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Posted: Tue Mar 24, 2009 1:26 am
Mini-Game
The Hive Description: The P3s, AKA Predator Prairie Pups, came to Gaia through the purple gateway easy of their burrows. Somewhere along the line, the transporter reset it's secondary location, so the P3s were rendered stranded on Gaia. Inside the transporter, an endless onslaught of enemies await any fool brave or stupid enough to wander inside. Location: Old Aqueduct Sub-Location: Purple Transport Ring: East of the P3 Burrows Objective: Destroy enemies Secondary Objective: Survive Quest Requirements: Entry is granted at the final quest of the Concerned Citizen quest chain Entry Requirements: See "Quest Requirements"
Enemies: Shockroaches (All waves) Walkers (2nd wave+)
Notes: This mini-game is filled to the brim with hard enemies. People that go inside have no chance of survival, but they can take out a few of the enemies with them. This is also the only place to get some types of loot. The enemies in this area are very, very hard. I personally could only hit 1s on them.
I thought the place could use some fresh information. Note, for Caruther's quest here, you only have to walk into the area and die. You don't actually have to kill anything.
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Posted: Wed Oct 07, 2009 3:50 pm
Adding onto the hive post, once you get high enough, landstriders begin to spawn. they are black and green, but body shape is the same as a walker. they are much more powerful and inflict poison on contact. just thought i should post this.
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Posted: Mon Oct 19, 2009 8:16 pm
Several of the random events involve very interesting things. Chickens turning green like grunnies and hamsters, in Bill's Ranch, for instance. Aliens from the Hive World invade Gaia in Old Aqueduct. In Zen Gardens, Clutches controlled by... I believe she said it was Zhivago? Some vampire, but I think it was Zhivago, odd as it seems right now. Anyway, they attack the most sacred areas, spying. All of these may be integral to later plots. Every city besides Barton is being overrun by the Animated. Why not Barton? Is it the Guard? Is it the nearby Null Crystals? How does the end plot explain null crystals and null shards? And the fact that when we die, we return to the null? Does it explain these at all, or are they just convenient plot features that might possibly be explained later when they figure out how to explain them?
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Posted: Sun Nov 15, 2009 8:54 pm
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Posted: Fri Jan 08, 2010 3:51 pm
Clone Yami Aznburninator [hover if you read Yami's post] Interesting. Most of the stuff I picked up in screenshots, but I didn't know about NeXuS. A few questions though.
How did Frank survive H2K5?
Why is Frank even working for NeXuS?
How does this explain X working alongside the Von Helsons at one point?
Is the truth behind the Null Chamber explained?Hover if you want to read answers. Not sure. Pie never said how nor did she know.
Because Gambino thought he was dead. Like X.
It hasn't been proven that he worked with the Von Helsons. There are some people who think X hired Zhavigo to shoot Johnny but we don't know who the shooter was. But X did arrange the shooting.
Not yet. The plot was just how the Animated was created. Nothing about the Null Chambers and how they work. And how they appear.
Oh and X arranged for someone to shoot Johnny after he had gone mad from taking the G-Virus. X believed that "killing" Gambino was necessary to getting him back to normal. And Johnny has been lucky with all of the death sentences he has had. I know the answer to question one. Hover: being Labtech 123, Frank was their when the Grunnies were released, but X took him captive.
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