▩ RAID DICE QUEUE ▩
CURRENT RAID: Aegiochusmon's Charged Training!
RAID LINK: [LINK]
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HIT DICE INSTRUCTIONS: When it is your turn roll one D20 dice. Once you roll your D20 dice you will make a second post indicating what action you are taking for the turn. Your options are attacking or healing. The amount of damage or healing you can do is determined by your roll on the D20. Please reference the following list to assist yo u in your damage or healing calculation. Notably, if you roll a 1 you may not take any action.
[tab]20: Roll 2 damage or healing dice that turn. Multiply your damage or healing by 2 for the turn.
[tab]10-19: Roll 2 damage or healing dice that turn.
[tab]2-9: Roll 1 damage or healing dice that turn.
[tab]1: No action may be performed that turn.
DAMAGE & HEALING DICE INSTRUCTIONS: Please use the following list to determine how much damage/ healing you roll in your second post. The amount of damage or healing you do is based on your Digimon's level. You may not take the healing action and attack action on the same turn.
[tab]Damage/ Healing Dice:
[tab]Baby I, II, Child: D4
[tab]Adult: D6
[tab]Perfect: D8
[tab]Ultimate: D10
[tab]Super Ultimate: D12
ROLEPLAY INSTRUCTIONS: Once you have rolled your hit dice (and if applicable) your damage dice return to the event raid forum. You will then create a short roleplay post describing your outcomes here. Please also indicate in your post what your Hit Dice total (and if applicable) what your damage total was. For example, if you rolled greater than 10 that post would entail you hitting the boss and dealing damage. If you missed your hit dice please create a short post describing the miss or healing action. There is no length requirement for your roleplay posts.
RAID BOSS INSTRUCTIONS: The raid boss is subject to the same rules as the players. If the boss rolls less than a 10 on their hit dice they will be subject to miss. That turn players will take no damage. Alternatively, this means the boss has a 1:20 chance to score a critical hit. That turn the boss will deal double damage. The bosses hit dice total and damage will be noted on their post each turn. Please reference this post when subtracting hit points from your Digimon partner each turn. Notably, if the boss rolls a 1 on their hit dice they may receive a special consequence.
ROLL QUEUE FORM: Please use the following form when rolling your dice. I have made the first two rolls already so please use them as an example.
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[b]Player Name:[/b]
[b]Raid Name:[/b]
[b]Date/Time:[/b]
[b]Roll Type:[/b]
[b]Raid Name:[/b]
[b]Date/Time:[/b]
[b]Roll Type:[/b]
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TLDR:
▪ Roll 1d20 to determine the damage multiplier.
▪ Depending on the result - 10+ (2DX), 2-9 (1DX), 1 (no action), 20 (critical, double your 2DX)
▪ Write a post with the results that include links to rolls.
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QUESTIONS: If you have any questions about the system do not hesitate to ask. Reach out on Discord and I will answer any question you may have.
