Item questing: Everstone 1/10 [reduced from -- by Pancake's Pickup Ability] posts Area Specific Item: ---- --/-- [reduced from --- by Pancake's Pickup Ability] posts
Egg Hunt 1/5
Adder was feeling anxious now. He looked around when the group appeared in Olivine, before sending his pokemon off to go search for an egg again, warning them to be cautious. He looked back at Luna. She seemed to sense his uncertainty and gave him a nudge, settling down. He paused, then moved to sit as well, trying to listen for anything from her. She wasn't really giving him much. She seemed to be observing her surroundings much, and he sighed, his stress ebbing to mild annoyance. He was..... getting kind of bored...
Bulbasaur's Exp Share: 70 exp 0/15 Level 5
Pending Items
x3 Heartscale Snorlium Z x2 Exp Share Old Rod Battle Recorder x5 Berries of choice - 1st badge achievement x3 Max Potion x3 Everstone
OoB;
Pancake "Pan" the Munchlax, lvl 33. [XP Ball] Exp 30/38 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item:
HP: 260/260 FP: 1/5 5/10 Attacks: ç•Lick: 40 (30 + 10): 7/10 Chance to Paralyze Metronome: Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type, for instance 31 for water. The attack corresponding to the number you generate will be the attack your pokemon does. ç•Chip away: 80 (70 + 10): ignores any changes to the target's physical Defense or evasion "Happy Hour" (Next Move: Stockpile at level 28 ) Brionne ♀, lvl 24. Exp 26/34 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item:
HP: 200/200 FP: 1/5 6/10 Attacks: ç•Pound: 50 (40 + 10) ç•Aqua Jet: 50 (40 + 10): (Priority +1) Scald: 90 (80 + 10): 7/10 Chance to burn target Disarming Voice: 50 (40 + 10): Ignores accuracy & evasiveness (Next Move: Bubblebeam 24 ) Pengyou the Litten ♂, lvl 30. Exp 34/35 Ability: Intimidate Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Item:
HP: 270/300 FP: 2/5 3/10 Attacks: ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Fire Blast: 130 (110 + 20):, 4/10 Chance to burn target ç•Fire Fang: 85 (65 + 20): 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ç•Lick: 50 (30 + 20): 7/10 Chance to Paralyze (Next Move: Evolve 34 ) Charmander ♀, lvl 5. Exp 12/15 Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item:
HP: 50/50 FP: 0/5 6/10 Attacks: ç•Scratch: 40 ~Growl: Lower targets physical attack one stage (Next Move: Ember Level 7) Lady the Grimer ♀, lvl 34. [XP Ball] Exp 20/40 Ability: Poison Touch When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned Item:
HP: 280/280 FP: 2/5 1/10 Attacks: ç•Knock Off: 85 (65 + 20): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ç•Poison Fang: 70 (50 + 20): 1/2 Chance to Badly Poison ç•Poison Jab: 100 (80 + 20): 7/10 Chance to Poison ç•Crunch: 100 (80 + 20): 7/10 chance to Lower targets physical defense one stage (Next Move: Crunch at 32 ) Chikorita ♂, lvl 8. Exp 14/18 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item:
HP: 50/80 FP: 0/5 10/10 Attacks: ç•Tackle: 40 ~Growl: Lower targets physical attack one stage ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Razor Leaf Level 6 )
Out of Party Pokemon
Pichu ♂, lvl 30. Exp 13/32 Ability: Static Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. Item:
HP: 290/300 FP: 2/5 5/10 Attacks: Thundershock: 50 (40 + 10): 4/10 Chance to paralyze target Nasty Plot: Raise special attack two stages Sweet Kiss: Confuses target pokemon Charm: Lower targets physical attack two stages (Next Move: ---- )
Unown Q , lvl 14. Exp 0/15 Ability: Levitate Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Item:
HP: 140/140 FP: 0/5 1/10 Attacks: Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel (Next Move: ----- )
Arrow the Toucannon ♂, lvl 33. Exp 24/35 Ability: Skill Link Enables multi-strike moves that hit 2-5 times per use to always strike five times Item:
HP: 172/300 FP: 1/5 7/10 Attacks: •Rock Blast: 25: hits 2-5 times •Beak Blast: 120 (100 + 20), Moves first in turn to charge, and last in the same turn to Attack. If opponent makes physical contact between this, the opponent is Burned Supersonic: Confuses target pokemon ç•Rock Smash: 60 (40 + 20): 8/10 chance of lowering targets physical defense one stage (Next Move: Bullet Seed 40 )
Perishables x6 Rage Candybars x2 Big Mushrooms x4 Rare Candies
Summoning Items x1 Paper Lantern x0 Sweet Incense x1 Vs Seeker x3 Black Flutes
Berries x21 Pomeg Berries x6 Tamato Berries
Hold Items Eviolite x1 Hard Stone x1 Shell Bell x1 Choice Specs x1 Choice Band
Trees
Posted: Mon Jun 26, 2017 6:55 pm
Adder JacksonFetch
Location:Johto, Olivine City
NPC Battle 256/15 posts
Wild Pokemon 102/5
Posts To Leave Area 1/1 [Easter Event]
Item questing: Everstone 2/10 [reduced from -- by Pancake's Pickup Ability] posts Area Specific Item: ---- --/-- [reduced from --- by Pancake's Pickup Ability] posts
Egg Hunt 2/5
Not to mention, he had things to do. He was starting to get restless when Luna looked at him, and he felt a curious pressure against his mind. He frowned and looked back at her. He had his thoughts open, but she didn't seem to actually be asking anything of him. "What? Lun-- .... uh?" He blinked, stopping mid sentence, and staring at.... something. Something very, very small. Something he hadn't seen before, but that was in the crook of her wing. He only noticed it now because she was lower to the ground, and.... whatever it was, had moved.
Bulbasaur's Exp Share: 70 exp 0/15 Level 5
Pending Items
x3 Heartscale Snorlium Z x2 Exp Share Old Rod Battle Recorder x5 Berries of choice - 1st badge achievement x3 Max Potion x3 Everstone
OoB;
Pancake "Pan" the Munchlax, lvl 33. [XP Ball] Exp 32/38 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item:
HP: 260/260 FP: 1/5 5/10 Attacks: ç•Lick: 40 (30 + 10): 7/10 Chance to Paralyze Metronome: Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type, for instance 31 for water. The attack corresponding to the number you generate will be the attack your pokemon does. ç•Chip away: 80 (70 + 10): ignores any changes to the target's physical Defense or evasion "Happy Hour" (Next Move: Stockpile at level 28 ) Brionne ♀, lvl 24. Exp 27/34 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item:
HP: 200/200 FP: 1/5 6/10 Attacks: ç•Pound: 50 (40 + 10) ç•Aqua Jet: 50 (40 + 10): (Priority +1) Scald: 90 (80 + 10): 7/10 Chance to burn target Disarming Voice: 50 (40 + 10): Ignores accuracy & evasiveness (Next Move: Bubblebeam 24 ) Pengyou the Litten ♂, lvl 30. Exp 35/35 Ability: Intimidate Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Item:
HP: 270/300 FP: 2/5 3/10 Attacks: ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Fire Blast: 130 (110 + 20):, 4/10 Chance to burn target ç•Fire Fang: 85 (65 + 20): 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ç•Lick: 50 (30 + 20): 7/10 Chance to Paralyze (Next Move: Evolve 34 ) Charmander ♀, lvl 5. Exp 13/15 Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item:
HP: 50/50 FP: 0/5 6/10 Attacks: ç•Scratch: 40 ~Growl: Lower targets physical attack one stage (Next Move: Ember Level 7) Lady the Grimer ♀, lvl 34. [XP Ball] Exp 22/40 Ability: Poison Touch When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned Item:
HP: 280/280 FP: 2/5 1/10 Attacks: ç•Knock Off: 85 (65 + 20): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ç•Poison Fang: 70 (50 + 20): 1/2 Chance to Badly Poison ç•Poison Jab: 100 (80 + 20): 7/10 Chance to Poison ç•Crunch: 100 (80 + 20): 7/10 chance to Lower targets physical defense one stage (Next Move: Crunch at 32 ) Chikorita ♂, lvl 8. Exp 15/18 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item:
HP: 50/80 FP: 0/5 10/10 Attacks: ç•Tackle: 40 ~Growl: Lower targets physical attack one stage ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Razor Leaf Level 6 )
Out of Party Pokemon
Pichu ♂, lvl 30. Exp 13/32 Ability: Static Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. Item:
HP: 290/300 FP: 2/5 5/10 Attacks: Thundershock: 50 (40 + 10): 4/10 Chance to paralyze target Nasty Plot: Raise special attack two stages Sweet Kiss: Confuses target pokemon Charm: Lower targets physical attack two stages (Next Move: ---- )
Unown Q , lvl 14. Exp 0/15 Ability: Levitate Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Item:
HP: 140/140 FP: 0/5 1/10 Attacks: Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel (Next Move: ----- )
Arrow the Toucannon ♂, lvl 33. Exp 24/35 Ability: Skill Link Enables multi-strike moves that hit 2-5 times per use to always strike five times Item:
HP: 172/300 FP: 1/5 7/10 Attacks: •Rock Blast: 25: hits 2-5 times •Beak Blast: 120 (100 + 20), Moves first in turn to charge, and last in the same turn to Attack. If opponent makes physical contact between this, the opponent is Burned Supersonic: Confuses target pokemon ç•Rock Smash: 60 (40 + 20): 8/10 chance of lowering targets physical defense one stage (Next Move: Bullet Seed 40 )
Item questing: Everstone 3/10 [reduced from -- by Pancake's Pickup Ability] posts Area Specific Item: ---- --/-- [reduced from --- by Pancake's Pickup Ability] posts
Egg Hunt 3/5
What was that...? Adder was staring, and Luna seemed to notice. And for some reason, that seemed to make her happy. She wiggled a bit, and gently bumped whatever it was -- which was apparently floating -- knocking the small thing up into the air some. It gave a small sound, but took the flight to leave Luna's arm, and float curiously down to the ground. It was less than a foot in width, and had what seemed to be two little... arms? Appendages, that seemed like pom poms attached to its head. It was gaseous in appearance, and as Adder stared, frowning, something jogged in his memory. Was this...
Bulbasaur's Exp Share: 70 exp 0/15 Level 5
Pending Items
x3 Heartscale Snorlium Z x2 Exp Share Old Rod Battle Recorder x5 Berries of choice - 1st badge achievement x3 Max Potion x3 Everstone
OoB;
Pancake "Pan" the Munchlax, lvl 33. [XP Ball] Exp 34/38 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item:
HP: 260/260 FP: 1/5 5/10 Attacks: ç•Lick: 40 (30 + 10): 7/10 Chance to Paralyze Metronome: Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type, for instance 31 for water. The attack corresponding to the number you generate will be the attack your pokemon does. ç•Chip away: 80 (70 + 10): ignores any changes to the target's physical Defense or evasion "Happy Hour" (Next Move: Stockpile at level 28 ) Brionne ♀, lvl 24. Exp 28/34 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item:
HP: 200/200 FP: 1/5 6/10 Attacks: ç•Pound: 50 (40 + 10) ç•Aqua Jet: 50 (40 + 10): (Priority +1) Scald: 90 (80 + 10): 7/10 Chance to burn target Disarming Voice: 50 (40 + 10): Ignores accuracy & evasiveness (Next Move: Bubblebeam 24 ) Pengyou the Litten ♂, lvl 31. Exp 1/36 Ability: Intimidate Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Item:
HP: 270/300 FP: 2/5 3/10 Attacks: ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Fire Blast: 130 (110 + 20):, 4/10 Chance to burn target ç•Fire Fang: 85 (65 + 20): 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ç•Lick: 50 (30 + 20): 7/10 Chance to Paralyze (Next Move: Evolve 34 ) Charmander ♀, lvl 5. Exp 14/15 Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item:
HP: 50/50 FP: 0/5 6/10 Attacks: ç•Scratch: 40 ~Growl: Lower targets physical attack one stage (Next Move: Ember Level 7) Lady the Grimer ♀, lvl 34. [XP Ball] Exp 24/40 Ability: Poison Touch When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned Item:
HP: 280/280 FP: 2/5 1/10 Attacks: ç•Knock Off: 85 (65 + 20): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ç•Poison Fang: 70 (50 + 20): 1/2 Chance to Badly Poison ç•Poison Jab: 100 (80 + 20): 7/10 Chance to Poison ç•Crunch: 100 (80 + 20): 7/10 chance to Lower targets physical defense one stage (Next Move: Crunch at 32 ) Chikorita ♂, lvl 8. Exp 16/18 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item:
HP: 50/80 FP: 0/5 10/10 Attacks: ç•Tackle: 40 ~Growl: Lower targets physical attack one stage ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Razor Leaf Level 6 )
Out of Party Pokemon
Pichu ♂, lvl 30. Exp 13/32 Ability: Static Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. Item:
HP: 290/300 FP: 2/5 5/10 Attacks: Thundershock: 50 (40 + 10): 4/10 Chance to paralyze target Nasty Plot: Raise special attack two stages Sweet Kiss: Confuses target pokemon Charm: Lower targets physical attack two stages (Next Move: ---- )
Unown Q , lvl 14. Exp 0/15 Ability: Levitate Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Item:
HP: 140/140 FP: 0/5 1/10 Attacks: Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel (Next Move: ----- )
Arrow the Toucannon ♂, lvl 33. Exp 24/35 Ability: Skill Link Enables multi-strike moves that hit 2-5 times per use to always strike five times Item:
HP: 172/300 FP: 1/5 7/10 Attacks: •Rock Blast: 25: hits 2-5 times •Beak Blast: 120 (100 + 20), Moves first in turn to charge, and last in the same turn to Attack. If opponent makes physical contact between this, the opponent is Burned Supersonic: Confuses target pokemon ç•Rock Smash: 60 (40 + 20): 8/10 chance of lowering targets physical defense one stage (Next Move: Bullet Seed 40 )
Perishables x6 Rage Candybars x2 Big Mushrooms x4 Rare Candies
Summoning Items x1 Paper Lantern x0 Sweet Incense x1 Vs Seeker x3 Black Flutes
Berries x21 Pomeg Berries x6 Tamato Berries
Hold Items Eviolite x1 Hard Stone x1 Shell Bell x1 Choice Specs x1 Choice Band
Trees
Posted: Mon Jun 26, 2017 7:15 pm
Adder JacksonFetch
Location:Johto, Olivine City
NPC Battle 258/15 posts
Wild Pokemon 104/5
Posts To Leave Area 1/1 [Easter Event]
Item questing: Everstone 4/10 [reduced from -- by Pancake's Pickup Ability] posts Area Specific Item: ---- --/-- [reduced from --- by Pancake's Pickup Ability] posts
Egg Hunt 4/5
Cosmog. Luna's first form. He stared at it, frowning, struggling to think that Lunala had once been this small, fluffy-looking ball of gas. He looked back up at Luna. This was so weird. Finding her, and her having a.... a cosmog with her. And in Johto, of all places! It wasn't as though they were even in Alola, where he was pretty sure these two originated. But, that also brought about the question.... why did Lunala even have the cosmog with her....?
Bulbasaur's Exp Share: 70 exp 0/15 Level 5
Pending Items
x3 Heartscale Snorlium Z x2 Exp Share Old Rod Battle Recorder x5 Berries of choice - 1st badge achievement x3 Max Potion x3 Everstone
OoB;
Pancake "Pan" the Munchlax, lvl 33. [XP Ball] Exp 36/38 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item:
HP: 260/260 FP: 1/5 5/10 Attacks: ç•Lick: 40 (30 + 10): 7/10 Chance to Paralyze Metronome: Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type, for instance 31 for water. The attack corresponding to the number you generate will be the attack your pokemon does. ç•Chip away: 80 (70 + 10): ignores any changes to the target's physical Defense or evasion "Happy Hour" (Next Move: Stockpile at level 28 ) Brionne ♀, lvl 24. Exp 29/34 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item:
HP: 200/200 FP: 1/5 6/10 Attacks: ç•Pound: 50 (40 + 10) ç•Aqua Jet: 50 (40 + 10): (Priority +1) Scald: 90 (80 + 10): 7/10 Chance to burn target Disarming Voice: 50 (40 + 10): Ignores accuracy & evasiveness (Next Move: Bubblebeam 24 ) Pengyou the Litten ♂, lvl 31. Exp 2/36 Ability: Intimidate Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Item:
HP: 270/300 FP: 2/5 3/10 Attacks: ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Fire Blast: 130 (110 + 20):, 4/10 Chance to burn target ç•Fire Fang: 85 (65 + 20): 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ç•Lick: 50 (30 + 20): 7/10 Chance to Paralyze (Next Move: Evolve 34 ) Charmander ♀, lvl 5. Exp 15/15 Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item:
HP: 50/50 FP: 0/5 6/10 Attacks: ç•Scratch: 40 ~Growl: Lower targets physical attack one stage (Next Move: Ember Level 7) Lady the Grimer ♀, lvl 34. [XP Ball] Exp 26/40 Ability: Poison Touch When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned Item:
HP: 280/280 FP: 2/5 1/10 Attacks: ç•Knock Off: 85 (65 + 20): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ç•Poison Fang: 70 (50 + 20): 1/2 Chance to Badly Poison ç•Poison Jab: 100 (80 + 20): 7/10 Chance to Poison ç•Crunch: 100 (80 + 20): 7/10 chance to Lower targets physical defense one stage (Next Move: Crunch at 32 ) Chikorita ♂, lvl 8. Exp 17/18 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item:
HP: 50/80 FP: 0/5 10/10 Attacks: ç•Tackle: 40 ~Growl: Lower targets physical attack one stage ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Razor Leaf Level 6 )
Out of Party Pokemon
Pichu ♂, lvl 30. Exp 13/32 Ability: Static Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. Item:
HP: 290/300 FP: 2/5 5/10 Attacks: Thundershock: 50 (40 + 10): 4/10 Chance to paralyze target Nasty Plot: Raise special attack two stages Sweet Kiss: Confuses target pokemon Charm: Lower targets physical attack two stages (Next Move: ---- )
Unown Q , lvl 14. Exp 0/15 Ability: Levitate Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Item:
HP: 140/140 FP: 0/5 1/10 Attacks: Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel (Next Move: ----- )
Arrow the Toucannon ♂, lvl 33. Exp 24/35 Ability: Skill Link Enables multi-strike moves that hit 2-5 times per use to always strike five times Item:
HP: 172/300 FP: 1/5 7/10 Attacks: •Rock Blast: 25: hits 2-5 times •Beak Blast: 120 (100 + 20), Moves first in turn to charge, and last in the same turn to Attack. If opponent makes physical contact between this, the opponent is Burned Supersonic: Confuses target pokemon ç•Rock Smash: 60 (40 + 20): 8/10 chance of lowering targets physical defense one stage (Next Move: Bullet Seed 40 )
Item questing: Everstone 5/10 [reduced from -- by Pancake's Pickup Ability] posts Area Specific Item: ---- --/-- [reduced from --- by Pancake's Pickup Ability] posts
Egg Hunt 5/5
Adder paused. "Luna, is that your... baby?" he asked uncertainly. That didn't make any sense, though. He was pretty sure legendaries couldn't breed. None of them, or at least, none that he knew about. Maybe she had just sort of.... adopted it? She was the sort to do so. He blinked and looked over when Chikorita called him over, and Charmander, also perking up at the holler, hurried over to scoop up the egg he'd found. This earned her a slightly annoyed look from the grass type, but they came over. Luna, aware of the pattern now, seemed to ignore his question, and again, as soon as they were close enough, the group disappeared yet again.
Bulbasaur's Exp Share: 70 exp 0/15 Level 5
Pending Items
x3 Heartscale Snorlium Z x2 Exp Share Old Rod Battle Recorder x5 Berries of choice - 1st badge achievement x3 Max Potion x3 Everstone
OoB;
Pancake "Pan" the Munchlax, lvl 33. [XP Ball] Exp 38/38 Ability: Pickup If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10 Item:
HP: 260/260 FP: 1/5 5/10 Attacks: ç•Lick: 40 (30 + 10): 7/10 Chance to Paralyze Metronome: Generate a number 1-18 for the type of move metronome will do. Then, generate the number beside the title for that type, for instance 31 for water. The attack corresponding to the number you generate will be the attack your pokemon does. ç•Chip away: 80 (70 + 10): ignores any changes to the target's physical Defense or evasion "Happy Hour" (Next Move: Stockpile at level 28 ) Brionne ♀, lvl 24. Exp 30/34 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item:
HP: 200/200 FP: 1/5 6/10 Attacks: ç•Pound: 50 (40 + 10) ç•Aqua Jet: 50 (40 + 10): (Priority +1) Scald: 90 (80 + 10): 7/10 Chance to burn target Disarming Voice: 50 (40 + 10): Ignores accuracy & evasiveness (Next Move: Bubblebeam 24 ) Pengyou the Litten ♂, lvl 31. Exp 3/36 Ability: Intimidate Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Item:
HP: 270/300 FP: 2/5 3/10 Attacks: ç•Bite: 80 (60 + 20): 4/10 Chance to Flinch target Fire Blast: 130 (110 + 20):, 4/10 Chance to burn target ç•Fire Fang: 85 (65 + 20): 3/10 Chance of causing target to flinch, 4/10 Chance to burn target ç•Lick: 50 (30 + 20): 7/10 Chance to Paralyze (Next Move: Evolve 34 ) Charmander ♀, lvl 6. Exp 1/16 Ability: Blaze When HP is below 1/3rd, fire type attacks do x1.5 damage Item:
HP: 50/50 FP: 0/5 6/10 Attacks: ç•Scratch: 40 ~Growl: Lower targets physical attack one stage (Next Move: Ember Level 7) Lady the Grimer ♀, lvl 34. [XP Ball] Exp 28/40 Ability: Poison Touch When this pokemon attacks using a move that makes contact, the target has a 3/10 chance of being poisoned Item:
HP: 280/280 FP: 2/5 1/10 Attacks: ç•Knock Off: 85 (65 + 20): Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ç•Poison Fang: 70 (50 + 20): 1/2 Chance to Badly Poison ç•Poison Jab: 100 (80 + 20): 7/10 Chance to Poison ç•Crunch: 100 (80 + 20): 7/10 chance to Lower targets physical defense one stage (Next Move: Crunch at 32 ) Chikorita ♂, lvl 8. Exp 18/18 Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item:
HP: 50/80 FP: 0/5 10/10 Attacks: ç•Tackle: 40 ~Growl: Lower targets physical attack one stage ~•Razor Leaf: 55: 1/10 chance to critically hit (Next Move: Razor Leaf Level 6 )
Out of Party Pokemon
Pichu ♂, lvl 30. Exp 13/32 Ability: Static Contact with this Pokémon has a 3/10 chance of inducing Paralysis. Can effect ground type pokemon. If a Pokémon with Static is in your active party when rolling for a wild pokemon encounter that has an electric type pokemon available, roll a die before rolling the list of wild pokemon. An even number means that you will encounter an electric type. Odds means RNG the usual wild pokemon list for the area. If you successfully rolled to encounter an electric type, and there is only one electric type available, you will encounter it. Item:
HP: 290/300 FP: 2/5 5/10 Attacks: Thundershock: 50 (40 + 10): 4/10 Chance to paralyze target Nasty Plot: Raise special attack two stages Sweet Kiss: Confuses target pokemon Charm: Lower targets physical attack two stages (Next Move: ---- )
Unown Q , lvl 14. Exp 0/15 Ability: Levitate Renders the user immune to Ground-type moves (except Sand Attack), Entry Hazards, the effects of Terrain, Arena Trap, and damage from Sky Drop. Item:
HP: 140/140 FP: 0/5 1/10 Attacks: Hidden Power: 60: Generate a number 1-18. The number results in the moves typing. ( Do this each time the move is used )
1- Fire / 2- Water / 3- Grass / 4- Electric / 5- Psychic / 6- Ice / 7- Dragon / 8- Dark / 9- Fairy 10- Normal / 11- Fighting / 12- Flying / 13- Poison / 14- Ground / 15- Rock / 16- Bug / 17- Ghost / 18- Steel (Next Move: ----- )
Arrow the Toucannon ♂, lvl 33. Exp 24/35 Ability: Skill Link Enables multi-strike moves that hit 2-5 times per use to always strike five times Item:
HP: 172/300 FP: 1/5 7/10 Attacks: •Rock Blast: 25: hits 2-5 times •Beak Blast: 120 (100 + 20), Moves first in turn to charge, and last in the same turn to Attack. If opponent makes physical contact between this, the opponent is Burned Supersonic: Confuses target pokemon ç•Rock Smash: 60 (40 + 20): 8/10 chance of lowering targets physical defense one stage (Next Move: Bullet Seed 40 )
Perishables x6 Rage Candybars x2 Big Mushrooms x4 Rare Candies
Summoning Items x1 Paper Lantern x0 Sweet Incense x1 Vs Seeker x3 Black Flutes
Berries x21 Pomeg Berries x6 Tamato Berries
Hold Items Eviolite x1 Hard Stone x1 Shell Bell x1 Choice Specs x1 Choice Band
Trees
Posted: Mon Jul 03, 2017 4:53 pm
Ajicka ❀Rollands
ZK's current status:
Away
Location:Johto, Goldenrod City => Olivine City
NPC Battle 524/15 posts
Wild Pokemon 255/7
Posts To Leave Area --/--
Item questing: Fire Gem 20/20 posts Area Specific Item: ---- --/-- posts East Egg Hunt Count: 1/5
Trying to ignore this bizarre social uncertainty that was apparently developing (was this what getting older was like?), she focused on the next location. Olivine City was honestly one of Ajickas favorite places, or at least, more memorable. She'd swung by it a few times on her travels before she started her Pokémon journey, and though she hadn't gone swimming or anything, she'd enjoyed running the beach, climbing around the rocks near the light house, feeling the ocean spray. She'd been angrier, if anything, back then, but the feel had been invigorating. It still was.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x1 Fire Gem x1 Mail Crate
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 85. Exp 21/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 53. Exp 5/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 62. Exp 18/21 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 4/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 69. Exp 47/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 51. Exp: 42/46 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 70. Exp 22/39 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 2/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Item questing: Exp Share 1/50 posts Area Specific Item: ---- --/-- posts East Egg Hunt Count: 2/5
It vaguely occurred to her that if she were ever to actually find a place to live, she'd likely want to find somewhere in Olivine, or somewhere similar. Open, on the beach, near the water, with easy access to the sand. Of course, places like that were usually high demand... but people would move out of their homes to make way for a champion, right?
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 85. Exp 22/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 53. Exp 6/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 62. Exp 19/21 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 4/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 69. Exp 48/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 51. Exp: 43/46 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 70. Exp 23/39 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 2/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x5 max revives x1 full restores x5 Max Potions x1 Maiden Ball x3 Great Ball x0 Honey x3 Lucky Egg x0 Heart Scale x2 Big Mushroom x1 Mysterious Incense [Fairy] x1 Balm Mushrooms x4 Rare Candies
Berries 17 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Joltik Wise Glasses - Houndoom Muscle Band - Chimchar Magnet - Eelektrik Pidgeotite - Edge
Trees
Posted: Mon Jul 03, 2017 5:10 pm
Ajicka ❀Rollands
ZK's current status:
Away
Location:Johto, Olivine City
NPC Battle 526/15 posts
Wild Pokemon 257/7
Posts To Leave Area --/--
Item questing: Exp Share 2/50 posts Area Specific Item: ---- --/-- posts East Egg Hunt Count: 3/5
A smirk crossed her face at the thought and she finally shook herself back to reality. She'd released her Pokémon to search, and wandered over to the beach to take off her shoes and stand near the water. Her shoes hung from her hand as she looked out at the waves, before she turned, sweeping the area to check on her Pokémon. It seemed she wasn't the only one who sent Pokémon out to look; Edge had company in the skies, in the form of a Skarmory, another Pidgeot, and yanma, and various other Pokémon were darting around. She frowned. Lots of competition, then....
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 85. Exp 23/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 53. Exp 7/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 62. Exp 20/21 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 4/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 69. Exp 49/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 51. Exp: 44/46 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 70. Exp 24/39 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 2/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Item questing: Exp Share 3/50 posts Area Specific Item: ---- --/-- posts East Egg Hunt Count: 4/5
She was just about to turn and walk off to put her shoes on and join in the search, when a large splash nearly soaked her, and she quickly whipped around to find a mantine floating on the shallow waters, an egg in its mouth. She eyed it, then frowned when the Pokémon bobbed and nodded towards her, as if to indicate she should take it. "I'm not your trainer," she muttered, a bit weirded out, but tempted all the same. The Pokémon only emphasized the gestures. "I'm not-- oh fine," she conceded, moving over. She paused, then stepped into the water to grab the egg. It gave a happy, melodic cry, before turning and diving back under the waves.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 85. Exp 24/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 53. Exp 8/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 62. Exp 21/21 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 4/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 69. Exp 50/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 51. Exp: 45/46 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 70. Exp 25/39 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 2/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x5 max revives x1 full restores x5 Max Potions x1 Maiden Ball x3 Great Ball x0 Honey x3 Lucky Egg x0 Heart Scale x2 Big Mushroom x1 Mysterious Incense [Fairy] x1 Balm Mushrooms x4 Rare Candies
Berries 17 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Joltik Wise Glasses - Houndoom Muscle Band - Chimchar Magnet - Eelektrik Pidgeotite - Edge
Trees
Posted: Mon Jul 03, 2017 5:22 pm
Ajicka ❀Rollands
ZK's current status:
Away
Location:Johto, Olivine City => Mt. Mortar
NPC Battle 528/15 posts
Wild Pokemon 259/7
Posts To Leave Area --/--
Item questing: Exp Share 4/50 posts Area Specific Item: ---- --/-- posts East Egg Hunt Count: 5/5
Ajicka looked after the Pokémon for a moment, then down at the egg. She shook it. Still had the shells, apparently. Frowning, she turned and trudged back towards her Pokémon. She looked over when she heard a cry of surprise-- and saw the mantine, again, interacting with another small group of trainers, an egg in its mouth. Huh... guess it just liked helping...
She found her Pokémon and put her shoes back on, before having Deoxys send them to the next spot. Johto was progressively getting close to being done.
Pending Items
Odd Keystone Odd Incense Sitrus Berry x1 Dream Gem x1 Wide Lens x2 Blue Shard x6 Bug Gem x2 Fire Gem x1 Mail Crate
OoB;
(somewhere), (somewhere), ZK [Away]
Swampert ♀, lvl 85. Exp 25/50 Ability: Torrent When HP is below 1/3rd, Water type attacks will do x1.5 damage Item: FP: 5/5 --/-- HP: 830/830 Attacks: • ~Earthquake: 170 (100 + 70) Muddy Water - 160 (90 + 70) damage, 5/10 chance of Lowering Opponent's Accuracy One Stage Aqua Tail - 160 (90 + 70) Blizzard - 180 (110 + 70) 3/10 chance of freezing (Next move: Earthquake at level 52)
Edge the Mega Pidgeot ♂, lvl 53. Exp 9/50 Ability: No Guard All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force. Non-Mega Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Pidgeotite Sp.Atk 1.4 Sp.Def 1.1 Speed 1.1 HP: 490/490 FP: 1/5 8/10 Attacks: ç•Tackle: 70 (40 + 30) Hurricane: 140 (110 + 30): 7/10 chance of confusion, hits Pokemon in the air during semi invulnerable stage of an attack for double damage ~Heat Wave: 125 (95 + 30): 4/10 Chance of Burn Ominous Wind: 90 (60 + 30): 3/10 Chance of raising all of user's stats one stage (Next move: Roost at 44 ) Sableye ♀, lvl 63. Exp 1/22 Ability: Prankster Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. Item: HP: 600/600 FP: 0/5 4/10 Attacks: Power Gem: 120 (80 + 40) ç•Foul Play: 135 (95 + 40): Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's Shadow Ball: 120 (80 + 40): 8/10 Chance to Lower targets special defense One Stage ç•Zen Headbutt: 120 (80 + 40): 3/10 Chance to Flinch target (Next move: ) Houndoom ♂, lvl 70. Exp 1/50 Ability: Early Bird Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes Item: Wise Glasses Special attacks do x1.2 damage. HP: 680/680 FP: 1/5 3/10 Attacks: Inferno: 150 (100 + 50): Burns opponent Sludge Bomb: 140 (90 + 50): 7/10 Chance to Poison Dark Pulse: 130 (80 + 50): 3/10 Chance to Flinch target Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns (Next move: ) ❀ Joltik ♂, lvl 51. Exp: 46/46 Ability: Swarm When HP is below 1/3rd, Bug type attacks do x1.5 damage Item: Eviolite HP: 490/510 FP: 0/5 4/10 Attacks: •Rock Climb- 120 (90+30) damage, 4/10 chance to inflict confusion on target Signal Beam - 105 (75 + 30), 4/10 Chance of Confusing Target Electroweb - 105 (55 + 30); Lowers the target’s Speed by one stage Electro Ball: 70 (40 + 30); Deals more damage per stage the user’s Speed is raised:
Eelektross ♂, lvl 70. Exp 26/39 Ability: Levitate Levitate renders the user immune to Ground-type moves (except Sand Attack), Spikes, Toxic Spikes, Misty Terrain, Grassy Terrain, Electric Terrain, Arena Trap, and damage from Sky Drop. These immunities can be lost if the user is holding an Iron Ball, is under the effects of Smack Down, Gravity, or Ingrain or if the opponent has Mold Breaker, Teravolt, or Turboblaze. Item: Magnet Electric type attacks do x1.2 damage HP: 630/630 FP 1/5 3/10 Attacks: ç•Outrage: 170 (120 + 50): Inflicts damage for 2-3 turns attacking, then user is confused. ( Generate a number between 2-3 for turn count ) ç•Drain Punch: 125 (75 + 50): Restores HP to the user equal to 1/2 of damage dealt Zap Cannon: 170 (120 + 50): Paralyze opponent •~Rock Slide: 125 (75 + 50): 4/10 Chance to Flinch target (Next Move: ---- )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 8/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Torchic ♀, lvl 37. Exp 17/47 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 370/370 FP: 0/5 2/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: )
Elle, the Gardevoir ♀, lvl 61. Exp 20/50 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 610/610 FP: 5/5 --/10 Attacks: Thunderbolt: 140 (90 + 50): 4/10 chance of paralysis Psychic: 140 (90 + 50): 1/2 chance to lower targets special defense one stage ç•Return: 160 (10: +20 per FP; 5 x 20 = 100 + 10 = 110 + 50) ~Dazzling Gleam: 130 (80 + 50) (Next move: )
Non-Mega:
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 62. Exp 44/50 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.2 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 620/620 FP: 1/5 8/10 +2 because I forgot to include in last post in Mistralton, and first post here Attacks: •Outrage- 160 (120 + 40) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 130 (90 + 40): Charges on first turn, strikes on second turn Hydro Pump - 150 (110 + 40) damage ç•Iron Tail: 140 (100 + 40): 7/10 Chance of lowering targets physical defense one stage Next Move: ( )
Away/Permanent OOP Pokemon
Non Mega evolution: Mega Y evolution:
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 5/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
XXQuest Item - EXP Share: 28 / 40 (-10 from Phanpy's Pick-Up) XXArea Specific Item - : -- / -- (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 264 / -- XXTrainer Encounters: 687 / 15 XXTraveling Post: -- / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Egg Count: 1/5
They touched down in Olivine City only an hour or so later; which was good because vertigo was starting to catch up with Sebastian. It hadn’t occurred to him how high up they were when flying until the Swellow dipped down below the clouds and he could see the spec of a city underneath, with tiny little specs running around. And then the whole fear of heights returned and he was doing his best not to viciously panic and fall off. Sometimes he could swallow it but the last few times of flying, he’d just… missed this fact before.
He felt his legs wobble and it took a moment for his breathing to right itself before he thanked the Swellow and let the bird off for the time being. First thing he wanted to do before going for the gym was, well, prep. Which meant a quick trip to the local Pokemart. Sure, he already had a bunch of junk but sometimes you’d find more useful things a second visit.
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((OoC: ))
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ACTIVE POKEMON
Lvl: 64, Napoleon "Naps" the Typhlosion♂ | Exp: 41/50 | HP: 630/630
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks •Gunk Shot:The user shoots filthy garbage at the target to attack.120 DMG; 7/10 Chance to poison. •~Earthquake:The user sets off an earthquake that strikes those around it.100 DMG; Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect. •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 DMG; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
Ability Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50%.
Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks Dragon Pulse:The target is attacked with a shock wave generated by the user's gaping mouth.85 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Pulse:The user attacks the target with a pulsing blast of water.60 DMG; 4/10 Chance to confuse. ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: ]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Dream Eater:The user eats the dreams of a sleeping target.100 DMG; Restores HP to the user equal to 1/2 of damage dealt. Only works on sleeping pokemon. Wish:The user makes a wish. At the end of the next turn the currently active Pokemon recovers HP equal to half of the HP of the user. Not effected by Power herb. Can only be use 5 times in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 65 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 2 - Maidens Ball x 2 - Inspiration Ball x 2
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5 - Full Restore x 2
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Pichu) Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Wartortle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite (Held by Igglybuff) Light Ball Soft Sand Rocky Helmet (Held by Phanpy)
Special Items Black Flute x 2 Old Rod Good Rod Heartscale x 3
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1 - Cape x 1 - Brush x 1 - Conditioner x 1 - Sheen Spritz x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - EXP Share: 29 / 40 (-10 from Phanpy's Pick-Up) XXArea Specific Item - : -- / -- (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 265 / -- XXTrainer Encounters: 688 / 15 XXTraveling Post: -- / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Egg Count: 2/5
He walked his way to the mart and started to browse around the stock. There were quite a few things available and like always, he allowed himself to be upsold on a lot of it. But mostly the useful stuff; there were some rare candies available which he swiped up without hesitation. There was also some TMs and one caught his interest, claiming it for himself and a few other nifty items. Overall, he’d bought some useful items that he intended to put into effect the moment he stepped out the building.
Sebastian acquired: Fire Plate from April Horoscope. Rare Candies x 5 from 'Just Getting Started' achievement. EXP Share x 1 from 'Just Getting Started' achievement. TM Thunder from 'One Small Step' achievement.
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((OoC: ))
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ACTIVE POKEMON
Lvl: 64, Napoleon "Naps" the Typhlosion♂ | Exp: 42/50 | HP: 630/630
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks •Gunk Shot:The user shoots filthy garbage at the target to attack.120 DMG; 7/10 Chance to poison. •~Earthquake:The user sets off an earthquake that strikes those around it.100 DMG; Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect. •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 DMG; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
Ability Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50%.
Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks Dragon Pulse:The target is attacked with a shock wave generated by the user's gaping mouth.85 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Pulse:The user attacks the target with a pulsing blast of water.60 DMG; 4/10 Chance to confuse. ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunderbolt:A strong electric blast is loosed at the target. 90 DMG; 4/10 chance of paralysis. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: ]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Dream Eater:The user eats the dreams of a sleeping target.100 DMG; Restores HP to the user equal to 1/2 of damage dealt. Only works on sleeping pokemon. Wish:The user makes a wish. At the end of the next turn the currently active Pokemon recovers HP equal to half of the HP of the user. Not effected by Power herb. Can only be use 5 times in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Held Item Eviolite:If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 65 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/a: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 2 - Maidens Ball x 2 - Inspiration Ball x 2
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Pichu) Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Wartortle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite (Held by Igglybuff) Light Ball Soft Sand Rocky Helmet (Held by Phanpy) Fire Plate EXP Share
Special Items Black Flute x 2 Old Rod Good Rod Heartscale x 3 Rare Candies x 5
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1 - Cape x 1 - Brush x 1 - Conditioner x 1 - Sheen Spritz x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - EXP Share: 30 / 40 (-10 from Phanpy's Pick-Up) XXArea Specific Item - : -- / -- (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 266 / -- XXTrainer Encounters: 689 / 15 XXTraveling Post: -- / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Egg Count: 3/5
Purchases made and heading outside, he found himself a nice open area with a bench and set his shoulder bag down along with the paper bag with his purchases. He didn’t want to go and mix everything together since he was going to put them to work right now. First, he unleashed Snaps, the Pichu blinking and rubbing his eyes. Hadn’t he just battled? Sebastian smiled and patted his head, holding up the TM he’d purchased.
"Hey there buddy. I know you already battled a little while ago but I’m thinking I’ll need you this time around too, alright? But I got you a bit of a stronger move to use…," Snaps tilted his head to the side curiously, a little pout of a frown on his face. Already? Did this guy rest? Sebastian didn’t hesitate, tucking the disk into his TM device and initiating the learning process, pulling out his pokedex once the glow had disappeared. Perfect! Thunder was a lot better than Thunderbolt and didn’t quite have the kick back problem of Volt Tackle. The Pichu rubbed his ears, looking a little miffed.
"Here, you get these as well." Sebastian remarked, digging in the bag and handing the little rodent three of the rare candies he’d purchased. This shifted the creature’s mood immediately and with a chirp of glee he gobbled them up. With that handled, he returned him and unleashed Naps next. The Typhlosion seemed tired, though perked up some when Sebastian offered him the fire plate he’d purchased. It’d been a while since his starter had an item of his own and he seemed rather gleeful for the opportunity, giving that squeaky roar of triumph that he had. With that handled the last one Sebastian unleashed was Bluff, who practically squealed in delight and clung to him wildly. He chuckled a little, gently rubbing her on the head before retrieving the EXP share he’d gotten as well. Carefully he placed it on her head (it just barely fit, almost being a bit too over-sized) and she seemed to chirp in glee from the present. He wasn’t quite sure what she was making of it but well, he was happy to see her happy. He pulled out her ball to return her but she gave a frantic cry, eyes whelming up with potential tears.
"Ah… do you want to stay out?" Sebastian inquired, earning a gleeful chirp. Well… he supposed that was alright. She was still a baby and all, maybe that was just to be expected. With a nod, he tucked away the remaining candies for later, scooping up his bag and then Bluff to carry in his arms once more, the Igglybuff nuzzling against his shirt. She certainly was affectionate…
Events
Snaps learned Thunder! He forgot Thunderbolt! Sebastian gave Snaps three rare candies! Snaps went up by three levels (47 >> 50) Naps was equipped with the Flame Plate! Bluff was equipped with the EXP Share! Removed her Eviolite!
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((OoC: ))
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ACTIVE POKEMON
Lvl: 64, Napoleon "Naps" the Typhlosion♂ | Exp: 43/50 | HP: 640/640
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: ]
Held Item Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks •Gunk Shot:The user shoots filthy garbage at the target to attack.120 DMG; 7/10 Chance to poison. •~Earthquake:The user sets off an earthquake that strikes those around it.100 DMG; Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect. •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 DMG; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
Ability Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50%.
Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks Dragon Pulse:The target is attacked with a shock wave generated by the user's gaping mouth.85 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Pulse:The user attacks the target with a pulsing blast of water.60 DMG; 4/10 Chance to confuse. ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunder:A wicked thunderbolt is dropped on the target to inflict damage. 110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: ]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Dream Eater:The user eats the dreams of a sleeping target.100 DMG; Restores HP to the user equal to 1/2 of damage dealt. Only works on sleeping pokemon. Wish:The user makes a wish. At the end of the next turn the currently active Pokemon recovers HP equal to half of the HP of the user. Not effected by Power herb. Can only be use 5 times in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Held Item EXP Share:Pokemon holding this item up to level 30 get EXP equal to 1/2 the base EXP from battles that occur.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 65 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/A: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 2 - Maidens Ball x 2 - Inspiration Ball x 2
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Pichu) Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Wartortle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand Rocky Helmet (Held by Phanpy) Fire Plate (Held by Typhlosion) EXP Share (Held by Igglybuff)
Special Items Black Flute x 2 Old Rod Good Rod Heartscale x 3 Rare Candies x 2
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1 - Cape x 1 - Brush x 1 - Conditioner x 1 - Sheen Spritz x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
XXQuest Item - EXP Share: 31 / 40 (-10 from Phanpy's Pick-Up) XXArea Specific Item - : -- / -- (-10 from Phanpy's Pick-Up) XXWild Pokémon Encounters: 267 / -- XXTrainer Encounters: 690 / 15 XXTraveling Post: -- / 3 XXXXXXXX↘Moving to: ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛
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Egg Count: 4/5
It wasn’t hard to find the gym; it often wasn’t they were plastered with those giant signs to indicate as such. What was surprising was when he walked in and there was a convenient lack of people around. Usually the gyms were teaming with life, with trainers or other individuals there to train and build their skills, or challenge trainers looking to test their skills against the gym leader. Not here though; it was just sort a pleasant, but barren steel place. The archways were impressive to say the least.
Sebastian and Bluff walked their way down the expansive hall until they reached the end walking up the set of stairs to the platform just above. There he found Jasmine, apparently attempting to an Ampharos, turning to address him when he appeared. It wasn’t long before the challenge was issued though and the battle began, Bluff cheering excitedly for her trainer from the sidelines.
Gym Battle Summary - Sebastian vs. Jasmine!
First Battle
Jasmine sent out Magnemite! (600/600)
Magnemite▐ Electric/Steel▐ 0▐ Lv. 60▐ 600/600 HP▐ Ability: Magnet Pull - Steel types cannot run nor switch while this Pokémon is in battle▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Thunderwave▐ Electric▐ Status▐ Causes paralysis █ ◆ █►▐ Supersonic▐ Normal▐ Status▐ Inflicts confusion on the target █ ◆ █►▐ Sonicboom▐ Normal▐ Special▐ 20▐ Unaffected by resistance/weakness, does not ignore type immunity █ ◆ █►▐ Thunderbolt▐ Electric▐ Special▐ 90▐ 4/10 chance of paralyzing target ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Sebastian sent out Dice! (600/600)
Round 1
Dice moves first! Dice used Bonemerang! It's super effective! 100 + 50 (Lvl) = 150 x 1.3 (Item) = 195 x 4 (Effectiveness) = 780 - 50 (Def) = 730 DMG 600 - 730 = 0
Magnemite fainted!
- Second Battle
Jasmine sent out Metagross! (620/620)
Metagross▐ Steel/Psychic▐ 0▐ Lv. 62▐ 620/620 HP▐ Ability: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Gravity▐ Psychic▐ Status▐ Hits Multiple Targets▐ Prevents airborne attacks and ground type immunity for 5 Turns █ ◆ █►▐ Explosion▐ Normal▐ Physical▐ Hits Multiple Targets▐ 250▐ Causes user to faint █ ◆ █►▐ Meteor Mash▐ Steel▐ Physical▐ Makes Contact▐ 90▐ Raises User's Attack One Stage █ ◆ █►▐ Bullet Punch▐ Steel▐ Physical▐ Makes Contact▐ Priority: +1▐ 40 ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Sebastian sent out Naps! (640/640)
Round 1
Naps used Fire Blast! It's super effective! 110 + 50 (Lvl) = 160 x 1.3 (Item) = 208 x 2 (Effectiveness) = 416 - 50 (Def) = 366 DMG 620 - 366 = 254 Metagross (254/620 HP) Metagross was burned!
Dice is confused! Dice used Bonemerang! It's super effective! 100 + 50 (Lvl) = 150 x 1.3 (Item) = 195 x 4 (Effectiveness) = 780 - 50 (Def) = 730 DMG 630 - 730 = 0
Magnemite fainted!
- Fourth Battle
Jasmine sent out Skarmory! (640/640)
Skarmory▐ Steel/Flying▐ ♀▐ Lv 64▐ 640/640 HP▐ Ability: Sturdy - Attacks that would knock out this pokemon in one hit will leave 1 HP instead▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Steel Wing▐ Steel▐ Physical▐ Makes Contact▐ 70▐ Raises User's Defense One Stage █ ◆ █►▐ Night Slash▐ Dark▐ Physical▐ Makes Contact▐ 70▐ 1/10 Chance to critically hit █ ◆ █►▐ Air Slash▐ Flying▐ Special▐ 75▐ 4/10 chance to cause target to flinch █ ◆ █►▐ Spikes▐ Steel▐ Status▐ Hits Multiple Targets▐ Damages Pokémon switched into battle; deals damage based on layers set up, up to 3 layers can be set up maximum
Snaps used Thunder! It's super effective! -250 DMG 140 - 250 = 0 Skarmory fainted!
Shell Bell activated! 140 / 8 = +17 HP to Snaps (322 + 17 = 339) Snaps (339/500 HP)
- Fifth Battle
Jasmine sent out Steelix! (650/650)
Steelix▐ Steel▐ ♂▐ Lv 65▐ 650/650 HP▐ Ability: Rock Head - Prevents recoil damage from attack▐ Held Item: Sitrus Berry▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Stone Edge▐ Rock▐ Physical▐ 100▐ 1/10 chance for critical hit █ ◆ █►▐ Iron Tail▐ Steel▐ Physical▐ Makes Contact▐ 80▐ 4/10 Chance to cause target to Flinch █ ◆ █►▐ Stealth Rock▐ Rock▐ Physical▐ Hits Multiple Targets▐ Damages Opponent Switching into Battle. Damage is Based on Weakness to Rock; 1/4x Weakness=1/32HP, 1/2x=1/16HP, 1x=1/8HP, 2x=1/4HP, 4x=1/2HP █ ◆ █►▐ Roar▐ Normal▐ Status▐ Priority: -6▐ Forces target to randomly swap Pokemon ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Sebastian sent out Naps! (370/620 HP)
Round 1
Steelix used Stone Edge! It's super effective! (No crit.) 100 + 50 (Lvl) = 150 x 2 (Effectiveness) = 300 - 50 (Def) = 250 DMG 370 - 250 = 120 Naps (120/620 HP)
Naps used Flame Charge! It's super effective! Blaze activated! 50 + 50 (Lvl) = 100 x 1.5 (Ability) = 150 x 1.3 (Item) = 195 x 2 = 390 - 50 (Def) = 340 DMG
650 - 340 = 310 Steelix (310/650 HP) Naps speed went up one stage! (Speed Lvl: 74)
Steelix used Sitrus Berry! +150 HP 310 + 150 = 460 Steelix (460/650 HP)
Round 2
Naps used Fire Blast! It's super effective! Blaze activated! 110 + 50 (Lvl) = 160 x 1.5 (Ability) = 240 x 1.3 (Item) = 312 x 2 (Effectiveness) = 624 - 50 (Def) = 574 DMG 460 - 574 = 0
Steelix fainted!
Jasmine is out of usable pokemon! Sebastian defeated Jasmine!
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((OoC: ))
KipsterHipster
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ACTIVE POKEMON
Lvl: 64, Napoleon "Naps" the Typhlosion♂ | Exp: 44/50 | HP: 640/640
Ability Blaze: When HP is below 1/3rd its maximum, power of Fire-type moves is increased by 50%.
Attacks ~Lava Plume: An inferno of scarlet flames torches everything around the user. 80 DMG; 7/10 Chance to Burn. ç•Flame Charge: The user cloaks itself with flame and attacks.50 DMG; raise user's speed one stage. Extrasensory:The user attacks with an odd, unseeable power. 80 DMG; 3/10 Chance of Flinch Fire Blast:The target is attacked with an intense blast of all-consuming fire.110 DMG, 4/10 Chance of Burn.
[Next Move: ]
Held Item Flame Plate: Fire type attacks do x1.2 damage, but if a fire type is using the attack, it does x1.3 instead.
Ability Pixelate: Normal-type moves become Fairy-type and do x1.2 damage when used by a pokemon with this ability.
Attacks Hyper Beam:The target is attacked with a powerful beam.150 DMG; User must recharge next turn ~Swift: Star-shaped rays are shot at the opposing team 60 DMG: Ignores accuracy & evasiveness Moonblast:Borrowing the power of the moon, the user attacks the target. 95 DMG; 8/10 chance to lower targets special attack one stage. Shadow Ball: The user hurls a shadowy blob at the target.80 DMG; 8/10 Chance to Lower targets special defense One Stage
[Next Move: ]
Held Item Pixie Plate: Fairy type attacks do x1.2 damage, but if a fairy type is using the attack, it does x1.3 instead.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks •Gunk Shot:The user shoots filthy garbage at the target to attack.120 DMG; 7/10 Chance to poison. •~Earthquake:The user sets off an earthquake that strikes those around it.100 DMG; Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect. •~Rock Slide:Large boulders are hurled at the opposing team to inflict damage.75 DMG; 4/10 Chance to Flinch target. Defense Curl:The user curls up to conceal weak spots.Raise user's physical defense one stage, doubles the power of rollout & ice ball as long as the user remains in battle.
[Next Move: ]
Held Item Rocky Helmet:Opponent will receive damage equal to 1/8 of their maximum health if they use a physical attack against the pokemon holding this item.
Ability Mega Launcher: Powers up aura and pulse moves by x1.3 damage, heals targets for 75% of their Max HP for Heal Pulse instead of 50%.
Torrent: When HP is below 1/3rd, Water-type attacks will do x1.5 more damage.
Attacks Dragon Pulse:The target is attacked with a shock wave generated by the user's gaping mouth.85 DMG. Aura Sphere:The user looses a blast of aura power from deep within its body at the target. 80 DMG; Ignores accuracy & evasiveness. Water Pulse:The user attacks the target with a pulsing blast of water.60 DMG; 4/10 Chance to confuse. ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target.
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon.
Attacks Thunder:A wicked thunderbolt is dropped on the target to inflict damage. 110 DMG; 7/10 Chance to paralyze target, hits Pokemon in the air during semi invulnerable stage of an attack for double damage. Charm:The user gazes at the target charmingly, making it less wary. Lower targets physical attack two stages. ç•Volt Tackle:The user electrifies itself, then charges.120 DMG; 4/10 chance of Paralysis, Recoil damage equal to 1/3 of the damage dealt. ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage
Held Item Shell Bell:Heals 1/8th of the damage dealt by the holder each round.
Ability Rock Head: Prevents recoil damage from attacks.
Attacks ~Blizzard: A howling blizzard is summoned to strike the foe.110 DMG; 3/10 Chance to Freeze. •Bone Rush:The user strikes the target with a hard bone two to five times in a row. 25 DMG; Hits 2-5 times. ç•Iron Head: The user slams the target with its steel-hard head. 80 DMG: 4/10 Chance to Flinch target. • Bonemerang: The user throws the bone it holds. 50 DMG per hit; hits twice (100 damage total)
[Next Move: N/A]
Held Item Thick Club:If the holder is a Cubone or Marowak, x1.3 to physical attacks.
Ability Quick Feet: Increases the pokemon's speed stat by three stages when they are inflicted with a status condition. The speed drop of paralysis does not occur.
Attacks ç•Crunch:The user crunches up the target with sharp fangs.80 DMG, 7/10 chance to lower opponent's Defense one stage ç•Iron Tail: The target is slammed with a steel-hard tail. 100 DMG: 7/10 Chance of lowering targets Physical Defense one stage ç•Play Rough:The user plays rough with the target and attacks it.90 DMG; 1/2 chance to lower targets Physical Attack one stage ç•Bite:The target is bitten with viciously sharp fangs.60 DMG: 4/10 Chance to Flinch target
[Next Move: ]
Held Item Black Glasses:Dark type attacks do x1.2 damage.
Ability Infiltrator: Ignores Light Screen, Reflect, Mist, and Safeguard.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Moonblast: Borrowing the power of the moon, the user attacks the target.95 DMG; 8/10 chance to lower targets special attack one stage. ç•Knock Off: The user slaps down the targets held item.65 DMG; Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. Hurricane: The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. 110 DMG; 7/10 Chance of confusion. Hits Pokemon in the air during semi-invulnerable stage of an attack for double damage
Held Item Wise Glasses:Special attacks do x1.2 damage.
Ability Sheer Force: Raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored.
Attacks ~Leer:The opposing team gains an intimidating leer with sharp eyes.Lower targets physical defense one stage. ç•Scratch:Hard, pointed, and sharp claws rake the target to inflict damage.40 DMG. Water Gun:The target is blasted with a forceful shot of water.40 DMG. ç•Rage:As long as this move is in use, the power of the user's rage rises.20 DMG; If used in succession, each time the user is hit, this move does 10 more damage.
Ability Gale Wings: Increases the priority of Flying-type moves by one.
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. Heat Wave: The user attacks by exhaling hot breath on the opposing team 95 DMG: 4/10 Chance of Burn. (Multi-Target) ç•Quick Attack:The user lunges at the foe at a speed that makes it almost invisible. 40 DMG (Priority +1) ç•Fly: The user soars, then strikes its target on the second turn. 90 DMG; Charges on first turn, strikes on second turn
[Next move: Razor Wind, Level 27]
Held Item Charcoal:Fire type attacks do x1.2 damage.
Ability Solar Power: When the weather is Intense Sunlight, this Pokémon's Special Attack increases three stages, but they lose 1/16 of their maximum HP at the end of each turn.
Regular Houndoom Ability: Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes.
Attacks Flamethrower:The target is scorched with an intense blast of fire. 90 DMG; 4/10 Chance of Burn ç•Foul Play:The user turns the target's power against it. 95 DMG; Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. Inferno: The user attacks by engulfing the target in an intense fire.100 DMG; Burns opponent. ç•Fire Fang: The user bites with flame-cloaked fangs. 65 DMG; 3/10 Chance to Flinch target, 4/10 Chance To Burn
Held Item Houndoominite: Mega evolves Houndoom. Increases Special Attack by x1.2, Defense by x1.3 and Speed by x1.1
Ability Competitive: Boosts the Sp. Atk stat when a stat is lowered.
Attacks Sing:A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use;
1st Use: 10/10 chance 2nd Use: 8/10 chance 3rd Use: 4/10 chance 4th Use and on: 1/10 Chance.
Dream Eater:The user eats the dreams of a sleeping target.100 DMG; Restores HP to the user equal to 1/2 of damage dealt. Only works on sleeping pokemon. Wish:The user makes a wish. At the end of the next turn the currently active Pokemon recovers HP equal to half of the HP of the user. Not effected by Power herb. Can only be use 5 times in battle. Pound:The target is physically pounded with a long tail or a foreleg, etc.35 DMG.
Held Item EXP Share:Pokemon holding this item up to level 30 get EXP equal to 1/2 the base EXP from battles that occur.
[Next Move: ]
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Lvl: 25, Kaiser the Mareep ♂ | Exp: 4/33 | HP: 250/250
Ready to evolve!
Ability Static: The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon
Attacks ç•Tackle: A physical attack in which the user charges and slams into the target with its whole body. 50 DMG. ç•Take Down: A reckless, full-body charge attack for slamming into the target. 90 DMG. Recoil damage of 1/4 caused. Electro Ball: The user hurls an electric orb at the target. 40: Deals more damage per stage the user’s Speed is raised:
Ability Leaf Guard: Any Status Effects on this Pokémon are healed when Sunny Day is in effect.
Attacks Giga Drain: A nutrient-draining attack. 75 DMG; Restores HP to the user equal to 1/2 of damage dealt. Swords Dance: A frenetic dance to uplift the fighting spirit. Raise user's physical attack two stages. Energy Ball:The user draws power from nature and fires it at the target. 90 DMG; 1/2 chance of lowering target's Special Defense one stage. Magical Leaf: The user scatters curious leaves that chase the target. 60 DMG; Unaffected by changes to Accuracy and Evasion stat.
Ability Pickup: If a pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. Does not apply to items already with a 10 or less post count.
Attacks Charm: The user gazes at the target rather charmingly, making it less wary. Lower targets physical attack two stages ~Parabolic Charge:The user attacks everything around it. 65 DMG: Restores HP to the user equal to 1/2 of damage dealt. Thunder Shock: A jolt of electricity is hurled at the target to inflict damage.40 DMG; 4/10 chance of paralysis Volt Switch: After making its attack, the user rushes back to switch places with a party Pokémon in waiting. 70 DMG; Switches with a Pokémon in active party.
If Pursuit is used on the same turn as Volt Switch, deals normal damage if the opponent is faster than the user, double damage if opponent is slower than the user.
Held Item N/A: --
[Next Move: Charge Beam, Lvl. 34]
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INVENTORY
Pokeballs - Infinite Pokeballs - Great Balls x 1 - GS Ball x 2 - Maidens Ball x 2 - Inspiration Ball x 2
Potions/Consumables - Infinite Potions - Fresh Water x 1 - Old Gateau x 5
Hold Items Quick Claw (Held by Mareep) Thick Club (Held by Cubone) King's Rock Shell Bell (Held by Pichu) Pink Bow Charcoal (Held by Fletchinder) Houndoominite (Held by Houndoom) Blastoisinite (Held by Wartortle) Pixie Plate (Held by Sylveon) Meadow Plate Black Glasses (Held by Mightyena) Wise Glasses (Held by Whimsicott) Eviolite Light Ball Soft Sand Rocky Helmet (Held by Phanpy) Fire Plate (Held by Typhlosion) EXP Share (Held by Igglybuff)
Special Items Black Flute x 2 Old Rod Good Rod Heartscale x 3 Rare Candies x 2
Contest Items - Brush x 1 - Blue Scarf x 1 - Glow Seal x 1 - Cape x 1 - Brush x 1 - Conditioner x 1 - Sheen Spritz x 1
Berries Jaboca x 5 || Pamtre x 2 || Qualot x 4 || Coba x 5 || Rowaq x 5 || Chesto x 8 || Magost x 5 || Lum x 8 || Oran x 4
Jasmine clasped her hands together gently as her last pokemon fell, her tempered steel no match against the flames of her challenger. The young woman breathed out gently, forced herself to relax, and in a calm, dignified motion recalled Steelix and strode quietly over to her challenger. She greeted both him and his Igglybluff with a smile before she extended to the former a well-meant handshake and his badge. "Well fought, sir, please accept the Mineral badge as a token of yours and your pokemon's accomplishment today. As well as the TM Steel Wing, you might find some use in it yet," she spoke in a soft, albeit audible, tone and afterwards she gave a curtsey before she headed back to her attending Ampharos, gently gesturing for it to follow her into the backroom so that she could have the chance to heal her team.
Sebastian Received: - Mineral Badge - TM Steel Wing + 175 exp. split between battlers