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The Space Cauldron

Captain

PostPosted: Tue Jul 20, 2021 12:32 pm


Mirrorspace

    Mirrorspace is the realm unique to the Dark Mirror Senshi, accessible only by members of the faction. Mirrorspace is a semi-sentient pocket dimension full of secrets, and its ever-changing nature makes it hard to predict or map out. Basic Dark Mirror Senshi are not strong enough to travel to Mirrorspace on their own, but Super Dark Mirror Senshi and above can take guests from other factions with them to visit. Dark Mirror Senshi can bring up to one guest at Super stage, three guests at Eternal stage, and ten at Royal stage.

    To reach Mirrorspace, a Dark Mirror Senshi must pass through a mirror as if they were Mirrorwalking, and then willfully slow themselves down to linger in the between spaces of the mirror. They will always arrive in the Common Room; information about this location can be found below. Dark Mirror Senshi have limitations for how long they can stay in Mirrorspace for; Super Senshi can linger for twenty four hours, Eternal Senshi can stay for seventy two hours, and Royals can stay indefinitely. Once the rank-appropriate amount of time passes, the Dark Mirror Senshi, and any guests they might have, will be ejected through the mirror they entered from. If they abandon their guest or stray too far, their guest may become trapped in a mirror and drained to exhaustion before ejected back into Destiny City.

Appearance

    The majority of Mirrorspace appears as a pale, mysterious labyrinth. Every room has a floor, walls, and a ceiling, and they are always the same pale, whitish-gray color. Outside of a few static locations, Mirrorspace is constantly shifting. A location is not guaranteed to stay the same for long, and while it is uncommon for a room to warp around a Dark Mirror Senshi, passing from one room to the next might mean that the last room disappears once you enter a new one. Doors may lead nowhere, and hallways may lead to dead ends; Mirrorspace doesn’t make sense and it is impossible to assume that there is any logic behind the layout.

    The halls of Mirrorspace are lined with mirrors; it is nearly impossible to find a room without one, so even if a Dark Mirror Senshi becomes lost or trapped in a room with no doors, they can still Mirrorwalk out back to Destiny City.

    Most of the hallways or rooms a Dark Mirror Senshi will find will be indistinguishable from another despite changes in dimensions and decor. With mule permission, for specific plots players may find unique rooms that look as though they were preserved from another world. Oftentime these rooms will house some artifact (such as a Personal Item that can be acquired, or even an IC RP Item). Rarely, a Dark Mirror Senshi may see something like a shadow moving within the mirror. Though Mirrorwraiths come from and inhabit Mirrorspace, it is incredibly uncommon to see them in Mirrorspace. They are often in dark, unreachable pockets. If they are encountered in Mirrorspace, they do not respond to commands and will typically run into the nearest mirror and disappear.

    Higher ranked Dark Mirror Senshi have the ability to manipulate Mirrorspace to some degree; by willpower alone, they can summon items into existence. Due to Mirrorspace’s function in providing anything it percieves as a ‘need’, all of these items are directly created from the power of Mirrorspace. Dark Mirror Supers can create imperfect or distorted versions of what they hope to create, but by Eternal stage they can reliably summon whatever furniture they need. Royal Dark Mirror Senshi have the ability to manipulate the rooms in Mirrorspace, but even they cannot force Mirrorspace to create a path to somewhere specific. Dark Mirror Senshi cannot create any organic materials or any living creatures, but Mirrorspace is able to provide inanimate needs. These summoned items cannot be removed from Mirrorspace and will disappear if anyone attempts to leave with them. Created items are not permanent items; if the time is left unattended for too long, it will disappear in its creator’s absence.

    Dark Mirror Senshi must collect energy to support Mirrorspace--and, the more energy they are able to gather, the more of Mirrorspace will open up to them.

    While most of Mirrorspace is constantly changing there are three static locations: The Common Room, The Throne Room, and The Mirrorscape.

    The Common Room

      When entering Mirrorspace, all Dark Mirror Senshi will find themselves in the Common Room. The Common Room is a large room that is capable of comfortably fitting a large group. The walls are lined with mirrors and hallways, and though these constantly change to allow access to different parts of Mirrorspace, the Common Room has two permanent pathways to access other permanent fixtures. One one side of the room is a set of giant, ornate, white doors that extend from the floor to the ceiling. These doors can be opened by an Eternal Dark Mirror Senshi or higher, and grants access to the Throne Room. Across from these doors is a full-length, golden mirror that leads to the Mirrorscape.

    The Throne Room

      The Throne Room is connected to the Common Room, separated from it only by a set of great doors that extend from the floor to the ceiling. There is limited furniture in this room, but an empty chair where one of the Dark Mirror Court’s rulers may sit and hold court. There is also a mounted pedestal for a crystal. Once, Ares’s Dark Brimstone Crystal sat in the slot, though both she and it have departed. For a time after her absence, there was no crystal, though now there sits a pale, glistening crystal collected from the depths of Mirrorspace. All gathered energy is siphoned and stored within this crystal, and Dark Mirror Royals have the ability to tap into the energy to create Court necessities, such as Mirrorshards.

      Mirrors completely cover all the walls, and some of them hold civilians or powered characters that have been trapped in Mirrorspace. These mirrors can drain the energy from its victims; they will appear shrouded in smoke and be difficult to see or identify. Dark Mirror Senshi are permitted to bring targets into Mirrorspace so that they can be drained in such a manner, though there is almost never any threat of death. Once the target has been sufficiently drained, sometimes over the course of a few hours or a few days, Mirrorspace will spit them back out through a mirror in Destiny City. Characters drained in this way will often have foggy memories and not be able to clearly recall what happened to them in Mirrorspace, or anything just prior to them being abducted.

      Near to the crystal and the throne is the Black Mirror—a unique artifact that has the power to awaken new Dark Mirror Senshi. Only willing civilians thought to be unawakened senshi may be brought into the Throne Room; the Black Mirror will only respond to those who want to be there. Enemies cannot be brought into the Throne Room; anyone with hostile intentions will immediately become trapped in a mirror and will remain there until they are drained and then ejected back into Destiny City.

      Only Eternal Dark Mirror Senshi or higher can enter the Throne Room; the doors won’t unlock for any lower level Dark Mirror Senshi.
PostPosted: Tue Jul 20, 2021 12:33 pm


Mirrorscape

    The Mirrorscape is a unique location within Mirrorspace that allows Dark Mirror Senshi that have reached at least Super stage to claim a private domain of their own. Dark Mirror Senshi do not have access to their original homeworlds, so the Mirrorscape provides them their own private space to cultivate and build up to their needs.

    Unlike the rest of Mirrorspace, the Mirrorscape is not surrounded by milky white walls; it is instead a vast pocket universe. White, marble-like islands of empty space float in the area, and the world beyond that appears to be a vast galaxy with an obscure, magical light source that illuminates the area. The sky is dark and peppered with mirror fragments that look like glistening stars; they are too far away to reach.

Reaching the Mirrorscape

    To reach the Mirrorscape, any Super Senshi or higher must first enter The Common Room within Mirrorspace and walk through the towering gold framed mirror. The Golden Mirror will always send the Dark Mirror Senshi to the same mass of shared land they can all access, and they must travel to their claimed space from here. Presently, the only building on this shared space is a towering Black Citadel. Built in the style of elaborate Gothic architecture, it is a single spire that towers high into the sky. At the top of the spire, inaccessible to all, is the Chaos Seed responsible for creating Mirrorspace. It seems harmless, for now. This area is like a plot of land from Earth; it has dirt and grass growing and appears very natural.

    This area is meant to be a common area for all Dark Mirror Senshi; with staff permission, Dark Mirror Senshi can work to expand this City in hopes of one day being livable.

      Dark Mirror City Features

      • A grassy field and a few trees with benches, and a stone path leading from the Golden Mirror to the Black Citadel

        As the City expands, changes will be logged here! To submit changes or improvements to the City, please contact The Space Cauldron!

    At present, the Mirrorscape will eject Dark Mirror Senshi from this location after extended stays: Basic Senshi can visit but must have a Super Senshi or higher bring them, Super Senshi can stay for a day, Eternal Senshi for three, and Royal Senshi for an indefinite period of time. Super Senshi and higher can bring guests with them just as they can bring guests to Mirrorspace, however it is strongly discouraged from bringing anyone that could be a threat to the Court. Guests should not be be left unattended.

    While standing in the City, it is easy to see other, smaller, floating islands. These islands can be claimed as personal plots for Senshi Super stage or higher. Once claimed, they will be accessible only by the Senshi who has ownership of it; if anyone tries to reach someone else’s island, they will find themselves repelled. Gravity seems to work the same here as it does on Earth, so it is impossible to jump from one island to the next. The platform with the Black Citadel will always be in the center, and the other islands will slowly swirl around it. As more energy is collected, more islands may appear to be claimed, however each Senshi can only claim one island.

Claiming an Island and Securing a Realm

    To claim an island, the Senshi must enter the Black Citadel. Inside the Citadel is a single circular mirror on the floor; the Senshi will step into the middle of this mirror and will pass through; this will feel briefly like falling, but will be similar to the sensation of Mirrorwalking. The mirror will deposit them on an unclaimed island. As soon as they arrive, the Senshi will bond with the island; that land will belong to the Senshi and will be accessible only to them. Once a Dark Mirror Senshi bonds with an island, it will be referred to as their ‘Realm’. Each Realm begins as a floating mass of pure white land with a circular mirror panel that they can pass through to arrive and leave. When they are ready to leave, they simply need to step onto the mirror and attempt to Mirrorwalk; once they do so, they will return to the Citadel, where they can then leave through the Golden Mirror.

    At Super stage, their Realm can be up to the size of a baseball field. At Eternal stage, it can grow to be up to twice that size, and at Royal stage, twice that. It is possible for a Senshi to grow their Realm beyond this size, but it will require staff permission and should never exceed the size of the main City or be too large to reasonably manage. Crystals are required to customize their Realms; crystals can be found throughout Mirrorspace and have different stored magical effects. A Dark Mirror Senshi’s Realm will also produce unique crystals based on the Senshi’s sphere or homeworld after it has been claimed.

    It is of vital importance that the Dark Mirror Senshi continue gathering energy; energy is needed to maintain the Mirrorscape as a safe space. If energy quotas are low, the Realms may begin to crumble or decay, though players do not need to worry about this ever being forced on them; it is simply an IC motivation to gather energy or risk losing all their hard work.

    Presently, this area does not sustain long term livable conditions for humans or animals. Dark Mirror Senshi may use Crystals, but this area can be customized with items brought from Earth or other worlds. The surface of each Realm will contain a powdery white dirt that can be used for growing things or shaping the terrain in some way. Plants will grow normally here and food can be grown. There is no limit to how many trips a Super Senshi or higher can make per day, but multiple trips will gradually exhaust them. If a Dark Mirror Senshi brings something from outside of Mirrorspace, it will remain where they put it in their Realm or the City.

Mirrorscape Crystals

    To customize and build individual Realms--or the shared City--Dark Mirror Senshi will need to recover a special type of Crystal most frequently found in Mirrorspace. These Crystals are the drained and preserved resources from worlds Mirrorspace has drained as it passes through the universe. Though these worlds are now lifeless husks, their resources have been preserved and can be accessed and utilized in the Mirrorscape.

    A Basic Dark Mirror Senshi can find one in Mirrorspace every three weeks, though they must have someone with them in Mirrorspace as they cannot access it themselves; a Super Dark Mirror Senshi can find one in Mirrorspace every two weeks, and an Eternal can find one in Mirrorspace per week. Royal Senshi can find up to two every week in Mirrorspace. These crystals, once collected, can be taken to either the City to build up the community area or to individual Realms to develop them. Each Crystal has unique abilities, and crystals can be combined for different effects. Realms can be built at the same rate that a Senshi Homeworld can be restored; because Dark Mirror Senshi cannot access their homeworlds, they build up their Realms instead. While players do not have to roleplay their characters finding every crystal, these should be referenced at least occasionally in RP, and players should be reasonable when considering how they have built their Realms based on how often their characters are looking for Crystals.

    To use these Crystals to build a Realm, a Dark Mirror Senshi must break the Crystal on their realm. Each crystal will produce one unique effect on the Realm; multiple crystals being broken may produce a stronger effect or spread it across a wider area. Combining crystals may produce different effects! While players do not need to PM the mule for approval for what crystal combinations produce what effects, please assume that all crystals will take up, at most, 5% of available space within the Realm. Using more crystals can increase the effect on the Realm, so effects are stackable! If a Senshi makes a volatile combination that they do not want, crushing a MirrorShard in the area will remove unwanted effects and allow them to redesign their Realm. This should be done sparingly, as it costs energy for Dark Mirror Royals to create new MirrorShards.

    The Generic Crystals that can be found in Mirrorspace include:

      A red crystal: This crystal is somewhat warm to the touch and seems to glisten with hues of orange and yellow when tilted at the right angles. While in the Mirrorscape, this crystal will have advanced elemental properties and will be covered in a light layer of ethereal flames that are warm, but incapable of burning. These Crystals have captured fire resources, and using them might have such effects as increasing temperature, forming lava, creating undying flames, or summoning small orbs of fire that float around and illuminate the Realm. Any effect of a red crystal on a world must be related to heat or fire in some way.

      A pale blue crystal: This crystal is cool to the touch and always feels like it is coated in a thin layer of condensation. While in the Mirrorscape, this crystal will have advanced elemental properties and will be slick with moisture and, when pressure is applied, will begin to drip water. These Crystals have captured water resources, and using them might have such effects as creating mist, small streams, or large puddles. Any effect of a pale blue crystal on a world must be related to moisture or water in some way.

      A white crystal: This crystal seems to be weightless and defies the law of gravity. It will remain wherever it is placed, be it on the ground or in the air. Even a small breath can move it. While in the Mirrorscape, this crystal will have advanced elemental properties and will seem to emit a cool breeze that blows gently, even up to a foot away. These Crystals have captured air resources, and using them might have such effects as creating clouds above the Realm, a magical breeze, or reduced gravity. Any effect of a white crystal on a world must be related to air or atmosphere in some way.

      A green crystal This crystal has a texture like bark and the faint smells of fresh cut grass. While in the Mirrorscape, this crystal will have advanced elemental properties and will begin to sprout small stems and buds. These Crystals have captured nature resources, and using them might have such effects as growing grass, flowers, trees, other plant life, or increasing the speed of growth or size of naturally planted vegetation. Any effect of a green crystal on a world must be related to plant-life or plant-growth in some way.

      A grey crystal: This crystal has no luster and a rocky texture. It is unnaturally heavy. While in the Mirrorscape, this crystal will have advanced elemental properties and will seem to shed an endless amount of dust and small rubble when shaken. These Crystals have captured ground resources, and using them might have such effects as creating soil, rocks, boulders, gravel, or sand. Any effect of a grey crystal on a world must be related to rocks or the ground in some way.

      A yellow crystal: This crystal has jagged edges and occasionally seems to emit static energy-like sparks. While in the Mirrorscape, this crystal will have advanced elemental properties and small, painless bolts of electricity will dance across its surface. These Crystals have captured electric resources, and using them might have such effects as creating electricity points (a single yellow crystal has enough charge to power a single room). Any effect of a yellow crystal on a world must be related to electricity in some way.

    Crystals can be combined for different effects, and while players do not have to get approval for these combinations, they should make sense. For example, a red and pale blue crystal might create a steam vent. Red and grey crystals might make a small volcano, pale blue and white crystals might create weather patterns like rainfall, pale blue and grey might create a small waterfall. Using more crystals together will create a larger monument.

    Unique Crystals

      In addition to finding Crystals in Mirrorspace, once a Realm is claimed by a Senshi, that Realm can produce a unique crystal based off of the Senshi’s Sphere or something native to the Senshi’s homeworld. A Super Senshi can find one every two weeks, an Eternal can find one every week, and a Royal can find one every day. They can either use their crystals to customize their Realm or share with others. These crystals must be submitted and approved by The Space Cauldron; there is presently no form and the player just needs to think of something that would help with the worldbuilding of their Realm. There will likely be some overlap with these crystals, so please do not be offended if two Senshi wind up having similar crystals. These crystals do not count towards the limit that can be found in Mirrorspace; theoretically a Super Senshi could find a generic Crystal in Mirrorspace and still be gifted an unlimited amount of Unique Crystals from Dark Mirror Realms. Dark Mirror Senshi players who want to share their Crystals with others can request their Crystals be added to this list and accept that they may be contacted by Dark Mirror Players who may be interested in using their Unique Crystal to cultivate their Realm. Once a Unique Crystal is claimed for a Realm, it shouldn’t change; each Realm should only produce one type of Crystal, but if players have a plot purpose for the change, please feel free to send it in for approval! If a player wishes to add or remove their Unique Crystal to this list, please just message The Space Cauldron!

        Unique Crystals in Play:

        • Acubens' Crystal: A crystal which is specific to Acubens will produce a tree from her homeworld. With one crystal, the tree is 25 feet tall with a trunk diameter of two feet. Each additional crystal adds 25 feet to the height and two feet to the trunk. The tree can max out after four crystals at 100 feet tall and have a trunk which is 8 feet around. While someone can climb this tree and move around in the branches, even at the very top they cannot access other realms or locations.

          NOTE: The trees on Acubens were a little strange, and the "trunks" of these trees were actually a collection of trunks that grew together with a hollow on the inside where the Acuben people would construct ladders or, in the cases of the wealthy families who built in much older trees, stairs to reach their homes in the branches. A fully grown tree from a crystal, however, would only have enough space on the hollowed-out inside for a simple ladder.

        • Hybris's Crystal: one crystal will spawn several clusters of highly reflective silver flowers, similar in appearance to baby's breath. When touched, it emits a fine reflective mist that will hang in the air as a natural mirror for several minutes.

          NOTE: the temporary mirror is not usable for mirror walking, and walking into one simply feels like a mist on one's skin.

        • Kiuchi’s Crystal: A soft pink color with a spring green center the crystals let off a very faint floral smell. Once broken a stone will produce a single tree, or help an already existing tree to grow. The tree, upon creation, is a foot tall and half a foot around with long, draping branches that touch the ground. The leaves are a medium shade of green whilst the flowers are soft pink flowers resembling cherry blossoms. The flowers give off a soft light and a pleasant, relaxing, fragrance. In groups these trees can provide a very good amount of light, a whole forest of them providing more than enough light, and with each new tree the fragrance gains in strength. For each crystal used on an already existing tree it will gain a foot in height and a foot in width. The full size is thirty five feet high and seventeen feet around. These would have been massive trees on Kiuchi's home planet in the past. They were large enough people could use them to support homes if they had wanted to, and some had. On Kiuchi they grew very slowly, living very long lives, so the size was due to this.

        • Lete's Crystal: A seafoam green crystal with spirals of lilac. When cracked open on a Mirrorspace Realm, Lete’s unique crystal creates decorative floating bubbles of varying colors, each about the size of a baseball. They are very difficult to pop. If examined up close, the bubbles will show the viewer themself in various scenes of imaginary luxury and decadence (e.g., dancing at a fancy fairy tale ball; lounging on a plush sofa and being fed cake by an attractive person; etc). These scenes are not predictions and have no bearing on reality; they are simply entertaining. Combining crystals may make more bubbles, or allow someone to make larger bubbles (up to basketball-sized, which would take five crystals).


The Space Cauldron

Captain



The Space Cauldron

Captain

PostPosted: Tue Jul 20, 2021 12:34 pm


History of Mirrorspace

    Much of the history of Mirrorspace is still shrouded in mystery, and while there are still many unanswered questions, some light was shed on this when a group of Dark Mirror Senshi were drawn into the Heart of Mirrorspace. During this meta, they were transported to a strange castle on a distant world and met Queen Altea. Once the great ruler of a faraway world, disease destroyed everything and everyone she loved. She came into contact with a Chaos Seed that looked into her heart and saw what she wanted most; playing on her desire for the restoration and safety of her world and people, it created a Mirrored version of everything she lost. From here it was able to deceive the desperate queen into thinking the mirror copies were her people. When its energy began to wane it was able to manipulate her into traveling through the galaxy to drain the resources of nearby worlds in order to sustain itself and the illusion it provided her. Altea, too eager to protect her world, was willing. The Chaos Seed possessed Altea’s planet and used it to travel through the universe; as it drained more worlds, it was able to grow in size and eventually expanded to form Mirrorspace. With each new world it reached, it absorbed the energy of the planet and stored its resources in the form of crystals that can now be found throughout Mirrorspace.

    Altea held the Chaos Seed for centuries and would target the worlds of unique or powerful individuals. Mirrorspace has the power to replicate the abilities of these unique individuals; once it comes into contact with an ability it can copy and store it. Mirrorspace is able to make its own soldiers based on this power, twisting the original abilities into a Mirrored version.

    Altea would reach out through Mirrors to draw helpless individuals to her castle so she could slowly poison and crystallize them to be fed to her people. At this point in time, her people had deteriorated so badly that they were little more than humanoid Mirrorwratihs, but in her delusion she could not tell the difference. Altea’s plan failed when the Dark Mirror Senshi found a prisoner, Taran, in her dungeon and he shared his version of history and warned them of her intention. Though the Dark Mirror Senshi were able to confront Altea and defeat her, Taran was not seen again after their meeting. Upon Altea’s defeat, the Chaos Crystal left her possession and traveled to the possession of the Dark Mirror Court, however they are unable to utilize it and it does not speak to them. Instead, it floats ominously above the Citadel in Mirrorscape. The Dark Mirror Senshi are convinced that in their hands, they can utilize its power to create a safe space that will allow for life off of Earth.

    Mirrorspace is constantly changing and growing stronger based on who or what it absorbs. It takes the best of each world it comes into contact with and adapts to mimic it. Because of this, the layout to Mirrorspace is never the same twice; as it is always adapting, rooms, doors, and hallways will appear and disappear as it does so.

    There is no telling how many worlds Mirrorspace has come into contact with, or how many secret abilities it has stored in its collection—or who it has stored in its collection.
PostPosted: Tue Jul 20, 2021 12:34 pm


FAQ

  • Can my Senshi live in their Realm in the Mirrorscape? The City?

      No; Mirrorspace will eject everyone after a set period of time. The Dark Mirror Senshi can stay temporarily and will have no adverse effects if they try to sleep, however they cannot power down or they will be immediately ejected.

  • Can a Dark Mirror Senshi Mirrorwalk to the Mirrorscape from anywhere? Can they Mirrorwalk to another’s realm if they have been there once before?

      No; despite a mirror being used in transportation, Mirrorwalking does not function in the same way in the Mirrorscape. Characters can only enter the Mirrorscape through the Golden Mirror in the Common Room in Mirrorspace, and can only do so after they have reached Super stage. The only way to reach a Realm is by using the Mirror in the Citadel, and it will only serve as a bridge from the City to the an individual’s claimed Realm.

  • Can anything be grown on a Realm in the Mirrorscape?

      Yes; plants from Earth or other homeworlds can be grown here. They will grow at a normal pace unless a Green Crystal is used on them. If a green crystal is used, all plants within a five foot radius will reach maturity immediately. Senshi may choose to bring seeds or plants from home to try and get a jump start on developing their Realm.

  • Can my Senshi build some sort of shelter at their Realm in the Mirrorscape?

      Yes, but no shelter will appear immediately. They must actually construct their shelter using either materials harvested from crystals or build a shelter from items they brought from home. There are many creative liberties that can be taken here, such as the use of a yellow crystal for electricity or a pale blue crystal for plumbing, but the character should not be a master architect unless they have the proper training. Most structures should be incredibly basic unless the character has put in the time and effort to research and build a more advanced structure. Any items brought, or any shelter built, will remain on a Dark Mirror Senshi’s Realm until it is removed.

  • Why can’t Basic Senshi claim a Realm in the Mirrorscape?

      Basic Senshi can collect crystals in Mirrorspace and save up until they can access their Realm, however they cannot claim a Realm until they reach Super stage because of the responsibility of maintaining a Realm. It costs energy to create a new claimable island, and claiming a Realm is a reward for Senshi that have contributed to empowering and preserving Mirrorspace. By the time a Dark Mirror Senshi has reached Super Stage it is assumed they can be trusted with the responsibility of handling something of this much importance.

  • Can my character jump off of their floating Realm in the Mirrorscape?

      Yes, but a character could only fall so far before they were magically transported back to the Black Citadel. Regardless of what direction a character falls, or if they attempted to jump to someone else’s Realm, the characters would feel the sensation of Mirrorwalking and pass through the mirror on the floor of the Black Citadel. No one can access a Realm other than their own without player permission and without using the Mirror in the Citadel.

  • What can my character find while exploring Mirrorspace?

      Players can obtain crystals while exploring Mirrorspace, as long as they are abiding by the limits they can earn per rank; players do not need special approval to find or claim these. Characters can also find approved Enhancements, but Enhancements must be approved through the mule. While exploring Mirrorspace, generally characters will only find areas that match the above section; they may find rooms filled with pale, unidentifiable debris, dead ends, staircases that lead up or down to more rooms, or nowhere. These things don’t need approval, but players may find locations to observe wraiths, unnatural wraiths (they cannot speak but they may find hostile, or very large wraiths that might be used for combat), they may find mirrors that lead to one specific, special room that does not fit the description in Mirrorspace and seems to be magically sealed, paths with deteriorated and crumbling floors and gaps of empty space below, and they might sometimes see things moving in the mirror or have strange encounters with things trying to pull them through mirrors. These are only ideas for potential unnatural Mirrorspace interactions and they should always be discussed and approved with The Space Cauldron first. Special NPC RP prizes from events can sometimes yield RP opportunities with a mysterious NPC trapped in the mirrors.


The Space Cauldron

Captain

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Mirrorspace and the Mirrorscape

 
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