█ACCESSORIES ▬ █EYES ▬ Ice Blue █BUILD ▬ Average █TATTOOS ▬ None █SCARS ▬ Excessive Scarring all over her back and upper arms, one scar over her right eye. █MARKINGS/FAUNUS TRAITS ▬ Heavy scarring and a Horse Tail.
█ █ ╫ A R C H E T Y P E ╫
█NATURAL ABILITIES █Primary Talent ▬ Heavy Hitter - Auburn is quite a bit stronger than average due to her extensive time spent in brutal fights to the death and abusive levels of training and conditioning. She is capable of lifting up to 1000 pounds unassisted. █Faunus Trait/Bonus Talent ▬ Endurance. Auburn has a great deal of Stamina and can just keep going longer lengths continuously than most others and draw out a fight. █Other Talents ▬ No Pain... Over the years, her body has adapted to regular beatings and, as such, she has become desensitized to pain from non-critical Injuries, and, in the case of her back, she has suffered minor nerve damage, resulting in a reduced ability to feel pain. Stay in the Fight - Auburn's experiences spanning through her developmental years has conditioned her to push her body past what pain she does feel and fatigue to continue fighting on. This means she can take more hits and go for longer stints in a fight than normal. █LEARNT ABILITIES █Strongest Skill ▬ Mixed-armed Combat. Auburn has no formal training with any combat style or weapon type. She's fought extensively just to survive however and has become unusually capable in a mixed style incorporating unarmed combat and simple or improvised weapons. (Simple and improvised weapons are basic things she can pick up and swing around, like clobs, sticks, swords...maybe a bench. Basically, the idea being it's a mass she can just swing around) █Weakest Skill ▬ Ranged Combat. Simply put, she’s not well-equipped for ranged combat. █Other Skills ▬ Thick-Skinned - Auburn is no stranger to cruelty or pain and is acquainted enough with them to not submit easily to either. And she knows how to control her emotions rather well as a result. Something’s Fishy. She’s used to being lied to and deceived and has grown more sensitive to reading a situation and picking up on sketchy things. If needs must.. Auburn is highly adaptable, she was always quick to adjust and her time in death matches only sharpened her adaptability. █LIKES █ ▬ Sparring █ ▬ People with the courage to stand up for others █ ▬ Any food really, though, she has a thing for apples. █ ▬ Sports █ ▬ Staying Active █DISLIKES █ ▬ Bullies (Extends to criminals Especially the Crimson Fang) █ ▬ Those who just let things bad happen rather than do anything about it. █ ▬ Being responsible for others’ well-being █ ▬ Being Inactive █ ▬ Whips █PERSONALITY TRAITS █Nature ▬ Serious and often skeptical. Auburn is not exactly a socialite, often preferring the company of herself. She does not generally trust people and often finds them annoying. However, she is aware of this and that it isn’t normal or healthy and at least tries to endure others. She does not have much in the way of a sense of humor and normally comes across as annoyed or angry, even though, for the most part, she’s cautiously impassive. For the most part, she expresses little emotion outside of battle or situations that strike a nerve. In these situations, she can become fierce and more often than not, will not back down unless not doing so presents a danger to others. Blunt, Headstrong, Confident, and Desensitized to Pain or Fear, she is not one to test. █Vernacular ▬ She does not often speak much and tends to keep things precise and short, though, she can become quite serious and long-winded if you strike a nerve. █Positive Traits ▬ She is uncommonly self-aware, especially for her age. She is a confident and direct person who has extensive experience in fighting to live. She has a high pain threshold and uncommon skills for reading a situation under pressure. She knows how to keep her composure and is aware of her limits. █Negative Traits ▬ She’s fairly isolated and, generally has a more difficult time working with others. Not out of any sense of superiority, but more out of lack of ability to trust. She is emotionally guarded and may not open up very much on any sort of emotional issues she might have, neglecting to communicate them to others. However, she also has a tendency to play the ‘sacrificial guardian’ as it were. She is willing to take hits for others, feeling certain that she can handle them better than most. She is also incredibly stubborn, unused to having anyone who had a differing opinion who wasn't a torture-happy, blood-sport-crazed psychopath.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Auburn has a...complicated past. The first significant point to know is that, Auburn is not her given name. She doesn’t even remember what it is. When she was very young, too young to remember, her parents were protesting the unfair treatment of Faunus activists. Unfortunately, both were killed in a rally gone horribly wrong. At only two or three, she was taken in by a group of Faunus Extremists to be ‘Educated’ in how the Faunus should be the dominant species and that Humans were little more than slaves to them.
Over the years, it became more and more obvious that the lessons didn’t seem to stick to her, and so, she was forced to fight Humans they had captured. And a match wouldn’t be called until there was a death. Her first kill was at only six years old. As the years wore on, she continued to protest the violence, and continued to be tossed into death matches in the hope of desensitizing her. And for every hesitation or instance of ‘traitorous speech’, she was flogged or lashed mercilessly. By ten years of age, it became apparent that she had a gift for fighting. A gift beyond that of her experiences in the matches. Her semblance was active and she rapidly grew in strength and resilience. She was a weapon.
Not long after this discovery, they began keeping her in shackles, beating her without reason, and tossing her into matches more and more frequently, or against more and more opponents. Finally, at age sixteen, she’d been able to incapacitate her guards on the way to the ‘pit’ and took their weapons while freeing herself. Fortunately, one of them was quite large, so, she took his uniform and mask and made her escape. It wasn’t until she reached the outer wall of the base that anything was discovered and she managed to fight her way through the rest of it. Once outside, she ran. She had no clue where she was, but she simply ran until she collapsed. When she woke, she was in a bed, being treated by a huntswoman who found her. After a lengthy conversation where Auburn relayed her experiences, the huntswoman suggested becoming a Huntress and pointed her in the direction of Vale. She kept using the basic sword she took from the guard, but, during her first year at Beacon, she went about crafting her own dust-capable equipment to supplement it.
More recently, it has been discovered that she is originally from Menagerie and is a year older than she thought. And while it may not be known to her yet, it has come to light that her parents were not killed in some rally, but rather attacked on route from Menagerie to Vale.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Judgement █ ▬ A massive sword that is 77" (or 6'5" ) long, 14" wide and weighs 54 lbs (12 times heavier than the average heaviest weighted usable two-handed swords), but, has no unique properties other than that. Auburn is able to wield this beast of a blade, even one-handed, because of her Semblance and Heritage. █Melee Form ▬ Judgement █Ranged Form ▬ █Other Form(s) ▬ █Ammo Type ▬ █ ▬ Has no ranged capability aside from being thrown. Has no dust abilities either.
█OTHER WEAPONS █ ▬ Gauntlets capable of firing Dust Rounds or using dust to add a concussive blast to her punches. 3 uses/dust █ ▬ Boots - Can fire dust rounds out of the heels. █ ▬ █ITEMS █ ▬ Scroll █ ▬ An apple or two █ ▬ A strange bit of wire shaped roughly into the appearance of a horse head.
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Battle Surge █*AURA COLOR ▬ Dark Red █*DESCRIPTION █ ▬ Auburn's Semblance is a warrior's dream. Her metabolism goes into overdrive as her body starts to boost the overall performance of her muscles. Strength, Speed, Endurance, Recovery, and Reaction speed are all increased, giving her an edge in close quarters.
Cooldown of 5 complete cycles of posting
█*LEVEL 0 ▬ Auburn on her own, can lift up to 1000 lbs and maintain a load of up to 500lbs without assistance, however, when she activates her Semblance, she is capable of lifting up to 1500 lbs and carry a load of up to 750 lbs. While active, her speed is also increased twice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 4 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself.
█*LEVEL 1▬ When she activates her Semblance, she is capable of lifting up to 2000 lbs and carry a load of up to 1000 lbs. While active, her speed is also increased twice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 5 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself. (100-199 posts) █*LEVEL 2▬When she activates her Semblance, she is capable of lifting up to 2500 lbs and carry a load of up to 1250 lbs. While active, her speed is also increased thrice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 6 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself. (200-299 posts) █*LEVEL 3 ▬ When she activates her Semblance, she is capable of lifting up to 3000 lbs and carry a load of up to 1500 lbs. While active, her speed is also increased thrice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 7 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself.(300-399 posts) █*DRAWBACKS ▬ Pushing her semblance has s decent chance of causing crippling pain and injury to her in the process.She will have a maximum extension of posts of four, these will not increase with her levels. Each consecutive attempt to push her limits has the chance of injury increase by intervals of 25% with the fourth attempt resulting in injury period. I will roll a d20 in my post if she pushes herself. 1st attempt - 1-5 results in injury. 2nd attempt - 1-10 results in injury. 3rd attempt - 1-15 results in injury 4th attempt - a guaranteed injury
Using her semblance also requires a substantial caloric intake, so, she often ends up eating more than she feels comfortable eating.
Also, excessive use of her Semblance will start taking a toll on her body if she does not rest and stretch, varying from uncontrollable muscle spasms to locking up or pulled muscles. And, if she paces herself, she is fine, but, if she abuses her semblance, it will gradually wear her down, draining her of energy.
While her semblance is powerful, it does not mitigate damage dealt to her and recovery takes a little time (3 posts) for her to start to benefit from it and requires her to back off. Furthermore, she is also limited to the natural situational awareness she has (ie she can only see in the normal visual field for humans). Notably, she has more difficulty in dealing with highly mobile ranged specialists.
narxfang
xLulie
Deadly_Tiger
Quote:
1234boo75
Aeval_Silvertongue
Posted: Wed Aug 29, 2018 4:51 am
❖❖❖Assessment❖❖❖ Hello, my name is Youroka Kage, and I'll be judging your profile today!
❖ Ok, first thing first, your species must state what kind of faunus you are.
❖ Secondly, you will need to pick one primary skill. Close quarters combat and unarmed combat are two different things. You can have more than one in other talents.
❖ Ok, you will need to pick one thing for your faunus ability. I can see that you can enhance your strength in your Semblence, so you might want to go with endurance.
❖ So, we normally don't allow others to state that they have an excess amount of Aura, mostly because that disrupts how our fighting system works. I'm fine with having extra endurance, in fact, I have a character with it, but extensive aura would be too much.
❖ I can understand that your character is stronger than the average human, however, I can't see why they would leave pits in people. I do understand that you have increased strength due to your semblence, but enough to create "leaving small pits and craters at the site of impact or sending opponents flying back..." that is something that you will have to attempt to do, not do automatically.
❖ I couldn't help but notice that you are missing the positive and negitive personality traits. This is what we as crew use in events. Please add this back in.
❖ I am verifying your background with the guild leader. I'll get back to you on it.
❖ Ok, with your weapon, I understand the sword is your main weapon, however, transforming weapons are not allowed in the other weapons section. You might want to flip where you have the information, otherwise you will not be able to keep the boots and gauntlets.
❖ So looking over your semblence. I am not ok with it being a passive semblence. I say this because then your strength is actually 625, not 500. I can see this being a boost to strength, but at this time, I can not approve this semblence as it is. I will need activation times, cool down times, and how many times you can use your semblence before you are out of Aura.
❖❖❖Assessment❖❖❖ Hello, my name is Youroka Kage, and I'll be judging your profile today!
❖ Ok, first thing first, your species must state what kind of faunus you are.
❖ Secondly, you will need to pick one primary skill. Close quarters combat and unarmed combat are two different things. You can have more than one in other talents.
❖ Ok, you will need to pick one thing for your faunus ability. I can see that you can enhance your strength in your Semblence, so you might want to go with endurance.
❖ So, we normally don't allow others to state that they have an excess amount of Aura, mostly because that disrupts how our fighting system works. I'm fine with having extra endurance, in fact, I have a character with it, but extensive aura would be too much.
❖ I can understand that your character is stronger than the average human, however, I can't see why they would leave pits in people. I do understand that you have increased strength due to your semblence, but enough to create "leaving small pits and craters at the site of impact or sending opponents flying back..." that is something that you will have to attempt to do, not do automatically.
❖ I couldn't help but notice that you are missing the positive and negitive personality traits. This is what we as crew use in events. Please add this back in.
❖ I am verifying your background with the guild leader. I'll get back to you on it.
❖ Ok, with your weapon, I understand the sword is your main weapon, however, transforming weapons are not allowed in the other weapons section. You might want to flip where you have the information, otherwise you will not be able to keep the boots and gauntlets.
❖ So looking over your semblence. I am not ok with it being a passive semblence. I say this because then your strength is actually 625, not 500. I can see this being a boost to strength, but at this time, I can not approve this semblence as it is. I will need activation times, cool down times, and how many times you can use your semblence before you are out of Aura.
❖❖❖Status❖❖❖
VJammer
1) Fixed
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
Posted: Wed Aug 29, 2018 8:10 pm
VJammer
Youroka Kage
❖❖❖Assessment❖❖❖ Hello, my name is Youroka Kage, and I'll be judging your profile today!
❖ Ok, first thing first, your species must state what kind of faunus you are.
❖ Secondly, you will need to pick one primary skill. Close quarters combat and unarmed combat are two different things. You can have more than one in other talents.
❖ Ok, you will need to pick one thing for your faunus ability. I can see that you can enhance your strength in your Semblence, so you might want to go with endurance.
❖ So, we normally don't allow others to state that they have an excess amount of Aura, mostly because that disrupts how our fighting system works. I'm fine with having extra endurance, in fact, I have a character with it, but extensive aura would be too much.
❖ I can understand that your character is stronger than the average human, however, I can't see why they would leave pits in people. I do understand that you have increased strength due to your semblence, but enough to create "leaving small pits and craters at the site of impact or sending opponents flying back..." that is something that you will have to attempt to do, not do automatically.
❖ I couldn't help but notice that you are missing the positive and negitive personality traits. This is what we as crew use in events. Please add this back in.
❖ I am verifying your background with the guild leader. I'll get back to you on it.
❖ Ok, with your weapon, I understand the sword is your main weapon, however, transforming weapons are not allowed in the other weapons section. You might want to flip where you have the information, otherwise you will not be able to keep the boots and gauntlets.
❖ So looking over your semblence. I am not ok with it being a passive semblence. I say this because then your strength is actually 625, not 500. I can see this being a boost to strength, but at this time, I can not approve this semblence as it is. I will need activation times, cool down times, and how many times you can use your semblence before you are out of Aura.
❖❖❖Status❖❖❖
VJammer
1) Fixed
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
2) I can understand that they are both two different, however this section is for your best talent, the one that you were born with knowing how to do, now it can relate to something that you have learned, but it's your best one.
3) While I know that horses are known for their strength, endurance and speed, you are not a full horse. You typically get one or two faunus abilities depending on the strength of the ability that you are trying to put in. For example, I have a character that has Balance and scent as his faunus abilities because they aren't that powerful, but on another faunus, I only have a reinforced neck because that is a powerful ability. Having all three in the same faunus ability is too much, which is why I'm telling you to pick one.
4) Look, some people can just take more hits than others, irl, where we have no aura in the same sense. I understand you were trying to explain it with aura, but you don't need aura to be ":more robust" to be able to take more hits. It's just something that you can do.
5) I do not see a difference in the wording, while you do not deal in absolutes, I do. A profile is the only means we have of knowing what your character is capable of, and in times of confusion (or curiosity) we look at them, and use them as a reference.
cool So one thing that you must know is that dust is limited right now. You only get 8 pieces of Ammo per mission. Also, dust does not add any "power" to your ability to take down Grimm, it's mostly just flavor text in this guild.
9) Faunus are not structurally different from humans as you say. Yes, people can have great feats of strength in the anime, however we are a roleplaying site. I have to make sure that everything that gets through is fair to all in the guild.
a) So Hazel is a unique case, because of his semblence, he is able to push himself further because he can't feel pain. He's pushing his body towards destruction, in fact, injecting himself with Dust further increases his strength. Hazel is not a good example.
b) While there are canon examples, this is not an anime, this is a roleplay. We are not set in the normal world of RWBY, we are in an alternate universe.
c) While your argument is viable, the issue is that all semblences use Aura to fuel them, passive or active. While I understand your semblence can cause you to feel pain, the fact that it is passive is too much. Especially with the example that you become the strongest person in the guild at level after level 2.
So you asked what the cap was for strength, and that is 2 tons, however, I am no longer approving profiles with that kind of strength due to miscommunications when it comes to things like that. Right now, my hard cap is lifting 600 lb, however, punching power is not the exact thing as strength. I say this with experience.
Also, if your semblence is passive, then it is just your baseline strength, and your character will end up sicker and sicker. I think it's better if it's an active, because you can chose when to use it, and for how long. While they are technically "passive" semblances in RWBY they either have negative effects (Qrow) or they need to be activated somehow. Like Nora will passively absorb lightening and Yang will passively store up damage, but then they need to activate to use the added strength.
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
2) I can understand that they are both two different, however this section is for your best talent, the one that you were born with knowing how to do, now it can relate to something that you have learned, but it's your best one.
3) While I know that horses are known for their strength, endurance and speed, you are not a full horse. You typically get one or two faunus abilities depending on the strength of the ability that you are trying to put in. For example, I have a character that has Balance and scent as his faunus abilities because they aren't that powerful, but on another faunus, I only have a reinforced neck because that is a powerful ability. Having all three in the same faunus ability is too much, which is why I'm telling you to pick one.
4) Look, some people can just take more hits than others, irl, where we have no aura in the same sense. I understand you were trying to explain it with aura, but you don't need aura to be ":more robust" to be able to take more hits. It's just something that you can do.
5) I do not see a difference in the wording, while you do not deal in absolutes, I do. A profile is the only means we have of knowing what your character is capable of, and in times of confusion (or curiosity) we look at them, and use them as a reference.
cool So one thing that you must know is that dust is limited right now. You only get 8 pieces of Ammo per mission. Also, dust does not add any "power" to your ability to take down Grimm, it's mostly just flavor text in this guild.
9) Faunus are not structurally different from humans as you say. Yes, people can have great feats of strength in the anime, however we are a roleplaying site. I have to make sure that everything that gets through is fair to all in the guild.
a) So Hazel is a unique case, because of his semblence, he is able to push himself further because he can't feel pain. He's pushing his body towards destruction, in fact, injecting himself with Dust further increases his strength. Hazel is not a good example.
b) While there are canon examples, this is not an anime, this is a roleplay. We are not set in the normal world of RWBY, we are in an alternate universe.
c) While your argument is viable, the issue is that all semblences use Aura to fuel them, passive or active. While I understand your semblence can cause you to feel pain, the fact that it is passive is too much. Especially with the example that you become the strongest person in the guild at level after level 2.
So you asked what the cap was for strength, and that is 2 tons, however, I am no longer approving profiles with that kind of strength due to miscommunications when it comes to things like that. Right now, my hard cap is lifting 600 lb, however, punching power is not the exact thing as strength. I say this with experience.
Also, if your semblence is passive, then it is just your baseline strength, and your character will end up sicker and sicker. I think it's better if it's an active, because you can chose when to use it, and for how long. While they are technically "passive" semblances in RWBY they either have negative effects (Qrow) or they need to be activated somehow. Like Nora will passively absorb lightening and Yang will passively store up damage, but then they need to activate to use the added strength.
2) Limited it to Unarmed
3) Never claimed she'd be a full horse, but, limited it to Endurance.
4) Again, I was not claiming anything in regards to her level of Aura, still, removed that bit.
5) The change is there. I state that the craters and pits are against objects now and that the examples are things she is "capable" of. And when I mentioned absolutes, I meant I do not deal in guaranteed outcomes, as in, don't expect to send Team Rocket blasting off just because I took a swing at them.
8 ) Alright, though, I'd imagine if something was capable of firing dust rounds, it'd be designed after an existing system to fire regular rounds and would therefore be capable of firing both.
9) They aren't visually that structurally different than humans, but, they are different. Thicker or tougher skin, denser bones, scales, partial exoskeletons, we see plenty of examples of subtle differences of these natures. But, yes, I'm aware, as I stated before, that we need to scale down just so that the information is on a manageable scale.
a) Arguably, because of his semblance, he'd be an excellent benchmark for the extreme limits of the human body in the universe.
b) Again, I'm aware of the distinction.
c) She'd become potentially the strongest in the guild at level 3 for a maximum of twenty seconds, after which, she'd end up on the weaker end. Though, I suppose I never did set a cooldown on how often she can push herself in small bursts. And it's not just pain. She can suffer muscle tears, pulled ligaments, sprained joints, hairline fractures. things like that.
Is that 600 lbs straight ability to lift, or is that more of a sustained load capacity. Because if it's just lifting...that's actually pretty weak. Deadlift record irl exceeds 1100 lbs.
Perhaps we could find some compromise on the structure of her semblance though? A smaller percentage being a passive bonus? L0 - 10%, L1- 15%, L2 - 20%, L3 - 25%? Currently listed Passives in the profile above being turned into Activated stats? And downplaying the limits of pushing herself to a 50% increase further? And the reason I state 500 Lbs as her Baseline is to give those percentages actual measurable value.
Posted: Thu Aug 30, 2018 4:54 pm
VJammer
Youroka Kage
VJammer
1) Fixed
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
2) I can understand that they are both two different, however this section is for your best talent, the one that you were born with knowing how to do, now it can relate to something that you have learned, but it's your best one.
3) While I know that horses are known for their strength, endurance and speed, you are not a full horse. You typically get one or two faunus abilities depending on the strength of the ability that you are trying to put in. For example, I have a character that has Balance and scent as his faunus abilities because they aren't that powerful, but on another faunus, I only have a reinforced neck because that is a powerful ability. Having all three in the same faunus ability is too much, which is why I'm telling you to pick one.
4) Look, some people can just take more hits than others, irl, where we have no aura in the same sense. I understand you were trying to explain it with aura, but you don't need aura to be ":more robust" to be able to take more hits. It's just something that you can do.
5) I do not see a difference in the wording, while you do not deal in absolutes, I do. A profile is the only means we have of knowing what your character is capable of, and in times of confusion (or curiosity) we look at them, and use them as a reference.
cool So one thing that you must know is that dust is limited right now. You only get 8 pieces of Ammo per mission. Also, dust does not add any "power" to your ability to take down Grimm, it's mostly just flavor text in this guild.
9) Faunus are not structurally different from humans as you say. Yes, people can have great feats of strength in the anime, however we are a roleplaying site. I have to make sure that everything that gets through is fair to all in the guild.
a) So Hazel is a unique case, because of his semblence, he is able to push himself further because he can't feel pain. He's pushing his body towards destruction, in fact, injecting himself with Dust further increases his strength. Hazel is not a good example.
b) While there are canon examples, this is not an anime, this is a roleplay. We are not set in the normal world of RWBY, we are in an alternate universe.
c) While your argument is viable, the issue is that all semblences use Aura to fuel them, passive or active. While I understand your semblence can cause you to feel pain, the fact that it is passive is too much. Especially with the example that you become the strongest person in the guild at level after level 2.
So you asked what the cap was for strength, and that is 2 tons, however, I am no longer approving profiles with that kind of strength due to miscommunications when it comes to things like that. Right now, my hard cap is lifting 600 lb, however, punching power is not the exact thing as strength. I say this with experience.
Also, if your semblence is passive, then it is just your baseline strength, and your character will end up sicker and sicker. I think it's better if it's an active, because you can chose when to use it, and for how long. While they are technically "passive" semblances in RWBY they either have negative effects (Qrow) or they need to be activated somehow. Like Nora will passively absorb lightening and Yang will passively store up damage, but then they need to activate to use the added strength.
2) Limited it to Unarmed
3) Never claimed she'd be a full horse, but, limited it to Endurance.
4) Again, I was not claiming anything in regards to her level of Aura, still, removed that bit.
5) The change is there. I state that the craters and pits are against objects now and that the examples are things she is "capable" of. And when I mentioned absolutes, I meant I do not deal in guaranteed outcomes, as in, don't expect to send Team Rocket blasting off just because I took a swing at them.
8 ) Alright, though, I'd imagine if something was capable of firing dust rounds, it'd be designed after an existing system to fire regular rounds and would therefore be capable of firing both.
9) They aren't visually that structurally different than humans, but, they are different. Thicker or tougher skin, denser bones, scales, partial exoskeletons, we see plenty of examples of subtle differences of these natures. But, yes, I'm aware, as I stated before, that we need to scale down just so that the information is on a manageable scale.
a) Arguably, because of his semblance, he'd be an excellent benchmark for the extreme limits of the human body in the universe.
b) Again, I'm aware of the distinction.
c) She'd become potentially the strongest in the guild at level 3 for a maximum of twenty seconds, after which, she'd end up on the weaker end. Though, I suppose I never did set a cooldown on how often she can push herself in small bursts. And it's not just pain. She can suffer muscle tears, pulled ligaments, sprained joints, hairline fractures. things like that.
Is that 600 lbs straight ability to lift, or is that more of a sustained load capacity. Because if it's just lifting...that's actually pretty weak. Deadlift record irl exceeds 1100 lbs.
Perhaps we could find some compromise on the structure of her semblance though? A smaller percentage being a passive bonus? L0 - 10%, L1- 15%, L2 - 20%, L3 - 25%? Currently listed Passives in the profile above being turned into Activated stats? And downplaying the limits of pushing herself to a 50% increase further? And the reason I state 500 Lbs as her Baseline is to give those percentages actual measurable value.
[/q
cool I mostly mentioned it since you want to use the boots to propel yourself. I still would rather have the boots and the gauntlets in the weapons section, so that we can have more details on it. Also, if you don't mention something can do something, then you can't do it.
9) While yes, faunus are a bit different from humans, your difference is your endurance from being a horse faunus. Which again, is your faunus ability.
a) The issue is that you aren't allowed to use abilities from cannon people. Therefore I am not using him as an example of what can be done in the universe. There is a saying I like in roleplay. "Good for anime, bad for Roleplay." While it's an example, it's not good for roleplay.
c) That's the thing, you are describing an active semblence, not a passive one. If you can only do it for a few seconds, then it's not passive, it's active.
What you are saying is that I'm making it too low, here's the thing, you are getting more than strength in this semblence, you are also getting speed and extra endurance, and right now, it's for over 15 minutes. I don't do time limits that are in minutes. We don't have a way to measure that in the guild. I judge based on post counts.
I don't think you are understanding. I'm not passing this ability as a passive, even if the numbers change.
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
2) I can understand that they are both two different, however this section is for your best talent, the one that you were born with knowing how to do, now it can relate to something that you have learned, but it's your best one.
3) While I know that horses are known for their strength, endurance and speed, you are not a full horse. You typically get one or two faunus abilities depending on the strength of the ability that you are trying to put in. For example, I have a character that has Balance and scent as his faunus abilities because they aren't that powerful, but on another faunus, I only have a reinforced neck because that is a powerful ability. Having all three in the same faunus ability is too much, which is why I'm telling you to pick one.
4) Look, some people can just take more hits than others, irl, where we have no aura in the same sense. I understand you were trying to explain it with aura, but you don't need aura to be ":more robust" to be able to take more hits. It's just something that you can do.
5) I do not see a difference in the wording, while you do not deal in absolutes, I do. A profile is the only means we have of knowing what your character is capable of, and in times of confusion (or curiosity) we look at them, and use them as a reference.
cool So one thing that you must know is that dust is limited right now. You only get 8 pieces of Ammo per mission. Also, dust does not add any "power" to your ability to take down Grimm, it's mostly just flavor text in this guild.
9) Faunus are not structurally different from humans as you say. Yes, people can have great feats of strength in the anime, however we are a roleplaying site. I have to make sure that everything that gets through is fair to all in the guild.
a) So Hazel is a unique case, because of his semblence, he is able to push himself further because he can't feel pain. He's pushing his body towards destruction, in fact, injecting himself with Dust further increases his strength. Hazel is not a good example.
b) While there are canon examples, this is not an anime, this is a roleplay. We are not set in the normal world of RWBY, we are in an alternate universe.
c) While your argument is viable, the issue is that all semblences use Aura to fuel them, passive or active. While I understand your semblence can cause you to feel pain, the fact that it is passive is too much. Especially with the example that you become the strongest person in the guild at level after level 2.
So you asked what the cap was for strength, and that is 2 tons, however, I am no longer approving profiles with that kind of strength due to miscommunications when it comes to things like that. Right now, my hard cap is lifting 600 lb, however, punching power is not the exact thing as strength. I say this with experience.
Also, if your semblence is passive, then it is just your baseline strength, and your character will end up sicker and sicker. I think it's better if it's an active, because you can chose when to use it, and for how long. While they are technically "passive" semblances in RWBY they either have negative effects (Qrow) or they need to be activated somehow. Like Nora will passively absorb lightening and Yang will passively store up damage, but then they need to activate to use the added strength.
2) Limited it to Unarmed
3) Never claimed she'd be a full horse, but, limited it to Endurance.
4) Again, I was not claiming anything in regards to her level of Aura, still, removed that bit.
5) The change is there. I state that the craters and pits are against objects now and that the examples are things she is "capable" of. And when I mentioned absolutes, I meant I do not deal in guaranteed outcomes, as in, don't expect to send Team Rocket blasting off just because I took a swing at them.
8 ) Alright, though, I'd imagine if something was capable of firing dust rounds, it'd be designed after an existing system to fire regular rounds and would therefore be capable of firing both.
9) They aren't visually that structurally different than humans, but, they are different. Thicker or tougher skin, denser bones, scales, partial exoskeletons, we see plenty of examples of subtle differences of these natures. But, yes, I'm aware, as I stated before, that we need to scale down just so that the information is on a manageable scale.
a) Arguably, because of his semblance, he'd be an excellent benchmark for the extreme limits of the human body in the universe.
b) Again, I'm aware of the distinction.
c) She'd become potentially the strongest in the guild at level 3 for a maximum of twenty seconds, after which, she'd end up on the weaker end. Though, I suppose I never did set a cooldown on how often she can push herself in small bursts. And it's not just pain. She can suffer muscle tears, pulled ligaments, sprained joints, hairline fractures. things like that.
Is that 600 lbs straight ability to lift, or is that more of a sustained load capacity. Because if it's just lifting...that's actually pretty weak. Deadlift record irl exceeds 1100 lbs.
Perhaps we could find some compromise on the structure of her semblance though? A smaller percentage being a passive bonus? L0 - 10%, L1- 15%, L2 - 20%, L3 - 25%? Currently listed Passives in the profile above being turned into Activated stats? And downplaying the limits of pushing herself to a 50% increase further? And the reason I state 500 Lbs as her Baseline is to give those percentages actual measurable value.
[/q
8 ) I mostly mentioned it since you want to use the boots to propel yourself. I still would rather have the boots and the gauntlets in the weapons section, so that we can have more details on it. Also, if you don't mention something can do something, then you can't do it.
9) While yes, faunus are a bit different from humans, your difference is your endurance from being a horse faunus. Which again, is your faunus ability.
a) The issue is that you aren't allowed to use abilities from cannon people. Therefore I am not using him as an example of what can be done in the universe. There is a saying I like in roleplay. "Good for anime, bad for Roleplay." While it's an example, it's not good for roleplay.
c) That's the thing, you are describing an active semblence, not a passive one. If you can only do it for a few seconds, then it's not passive, it's active.
What you are saying is that I'm making it too low, here's the thing, you are getting more than strength in this semblence, you are also getting speed and extra endurance, and right now, it's for over 15 minutes. I don't do time limits that are in minutes. We don't have a way to measure that in the guild. I judge based on post counts.
I don't think you are understanding. I'm not passing this ability as a passive, even if the numbers change.
8 ) I actually don't intend to use it for mobility purposes.
9c) I'm not seeing that. I've been describing a passive semblance that has the ability to be pushed and strained past it's normal limits.
I'm aware that she'd be benefiting in multiple ways. That was the concept, where the core idea was that the semblance would enhance her muscle performance in general. And I can respect the need to have some method of measuring things in scale to number of replies, but, at this point, it seems as I have to completely scrap and rebuild her Semblance.
And I understood perfectly fine. I was hoping to hold onto the original concept of her Semblance. Before I make any edits to it, I would like to check if passive components are a Hard No, or if she could still have passive benefits, things like recovery and reaction speed? And to check, 600 lb limit would be prior to activation? Or After?
And when I said it was weak, I was saying for a Semblance limit as it is naturally possible to lift well over 600 lbs.
Posted: Sat Sep 01, 2018 5:35 pm
VJammer
Youroka Kage
VJammer
Youroka Kage
VJammer
1) Fixed
2) I have not changed this yet as I wanted to discuss it first. I feel it's fairly appropriate for both to be applicable simply as they are often utilized simultaneously. Blocking a blade and ramming your fist into the stomach, or grabbing and twisting your opponent's arm for example. It was a common practice to utilize both. But, if you still feel this needs changing, very well.
3) I've also left this for the moment as the idea was this played into further strengthening her. Horses are physically powerful animals and are known for their strength, speed, and endurance, all key components in a fight and I deliberately downplayed her speed so as to leave her an exploitable weakness. Furthermore, the mention of her semblance enhancing her Strength, it also affects her Endurance and Speed in Addition to her Strength. I could probably rephrase it to Athletics or Muscle Performance or something of that nature to condense it into a single trait.
4) Again, I left this in for the time-being. I want to clarify that I never stated she had more Aura. I did say it was uncommonly robust. This phrasing was more flavor text in support for the idea that she has greater endurance than normal.
5) Firstly, I apologize for the misunderstanding. The bit about leaving pits and creators was meant for objects while sending people flying was another example entirely. I have reworded it to express that and have reworded it to more accurately reflect that these things are physically possible for her to do. I do not deal in absolutes with characters or rps. Nothing is guaranteed and by no means do I expect to just land a hit or do what I please.
6) Fixed
7) Understood
8 ) Oddly specific I must admit, but, removed the shifting modes.
9) 500 lbs was the basline determined by her Anatomy. I've obviously not edited this yet. There are several points to consider and converting it from passive to active won't be that quick a process. But, I'd just like to bring up a couple of points, more as a roadmap to how I got to this being acceptable as a passive rather than a contradiction to you.
a) We regularly see unnatural feats of strength in the show from people who don't have a strength enhancing ability. Most notably, characters like Hazel. His Semblance is basically a real life disease that prevents him from feeling pain. He's just an unusually tall man with a disorder essentially, but, he can blast through stone by running into it.
b) There are canon examples of immense strength from those with abilities that enhances strength that, realistically far outweigh what Auburn can do. Obviously, we all need to scale down from what that show displays is possible though as it has characters who, without any enhancing abilities, can generate multiple tons of force.
c) I realize that the passive strength leaves her pretty strong, but, as I understand, it does not make her the strongest in the guild unless she pushes her semblance at the final tier, which, even in the final tier, is basically guaranteed to injure her if she maintains it too long. I can add in a day's recovery for puking herself to mitigate the power of pushing herself. Though, I did also mention the pain and injuries would be crippling as is, and I did mean it. If she pushes herself, she stands a very real chance of going from the powerhouse to being a liability.
In short, I personally feel that, given the comparison we have from the canon source and the limits I'm aware of in this guild, I don't feel this is too strong to be a passive ability, especially given the bonuses are pretty marginal up until the last two tiers.
Again, I am not trying to be difficult here, I simply expressed how I saw things, and, if I definitely need to change it, so be it. I would appreciate some hardline example of what would be the cap for accepting this if at all possible to provide as it'd give me a solid line to not cross.
2) I can understand that they are both two different, however this section is for your best talent, the one that you were born with knowing how to do, now it can relate to something that you have learned, but it's your best one.
3) While I know that horses are known for their strength, endurance and speed, you are not a full horse. You typically get one or two faunus abilities depending on the strength of the ability that you are trying to put in. For example, I have a character that has Balance and scent as his faunus abilities because they aren't that powerful, but on another faunus, I only have a reinforced neck because that is a powerful ability. Having all three in the same faunus ability is too much, which is why I'm telling you to pick one.
4) Look, some people can just take more hits than others, irl, where we have no aura in the same sense. I understand you were trying to explain it with aura, but you don't need aura to be ":more robust" to be able to take more hits. It's just something that you can do.
5) I do not see a difference in the wording, while you do not deal in absolutes, I do. A profile is the only means we have of knowing what your character is capable of, and in times of confusion (or curiosity) we look at them, and use them as a reference.
cool So one thing that you must know is that dust is limited right now. You only get 8 pieces of Ammo per mission. Also, dust does not add any "power" to your ability to take down Grimm, it's mostly just flavor text in this guild.
9) Faunus are not structurally different from humans as you say. Yes, people can have great feats of strength in the anime, however we are a roleplaying site. I have to make sure that everything that gets through is fair to all in the guild.
a) So Hazel is a unique case, because of his semblence, he is able to push himself further because he can't feel pain. He's pushing his body towards destruction, in fact, injecting himself with Dust further increases his strength. Hazel is not a good example.
b) While there are canon examples, this is not an anime, this is a roleplay. We are not set in the normal world of RWBY, we are in an alternate universe.
c) While your argument is viable, the issue is that all semblences use Aura to fuel them, passive or active. While I understand your semblence can cause you to feel pain, the fact that it is passive is too much. Especially with the example that you become the strongest person in the guild at level after level 2.
So you asked what the cap was for strength, and that is 2 tons, however, I am no longer approving profiles with that kind of strength due to miscommunications when it comes to things like that. Right now, my hard cap is lifting 600 lb, however, punching power is not the exact thing as strength. I say this with experience.
Also, if your semblence is passive, then it is just your baseline strength, and your character will end up sicker and sicker. I think it's better if it's an active, because you can chose when to use it, and for how long. While they are technically "passive" semblances in RWBY they either have negative effects (Qrow) or they need to be activated somehow. Like Nora will passively absorb lightening and Yang will passively store up damage, but then they need to activate to use the added strength.
2) Limited it to Unarmed
3) Never claimed she'd be a full horse, but, limited it to Endurance.
4) Again, I was not claiming anything in regards to her level of Aura, still, removed that bit.
5) The change is there. I state that the craters and pits are against objects now and that the examples are things she is "capable" of. And when I mentioned absolutes, I meant I do not deal in guaranteed outcomes, as in, don't expect to send Team Rocket blasting off just because I took a swing at them.
8 ) Alright, though, I'd imagine if something was capable of firing dust rounds, it'd be designed after an existing system to fire regular rounds and would therefore be capable of firing both.
9) They aren't visually that structurally different than humans, but, they are different. Thicker or tougher skin, denser bones, scales, partial exoskeletons, we see plenty of examples of subtle differences of these natures. But, yes, I'm aware, as I stated before, that we need to scale down just so that the information is on a manageable scale.
a) Arguably, because of his semblance, he'd be an excellent benchmark for the extreme limits of the human body in the universe.
b) Again, I'm aware of the distinction.
c) She'd become potentially the strongest in the guild at level 3 for a maximum of twenty seconds, after which, she'd end up on the weaker end. Though, I suppose I never did set a cooldown on how often she can push herself in small bursts. And it's not just pain. She can suffer muscle tears, pulled ligaments, sprained joints, hairline fractures. things like that.
Is that 600 lbs straight ability to lift, or is that more of a sustained load capacity. Because if it's just lifting...that's actually pretty weak. Deadlift record irl exceeds 1100 lbs.
Perhaps we could find some compromise on the structure of her semblance though? A smaller percentage being a passive bonus? L0 - 10%, L1- 15%, L2 - 20%, L3 - 25%? Currently listed Passives in the profile above being turned into Activated stats? And downplaying the limits of pushing herself to a 50% increase further? And the reason I state 500 Lbs as her Baseline is to give those percentages actual measurable value.
[/q
8 ) I mostly mentioned it since you want to use the boots to propel yourself. I still would rather have the boots and the gauntlets in the weapons section, so that we can have more details on it. Also, if you don't mention something can do something, then you can't do it.
9) While yes, faunus are a bit different from humans, your difference is your endurance from being a horse faunus. Which again, is your faunus ability.
a) The issue is that you aren't allowed to use abilities from cannon people. Therefore I am not using him as an example of what can be done in the universe. There is a saying I like in roleplay. "Good for anime, bad for Roleplay." While it's an example, it's not good for roleplay.
c) That's the thing, you are describing an active semblence, not a passive one. If you can only do it for a few seconds, then it's not passive, it's active.
What you are saying is that I'm making it too low, here's the thing, you are getting more than strength in this semblence, you are also getting speed and extra endurance, and right now, it's for over 15 minutes. I don't do time limits that are in minutes. We don't have a way to measure that in the guild. I judge based on post counts.
I don't think you are understanding. I'm not passing this ability as a passive, even if the numbers change.
8 ) I actually don't intend to use it for mobility purposes.
9c) I'm not seeing that. I've been describing a passive semblance that has the ability to be pushed and strained past it's normal limits.
I'm aware that she'd be benefiting in multiple ways. That was the concept, where the core idea was that the semblance would enhance her muscle performance in general. And I can respect the need to have some method of measuring things in scale to number of replies, but, at this point, it seems as I have to completely scrap and rebuild her Semblance.
And I understood perfectly fine. I was hoping to hold onto the original concept of her Semblance. Before I make any edits to it, I would like to check if passive components are a Hard No, or if she could still have passive benefits, things like recovery and reaction speed? And to check, 600 lb limit would be prior to activation? Or After?
And when I said it was weak, I was saying for a Semblance limit as it is naturally possible to lift well over 600 lbs.
You odn't have to scrap the entire idea. The reason why I can not allow this to be passive is because it does too much. If you want to have this ability, but a cool down, and how many times you can move it. You would still be enhancing the muscles of the character, but in shorter bursts.
The 600lb was after activation. However, I can't see it going over 1000lb. So take that as you will.
Also, a couple points were unanswered. 1) Is the lifting limit a sustained carry load, or just straight lifting? 2) Would she be able to keep some passive benefits like Reaction Speed, Muscle Control, and Muscle Recovery? Other buffs (Strength, Speed, Endurance) would still need activation, but, her Semblance is running the less impactful buffs constantly as a passive benefit.
Posted: Sun Sep 02, 2018 6:58 am
VJammer
Youroka Kage
Okay, so, a hard cap of 1000 then?
Also, a couple points were unanswered. 1) Is the lifting limit a sustained carry load, or just straight lifting? 2) Would she be able to keep some passive benefits like Reaction Speed, Muscle Control, and Muscle Recovery? Other buffs (Strength, Speed, Endurance) would still need activation, but, her Semblance is running the less impactful buffs constantly as a passive benefit.
1) That is just straight lifting there. 2) She would not be able to have anything passive in the semblence.
Working on the edits now, but, I have one question. Do you have a range for acceptable post-length for her to keep this active? Normally, when I have duration listed, they are 4 or under, but, I could see her activating it to close distance and charge an opponent too and it would be they type of Semblance that would support a fighting method of deal damage, new target, damage, new target.
So, I'm considering something up to 7 posts. At least, before risking injury. Or, perhaps scaling from 4 to 7 with the increase in levels?
Also think I'd include die rolls to determine if she injures herself when pushing her limits. 1d20. A maximum of four extra post-lengths she could push it out to, but, chances of injury scale in intervals of 25%. So, first, 1-5 would result in an injury, push again, 10 and under would result in injury. If she pushes again, 15 and under. And after the fourth push, she would definitely be injured and likely a more severe one, like a torn ligament or something. Level scaling would not affect the limit-pushing post count at all. Always would be a maximum of four.
I wanted to run this by you before committing it to an edit.
Posted: Sun Sep 02, 2018 6:10 pm
VJammer
Youroka Kage
Working on the edits now, but, I have one question. Do you have a range for acceptable post-length for her to keep this active? Normally, when I have duration listed, they are 4 or under, but, I could see her activating it to close distance and charge an opponent too and it would be they type of Semblance that would support a fighting method of deal damage, new target, damage, new target.
So, I'm considering something up to 7 posts. At least, before risking injury. Or, perhaps scaling from 4 to 7 with the increase in levels?
Also think I'd include die rolls to determine if she injures herself when pushing her limits. 1d20. A maximum of four extra post-lengths she could push it out to, but, chances of injury scale in intervals of 25%. So, first, 1-5 would result in an injury, push again, 10 and under would result in injury. If she pushes again, 15 and under. And after the fourth push, she would definitely be injured and likely a more severe one, like a torn ligament or something. Level scaling would not affect the limit-pushing post count at all. Always would be a maximum of four.
I wanted to run this by you before committing it to an edit.
I understand that you want to run this by me before you edit, but without the edits, I'm not able to say what is too much, and too little. I have to read it as a whole. I personally don't want to say something is fine, and then have it not be fine once the final wording is done.
Now, you can have the time you can have the ability scale up as the levels go on, that is perfectly fine, however, until I see the final product, I can't tell you what is safe, and what is not.
As for the dicerolls, if you want to include them in your drawback, that is perfectly fine, I will see what the final outcome of that will be.
❖❖❖Assessment❖❖❖ Hello, my name is Youroka Kage, and I'll be judging your profile today!
❖ Ok, so me and the judges have looked over heavy hitter. We are fine with you being a heavy hitter, but we still don't like the flavor text. This isn't just me this time, it's other judges as well. ❖ What is the base speed of Auburn? ❖ Is there any other drawback to the semblance other than requiring more food? Possibly feeling drained after?
❖❖❖Status❖❖❖
VJammer
Posted: Tue Sep 04, 2018 5:51 am
❖❖❖Assessment❖❖❖ Hello, my name is Youroka Kage, and I'll be judging your profile today!
❖ So I just did some research on hitting someone so hard that they fly backwards. While we are based on an anime, we like to do some realism here. I have to ask you to remove the sending people flying part as well. I have to ask this, because one hit from you would take out most people's aura with that part still in there. ❖ I need an actual weakness for the semblence, not one that you can mitigate. While I don't mind that weakness being in there, I need one that makes it so that the semblence is "beatable"
█*CURRENT TEAM ▬ (Leave blank if you do not have a team yet) █*PARTNER(S) ▬ (Teammates, if you have any) █NICKNAME(S) ▬ █OCCUPATION ▬ Huntress-in-Training
█ACCESSORIES ▬ █EYES ▬ Ice Blue █BUILD ▬ Average █TATTOOS ▬ None █SCARS ▬ Excessive Scarring all over her back and upper arms, one scar over her right eye. █MARKINGS ▬
█ █ ╫ A R C H E T Y P E ╫
█SKILLS & TALENTS █Primary Talent ▬ Unarmed Combat. Auburn is excellent at fighting in close quarters, especially unarmed. Whereas things like general weapon handling come easily to her, unarmed combat for her is pure instinct. It's also instinctual to her that, in unarmed combat, her best option is to end it as quickly as possible. █Other Talents ▬ Something’s Fishy. She’s used to being lied to and deceived and has grown more sensitive to reading a situation and picking up on sketchy things. █Faunus Skill ▬ Endurance. Auburn has a great deal of Stamina and can just keep going longer lengths continuously than most others and draw out a fight. █Strongest Skill ▬ Stay in the Fight - Auburn has an unusual level of Endurance . This means she can take more hits and go for longer stints in a fight than normal. Heavy Hitter - Auburn is marginally stronger than the Average Human due to a number of factors. She is also capable of lifting a few hundred pounds on her own and wields her almost fifty pound sword with one hand.
Pack Mule - Her frame is normally capable of supporting up to 500 lbs reasonably well, granting her a significant amount of strength when compared to the average person. Thick-Skinned - Auburn is no stranger to cruelty or pain and is acquainted enough with them to not submit easily to either.
█Weakest Skill ▬ Ranged Combat. Simply put, she’s not well-equipped for ranged combat. Sacrificial Tendencies - Auburn knows how to take a hit, and knows she’s tougher than most. Or, at the very least, more desensitized to pain than most. As such, she has a tendency to press the assault, keeping the focus on her. She is not stupid though. She will defend when prudent, but, she frequently labels herself as the primary threat and draws the focus of battle onto herself and will take a hit for another in battle. You can lead a horse to Water. - Auburn is a stubborn person when it comes to topics she has strong opinions on. If there is any chance at all of even slightly adjusting her view on these things, it will take a great deal of time and effort. Speed Specialists - Without her Semblance, Auburn has issues keeping up with others that have a substantial boost to speed. While she is slightly faster than the average human* , it is only by about 10% at 20 Mph. (* assuming average sustainable speed for humans is 18 mph) █LIKES █ ▬ Sparring █ ▬ People with the courage to stand up for others █ ▬ Any food really, though, she has a thing for apples. █ ▬ Sports █ ▬ Staying Active █DISLIKES █ ▬ Bullies (Extends to criminals) █ ▬ Those who just let things bad happen rather than do anything about it. █ ▬ Whips █ ▬ Being Inactive █ ▬ Being responsible for others’ well-being █PERSONALITY TRAITS █Nature ▬ Serious and often skeptical. Auburn is not exactly a socialite, often preferring the company of herself. She does not generally trust people and often finds them annoying. However, she is aware of this and that it isn’t normal or healthy and at least tries to endure others. She does not have much in the way of a sense of humor and normally comes across as annoyed or angry, even though, for the most part, she’s cautiously impassive. For the most part, she expresses little emotion outside of battle or situations that strike a nerve. In these situations, she can become fierce and more often than not, will not back down unless not doing so presents a danger to others. Blunt, Headstrong, Confident, and Desensitized to Pain or Fear, she is not one to test. █Vernacular ▬ She does not often speak much and tends to keep things precise and short, though, she can become quite serious and long-winded if you strike a nerve. █Positive Traits ▬ She is uncommonly self-aware, especially for her age. She is a confident and direct person who has extensive experience in fighting to live. She has a high pain threshold and uncommon skills for reading a situation under pressure. She knows how to keep her composure and is aware of her limits. █Negative Traits ▬ She’s fairly isolated and, generally has a more difficult time working with others. Not out of any sense of superiority, but more out of lack of ability to trust. She is emotionally guarded and may not open up very much on any sort of emotional issues she might have, neglecting to communicate them to others. However, she also has a tendency to play the ‘sacrificial guardian’ as it were. She is willing to take hits for others, feeling certain that she can handle them better than most.
█ █ ╫ H I S T O R Y ╫
█BACKGROUND ▬ Auburn has a...complicated past. The first significant point to know is that, Auburn is not her given name. She doesn’t even remember what it is. When she was very young, too young to remember, her parents were protesting the unfair treatment of Faunus activists. Unfortunately, both were killed in a rally gone horribly wrong. At only two or three, she was taken in by a group of Faunus Extremists to be ‘Educated’ in how the Faunus should be the dominant species and that Humans were little more than slaves to them.
Over the years, it became more and more obvious that the lessons didn’t seem to stick to her, and so, she was forced to fight Humans they had captured. And a match wouldn’t be called until there was a death. Her first kill was at only six years old. As the years wore on, she continued to protest the violence, and continued to be tossed into death matches in the hope of desensitizing her. And for every hesitation or instance of ‘traitorous speech’, she was flogged or lashed mercilessly. By ten years of age, it became apparent that she had a gift for fighting. A gift beyond that of her experiences in the matches. Her semblance was active and she rapidly grew in strength and resilience. She was a weapon.
Not long after this discovery, they began keeping her in shackles, beating her without reason, and tossing her into matches more and more frequently, or against more and more opponents. Finally, at age sixteen, she’d been able to incapacitate her guards on the way to the ‘pit’ and took their weapons while freeing herself. Fortunately, one of them was quite large, so, she took his uniform and mask and made her escape. It wasn’t until she reached the outer wall of the base that anything was discovered and she managed to fight her way through the rest of it. Once outside, she ran. She had no clue where she was, but she simply ran until she collapsed. When she woke, she was in a bed, being treated by a huntswoman who found her. After a lengthy conversation where Auburn relayed her experiences, the huntswoman suggested becoming a Huntress and pointed her in the direction of Vale. She kept using the basic sword she took from the guard, but, during her first year at Beacon, she went about crafting her own dust-capable equipment to supplement it.
█ █ ╫ I N V E N T O R Y ╫
█PRIMARY WEAPON █ ▬ Judgement █ ▬ A massive sword that is 77" (or 6'5" ) long, 14" wide and weighs 54 lbs (12 times heavier than the average heaviest weighted usable two-handed swords), but, has no unique properties other than that. Auburn is able to wield this beast of a blade, even one-handed, because of her Semblance and Heritage. █Melee Form ▬ Judgement █Ranged Form ▬ █Other Form(s) ▬ █Ammo Type ▬ █ ▬ Has no ranged capability aside from being thrown. Has no dust abilities either.
█OTHER WEAPONS █ ▬ Gauntlets capable of firing Dust Rounds or using dust to add a concussive blast to her punches. █ ▬ Boots - Can fire dust rounds out of the heels. █ ▬ █ITEMS █ ▬ Scroll █ ▬ An apple or two █ ▬ A strange bit of wire shaped roughly into the appearance of a horse head.
█ █ ╫ S E M B L A N C E ╫
█*NAME ▬ Battle Surge █*AURA COLOR ▬ Dark Red █*DESCRIPTION █ ▬ Auburn's Semblance is a warrior's dream. Her metabolism goes into overdrive as her body starts to boost the overall performance of her muscles. Strength, Speed, Endurance, Recovery, and Reaction speed are all increased, giving her an edge in close quarters.
Cooldown of three complete cycles of posting
█*LEVEL 0 ▬ Auburn on her own, can lift up to 500 lbs and maintain a load of up to 200 lbs without assistance, however, when she activates her Semblance, she is capable of lifting up to 650 lbs and carry a load of up to 300 lbs. While active, her speed is also increased twice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 4 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself.
█*LEVEL 1▬ Auburn on her own, can lift up to 500 lbs and maintain a load of up to 200 lbs without assistance, however, when she activates her Semblance, she is capable of lifting up to 750 lbs and carry a load of up to 400 lbs. While active, her speed is also increased twice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 5 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself. (100-199 posts) █*LEVEL 2▬Auburn on her own, can lift up to 500 lbs and maintain a load of up to 200 lbs without assistance, however, when she activates her Semblance, she is capable of lifting up to 850 lbs and carry a load of up to 500 lbs. While active, her speed is also increased thrice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 6 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself. (200-299 posts) █*LEVEL 3 ▬ Auburn on her own, can lift up to 500 lbs and maintain a load of up to 200 lbs without assistance, however, when she activates her Semblance, she is capable of lifting up to 1000 lbs and carry a load of up to 600 lbs. While active, her speed is also increased thrice over and her body recovers from fatigue at the same rate fatigue builds up, resulting in her not tiring from her efforts while her Semblance is active. She can maintain this activation for up to 7 posts without complication. She can push her semblance though, drawing it out a little longer at the risk of injuring herself.(300-399 posts) █*DRAWBACKS ▬ Pushing her semblance has s decent chance of causing crippling pain or injury to her in the process.She will have a maximum extension of posts of four, these will not increase with her levels. Each consecutive attempt to push her limits has the chance of injury increase by intervals of 25% with the fourth attempt resulting in injury period. I will roll a d20 in my post if she pushes herself. 1st attempt - 1-5 results in injury. 2nd attempt - 1-10 results in injury. 3rd attempt - 1-15 results in injury 4th attempt - a guaranteed injury
Using her semblance also requires a substantial caloric intake, so, she often ends up eating more than she feels comfortable eating.
Also, excessive use of her Semblance will start taking a toll on her body if she does not rest and stretch, varying from uncontrollable muscle spasms to locking up or pulled muscles. And, if she paces herself, she is fine, but, if she abuses her semblance, it will gradually wear her down, draining her of energy.
While her semblance is powerful, it does not mitigate damage dealt to her and recovery takes a little time (3 posts) for her to start to benefit from it and requires her to back off. Furthermore, she is also limited to the natural situational awarness she has (ie she can only see in the normal visual field for humans). Notably, she has more difficulty in dealing with highly mobile ranged specialists.
Weapon(s): Judgement is a massive sword that is 77" long, 14" wide and weighs 54 lbs, but, has no unique properties other than that. Auburn is able to wield this beast of a blade, even one-handed, because of her Semblance.
However, her boots and gauntlets are equipped with mini cannon-like guns that fire off dust rounds. (See Mission for image of gauntlets and boots)