Item questing: Wide Lens 25/30 posts Area Specific Item: Dream Stone 39/40 posts
Ajicka was on a straight beeline for where she'd been with Avikna, when one of the invading grunts suddenly stepped into her way. He opened his mouth, and-- "No." Ajicka didn't slow down. She glared at him, and kept walking right towards him. He opened his eyes a bit, and grabbed a pokeball, preparing to speak again. "No," she reiterated heavily, still not stopping. The guy panicked, releasing a whirlipede, but Deino rushed forward, chomping on it -- much to just about everyone's surprise -- and knocking it out.
Ajicka raised an eyebrow, passing the stunned grunt, and looking forward. She spotted Avikna, letting her pokemon handle things on their own, and picked up a jog. Edge, ruffled, fluttered up, staying in the air till she slowed, and then stopped near the other girl. "Hey," she greeted in a low tone, "Sorry for ducking out, I had to take care of something. Did you get your pokemon back?" Even while she asked, she was looking around. There were Team What's-It Grunts everywhere....
She briefly eyed the object Avikna was holding, but decided not to ask. Not for the time being, at least.
Team Plasma Grunt let out Whirlipede! Deino went first! Deino used Fire Fang! 2 x 2 x 65 = -260HP to Whirlipede Whirlipede fainted!
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 58. Exp 16/48 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/580 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 44. Exp 16/49 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/440 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 17. Exp 23/27 + 10 + 10 = + 20 exp from Whirlipede Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 170/170 FP: 0/5 0/10 Attacks: Dragonbreath: 60: 7/10 Chance to Paralyze ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 40. Exp 12/50 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/400 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 130 (100 + 30): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 150 (120 + 30): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 45. Exp 14/31 Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/450 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 30/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/330 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 20. Exp 16/28 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
A familiar voice from behind her, turned the red-head's gaze back. She found Ajicka approaching. So the voice was telling the truth. Deciding to keep the voice a secret, the red-head simply shut the case in her hand and tucked the Mega stone into her bag as she turned to face Ajicka. "Yea. I also happened to run into another dragon tamer." She replied. Motioning a hand towards the sparring area, before lowering the same hand to her bag, she said. "Let's cut the small talk, I really need to let off some steam right now." There was no hiding the annoyance in Avikna's tone. From her Pokemon's previous actions, to these idiots running around demanding liberation of Pokemon, she was starting to feel the Tauros in her jumping around ready to burst.
She could easily see from where she stood that there were those same people still running around, harassing various people. Mostly all of them were getting their asses handed to them, rather their Pokemon. But Avikna noticed a particularly large group had pinned a couple into a corner. Avikna was no saint, but she wasn't one to stand idle by when someone was being hurt, especially by someone who's obviously up to no good. With out so much more as a word, the red-head sent her gaze to Ajicka for a moment before she looked back to the couple and the grunts and started forward.
Approaching the grunts, one turned around, quickly calling to his cohorts. The other few turned around, a couple of them stepping back. "W-we were only explaining how they should both release any Pokemon from their balls and let them free." One grunt stammered. Avikna crossed her arms, eyes narrowing. "She's a trainer too!" another grunt mentioned, motioning towards the several Pokeballs on Avikna's belt. "Free all your Pokemon at once! Or we'll be forced to remove them from your tyranny!" Shouted the same grunt. "You're all so stupid. Pokemon have every right to refuse their trainer. They have every right to straight up leave if they so please, but most of the time a Pokemon trained by a human is ten times stronger than one from the wild, so it's often the case that a Pokemon chooses to travel with a human." The red-head retorted .Though, it seemed her logic was lost by these morons. "We're going to have to use force." another of the group shouted, calling out a Druddigon. Another grunt with a dragon to good for them. "Bahamut, Outrage." Bahamut was quick to respond, charging forward, his body engulfed with the power of his dragon-typing. The Druddigon hardly stood a chance. Bahamut easily took it down, breaking from his outrage, the dino dragon stepped back, letting out a low grumble like something akin to a laugh.
Bahamut used Outrage || Druddigon fainted
15 + 1o = 25 exp to Bahamut
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Astrid the Female Dragonair Lv. 41 || Hp. 41o/41o || Ability :: Marvel Scale HI :: Draco Plate Persona :: Modest || She's young, but strong-willed, and she adores humans for whatever reason. Attacks || +3o added damage Dragon Dance - Raises user’s Attack and Speed by one stage Dragon Pulse - 85 Flamethrower - 9o, 4/1o Chance of Burn Diamond Storm - 8o, 8/1o chance of raising user's Defense
Nirjn the Female Noibat Lv. 34 || Hp. 34o/34o || HI :: N/A Ability :: Telepathy Persona :: Naughty - One to laugh at others for their mistakes. Attack || +2o added damage Shadow Claw - 7o, 1/1o Chance to critically hit Acrobatics - 55; deals double damage if user isn’t holding an item Leech Life - 2o, User Recovers Half the HP Inflicted on Opponent Shadow Ball - 8o Damage, 8/1o chance to Lower foe's Spec. Def One Stage
Bahamut the Male Tyrunt Lv. 2o || Hp. 2oo/2oo || Ability :: Strong Jaw HI :: Persona :: Hardy :: He's a born leader, but sometimes childish. Attacks || No added damage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Superpower - 12o, Lowers User's Att & Def. One Stage Iron Tail - 1oo, 3/1o Chance of Lowering Foe's Def. by One Stage Earth Power - 9o 1/1o chance to lower target’s Spec. Def.
Ertila the Shiny Female Goomy Lv. 22 || Hp. 21o/21o || HI :: Roseli Berry Ability :: Gooey Persona :: Jolly - She's cheerful and likes to see others cheerful. Attack || +1o added damage Sludge Bomb - 9o, 7/1o Chance of Poison Iron Tail - 1oo, 7/1o Lowering foe's Def. One stage Absorb - 2o damage, Restores HP to the user equal to 1/2 of damage dealt Draco Meteor - 13o damage, Lowers user’s Sp. Atk by two stages
♥Terra the shiny Female Gabite || Lv. 47 || Hp. 47o/47o Ability :: Sand Veil HI :: Dragon Fang Persona :: Naive - She's very curious; easily drawn in by shiny objects. However, she puts on a tough front Attacks || +3o added damage Slash - 7o damage, 1/1o crit Dragon Claw - 8o damage Earthquake - 1oo DD to those using dig/ 1/2 damage if Grassy Terrain is active Draco Meteor - 13o, Lowers user’s Sp. Atk by two stages
||||||||||||||| Off hand ||||||
║xxxx౦Mαvε тнε ғεmαlε Mαvεяεттε | o5/26 Mave the Female Maveretta Lv. 65 || Hp. 65o/65o || Ability :: Flash Fire HI :: N/A Persona :: Brave || She's not afraid to speak her mind, or throw a punch. Attacks || +5o added damage Flamethrower - 9o, 1/1o Chance of Burn Rapid Fire - 1oo 1/3 Burn Fly - 9o; User flies up on first turn, strikes on second turn Hyper Beam - 15o Strong, but the user must recharge next turn ║xxxx౦Aιslιn тнε ғεmαlε Lucαrιo | 12/21 Aislin the female Lucario Lv. 31 || Hp. 31o/31o || Ability ::Justified HI ::Enigma Berry Persona :: Rash :: She loathes Dragons. Is notably self-centered and a bit childish. Attacks || +2o added damage Power-up Punch - 4o, Raises Attack One Stage Bone Rush - 25; Attacks 2-5 times in a row Ice Punch - 75 damage, 3/1o chance of freezing target Dragon Pulse - 85 damage ║xxxx౦Lyvαnтнα тнε ғεmαlε Lαprαs | oo/15 Lyvantha the female Lapras || Lv. 2o || Hp. 2oo/2oo || Ability :: Shell Armour HI :: N/A Persona :: Modest :: Driven by the waves, Lythana doesn't question where her path might take her. Attacks || + 1o added damage ~Surf - 9o, Hits All Adjacent Pokemon Sing - Puts foe asleep; the more it's used the less likely it works Dream Eater: - 1oo Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon Thunder - 11o / 7/1o chance to paralyze foe, hits Pokemon in the air for DD ║xxxx౦Cεlsιus тнε Sнιny mαlε Honεdgε | o4/37 Celsius the male Honedge Lv. 27 || Hp.27o/27o || Ability :: No Guard HI :: Persona :: Bold || Often expressionless. He'll use his cloth to portray the emotion he's feeling if he wants to. Attacks || +1o added damage Iron Head - 8o, 3/1o Chance of Flinch Swords Dance - Raises user's attack by two stages Aerial Ace - 6o; never misses Autotomize - Halves Weight and Raises Speed Two Stages ║xxxx౦Aεr тнε mαlε Aεrodαcтyl | 21/43 Aer the Male Aerodactyl Lv. 37 || Hp. 37o/37o || Ability :: Rock Head HI :: Sitrus Berry Persona :: Brave :: Can take a hit. Always ready to go into dangerous looking places. Attacks || +2o added damage Stone Edge- 1oo || 1/1o chance for critical hit •Iron Head - 8o, 4/1o Chance of Flinch Dragon Pulse- 85 Damage Sky Attack - 14o; 1st turn - charge, 2nd turn - attack - 4/1o chance of flinch, 1/1o to crit Lexera the mega Female Ampharos || Lv.3o || Hp. 3oo/3oo || Ability :: Mold Breaker HI :: Ampharosite Persona :: Lax - Beyond lazy, pretends to be absent minded. Attacks || +2o added damage ç•Return: 1o: +2o per FP. Thunder - 11o 7/1o chance to paralyze foe, hits Pokemon in the air for DD ç•Iron Tail: 1oo 7/1o chance to lower targets physical defense one stage Gunk Shot - 12o 7/1o chance to poison foe ║xxxx౦Alduιn тнε mαlε Dειno | 15/18 Alduin the male Deino Lv. 13 || Hp. 13o/13o || Ability :: Hustle HI :: N/A Persona :: Timid :: He's a bit skiddish around humans, and he doesn't like being attacked. Not one to fight back. Attacks || No added damage Bite - 6o, 4/1o Chance of Flinch Focus Energy - User tightens its focus and has a 1/1o land a critical hit. Usable up to 5 times ( 5/1o ) Dragon Rage - 4o DN apply Weakness/Resistances / DN hit Fairy-types Tackle - 5o ║xxxx౦Aяιεттy тнε sнιny ғεmαlε MεgαCнαяιzαяd X | 15/27 Arietty the Shiny Female Charizard X Lv. 74 || Hp.74o/74o || Ability :: Tough Claws HI :: Charizardite X Persona :: Lonely || Power and looks isn't everything to this dragon. Avikna is the only one that matters to her. Attacks || +6o added damage Fly - 9o; User flies up on first turn, strikes on second turn Dragon Dance - Raises Speed & Attack one stage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Inferno - 1oo, Burns Opponent ║xxxx౦Ulε'Tяα тнε sнιny mαlε MεgαGαяcнomp | 41/5o ♥Ule'Tra the shiny Male mega Garchomp Lv.61 || Hp. 61o/61o || Ability :: Sand Force HI :: Roseli Berry Persona || Rash - His temper is as thin as a piece of rice paper. Watch it. Attacks || 5o added damage Iron Head - 8o, 4/1o Chance of Flinch Draco Meteor - 13o , Lowers user’s Sp. Atk by two stages Earth Power - 9o; 1/2 chance to lower target’s Sp. Def ~Surf - 9o, Hits All Adjacent Pokemon ║xxxx౦Zεldα тнε Sнιny ғεmαlε Drαgαlgε | 39/5o Zelda the Female Dragalge Lv. 51 || Hp. 51o/51o || Ability :: Poison Touch HI :: Poison Barb Persona :: Timid || Aware of her faults, having faced death she's a bit less afraid of the world. Attacks || +4o added damage Surf - 9o, Hits All Adjacent Pokemon Shadow Ball - 8o, 8/1o chance to lower the foe's Spec. Def one stage Sludge Bomb - 9o, 7/1o chance of Poison Play Rough - 9o, 1/2 chance to lower the foe’s atta. one stage
Item questing: Wide Lens 26/30 posts Area Specific Item: Dream Stone 40/40 posts
Ajicka quirked an eyebrow. "'Another' dragon tamer? So you do specialize in dragons..." she mused, looking at some of Avikna's pokemon, "Huh... I wasn't sure whether that was the case or not." She shrugged a little. Wasn't that important, but she hadn't figured out whether Avikna had dragon pokemon on purpose or accident. After all, she had a lot of fire pokemon, but she was certainly no fire type trainer.
She nodded as Avikna indicated getting back into the ring, frowning firmly in agreement. "Same," she concurred flatly. Her gaze shifted with Avikna's, and she rolled her eyes at the sight of the gang up going on. She crossed her arms over her chest. While Avikna went over to handle it, Ajicka turned to her pokemon. "Elle, you and the others can keep playing the games, but try and focus on getting these idiots out of everyone's way, alright?" she asked, reaching for some pokeballs at her waist, "I'm going to send Venusaur and Bayron with you. Bayron will stay in the skies, for the most part, but try and make sure Venusaur doesn't get in the way too much, either. He's pretty big, but... we could probably use his help," she stated, releasing the two pokemon. She let Elle explain the situation, and turned her own gaze back to Avikna.
Team Plasma Grunt let out Ferrothorn! Ferrothorn used Rollout! -10HP to Deino Deino's attack missed! Ferrothorn used Rollout! -20HP to Deino Deino used Fire Fang! 2 x 4 x 65 = -520HP to Ferrothorn Ferrothorn fainted!
Edge's Exp Share: + 5 exp from Whirlipede + 5 exp from Ferrothorn = 10 exp
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 58. Exp 17/48 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/580 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 44. Exp 17/49 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/440 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 18. Exp 17/28 + 10 + 10 = + 20 exp from Ferrothorn Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 140/180 FP: 0/5 0/10 Attacks: Dragonbreath: 60: 7/10 Chance to Paralyze ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 40. Exp 13/50 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/400 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 130 (100 + 30): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 150 (120 + 30): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 45. Exp 15/31 Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/450 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 31/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/330 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 20. Exp 16/28 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Whatever reason Avikna had to deny it, she still did. But it was true, she had somehow managed to collect primarily dragons and trained them... "Yeah. I didn't plan on it, but that's what it's looking like." Her grandfather also being a dragon-tamer wasn't entirely mere coincidence either. Perhaps it ran in the blood?
His dragon down, the grunt returned it, quickly calling out another Pokemon, this time a Garbordor. The stench reaking off this one, forced Avikna's hand to her nose. "Bahamut, deal with it." Avikna called. The dino dragon seemed to know his own type advantage, stomping on the earth to create an earth shaking attack, not quiet as strong as Earthquake, but it did it's job. The Garbordor held on with barely a sliver of energy left in it, swinging an arm wildly to send a few splotches of poisonous goo right at Bahamut. The dragon grunted and hissed as the poison seeped it's way under his scales. With another Earth Power, the poison-type fell. Origin however, wasn't fairing to well now. Huffing as the poison took a quick hold on him. Avikna was midly annoyed, but she quickly fished from her bag an item that would help the dragon out. "Here." She tossed, sending a Lum berry towards Bahamut. The dragon turned in time with his maw open to catch the berry. It quickly did it's job, soaking up the poison and curing Bahamut of his pain.
Bahamut used Earth Power|| 9o + 1ox2 - 1o = 19o to Garbordor Garbordor used Sludge || 65 + 1o x.5 - 1o = 28 to Bahamut / Bahamut is poisoned BT || -13 to Bahamut from poison
Bahamut used Earth Power || Garbordor fainted
15 + 1o = 25 exp to Bahamut
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Astrid the Female Dragonair Lv. 41 || Hp. 41o/41o || Ability :: Marvel Scale HI :: Draco Plate Persona :: Modest || She's young, but strong-willed, and she adores humans for whatever reason. Attacks || +3o added damage Dragon Dance - Raises user’s Attack and Speed by one stage Dragon Pulse - 85 Flamethrower - 9o, 4/1o Chance of Burn Diamond Storm - 8o, 8/1o chance of raising user's Defense
Nirjn the Female Noibat Lv. 34 || Hp. 34o/34o || HI :: N/A Ability :: Telepathy Persona :: Naughty - One to laugh at others for their mistakes. Attack || +2o added damage Shadow Claw - 7o, 1/1o Chance to critically hit Acrobatics - 55; deals double damage if user isn’t holding an item Leech Life - 2o, User Recovers Half the HP Inflicted on Opponent Shadow Ball - 8o Damage, 8/1o chance to Lower foe's Spec. Def One Stage
Bahamut the Male Tyrunt Lv. 21 || Hp. 21o/21o || Ability :: Strong Jaw HI :: Persona :: Hardy :: He's a born leader, but sometimes childish. Attacks || No added damage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Superpower - 12o, Lowers User's Att & Def. One Stage Iron Tail - 1oo, 3/1o Chance of Lowering Foe's Def. by One Stage Earth Power - 9o 1/1o chance to lower target’s Spec. Def.
Ertila the Shiny Female Goomy Lv. 22 || Hp. 21o/21o || HI :: Roseli Berry Ability :: Gooey Persona :: Jolly - She's cheerful and likes to see others cheerful. Attack || +1o added damage Sludge Bomb - 9o, 7/1o Chance of Poison Iron Tail - 1oo, 7/1o Lowering foe's Def. One stage Absorb - 2o damage, Restores HP to the user equal to 1/2 of damage dealt Draco Meteor - 13o damage, Lowers user’s Sp. Atk by two stages
♥Terra the shiny Female Gabite || Lv. 47 || Hp. 47o/47o Ability :: Sand Veil HI :: Dragon Fang Persona :: Naive - She's very curious; easily drawn in by shiny objects. However, she puts on a tough front Attacks || +3o added damage Slash - 7o damage, 1/1o crit Dragon Claw - 8o damage Earthquake - 1oo DD to those using dig/ 1/2 damage if Grassy Terrain is active Draco Meteor - 13o, Lowers user’s Sp. Atk by two stages
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║xxxx౦Mαvε тнε ғεmαlε Mαvεяεттε | o5/26 Mave the Female Maveretta Lv. 65 || Hp. 65o/65o || Ability :: Flash Fire HI :: N/A Persona :: Brave || She's not afraid to speak her mind, or throw a punch. Attacks || +5o added damage Flamethrower - 9o, 1/1o Chance of Burn Rapid Fire - 1oo 1/3 Burn Fly - 9o; User flies up on first turn, strikes on second turn Hyper Beam - 15o Strong, but the user must recharge next turn ║xxxx౦Aιslιn тнε ғεmαlε Lucαrιo | 12/21 Aislin the female Lucario Lv. 31 || Hp. 31o/31o || Ability ::Justified HI ::Enigma Berry Persona :: Rash :: She loathes Dragons. Is notably self-centered and a bit childish. Attacks || +2o added damage Power-up Punch - 4o, Raises Attack One Stage Bone Rush - 25; Attacks 2-5 times in a row Ice Punch - 75 damage, 3/1o chance of freezing target Dragon Pulse - 85 damage ║xxxx౦Lyvαnтнα тнε ғεmαlε Lαprαs | oo/15 Lyvantha the female Lapras || Lv. 2o || Hp. 2oo/2oo || Ability :: Shell Armour HI :: N/A Persona :: Modest :: Driven by the waves, Lythana doesn't question where her path might take her. Attacks || + 1o added damage ~Surf - 9o, Hits All Adjacent Pokemon Sing - Puts foe asleep; the more it's used the less likely it works Dream Eater: - 1oo Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon Thunder - 11o / 7/1o chance to paralyze foe, hits Pokemon in the air for DD ║xxxx౦Cεlsιus тнε Sнιny mαlε Honεdgε | o4/37 Celsius the male Honedge Lv. 27 || Hp.27o/27o || Ability :: No Guard HI :: Persona :: Bold || Often expressionless. He'll use his cloth to portray the emotion he's feeling if he wants to. Attacks || +1o added damage Iron Head - 8o, 3/1o Chance of Flinch Swords Dance - Raises user's attack by two stages Aerial Ace - 6o; never misses Autotomize - Halves Weight and Raises Speed Two Stages ║xxxx౦Aεr тнε mαlε Aεrodαcтyl | 21/43 Aer the Male Aerodactyl Lv. 37 || Hp. 37o/37o || Ability :: Rock Head HI :: Sitrus Berry Persona :: Brave :: Can take a hit. Always ready to go into dangerous looking places. Attacks || +2o added damage Stone Edge- 1oo || 1/1o chance for critical hit •Iron Head - 8o, 4/1o Chance of Flinch Dragon Pulse- 85 Damage Sky Attack - 14o; 1st turn - charge, 2nd turn - attack - 4/1o chance of flinch, 1/1o to crit Lexera the mega Female Ampharos || Lv.3o || Hp. 3oo/3oo || Ability :: Mold Breaker HI :: Ampharosite Persona :: Lax - Beyond lazy, pretends to be absent minded. Attacks || +2o added damage ç•Return: 1o: +2o per FP. Thunder - 11o 7/1o chance to paralyze foe, hits Pokemon in the air for DD ç•Iron Tail: 1oo 7/1o chance to lower targets physical defense one stage Gunk Shot - 12o 7/1o chance to poison foe ║xxxx౦Alduιn тнε mαlε Dειno | 15/18 Alduin the male Deino Lv. 13 || Hp. 13o/13o || Ability :: Hustle HI :: N/A Persona :: Timid :: He's a bit skiddish around humans, and he doesn't like being attacked. Not one to fight back. Attacks || No added damage Bite - 6o, 4/1o Chance of Flinch Focus Energy - User tightens its focus and has a 1/1o land a critical hit. Usable up to 5 times ( 5/1o ) Dragon Rage - 4o DN apply Weakness/Resistances / DN hit Fairy-types Tackle - 5o ║xxxx౦Aяιεттy тнε sнιny ғεmαlε MεgαCнαяιzαяd X | 15/27 Arietty the Shiny Female Charizard X Lv. 74 || Hp.74o/74o || Ability :: Tough Claws HI :: Charizardite X Persona :: Lonely || Power and looks isn't everything to this dragon. Avikna is the only one that matters to her. Attacks || +6o added damage Fly - 9o; User flies up on first turn, strikes on second turn Dragon Dance - Raises Speed & Attack one stage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Inferno - 1oo, Burns Opponent ║xxxx౦Ulε'Tяα тнε sнιny mαlε MεgαGαяcнomp | 41/5o ♥Ule'Tra the shiny Male mega Garchomp Lv.61 || Hp. 61o/61o || Ability :: Sand Force HI :: Roseli Berry Persona || Rash - His temper is as thin as a piece of rice paper. Watch it. Attacks || 5o added damage Iron Head - 8o, 4/1o Chance of Flinch Draco Meteor - 13o , Lowers user’s Sp. Atk by two stages Earth Power - 9o; 1/2 chance to lower target’s Sp. Def ~Surf - 9o, Hits All Adjacent Pokemon ║xxxx౦Zεldα тнε Sнιny ғεmαlε Drαgαlgε | 39/5o Zelda the Female Dragalge Lv. 51 || Hp. 51o/51o || Ability :: Poison Touch HI :: Poison Barb Persona :: Timid || Aware of her faults, having faced death she's a bit less afraid of the world. Attacks || +4o added damage Surf - 9o, Hits All Adjacent Pokemon Shadow Ball - 8o, 8/1o chance to lower the foe's Spec. Def one stage Sludge Bomb - 9o, 7/1o chance of Poison Play Rough - 9o, 1/2 chance to lower the foe’s atta. one stage
Stepping into the fitting room Nis was quickly confronted with a large selection of varying armors to pick from. Most where fairly practical but some such as the one she had her eye on now where more for show. A baby blue layered set that looked almost like dragons scales who's gloves doubled as the armors weapon of choice, claw daggers. It didn't cover her mid drift and wasn't build to be fully protective but rather reinforced in the places it could be used as a shield. Shoulders, Shins, forearms, hips ext. the helmet also wasn't build to protect as much as it was to intimidate. Samantha duly noted the fem's interest in the suit. "Want to try it on ? Its made of a combat grade rubber reinforced with metal inside each layer. Its lighter then heavy armor but almost as strong." Nis nodded and was short there after suited up.
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
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Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
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Posted: Sat Jul 23, 2016 8:37 pm
Nis♀ Helvion & Sin♂ Paridon Nikon ╔══════════════════╗ ║xItem count: = Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. 25/30 ╠══════════════════╣ ║xArea Item count: = x3Blue Shard: 30/30 ╠══════════════════╣ ║xWild Encounter's 92 ╠══════════════════╣ ║xNPC Encounter: 72 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣Active Party ║xFriendship: 6/10 Hp: 120 Lv: 12 Exp: 20/23 Lotad ║xFriendship: 6/10 Hp: 120 Lv: 12 Exp: 20/23 Seedot ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 14/20 Ralts [ M ] ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 14/20 Ralts [ F ] ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: 17/17 Volbeat ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: 17/17 Illumise ╠══════════════════╣Inactive Party ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Plusle ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Minun ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Mime Jr. ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Smoochum ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ M ] ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ F ] ╠══════════════════╣ ║xAccompanying pokemon: Minun, Plusle ╠══════════════════╣ Trainer ID / BagPoke'Dex
Mean while Sin had been escorted in the mans fitting room by another instructor who'ed watched the pair enter taking it unpon himself to lend a hand. Sin like his sister was assaulted by all the different armor types to pick from. "Ok, lets get you suited up. so what'll it be ? Light, medium or heavy ?" The instructor asked but Sin already had his armor of choice picked out. A chain mail red full body cast with a crimson red suit to hide it under. It had some visable armor though. Plate armor boots that extended to the hip. It was light but protective of slashing attacks. The weapon it came with was a reaper, a long elegant rubber blade. It had better reach this his sisters daggers but wasn't as fast. "This one." Sin said indicating the armor with a grin.
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
╠═══════════════════════════════════════════════╣ Bag
Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle.
Item questing: Wide Lens 27/30 posts Area Specific Item: Dream Gem 40/40 posts
Ajicka quirked an eyebrow. Geez.... Was that how it happened? "Teh... I didn't know you could accidentally become a type trainer," she muttered, rubbing the back of her neck. While that might have sounded sarcastic, the way she grimaced and glanced off to the side, and the tone of her voice, made it clear it wasn't. If anything, it conveyed her concern. Concern that very same thing was happening to her. She did not want to become a damn type trainer... And as much as she loved Jas, and liked some of the fire pokemon she'd picked up... it wasn't a type she wanted to specialize in.
Ajicka shoved her hands into her pockets while all their pokemon went about and worked to handle the grunts pokemon, her own moving away to tackle a few of their own. "You still want to try and 'blow off some steam'?" she asked, staring darkly at the grunts. Honestly, at this point, she was seriously considering grabbing one of those wooden swords and just taking them to the enemy herself. There was no reason they didn't deserve to suffer as much as they were making their pokemon suffer, given none of them seemed to even stand a chance at these battles.
Team Plasma Grunt let out Level 19 Druddigon! Druddigon used Scratch! -40HP to Druddigon Deino's attack missed! Druddigon used Scratch! -40HP to Druddigon Deino used Dragonbreath! 4 x 60 = -240HP to Druddigon Druddigon fainted!
[ Deino was healed! ]
NPC [15 post cost] Grunt 1/6 Level 26 Quilladin Houndoom used Fire Fang! 1.5 x 95 = 142.5 x 2 = 285 - 10 = -275HP to Quilladin Quilladin fainted!
2/6 Level 27 Vaporeon Venusaur used Petal Dance! 1.2 x 150 = 180 x 2 = 360 - 10 = -350HP to Vaporeon Vaporeon fainted!
Edge's Exp Share: 10 exp + 5 exp from Druddigon + 10 exp from Quilladin + 10 exp from Vaporeon = 35
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 58. Exp 18/48 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/580 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 44. Exp 18/49 Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/440 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 19. Exp 10/29 + 15 + 10 = + 25 exp from Druddigon Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 190/190 FP: 0/5 0/10 Attacks: Dragonbreath: 60: 7/10 Chance to Paralyze ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 40. Exp 14/50 + 20 exp from Vaporeon Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 380/400 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 130 (100 + 30): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 150 (120 + 30): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 45. Exp 16/31 + 20 exp from Quilladin Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/450 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 32/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/330 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 20. Exp 16/28 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Trees
Indeciisiive Wolkova
Posted: Sat Jul 23, 2016 11:31 pm
Nis♀ Helvion & Sin♂ Paridon Nikon ╔══════════════════╗ ║xItem count: = Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. 26/30 ╠══════════════════╣ ║xArea Item count: = Sea Incense: Boosts Power of Water Type Moves by x1.2. 1/30 ╠══════════════════╣ ║xWild Encounter's 93 ╠══════════════════╣ ║xNPC Encounter: 73 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣Active Party ║xFriendship: 6/10 Hp: 120 Lv: 12 Exp: 21/23 Lotad ║xFriendship: 6/10 Hp: 120 Lv: 12 Exp: 21/23 Seedot ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 15/20 Ralts [ M ] ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 15/20 Ralts [ F ] ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: _1/18 Volbeat ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: _1/18 Illumise ╠══════════════════╣Inactive Party ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Plusle ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Minun ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Mime Jr. ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Smoochum ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ M ] ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ F ] ╠══════════════════╣ ║xAccompanying pokemon: Minun, Plusle ╠══════════════════╣ Trainer ID / BagPoke'Dex
The twins simultaneously stepped out of their respective tents looking to the other with a beguiling smile for the others choice of armor. Their armor and weapon choices reflected their different personality's rather magically. Nis with her hyperactive and over the top charm had picked an armor and weapon pair that meant speed and rapid attacking while Sin's relaxed and more grounded personally was reflected by his single strike weapon meant and the hidden chain mail under the vibrant red suit. His was a selection based on keeping Nis at bay and relying on minimum protection while hers was aimed at getting in close and striking as many times as she could while being armored where it counted most. The male instructor departed with a wave to Samantha as the twins rejoined the company of the other. "Figures you'd pick something like that." Sin mocked probing his sisters shoulder guard with the tip of his rubber sword. "Better then being the fifth musketeer." Nis counters knocking the training weapons aside. "Now now lets get some safety training in before we unleash you two alright ?" Samantha said stepping between the siblings with a nervous laugh. "Yes ma'am.""Yes ma'am."
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
╠═══════════════════════════════════════════════╣ Bag
Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. Blue flute: When played, wakes a Sleeping Pokemon
"Ok first things first, no intentionally aiming for the face, crouch, ankles or hands. No punches or head butts and no throwing your weapon." Samantha said taking up her position in the training field. Her weapon of choice was a large brad double blade pole axe. Her armor was a heavy looking suit of plate armor. It looked slow but she didn't seem to have any difficulty in moving about in it. It was probably made of the same combat grade rubber that comprised the armor Nis had on. "Understood.""Understood." The twins echoed."Ok you'll be fighting me to begin with and ill teach you how to protect yourselves after i see what your capable of first." Samantha took up a fighting stance with her pole axe at the ready. the rubber blade set on the ridge of her hip with both hands on the pole. It was a weird stance to look at but it meant she had a good ranched lunch with it as well as a quick walled defense from the handle as she could ram the blade to the floor and block with handle. The twins nodded to one another and the fight began.
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
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Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. Blue flute: When played, wakes a Sleeping Pokemon
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Posted: Sat Jul 23, 2016 11:58 pm
Nis♀ Helvion & Sin♂ Paridon Nikon ╔══════════════════╗ ║xItem count: = Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. 28/30 ╠══════════════════╣ ║xArea Item count: = Sea Incense: Boosts Power of Water Type Moves by x1.2. 3/30 ╠══════════════════╣ ║xWild Encounter's 95 ╠══════════════════╣ ║xNPC Encounter: 75 ╠══════════════════╣ ║xMoving Location: 3 ╠══════════════════╣ ║xBerry growth 1: ║xBerry growth 2: ║xBerry growth 3: ║xBerry growth 4: ║xBerry growth 5: ╠══════════════════╣Active Party ║xFriendship: 6/10 Hp: 130 Lv: 13 Exp: 23/23 Lotad ║xFriendship: 6/10 Hp: 130 Lv: 13 Exp: 23/23 Seedot ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 17/20 Ralts [ M ] ║xFriendship: 3/10 Hp: 100 Lv: 10 Exp: 17/20 Ralts [ F ] ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: _3/18 Volbeat ║xFriendship: 0/10 Hp: _90 Lv: _9 Exp: _3/18 Illumise ╠══════════════════╣Inactive Party ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Plusle ║xFriendship: 6/10 Hp: 200 Lv: 20 Exp: 19/20 Minun ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Mime Jr. ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: 8/15 Smoochum ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ M ] ║xFriendship: 2/10 Hp: _50 Lv: _5 Exp: _7/15 Eevee [ F ] ╠══════════════════╣ ║xAccompanying pokemon: Minun, Plusle ╠══════════════════╣ Trainer ID / BagPoke'Dex
Plusle and Minun waited and watched their trainers off no the side line by their bags now stuffed with cloths and costumes cheering as the twins took up points to begin the fight. "Ready . . . GO." Samantha yelled and in a flash Nis was off, rushing her foe. Sin stayed back playing a more cautious role and seeking to observe Samantha's style rather then risk too quick a defeat. Nis on the other hand was a little to gungho as Samantha quickly counter and puched Nis aside with little more then a swing of her weapons handle. Unarmed but embarrassed Nis withdrew as now her brother stepped in seeing hat he thought to be an opening on the trainers defenses. Jabbing hard at Samantha's knee Sin thought to himself how quickly he'd brought her down as she dropped to her knees. Suddenly though he realized the attack had missed and Samantha had dropped down to her knee's to lock the weapon in her thigh yanking him down as suddenly the extra weight caught up to him. Nis wasn't about to let this assault on his little brother go unavenged and jumped back to her feet but no sooner had she gotten up then was she back down. Samantha had at some point gotten the ole axe in just the right spot that she could yank the handle towards her pulling Nis off her feet and jab the but of the weapon into Sin's side just enough to make contact. "Point!" Samantha barked.
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
╠═══════════════════════════════════════════════╣ Bag
Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. Blue flute: When played, wakes a Sleeping Pokemon
The twins paused unsure why their instructor had just yelled "point". That part of the starting lesson most have skipped Samantha's mind because she face palmed herself and started to get back up. "Duh you two've never have seen a tournament fight have ya'll"She began letting Sin's blade go and offering a hand to Nis who took it happily. "In a fight like this you need to score three points to win. I got two by knocking you down." She indicated to Nis. "And another for disarming you and getting a light strike in"Seconding to Sin. "You only three points between the two of you." That made sense and gave th sibling a goal to aim for rather then simply attacking blinding. "Oh yeah once you've earned a point stop to make sure the other person is ok."The twins nodded once more and all involved retook their positions ready for a second attempt. "Nis go in hard just like before and Ill franked her." Sin instructed but Nis just looks confused. "What do you mean flank her ?" Sin sighed and slouched forward for a second or soo. "It means ill attack her from the side while shes focused on you." "What am i your sacrificial pawn!" Nis barked loosing interest in Samantha.
Volt ( Plusle ) [ F ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Plus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Minus
ELC] [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL [ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ SP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Amp ( Minun ) [ M ] ❤ [ Silly ] Evolution: N/A Next Move: 22-Copycat Minus: Special attack is raised 3 stages when sent out into battle with a pokemon who has Plus.
ELC [ PH ]►Nuzzle: 20: Paralyze opponent [ 1/4 chance to attack ] NRL [ SP ]►~Swift: 60: Ignores accuracy & evasiveness NRL[ EF ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) ELC [ PSP ]►Electro Ball: 40: Deals more damage per stage the user’s Speed is raised: 1 stage- 50 damage 2 stages- 60 damage 3 stages- 80 damage 4 stages- 100 damage 5 stages- 120 damage 6 stages- 150 damage
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Sun (Eevee ) [ F ] [ Modest ] Evolution: Day / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Moon ( Eevee ) [ M ] [ Adament ] Evolution: Night / Friendship Next Move: 9-Baby-Doll Eyes Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
NRL [ ER ]►Helping Hand: If used in a double battle, boosts 1 adjacent ally pokemon's physical & special attack by x1.5. (Priority +5) NRL [ EF ]►Growl: Lower targets physical defense one stage NRL [ PH ]►Tackle: 50 NRL [ PH ]►Tail Whip: Lower targets physical attack one stage
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Ralts [ F ] ❤ [ Modest ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Ralts [ M ] ❤ [ Adamant ] Evolution: 20 Next Move: 10-Double Team Telepathy: Protects against damaging moves from allied Pokémon
NRL [ EF ]►Growl: Lower targets physical defense one stage PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ N/A ]►N/A NRL [ N/A ]►N/A
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Seedot [ M ] ❤ [ Bold ] Evolution: 14 Next Move: 15-Nature Power Early Bird: Sleep condition lasts for half as long as normal, rounding down if half the amount is a decimal. When the turn goes down to 1 turn left, the Pokémon instantly awakes
NRL [ EF ] [ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage GRS [ EF ]►Grassy Terrain: Grass-type moves increase by x1.3 and restores 6.25% of max HP to all grounded pokemon while active. Lasts for five turns. Pokemon are grounded so long as ground type moves would effect them. NRL [ EF ]►Growth: Raise user's physical & special attack one stage
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Lotad [ M ] ❤ [ Jolly ] Evolution: 14 Next Move: 12-Natural Gift Rain Dish: When the weather is Rain, this pokemon gains 6.25% of its HP every round.
WTR [ EF ] [ ~ ]►Bubble: 40: 1/2 Chance to lowering targets speed one stage GST [ N/A ] [ ç ] ►Astonish: 30: 4/10 Chance to Flinch target GRS [ SP ]►Absorb: 20: Restores HP to the user equal to 1/2 of damage dealt. GRS [ SP ]►Giga Drain: 75: Restores HP to the user equal to 1/2 of damage dealt.
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Volbeat [ M ] [ Brave ] Evolution: N/A Next Move: 9-Confuse Ray Illuminate: The number of posts it takes to encounter wild pokemon is reduced by three when this pokemon is in it's trainer's active party. Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ EF ]►Flash: Lower targets accuracy one stage NRL [ PH ]►ç•Tackle: 50: NRL [ EF ]►Double Team: Raise evasiveness one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Illumise [ F ] [ Loving ] Evolution: N/A Next Move: 9-Charm Prankster: Increases the priority of status moves by +1 Enchanted Lute: When the pokemon's HP is 1/4th or less put the opponent to sleep. Note: Can only be used once per battle. The probability of success is effected by, and effects, any sleep moves used on the same pokemon. [ Duration 1-3 turns. Turns 2-3 D6: 5-6 Wake up. ]
NRL [ PH ]►~Sweet Scent: Lower targets evasion two stages NRL [ PH ]►ç•Tackle: 50: NRL [ NA ]►Play Nice: Lower targets physical attack one stage BUG [ SP ]►Silver Wind: 60: 3/10 Chance of raising all of user's stats one stage
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Mime Jr. [ M ] ❤ [ Mild ] Technician: When this pokemon uses attacks that do 60 damage or lower, the power will do x1.5 damage instead. Evolution: Mimic Next Move: 8-Meditate
NRL [ EF ]►Tickle: Lower targets physical attack & defense each one stage PSY [ EF ]►Barrier: Raise physical defense two stages PSY [ SP ]►Confusion: 50: 4/10 Chance to cause confusion [ 1/2 chance / 40 Dmg ] NRL [ EF ]►Copycat: Copies the last move used
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Smoochum [ F ] ❤ [ Careful ] Forewarn: Super Effective Moves and OHKO moves all have a 1/10 chance to miss when used on a pokemon with this ability. Evolution: 30 Next Move: 8-Lovely Kiss
NRL [ PH ]►ç•Pound: 35: GST [ PH ]►ç•Lick: 30: 7/10 Chance to Paralyze [ 1/4 chance to attack ] NRL [ NA ]► NRL [ NA ]►
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Personal effects Violin & Electric Guitar ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Key Items Red Flute: When played, snaps a Pokemon out of infatuation. Yellow Flute: When played, snaps a Pokemon out of confusion. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Held & Misc x1Leafstone: Evolves = Nuzleaf x1Waterstone: Evolves = Lombre ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Medicine ∞Potion: Heals up to 50 HP x2Super Potion: Heals up to 100HP ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Berry's ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ Poka'Ball's ∞Poka'BallEffectiveness: Basic ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ HM's / TM's TM-26:Earthquake: [ • ~] 100: Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect
x1Dawn Stone: Evolves = Male Kirlia x1Miracle Seed: Grass type attacks do x1.2 damage x4Lave cookies: Removes any and all status conditions x1Magnet: Electric type attacks do x1.2 damage Explorer Kit: Creates an Excavation Site for 7 days, allowing anyone in the area to find fossils for 30 posts each. One fossil a day max Old Rod: Allows trainer to fish for certain pokemon in the wild. See the region's fishing info page for more information. HM#1 - Cut: 50 dmg Eviolite: If held by a pokemon capable of evolving (but has not reached its final stage), their Defense and Special Defense are raised three stages each at the beginning of battle. Blue flute: When played, wakes a Sleeping Pokemon
It hardly made sense to Avikna either. She wasn't really looking to become a type trainer herself, but after some time ,she noticed a large abundance of dragon-type Pokemon on her team. She could easily remedy this by pulling out some of her non dragon-type Pokemon, but at this point... there wasn't a point. Even Bahamut was getting stronger battle by battle.
Speaking of which, the red-head glanced over to Ajicka as she joined her. The brunette's Deino ready to fight, easily took down a Druddigon itself. That colour pattern. It wasn't precise, nor where the simular colours in the same place, but... it looked like R.A.Y nonetheless. The red-head turned her gaze away.... Ray... She hoped the dragon was doing well. Whatever the case, the grunt recalled his fallen Garbordor and released yet another Pokemon. This time a Watchog. The normal-type wasn't wasting any time after being released, it quickly sent a hypnosis attack for Bahamut, much to Avikna's annoyance. The dragon fell asleep. "This is beyond annoying." She muttered Subsequently, the red-head had pretty close to the same idea as Ajicka, save she'd rather use a real... sentient blade.
Watchog used Hypnosis || Bahamut was put to sleep. Bahamut is asleep ( 1/4 )
Watchog used Crunch || 8o + 1o -1o = 8o to Bahamut / Bahamut's def fell Bahamut is asleep ( 2/4 ) Bahamut = 13o/21o
Avikna used a Full Restore on Bahamut Watchog used Low Kick || 6o + 1o x2 - 1o = 13o to Bahamut
Watchog used Crunch || 8o + 8 = 88 to Bahamut Bahamut used Superpower || 12o + 1o x2 - 1o = 25o Watchog fainted
15 + 1o = 25 exp to Bahamut
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Astrid the Female Dragonair Lv. 41 || Hp. 41o/41o || Ability :: Marvel Scale HI :: Draco Plate Persona :: Modest || She's young, but strong-willed, and she adores humans for whatever reason. Attacks || +3o added damage Dragon Dance - Raises user’s Attack and Speed by one stage Dragon Pulse - 85 Flamethrower - 9o, 4/1o Chance of Burn Diamond Storm - 8o, 8/1o chance of raising user's Defense
Nirjn the Female Noibat Lv. 34 || Hp. 34o/34o || HI :: N/A Ability :: Telepathy Persona :: Naughty - One to laugh at others for their mistakes. Attack || +2o added damage Shadow Claw - 7o, 1/1o Chance to critically hit Acrobatics - 55; deals double damage if user isn’t holding an item Leech Life - 2o, User Recovers Half the HP Inflicted on Opponent Shadow Ball - 8o Damage, 8/1o chance to Lower foe's Spec. Def One Stage
Bahamut the Male Tyrunt Lv. 21 || Hp. 21o/21o || Ability :: Strong Jaw HI :: Persona :: Hardy :: He's a born leader, but sometimes childish. Attacks || No added damage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Superpower - 12o, Lowers User's Att & Def. One Stage Iron Tail - 1oo, 3/1o Chance of Lowering Foe's Def. by One Stage Earth Power - 9o 1/1o chance to lower target’s Spec. Def.
Ertila the Shiny Female Goomy Lv. 22 || Hp. 21o/21o || HI :: Roseli Berry Ability :: Gooey Persona :: Jolly - She's cheerful and likes to see others cheerful. Attack || +1o added damage Sludge Bomb - 9o, 7/1o Chance of Poison Iron Tail - 1oo, 7/1o Lowering foe's Def. One stage Absorb - 2o damage, Restores HP to the user equal to 1/2 of damage dealt Draco Meteor - 13o damage, Lowers user’s Sp. Atk by two stages
♥Terra the shiny Female Gabite || Lv. 47 || Hp. 47o/47o Ability :: Sand Veil HI :: Dragon Fang Persona :: Naive - She's very curious; easily drawn in by shiny objects. However, she puts on a tough front Attacks || +3o added damage Slash - 7o damage, 1/1o crit Dragon Claw - 8o damage Earthquake - 1oo DD to those using dig/ 1/2 damage if Grassy Terrain is active Draco Meteor - 13o, Lowers user’s Sp. Atk by two stages
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║xxxx౦Mαvε тнε ғεmαlε Mαvεяεттε | o5/26 Mave the Female Maveretta Lv. 65 || Hp. 65o/65o || Ability :: Flash Fire HI :: N/A Persona :: Brave || She's not afraid to speak her mind, or throw a punch. Attacks || +5o added damage Flamethrower - 9o, 1/1o Chance of Burn Rapid Fire - 1oo 1/3 Burn Fly - 9o; User flies up on first turn, strikes on second turn Hyper Beam - 15o Strong, but the user must recharge next turn ║xxxx౦Aιslιn тнε ғεmαlε Lucαrιo | 12/21 Aislin the female Lucario Lv. 31 || Hp. 31o/31o || Ability ::Justified HI ::Enigma Berry Persona :: Rash :: She loathes Dragons. Is notably self-centered and a bit childish. Attacks || +2o added damage Power-up Punch - 4o, Raises Attack One Stage Bone Rush - 25; Attacks 2-5 times in a row Ice Punch - 75 damage, 3/1o chance of freezing target Dragon Pulse - 85 damage ║xxxx౦Lyvαnтнα тнε ғεmαlε Lαprαs | oo/15 Lyvantha the female Lapras || Lv. 2o || Hp. 2oo/2oo || Ability :: Shell Armour HI :: N/A Persona :: Modest :: Driven by the waves, Lythana doesn't question where her path might take her. Attacks || + 1o added damage ~Surf - 9o, Hits All Adjacent Pokemon Sing - Puts foe asleep; the more it's used the less likely it works Dream Eater: - 1oo Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon Thunder - 11o / 7/1o chance to paralyze foe, hits Pokemon in the air for DD ║xxxx౦Cεlsιus тнε Sнιny mαlε Honεdgε | o4/37 Celsius the male Honedge Lv. 27 || Hp.27o/27o || Ability :: No Guard HI :: Persona :: Bold || Often expressionless. He'll use his cloth to portray the emotion he's feeling if he wants to. Attacks || +1o added damage Iron Head - 8o, 3/1o Chance of Flinch Swords Dance - Raises user's attack by two stages Aerial Ace - 6o; never misses Autotomize - Halves Weight and Raises Speed Two Stages ║xxxx౦Aεr тнε mαlε Aεrodαcтyl | 21/43 Aer the Male Aerodactyl Lv. 37 || Hp. 37o/37o || Ability :: Rock Head HI :: Sitrus Berry Persona :: Brave :: Can take a hit. Always ready to go into dangerous looking places. Attacks || +2o added damage Stone Edge- 1oo || 1/1o chance for critical hit •Iron Head - 8o, 4/1o Chance of Flinch Dragon Pulse- 85 Damage Sky Attack - 14o; 1st turn - charge, 2nd turn - attack - 4/1o chance of flinch, 1/1o to crit Lexera the mega Female Ampharos || Lv.3o || Hp. 3oo/3oo || Ability :: Mold Breaker HI :: Ampharosite Persona :: Lax - Beyond lazy, pretends to be absent minded. Attacks || +2o added damage ç•Return: 1o: +2o per FP. Thunder - 11o 7/1o chance to paralyze foe, hits Pokemon in the air for DD ç•Iron Tail: 1oo 7/1o chance to lower targets physical defense one stage Gunk Shot - 12o 7/1o chance to poison foe ║xxxx౦Alduιn тнε mαlε Dειno | 15/18 Alduin the male Deino Lv. 13 || Hp. 13o/13o || Ability :: Hustle HI :: N/A Persona :: Timid :: He's a bit skiddish around humans, and he doesn't like being attacked. Not one to fight back. Attacks || No added damage Bite - 6o, 4/1o Chance of Flinch Focus Energy - User tightens its focus and has a 1/1o land a critical hit. Usable up to 5 times ( 5/1o ) Dragon Rage - 4o DN apply Weakness/Resistances / DN hit Fairy-types Tackle - 5o ║xxxx౦Aяιεттy тнε sнιny ғεmαlε MεgαCнαяιzαяd X | 15/27 Arietty the Shiny Female Charizard X Lv. 74 || Hp.74o/74o || Ability :: Tough Claws HI :: Charizardite X Persona :: Lonely || Power and looks isn't everything to this dragon. Avikna is the only one that matters to her. Attacks || +6o added damage Fly - 9o; User flies up on first turn, strikes on second turn Dragon Dance - Raises Speed & Attack one stage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Inferno - 1oo, Burns Opponent ║xxxx౦Ulε'Tяα тнε sнιny mαlε MεgαGαяcнomp | 41/5o ♥Ule'Tra the shiny Male mega Garchomp Lv.61 || Hp. 61o/61o || Ability :: Sand Force HI :: Roseli Berry Persona || Rash - His temper is as thin as a piece of rice paper. Watch it. Attacks || 5o added damage Iron Head - 8o, 4/1o Chance of Flinch Draco Meteor - 13o , Lowers user’s Sp. Atk by two stages Earth Power - 9o; 1/2 chance to lower target’s Sp. Def ~Surf - 9o, Hits All Adjacent Pokemon ║xxxx౦Zεldα тнε Sнιny ғεmαlε Drαgαlgε | 39/5o Zelda the Female Dragalge Lv. 51 || Hp. 51o/51o || Ability :: Poison Touch HI :: Poison Barb Persona :: Timid || Aware of her faults, having faced death she's a bit less afraid of the world. Attacks || +4o added damage Surf - 9o, Hits All Adjacent Pokemon Shadow Ball - 8o, 8/1o chance to lower the foe's Spec. Def one stage Sludge Bomb - 9o, 7/1o chance of Poison Play Rough - 9o, 1/2 chance to lower the foe’s atta. one stage
Item questing: Wide Lens 28/30 posts Area Specific Item: Dream Gem 1/40 posts
Elle had to admit, she liked this a lot more. Defending others, as well as one another, felt a little more... heroic than just frantically trying to beat off pokemon that were competing for games and trying to steal their tokens. There was a sort of... unity to this, a more goal-oriented feeling. She did quickly sweep over, though, as the fighting seemed to kick into high gear, and tapped Ajicka on the shoulder. 'Here Ajicka, these are the tokens we won!' she offered, quickly shoving the bag in her trainers arms. Ajicka raised her eyebrows, frownign, but took them, watching as Elle rushed off to go resume helping with the pokemon.She stared a moment when she noticed Torchic seemed to still be frantically attempting to balance gaming with battling, but... rolled her eyes and looked away. At least she was trying.
[ Note: Fixed Ajicka's pending items; removed the exp share used on Edge and added the luxury ball posted for on the first page of archery and sparring ]
Team Plasma Grunt let out Level 40 Garbador! Venusaur used Earthquake! 2 x 130 = 260 - 30 = -230HP to Garbador Garbador used Body Slam! 85 + 30 - 30 = 85 x .8 = -68HP to Venusaur Venusaur used Earthquake! -230HP to Garbador Garbador fainted!
25 + 10 = 35 exp to Venusaur
NPC [15 post cost] Grunt 3/6 Level 26 Tentacool Elle used Psychic! 110 x 1.3 = 143 x 2 = 286 - 10 = -276HP to Tentacool Tentacool fainted!
4/6 Level 26 Azelf Houndoom used Bite! 90 x 1.5 = 135 x 2 = 270 - 10 = -260HP to Azelf Azelf fainted!
Edge's Exp Share: 35 + 12 exp from Garbador + 10 exp from Tentacool + 10 exp from Azelf = 67
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 58. Exp 19/48 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/580 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 44. Exp 19/49 + 20 exp from Tentacool Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/440 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 20. Exp 7/30 Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 190/190 FP: 0/5 0/10 Attacks: Dragonbreath: 60: 7/10 Chance to Paralyze ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 40. Exp 35/50 + 35 exp from Garbador Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 312/400 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 130 (100 + 30): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 150 (120 + 30): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 46. Exp 6/32 + 20 exp from Azelf Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/450 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 33/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/330 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 20. Exp 16/28 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
Trees
[quote="Indeciisiive Wolkova]
Posted: Sun Jul 24, 2016 8:58 pm
Ajicka ❀Rollands
ZK's current status:
Present
Location:Renaissance Fair, Sparring Area
NPC Battle 403/15 posts
Wild Pokemon 436/5
Posts To Leave Area 3/3
Item questing: Wide Lens 29/30 posts Area Specific Item: Dream Gem 2/40 posts
Ajicka put the coins away, frowning, and turned her attention back to the other things at hand. She would take a look at the winnings once things had... cooled the ******** down. And she would talk to the gardevoir about everything else then, too. She grimaced just thinking about it, but she had other things going on, and turned back to Avikna, awaiting an answer. Which she... didn't get. Again. She narrowed an eye, resisting the twitch that was coming on. S... seriously? Again!? She took a deep breath, then cracked her neck to the side. "So is that a yes?" she asked, thinking -- hoping -- that Avikna was just trying to lead into an answer, rather than ignore her question altogether. She was starting to actually have time to think, though, despite all the irritation, which made an important thought come to mind.
Where the hell was ZK?
Team Plasma Grunt let out Level 20 Druddigon! Druddigon used Scratch! -40HP to Deino Deino used Dragonbreath! 2 x 2 x 60 = 240 - 10 = -230HP to Druddigon Druddigon fainted!
15 + 10 = 25 exp to Deino
NPC [15 post cost] Grunt 5/6 Level 26 Dunsparce Houndoom used Bite! 1.5 x 90 = 135 - 10 = -125HP to Dunsparce Dunsparce used Ancient Power! 2 x 70 = 140 - 30 = -110HP to Houndoom Houndoom used Bite! -125HP to Dunsparce Dunsparce flinched! Houndoom used Smog! Dunsparce fainted!
6/6 Level 26 Tyrantrum Elle used Dazzling Gleam! 1.3 x 110 = 143 x 2 = 286 - 10 = -276HP to Tyrantrum Tyrantrum fainted!
Edge's Exp Share: 67 + 12 exp from Druddigon + 10 exp from Dunsparce + 10 exp from Tyrantrum = 99
Bayron the (Mega) Salamence ♂ [GS Ball] lvl 58. Exp 20/48 + 1.5 x 0 Ability: Aerilate Normal-type moves become Flying-type moves and do x1.3 damage [ Intimidate when not mega evolved] Item: Salamencite: Atk 1.2 Def 1.1 Sp.Atk 1.2 Speed 1.1 HP: 570/580 FP: 1/5 6/10 Attacks: •Outrage- 150 (120 + 30) damage; Inflicts damage for 2-3 turns, user is confused afterwards ç•Fly: 120 (90 + 30): Charges on first turn, strikes on second turn Hydro Pump - 140 (110 + 30) damage Flamethrower: 120 (90 + 30): 4/10 Chance of Burn Next Move: ( )
Elle, the Gardevoir ♀, lvl 44. Exp 40/49 + 20 exp from Tyrantrum Ability: Pixilate: Normal-type moves become Fairy-type and do x1.3 damage when used by a pokemon with this ability None Mega Ability: Trace Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. In a Double Battle, generate a number 1-2 Item: Gardevoirite: Sp.Atk 1.3 Sp.Def 1.2 Speed 1.1 HP: 430/440 FP: 4/5 9/10 Attacks: Magical Leaf: 80 (60 + 20): unaffected by changes to accuracy stat and evasion stat. Psychic: 110 (90 + 20): 1/2 chance to lower targets special defense one stage ç•Zen Headbutt: 100 (80 + 20): 3/10 Chance to Flinch target ~Dazzling Gleam: 100 (80 + 20) (Next move: ) ❀ Deino ♂, lvl 20. Exp 8/30 + 25 exp from Druddigon Ability: Hustle Doubles the damage of all physical attacks, however all physical attacks have a 1/5 chance to miss. Item: HP: 150/190 FP: 0/5 0/10 Attacks: Dragonbreath: 60: 7/10 Chance to Paralyze ç•Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze •Fire Fang - 65, 1/10 Chance To Burn, 1/10 Chance to Flinch •Headbutt- 70 || 4/10 chance of making target flinch (Next Move: Dragonbreath level 17 )
❀ Venusaur ♂, lvl 41. Exp 21/50 Ability: Thick Fat Fire and Ice-type moves deal 1/2 damage Non Mega Ability: Overgrow When HP is below 1/3rd Grass type attacks do x1.5 damage Item: Venusaurite: Def 1.2 Sp.Atk 1.2 Sp.Def 1.2 HP: 312/400 FP: 0/5 7/10 Attacks: ~Gravity: Prevents airborne attacks and negates Ground-type immunity for 5 Turns Sleep Powder - Puts opponent to sleep • ~Earthquake: 130 (100 + 30): Deals double damage to pokemon using Dig and dive. Deals half damage if Grassy Terrain is in effect çPetal Dance: 150 (120 + 30): Inflicts damage for 2-3 turns then user is confused. ( Generate a number between 2-3 for turn count ) (Next Move: Petal Blizzard at level 50 ) Houndoom ♂, lvl 46. Exp 27/32 + 20 exp from Dunsparce Ability: Early Bird Item: Choice Band Physical attacks will do x1.5 damage, but only allows the use of one move HP: 440/450 FP: 0/5 9/10 Attacks: •Fire Fang - 95 (65 + 30), 4/10 Chance To Burn, 3/10 Chance to Flinch Smog - 60 (30 + 30), 8/10 Chance of Poison •Beat Up - 50 (20 + 30), +10 For Every Party Pokemon That Isn't Fainted, or Has a Status Ailment •Bite - 90 (60 + 30), 4/10 Chance of Flinch (Next move: Foul Play at 45 ) Torchic ♀, lvl 33. Exp 34/43 Ability: Speed Boost The Pokémon’s Speed stat is raised by one stage at the end of every round Item: HP: 320/330 FP: 0/5 0/10 Attacks: ç•Scratch: 60 (40 + 20) ~Growl: Lower targets physical attack one stage ~Heat Wave: 115 (95 + 20): 4/10 Chance of Burn ç•Bounce: 105 (85 + 20): Bounces into the air and is temporarily invincible for first turn, strikes on second turn, 7/10 chance to paralyze target (Next move: Peck at Level 14 )
Out of Party Pokemon
Fearow ♂, lvl 26. Exp: 18/30 Ability: Keen Eye Prevents the Pokémon from losing accuracy Item: HP 260/260 FP: 0/5 7/10 Attacks: •Peck - 45 (35 + 10) •Fly - 100 (90 + 10); User flies up on first turn, strikes on second turn Leer - Lowers defense by one stage •Fury Attack- 15 (2-5 hits) + 10 Next move: ( )
Munchlax ♂, lvl 23. Exp: 22/23 Ability: Pickup Item: FP: 0/5 0/10 HP: 210/210 Attacks: •Lick - 30, 7/10 Chance of Paralyze •Last Resort- 140 damage, can only be used after the user has used every other move in their moveset •Tackle- 50 damage Metronome- 0-250** -- Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250 (Next Move: Chip Away at 17 )
Edge the Pidgey ♂, lvl 20. Exp 16/28 Ability: Big Pecks Prevents the Defense stat from being reduced (except self-inflicted reductions). However, the stat can be changed by Guard Swap, Heart Swap, or Guard Split. This Ability can be ignored with Mold Breaker, Teravolt, and Turboblaze. Item: Exp Share
Jas, the Charizard ♂, lvl 100. Exp: 50/50 Ability: Tough Claws Attacks that make physical contact do 1.3 damage Item: Charizardite X: Atk 1.3 Def 1.2 Sp.Atk 1.1 HP: 1000/1000 FP: 5/5 --/-- Attacks: • Thunder Punch: 165 (75 +90); 4/10 chance of paralysis •~Rock Slide - 165 (75 + 90), 4/10 Chance of Flinch Inferno - 190 (100+90), Burns Opponet •V-Create - 260 (180 + 80), Lowers User's Defense, Sp. Defense, and Speed One Stage (Next Move: )
Deoxys ♂ , lvl 25. Exp 0/15 Ability: Pressure Intimidates the opponent to not use the same move consecutively HP: 250/250 FP: 0/5 0/10 Attacks: Teleport - Allows User to Flee Wild Battles; Also Warps Player to the Last Pokemon Center they visited Night Shade - Inflicts Damage Equal to User's Level •Knock Off - 65, Removes Opponent's Held Item for the Rest of the Battle Leer- Lowers target's defense by one stage Next Move: ( Psychic at 31 )
ZK, the Zoroark ♂, lvl 10. Exp: 0/15 Ability: Illusion Item: HP: 100/100 FP: 0/5 3/10 Attacks: Dark Pulse - (80, 2/10 Chance of Flinching ) Pursuit - (40, Double Damage if the Opponent is Switching Out (Priority +7) ) Hone Claws - (Raises User's Attack and Accuracy One Stage ) Leer - (Lower's Defense by one stage) (Next Move: )
Unlimited Pokeballs Unlimited Potions Good Fishing Rod Super Fishing Rod
TMs TM#15 Hyper Beam - pf in Pewter City - Viridian Forest - Viridian City - Pallet Town - Mt. Moon - Cerulean City [PHL2] TM#18 Rain Dance - Crasher Wake TM#19 Roost - Falkner TM#29 Psychic - Saffron Gym [PHL2] TM#36 Sludge Bomb - 4th trip to fair [PHL2] TM#38 Fire Blast - Blaine TM#55 Scald - First badge TM choice [PHL2] TM#60 Drain Punch - Maylene TM#86 Grass Knot TM#92 Trick Room - Blue
HM01 Cut HM02 Fly HM03 Surf HM04 Strength HM06 Rock Smash HM07 Waterfall HM08 Rock Climb
Perishables x3 Great Ball x0 Honey x3 Lucky Egg x2 Heart Scale x1 Sweet Incense x5 max revives x2 full restores 3x Big Mushroom 2 x Mysterious Incense [Fairy] and [Electric] x1 Balm Mushrooms x3 Rage Candybars x5 Rare Candies
Berries 19 x Lum Berry x2 Chesto Berries x1 Persim
Hold Items x1 Audinite x1 Choice Band x1 Mystic Water x1 Miracle Seed x1 Rocky Helmet x1 Rock Gem Charizardite Y: Sp.Atk 1.3 Attk 1.1 Sp.Def 1.2 Meadow Plate Flame Plate Dread Plate Zap Plate Rock Plate
Items with pokemon Charizardite X - Jas Gardevoirite - Elle Venusaurite - Venusaur Salamencite - Bayron Charcoal - Fritz Eviolite - Smoochum Choice Band - Houndoom Muscle Band - Chimchar
His final Pokemon defeated, the grunt stepped back, as another took his place. This one sent out a Druddigon, like all the rest. Was it irony that the grunts with dragons were the ones she'd encounter? Whatever the case, she wasn't really paying much attention the battle anymore, as Bahamut pretty much knew how to handle the fellow dragon with ease. her attention was brought back to Ajicka, who'd inquired on whether it was a yes or not, though... unlike last time when Avikna failed to answer, this time she'd failed to even hear the question. 'She asked if you still wanted to blow of some steam.' The annoying, yet helpful voice of Mave pipped in, as the wolf circled overhead. 'Of course I do.' She replied. 'Well don't tell me that, tell her that, stupid.' Avikna's brow furrowed for a moment, before she turned her gaze to Ajicka. "Of course." She replied. It felt odd agreeing to something she'd ended up missing the question to. "Terra, Nijrn, Ertila, Astrid." The red-head named off each of her dragons as she called them from their poke balls. They formed a half circle behind Avikna. Turning to face them, she motioned with a thumb back towards the grunts. "You all deal with them, I'm going to head over to the sparring rings with Ajicka." Each gave their own audible agreement. "Try to stay out of everyone's way, save those goons." She added before walking towards Ajicka.
One grunt wasn't to happy about Avikna's departure, and was about to give chase before Terra blocked his path. "Tck.. Leaving your Pokemon to do your dirty work?!" He shouted. "Fine, have it your way!" He then released a Pokemon, that seemingly other grunts hadn't had thus far. though, by this time Avikna was already halfway to the Sparring rings. Looking back to Ajicka she motioned towards Celcius. "Do you want to sword play? Or how about some hand to hand?" There was a weak, barely notable grin peaking at the corner of Avikna's lips. Actually, hand-to-hand didn't sound so bad really.
Druddigon used Dragon Rage || -4o to Bahamut Bahamut used Outrage || Druddigon fainted
Terra used Crunch || 8o + 3o x2 - 3o = 19o to Grumpig / Grumpig's Def fell Grumpig used Psyshock || 8o + 3o - 3o = 8o to Terra Terra = 4oo/48o Grumpig = 25o/4o
Terra used Crunch || 8o + 3o x3 - 3o + 8 = 198 to Grumpig / Grumpig's Def fell Grumpig used Psyshock || 8o to Terra Terra = 32o/48o Grumpig = 52
Terra used Crunch || Grumpig fainted ________________________________________ Terra Vs Darmanitan.
Terra used Earthquake || 1oo + 3o x2 - 3o = 23o to Darmanitan Darmanitan's form changed! Darmanitan used Hammer Arm || 1oo + 3o - 3o = 1oo to Terra Terra = 22o/48o Darmanitan = 21o/44o
Terra used Earthquake || Darmanitan Fainted ________________________________________ Terra Vs Swalot
Terra used Earthquake || 23o to Swalot Swalot used Body Slam || 85 + 3o - 3o = 85 to Terra Terra = 135/48o Swalot = 21o/44o
Terra used Earthquake || Swalot fainted
3o x3 = 9o exp to Terra
╠══════════════════
Astrid the Female Dragonair Lv. 41 || Hp. 41o/41o || Ability :: Marvel Scale HI :: Draco Plate Persona :: Modest || She's young, but strong-willed, and she adores humans for whatever reason. Attacks || +3o added damage Dragon Dance - Raises user’s Attack and Speed by one stage Dragon Pulse - 85 Flamethrower - 9o, 4/1o Chance of Burn Diamond Storm - 8o, 8/1o chance of raising user's Defense
Nirjn the Female Noibat Lv. 34 || Hp. 34o/34o || HI :: N/A Ability :: Telepathy Persona :: Naughty - One to laugh at others for their mistakes. Attack || +2o added damage Shadow Claw - 7o, 1/1o Chance to critically hit Acrobatics - 55; deals double damage if user isn’t holding an item Leech Life - 2o, User Recovers Half the HP Inflicted on Opponent Shadow Ball - 8o Damage, 8/1o chance to Lower foe's Spec. Def One Stage
Bahamut the Male Tyrunt Lv. 22 || Hp. 22o/22o || Ability :: Strong Jaw HI :: Persona :: Hardy :: He's a born leader, but sometimes childish. Attacks || No added damage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Superpower - 12o, Lowers User's Att & Def. One Stage Iron Tail - 1oo, 3/1o Chance of Lowering Foe's Def. by One Stage Earth Power - 9o 1/1o chance to lower target’s Spec. Def.
Ertila the Shiny Female Goomy Lv. 22 || Hp. 21o/21o || HI :: Roseli Berry Ability :: Gooey Persona :: Jolly - She's cheerful and likes to see others cheerful. Attack || +1o added damage Sludge Bomb - 9o, 7/1o Chance of Poison Iron Tail - 1oo, 7/1o Lowering foe's Def. One stage Absorb - 2o damage, Restores HP to the user equal to 1/2 of damage dealt Draco Meteor - 13o damage, Lowers user’s Sp. Atk by two stages
♥Terra the shiny Female Garchomp || Lv. 5o || Hp. 5oo/5oo Ability :: Sand Veil HI :: Dragon Fang Persona :: Naive - She's very curious; easily drawn in by shiny objects. However, she puts on a tough front Attacks || +3o added damage Slash - 7o damage, 1/1o crit ç•Crunch: 8o: 7/1o chance to Lower targets physical defense one stage Earthquake - 1oo DD to those using dig/ 1/2 damage if Grassy Terrain is active Draco Meteor - 13o, Lowers user’s Sp. Atk by two stages
||||||||||||||| Off hand ||||||
║xxxx౦Mαvε тнε ғεmαlε Mαvεяεттε | o5/26 Mave the Female Maveretta Lv. 65 || Hp. 65o/65o || Ability :: Flash Fire HI :: N/A Persona :: Brave || She's not afraid to speak her mind, or throw a punch. Attacks || +5o added damage Flamethrower - 9o, 1/1o Chance of Burn Rapid Fire - 1oo 1/3 Burn Fly - 9o; User flies up on first turn, strikes on second turn Hyper Beam - 15o Strong, but the user must recharge next turn ║xxxx౦Aιslιn тнε ғεmαlε Lucαrιo | 12/21 Aislin the female Lucario Lv. 31 || Hp. 31o/31o || Ability ::Justified HI ::Enigma Berry Persona :: Rash :: She loathes Dragons. Is notably self-centered and a bit childish. Attacks || +2o added damage Power-up Punch - 4o, Raises Attack One Stage Bone Rush - 25; Attacks 2-5 times in a row Ice Punch - 75 damage, 3/1o chance of freezing target Dragon Pulse - 85 damage ║xxxx౦Lyvαnтнα тнε ғεmαlε Lαprαs | oo/15 Lyvantha the female Lapras || Lv. 2o || Hp. 2oo/2oo || Ability :: Shell Armour HI :: N/A Persona :: Modest :: Driven by the waves, Lythana doesn't question where her path might take her. Attacks || + 1o added damage ~Surf - 9o, Hits All Adjacent Pokemon Sing - Puts foe asleep; the more it's used the less likely it works Dream Eater: - 1oo Restores HP to the user equal to 1/2 of damage dealt.Only Works on Sleeping Pokemon Thunder - 11o / 7/1o chance to paralyze foe, hits Pokemon in the air for DD ║xxxx౦Cεlsιus тнε Sнιny mαlε Honεdgε | o4/37 Celsius the male Honedge Lv. 27 || Hp.27o/27o || Ability :: No Guard HI :: Persona :: Bold || Often expressionless. He'll use his cloth to portray the emotion he's feeling if he wants to. Attacks || +1o added damage Iron Head - 8o, 3/1o Chance of Flinch Swords Dance - Raises user's attack by two stages Aerial Ace - 6o; never misses Autotomize - Halves Weight and Raises Speed Two Stages ║xxxx౦Aεr тнε mαlε Aεrodαcтyl | 21/43 Aer the Male Aerodactyl Lv. 37 || Hp. 37o/37o || Ability :: Rock Head HI :: Sitrus Berry Persona :: Brave :: Can take a hit. Always ready to go into dangerous looking places. Attacks || +2o added damage Stone Edge- 1oo || 1/1o chance for critical hit •Iron Head - 8o, 4/1o Chance of Flinch Dragon Pulse- 85 Damage Sky Attack - 14o; 1st turn - charge, 2nd turn - attack - 4/1o chance of flinch, 1/1o to crit Lexera the mega Female Ampharos || Lv.3o || Hp. 3oo/3oo || Ability :: Mold Breaker HI :: Ampharosite Persona :: Lax - Beyond lazy, pretends to be absent minded. Attacks || +2o added damage ç•Return: 1o: +2o per FP. Thunder - 11o 7/1o chance to paralyze foe, hits Pokemon in the air for DD ç•Iron Tail: 1oo 7/1o chance to lower targets physical defense one stage Gunk Shot - 12o 7/1o chance to poison foe ║xxxx౦Alduιn тнε mαlε Dειno | 15/18 Alduin the male Deino Lv. 13 || Hp. 13o/13o || Ability :: Hustle HI :: N/A Persona :: Timid :: He's a bit skiddish around humans, and he doesn't like being attacked. Not one to fight back. Attacks || No added damage Bite - 6o, 4/1o Chance of Flinch Focus Energy - User tightens its focus and has a 1/1o land a critical hit. Usable up to 5 times ( 5/1o ) Dragon Rage - 4o DN apply Weakness/Resistances / DN hit Fairy-types Tackle - 5o ║xxxx౦Aяιεттy тнε sнιny ғεmαlε MεgαCнαяιzαяd X | 15/27 Arietty the Shiny Female Charizard X Lv. 74 || Hp.74o/74o || Ability :: Tough Claws HI :: Charizardite X Persona :: Lonely || Power and looks isn't everything to this dragon. Avikna is the only one that matters to her. Attacks || +6o added damage Fly - 9o; User flies up on first turn, strikes on second turn Dragon Dance - Raises Speed & Attack one stage Outrage - 12o damage; Inflicts damage for 2-3 turns, user is confused afterwards Inferno - 1oo, Burns Opponent ║xxxx౦Ulε'Tяα тнε sнιny mαlε MεgαGαяcнomp | 41/5o ♥Ule'Tra the shiny Male mega Garchomp Lv.61 || Hp. 61o/61o || Ability :: Sand Force HI :: Roseli Berry Persona || Rash - His temper is as thin as a piece of rice paper. Watch it. Attacks || 5o added damage Iron Head - 8o, 4/1o Chance of Flinch Draco Meteor - 13o , Lowers user’s Sp. Atk by two stages Earth Power - 9o; 1/2 chance to lower target’s Sp. Def ~Surf - 9o, Hits All Adjacent Pokemon ║xxxx౦Zεldα тнε Sнιny ғεmαlε Drαgαlgε | 39/5o Zelda the Female Dragalge Lv. 51 || Hp. 51o/51o || Ability :: Poison Touch HI :: Poison Barb Persona :: Timid || Aware of her faults, having faced death she's a bit less afraid of the world. Attacks || +4o added damage Surf - 9o, Hits All Adjacent Pokemon Shadow Ball - 8o, 8/1o chance to lower the foe's Spec. Def one stage Sludge Bomb - 9o, 7/1o chance of Poison Play Rough - 9o, 1/2 chance to lower the foe’s atta. one stage