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Nora Park | First Year

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BIueEssence

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PostPosted: Fri Jul 13, 2018 8:34 pm
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              ๐“ฆ๐“ฑ๐“ธ ๐“๐“ถ ๐“˜?
                    โ†’ Name: Nora Park
                        โ†ณ Nickname: Nori (by her brother)

                    โ†’ Age: 16
                    โ†’ Gender: Female
                    โ†’ Sexuality: Heterosexual
                    โ†’ Kingdom: Mistun
                    โ†’ Position: 1st Year Student
                    โ†’ Sees Fairies: No
                    โ†’ Physical Stats: (15+1)
                        โ†ณ Strength: 4
                        โ†ณ Endurance: 3
                        โ†ณ Agility: 5 (+1)
                        โ†ณ Intelligence: 1
                        โ†ณ Charisma: 1
                        โ†ณ Technique: 2

                    โ†’ Raiment Stats: (23+6 = 29 - S Class)
                        โ†ณ Power: 7 (+2)
                        โ†ณ Control: 9 (6+3)
                        โ†ณ Speed: 3
                        โ†ณ Range: 5 (+1)
                        โ†ณ Technique: 5


                          ๐“ฆ๐“ฑ๐“ช๐“ฝ ๐“’๐“ช๐“ท ๐“˜ ๐““๐“ธ?
                                โ†’ Gaia Name: BIueEssence
                                โ†’ Knit: Elementor
                                    โ†ณ Raiment: Surging Tides
                                        โ†ณThe user is able to shape and manipulate the existing water around them by redirecting the flow of water to form or do whatever they will. Through this, the user can use it to attack with blasts, create a small tsunami to push enemies away, or ride a small wave to get somewhere faster. The user must be within a certain range in order to manipulate the water.

                                        Strengths:
                                        -Resistance to colder temperatures
                                        -Endurance is higher when in/near water

                                        Weaknesses:
                                        -Weaker in hot temperatures
                                        -Overuse of raiment causes dehydration/physical exhaustion
                                        -Without a water source (like a water bottle or rain or pond) she's basically useless
                                        -Being wet for too long can make her susceptible to hypothermia


                                    โ†ณ Stat Growth:
                                        โ†ณ Power: Power determines how much energy the user can manifest in order to control up to a set volume of water.
                                        1-2 - Up to a large Puddle of water
                                        3-4 - Up to a small Barrel of water
                                        5-6 - Up to a large Bathtub of water
                                        7-8 - Up to a large Pond of waterโ€”Current rank
                                        9 - Up to a small Lake of water

                                        โ†ณ Control: Control determines the maximum amount of time that the raiment can be used each day. The user can break up this time so that the raiment can be used multiple times in a day if needed; for example: if control is 2 (2 hours max), the user can use the raiment for 30 minutes in one instance, 10 minutes in another, and still have approximately 80 minutes of active use remaining. However, whenever the user stops using the raiment, regardless if they used 2 hours or 20 minutes, they must wait for a certain amount of "rest time" in order to be able to use the raiment again.
                                        1-2 - Up to 2 hours max / 60 Minute cooldown whenever she rests
                                        3-4 - Up to 3 hours max / 50 Minute cooldown whenever she rests
                                        5-6 - Up to 4 hours max / 40 Minute cooldown whenever she rests
                                        7-8 - Up to 5 hours max / 30 Minute cooldown whenever she rests
                                        9 - Up to 6 hours max / 20 Minute cooldown whenever she rests (At Max Ran, User can gather and create water from moisture in the air)โ€”Current rank

                                        โ†ณ Range: Range determines the Range of control / Range of Projectiles cast by this raiment.
                                        1-2 - Up to 4 meter radius / 9 meter radius
                                        3-4 - Up to 8 meter radius / 13 meter radius
                                        5-6 - Up to 12 meter radius / 17 meter radiusโ€”Current rank
                                        7-8 - Up to 16 meter radius / 21 meter radius
                                        9 - Up to 20 meter radius / 25 meter radius


                        ๐“’๐“ฑ๐“ช๐“ป๐“ช๐“ฌ๐“ฝ๐“ฎ๐“ป๐“ฒ๐“ผ๐“ฝ๐“ฒ๐“ฌ๐“ผ
                              โ†’ Body Physique: Thin, strong arms
                              โ†’ Strengths:
                                  โ†ณ Carefree attitude
                                  โ†ณ Confident in her abilities
                                  โ†ณ Trains very hard to hone her skills

                              โ†’ Weaknesses:
                                  โ†ณ Muscular men
                                  โ†ณ Her brother
                                  โ†ณ Overexerting herself
                                  โ†ณ Being too excited to fight

                              โ†’ Unique Features:
                                  โ†ณ Necklace given to her by her mother and father
                                  โ†ณ Vials of water strapped to her upper thigh that she uses with her raiment (3 on each thigh)

                              โ†’ Personality:
                                  Nora's spunky attitude is what makes her so sociable and able to make friends somewhat easily. In most situations like at home or in a classroom, she's very relaxed and carefree, rarely seen without a smile unless she's totally lost in thought. She's very approachable and friendly towards other, especially when she's relaxed or lounging somewhere. However, on the battlefield, it's a different story. When she steps onto the battlefield, her smile disappears and she is completely serious and ready to show any opponent how seriously she takes her skills. However, if she is up against a fellow student who she feels matches her power and tests her skills she can't help but show a wide grin in the midst of battle. Overall, Nora is a very friendly and sweet person. She's willing to help out anyone to the best of her ability. She loves competing with people older than her since that's what she grew up doing so she loves a challenge.

                              โ†’ Likes:
                                  โ†ณ Going swimming
                                  โ†ณ Watermelon and cherries
                                  โ†ณ Relaxing in the sun
                                  โ†ณ Going on nature walks
                                  โ†ณ Learning and trying new things
                                  โ†ณ Working out


                              โ†’ Hates/Fears:
                                  โ†ณ Hot weather
                                  โ†ณ Being alone
                                  โ†ณ Looking weak


                        ๐“‘๐“ฒ๐“ธ๐“ฐ๐“ป๐“ช๐“น๐“ฑ๐”‚
                              โ†ณ Nora was born in a small village in Mistun to two fishers. Her parents traveled to Valor in the summer and traded with them to make a living. Since they lived by the sea, she spent most of her life living by the sea and playing in the water. Her village was small, so Nora often found herself joining her parents when they traveled to the Valor markets in the summer. It was at these fishmarkets that Nora learned about the kingdom called Eoana when it first opened, as all the traders were buzzing with excitement about it. The most exciting part of Nora's childhood was when a new person moved into their village or when she went to Valor in the summer, as her life was very sedentary. Most of the other kids in her village were around the same age as her older brother, Uchi, who was ten when she was five. Because of this, Nora pushed herself to keep up with her brother and his peers, often picking fights with the older boys in order to train harder.

                              Every time Nora went with her parents to Valor, she specifically sought out traders who had heard stories or heard rumors of what Eoana was like when it first opened. The kingdom had fascinated her. Her parents starting looking into what it would take in order for her to go to the island, and she was elated. Her brother warned her that Eoana would be drastically different from the small village she's lived in her whole life and that she should reconsider but she didn't care. After years of trying to master her raiment by herself, she finally found a place that could prove to her that her work wouldn't be in vain. Regardless of what would happen on that island, she was going to follow this path until she arrived at the other side, stronger. The day before she left for Eoana, her father gave her a necklace filled with water from the sea near their village. Her mother also gave her a mermaid which she put on the necklace. Before she left, they told her that no matter where she went her family would always be with her in that necklace.

 
BIueEssence rolled 1 20-sided dice: 15 Total: 15 (1-20)
PostPosted: Sat Jul 14, 2018 9:21 pm
Fae visibility  

BIueEssence

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BIueEssence rolled 5 6-sided dice: 5, 6, 3, 4, 5 Total: 23 (5-30)

BIueEssence

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PostPosted: Sat Jul 14, 2018 9:23 pm
Raiment stats  
PostPosted: Sat Jul 14, 2018 11:25 pm
User Image
โ•’โ•โ•โ•โ•โ•โ•โ•โ••
โ„•๐• ๐•ฃ๐•’ โ„™๐•’๐•ฃ๐•œ
โ•˜โ•โ•โ•โ•โ•โ•โ•โ•›

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โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•โ•

โœฆProfile
โœฆElementor | First Year
โœฆOutfit | [link]
โœฆAbilities | 0 hrs used
โœฆCooldown | 0 minute rest | 6 hrs left
โœฆOOC: xxx

Quote:

 

BIueEssence

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The_littlest_dragonfly
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Beloved Guildswoman

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PostPosted: Fri Jul 20, 2018 7:09 pm
BIueEssence


APPROVED! yum_puddi  
PostPosted: Wed Oct 24, 2018 10:34 pm
4th Time Skip: Autumn โž” Winter

Character Name: Nora Park
Time Skip Length: 2 months

Over these two months, Nora spent part of the first month by herself training. Nora trained fairly hard and has improved her raiment, fueled by the motivation to become stronger to protect her friends. When she wasn't training she was visiting her friends Calliope, Azura, and Juliana. Nora is deeply shaken by what occurred during the festival and finds it hard to relax when in large crowds in public places. Her cheerful and bubbly personality still remains, but she has become slightly more serious as a result of the attacks.

Roll Result:
Base Roll 55 + Bonus 50 given by Crew = Total of 105!
Nora gains 2 Raiment Points and 1 Physical Point.

Interaction with: Calliope Callas
Interactions/Development Points:
        Plot Point 1: Nora and Calliope spent several days together throughout the two months, enjoying a drink or a meal together. At first, they spent that time in silence, unable to talk about what happened, especially after witnessing so much death and being dually responsible for the murder of an enemy soldier. However, by the end of the second month, the two were able to talk openly and started to smile and laugh together as friends.

        Plot Point 2: During that time, Nora and Calliope periodically visited Azura and Juliana in the infirmary to check up on them. Initially, Nora was wary around Azura because of his raiment, but she soon dismissed that as she got to know him better whenever she visited him.


Interaction with: Jace Willem
Interactions/Development Points:
        Plot Point 1: Occasionally throughout the two months after the attack, Nora would go to visit Jace to make sure he was safe and uninjured. Eventually, she started visiting him to make sure he was doing well emotionally, especially since both of them needed someone to talk to after such a violent experience. They didn't talk much about what happened, but Nora felt that she got at least slightly closer to Jace during that time.


Interaction with: Azura Hishura
Interactions/Development Points:
        Plot Point 1: After Azura woke up from his coma, Nora was surprised to see him spending time with her and their other friends despite her fear of his raiment of what could happen if he lost control again. But after seeing that he had returned to normal, and how he visited her to comfort her after the events of the festival, Nora was hit with a wave of relief. The fear was still there, but it was much smaller now.


        Plot Point 2: During the second month, Azura and Nora would spend time alone together every now and then. Nora could tell he was trying to cheer her up because she wasn't smiling as much since that day, but she didn't mind spending time with Azura since she considered him a close friend. One day, Azura surprised Nora when he held her tight and swore to her that he would protect her no matter what and he could never lose control again. At that moment, Nora felt guilty for being afraid of him in the first place. She knew he wouldn't willingly hurt someone unless it was to protect his friends, so she just chuckled and told him she would be fine, and that she wasn't afraid of him anymore.


 

BIueEssence

3,500 Points
  • nuGen Staff 25
  • V-Day 2011 Event 100
  • Bunny Spotter 50

BIueEssence

3,500 Points
  • nuGen Staff 25
  • V-Day 2011 Event 100
  • Bunny Spotter 50
PostPosted: Mon Mar 04, 2019 1:12 pm
5th Time Skip: Winter โž” Spring

Time Skip Length: 2 months

After months since the Fall Festival attack, Nora has finally started to come to terms with what happened and has begun to overcome her somber and melancholy feelings. Nora is starting to seem more like herself, smiling and laughing more and being able to fully enjoy spending time with her friends instead of living in fear. During these two months, Nora again dedicates herself to training and trying to improve her raiment as best as she can, although her progress is slowed due to her mental block. Despite the wall Nora has hit, her determination and ambition continue to drive her and keep her active when she could be taking a break, though occasionally she likes to sit outside relaxing in the sun on her days off. She's also becoming much closer to Jace Willem, whom she's spent a lot of time with during the break. On some days when she isn't with Jace, Nora is going to see her old friend Calliope and check in on her to see how she's doing, since she seems to be in a bad mood lately.

Roll Result:
Nora gains 1 Raiment point. (Range now 9)

Interaction with: Jace Willem
Interactions/Development Points:
        Plot Point 1: Nora and Jace spent a few days every week together training their raiments over these two months. For the most part, they spent their time reading about each other's raiment and sharing insight or ideas to help them improve their raiment's abilities.

        Plot Point 2: When the two weren't reading or training their raiments, Nora and Jace would often sit back and enjoy each other's company, talking back and forth about whatever came to mind. Occasionally they would go on walks through the city or through the forest whenever the weather was nice enough. Nora enjoyed getting to spend more time with Jace, and she felt they'd become closer over the two months


Interaction with: Calliope Callas
Interactions/Development Points:
        Plot Point 1: After not seeing Calliope for quite a while, Nora was glad to spend time with her old friend. Calli seemed to be in a poor mood, so she and Nora spent time talking and doing things to take Calli's mind off whatever was bothering her.



 
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