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Posted: Mon Aug 09, 2010 4:44 pm
Notwen UchihaRP'd out 1093 Total Lines at the Second Part of the Chuunin Exams(Pages 1-13) with Inuvash and Maniacal Monster as Team 4 1093*1.5(Team Bonus) = 1640 lines +3 Stat points for participating (These are going to my Focusing) +3 Stat points for getting over 10pts in Part 2 (These are going to Willpower) Bank the lines please.
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Posted: Mon Aug 09, 2010 4:57 pm
Jin Taega427 * 1.5 (teamed with Aya and Fuyu) = 640 From; here to here+ 809 Banked Lines = 1236 -800 (+20 Intelligence) -400 (+10 Seal Spd) +6 Seal Spd (Event Rewards) T H 3 unique O N 3 stated that I can create my own technique for the hidden scroll: Quote: Name: Static Void ---Level: 15 ---Style: Ninjutsu ---Affinity: Lightning ---Accuracy: 80 ---Range: Self ---Effect: Defend(1/2)(7pts), Accuracy+(65)(13pts), Range(Self)(+5pts)
May be used to defend you. ---Description: A technique that causes what seems to be a small electrical current to spark out of the users body. This current while originally seems quite harmless, actually breaks down any chakra any chakra that comes into its personal area instantly and absorbs or at least attempts to slow and weaken impacts pulsating electrical currents.
Learning Said Jutsu and: Name: Digital Destroyer! ---Level: 20 ---Style: Ninjutsu ---Affinity: Lightning ---Accuracy: 20 ---Range: Touch ---Effect: Damage(500)(5pts) + Tick(500)(10pts) + Stun(Hold+10)(5pts) (Touch: Range) ---Description: āIām going Digi-tal!ā The user of this technique Excels a massive amount of Static Electricity from their Body as they attack their opponents with full force, causing an almost automatic Paralyzing of the opponents body along with a great deal of Damage. Creating Custom Jutsu/Basics: Quote: Name: Magnetic Compulsion ---Level: 15 ---Style: Ninjutsu ---Affinity: Lightning ---Accuracy: 85 ---Range: Touch ---Effect: Debuff-Stealth(2)(1pts), Accuracy(70)(14pts) Places a debuff on the target that reduces their stealth checks by 2. ---Description: Through a unique set of hand seals. Jin creates a strange pulse of electricity. By physically touching his target he can force this pulse into them. This also Jin to be able to find and locate them easier.
Name: Magic Cloak of Invisibility Skill ---Description: A very basic skill utilizing a sheet to help the user in blending with the background. (Self Range: +10 Stealth) Name: Paralysis ---Description: Jin sends out a constant jolt of electrical currents into the opponents body in order to disturb and damage their nervous system. (Self Range: +15 Grapple[Limited: Lightning]) Name: Rope untying skill ---Description: A basic skill used to escape from a rope binding. (Self Range: +10 Resistance) Name: Shock Pulse ---Description: Jin is capable of sending out pulses of electricity to his surrounding. Causing things to be polarized and possibly even moved through a slight push of chakra. This in itself is a simple task to do. However through properly setting up his area through his special techniques, he can create a devasating attack. [Ranged: Required Defensive(Electric Stimulation)(ElectroField)(Lightning Affinity)(Static Discharge)(Zip Current)(Cybernetic Guard - Jin Taega)(+18pts), Required Offensive(Magnetic Compulsion)(+5pts), Damage(500)(5pts), Accuracy+(65)(13pts)] Upgrading: Name: Zip Current
---Level: 10 (15)---Style: Ninjutsu ---Affinity: Lightning ---Accuracy: 10 (15)---Range: Self ---Effect: StatBuff-Agility(30 (40))(15pts (20)), Range(-1)(+5pts) Grants +30 (40) to Agility. ---Description: Searching out and finding all the electrical currents in the area, Jin can connect himself to them and use them almost like a zip line to force his body to speed in that direction.
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Posted: Mon Aug 09, 2010 7:24 pm
Hisaki HyuugaRP'd 1093 Lines at the Second Exam Chuunin Exams(Pages 1-13) with Denshazo and Maniacal Monster as Team 4 1093*1.5(Team Bonus) = 1640 lines or 41 stat points I also get + 3 stat points for participation giving me a total of 44 stat points from RPing I also want to use 40 lines of my Line Bank to raise that to a grand total of 45 stat points to spend I'll be putting 10 points into chakra (3000 total) 25 points into Focusing (30 total) 5 points into agility (15 total) 15 into Seal Speed (50 Total) I'm also going to be making this Basic Jutsu: Quote: Sharingan: One Swirl ---Level: 0 ---Effect: Buff (+10 Dodge) (5pts) - Range (Self) ---Description: At no cost to himself, Hisaki can activate the first swirl of his Sharingan, and use it to calculate enemy attacks. This slight boost in reaction time can potentially come in handy.
[quote][size=11][align=center][b]Sharingan: One Swirl[/b][/align] ---Level: 0 ---Effect: Buff (+10 Dodge) (5pts) - Range (Self) ---Description: At no cost to himself, Hisaki can activate the first swirl of his Sharingan, and use it to calculate enemy attacks. This slight boost in reaction time can potentially come in handy. [/size][/quote]
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Posted: Mon Aug 09, 2010 7:55 pm
level 15 custom Jutsu update ProfileQuote: Name: Defensive Evasion Tactic Alpha ---Level: 15 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 15 ---Range: Self ---Effect: Defend(1/2)(8pts),Range(self)(+5pts), Buff-Protection(limit-Taijutsu)(600)(12pts) ---Description: A tactic used to minimize the damage of oncoming martial attacks through shifting of the body to reduce impact. [quote] [align=center]Name: Defensive Evasion Tactic Alpha[/align] ---Level: 15 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 15 ---Range: Self ---Effect: Defend(1/2)(8pts),Range(self)(+5pts), Buff-Protection(limit-Taijutsu)(600)(12pts) ---Description: A tactic used to minimize the damage of oncoming martial attacks through shifting of the body to reduce impact.
[/quote]
Quote: Jutsu List
-Jutsu (Basic)- Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot
-Normal Justu- Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30) Vacuum(level 40) Sharp Mind(level 30) Calm Mind, Calm Spirit(level 30)
-Custom Jutsu- Silk Spear (level 5) Open Slot(level 10) Defensive Evasion Tactic Alpha(level 15) Black Widow Stinger(level 20)
-Upgrades- Upgrade 1(lvl 5) Upgrade 2(lvl 10) Upgrade 3(lvl 15) [quote][align=center][u]Jutsu List[/u]
[u]-Jutsu (Basic)-[/u] Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [u] -Normal Justu-[/u] Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30) Vacuum(level 40) Sharp Mind(level 30) Calm Mind, Calm Spirit(level 30)
[u]-Custom Jutsu-[/u] Silk Spear (level 5) [i]Open Slot(level 10)[/i] Defensive Evasion Tactic Alpha(level 15) Black Widow Stinger(level 20)
[u]-Upgrades-[/u] [i]Upgrade 1(lvl 5)[/i] [i]Upgrade 2(lvl 10)[/i] [i]Upgrade 3(lvl 15)[/i][/align][/quote] updating my jutsu list thing to show new jutsu :3 XD;; lol quoting this set up makes it real easy for me lol XD;;
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Posted: Mon Aug 09, 2010 9:05 pm
level 10 custom Jutsu update ProfileQuote: Name: Sunbathed ---Level: 10 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 10 ---Range: Self ---Effect: Range(self)(+5pts), Healing(600)(12pts),Buff-Protection(30)(Limit-Taijutsu)(3pts) Heals 600 damage to stamina on self. Offers 30 Protection vs Taijutsu. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + Jutsu Accuracy + Buffs that apply. ---Description: A technique devolped by the nomadic shinobi of wind country to utilize a sun warmed, chakra infused, wind current to circulate rapidly ove the skins surface in order to heals damage and offer a little bit of physical damage resistance. [quote] [align=center]Name: Sunbathed[/align] ---Level: 10 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 10 ---Range: Self ---Effect: Range(self)(+5pts), Healing(600)(12pts),Buff-Protection(30)(Limit-Taijutsu)(3pts) Heals 600 damage to stamina on self. Offers 30 Protection vs Taijutsu. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + Jutsu Accuracy + Buffs that apply.
---Description: A technique devolped by the nomadic shinobi of wind country to utilize a sun warmed, chakra infused, wind current to circulate rapidly ove the skins surface in order to heals damage and offer a little bit of physical damage resistance.
[/quote]
Quote: Jutsu List
-Jutsu (Basic)- Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) Open Slot Open Slot Open Slot Open Slot Open Slot Open Slot
-Normal Justu- Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30) Vacuum(level 40) Sharp Mind(level 30) Calm Mind, Calm Spirit(level 30)
-Custom Jutsu- Silk Spear (level 5) Sunbathed(level 10) Defensive Evasion Tactic Alpha(level 15) Black Widow Stinger(level 20)
-Upgrades- Upgrade 1(lvl 5) Upgrade 2(lvl 10) Upgrade 3(lvl 15) [quote][align=center][u]Jutsu List[/u]
[u]-Jutsu (Basic)-[/u] Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [i]Open Slot[/i] [u] -Normal Justu-[/u] Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30) Vacuum(level 40) Sharp Mind(level 30) Calm Mind, Calm Spirit(level 30)
[u]-Custom Jutsu-[/u] Silk Spear (level 5) Sunbathed(level 10) Defensive Evasion Tactic Alpha(level 15) Black Widow Stinger(level 20)
[u]-Upgrades-[/u] [i]Upgrade 1(lvl 5)[/i] [i]Upgrade 2(lvl 10)[/i] [i]Upgrade 3(lvl 15)[/i][/align][/quote] updating my jutsu list thing to show new jutsu :3 XD;; lol quoting this set up makes it real easy for me lol XD;;
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Posted: Mon Aug 09, 2010 9:46 pm
Notwen UchihaUsing my 2945 banked lines to increase my: Chakra+16(640 lines), Focusing+17(680 lines), Seal Strength+10(400 lines), and Seal Spd+30(1200 lines) Which leaves: 25 lines remaining(bank please) My stats now look like this: Quote: Stats Resolve: ---Chakra: 4100 ---Stamina: 2000 ---Focusing: 30 ---Toughness: 18 Taijutsu: ---Strength: 11 ---Agility: 31 Ninjutsu: ---Seal Strength: 30 ---Seal Speed: 75 Genjutsu: ---Intelligence: 100 ---Will Power: 16 Also, since my profile pic got messed up, here is the link again: http://www.facebook.com/photos.php?id=1155852924#!/photo.php?pid=1538174&id=1155852924&ref=fbx_album
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Posted: Mon Aug 09, 2010 10:27 pm
OasisI would like to upgrade my item Name: Amaterasu's sky shawl---Level: 1000 ---Style: Tai ---Accuracy: 1000 ---Range: self ---Uses: 200/200 ---Effect: Stat buff:Nin(+300)(300pts) Stat buff:Tai(+300)(300pts) Stat buff:Gen(+300)(300pts) uses(+200)(100pts) Dual Activation(5pts) Range(-1)(+5pts) buffs Ninjutsu, Taijutsu, and Genjutsu by 300 ---Description: A shawl given to Oasis by the sun goddess Amaterasu to replace her old travellers cloak. This shawl proportedly carries the power of the sun with it. by 400 levels adding all 400 points to stat buff:Tai to Name: Amaterasu's sky shawl---Level: 1400 ---Style: Tai ---Accuracy: 1400 ---Range: self ---Uses: 200/200 ---Effect: Stat buff:Nin(+300)(300pts) Stat buff:Tai(+700)(700pts) Stat buff:Gen(+300)(300pts) uses(+200)(100pts) Dual Activation(5pts) Range(-1)(+5pts) buffs Ninjutsu, Taijutsu, and Genjutsu by 300 ---Description: A shawl given to Oasis by the sun goddess Amaterasu to replace her old travellers cloak. This shawl proportedly carries the power of the sun with it. spending 30,000 Ryo, as upgrades be 75 per level. --ALSO two of my techniques are missing from my tech list, back on... page like 17 or something they was okayed but not fully added. Quote: Ele: Mostly Completed/ Contacted
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Posted: Tue Aug 10, 2010 7:18 pm
Erkamina KaitenOnce again, using three points to do... This: Stats Resolve: ---Chakra: 1800 ---Stamina: 1200 + 3(00)= 1500 ---Focusing: 10 ---Toughness: 10 Taijutsu: ---Strength: 13 ---Agility: 14 Ninjutsu: ---Seal Strength: 20 ---Seal Speed:15 Genjutsu: ---Intelligence: 18 ---Will Power: 16
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Posted: Thu Aug 12, 2010 12:02 pm
((The following is for post exam but I am posting it now in case anything happens with my work pc. Please update it and know I am already aware it can not be used during the exam event.)) Profile((This is not a double post, I am creating 2 of the following puppet.)) Quote: Name: Raven aka Tengu ---Ryo Cost: 13,000 ---Level: 260 ---Style: Nin ---Accuracy:260 ---Range: Sight ---Uses: 300/300 ---Effect: Puppet(20pts), Enhanced items(80pts), Range(+2)(10pts), Uses(300)(150pts), ---Description: A puppet designed to represent the Raven which is often viewed as a minion of Death. The sole purpose of the Raven puppets are to support and improve the combat uses of the Death puppet. Both Raven puppets are designed to look much like the bird but with some humanoid characteristics added giving them the second name of Tengu. Quote: Stats
Resolve ---Chakra: 0 ---Stamina: 26,000 ---Focusing: 0 ---Toughness: 300
Taijutsu: ---Strength: 300 ---Agility: 600
Ninjutsu: ---Seal Strength: 300 ---Seal Speed: 300
Genjutsu: ---Intelligence: 640 ---Will Power:300Quote: Items:
Name: Claws ---Level: 250 ---Style: Tai ---Accuracy: 650 ---Range: Sight ---Uses: 200/200 ---Effect: Uses (200) (100pts), Damage (6,000)(60pts), Range Sight (10pts), Accuracy + (400) (80pts) ---Description: The claws of the tengu puppet may be fired any where within sight of the puppet and are replaced from inside the body of the puppet allowing for repeated attacks from the air.
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Name: Flight Set up ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Self ---Uses: 200/200 ---Effect: Uses (200)(100pts), Stat buff Agility (+300) (150 points). ---Description: The tengu puppet is designed to actually fly with this attachment for the wings allowing it more maneuverability and a higher rate of speed and evasion.
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Name: Chakra Shield ---Level: 250 ---Style: Nin ---Accuracy: 250 ---Range: Self ---Uses: 100/100 ---Effect: Uses (100)(50pts), Range Self (+5pts), Puppet Chakra Shield (2050) (205pts). ---Description: The body of the tengu puppets also has a gem that focuses chakra into a temporary shield that can use some of the chakra from the strings that control the puppet to reduce damage to it.
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Name: Birdās Eye ---Level: 250 ---Style: Tai ---Accuracy: 1200 ---Range: Sight ---Uses: 90/90 ---Effect: Uses (90)(45pts), Accuracy + (1950)(390pts), Range: Sight (10pts), Item Combination (5pts) ---Description: Eye like sensors that can be attached to other segments of the puppet to allow higher accuracy for itās attacks or faster reaction for defense.
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Name: Hard Wing ---Level: 250 ---Style: Tai ---Accuracy: 750 ---Range: Touch ---Uses: 200/200 ---Effect: Defense (125 pts), Uses (50)(25pts), Accuracy + (500) (100pts). ---Description: The wings of the tengu puppets are reinforced to allow them to be used to block the body from attacks as well as protect anything against the body allowing them to also act as bodyguards.
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Name: Feather Bomb ---Level: 250 ---Style: Tai ---Accuracy: 880 ---Range: Ranged ---Uses: 100/100 ---Effect: Damage (6000) (60pts), Uses (100) (50pts), Range: Ranged (5pts), Radius(7) (15pts), Accuracy + (600) (120pts) ---Description: Special feathers that can be fired off individually that have explosive tags attached resulting in an explosion where they hit.
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Name: Blinding Feathers ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Touch ---Uses: 100/100 ---Effect: Uses (100) (50pts), Debuff accuracy (400) (200pts). ---Description: Fine black feathers that are infused with trace amounts of chakra and can be sent in a cloud towards a personās eyes to disrupt their vision with tiny scratches.
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Name: Body ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Self ---Uses: 200/200 ---Effect: Protection Physical (3000) (150pts), Uses (200) (100pts). ---Description: A reinforced and flexible body similar to the Death puppetās makes the Tengu more durable than the average puppet.
Quote: Name: Raven aka Tengu ---Ryo Cost: 13,000 ---Level: 260 ---Style: Nin ---Accuracy:260 ---Range: Sight ---Uses: 300/300 ---Effect: Puppet(20pts), Enhanced items(80pts), Range(+2)(10pts), Uses(300)(150pts), ---Description: A puppet designed to represent the Raven which is often viewed as a minion of Death. The sole purpose of the Raven puppets are to support and improve the combat uses of the Death puppet. Both Raven puppets are designed to look much like the bird but with some humanoid characteristics added giving them the second name of Tengu. Quote: Stats
Resolve ---Chakra: 0 ---Stamina: 26,000 ---Focusing: 0 ---Toughness: 300
Taijutsu: ---Strength: 300 ---Agility: 600
Ninjutsu: ---Seal Strength: 300 ---Seal Speed: 300
Genjutsu: ---Intelligence: 640 ---Will Power:300Quote: Items:
Name: Claws ---Level: 250 ---Style: Tai ---Accuracy: 650 ---Range: Sight ---Uses: 200/200 ---Effect: Uses (200) (100pts), Damage (6,000)(60pts), Range Sight (10pts), Accuracy + (400) (80pts) ---Description: The claws of the tengu puppet may be fired any where within sight of the puppet and are replaced from inside the body of the puppet allowing for repeated attacks from the air.
------------------------------------------------------------
Name: Flight Set up ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Self ---Uses: 200/200 ---Effect: Uses (200)(100pts), Stat buff Agility (+300) (150 points). ---Description: The tengu puppet is designed to actually fly with this attachment for the wings allowing it more maneuverability and a higher rate of speed and evasion.
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Name: Chakra Shield ---Level: 250 ---Style: Nin ---Accuracy: 250 ---Range: Self ---Uses: 100/100 ---Effect: Uses (100)(50pts), Range Self (+5pts), Puppet Chakra Shield (2050) (205pts). ---Description: The body of the tengu puppets also has a gem that focuses chakra into a temporary shield that can use some of the chakra from the strings that control the puppet to reduce damage to it.
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Name: Birdās Eye ---Level: 250 ---Style: Tai ---Accuracy: 1200 ---Range: Sight ---Uses: 90/90 ---Effect: Uses (90)(45pts), Accuracy + (1950)(390pts), Range: Sight (10pts), Item Combination (5pts) ---Description: Eye like sensors that can be attached to other segments of the puppet to allow higher accuracy for itās attacks or faster reaction for defense.
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Name: Hard Wing ---Level: 250 ---Style: Tai ---Accuracy: 750 ---Range: Touch ---Uses: 200/200 ---Effect: Defense (125 pts), Uses (50)(25pts), Accuracy + (500) (100pts). ---Description: The wings of the tengu puppets are reinforced to allow them to be used to block the body from attacks as well as protect anything against the body allowing them to also act as bodyguards.
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Name: Feather Bomb ---Level: 250 ---Style: Tai ---Accuracy: 880 ---Range: Ranged ---Uses: 100/100 ---Effect: Damage (6000) (60pts), Uses (100) (50pts), Range: Ranged (5pts), Radius(7) (15pts), Accuracy + (600) (120pts) ---Description: Special feathers that can be fired off individually that have explosive tags attached resulting in an explosion where they hit.
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Name: Blinding Feathers ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Touch ---Uses: 100/100 ---Effect: Uses (100) (50pts), Debuff accuracy (400) (200pts). ---Description: Fine black feathers that are infused with trace amounts of chakra and can be sent in a cloud towards a personās eyes to disrupt their vision with tiny scratches.
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Name: Body ---Level: 250 ---Style: Tai ---Accuracy: 250 ---Range: Self ---Uses: 200/200 ---Effect: Protection Physical (3000) (150pts), Uses (200) (100pts). ---Description: A reinforced and flexible body similar to the Death puppetās makes the Tengu more durable than the average puppet.
Quote: ssA: Completed. Too much clutter on one post D=
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Posted: Fri Aug 13, 2010 9:04 pm
Aya Hyuuga Banking Lines and stats 427 * 1.5 (teamed with Fuyu and Jin) + 51 solo = 691 From here to here 691 Banking + 300 in bank = 991 Lines Gaining 3 stat from taking part in the exam and 3 extra for passing by more then 10 points, gaining 6 in total, As stated here[align=center][b]|| Lines ||[/b]
991 Lines 9 Stat points (Form Chunin exam)[/align] Replace my OE stuff with this [align=center][b]|| OE's (Original Effects) ||[/b]
Bank Robbery, Bank transfer, Dual Activation, Elemental Limiter, Group Focusing, Recovery Seal Recovery to Reduction, Reversal [/align] I would like to change the name of one of my jutsu From Eight Trigrams Sixty-Four Palms Too Eight Trigrams Sixteen Palms Quote: ssA: Completed. Since you changed the name, you might wanna edit the description as well.
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Posted: Sat Aug 14, 2010 11:49 am
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Posted: Sun Aug 15, 2010 2:08 am
ProfilePages 8-15 rice country + 1 post in exams section 3/3 on page 3(. w. I wanted 20 points instead of 19) 528 lines (x1.5 team bonus with Oasis)=792 lines +3 stat points from part 2 of the exams 792+17= 809= 20 stat points + 9 lines(bank these yo) 23 spendable points Stats Resolve ---Chakra: 1800 +4=2200 ---Stamina: 2100 +9=3000 ---Focusing: 10 ---Toughness: 20 Taijutsu: ---Strength: 20 ---Agility: 30 +10=40 Ninjutsu: ---Seal Strength: 20 ---Seal Speed: 30 Genjutsu: ---Intelligence: 60 ---Will Power: 20 Updated stats code: [quote][align=center]Stats[/align]
[align=center]Resolve:[/align]
---Chakra: 2200 ---Stamina: 3000 ---Focusing: 10 ---Toughness: 20
[align=center]Taijutsu:[/align]
---Strength: 20 ---Agility: 40
[align=center]Ninjutsu:[/align]
---Seal Strength: 20 ---Seal Speed: 30
[align=center]Genjutsu:[/align]
---Intelligence: 60 ---Will Power: 20[/quote]
double check if you would please but I think I did it right lol XD;;
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Posted: Sun Aug 15, 2010 11:53 am
OasisPages 8-15 rice country 531 lines (x1.5 team bonus with Hatsuma)=796 lines please to be banking lines thank you
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Posted: Sun Aug 15, 2010 12:13 pm
just a layout update for the jutsu page on muh profile yo, I just give you the code since nothing is being added only fixed up. Profile[quote][align=center][u][b]Jutsu List[/b][/u]
[u][b]-Jutsu (Basic)-[/b][/u] Adhesive Contact(level 0) Flexible Skeleton(level 0) Situational Awareness(Terrain/Area)(level 0) Silk Craft-Garments(level 0) Desert Child(level 0) Unflinching [removed](level 0) [i]Open Slot(x6)[/i]
[u][b]-Normal Justu-[/b][/u] Wind Sickle(level 10) Dead Air Palm(level 40) Heavenly Paradise(level 30) Vacuum(level 40) Sharp Mind(level 30) Calm Mind, Calm Spirit(level 30)
[u][b]-Custom Jutsu-[/b][/u] Silk Spear (level 5) Sunbathed(level 10) Defensive Evasion Tactic Alpha(level 15) Black Widow Stinger(level 20) [u] [b]-Upgrades-[/b][/u] [i]Upgrade 1(lvl 5)[/i] [i]Upgrade 2(lvl 10)[/i] [i]Upgrade 3(lvl 15)[/i] [/align][/quote]
[u][b][align=center]Basic Jutsu[/align][/b][/u]
[quote][align=center][b]Name:Adhesive Contact[/b][/align]
---Level:0 ---Style: Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Grapple +10(5pts) ---Description: Hatsuma's bloodline has given her the ability to coat her body in a thin Ultra sticky chakra webbing that allows her to gently adhere to surfaces, normally via her hands and feet however she could likely lay on the ceiling as well. [/quote]
[quote][align=center][b]Name:Flexible Skeleton[/b][/align]
---Level:0 ---Style:Tai ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Dodge +10(5pts) ---Description: Hatsuma's skeleton seems to be less dense and more flexible then a regular person's allowing her to bend and move unnaturally. [/quote]
[quote] [align=center][b]Name: Situational Awareness(Terrain/Area)[/b][/align]
---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Awareness +10(5pts) ---Description: Hatsuma'a calm nature allows her to take in and understand the terrain and area around her with relative ease. This make utilizing the area in combat much simpler.[/quote]
[quote][align=center][b]Name: Unflinching Expression[/b][/align]
---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Will +10(5pts) ---Description: Hatsuma has an expression that's hard to decipher by others it gives her an edge when it comes to deception and games of the mind. [/quote]
[quote][align=center][b]Name: Silk Craft-Garments[/b][/align]
---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range: Self ---Effect:(Protection-Physical +25) ---Description: Hatsuma can use the web like substance from her body to create silk quality garments though they will be formed to her body shape making it difficult for her to actually produce clothing for others to wear.[/quote]
[quote][align=center][b]Name: Desert Child[/b][/align]
---Level:0 ---Style:Nin ---Affinity:N/A ---Accuracy:0 ---Range:Self ---Effect:Buff: Stealth +10(5pts), Limited(Wind Country), Range(-1)(+5pts) ---Description: Hatsuma knows the sands of wind country well thanks to the fact she has traveled them since she was young. This knowledge coupled with the nomad's ambushing techniques gives her great skill when it comes to hiding and staging ambushes in the desert.[/quote]
[u][b][align=center]Normal Jutsu[/align][/b][/u]
[quote][align=center][b]Name: Wind Sickle[/b][/align]
---Level: 10 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 30 ---Range: Ranged ---Effect: Damage(100)(1pt), +Accuracy(20)(4pts), Range(+1)(5pts) Deals 100 + Seal Strength(x5) Damage. Grants +20 Accuracy. ---Description: A weak but very sharp and accurate blast of wind that slashes out at the victim in the form of a crescent blade.[/quote]
[quote][align=center][b]Name: Dead Air Palm[/b][/align]
---Level: 40 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 65 ---Range: Touch ---Effect: Damage(3500)(35pts), Accuraccy+(25)(5pts) Deals 3500 + Str(x5) Damage. Grants +25 Accuracy ---Description: A special kind of martial art move in which the fighter positions their hand into a peculiar position so that when pressed against another surface the percentage of oxygen is reduced to 6%. Upon swiftly removing the hand, the structure receives a dangerous amount of damage.[/quote]
[quote][align=center][b]Name: Heavenly Paradise[/b][/align]
---Level: 30 ---Style: Genjutsu ---Affinity: Wind ---Accuracy: 30 ---Range: Touch ---Effect: Mind Control(5pts), De-Buff-Resilience(Limited: Genjutsu/Wind)(-100)(25pts) While this de-buff is in effect the foe you control may only do two things on there turn. One is pay the sustain costs of any Jutsu they had in effect before mind control went off (That is if they choose to, they needn't keep them active unless you wish to). The second is to make a contested Willpower(x2) + Resilience buffs that apply checks normally to shake off any de-buffs (including mind control) off of themselves. Once you've established control: On you, the controllers turn, you may take your turn normally as well as issue one command to anyone you've mind controlled. IF the command is against their nature they get an immediate reflexive contested check of Willpower(x2) + Resilience buffs that apply to break mind control. This has to be something they'd not do at the moment, such as attacking an ally, harming themselves, etc. Against a suicidal command they gain Willpower(x4) instead of (x2) against said roll. If they fail this check they carry out the command. The controlled player has all there normal stats, however they may only use Jutsu the controller knows as the controller is pulling the strings and thus they can only do things the controller knows how to do. They can not however use Kekei Genkai that the controller knows if the mind controlled subject does not match the same bloodline. Chakra to perform any of these tasks as well as to sustain powers must be paid by the controller not the subject of mind control making this power very taxing. The victim receives a de-buff of -100 to all Genjutsu/Wind techniques. Sustainable. ---Description: A very risky technique that is necessary to all genjutsu specialist repertoire regardless of how skirmish they maybe of the technique. Waiting for their target to close in on them or if the user so chooses, closing in on their target, the user quickly presses their lips to their target's own to capture them in their illusion. Once captured the target is forced to lower it's guard to the jutsu he/she is captured in as well as any like it, as well become a willing puppet to the user as the targets mind drifts off in a pleasant fantasy.[/quote]
[quote][align=center][b]Name: Vacuum[/b][/align]
---Level: 40 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 40 ---Range: Range ---Effect: Defense(1/2)(20pts), Auto-Defense(10pts), Defensive Damage(250)(5pts), Range(1)(5pts) Costs normal activation to counter with this Jutsu and when countering passive effects go off before the attack hits whether the counter is successful or not. A Jutsu with this effect automatically defends you while sustained. Rather than activating a new Jutsu to defend you may instead choose to allow your automatic defense to attempt to defend you instead. You roll as you normally would when activating a Jutsu. You can combo up other Jutsu as normal with this sustained defense, paying the combo'd Jutsu's costs when the sustained Jutsu is initially activated. This however doesn't keep them all active "unless" they are also sustainable. Deals 250+ Seal Strength(x2) Damage when you successfully counter by at least 10% with this Jutsu. Sustainable. ---Description: An unique jutsu that if used properly could make any opposing attack be an advantage for the user. As soon as any unspecific piece of matter enters within range of this jutsu and becomes violent towards the user this technique will fire off. Automatically all air around the object will be sucked out of the area as though being placed inside a extremely powerful vacuum, rendering it nulled, before being released at once in a violent implosion that is directed at the attacker.[/quote]
[quote] [align=center][b]Name: Sharp Mind[/b][/align]
---Level: 30 ---Style: Genjutsu ---Affinity: None ---Accuracy: 30 ---Range: Self ---Effect: Buff-Accuracy(70)(35pts), Range(-1)(+5pts) +105 buff to all Accuracy checks. Sustainable. ---Description: Keeping the mind in tip top order always presents one with the clearest of thoughts and accurate of actions, allowing one to come out on top in almost every situation.[/quote]
[quote][align=center][b]Name: Calm Mind, Calm Spirit[/b][/align]
---Level: 30 ---Style: Taijutsu ---Affinity: None ---Accuracy: 30 ---Range: Self ---Effect: Buff-Awarness(105)(35pts) +105 buff to all Awareness checks. Sustainable. ---Description: Through practice and meditation a fighter can instill themselves in a calm state allowing their five senses to sharpen and intensify.[/quote]
[u][b][align=center]Custom Jutsu[/align][/b][/u]
[quote] [align=center][b]Name: Silk Spear[/b][/align]
---Level: 5 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: +10 ---Range: Touch ---Effect:Damage(200)(2pt), Silk Webbing (+6)(2pts), +Accuracy(+5)(1pt) Deals 200 damage + seal strengthx5 and grants a +5 to accuracy. While held the opponent must make the contested roll (shown below) to break free at the beginning of there turn. As long as this de-buff stays on them they may not activate any Jutsu (meaning no defending unless they have something that can defend for them like an ally or auto-defense of some sort being sustained), nor may they attempt to dodge or take any other actions normally available during the attack phase (other than focusing) or the defense phase.
To break free from this de-buff the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Escape Buff bonuses vs the users Seal Power(x2) + Hold Bonus (+9). Important Note: Kidomaru Only ---Description: A sharp silk web cone funnels over Hatsuma's hand creating an excellent piercing weapon. After the initial pierce the webbing softens and explodes over the target making things a bit more sticky then they might like.[/quote]
[quote][align=center][b]Name: Defensive Evasion Tactic Alpha[/b][/align]
---Level: 15 ---Style: Taijutsu ---Affinity: Wind ---Accuracy: 15 ---Range: Self ---Effect: Defend(1/2)(8pts),Range(self)(+5pts), Buff-Protection(limit-Taijutsu)(600)(12pts) ---Description: A tactic used to minimize the damage of oncoming martial attacks through shifting of the body to reduce impact.[/quote]
[quote][align=center][b]Name: Sunbathed[/b][/align]
---Level: 10 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 10 ---Range: Self ---Effect: Range(self)(+5pts), Healing(600)(12pts),Buff-Protection(30)(Limit-Taijutsu)(3pts) Heals 600 damage to stamina on self. Offers 30 Protection vs Taijutsu. When you attempt to heal Critical injuries you make a contested roll of Intelligence(x2) + Jutsu Accuracy + Buffs that apply.
---Description: A technique developed by the nomadic shinobi of wind country to utilize a sun warmed, chakra infused, wind current to circulate rapidly over the skin's surface in order to heals damage and offer a little bit of physical damage resistance.[/quote]
[quote][align=center][b]Name: Black Widow Stinger[/b][/align]
---Level: 20 ---Style: Ninjutsu ---Affinity: Wind ---Accuracy: 45 ---Range: Touch ---Effect: Damage(500)(5pts), Accuracy(25)(5pts), Silk Webbing(+15 Hold)(5pts), Tick(250)(5pts)
Deals 500 + Seal Strength(x5) damage. Grants +25 Accuracy. Grants +15 to Silk webbing's Hold check.deals 250 + Seal Strength(x5) Tick damage.
Tick damage must be removed as a normal de-buff while sustained.
To break free from Silk Webbing the foe does not use willpower as they normally would, rather they can make a contested Strength(x2) + Escape Buff bonuses vs this users Seal Strength(x2) + Hold Bonus. Sustainable.
Important Note: Kidomaru Only
---Description: A technique developed by Hatsuma after observing a desert spider that used a stinger rather then a bite to introduce a deadly toxin into the body of its prey. The technique involves using her bodies unique ability to create a venomous stinger of webbing that extends from the finger like a claw. The venom causes the webbing to become a dark almost black color.[/quote]
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Posted: Sun Aug 15, 2010 7:42 pm
Jin TaegaChunin Exam Fight- 247 * 4 = 988 + 36 = 25 +10 Seal Str +15 Seal Spd Banking 24 Lines Selling Enchanted Scythes Lvl 126 * 50 = 6300 * .6 = 3780 Ryo
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