Welcome to Gaia! ::

.|| Tendaji ||.

Back to Guilds

HQ for the B/C Shop "Tendaji" 

Tags: Roleplay, Tendaji, B/C Shop 

Reply ◈ Archives
Owner: The Only Black Uke

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Suhuba
Captain

PostPosted: Tue Mar 01, 2016 2:48 pm


❂ Damissan ❂
Journal
(10/10 gold // 123/175 stats)


Master Blades Stats
|| Assassin ||

HP || 29 (+4)(+3) = Total Hp: 36/36
Attack || 50 (+7)(+3) = (+10)
Defense || 10 (+1)(+1) = (+2)
Magic || 5 (+0)(+0) = (+0)
Speed || 29 (+4)(+3) = (+7)


Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

Three Wonders: Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount)

Shadow Step: Using 'smoke and mirrors' this attack is an automatic hit. Roll 1d20 for damage only and treat like any other attack. This attack can be dodged but not countered or retaliated. Any opponent who tries to dodge receives a -5 to their dodge roll. || Can be used once every 5 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Damissan: Assassin
Health: 36/36
Attk: (+10) || Def: (10 + 2) || Magic: (+0) || Spd: 1-29 (+7)
Opponents Def:

[b]Special Attacks: [/b]
[b]Downward Slash: [/b]This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.

[b]Three Wonders:[/b] Dmg and to hit is only rolled once as normal. But each 'to hit' is reduced by 5. || Dmg total is reduced in half as the attacks unleash. Original dmg = first hit / dmg halved = second hit / dmg halved yet again = third hit. || All dodges must be rolled separately for each attack being dodged and must be in order of attacks. First roll reflects first attack, second for second ect. Dodging is still considered a half turn action even with multiple rolls. || Can be used once every 5 turns. || Considered a full turn attack. || Powering up should be factored into the first attack. (Attack two and three will be halved from that first amount).

[b]Shadow Step:[/b] This attack is an automatic hit. Roll 1d20 for damage only and treat like any other attack. This attack can be dodged but not countered or retaliated. Any opponent who tries to dodge receives a -5 to their dodge roll. || Can be used once every 5 turns. || Considered a full turn action.[/color][/size]
PostPosted: Sun Mar 27, 2016 6:39 am


▼ Lenila ▼
Journal
(10/10 gold // 96/125 stats)


Simple Knives Stats
|| Pickpocket ||

HP || 20 (+2)(+1) = Total Hp: 23/23
Attack || 32 (+4)(+2) = (+6)
Defense || 15 (+2)(+0) = (+2)
Magic || 11 (+1)(+0) = (+1)
Speed || 18 (+2)(+1) = (+3)


Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Lenila: Pickpocket
Health: 23/23
Attk: (+6) || Def: (10 + 2) || Magic: (+1) || Spd: 1-18 (+3)
Opponents Def:

[b]Special Attacks:[/b]
[b]Fast Fingers:[/b] Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.[/size][/color]

Suhuba
Captain


Suhuba
Captain

PostPosted: Fri Apr 22, 2016 2:45 pm


ღ Jakkoa ❅
Journal
(10/10 gold // 99/125 stats)


Basic Bead Stats
|| Healer ||

HP || 24 (+3)(+2) = Total Hp: 29/29
Attack || 12 (+1)(+0) = (+1)
Defense || 16 (+2)(+0) = (+2)
Magic || 29 (+4)(+2) = (+6)
Speed || 18 (+2)(+0) = (+2)


Special Attacks:
Panacea: || This spell allows a healer to remove a status aliment on themselves or another player as well as heal over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Jakkoa: Healer
Health: 29/29
Attk: (+1) || Def: (10 + 2) || Magic: (+6) || Spd: 1-18 (+2)
Opponents Def:

[b]Special Attacks:[/b]
[b]Panacea:[/b] || Removes a status aliment from one player as well as heal them over 3 turns. || Stage 2: heals 2HP per turn, Stage 3: heals 4HP per turn, Stage 4: heals 6HP per turn. || Can only be used once every 5 turns || Considered a full action. || This attack is not effected by powering up.[/size][/color]
PostPosted: Tue Aug 30, 2016 10:40 am


❋ Naqenni ❋
Journal
(10/10 gold // 84/150 stats)


Keen Bow Stats
|| Warrior ||

HP || 16 (+2)(+2) = Total Hp: 20/20
Attack || 26 (+3)(+2) = (+5)
Defense || 10 (+1)(+0) = (+1)
Magic || 8 (+1)(+0) = (+1)
Speed || 24 (+3)(+3) = (+6)


Special Attacks:
Dancing Petals: Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. || Can be used once every 3 turns. || Considered a full turn action.

Aggressive Roots: Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. || Can only be used once every 5 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Naqenni: Warrior
Health: 20/20
Attk: (+5) || Def: (10 + 1) || Magic: (+1) || Spd: 1-24 (+6)
Opponents Def:

[b]Special Attacks:[/b]
[b]Dancing Petals:[/b] Roll for attack as normal. Dmg is boosted +3 for that turn, and speed gains +2 for three turns. || Can be used once every 3 turns. || Considered a full turn action.

[b]Aggressive Roots:[/b] Roll for attack as normal; boosts attack dmg by x1.5. The player gains 4HP in HP restored. || Can only be used once every 5 turns. || Considered a full turn action.[/size][/color]

Suhuba
Captain


Suhuba
Captain

PostPosted: Tue Nov 29, 2016 5:58 pm


ღ Amalric ღ
Journal
(10/10 gold // 107/125 stats)


Basic Staff Stats
|| Mage ||

HP || 20 (+2)(+1) = Total Hp: 23/23
Attack || 18 (+2)(+0) = (+2)
Defense || 19 (+2)(+1) = (+3)
Magic || 30 (+4)(+2) = (+6)
Speed || 20 (+2)(+0) = (+2)


Special Attacks:
Delayed Elemental Blast: || This attack doesn't deal damage until 2 rounds AFTER it has been cast. || Delayed Elemental Blast is treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a single battle and can only target one person at a time. || Considered a half turn action. || This attack is not effected by powering up.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Amalric: Mage
Health: 23/23
Attk: (+2) || Def: (10 + 3) || Magic: (+6) || Spd: 1-20 (+2)
Opponents Def:

[b]Special Attacks:[/b]
[b]Delayed Elemental Blast:[/b] || This attack deals damage 2 rounds AFTER it has been cast. || Treated like having an extra attack. || This attack uses 1 spell slot. || Roll an additional 2d20 to determine if you hit and your damage on the turn it activates. || This can only be used 3 times in a battle and can only on one target at a time. || Considered a half turn action. || This attack is not effected by powering up.[/size][/color]
PostPosted: Thu Feb 23, 2017 7:17 am


✦ Sajahka ✦
Journal
(10/10 gold // 116/150 stats)


Keen Knives Stats
|| Thief ||

HP || 25 (+3)(+2) = Total Hp: 30/30
Attack || 41 (+5)(+3) = (+8 )
Defense || 14 (+1)(+0) = (+1)
Magic || 14 (+1)(+0) = (+1)
Speed || 22 (+3)(+2) = (+5)


Special Attacks:
Fast Fingers: Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
Tricks of the Trade: Roll for hit and damage. The main attack does damage as normal, but the extra dagger adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Sajahka: Thief
Health: 30/30
Attk: (+8) || Def: (10 + 1) || Magic: (+1) || Spd: 1-22 (+5)
Opponents Def:

[b]Special Attacks:[/b]
[b]Fast Fingers:[/b] Adds +3 dmg, and any opponent who tries to dodge receives a -2 to their dodge roll. || Can be used once every 3 turns. || Considered a full turn action.
[b]Tricks of the Trade[/b]: Roll for hit and damage. The main attack does damage as normal, but the extra dagger adds 1/4 damage onto the main attack. || Can be used once every 2 turns. || Considered a full turn action.[/size][/color]

Suhuba
Captain


Suhuba
Captain

PostPosted: Sun Nov 26, 2017 8:25 pm


❧ Ozzrick ❧
Journal
(0/10 gold // 75/125 stats)


Simple Blades Stats
|| Swordsman ||

HP || 20 (+2)(+1) = Total Hp:23/23
Attack || 19 (+2)(+2) = (+4)
Defense || 11 (+1)(+0) = (+1)
Magic || 7 (+0)(+0) = (+0)
Speed || 18 (+2)(+1) = (+3)


Special Attacks:
Downward Slash: This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Ozzrick: Swordsman
Health: 23/23
Attk: (+4) || Def: (10 + 1) || Magic: (+0) || Spd: 1-18 (+3)
Opponents Def:

[b]Special Attacks: [/b]
[b]Downward Slash: [/b]This attack gives you an additional +3 to dmg only. || Can be used every 3 turns. || Considered a full action.[/size][/color]
PostPosted: Sun Nov 26, 2017 8:29 pm


❂ Kedean ❂
Journal
(0/10 gold // 59/125 stats)


Simple Gauntlet Stats
|| Guard ||

HP || 17 (+2)(+1) = Total Hp: 20/20
Attack || 17 (+2)(+2) = (+4)
Defense || 8 (+1)(+1) = (+2)
Magic || 5 (+0)(+0) = (+0)
Speed || 12 (+1)(+0) = (+1)


Special Attacks:
Heavy Hitter:Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.
_____________________________________________________

Coding for Battles


[color=#4b2c22][size=11][b]Battle post[/b]
Kedean: Guard
Health: 20/20
Attk: (+4) || Def: (10 + 2) || Magic: (+0) || Spd: 1-12 (+1)
Opponents Def:

[b]Special Attacks:[/b]
[b]Heavy Hitter:[/b]Deals an additional +3 to damage only. || Can be used once every 3 turns. || Considered a full turn action.[/size][/color]

Suhuba
Captain

Reply
◈ Archives

 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum