bode well for his chances. Perhaps he could sway her into being his 'date' for the gala. Maybe having another human companion would help him feel better about being at such a formal event. He approached her from behind, trying to be as casual as he could about it. "Excuse me miss, could you tell me the time? I'd check my phone, but I just can't take my eyes off of you." Ducky so smoothly executed a pick up line as he drew near, smiling. She had a really nice butt. Maybe not as wide as Lana's had been, but it was cute and perky.
[[OOC: Daiki's current Illusion Solgaleo (Katsu) is currently illusioned [Entered from Alola: MeleMele Island, Route 2]
Pokemon: Torracat (Shiny) ☻ Nickname: Mizuki Gender: Female Nature: Eager to fight. Kind of a show-off. Lv. 18 HP: 180/180 Ability: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. Hold Item: Attacks: Scratch - 40 || Ember - 40 || 4/10 Chance to burn target Fire Fang - 65 || 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Double Kick - 30 || per hit, hits twice (60 damage total) Exp: 7/28
Pokemon: Hakamo-o Nickname: Jun Gender: Female Nature: Elegant and precise. Can be a bit ocd sometimes. Height: 4'7" Lv. 14 HP: 140/140 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Sky Uppercut - 85 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage Automatize - || Halves weight and raise speed two stages Tackle - 40 || Leer - || lower targets defense one stage Exp: 14/19
Pokemon: Gardevoir 𝛿 (Dragon/Psychic) Nickname: Lucina Gender: Female Nature: Genuine. Lv. 11 HP: 110/110 Ability: Trace - Ability becomes the same as that of the opponent. Switching this Pokemon out of battle restores its original ability. Hold Item: Attacks: Moon Blast - 95 || 8/10 chance to lower targets special attack one stage Teleport - || Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. Misty Terrain - || Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them. Confusion - 50 || 4/10 Chance to cause confusion Exp: 5/16
Pokemon: Lucario (shiny) Nickname: Maki Gender: Female Nature: Hesitant to battle, especially against obviously tougher opponents. A bit of a coward. Lv. 13 HP: 130/130 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores accuracy & evasiveness Metal Claw - 50 || 1/2 chance of raising user's physical attack one stage Laser Focus - || Ensures that the next attack will critically hit Detect - || The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Exp: 4/18
Pokemon: Rowlet ☻ Nickname: Chikako Gender: Female Nature: Quiet and observant. Doesn't say much. Lv. 15 HP: 150/150 Ability: Long Reach - Can use moves without making contact with the target. Hold Item: Attacks: Tackle - 40 || Leafage - 40 || Razor Leaf - 55 || 1/10 chance to critically hit Astonish - 30 || 4/10 Chance to Flinch target Exp: 24/25
Pokemon: Type: Null Nickname: Kenshin Gender: Genderless Nature: Lv. 12 HP: 120/120 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Tackle - 40 Rage - 20 || if used in succession, each time the user is hit, this move does 10 more damage. Pursuit - 40 || Double damage if the opponent is switching out (Priority +7) - || FP: 5/10 || 3/5 Exp: 4/17
Out of Party:
Pokemon: Zoroark (shiny) Nickname: Daiki Gender: Male Nature: Bold and flirtatious. Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of a conscious Pokemon in the party (user chooses the pokemon) upon being sent out. Type does not change. Appearance returns to normal when hit by a physical attack. Hold Item: Attacks: Night Daze - 85 || Lower targets accuracy one stage Imprison - || Opponent is unable to use moves that the user also knows U-Turn - 70 || Switches with a Pokémon in active party. Leer - || lower targets defense one stage Exp: 0/15
Pokemon: Delphox Nickname: Haru Gender: Male Nature: Docile. Unsure about many things. Lv. 11 HP: 110/110 Ability: Magician - If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle) Hold Item: Attacks: Mystical Fire - 75 || Lower targets special attack one stage Future Sight - 120 || Damage occurs 2 turns later Shadow Ball - 80 || 8/10 Chance to Lower targets special defense One Stage Role Play - || User copies targets ability Exp: 8/16
Pokemon: Greninja Nickname: Saki Gender: Male Nature: Quiet. Keeps his tongue in his mouth. Best friends with Fazuzu. Lv. 24 HP: 240/240 Ability: Protean - Changes the Pokémon's type to the type of the move it is going to use Hold Item: Mystic Water Attacks: Night Slash - 70 || 1/10 Chance to critically hit Ice Beam - 90 || 3/10 Chance to Freeze Mat Block - || Protects teammates from damaging moves Surf - 90 || hits all adjacent pokemon Exp: 1/26
Pokemon: Rotom Nickname: Akira Gender: Genderless (Female) Nature: Curious about the world. Likes to be helpful. Lv. 10 HP: 100/100 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Hold Item: Attacks: Discharge - 80 || 7/10 chance to paralyze every target affected Thundershock - 40 || 4/10 Chance to paralyze target Thunder Wave - || Paralyze opponent Astonish - 30 || 4/10 Chance to Flinch target Exp: 0/15
Pokemon: Crobat Nickname: Fazuzu Gender: Male Nature: Cheerful. best friends with Saki. Lv. 36 HP: 360/360 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Giga Drain - 75 || Restores HP to the user equal to 1/2 of damage dealt. Sludge Bomb - 90 || 7/10 Chance to Poison Heat Wave - 95 || 4/10 Chance to burn target Zen Headbutt - 80 || 3/10 Chance to Flinch target Exp: 39/44
Pokemon: Quilladin Nickname: Norio Gender: Male Nature: Lazy. Lv. 19 HP: 190/190 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Vine Whip - || Leech Seed - || Bite - || Rollout - || Exp: 14/17
Items:
Rotomdex Pokeballs: ∞ Potions: ∞ Heart Scale: 6 Big Mushroom: 2 Choice Scarf: 1 Electric Memory: 1 Giant Turkey Leg: 1 Soda Pop: 3 Sweet Hearts: 4 Beserk Gene: 1 Energy Drink: 1 Black Flute: 1 Sweet Incense: 1 Paper Lantern: 1 Mysterious Incense Stick: 1 Crystal Shard: 0 Normalium Z TM Dragon Claw: 1 HM Rock Smash =====(Berries:) Oran: 5 Sitrus: 5 Chesto: 5 Grepa: 5 Lum: 5 Petaya: 5 Rindo: 5 =====(Badge Case:) Alola: Ilima's Stamp =====(Other Possessions) communicator his katana spare clothes
A Pokemon! 11/o5 // A battle? Certainly! || 23/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 13/3o Area Specific -
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Wei was taken by surprise when one of Ohmarow's Pokemon popped out from it's ball, and quickly darted back into the maze. She nodded her head in response to his worried words. "I can help." She replied, but before an answer could be given, he was gone. His Pokemon all dividing to go in different directions within the maze. Perhaps he didn't want her help? Not everyone looked kindly to a helping hand. Letting out a sigh, the young woman was about to turn around, but... then she felt something approach. Not long after her feeling was justified as a man spoke to her from behind. Turning on her heal, she offered him a smile. "I'm sorry, but I don't." Oblivious to the pick-up line until a moment after she registered what he'd said. It was to late to really react to the... compliment. But something told her this was one of those 'boys are bad' moments the Monk's had warned her about before she left the temple.
Observing the man for that brief moment, she noted he was finely dressed, but his hair was tied up, making her think of some of the men she'd seen in her books when she was younger and read illustrated books. The monks at the temple, and the men that occasionally came up the mountain all had their hair shaved completely off, or in a shorter style that didn't warrant a hair-tie. His face specifically though, was what made her feel... something? What was this feeling? She felt like she knew him, but... that was impossible. "Y-you'll have to look elsewhere I'm afraid."
Lan se and Fen, who'd followed the man all the way back into the gala turned to look at one another, noting Wei was still far out into the garden. Even still, they'd picked up on their trainer's mood change. Confusion clouded her mind, and it made the twins worried and confused themselves. Starting back to Wei's side, they called upon their psychic powers to sort of.. speed up their return.
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
Profile || 1/1 Movement (Flying Enabled) || 277/5 Pokemon Encounter || 527/15 Trainer NPC || 39/50 Star Shard || Need to Claim: 10/10 Heart Scale x4, Lansat Berries x5, Banette Bagel x24, x4 Rare Candies, x1 Paper Lanturn, lv 10 Riolu combined with crystal shard to be shiny, Rare Candy x5
Team OOB: (Currently wearing a tuxedo from the waist up)
✿ ❀ Isis eagerly noted Austin's responses even though their conversation was being recorded for further accuracy. "Well that's alright. I'm sure your fans will b relieved to hear that even super confident and successful coordinators like yourself still get nervous with anticipation from time to time." Isis suggested with a wink. She had a way of turning just about anything her clients said into something helpful and positive for themselves and everyone reading, but that was her job. ”Haha, yeah it's hard to groom when you're hands shake, but clearly that didn't stop you both from performing spectacularly!" His comparison between the big stage and the little contests he'd been participating in so far wasn't far off. She'd have to include it in her article for sure. ”You really seem to thrive in that sort of environment." Isis observed with a soft smile, wishing she could say the same for herself.
Isis moved on to question why he'd gone for the tre ribbon, and laughed a little at his response. Austin had warned her that he'd be speaking frankly, but that still didn't keep her from giggling at his boldness. ”A prime example of coordinator's intuition!" Isis chimed in. ”Well, we're rooting for you Austin, and I'm sure CC and your fans all appreciate your brashness. It certainly makes for an exciting show! I'm sure I speak for everyone when I say that we'll look forward to any surprises you have in store for the future." Isis chuckled, then looked left and right before putting a hand by her mouth. ”By the by, any luck with that special someone? I can keep this off the record if you want. I'm mostly just asking as a friend, but surely your success in the contest world has earned you some notice?" Isis suggested with a smile. She really did wish only the best for Austin, after all, and couldn't help but love any opportunity to play matchmaker. ”Cause you know, if you ever need a wing.... er.... woman.... You can count on me!" She laughed a little at herself, but she was completely serious. ✿ ❀
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⇨xxN A M E: Raja - Wispard
T Y P E: L E V E L: 68 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 58 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
580/580HP | Status: None | 1/20 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: L E V E L: 34 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: L E V E L: 49 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
490/490HP | Status: None | 4/47 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: L E V E L: 45 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
450/450HP | Status: None | 34/50 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: L E V E L: 52 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage
Beltigre Level 19 Torracat EXP: 10/28 Base Appeal: +6 Cute,+7Cool,+1 Beauty Friendship: 3/5 HP: 190/190 Ability: Intimidate: Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Attacks: XXXXXXXScratch: ♥♥♥♥ - Quite an appealing move. XXXXXXXFire Fang: ♥♥♥♥ - Quite an appealing move. XXXXXXXLeer: ♥♥ - Badly startles Pokémon that the audience has high expectations of. XXXXXXXç•Double Kick:: ♥♥ - Badly startles Pokémon that used a move of the same type.
Riptide Level 14 Aklor EXP: 22/23 Friendship: 1/5 HP: 140/140 Ability: Strong Jaw: All biting attacks used by this pokemon do x1.3 damage Base Appeal: +4 Tough+1 Cool Attacks: XXXXXXXAqua Jet: ♥♥♥ - Causes the user to move earlier on the next turn. XXXXXXXThunder Fang:♥♥♥♥ - Quite an appealing move. XXXXXXXTackle: ♥♥♥♥ - Quite an appealing move. XXXXXXXBite:♥♥ - Badly startles the last Pokémon to act before the user.
Dracovoir Susan Level Lvl 16 Augmented Gardevoir EXP: 20/22 Base Appeal: 3 Smart2 Tough1 Cool Friendship: 0/5 HP: 160/160 Ability: Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Base Appeal:3 Smart 2 Tough1 Cool Attacks: XXXXXXXMoonblast: ♥ Badly startles the last Pokémon to act before the user. XXXXXXXStored Power: ♥ Works well if the user is pumped up. XXXXXXXConfusion: ♥♥♥♥ Quite an appealing move. XXXXXXXCalm Mind: ♥ Gets the Pokémon pumped up. Helps prevent nervousness, too.
Buns Level 18 Lopunny EXP: 12/23 Base Appeal: 6 Tough3 Beauty1 Cool Friendship: 1/5 HP: 180/180 Ability: Klutz: Pokemon cannot use Hold Items. Attacks: XXXXXXXPound: ♥♥♥♥ - Quite an appealing move. XXXXXXXFire Punch ♥♥♥♥ - Quite an appealing move. XXXXXXXMirror Coat: ♥♥ - Works great if the user goes last this turn. XXXXXXXLow Kick: ♥ - Works better the later it is used in a turn.
Duchess Level 20 Furfrou EXP: 20/25 Friendship: 0/5 HP: 200/200 Ability: Fur Coat: Halves damage from all physical attacks, Psyshock, Psystrike, and Secret Sword. Attacks: XXXXXXXHeadbutt ♥♥♥♥ Quite an appealing move; +2 Excitement XXXXXXXGrowl ♥♥ Works great if the user goes last this turn; +3 if the user goes last in that turn XXXXXXXSand Attack ♥♥♥ Makes audience expect little of other contestants; -2 to opponent's appeal for two turns; no excitement till end of turn XXXXXXXBaby-Doll Eyes ♥♥♥ Causes the user to move earlier on the next turn.
Meloetta Level 11 Shiny Meloetta EXP: 7/16 Friendship: 0/5 HP: 110/110 Ability: Serene Grace: attacks with chances of secondary effects increase chance by 10% Attacks: XXXXXXXRound: 60: Power doubles if used consecutively in double battles. Including both friendly and opponents pokemon. Doesn't need to be the same pokemon. XXXXXXXConfusion: 50: 4/10 Chance to cause confusion XXXXXXXSing: puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use; XXXXXXXç•Quick Attack: 40 (Priority+1)
Inactive Pokemon ⇩
Place Pokemon Formats Here
✪Walking Pokemon ⇨ Susan the Dracovoir and Meloetta
As Austin was quick to notice, Isis was very good at spinning things into a positive light. It made him smile, and an audible chuckle left his lips as he nodded in agreement. "If I've learned anything growing up, it's that I strive in the face of adversity," he chimed in, on the subject of environments. The thug in disguise had a few thoughts zoom through his brain, of gang fights and shakedowns and the array of unsavory things that could occur in a detention center, but he never let it show on his face. " I suppose it's no different than a Poke'mon battle: you can't strive to be a Master if you never step out of your tier of expertise. No risk, no reward, and all that."
Austin was asking cool, but for some reason, when Isis said that people were rooting for him, he actually felt a bit of redness warm up his cheeks. He was surprised, to say the least. Austin paused for a moment, but soon caught himself. "Oh, I-I apologize...I suppose I'm still not used to the idea of having anyone wanting me to succeed." The feeling really warmed the violent young man's heart. Ah jeez! Get a grip, man, it's just a journalist trying to fluff you up- wait, did she call me her friend? I've gotten more friends in the last month than I have int he last five years!
Indeed, Isis had claimed to be a friend, and though he still felt he should be suspicious of that, he continued to answer her questions. "Oh, right. that special someone... He wasn't sure how to word it, but he decided to power through anyways. "That special someone...well, they like somebody else. A real rough n' tumble sort of gentleman. While I can definitely aid a Pokemon in venerating a the spirit of toughness, I couldn't compete with this sort of fellow." It was odd, describing himself like that. That, and he wasn't even entirely certain that Naomi even like-liked him. They did kiss, after all, but what's in a kiss? Something that'll keep him up later that night, that was certain.
"But other than that, I haven't had much in the way of admirers just yet," he continued. I've met a few nice young ladies as of recent. You included, of course." He gave her a wink, but gave a nice laugh to dismiss any sort of misunderstanding. "But, as my friend and -come to think of it- a coworker in a way, you haven't worry about any moonlit sonnets on your behalf! But, I might just take you up on that offer, Isis. Even coordinators need a hand from time to time."
Post Count: leave area: 3/3 ₪ Wild Pokemon encounter: 14/- ₪ NPC encounter: 34/15 ₪ item count: Heart Scale: 4/10 || Area Specific: : 0/0 --------------------- Wearing: White, collared dress shirt (tucked in), black silk tie, black slacks.
Out Of Ball:|||
Normally, Ducky would just try a new, better line, seeing as his first attempt essentially flew over her head. However, as she turned around, Ducky felt a chill up his spine, left staring at her face. "M-m-" he uttered in astonishment, followed by incoherent sounds of confusion. "Mom?!?" he finished in his head, staring wide-eyed. This girl looked so much like mom, now that he was seeing her face. It was a striking, and frightening, resemblance. She was obviously and definitely not his mom but she was the spitting image of a younger version of his mom. That alone was enough to scar him off of his pursuit. "Etto... You've got a cuter face than I expected, heheheh..." he tried to save face awkwardly. He suddenly had a really bad feeling about this encounter. Ducky scrambled about mentally to try and come up with something to say.
"Dakota. Are you alright?" Lucina had taken notice of the confused and panicked aura of her travel companion, approaching to stand by his side. Daiki was left abandoned, still seeming to be fuming a bit over his argument. Though, the illusion fox seemed to quickly get over it as he took interest in watching some other people in the garden. "I'm fine... i think..." he replied to her. "... were you harassing this young lady?"Wh-what?!? No!" Ducky exclaimed out loud, staring at the gardevoir, but then panicked a bit more as he realized he had answered her verbally in front of the blond female.
Katsu came over to investigate the commotion, though as he grew closer his blue eyes regarded Wei quite intently. "A lady Suanni. It is a pleasure to meet you." Katsu greeted as if it was the most casual thing ever. Wait what?!? Ducky was mortified once he registered what the disguised solgaleo had said. "S-suanni?? You mean she's... She can't be related to me, can she?!?" Ducky questioned the legendary, his voice a bit squeaky purely out of embarrassment. He had used such a terrible pick up line... and this girl was related to him? He felt a bit sick as he recalled how he had been staring at her butt earlier. "Indeed she is. She has the blood of a Suanni." Katsu reaffirmed, having leaned forward to sniff at Wei. His actions had seemed incredibly weird with the current illusion, but Ducky was too dizzy from this sudden information to say something about it. He held his hand to his face, an embarrassed blush overtaking it. "... You look so much like my mom, too... Hey. Do you happen to be from Johto? Maybe... are you familiar with the Koizumi name?" Ducky asked, trying to sort out the mess of emotions he was feeling. Disgust with himself, confusion, surprise, unease, and also well, excitement because if they were related... as embarrassing as their meeting was, that was great! Meanwhile, Lucina seemed rather amused with how the situation had turned out. She bowed her head slightly in greeting to the two twin ralts that rejoined Wei. Luci remembered when she was about their age, walking hand in hand with her twin sister.
[[OOC: Daiki's current Illusion Solgaleo (Katsu) is currently illusioned [Entered from Alola: MeleMele Island, Route 2]
Pokemon: Torracat (Shiny) ☻ Nickname: Mizuki Gender: Female Nature: Eager to fight. Kind of a show-off. Lv. 18 HP: 180/180 Ability: Intimidate - Upon entering battle, the opponent's attack is lowered one stage. Hold Item: Attacks: Scratch - 40 || Ember - 40 || 4/10 Chance to burn target Fire Fang - 65 || 3/10 Chance of causing target to flinch, 4/10 Chance to burn target Double Kick - 30 || per hit, hits twice (60 damage total) Exp: 8/28
Pokemon: Hakamo-o Nickname: Jun Gender: Female Nature: Elegant and precise. Can be a bit ocd sometimes. Height: 4'7" Lv. 14 HP: 140/140 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Sky Uppercut - 85 || hits Pokemon in the air during semi invulnerable stage of an attack for double damage Automatize - || Halves weight and raise speed two stages Tackle - 40 || Leer - || lower targets defense one stage Exp: 15/19
Pokemon: Gardevoir 𝛿 (Dragon/Psychic) Nickname: Lucina Gender: Female Nature: Genuine. Lv. 11 HP: 110/110 Ability: Trace - Ability becomes the same as that of the opponent. Switching this Pokemon out of battle restores its original ability. Hold Item: Attacks: Moon Blast - 95 || 8/10 chance to lower targets special attack one stage Teleport - || Allows User to Flee Wild Battles; Also warps player to the last pokemon center they visited. Misty Terrain - || Protect from status afflictions and halves damage from Dragon-type moves for all grounded pokemon while active. Lasts for five rounds. Pokemon are grounded so long as ground type moves would effect them. Confusion - 50 || 4/10 Chance to cause confusion Exp: 6/16
Pokemon: Lucario (shiny) Nickname: Maki Gender: Female Nature: Hesitant to battle, especially against obviously tougher opponents. A bit of a coward. Lv. 13 HP: 130/130 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Aura Sphere - 80 || Ignores accuracy & evasiveness Metal Claw - 50 || 1/2 chance of raising user's physical attack one stage Laser Focus - || Ensures that the next attack will critically hit Detect - || The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Exp: 5/18
Pokemon: Rowlet ☻ Nickname: Chikako Gender: Female Nature: Quiet and observant. Doesn't say much. Lv. 16 HP: 160/160 Ability: Long Reach - Can use moves without making contact with the target. Hold Item: Attacks: Tackle - 40 || Leafage - 40 || Razor Leaf - 55 || 1/10 chance to critically hit Astonish - 30 || 4/10 Chance to Flinch target Exp: 25/25 (level up) 0/26
Pokemon: Type: Null Nickname: Kenshin Gender: Genderless Nature: Lv. 12 HP: 120/120 Ability: Battle Armor - Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage. Hold Item: Attacks: Tackle - 40 Rage - 20 || if used in succession, each time the user is hit, this move does 10 more damage. Pursuit - 40 || Double damage if the opponent is switching out (Priority +7) - || FP: 6/10 || 3/5 Exp: 5/17
Out of Party:
Pokemon: Zoroark (shiny) Nickname: Daiki Gender: Male Nature: Bold and flirtatious. Lv. 5 HP: 50/50 Ability: Illusion - Takes the appearance of a conscious Pokemon in the party (user chooses the pokemon) upon being sent out. Type does not change. Appearance returns to normal when hit by a physical attack. Hold Item: Attacks: Night Daze - 85 || Lower targets accuracy one stage Imprison - || Opponent is unable to use moves that the user also knows U-Turn - 70 || Switches with a Pokémon in active party. Leer - || lower targets defense one stage Exp: 0/15
Pokemon: Delphox Nickname: Haru Gender: Male Nature: Docile. Unsure about many things. Lv. 11 HP: 110/110 Ability: Magician - If this pokemon is not holding an item, when it attacks an opponent holding an item, it will steal the opponents held item. (Item will be returned at the end of the battle) Hold Item: Attacks: Mystical Fire - 75 || Lower targets special attack one stage Future Sight - 120 || Damage occurs 2 turns later Shadow Ball - 80 || 8/10 Chance to Lower targets special defense One Stage Role Play - || User copies targets ability Exp: 8/16
Pokemon: Greninja Nickname: Saki Gender: Male Nature: Quiet. Keeps his tongue in his mouth. Best friends with Fazuzu. Lv. 24 HP: 240/240 Ability: Protean - Changes the Pokémon's type to the type of the move it is going to use Hold Item: Mystic Water Attacks: Night Slash - 70 || 1/10 Chance to critically hit Ice Beam - 90 || 3/10 Chance to Freeze Mat Block - || Protects teammates from damaging moves Surf - 90 || hits all adjacent pokemon Exp: 1/26
Pokemon: Rotom Nickname: Akira Gender: Genderless (Female) Nature: Curious about the world. Likes to be helpful. Lv. 10 HP: 100/100 Ability: Levitate - Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Hold Item: Attacks: Discharge - 80 || 7/10 chance to paralyze every target affected Thundershock - 40 || 4/10 Chance to paralyze target Thunder Wave - || Paralyze opponent Astonish - 30 || 4/10 Chance to Flinch target Exp: 0/15
Pokemon: Crobat Nickname: Fazuzu Gender: Male Nature: Cheerful. best friends with Saki. Lv. 36 HP: 360/360 Ability: Inner Focus - This Pokemon will not flinch Hold Item: Attacks: Giga Drain - 75 || Restores HP to the user equal to 1/2 of damage dealt. Sludge Bomb - 90 || 7/10 Chance to Poison Heat Wave - 95 || 4/10 Chance to burn target Zen Headbutt - 80 || 3/10 Chance to Flinch target Exp: 39/44
Pokemon: Quilladin Nickname: Norio Gender: Male Nature: Lazy. Lv. 19 HP: 190/190 Ability: Bulletproof - Protects the Pokémon from ball and bomb moves Hold Item: Attacks: Vine Whip - || Leech Seed - || Bite - || Rollout - || Exp: 14/17
Items:
Rotomdex Pokeballs: ∞ Potions: ∞ Heart Scale: 6 Big Mushroom: 2 Choice Scarf: 1 Electric Memory: 1 Giant Turkey Leg: 1 Soda Pop: 3 Sweet Hearts: 4 Beserk Gene: 1 Energy Drink: 1 Black Flute: 1 Sweet Incense: 1 Paper Lantern: 1 Mysterious Incense Stick: 1 Crystal Shard: 0 Normalium Z TM Dragon Claw: 1 HM Rock Smash =====(Berries:) Oran: 5 Sitrus: 5 Chesto: 5 Grepa: 5 Lum: 5 Petaya: 5 Rindo: 5 =====(Badge Case:) Alola: Ilima's Stamp =====(Other Possessions) communicator his katana spare clothes
A Pokemon! 12/o5 // A battle? Certainly! || 24/15 The beat I march by :: Warrior // On the road again || o1/o3 Out of Cleffa || Arrived from National Park, Johto movingthisoverItems in effect N/A
movingthisoverItem collect Anywhere - Soothe Bell 14/3o Area Specific -
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To say Wei was confused would be an understatement. From the moment she'd turned around and saw the male before her she was confused. But now she was twice as confused as before. He seemed far less confident than he did earlier. Commenting her beauty once more, she felt a warmth come to her cheeks, her eyes widening once more, though the moment was short lived when a rather beautiful Gardevoir approached, seemingly saying something to male to make him stammer. Wei was feeling more and more like perhaps she should step away from this male, feeling perhaps she'd come before one of those kinds of boys the Monks had warned her about. Crazies that pretended to be nice, only to hurt you in the end.
But as the blonde found her feet once more to move, another male approached. This one seemed far different. His appearance, his posture, he appeared regal.. like a king she'd seen illustrations of in story books. Her eyes were glued to his appearance, his words more so caught her by surprise. As if being controlled by a puppet master, Wei bowed forward, though her eyes never left the blonde male. 'Suanni? Where have I heard that word before?' She wondered. The crazy male who'd first approached her replied, forcing Wei's head to tilt once she'd come up from her bow. "Related?" Could it be? Fate worked in mysterious ways, she knew that far better than most. So far she'd have several fated encounters... to think her search for family, for blood relatives, would come so quickly. It was almost to good to be true. She imagined in her head, what the rest of her family likely looked like, given the male's appearance... tall, black hair... would others have blonde hair like her? Come to think of it, they both had blue eyes.
Before she knew it, the male had once more addressed her. 'ei... Wei... WEI!' Sucking in some hair, the blonde blinked her eyes, looking down quickly. Fen was floating just a bit over the air tugging at her dress. 'He asked you a question.' She added. "Oh? Oh... umm.. Sorry but, could you-" 'Oh, Wei...' Fen shook her head. 'He asked if you were from Johto, if you knew the name Koizumi.' She offered. "Koizumi?" Fen nodded, turning away to rejoin her sister. Looking up the blonde shook her head. "I'm sorry, but I'm not." She replied. "But.. if what that man says is true... I've been looking for my family. Blood that I have yet to meet." She replied. "My name is Wei Feng Song, but that name was given to me by the monks of the Shu Feng Temple in China." A weak smile managed to return to Wei's lips. "I was told the woman who'd left me with the monks haled from Johto, however. She had blonde hair, like mine." Wei continued, pulling forward her long pony tail to show her soft golden hair.
As the twins had returned, both had bowed in greeting to the Gardevoir that seemed to be a traveling companion of this pony-tailed man, though Fen quickly went to break Wei from her thoughts, Lan se stayed behind, looking up the pretty Gardevoir. 'You're pretty...' Lan se muttered, holding up a hand to mess with the tips of her own hair. 'Yea, you look like a goddess!' Fen added as she returned to her sisters side. Lan se seemed to turn away shyly, but Fen continued to look up at the Gardevoir with a sparkle in her hidden eyes.
Wori Wori the female Croconaw || Lv. 22 || Hp. 22o/22o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 17 || Hp. 17o/17o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Magical Leaf: 6o Is not effected by Accuracy/Evasion changes
(FB) Xiao the female Togekiss || Lv. 2o || Hp. 2oo/2oo || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 14 || Hp. 14o/14o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 16 || Hp. 16o/16o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || ç•Quick Attack: 4o (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
Profile || 1/1 Movement (Flying Enabled) || 278/5 Pokemon Encounter || 528/15 Trainer NPC || 40/50 Star Shard || Need to Claim: 10/10 Heart Scale x4, Lansat Berries x5, Banette Bagel x24, x4 Rare Candies, x1 Paper Lanturn, lv 10 Riolu combined with crystal shard to be shiny, Rare Candy x5
Team OOB: (Currently wearing a tuxedo from the waist up)
✿ ❀ Isis nodded diligently as Austin imparted little nuggets about himself and how he viewed challenges. Striving in the face of adversity.... It was an admirable trait, but... One that also meant misfortune. One could not thrive from adversity without first having the need to do so. Isis' suspicions only grew as Austin admitted to not being used to having people want him to succeed. Isis frowned, looking rather concerned. She didn't see how anyone wouldn't want to support him. He was so passionate and ambitious that it practically forced people to respect him, if only for that reason alone. But not for Isis. She saw more in him, even if she couldn't quite describe what or why. She supposed she just knew that he needed someone to believe in him the way he believed in himself. ”It's okay~ But you'd better get used to it soon, cause you're gonna go places and do great things. I just know it!" Isis grinned. Sure maybe it was a little cheesy—lord, Leon was rubbing off on her, wasn't he?—but it was the truth.
Isis next moved on to ”Oh my... Well, don't get your hopes down! You certainly should want people to like you for who you are, so if rough and tumble isn't your speed, then I wouldn't push it for their sake. Plenty of fish in the sea and all that~" If only she knew.
As Austin commented on the people he'd met, Isis included—she had to giggle a bit at that—he seemed to appreciate and agree to her offer of help in wooing someone should he need it. ”Aw man! My loss on the moonlit sonnets, but you've got yourself a deal, good sir." Isis held out a hand so they could shake on it. ”I think that just about wraps up this interview then." She suggested afterwards. ”I'll whip you up another article, and you better tell me when you go for a quarro, because I have yet to see you perform live and I'm not missing that chance again, mister!" Isis wagged a finger at him scoldingly, not that this was his fault in any way and it was quite obvious that she didn't believe it was. ”I'd better go find the twins and look for Leon too.... It was good to see you again though! Enjoy the rest of your night. You've earned it, champ!" She gave his arm a little fist bump in jest before turning to quickly head back inside. Not only did she have other people to meet and greet, but it was quite nippy outside!
Isis even had a text from Zero, by the looks of it, letting her know that he'd arrived and asking where she was.
Hey! I'm glad you made it. I was out in the garden doing an interview, but I'm heading back in now. My twin cousins are here too, and Atona is probably suffering as their babysitter, so I'm gonna go try to find him. Is Leon with you?✿ ❀
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⇨xxN A M E: Raja - Wispard
T Y P E: L E V E L: 68 G E N D E R: 0♂ 10:38 ♀ Gender Influence: (Female) N A T U R E: Quiet, Likes to observe, Playful when relaxed, a bit naive, doesn't know her own strength yet A B I L I T Y: Wonder Guard - The Pokémon is only harmed by attacks that do x2 or x4 damage on type effectiveness H O L D I N G: Choice Band: Physical attacks will do x1.5 damage, but only allows the use of one move. A T T A C K S: Frost Breath - 60, Always critically hits unless opponent has Battle Armor, Shell Armor, or is Under the Effects of Lucky Chant Zen Headbutt - 80, 3/10 Chance of causing the target to flinch, Makes Contact. Exorcism - 70, Restores the users HP equal to half the damage dealt. If the target is a Ghost type pokemon, this attack will always inflict a burn (even if the secondary type is fire). Fire Blast - 110: 4/10 Chance To Burn
T Y P E: L E V E L: 58 G E N D E R: ♀ N A T U R E: Lax, Tends to Fall Asleep randomly due to Narcolepsy, Fiercely Powerful in Battle A B I L I T Y: Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon H O L D I N G: Zap Plate: Electric type attacks do x1.2 damage, but if an electric type is using the attack, it does x1.3 instead. A T T A C K S: Charge - Raise special defense one stage; Next electric-type attack does x2 damage Zap Cannon - 120, Paralyzes target Dragon Pulse - 85 Damage Fire Punch - 75: 4/10 Chance of Burn, Makes Contact
580/580HP | Status: None | 2/20 EXP
⇨xxN A M E: Hylia - Aegislash
T Y P E: L E V E L: 34 G E N D E R: ♀ N A T U R E: Serious, Protective and Obedient, Very Quiet A B I L I T Y: Stance Change: The Pokemon changes Stance depending on how it battles. Takes on Shield Forme when using non attack moves or out of battle, reduces opponents attacks by 1/10 of the total damage while in Shield Forme. Takes on Sword Forme when using attack moves in battle, doing an extra x1.1 damage to all Attacks, Physical and Special, while in Sword Forme. H O L D I N G: N/A A T T A C K S: Sacred Sword - 90: Ignores target's stat changes, Makes Contact Iron Head - 80: 4/10 Chance to Flinch target, Makes Contact Kings Shield - Protects against attacks, and lower targets physical attack two stage if the attack made physical contact. The user is protected this round, if used in succession however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4) Shadow Ball - 80: 8/10 Chance to Lower targets special defense One Stage
T Y P E: L E V E L: 49 G E N D E R: ♂ N A T U R E: Impish, Gluttonous, Likes to Scare people and Play Pranks A B I L I T Y: Insomnia: The Pokémon cannot fall asleep while having this ability H O L D I N G: N/A A T T A C K S: Phantom Force - 90, 1st turn charge, 2nd turn attack. Can Strike Through Protect/Detect, Makes Contact Confuse Ray - Confuses Target Pokemon Energy Ball - 90: 1/2 chance of lowering targets special defense one stage Trick-or-Treat - Adds Ghost Type to target's type(s)
490/490HP | Status: None | 5/47 EXP
⇨xxN A M E: Nocturne - Noivern
T Y P E: L E V E L: 45 G E N D E R: ♀ N A T U R E: Lonely, Generally Aggressive, Distrusting, Hates all Males with a passion and seems to continually hold some sort of grudge towards them. A B I L I T Y: Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard H O L D I N G: N/A A T T A C K S: Boomburst - 140, Hits All Hurricane - 110: 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage Fly - 90: Charges on first turn, strikes on second turn, makes contact Moonlight - Restore half max HP, fully restores HP at night ( 6pm - 6am CT ). Can only be use 5 times in battle
450/450HP | Status: None | 35/50 EXP
⇨xxN A M E: Atona - Mega Lucario T Y P E: L E V E L: 52 G E N D E R: ♂ N A T U R E: Hardy, Likes to Protect Others, Wise, Old Soul, and Sensible A B I L I T Y: Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage H O L D I N G: Lucarionite: Mega Evolves Lucario: Atk x1.3, Sp.Atk x1.2, Speed x1.1 A T T A C K S: Psychic - 90: 1/2 chance to lower targets special defense one stage Dragon Pulse - 85 Aura Sphere - 80: Ignores Accuracy and Evasiveness Iron Tail - 100: 7/10 Chance of lowering targets physical defense one stage