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The Swamp of Desolation(SKIRMISH) [OVER] Goto Page: 1 2 [>] [»|]

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KnightsRoyal

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PostPosted: Wed Mar 25, 2015 7:48 pm


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• Located just pass Panic Town.
• The Swamp is an open area yes, but it is best to fight here in a one on one battle as the water and mud.... WILL go everywhere.
• If you aren't the flying type, you will be stuck in very muddy water.(-1 Speed to each)
• Swamplands are very resourceful for those with Water and Earth techniques, as the Muddy Earth in the swamp is empowering those with control over Earth(+1 in rank so long as you're in the swampy area.)

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PostPosted: Fri Mar 27, 2015 11:41 am


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                                          A shadow large enough to blot out what little sun seeped into the swamp. It circled and circled as it grew closer to the ground. A great dragon burst from between the trees, wing tips brushing lightly brushing the surface of the water. It did not seem as if the fighting had reached this area, but the dragon and its rider would wait. Vraelios squatted upon Balerion, a spear in one hand poised for battle.


                                          Energy 900
                                          Stats 7/8 (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique



                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

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PostPosted: Fri Mar 27, 2015 11:52 am


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                                The only sounds that echoed in the Swamped area would be the chirping of crickets and the croaking of frogs. Those with good hearing would be capable of hearing the sharp spinning sounds of two shurikens as they were heading towards Vraelios as he was on his pet dragon. Even if the man blocked the Shurikens, he would find himself looking towards a dark spot standing in the murky swamp. The man cracked his neck before he soon called out, "I didn't expect you to be sticking around in a futile fight." he called out before he unsheathed his Rapier, obvious to the Dragoon that he was an enemy from Vaet, one he faced before and got lucky against. "This time you two won't be so lucky." He told them in a dark voice as he fully entered his fighting stance



                                Energy 2000
                                Stats 4[6][-1] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique




PostPosted: Wed Apr 01, 2015 5:00 pm


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

                                          Vraelios so rarely showed a smile during a battle. Yet here he was with a faint one spreading across his face. From so far away and through his helmet it would be very difficult to tell. As Kumori the Shade began to speak Balerion opened his maw and let fly a battle cry so fiercely loud it drowned out all the darkling had to say. In all honesty the elf was not interested, not in the slightest. The dark one had threatened his land once before and was driven away, this time would be no different. With deft movements Vrael maneuvered himself into a squat upon Balerion's neck. He no longer needed hands to stay on his dragon-companion mid flight. He stood at his full seven feet of height and lifted his spear into the air, releasing his own battlecry. The sound tore from his throat and despite the distance between him and Kumori it was sure to be heard, for it was charged with the energy of the forest. As Balerion and circled lower and lower Vraelios flipped from him and landed atop the branches of a tree sticking up from the swamp. Suddenly there were two shadows in the sky. A second roar and even more thunderous beating of wings. Another dragon had heard Vraelios' call and joined the fight! He recognized his own and seemed to receive a boon from the elf. From across the swamp Vrael pointed at Kumori with his spear, and the battle began. Balerion swirled in the sky and brought his wings close, he dove towards the ground and shimmered for a moment, becoming one with the earth and disappearing completely. The dragon fighter on the other hand flew straight for Kumori, flames of intense heat filling its maw as well as its fists. The creature was wicked fast, and right away it launched huge balls of flames, intent on flying through them and slamming Kumori with the raging fists of a dragon.


                                          Energy 650
                                          Stats 7/8 (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              • Call of the Wild S
                                              A Centaur can send an energy charged battlecry far and wide, and on the next post beasts of all kinds will come to their aid no matter where they are. The power put into the call determines the strength of creatures that can be summoned. Lower leveled creatures can be summoned in groups up to 10, and higher level creatures tend to come in pairs or alone. The type of creature that will come is relative to the location of the Centaur. If they are in a forest anything from bears to wolves and other beings that dwell their can come. If they were in the harsh mountains of Nocturne creatures from there will come.

                                              - Superior Dragon Fighter SS 2400/2400

                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

Desirable Hunter

7,825 Points
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PostPosted: Wed Apr 01, 2015 5:17 pm


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                                The dragon roared to blot out what Kumori had to say, already agitating him. But before the battle was to even begin, Vraelios began a loud shout into the skies, akin to the battle cry Balerion had done. But upon hearing a 2nd roar, distant from where he was, Kumori's eyes sharping before he soon thrusted a hand out and snapped his fingers. "Awaken, Kurah Demon!" he called out before his black energy reverberated around the entire area, chasing off the summoned assistance from coming to aid, and any other assistance from coming in afterwards. Kumori's eyes soon noticed Vraelios remaining in the trees. The being before him had speed, not power, and it was something Kumori had to neutralize just like he had to neutralize any and all chances of more help. Kumori kept his natural attunement with the earth, having known Balerion decided to enter the muddy depths that is the swamp, leaving Kumori to be alone with Vraelios for a moment for their battle. That scream for help was a good idea, but futile against the being who bore the Kurah Demon in their spirit.



                                Energy 1750/2000
                                Stats 4[6][-1] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique

                                    Kurah Demon - S rank
                                    The demon that is apart of Kumori's Soul, and apart of his entire body. He cannot be exorcised from Kumori's willing body and will protect Kumori as much as possible. The demon itself can jam out summons while it is activated, making any fight a one on one situation with Kumori. When it jams out summons, it jams out ANY techniques that summons any form of help. Once activated, it lasts throughout the entire battle and drains the user 200 energy each post.



PostPosted: Fri Apr 03, 2015 9:21 am


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

                                          Vraelios pursed his lips. So it would be this way. That was fine, he really only needed Balerion on his side for this battle. The elf crouched low on the tree he was sitting on and launched himself off of it, though in what direction Kumori would not be able to see. Just in that moment the earth exploded right towards the shade. Balerion had rammed it from beneath and was sending giant shards of earth around the battlefield. This he would continue to do. At the same time, when he spent time in the earth he would be busy spilling molten lava from his mouth. He was creating a pit beneath the ground. Vraelios would be able to use the shards of earth as platforms for maneuvering and cover. When he was close enough Vraelios would approach from the skies, from the left, and strike out with his spear. It was aimed to stab through Kumori's chest. Though it glowed brightly his use of the earth would keep him from being seen through most of it.


                                          Energy 600
                                          Stats 7/8 (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              Spear of The mighty C
                                              Requires: Energy
                                              The user will focus energy into the entire composition of their spear. After this is accomplished, they stab the spear forward in an attempt to impale the enemy. This technique is useful because of the fact that even if the enemy manages to jump backwards and dodge the spear tip, the spear grows rapidly to twice it's original length, impaling the enemy before reverting to it's original size. During this time, the spear will glow brightly, though not brightly enough to blind anybody.



                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200
PostPosted: Fri Apr 03, 2015 9:45 am


User Image - Blocked by "Display Image" Settings. Click to show.



                                Kumori grinned as Vraelios had noticed things would be forced to stay the same. The earth itself began to move underneath Kumori before he turned around and placed a hand out, shards of Earth blasting towards him as he had a feeling this cheap tactic would happen. The earth that exploded out towards him were quickly forced back down, but as this was happening, he noticed a red glow underneath the earth before the water of the swamp began to flow inside the broken parts of the Earth, slowly creating a steam cloud. Kumori didn't really care that much but as that was happening, with the steam clouding most of the area, along with the tall trees also obscuring some light, Kumori had to look around. His unearthly vision actually helped him out more than his V-sensory as he noticed a gliding shadow towards him, spear at the ready. He couldn't do much to stop it, but instead, reached out as the spear came towards him. The spear extended, caused his eyes to glare, but he merely grinned as he clutched his hand into a fist. The energy that came from the spear was quick to break and splinter along the specially designed leather glove, which outclassed the spear's attack. Since he was still in the air, Kumori placed his palm out as more shards of Earth kept rising into the area because of Balerion, the swamp itself staying up for the time being because of the large beast underneath it. Without a second of waiting, a rib bone had appeared in the palm of Kumori's hand, covered in dark energy before it shot out towards Vraelios.



                                Energy 1375/2000
                                Stats 4[6][-1] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique

                                    Kurah Demon - Upkeep
                                    The demon that is apart of Kumori's Soul, and apart of his entire body. He cannot be exorcised from Kumori's willing body and will protect Kumori as much as possible. The demon itself can jam out summons while it is activated, making any fight a one on one situation with Kumori. When it jams out summons, it jams out ANY techniques that summons any form of help. Once activated, it lasts throughout the entire battle and drains the user 200 energy each post.

                                    • Earth & Stone Levitation A
                                    The most common attack, involves levitating nearby earth and stone of numerous sizes and propelling them at foes by punching or kicking motions.

                                    Skill Name: Dark Flame Bone
                                    Skill Rank: B
                                    Skill Description: The user focuses onto their target, a palm pointed towards the foe as they begin to focus their energy into the palm of their hand. Soon, they generate a sharp rib bone that flies after the opponent, covered with a dark layer to make it appear shadowy. Upon contact with the foe, the bone bursts into a set of light absorbing flames 'stealing' the light from around the foe, making them fully blind, only able to see darkness. If this comes in contact with any other physical force that is inanimate, it shatters.



PostPosted: Fri Apr 03, 2015 10:25 am


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                                          "You feel it too, do you not?" Vrael had little time to answer. An emotion flashing from him to his dragon let Balerion know that he was correct. There were a number of ways to win this battle, and the first option had presented himself. He would be a poor excuse for a Dragoon should he let his spear get away from him. When the move stalemated the elf reached behind him and pulled forth his shield and raised it right up to meet the attack from Kumori. As the bone met the shield it would shatter, and a epic flash of light would be released from the shield. The moment his two feet were on the ground Vraelios pushed off the balls of his feet, flipping in the air to direct himself away from the shade and vertically into the sky. The dragon moving through the earth did so magically. It was not he who caused disturbances, but instead he literally morphed the earth around him to a state similar to water. With a synchronicity none other than two connected through the mind could have, he phased from the earth beneath Kumori, literally half out of the transmogrified stone and half in. The dragon's maw was open and a roar was coming out from deep within his belly. It was laced with the most natural kind of energy, and at this proximity if Kumori did not move his gear would literally fall apart. From above Vrael timed his fall so that the shade would be stuck between a rock and a hard place.


                                          Energy 600/900 1650/1800
                                          Stats 7/8 (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              Shield of The Epic C
                                              Requires: Energy

                                              The user will charge energy into their shield, and they then thrust it forward towards the enemy and emit an extremely flashy and blinding white light from it. This will blind anybody looking directly at the shield wielder for the one whole post. It also harms those directly effected by bright lights. (shades, etc.)


                                              • Return to Dust D-S
                                              Balerion will release a ferocious roar, one laced with his natural energy. This roar has the power to force objects to return to their natural states. Before the roar, armor would rust away and swords would become their components instead of the final makeup. This can turn buildings into dust and technological creations into metals they had been originally. He must use energy relative to the strength of the item in question. This also needs to be done within 10 feet of the object in question. No living creature is affected by this. Custom weapons/machines are dismantled/broken down, not destroyed. This means they can be repaired.

                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

Desirable Hunter

7,825 Points
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  • Ultimate Player 200
PostPosted: Fri Apr 03, 2015 11:02 am


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                                Kumori noticed the shield and raised his Rapier to protect himself as the blast of light harmed his body slightly, but he prevented the blindness. But the moment the Earth shifted, somehow turning the mud of the swamp into a substance similar to water, but Kumori already saw this tactic coming, it came from cowards who didn't want to fight head on. He soon noticed Vraelios' above him during the fall. The positioning casted a shadow over Kumori, and made him grin as he vanished from sight instantly. The roar missed it's intended target as Kumori had to fight with the outlines. Without a word, he had been moving through the trees, getting higher into the air before he soon swiped the air before him, the trees providing excellent darkness for his attack. He was surveying the area as the Dragoon and his dragon had something to share in weakness. And it didn't take long till Kumori found out what the weakness was, grinning darkly. As he moved through the trees, he began throwing shurikens at balerion, trying to enrage the dragon.


                                Energy 1100/2000
                                Stats 4[6][-1] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique

                                    Kurah Demon - Upkeep
                                    The demon that is apart of Kumori's Soul, and apart of his entire body. He cannot be exorcised from Kumori's willing body and will protect Kumori as much as possible. The demon itself can jam out summons while it is activated, making any fight a one on one situation with Kumori. When it jams out summons, it jams out ANY techniques that summons any form of help. Once activated, it lasts throughout the entire battle and drains the user 200 energy each post.

                                    Shadow Walk D-Rank
                                    The shade can travel through the essence of shadow, pulling him through an entirely different dimension to instantaneously arrive at its destination. While in a shadowy area, the shade may teleport, with nothing more than a thought, to another shadowy area it sees within 120 ft of its current location. The Shade must have line of sight to the destination to use this ability. In battle, the shade is limited to 3 uses of this skill. There is no limit outside of battle, and is their main method of transportation. A shade can choose to pull another through with them, but doing so increases the cost by 1.5 times. The Shadowy area must be big enough to encompass the entirety of the Shade and cannot be caused by your cape

                                    Skill Name: Wave of Darkness
                                    Skill Rank: C
                                    Skill Description: The user generates dark energy into their arms as they rear their arms backwards. With that they swing their arms out before them as the dark energy shoot out to create a wave of crawling darkness into the air. It slowly moves out a bit towards the foe foe a single post before it narrows and shoots out towards them quickly.



PostPosted: Fri Apr 03, 2015 11:51 am


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

                                          The smell of cowardice was thick on Kumori, who fled nigh on instantly from Balerion and Vraelios when he was faced with the companions. The roar's energy usage died in the throat of the dragon as his rider descended. With a slight dip of his head Bal allowed Vrael to land atop him as he moved out from the earth. With one shove of his great wings they were in flight, which simultaneously was a strong enough gust of wind to knock away the little shuriken being tossed at the dragon. From atop his perch Vraelios looked down at the Shade flitting about through the trees. The dragon rumbled in his chest and tremors rolled through the elf's body. "Yes, I do believe that will be. I do not want to destroy the area...though if we must..." Vraelios commented only to his dragon, from that height Kumori would certainly not be able to understand what they were saying let alone actually know they were talking. Balerion folded his wings and forced a landing right in the swamp. The earth shook when he landed, trees, bent away from the force of it all and swamp water shot in every direction. Vraelios transformed into his true form, his lower half being shrouded in green energy before the body of a horse appeared beneath him. From the chest up he was an elf. The armor he wore stretched to cover his flank and morphed alongside him.The dragon slammed its tail twice on the left and stomped its front foot against the ground, sending a challenge to Kumori.


                                          Energy 600/900 1650/1800
                                          Stats 7/8[10] (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              Shield of The Epic C
                                              Requires: Energy

                                              The user will charge energy into their shield, and they then thrust it forward towards the enemy and emit an extremely flashy and blinding white light from it. This will blind anybody looking directly at the shield wielder for the one whole post. It also harms those directly effected by bright lights. (shades, etc.)


                                              • Return to Dust D-S
                                              Balerion will release a ferocious roar, one laced with his natural energy. This roar has the power to force objects to return to their natural states. Before the roar, armor would rust away and swords would become their components instead of the final makeup. This can turn buildings into dust and technological creations into metals they had been originally. He must use energy relative to the strength of the item in question. This also needs to be done within 10 feet of the object in question. No living creature is affected by this. Custom weapons/machines are dismantled/broken down, not destroyed. This means they can be repaired.

                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

Desirable Hunter

7,825 Points
  • Gender Swap 100
  • Forum Dabbler 200
  • Ultimate Player 200
PostPosted: Fri Apr 03, 2015 12:38 pm


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                                Kumori watched as Vraelios and Balerion rose into the air, staying where he was in the trees when he crashed down. He noticed the tree bending backwards before it snapped as he jumped to land on top of it. He looked to see the being on his dragon in his true form before he soon clapped his hands before he leaned forward, gathering energy into his body. "We'll have fun with this!" He shouted as he opened his body quickly as fumes of blackening energy swamped the place in large amounts before he cracked his neck with his right arm. He sheathed his rapier as his left arm broke, his own energy rising as his eyes turned dark red. With the mist everywhere, he was quick to teleport without a sound as he appeared behind Vraelios without noise as he brings his sword down at the centaur part of Vraelios with Miza in hand, the blade already enhanced with powerful energy.


                                Energy 300/2000
                                Stats 4[6] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique

                                    Kurah Demon - Upkeep
                                    The demon that is apart of Kumori's Soul, and apart of his entire body. He cannot be exorcised from Kumori's willing body and will protect Kumori as much as possible. The demon itself can jam out summons while it is activated, making any fight a one on one situation with Kumori. When it jams out summons, it jams out ANY techniques that summons any form of help. Once activated, it lasts throughout the entire battle and drains the user 200 energy each post.

                                    • Cloud of Darkness SS-Rank
                                    The Shade's own pure dark energy gathers within their body, as if they were transforming, even curling up a bit as their eyes enter a dark red state. The user's own 'skin' turns pitch black, resembling the night sky before they stand up and spread their body out quickly, releasing fumes amounting to that of a furnace. Within seconds, the entire thread the Shade is in becomes clouded with a black mist of darkness, disabling the opponent's sight down to a measly 3 to 7 feet depending on their class. This mist blots out any form of natural light or even lighting skills equal to or weaker than this skill, allowing the Shade to be capable of achieving their max form. Because of their natural state being mallable, the Shade can even use the mist itself to shift through and use the Shadow Walk skill with ease. The mist is their eyes, so they can see through the darkness just fine compared to those the Shade consider's their enemy.


                                    • Shadow Walk D-Rank
                                    The shade can travel through the essence of shadow, pulling him through an entirely different dimension to instantaneously arrive at its destination. While in a shadowy area, the shade may teleport, with nothing more than a thought, to another shadowy area it sees within 120 ft of its current location. The Shade must have line of sight to the destination to use this ability. In battle, the shade is limited to 3 uses of this skill. There is no limit outside of battle, and is their main method of transportation. A shade can choose to pull another through with them, but doing so increases the cost by 1.5 times. The Shadowy area must be big enough to encompass the entirety of the Shade and cannot be caused by your cape.

                                    • Jin-Zoken A
                                    Energy Required
                                    The user brings their energy into their greatsword, letting the energy build up before it creates a spiritual recreation of the greatsword. The recreation however, is 20 feet long and deals unholy damage as it holds the cutting power of the greatsword itself. Should the enemy be hit within the 6 feet length of the Greatsword, will be cleaved through their body and through their armor with ease.


PostPosted: Fri Apr 03, 2015 2:11 pm


User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.

                                          Balerion and Vrael both leaped into action upon feeling something wicked stir. The dragon brought the earth around them with his energy, covering Vraelios and himself in a stone shield so powerful it would stop any attack its level or lower. Then he would sink through the earth, rider still upon his back. The dragon would maneuver them to a different place, and then shoot them into the sky where he would take flight and circle the thread.


                                          Energy 600/900 1375/1800
                                          Stats 7/8[10] (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              • Stone to Water D-SS
                                              Balerion can make contact with the earth and soften it to the point where it is a controllable liquid. With this ability he could freely send torrents of earth at a target that can move as gracefully as water, and then solidify it before impact. He could also 'swim' through the land by moving it around him to mask his presence.

                                              • Earthen Bulwark S
                                              Balerion can surround himself and whoever he chooses in stone, forcing the earth to break up and cover them completely. Through his energy the stone becomes incredibly hard and is capable of defending them from an attack its rank or lower.


                                          Profile Link
                                          Vraelios Orrian


A faint smile

Dedicated Friend


KnightsRoyal

Desirable Hunter

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PostPosted: Fri Apr 03, 2015 3:05 pm


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                                Kumori's attack bounced off of the shield before he landed on the stone bulwark as he leaned down to kneel on it. "Coward's way to go." He told Vraelios and Balerion before he sheathed Miza, entering a calm state of mind as he soon stomped on the bulwark made, quickly collapsing a hole underneath him. With that, he was quick to drop into the shell as he looked at the under part, wondering where his foe was, keeping an eye around everywhere, where he was. He kept his blade on his back while waiting for any form of movement.


                                Energy 250/2000
                                Stats 4[6] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique


                                    • Cloud of Darkness SS-Rank
                                    The Shade's own pure dark energy gathers within their body, as if they were transforming, even curling up a bit as their eyes enter a dark red state. The user's own 'skin' turns pitch black, resembling the night sky before they stand up and spread their body out quickly, releasing fumes amounting to that of a furnace. Within seconds, the entire thread the Shade is in becomes clouded with a black mist of darkness, disabling the opponent's sight down to a measly 3 to 7 feet depending on their class. This mist blots out any form of natural light or even lighting skills equal to or weaker than this skill, allowing the Shade to be capable of achieving their max form. Because of their natural state being mallable, the Shade can even use the mist itself to shift through and use the Shadow Walk skill with ease. The mist is their eyes, so they can see through the darkness just fine compared to those the Shade consider's their enemy.

                                    • Calm State Stance Passive(D rank)
                                    Energy Required
                                    The user must be in Pain state to use this technique. The user calms their anger into the back of their mind, numbing their body and emotions on their attacks. They cannot use any of the previously known techniques and can only use their Calm techniques. All of the techniques in this stance require energy to use and the stance obviously lasts indefinitely. To enter the state, they use a small amount of their energy to enter this stance. During the calm state, the user cannot heal under any circumstances. The user stands straight up, their greatsword on their back as their unbroken arm is held up before them as their broken arm stays at their side.

                                    • Earth & Stone Levitation D (Energy usage depends on size of rock)
                                    The most common attack, involves levitating nearby earth and stone of numerous sizes and propelling them at foes by punching or kicking motions.




PostPosted: Fri Apr 03, 2015 3:24 pm


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                                          Vraelios closed his eyes and traced the energy he had felt so often in this battle and even before. So long as Kumori remained in this thread, no matter what senses of the centaur was debilitated, he would be able to find the shade. Through him, Balerion could as well. The centaur holstered his spear upon his back and began a silent prayer to Kelios while his dragon circled and circled. Once the spell was cast, all hell began to break loose. A wicked wind whipped up, blowing from all sides. "Tear the land asunder!" Vraelios commanded the dragon beneath him, his voice carried away in the wind. The dragon roared and twirled in the air before entering a steep dive, aimed straight for the middle of the swamp. The elf spread out his body to slow his descent to keep in time with the dragon's actions. Balerion fell like a bunker buster through the air and slammed into the ground with a stupendous amount of force. Energy rippled through the land and just as Kumori had seen once before, it happened again. All around the land gigantic walls of earth shot into the sky, towering higher than any could climb. Then Balerion immediately slammed his tail on the ground twice, causing it to rupture right in half. A snowball effect began to happen as the wind blew harder and harder, even lifting up trees and ripping them from their earthen hold. The lava that Bal had created earlier was now free to boil and rise to the earth, which it did when the ruptures began. Slabs of stone shot into the sky and churned over and over, creating a horrendous meat shredder. When the swamp met the lava steam gysers began to shoot all over, to which Balerion responded with by immediately clearing his a** out of there. Vraelio's disaster made itself apparent; A tornado. The force of nature whipped into existance within the bowl that Balerion had created, and a flustercuck of death awaited any that were not currently outside the bowl. Balerion met up with Vrael, who immediately sat back atop him. Together they circled the bowl, ensuring that should Kumori find some way to escape, they would find him. They would use their Seeker to follow him and end him.


                                          Energy 275/900 1025/1800
                                          Stats 7/8[10] (+2 in transformation)
                                          Dragon Balerion
                                          Passives

                                              • Kelios' Guidance
                                              Only through the teachings of Kelios can becoming a Centaur be achieved. Once it is initially learned the elf can freely move between either of its forms. While in their normal form they retain all animal-senses, though their speed is not increased. When in full centaur form they gain a +2 to their speed.

                                              • Nature's Guardian
                                              Centaurs are very attune to nature, and because of this they have a connection of sorts. They can freely communicate with animals and even wild ones will listen to them. As long as the creature is natural the Centaurs have the ability to temporarily tame them and request their aid in battle. They can also 'listen' to nature and receive information from it as well.

                                              • Order of Kelios
                                              Centaurs have a powerful aura around them that affects other creatures aligned with them. Any sort of natural animal that fights with them has their power increased by 1 rank.

                                              • Primal Instinct
                                              Just as any other animal, Centaurs have special sensory abilities. Their hearing, smelling, and sight are increased. Because of the increased sensory power they tend to make great Rangers and warriors. Similar to animals, they can also get a sense of when something wicked this way comes. They'll be wary of those who seek to harm them or what they protect though the exact reason why will not be known.

                                              • Telepathy
                                              As the name implies, it is a simple form of telepathy between you and your dragon. Thoughts, images, emotions, sounds...pretty much anything can be felt in this link, and it is a constant link. If the dragon is hurt, the dragoon can sense it, and vice versa. This however, also prevents the two from lying to each other, as they can see what the other is truly thinking.

                                              • Soft Landing
                                              A passive all dragoons must learn, as without learning this skill, when they performed their super high jumps they would simply splatter against the ground. Once this technique is learned the dragoon can survive falls from incredible distances, and come out unharmed.

                                              • Masterful Dragon Riding
                                              The dragoon must spend a considerable amount of time riding on their dragon, and must know how to ride on them from every single part of the dragon without falling off. This takes a considerable amount of time to do, but once accomplished the dragoon will be able to accomplish incredible feats, such as holding onto a single dragon spine with one hand while your dragon is in an upside down position mid flight, whilst still being able to use your weapon proficiently.


                                          Technique

                                              • Seeker B
                                              This spell requires very specific circumstances to be fulfilled. The Centaur requires some lingering aspect of the person they wish to seek. This can be an imprint of energy, a wound caused by this target or even a literal piece of the person. Through nature's power they are able to track them as long as they are still within the same country as the Centaur. If they enter a place where nature does not have at least a small foothold they will be lost to the Centaur.

                                              • Disaster S
                                              Centaurs, due to their strong connection with nature, may request a disaster relative to their location to happen. Their energy floods the land and will cause a controlled catastrophe. Near the ocean a tidal wave or Tsunami may occur. Next to a mountain a landslide could happen or even a volcano could erupt. In plains the Centaur could summon a wicked thunderstorm that strikes the land and sets it ablaze. Blizzards, sandstorms, tornadoes, etc. It all depends on where the Centaur is.

                                              • Sunder A
                                              Balerion will slam his tail onto the earth and cause a rupture in the earth. The terrrain will break and shoot up as the ground beneath everyone quakes with the power. Huge plates will rise and fall constantly for 5 posts, capable of easily crushing an opponent who is either not capable of dodging or too caught up in other issues. 3 Post cool down.

                                              • Cataclysm S
                                              Balerion will slam his body into the earth and feed his energy into it. A huge earthen circle will shoot up from the ground, completely terraforming the world around him. This creates a bowl-like shape that traps opponents inside of it. The walls are thick and incredibly tall, too tall to merely jump over. 3 Post Cooldown.

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                                          Vraelios Orrian


A faint smile

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KnightsRoyal

Desirable Hunter

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PostPosted: Fri Apr 03, 2015 4:00 pm


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                                Kumori noticed the earth being torn asunder as the wind kicked up, lifting him into the air for a moment as the dragon was destroying the swamp with ease, quickly keeping track of Vraelios and Balerion as they decided to escape what they decided to cause, with Kumori being caught in the wind of a summoned tornado as he was thrown around for a moment, keeping an eye on them while the mist kept around. With a quick moment of a heartbeat, Kumori had vanished from being in the midst of a tornado, soon appearing before Balerion himself at the sides of the the destructive forces in the bowl. "..." He didn't say much of anything before he shook his head and placed a hand out before him, a dark sphere of energy slowly forming in his hand before a large hammer appeared in his grasp, emitting a large amount of dark flames. He stayed silent before he swung directly at the head of Balerion to at least try and damage the dragon before his energy ran out.


                                Energy 140/2000
                                Stats 4[6] / 7[9]
                                Equipment
                                Passives

                                    • Utilize Broken Strength
                                    This is automatically activated upon the user achieving a broken arm. The energy and muscle stimulating shocks sent to the broken arm are transfered from the arm to the rest of the user, most of it going to the other arm. This allows the broken limb to be numbed to pain but can be restored at an easier pace. This helps the broken being to weild heavy weaponry with only a single arm like a weapons master, except they do not have access to any of the Weapon Master's skills.

                                    • Shadow Form
                                    Most, if not all, physical attacks simply phase through the user. This can be a good and a bad thing. If all the opponent has all weapon and hand to hand styles, then the techniques that do not have energy coated on the weapons will simply go right through the user, making all other attacks useless. This is also bad because if the Shade attempts to attack, once can aim a physical attack at him, forcing him to turn himself into his shadowy form. By disrupting him, all of the skills he used are turned into smoke. The user may also chose to go into his incorporeal form once every three posts, at which point he can't attack.

                                    • Shadow Regeneration
                                    The Shades are known to be living and breathing elementals of darkness. Because of that, they are capable of recovering at a slow rate while residing in dark areas or in an ally's shadow. The body is constantly healing for as long as they are within darkness and having their weapons put away. The rate of healing increases with the duration they remain in the darkness. During the regeneration process, the user cannot use offensive Bloodline or Elemental skills. If they are attacked, they have to restart recovery at the slowest rate.
                                    1 post: Small cuts & bruises are healed.
                                    2 Posts: Gashes are turned into small cuts.
                                    3 Posts: Broken limbs can recover within three constant posts inside of darkness.
                                    4 Posts: Internal injuries or burns from light/flame/holy techniques can be recovered.
                                    5 posts: An entire missing body part can be restored at a slow, and painful rate(Excluding the head or torso and it takes 5 full posts waiting in darkness to recover.).

                                    • Shadowy Trail
                                    A Shade does not cast a shadow, but can choose to merge with the shadow of an ally, similar to a ninja. In doing so, the Shade can act as a hidden bodyguard, emerging from the allies shadow at will. The Shade can't be detected other than by holy creatures such as Nephilims, or Paladins and Clerics.

                                    • Shadow MQC
                                    You can now bend the shadows around you to reach your opponent that would be two spears away from you as you can attack them normally while retaining regular damage. The Shade can perform D-ranked damage when at their full strength while in this fighting style, but this is the only range modifyer this style has. This does not spread to other styles, nor weapons can benefit from learning this ability as this is to be the shade's main Fighting style.

                                    • Vibration Sensory
                                    A useful skill, the user channels energy into their feet to sense vibrations on the ground. As long as their feet is on the ground, a user can sense where an enemy is if they are earth bound within 50ft for five posts. This skill becomes passive once the user is Adept Rank.

                                    • Miza's backshield
                                    So long as Kumori keeps Miza sheathed on his back, he is able to resist more damage to his back. But the downside is that she can only resist up to D-rank attacks, C ranks causes a rank down in damage and B and higher cause full damage.

                                    • Trusted Wielder
                                    This Skill requires you to beat the Spirit inside of the Sword. Miza the Terror can only acknowledge those who can defeat her in combat besides Kumori Hell. Those who can hold her after the defeat of the Sword's spirit, can become one with the sword, gaining the knowledge to use her full potential of the Weapon Style: Miza the Terror. Be wary of the weapon style itself as it can kill the user if they misuse the Style's own techniques, the spirit would even warn them to be careful.

                                    • Miza The Terror Weapon Style
                                    Miza has her own Weapon Style.

                                    • Phantom Plane Origins
                                    The user's clothing emits a powerful substance of destruction, known as a Black Shuck Virus. The virus comes out to a maximum of 5 feet in battle, but only 2 feet out of fighting. Staying within the reach of the virus, the foe's own shadow vanishes if they are in the virus's range for 4 posts. Kumori's own shadow skill techniques will gain an increase of one rank for the shadows absorbed into his body(maximum shadows needed: 2) and can only last for 5 posts. As well as performing this, the user no longer suffers energy penalties caused from his class.

                                    • Demonic Prowess
                                    The blood of the innocent courses through Kumori's non-existant veins, powering his body through death itself. As such, his max energy pool has been increased by 700 while every single one of Kumori's Earth Elemental attacks are now boosted with a natural life draining energy. Any earth that Kumori has influenced with his energy, becomes inhabitable by plantations, but unaffects other mortal creatures. Kumori's weapons and armor can effect skill barriers, normal/skill shields, and Armor.



                                Technique


                                    • Cloud of Darkness SS-Rank
                                    The Shade's own pure dark energy gathers within their body, as if they were transforming, even curling up a bit as their eyes enter a dark red state. The user's own 'skin' turns pitch black, resembling the night sky before they stand up and spread their body out quickly, releasing fumes amounting to that of a furnace. Within seconds, the entire thread the Shade is in becomes clouded with a black mist of darkness, disabling the opponent's sight down to a measly 3 to 7 feet depending on their class. This mist blots out any form of natural light or even lighting skills equal to or weaker than this skill, allowing the Shade to be capable of achieving their max form. Because of their natural state being mallable, the Shade can even use the mist itself to shift through and use the Shadow Walk skill with ease. The mist is their eyes, so they can see through the darkness just fine compared to those the Shade consider's their enemy.

                                    • Rolling Shadows E-Rank
                                    In case you want to close the distance between you and your enemy, you may turn yourself into a shadowy form and close the distance almost instantly, surely surprising the opponent. However, after the use of this skill, even if you are hit by a physical skill, you will not phase through it. Instead, you will take the damage.
                                    .
                                    Skill Name: Dark Flame Hammer
                                    Skill Rank: A
                                    Skill Description: The user spawns in a hammer made out of skeletal parts, the spines being mixed together to create a black spinal handle. The Rib cages come together along with several rib cages to form the large hammer head as the skulls ignite inside of the rib cages. The user soon lifts their hammer up, the darkness from the spines encase the ribcages and the flaming skulls, tainting the fire to steal light. The user then swings the hammer towards the foe or to the ground. Should the hammer make contact with a body, the hammer's head breaks apart and shatters upon connection, releasing an explosive force at the opponent while igniting their clothing with the black flames. If it hits the ground, a quaking wave of energy shoots out as a shockwave ring, imbalancing and knocking down those who are in the 15 ft radius. The explosive force of the ground pound is enough to even imbalance a full grown Dragon.



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