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Reply { ARCHIVED } ----------------- Knights, May 2015
[Rank H-4] (Shadow Shark) [Damien] (2/4 OPEN, White Knight) Goto Page: 1 2 [>] [»|]

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Bloodlust Dante rolled 1 6-sided dice: 5 Total: 5 (1-6)

Bloodlust Dante

Fortunate Hellraiser

PostPosted: Sat May 16, 2015 12:02 pm


User Image - Blocked by "Display Image" Settings. Click to show.
It coats itself in a fine layer of ice, serving as armour as it hits for additional damage.
Height: 18 feet


Shadow Shark HP 120/120

gaia_crown Boss auto damage: 5

gaia_crown Boss loot: (On DEFEAT of boss only)
Roll 1d4 and match your loot to the results below:
1. Nothing
2: BLACK TICKET x3. Please log these in your journal. You can exchange them for prizes here.
3. SACRED POINT. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!
4. SACRED POINT x2. You get an extra sacred point. Log it in your journal. Remember you can only collect 5 a day!

gaia_crown Critical Areas Do 10 knight damage of that colour to each part to successfully break a monster's parts and roll for extra loot!
Head (Gold):/10
Tail (White): /10

gaia_crown Frenzy Yes. Start a counter in your battle log form. For each turn you take, add one. When you hit ten you will AUTOMATICALLY DIE UNLESS YOU HAVE A NULBERRY in your inventory you won from a previous battle. To use the nulberry, simply quote it on the turn you want to use it. This will permanently clear you of frenzy status. You can use it on the first turn or ninth turn, it doesn't matter, but it takes up a turn (you take auto damage while using it). Everyone in your party has to take their own (ie: you can't use it on others/share it/give it away).
QUOTE PLAYERS HERE
Bloodlust Dante rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Sat May 16, 2015 12:06 pm


Damien Still had no interest in landsharks, and aimed the butt of his weapon on its face.

BATTLE DAMAGE

Your Arena Rank: User Image - Blocked by "Display Image" Settings. Click to show.
DAMAGE DONE: 7+1 Hitting the gold area 8/10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95/100
BOSS REMAINING HP 112 /120
TURNS TAKEN: 1
Items used: LIST ITEM HERE LINK TO JOURNAL

YOUR SKILLS

If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)



Bloodlust Dante

Fortunate Hellraiser

PhiferWolf rolled 4 4-sided dice: 4, 1, 1, 2 Total: 8 (4-16)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 12:08 pm


Drawing Remittuntur from its dark, heavy leather scabbard, the black knight brandished his blade toward the creature in question. Swinging the blade out low, he lowered himself before coming at the shadow beast with a sprint. In a flash, he let loose a flurry of slashes, sliding out behind the creature.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 95/100
BOSS REMAINING HP: 104120
Turns Taken: 1/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
PhiferWolf rolled 1 8-sided dice: 8 Total: 8 (1-8)
PostPosted: Sat May 16, 2015 12:09 pm


Uru came back, flanking the beast, catching glimpses of a golden knight he had seen before. It was in another encounter. He couldn't help but recall how skillful he was with that glaive of his. It was a shame that he seemed to be wearing more than he usually did when he was in the dinning halls. Or when he was screaming and raving to get him out of the room.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 8
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90/100
BOSS REMAINING HP: 96/120
Turns Taken: 2/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 8 Total: 8 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 12:11 pm


The executioner's blade bit into the shadowling's side into cuts he had made before, deepening the wounds.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 16
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85/100
BOSS REMAINING HP: 80/120
Turns Taken: 3/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
Bloodlust Dante rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Sat May 16, 2015 12:19 pm


He was back again, this time as help in a fight and not a bed hog. It was unclear if he wanted to bop the shark or the help that was by his side.

BATTLE DAMAGE

Your Arena Rank: User Image - Blocked by "Display Image" Settings. Click to show.
DAMAGE DONE: ? Hitting the gold area 8/10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 90/100
BOSS REMAINING HP 80 /120
TURNS TAKEN: 2
Items used: LIST ITEM HERE LINK TO JOURNAL

YOUR SKILLS

If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)



Bloodlust Dante

Fortunate Hellraiser

Bloodlust Dante rolled 1 8-sided dice: 3 Total: 3 (1-8)

Bloodlust Dante

Fortunate Hellraiser

PostPosted: Sat May 16, 2015 12:24 pm


"You take my bed, now what are you going after?" Damien grumbled out, spearheading the shark and flinging it back.

BATTLE DAMAGE

Your Arena Rank: User Image - Blocked by "Display Image" Settings. Click to show.
DAMAGE DONE: 3+1 Hitting the gold area 12/10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 85/100
BOSS REMAINING HP 76/120
TURNS TAKEN: 3
Items used: LIST ITEM HERE LINK TO JOURNAL

YOUR SKILLS

If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)


PhiferWolf rolled 1 8-sided dice: 2 Total: 2 (1-8)
PostPosted: Sat May 16, 2015 12:35 pm


"What? What makes you think that me taking your bed was not without ulterior motive?" He jested with a half grin, holding his blade in preparation for an attack.

He was going to consider the near miss as a momentary distraction of that stupidly cute guy. Well, as cute as a guy covered in blood and sweat can be.


Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP: 72/120
Turns Taken: 4/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 5 Total: 5 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 12:43 pm


"Besides, your room is way bigger than mine. I got a silly corner room. It's comfortable." He bantered as he swung his blade effortlessly, catching the shark's tail as it tried to slip away.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 5
DAMAGE TAKEN: 5
YOUR REMAINING HP: 75/100
BOSS REMAINING HP: 67/120
Turns Taken: 5/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
Bloodlust Dante rolled 1 8-sided dice: 7 Total: 7 (1-8)
PostPosted: Sat May 16, 2015 12:47 pm


I thought knights of the Black Order cared not for comfort?" Damien stated in retort, giving the shark another swing of the staffed blade.

BATTLE DAMAGE

Your Arena Rank: User Image - Blocked by "Display Image" Settings. Click to show.
DAMAGE DONE: 7+1 Hitting the gold area 12/10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 80/100
BOSS REMAINING HP 59/120
TURNS TAKEN: 4
Items used: LIST ITEM HERE LINK TO JOURNAL

YOUR SKILLS

If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)



Bloodlust Dante

Fortunate Hellraiser

PhiferWolf rolled 1 8-sided dice: 1 Total: 1 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 12:58 pm


"Knights of the Black Order are as knights of any order. We are set ourselves to a different set of ideals. Forgoing comfort is not one of them. Who wouldn't enjoy a nice comfortable, warm bed? Not to mention not being in cramped quarters." Uru laughed as he flourished the blade, just missing the creature as it slipped away from him and made its way toward the gold knight. Crap.


Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: Missed
DAMAGE TAKEN: 5
YOUR REMAINING HP: 70/100
BOSS REMAINING HP: 60/120
Turns Taken: 6/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
PhiferWolf rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Sat May 16, 2015 12:59 pm


Crap. Missed again, it was high tailing it closer to that other knight and he was just falling over himself. Laughing. "s**t, heads up!" He laughed.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: Missed
DAMAGE TAKEN: 5
YOUR REMAINING HP: 65/100
BOSS REMAINING HP: 60/120
Turns Taken: 7/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

Bloodlust Dante rolled 1 8-sided dice: 7 Total: 7 (1-8)

Bloodlust Dante

Fortunate Hellraiser

PostPosted: Sat May 16, 2015 1:04 pm


Sir Useless bed hogger was having a daft moment. so it was up to Damien to stab the shark of lands.

BATTLE DAMAGE

Your Arena Rank: User Image - Blocked by "Display Image" Settings. Click to show.
DAMAGE DONE: 7+1 Hitting the gold area 12/10
DAMAGE TAKEN: 5
YOUR REMAINING HP: 75/100
BOSS REMAINING HP 51/120
TURNS TAKEN: 5
Items used: LIST ITEM HERE LINK TO JOURNAL

YOUR SKILLS

If it is a one time only skill and you used it, please CROSS it out for the duration of the battle. Remember that you can only have THREE MAX skills active per battle. Please explain each skill. Using a one time use skills takes up that turn.
- Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
- Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss.
- Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)


PhiferWolf rolled 1 8-sided dice: 1 Total: 1 (1-8)
PostPosted: Sat May 16, 2015 1:18 pm


"Oh come on, I do not hog the bed because I don't get to sleep in the damn thing! But you're hogging the shark!"

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: Missed
DAMAGE TAKEN: 5
YOUR REMAINING HP: 60/100
BOSS REMAINING HP: 52/120
Turns Taken: 8/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.

PhiferWolf

Loyal Werewolf

PhiferWolf rolled 1 8-sided dice: 2 Total: 2 (1-8)

PhiferWolf

Loyal Werewolf

PostPosted: Sat May 16, 2015 1:29 pm


"Alright, we're not gonna talk about this in the bedroom, got it?" He joked as he finally caught up with the beast.

Battle Damage

BLACK FACTION

Your Arena Rank: - 4 -
DAMAGE DONE: 2
DAMAGE TAKEN: 5
YOUR REMAINING HP: 55/100
BOSS REMAINING HP: 50/120
Turns Taken: 9/10
Skills
R1: Recover: Once per battle, recover 25% of your own max HP (round up)
R2: Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn)
R3: Lucky Cat: Reroll your loot at the end once if you do not like it and choose the better of the two.
R4: Defender Double: your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active).
RH: Full Revive: Revive all fallen party members. Can only be used once per battle.
Reply
{ ARCHIVED } ----------------- Knights, May 2015

Goto Page: 1 2 [>] [»|]
 
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