"Stay out of my Room!" Damien was taking his frustration out on the shark with every strike.
The shark didn't deserve that, in hindsight.
BATTLE DAMAGE
Your Arena Rank: DAMAGE DONE: 6+1 Hitting the gold area 12/10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70/100 BOSS REMAINING HP 42/120 TURNS TAKEN: 6 Items used: LIST ITEM HERE LINK TO JOURNAL
YOUR SKILLS
If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
The black knight has become the shark in the gold knights mind. and he was getting decimated.
BATTLE DAMAGE
Your Arena Rank: DAMAGE DONE: 8+1 Hitting the gold area 12/10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 65/100 BOSS REMAINING HP 33/120 TURNS TAKEN: 7 Items used: LIST ITEM HERE LINK TO JOURNAL
YOUR SKILLS
If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Yep, Damien was not letting up anytime soon. "If only one of us has aim, then it might as well be me."
BATTLE DAMAGE
Your Arena Rank: DAMAGE DONE: 7+1 Hitting the gold area 12/10 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60/100 BOSS REMAINING HP 25/120 TURNS TAKEN: 8 Items used: LIST ITEM HERE LINK TO JOURNAL
YOUR SKILLS
If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn. - Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). - Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. - Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
Meegane rolled 1 8-sided dice:
2Total: 2 (1-8)
Posted: Sat May 16, 2015 1:58 pm
Ah, familiar comrades and cute sharkieeeeee, she jumped for a hug but forgot she was holding two angular swords. Alas.
BATTLE DAMAGE
Your Arena Rank:Rank H DAMAGE DONE: 2 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95/100 BOSS REMAINING HP 25 - 2 = 23 TURNS TAKEN: 1 Items used: N/A
YOUR SKILLS
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Full Revive: Revive all fallen party members. Can only be used once per battle.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.
Danirate joined the onslaught to defeat the shadow, sending piercing thrusts at the monster with his sacred weapon, Alpinely the rapier. Steadily and surely he was getting used to the newness of the blade he fights with.
BATTLE DAMAGE
Your Arena Rank:[ 4 ] DAMAGE DONE: 16 DAMAGE TAKEN: 5 YOUR REMAINING HP: 95 BOSS REMAINING HP 7 TURNS TAKEN: 1 Items used: none Color: Red
SKILLS
[The max of three skills chosen for this battle are as follows:]
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:[ 4 ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 90 BOSS REMAINING HP 7 TURNS TAKEN: 1 Items used: none Color: Red
SKILLS
[The max of three skills chosen for this battle are as follows:]
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:[ 4 ] DAMAGE DONE: 6 DAMAGE TAKEN: 5 YOUR REMAINING HP: 85 BOSS REMAINING HP 1 TURNS TAKEN: 3 Items used: none Color: Red
SKILLS
[The max of three skills chosen for this battle are as follows:]
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
Your Arena Rank:[ 4 ] DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 80 BOSS REMAINING HP -6 [This monster has been defeated.] TURNS TAKEN: 4 Items used: none Color: Red
SKILLS
[The max of three skills chosen for this battle are as follows:]
Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
No white knight sad :c welp double loot is not possible, but come get your stuff everyone. Thanks to everyone who helped.
The beast was felled and there were fellow knights here to distract the black one, so Damien quickly ran back to his dorm to lock it up before the other could get the chance.
((Thank you very much for another action-packed fight! >u< Please feel free to quote me if I may be of any aid in battle!))
1. Nothing 2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here. 3. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day! 4. SACRED POINT x2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
Meegane rolled 2 4-sided dice:
1, 2Total: 3 (2-8)
Posted: Sat May 16, 2015 10:14 pm
Quote:
1. Nothing 2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here.
YOUR SKILLS
Rank 1: Barrage: Whenever you miss, you can roll again. You can only use this once per battle. When rerolling, do not take auto damage. Rank 2: Lifecaster: Quote any player prior to your post. Heal them for 25% of their max health. You can do this three times per battle. Rank 3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two. Rank 4: Defender Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Rank H: Full Revive: Revive all fallen party members. Can only be used once per battle.
OOC
My character's name: Dong Shu Lei, Shu for short (Black) Character's journal link: Pat the raven BRIEF DESCRIPTION OF MY CHARACTER: Petite and light, she's just like a baby raven. The female knight apprentice wore a set of light dark armor had a body better than the hunter in another world, small but not flat bless. Abundance of raven hair was tied up and adorned with a small raven skull pin, she was nicknamed the "Child of Raven". Cheerful, friendly but serious in her battle, Shu's choice of weapon is a pair of chakram that matches with her swiftness and agility.