Personality: He is a very cheery, smiley, outgoing. For a Nephilim he is actually as kind as they can get. For he attempts to subside the natural racism and cockiness he was brought up within but even whilst trying to hold a simple conversation the cockiness and racism sometimes slip. Even if it's just through his thoughts. Quote: "He blessed me with this gift of spiritual control and with it I will return the favor by making this world pure once more." Height: 5'11" Weight: 150lbs Eye Color: Gold Favorite Music: Any Form Of Chillstep Theme Song:I will Protect the word of God Battle Theme:Parabatai ; Alone Favorite Anime: K Favorite Color: Black -----------------------------------------------------------------------------------------
╫Background Information╫
The Nephilim was raised within Yuran all his life. Even so his parents actually kept him away from everything. They did not live within the major city of Pronta nor did they ever intend to live their. They saw disgust in the city considering they original came from the Nation of Fronta beforehand. They were soldiers. Both a Seul/Mage combination and it was clear their young son, Gabriel, had received the natural knack for magic through his mother. They, however, kept this a secret for they did not want Gabriel living the life they did. They secluded him from the rest of the world and tried to raise the young man into something he wasn't, teaching him kindness and trying to deter any form of anger and malice within. They did not want for him to become a soldier yet, in raising them, the could not help but to let their one-sided Nephilim beliefs get to him. It was on his 17th birthday that the one man had fled from his home to the city of Pronta in order to create a living...as a soldier.
Energy Color: White Energy Meter: 1300 Element: Water Battle Strength: Support Battle Weakness: CQC
Fights Won: 0 Fights Lost: 0
Talent: Celestial Right: It is by the wish that those of angelic blood who follow a holy path become empowered beyond those who do not. The Nephilim who seek to further their holy powers are gifted with near flawless abilities in their profession. Most believe it is enough to serve the lord, though there are a select few who seek to master their holy abilities above all others. Those who train in cleric or paladin skills often see a noticeable boost in their abilities as a nephilim, even without training. Cassandra is no exception. If anything, she may have found a way to further the boosts naturally given to her. The first boost is a whopping +2 Rank in Strength to all Cleric skills. Especially the heals. The Minor Heal receives the effects of a Normal Heal, and the Normal Heal receives the effects of an Expert Heal. The Expert Heal can now even regrow a head, should they need to be healed, and removes all poisons from the body regardless of rank and power. The second ability is simple. It allows Cassandra to be able to heal herself as soon as she is hit without being consciously aware of it. Her body simply jack up its own regeneration rate to an everlasting expert heal. The third is that once she gains the ability to resurrect, the success rate jumps to 10/10 The last, and final boost is that Cassandra uses 1/4 less energy while using Cleric skills. Talent Weakness: First of all, by focusing so heavily on her main class, Cassie is incapable of subclassing at all. Her mind is always so focused on the quality of her Cleric skills that she can't learn a single skill outside of her class. It can sometimes prove to be a dilemma, especially when cornered. Seeing as how Cassandra doesn't have many offensive capabilities in her class, if would be easy to corner and capture her. Similarly, she removes the chances of her being able to learn her staff/sword skills. On top of that, Cassandra receives an additional -1 rank against ALL skills.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: 2 D Rank: E Rank:
Personality: Despite common beliefs of how a Cleric should act, Cassandra often gets herself into more trouble than she should. Though it is only natural for her to feel better than those around her. It only ever made sense. Her blood was angelic, everyone else... well, it's not nice to name call. Quote: "By that sin fell the angels." Height: 5'3 Weight: 121 Lbs Eye Color: Golden Favorite Band: Paramore Theme Song:Playing God by Paramore Battle Theme: Favorite Anime: KHR Favorite Color: White -----------------------------------------------------------------------------------------
╫Background Information╫
Despite popular beliefs that angels looked down on humans and the other species, Cassandra's mother actually enjoyed their presence. She and her young daughter lived among them for years, but her mother never let her leave the house unattended. Cassandra never shared her mother's feelings for others. She often looked down on them with ease, purposefully separating herself from others that were not like her. When she turned 19, her mother implored her to see reason, but she never listened. Sure that her daughter would never listen to her, she forced Cassandra to join the nation's militia, hoping that it would teach her a lesson. -----------------------------------------------------------------------------------------
• Celestial Right The first boost is a whopping +2 Rank in Strength to all Cleric skills. Especially the heals. The Minor Heal receives the effects of a Normal Heal, and the Normal Heal receives the effects of an Expert Heal. The Expert Heal can now even regrow a head, should they need to be healed, and removes all poisons from the body regardless of rank and power. The second ability is simple. It allows Cassandra to be able to heal herself as soon as she is hit without being consciously aware of it. Her body simply jack up its own regeneration rate to an everlasting expert heal.
• Keep Going The Valk's, in comparison to others, are capable of slight regeneration which begins just as soon as the blow was taken. Bruises and scraps won't even appear making it seem as if their skin is tougher than others. Trainees can deal with simple cuts. Novice can deal with simple cuts and first degree burns. Adept can deal with cuts, second degree burns, and fractured bones. Experts can deal with deep lacerations and broken bones. Masters can heal third degree burns, wounds such as stabs(only on surface, not internal damage), and crushed bones. E-Trainee, D-Novice, C-Adept, B-Expert, A-Master
• Wrath of a God Their weapons surge with their latent energy which makes any weapon they touch, especially their chosen one, both covered in holy light and electricity. This leads to anyone locking blades or striking the shield of a Valkyrie feel small shocks that ward people off from staying in contact with them for too long. This also makes unholy enemies take an extra rank of damage on top of the lightning damage. However for the lightning to be in effect you must have more than half your energy remaining within you.
• Child of Jarnbjorn When a Valkyrie choses a weapon to specialize in, that weapon becomes gifted by holy power and works much like Thor's Mjolnir and Jarnbjorn. It will nigh automatically come to the call of the Valkyrie, cannot be destroyed, and always has the extra lightning damage going on it regardless of energy level. When attacking with that weapon, they gain an extra +1/+1 to their stats. You get one of these, so choose carefully. This weapon should get its own custom abilities, and if it does it must be approved.
• Feast of Ambrosia Once per battle the Valkyrie can hold their hand out and summon a goblet full of ambrosia. Upon consumption, this otherwordly substance will heal and cure any wounds and debilitations the Valkyrie may be suffering. This will not regenerate any lost limbs or organs, but it will immediately close wounds. No energy is regained from this, it merely gives the Valkyrie a better chance to continue fighting.
• The Sight Being of God's blood, like God, they can see the world for what it truly is. They can see through ''the Mist" and see those for what they are. Instantly recognizing creatures of the night on spot or those who can use dark magic for they can read the aura's about them. Also giving them a general idea of how strong another is regardless of race. (Rank-wise, not as precise to be know the exact amount in the other energy pool.)
[spoiler] [color=#E6B426][b]Energy[/b][/color] 1300/1300 [color=#E6B426][b]Stats[/b][/color] 6/6 [color=#E6B426][b]Profile[/b][/color] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=2&t=22133165#355964117]Legendary Nurse[/url] [color=#E6B426][b]Passives[/b][/color][list][list] • Celestial Right The first boost is a whopping +2 Rank in Strength to all Cleric skills. Especially the heals. The Minor Heal receives the effects of a Normal Heal, and the Normal Heal receives the effects of an Expert Heal. The Expert Heal can now even regrow a head, should they need to be healed, and removes all poisons from the body regardless of rank and power. The second ability is simple. It allows Cassandra to be able to heal herself as soon as she is hit without being consciously aware of it. Her body simply jack up its own regeneration rate to an everlasting expert heal.
• Keep Going The Valk's, in comparison to others, are capable of slight regeneration which begins just as soon as the blow was taken. Bruises and scraps won't even appear making it seem as if their skin is tougher than others. Trainees can deal with simple cuts. Novice can deal with simple cuts and first degree burns. Adept can deal with cuts, second degree burns, and fractured bones. Experts can deal with deep lacerations and broken bones. Masters can heal third degree burns, wounds such as stabs(only on surface, not internal damage), and crushed bones. E-Trainee, D-Novice, C-Adept, B-Expert, A-Master
• Wrath of a God Their weapons surge with their latent energy which makes any weapon they touch, especially their chosen one, both covered in holy light and electricity. This leads to anyone locking blades or striking the shield of a Valkyrie feel small shocks that ward people off from staying in contact with them for too long. This also makes unholy enemies take an extra rank of damage on top of the lightning damage. However for the lightning to be in effect you must have more than half your energy remaining within you.
• Child of Jarnbjorn When a Valkyrie choses a weapon to specialize in, that weapon becomes gifted by holy power and works much like Thor's Mjolnir and Jarnbjorn. It will nigh automatically come to the call of the Valkyrie, cannot be destroyed, and always has the extra lightning damage going on it regardless of energy level. When attacking with that weapon, they gain an extra +1/+1 to their stats. You get one of these, so choose carefully. This weapon should get its own custom abilities, and if it does it must be approved.
• Feast of Ambrosia Once per battle the Valkyrie can hold their hand out and summon a goblet full of ambrosia. Upon consumption, this otherwordly substance will heal and cure any wounds and debilitations the Valkyrie may be suffering. This will not regenerate any lost limbs or organs, but it will immediately close wounds. No energy is regained from this, it merely gives the Valkyrie a better chance to continue fighting.
• The Sight Being of God's blood, like God, they can see the world for what it truly is. They can see through ''the Mist" and see those for what they are. Instantly recognizing creatures of the night on spot or those who can use dark magic for they can read the aura's about them. Also giving them a general idea of how strong another is regardless of race. (Rank-wise, not as precise to be know the exact amount in the other energy pool.)
Phantom Knee Rank: D Description: From a crouch, you rise, bringing your knee into the opponent's stomach. If your opponent is taller, you can charge the move to jump when you do it, causing more damage, and reaching whatever height the target is at. This is a perfect countering move, quick and effective.
Jade Strike Rankbiggrin Description: Taking a step forward and lunging at your enemy, the user will thrust their claw gauntlet forward in order to stab through flesh with its piercing metal.
Double Death Fist Rank: D Description: With their claw gauntlet, the user will create a fist in order to strike at the opponent, smashing their fist into the stomach. The moment the fist makes contacts, the opponent will undoubtedly get the wind knocked out of them, since the gauntlet makes for a stronger punch. It is at this moment that the user will slash upwards with their claws, letting the metal rip upwards through their flesh.
Dulled Edge Rank: E Limits:Bladed Weapon Description: Instead of sharpening the blade, it becomes as dull as a butter knife, allowing the user to train against an ally with their favored weapon, or capture a target without killing them. This can be canceled out at anytime after the first post.
Sharpen Rank: E Limits: Bladed weapon Description: A basic ability all weapons masters are capable of learning. By channeling a small fraction of their energy into any kind of blade they can increase that blade’s ability to cut, to the point that they’d be capable of cutting through most kinds of wood with even the dullest of edges. It costs 5 energy for every additional post.
Empower Rank: D Limits: Sharpen Description: By using similar methods to the Sharpen technique, a weapons master can temporally increase the power of their basic attacks (Normal hits have the power of an E-Rank). Additionally, for an extra 10 energy and while Empower is still active, the energy can be burst out at once on impact to knock back their opponent (D-Rank power, average person is knocked back 3 feet). Empower lasts 4 posts.
Protection MattersD The Reapers form a coat of energy around their bodies destroying all negative effects or poisons from the body. The coat doesn't block attacks only used purify the body. Lasts 3 post and can used again after 3 posts.
Pure NeedleE-A The Reaper uses the energy in him to form a small needle that can go though skin to ripping whole parts of peoples bodies off. By focusing their energy into a small needle shaped energy and fires it at the enemy. E Rank: Cuts flesh D Rank: Dents iron C Rank: Goes though Iron and Dents Steel B Rank: Goes though Steel A Rank: Can destroy whole limbs if hit right
Personality: Joseph is the excited type, the weird one out of the group of normal stereotypes. He has the most human of emotions, holding what's needed to be considered human in personality at least. Quote: "If order was the only thing around, the world would fall into chaos more easily. If chaos were the only thing around, the world would fall deep into order and then the endless chain would continue." Height: 5' 10" Weight: 143 lbs. Eye Color: Red Favorite Band: Billy Talent Theme Song:White Sparrows Battle Theme:Devil in a Midnight Mass Favorite Anime: He read manga, never watched an anime in his life Favorite Color: Gold and Green -----------------------------------------------------------------------------------------
Full Name: Damian Kull Nicknames: N/A Age: ?? Birthdate: June 28th Gender: Male Nation: Yuran Rank: Trainee Title: Citizen Bloodline: Dawn Elf Class: Seul Strength: 6 Speed: 8 -----------------------------------------------------------------------------------------
╫Major Information╫
Demon/Implant: N/A
Energy Color: White Energy Meter: 350 Element: Wind / Earth Battle Strength: Fighting Spellcasters Battle Weakness: Energy Reliant
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Personality: Damian is normally easy-going and carefree, able to put on a smile even in the most dire of situations. However, there are times when he becomes stoic and silent and only focusing on the job at hand. Quote: "Try to have some fun, eh?" Height: 5'7'' Weight: 190lbs. Eye Color: Blue Favorite Band: ?? Theme Song:X Battle Theme:X Favorite Anime: Gurren Lagann Favorite Color: White -----------------------------------------------------------------------------------------
╫Background Information╫ Kull is not a family name, it is a clan name. The Kull clan is renown for being a spellcaster's worst nightmare. Using their own innate abilities mixed with special training, they learn how to manipulate arcane energies to fight magic users. From spell disruption to energy sensing, they leave no stone unturned when training their minds, bodies, and spirits for the day they are needed. However, Damian is an oddity. While most Seuls train in melee combat, Damian has trained in melee, ranged, and casting. He seeks to become as well-rounded as one can be. His iconic Hex Jaeger forms a bow when he uses it, allowing him to attack from afar.
As far as fame is concerned, Damian has not made his mark on history, yet. He is just breaking the shell of his potential, just now reaching the point where he will start doing great things.
Full Name: Leopold Hartland Nicknames: Age: 68 ( Appears 27 ) Birthdate: 5 / 22 Gender: Male Nation: Pronta - Yuran Rank: Trainee Title: ---- Bloodline: Nephilim Class: Seul Strength: 8 Speed: 7 -----------------------------------------------------------------------------------------
+Major Information+
Demon/Implant: -----
Energy Color: Gold Energy Meter: 350 Element: Fire - A | Wind - C Battle Strength: Sword/Magic fusion based combat, Fighting against the Dark creatures of the world. Battle Weakness: Dark Arts, while strong against the darkness he is also able to be taken down by the same thing he fights against.
Fights Won: 0 Fights Lost: 0
Talent: ----
-Completed Quests- S Rank: -- A Rank: -- B Rank: -- C Rank: -- D Rank: -- E Rank: --
Sword: Tarubeth - Holy Blade Sealed State: X The Tarubeth is a standard b*****d sword made up of silver steel that gives it a luster in the light. It's light weight and durable with the ability to be used one or two handed for maximum effectiveness. It's four feet long and double-edged.
• The Hand Of God - E Rank Whenever a weapon is in their grasp the weapon immediately becomes endowed with the Nephilim's energy turning it into seemingly the utmost of Holiest weapons. (Does not do harm to those not weak to Holy attacks).
• The Sight Being of God's blood, like God, they can see the world for what it truly is. They can see through ''the Mist" and see those for what they are. Instantly recognizing creatures of the night on spot or those who can use dark magic for they can read the aura's about them. Also giving them a general idea of how strong another is regardless of race. (Rank-wise, not as precise to be know the exact amount in the other energy pool.)
• The Wings of an Angel The Nephilim can natural 'soar'. Even in running their strides are immense, allowing them to clear ground easily skipping over ten feet with one stride at a full sprint. Just naturally jumping they can leap to heights of fifteen feet and drop from heights even reaching sixty feet. Their touchdown, whether walking/falling/jumping, upon the ground is always light while landing upon their feet. Giving them the natural knack for acrobatic-movements.
• The Bond of Blood(Parabatai) Within battle if another Nephilim initiates within the fight alongside the warrior the strength of the two grow.
• The Blood of the Angel The Nephilim's blood is highly acidic to those of the dark. Vampires will not be able to feed upon the blood of the Nephilim unless they risked death. To those such as humans their blood is seen a antidote of sorts for it can heal others as well. (Can heal equivalent to that of an Adept)
• The Blood of the Angel (Regeneration) E-A The Nephilim, in comparison to others, are capable of slight regeneration which begins just as soon as the blow was taken. Bruises and scraps won't even appear making it seem as if their skin is tougher than others. Trainees can deal with simple cuts. Novice can deal with simple cuts and first degree burns. Adept can deal with cuts, second degree burns, and fractured bones. Experts can deal with deep lacerations and broken bones. Masters can heal third degree burns, wounds such as stabs(only on surface, not internal damage), and crushed bones. E-Trainee, D-Novice, C-Adept, B-Expert, A-Master
The Energy of Our God: Nephilim Techniques
• Prayer - In times of need the Nephilim will pray to God. In doing so it creates a form of meditation which regenerates lost energy. Though this "technique" does not cost anything it is a highly risky one. A last resort of sorts. For one post the Nephilim pray. Calling to their God to aid them and insure their victory. In doing so energy, equivalent to the rank of the Nephilim, is restored. (Can only use once per fight.)
The Blade and Soul: Suel Class
To Protect God's Gift: A Seul's Techniques
• Sense Magic Type: Passive/Supplementary Rank: N/A Description: Seul are trained to sense when magic is being used near them, able to sense even the tiniest Flows of The Source as it is channeled if they are close enough to the caster. Seul can sense when anyone in the same area is using magic, the stronger the spell is the easier it is for the Seul to get information about the spell and the location of the caster.
E-rank spell: Can tell the spell is being cast, but not where D-rank: Can tell the general direction of the caster C-rank: Can tell roughly how far from themselves the caster is B-rank: Can tell the school of magic of the spell (what ability list it is on/ what element it is) A-rank: Can tell who the spell is targeting, if anyone S-rank: Can tell the exact class and location of the caster
Warmth of our God: Fire Elemental Magic
Wind of our Fathers: Air Elemental Magic - Up to C-Rank
Personality: A protective man of the holy light, Leopold is extremely pious to the one God of his faith. Believing himself to be superior, he is extremely arrogant and has a fancy for big words and a flamboyant nature about himself. With his supposed ancestry, he often boasts this as it were some major feat, usually rubbing it in the faces of humans while proclaiming it to his foes. A major racist, he shows dislike for many creatures most notably those of the undead and shadow. He tolerates the presence of Elves, seeing them somewhat on par to his 'magical' race. Poetic often in his speech
Tolerates: Dawn Elves, White Nightmares, Sirens, Humans, Giants, Other Nephilim | Mages, Paladins, Seuls Neutral: Kiranu, Waktu, Hybrids (Depends), Arachnoid, Reapers | All other Classes Loathes: Vampires, Lycans, Ferals, Chimera, In/Succubi, Ysari, Dreadnoughts, Dark Elves | Necromancers/Shadowknights, Biochemists,
Quote: "You act such as yourself in the presence of me!? A god among man? " Height: 6'4'' Weight: 187lbs Eye Color: Golden Favorite Band: Two Steps from Hell Theme Song:Archangel Battle Theme:Protecters of Earth Favorite Anime: --- Favorite Color: Gold! ... and Blue -----------------------------------------------------------------------------------------
+Background Information+
Is there a beginning to a god? A start to something divine and great such as Leopold? Yes, surprisingly so. Leopold is the descendant of both angel and man, rather the line of celestial warriors in close connection to a family of wizards, witches and other magical warriors whom have devoted their arcane prowess to God. Leopold is of no exception and have been trained and devoted to his faith for long, fighting in the name and right of both the arcane and divine has honed him almost resistant to anything magical. Serving two lines of mages, one dead from a lack of his protection, Leopold had taken this as a personal failure on his part and had been tasked with the protection of yet another mage. One whom... questions his faith to this very day yet he is bound to serve as par his father's wish and his devotion to the light. The Motley Crew has just yet to begin with a shapeshifting biochemist, an arcane siren and among others.
Energy Color: Gold mixed with crimson red swirling with white to symbolized the taint of Wrath. Energy Meter: 900 Element: Fire, Wrath has Fire/Ice Battle Strength: Fairly decent at all ranges Battle Weakness: Heavily uses energy
Fights Won: 1 Fights Lost: 1
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: 1 E Rank: 1
Talent: Talent Description: Shift into a more Dragon like form and gain the effects of Claws and have scales head to toe the scales add one rank on defense and because they already have scales, Sandpaper Scales last 2 more posts Talent Weakness: But, gains the underbelly weakness. Razor Scale Barrage side effect lasts 2 more posts.
Personality: Since being raised by Xaanian he is a moral soul and very kinda, he loves a good spar but sometimes his dragons rage gets outta conrtol. Sexuality: Straight Quote: Student: "Master is it wrong that I am afraid to use my power?" Master: "No, I'd be afraid if you weren't." Height: 6'3" Weight: 300 Eye Color: Gold
Devrin was born among a clutch of eggs, he has a brother and a sister. After his birth he was raised in a small village setting him and his siblings were no where without each other then one night a band of Zealous Knights attacked his village. the men fought well but in the end the knights were to much him, his mom and siblings were running away into the woods and Dev tripped on a root, his mom tried to turn back but the pursuing knights were closing and she ran taking his brothers with. Dev managed to hide in some bushes before the knights ran past. His hiding spot worked for the most part until one of the older knights stopped and told the rest to go ahead, he pointed his spear towards the bush Dev was hiding in and said calmly "come out little one". Dev slowly crept out from behind the bushes. The knight was actually a high ranking official, he took pity on Dev and decided to make an example of him and raise him. And so he was raise by the man as a human the mans name is Xanian Gellantara. Xan raised Dev in the Church which from then he earned the surname Goldheart.
Energy Color: Crimson outlined with White Energy Meter: 450/450 Element: N/A Battle Strength: Speed, Close-Mid Ranged Combat Battle Weakness: Defending heavy attacks, Against air magic (disrupts weapon flow)
Personality: Just as you would expect from an assassin, Mikhail's persona is rather taciturn. When he speaks, he chooses to use the minimal amount of words, thinking carefully here and there. The assassin was raised not to reveal much in the first place. He often chooses not to open himself up and out to others, but once he does, his fun and childish personality that had been suppressed for hears will suddenly be let out. He is rather prone to mood swings and can easily be affected by the environment around him. Sexuality: Heterosexual Quote: "History is much like an endless waltz. The three beats of war, peace and revolution continue on forever." Height: 5'8" [ 172cm ] Weight: 130 lbs [ 59kg ] Hair Color: White Eye Color: Golden/Gray
Favorites:
• Green & Blue • Mochi, Dango, and Jian Dui • Fox & Phoenix • Yuran
xxxxxJust like every other living being out there, Mikhail Crowne entered the world from his mother's womb. He received his odd hair color from his father, his odd eye color from his mother--both were of the rare bloodline Ysari. The 'creatures' having offspring itself was the oddest thing about this situation. It was only ever-so-often that an such as this would happen. Because there was a lack of Ysari to teach Mikhail the rights and wrongs with his abilities, his childhood was corrupted by the neighboring children. Years passed, leaving Mikhail to regret his past actions. He left the small village he was raised in to live in the kingdom of iron. In the outskirts, he met another Ysari--an assassin. From there, he learned the ways of stealth and killing, developing a quiet persona. Now, he is often seen wearing multiple layers of clothing, and every so often, bandages to cover his scars and Ysari tattoo.
Posted: Sun Sep 15, 2013 10:31 am
MAIN INFORMATION
Full Name: Tiranus Nicknames: Rex, Ty Age: he's a pagan god, so extremely old. His date of origin is unknown Birthdate: unknown Gender: male
Nation: Pronta Rank: Adept Title: Pagan God of War
Energy Color: red Energy Meter: 900 Element: none Battle Strength: close ranged struggles: he is deadly if you are within reach of his sword or his spear. Battle Weakness: long ranged combat. isn't very versatile, has no element
Fights Won: 2 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent:RPC Name: Tiranus (U/C) Rank: Trainee Bloodline & Class: Pagan weaponmaster Talent Description: Pagan God ability: the Pantheon of War description: Being a pagan, this is one of the two talents he gets as a character. Like all Pagans, this ability makes him extremely powerful, and would probably be denied fast as hell if he wasn't a pagan. The first boost to the pagan is the fact of how fast he is. with a +3 to his speed, this pagan is rather fast. He is also given a +1 to his strength. The second boost given to the Pagan is his cutting capabilities. As a master of weapons, this Pagan is extremely skilled with any weapon put into his hand. So much in fact, that the cutting capabilities of any weapon put into his hand are tremendous, regardless of the material it's made out of. His sword shears through magical barriers like butter, and even dragon scales and steel are cleaved straight through. On the battlefield, he is a war machine, and resembles a whirlwind of flurrying blades and blood across the board. This ability starts when he reaches a novice rank, and gives all of his cutting and stabbing attacks a D rank in power, equal to his novice rank. This boost ranks up with him, the cutting and stabbing power of his attacks equal to the rank he is at. along with all of this, he has specific skills that he can use.
I have come for thee Passive Description: Tiranus has a certain... aura about him. This aura makes the thought of fighting him scary, and almost unbearable. This aura makes people fighting him take one rank higher in damage from him. so an E ranked attack would feel like a D rank, and so on.
Materialize weapon Rank: D description: Allows the Pagan to materialize basic weapons out of thin air. These weapons can be launched at a target.
Recall Rank: E description: Allows him to recall his weapon to his hand instantly, making the weapon fly or teleport towards/ into his hands.
Regeneration Rank: D-S description: allows Tiranus to regenerate. For D rank, he deals with moderate cuts. C rank will heal deep cuts. B rank will heal broken bones, A rank can heal minor organs, and S rank can heal major organs and regenerate limbs.
Mind wield Rank: C description: Allows Tiranus to wield weapons with his mind. He is just as dextrous and strong wielding a weapon with his mind as he is with his body.
Sound of mind, sound of Body Passive description: Tiranus has an extremely strong mind barrier. This makes him immune to fears, stuns, auras and seduction techniques up to his rank.
God Beam Rank:C-A description: Tiranus fires an incredibly thin but fast beam from the palm of his hand. This beam is powerful based on it's rank, and will break through barriers of it's rank. can knock an opponent backwards and more than likely onto their a** if they have strong enough defense to block it.
I Must Continue On Rank: B (Passive ability) Limits: Only usable outside of battle. description: As one could expect from a god of war, Tiranus is used to long and extremely draining fights, one after another. With how many wars the god has been in, he has observed that those with better stamina tend to be the ones left alive after a severely bloody battle. With this in mind, the pagan went through extreme conditioning far beyond what an average soldier would go through. Rolling boulders uphill, hiking quickly up steep mountains with a backpack full of lead, you name it and the pagan more than likely did it to improve his stamina, putting the man in peak battle condition. Because of this, his energy regenerates at an advanced rate outside of battles, allowing him to go for several rounds if necessary. This talent is pretty useless inside battle, but is rather effective if he has to deal with multiple waves of opponents. each post outside of combat Tiranus heals 25% of his energy.
Explosion beam rank: A description: Sticking his sword deep into the ground, TIranus charges energy into the ground. Th energy will travel underground and explode upwards into a blazing pillar at the enemy's feet. This will more than likely incinerate somebody caught in the blast.
Land splitter Rank:A description: Tiranus will create a sword of rediculously impossible proportions, as tall as a giraffe. the sword can then be thrust into the ground, creating a large fissure. He can close this fissure as well, crushing anything that falls within. he can also control the sword telepathically, slicing or even crushing people with it's sheer weight.
Brand of Ares Rank: A description: Upon learning this skill the pagan will naturally develop Several tattoos, tribal like in appearance will cover the man's torso, neck, and back. When activated, the tattoos will become a bright red, the energy powerful enough to be visible even through his armor. His eyes will glow a ruby red as well, with no whites or pupils being visible. This technique was named 'the brand of Ares' for good reason, as only somebody as powerful as Ares himself would have been powerful to grant such a blessing upon Tiranus. Once the marks and his eyes begin to glow, energy will build up inside of Tiranus for one post. After this one post of activation, the tendrils will rise off of his body. They remain connected to his figure, but now snake about him dangerously like a bunch of tentacles. These tendrils are all very sharp, and are as strong as an A ranked attack, or however strong Tiranus's passive attacks currently are. There are a total of four tendrils, each seven feet long. This skill only costs B ranked energy to initially activate, however it only lasts a short five posts, though it can be maintained... for an S ranked energy after every five posts you wish to renew. Once the Brand of Ares is deactivated, it can't be re activated for the rest of the battle. Tiranus will rarely use this in a team fight however, as the tendrils tend to be a bit... unpredictable. There have been instances where the pagan has simply grown too enraged in this form and simply killed his team members as well. It doesn't always happen like this, but still... he must be careful, lest his primeval nature get the best of him in this form.
In the name of Tiranus Rank: S-SSS description: Tiranus supercharges his blade with energy, as well as his limbs. He then dishes out 100 slashes in a matter of ten seconds. If he misses a slash, the slash comes out as energy from his blade and will hit something with the same strength as the rest of the attack. At sage rank this is considered a SSS rank technique.
Personality: Tiranus is arrogant... as is to be suspected from a self proclaimed god. He believes he is, by all definitions of the word, divine. His decision is always the correct one in his mind, and anybody telling him otherwise is wrong. He is extremely stubborn and believes everybody should just do what he says. He has little value for anybody elses lives, and is very hard to control as a result. What he wants, he will go after. Trying to stop him is foolish, especially if there is anything sharp at all around him. He is often seen doing many things to gain followers, such as performing miracles in a town square. Or kissing babies. However, just because he's stuck up doesn't mean he has no nice side. it's just extremely hard to reach his nice side... he also has some type of mental god complex, unsurprisingly. The Pagan also has a mental disorder called intermittent explosive disorder. This pretty much gives him episodes of violent striking out anger, which immediately results in relief after he is done. Sexuality: straight Quote: "Some people see the blade as an extension of their bodies... my blade is an extension of my will. And my will is for you to die." Height: 6'0" Weight: 200 lbs. Eye Color: violet
Favorites:
• color : red • food : fried fish • animal : Dire Wolves • Luimira; he loves the casinos
Theme Song: Heart of courage Battle Theme: Invincible
xxxxxBloodshed. War cries. Battle. It is said Tiranus had created all of these. Whether he did or didn't is out of the question. What is known is the fact that he is possibly the absolute best at these things. Since the dawn of time, Tiranus has led man into war. Sometimes subtly, sometimes sticking his hands into the affairs of people and making it known to the public. Only one thing is known: Tiranus seems to enjoy himself most in times of war. The Pagan practically feeds off of it. He has been seen through the times in different roles. King, soldier, emperor, general, even a gladiator once for a few years when he was very very bored. In the end, he ended up killing his owner and liberating several other gladiators as well. In the beginning, he even managed to pronounce himself as the one true god... before other Pagans began to become noticed by people. They then branched their worship from him to these other Pagans. This fact angered Tiranus, who sought out to destroy the other pagans. He slew several of them, sending them each to an early and sometimes undeserved grave. He could not manage to kill them all however. He accepted this fact, and isolated himself from the world for a long time. He had remained in hiding for a very long time... until now, that is. He has returned from hiding to regain his strength in an attempt to reassert himself in his original position.
[/align] [align=right][color=green][i]"Some see the blade as an extension of their body... My blade is an extension of my will. And my will is for you to die."[/i][/color]
Energy Color: Black with dark red outline Energy Meter: 500 Element: Wind Battle Strength: Being a Dragoon, Laram is extremely fierce and his mobility is second to none. Battle Weakness: Cannot have sub class
Fights Won: 0 Fights Lost: 0
Completed Quests
S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
Talent: The Strength that binds Laram, unlike other dragoons, grew up with his dragon. As such, she is slightly stronger because of it. Due to the strength of their bond together, Laram and Alira share each other's pain to the point that it physically manifests itself on both of them, regardless of who was struck. If Alira gets a cut on her wing, Laram gets a cut on his back. If Laram's shoulder is dislocated, so is Alira's.
Personality: Laram and Alira keep to themselves for the most part. They were never taught how to interact with other people well. So Laram might say and do things that seem strange to others. Given time and practice, he may be able to hold a conversation with someone other than his dragon. Sexuality: Heterosexual Quote: "You need the heart of a dragon to defeat me. Too bad for you, I already have it." Height: 6'1" Weight: 175 lbs Eye Color: Red
xxxxxLaram was born to a mother and father who were Dragoons. Their dragon's had a hatchling around the same time he was born, so naturally Laram and the dragon became linked together. Alira, as her parents named her, was always by Laram's side, wherever they went. The same could be said in the opposite way. The bond between Laram and his dragon grew very quickly; even stronger than that of their parents. Laram and Alira grew up with this lifestyle, and knew nothing different. Their parents dedicated all of the children's time to training them, honing them into weapons for combat. But Laram and Alira desired something different than that. So they ran away, hoping to start a new life for themselves.
Posted: Sun Jan 26, 2014 12:33 pm
MAIN INFORMATION
Full Name: Leviathan Daeden Nicknames: Warrior Age: 24 Birthdate: 2/02 Gender: Male
Energy Color: Topaz Energy Meter: 500 Element: Water Battle Strength: Unpredictable in his way of fighting, using the gun and sword at the same time. Battle Weakness: Always charges headfirst if the foe is hostile.
Personality: Brash... not dull-headed... but just brash. He is a bit of a happy idiot. Sexuality: Bisexual Quote: 'Can you take me down faster than my bullets?' Height: 6ft Weight: 200 lbs Eye Color: Dark red
xxxxxA rather unusual man who was caught traveling the borders of Yuran by Nephilim. He was arrested under the suspicions of being a spy from Nocturne, he accepted his arrest without a fight. Once imprisoned, he was asked various things about Nocturne, which he genuinely knew nothing about the place besides what was shown in the books. He seemed to have grown accustomed to the guards, making jokes with them about the place of Yuran and Nocturne before he was released by one of the guards. They went out for a spot of Jug Coffee, which they blew it all over and soon got his equipment back. He resides in Yuran to date as he serves as a fighter of Yuran, even if he seems a bit weird himself.
Personality: The short, rotund build of Pico has gifted him an incredible agility, and his seemingly feeble legs are capable of carrying him long distances over any terrain. He is known for possessing a highly developed and cunning intellect. Sexuality: Asexual Quote: “Kupo-podee-podillo” Height: 4'0" (including ears) Weight: 50 lb Eye Color: black
xxxxxPico was always the runt of the family, shorter and more minimalistic than his brethren. Though, what he lacked in humanoid features, he has certainly made up with impressive anarchic skills. The relatively stunted waktu has set forth to be the best mage in all the land. Luckily, there are not many other mages...so his chances are very high! He doesn't speak much common tongue, using his intellect for other endeavors such as quick wit and calculating plans. He is highly clever and snarky, while he may appear to be adorable, be careful. Looks can be deceiving.