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shyanimegrl rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sat May 16, 2015 4:36 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 4 + 1 = 5 DAMAGE TAKEN: 12 YOUR REMAINING HP: 22 BOSS REMAINING HP 53 TURNS TAKEN: 12 Items used: 1 Nulberry was previously used in an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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shyanimegrl rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Sat May 16, 2015 4:38 pm
BATTLE DAMAGE Your Arena Rank: [ 4 ] DAMAGE DONE: 2 + 1 = 3 DAMAGE TAKEN: 13 YOUR REMAINING HP: 9 BOSS REMAINING HP 50 TURNS TAKEN: 13 Items used: 1 Nulberry was previously used in an earlier turn and is in effect. Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
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PhiferWolf rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sat May 16, 2015 4:52 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 0 DAMAGE TAKEN: 4 YOUR REMAINING HP: 91/100 BOSS REMAINING HP: 50/150 Turns Taken: 4/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sat May 16, 2015 4:53 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 86/100 BOSS REMAINING HP: 46/150 Turns Taken: 5/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
5
Total: 5 (1-8)
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Posted: Sat May 16, 2015 4:54 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 5 DAMAGE TAKEN: 6 YOUR REMAINING HP: 80/100 BOSS REMAINING HP: 41/150 Turns Taken: 6/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sat May 16, 2015 4:56 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 8 DAMAGE TAKEN: 7 YOUR REMAINING HP: 73/100 BOSS REMAINING HP: 33/150 Turns Taken: 7/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sat May 16, 2015 4:59 pm
A critical hit! Uru was satisfied. Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 16 DAMAGE TAKEN: 8 YOUR REMAINING HP: 65/100 BOSS REMAINING HP: 17/150 Turns Taken: 8/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sat May 16, 2015 5:04 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 8 DAMAGE TAKEN: 9 YOUR REMAINING HP: 56/100 BOSS REMAINING HP: 9/150 Turns Taken: 9/10 Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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Posted: Sat May 16, 2015 6:34 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 0 DAMAGE TAKEN: 10 YOUR REMAINING HP: 46/100 BOSS REMAINING HP: 9/150 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Sat May 16, 2015 6:54 pm
Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 0 DAMAGE TAKEN: 10 YOUR REMAINING HP: 46/100 BOSS REMAINING HP: 1/150 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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PhiferWolf rolled 1 8-sided dice:
4
Total: 4 (1-8)
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Posted: Sat May 16, 2015 6:59 pm
"STEEEEEEEVE!" and it died. Battle Damage
BLACK FACTION Your Arena Rank: - H - DAMAGE DONE: 0 DAMAGE TAKEN: 11 YOUR REMAINING HP: 35/100 BOSS REMAINING HP: 1/150 Turns Taken:  Skills R1: Recover: Once per battle, recover 25% of your own max HP (round up) R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
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shyanimegrl rolled 1 4-sided dice:
3
Total: 3 (1-4)
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Posted: Sat May 16, 2015 7:02 pm
((Lol a marvelous fight, thank you! *u*)) 1. Steve drops a whole bunch of scales! These grant you +5 BLACK TICKETS A DAY. That means all you have to do is wait till reset, and you can automatically collect +5 Black tickets. You can only own ONE of this item. The count starts from WHEN you obtain this item. 2: BLACK TICKET x5. Please log these in your journal. You can exchange them for prizes here. 3. Nulberryx2. This is needed to cure yourself of frenzy! Copy and paste this image to your journal for each nulberry gained. Don't forget to link this thread! 4.SACRED POINTx5. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
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PhiferWolf rolled 2 4-sided dice:
4, 3
Total: 7 (2-8)
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Posted: Sat May 16, 2015 7:02 pm
Quote: ROLLING FOR LOOT LUCKY CAT 4.SACRED POINTx5. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
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