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[Naruto: W.H.Y.] Watashitachi no Haaku ni Yume

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"Dreams within our Grasp". A naruto roleplay set up with different systems and a whole new style. Come and walk down your own ninja road! 

Tags: Naruto, Roleplay, Ninja, Shinobi, Jutsu 

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A faint smile

Dedicated Friend

PostPosted: Fri Nov 29, 2013 1:19 pm



All Sora Shinobi/Kunoichi must post their profiles here AFTER approval.
 
PostPosted: Sat Nov 30, 2013 3:08 pm


User Image
User Image

Name: Xanatos Shouten
Nickname/Famous Name: The Brain | Professor X

Age: 18
Birthdate: February 12th

Gender: Male
Sexuality: Bisexual
Ethnicity: Caucasian | Greek

Height: 5' 09"
Weight: 134 lbs.

Personality: Spunky | Energetic | Dark; Xanatos is a very interesting guy, having a bag of emotions while also keeping his regular shinobi-honor-based demeanor. Xanatos is kind and loyal.

Family: All of her remaining family members that she knows of are deceased. He has one brother that still lives, but he doesn't recall him because of the traumatic night.

Theme Song: SELF VS SELF
Nindo: "Kill or be killed...its as simple as that."
Background:

Xanatos was born into an entire family of assassins, all holding a specific gift at young ages that grew into humongous forces of reckoning at older ages, she was also one of these people, one of these shinobi. Xanatos was taught by multiple assassin teachers on how to handle situations in battle, along with how to handle situations out of battle, such as hiding, sneaking, stealing, etc. As she grew up and joined the military ranks of Soragakure, Xanatos was silent, distant and not that very sociable, that is, until one special girl came into her life. An Uchiha by the name of Yusumi Uchiha got the young lass to smile and be happy, she even gave Xanatos the resolve to protect Yusumi from harm. Their friendship was just about to blossom into love but the family business got in the way, and Xanatos's first target...was Yusumi. She was hesitant, afraid, and didn't wish to complete the mission, so not only was she shunned by her entire family but they went after Yusumi themselves while Xanatos stayed behind. Reaching the scene moments later, the family had surrounded Yusumi with blades impaling every nook and cranny in the younger shinobi's body, killing her in mere seconds. Xanatos's rage escalated and her hidden bloodline showed itself by placing everyone there into a large cylindrical prism using his mind and disintegrated their very molecules.


User Image

Village: Soragakure
Rank: Genin

Fame/Infamy: 05
Ryo: 0 ryo

Class: Dual Bloodline

First Bloodline: Mayu [Stage Two: Comprehension]
Second Bloodline: Mind Sculptor [Stage Three: Architect]


Element(s): Fire
Chakra Points: 20

Passives:

• [Strength:]

• [Speed:]

• Powerful Minds Make them 1 rank more resiliant to genjutsu.

• Once they have learned the techniques, they are able to passively read minds/communicate through them within a 30m radius.

• 10% Chakra reduction to nin and genjutsu

• Ability to use Mayu bloodline techniques without hand seals.

• 1 rank to Genjutsu resistance at final stage

• Perception Passive [1/2 Increase in Rank]

Personal Attributes:

• [Mental Strength]
Xanatos can have - 20% in chakra/mind point consumption when used with bloodline techniques

Strengths:
• Mind
• Telekinesis
• Elements



Weakness:
• Close Combat



Fears:
• Being devoured by evil itself
• Death
• Crossing the line and never returning

Missions:
• D: 0

• C: 0

• B: 0

• A: 0

• S: 0

Special Items:


Weapons:
• Tanto
• Watazashi Samurai Blade



User Image


Mayu:

• Basic Telepathy
- Rank: N/A
The user is able to communicate with a person with his/her mind. The user can use this to talk, and to 'scream' at opponents to distract them. The user can hear the thoughts of a person that opens their mind to the user. The user can sense the minds of anyone within range of this technique and get a general feel of what their emotions are. If someone knows you are listening in on their thoughts, they can choose to block you out. At that point neither of you can hear each others thoughts while the block is up. Mayu at genin level do not have the ability to override this block.

• Self Levitation
- Rank: N/A
The user can levitate naturally by creating a repelling telekinetic force beneath them and any surface. The max height a person can levitate at is 5 feet. Because of how the force works, if a Mayu member was to be traveling at terminal velocity while falling this technique would not save them. It would be the same as smashing into the floor because you are repelling yourself against it.

• Light Telekinetic Push
- Rank: E
The user is able perform a light push against an object. This can be used to slightly alter the path of a blade, to stop an incoming kunai, and to make a kunai fly at the opponent faster. The user is able to affect objects within 20 feet of them.

• Light Telekinetic Pull
- Rank: E
The user can use this technique to pull light objects such as projectiles, swords, or scrolls toward them. They are able to affect objects within 20 feet of them.

• Light Telekinetic Shield
- Rank: C
The user is able to immediately throw up a spherical telekinetic shied around his or herself. This shield is able to block attacks C-rank and below. It is transparent but it shimmers with the user's chakra color. Projectiles that hit the shield ricochet back at the launcher.

• Telekinetic Enhancement
- Rank: D
The user is able to make his/her blows deal more damage by adding force with the mind. This is active for a single hit and makes the hit 1/2 a rank stronger.

• Repel I
- Rank: D
They create a repelling source all around the enemy which reduces their speed by 1/2 a rank. This lasts for 1 post.

• Disassemble
- Rank: D-S
This technique requires the Mayu to shoot out a blast of chakra equal to any rank of the jutsu they wish to counter. Once the jutsu gets within 15 feet of the user it dismantles and dissipates into raw energy.

• Average Telepathy
- Rank: N/A
The user is able to do everything Basic Telepathy can, and more. The user can also project a light 'static' into the target's mind. This kind of white noise makes thinking more difficult by agitating the target, but this is not as effective as shouting. However, it allows the user to think without focusing on shouting. You can form up to as many mental links as there are minds within range. At this level the user is able to break through mind barriers and force their voice to be heard in the minds of others, but they cannot search through the thoughts of the enemy, only what is present at the forefront of their mind.

• Average Telekinetic Manipulation
- Rank: C
This technique allows the user to control the movements of an object to an extent. The user can easily deflect the path of projectiles as well as force them to fly back toward the enemy. This also allows the user to pull weapon's out of weapon holsters and pouches but if an enemy is holding onto the targeted object they will be strong enough to resist the pull. This technique is like "Force Push" or "Force Pull", but it allows the user to manipulate an object into any direction.

• Average Telekinetic Shield
- Rank: B
This technique is the same as the light telekinetic shield, but with some differences. This move can stop any number of techniques rank C and lower, as well as 1 B rank move. This technique will also send projectiles back at the opponent at the same speed they were thrown, as well as cause lightning jutsu to bounce back toward the opponent that are D-rank and lower. This technique has the same rules as Light Telekinetic Shield.

• Powerful Mind Enhancement
- Rank: C
At this level the user is able to use their telekinetic abilities to not only increase the strength of their blows but also the length of them. The user can punch the air in front of him, and the target will feel the force of the blow at 5 feet or less away. However, the opponent will not suffer cuts from a weapon that is in the user's hand if the target receives the blow through a medium. This technique shows its most promise under water, where fighting a water user is difficult due to the density of water compared to the air.

• Repel II
- Rank: D
They create a repelling source all around the enemy which reduces their speed by 1 a rank. This lasts for 2 post.

Mind Scultptor:
• Understand
- No Rank (Passive)
The sculptor must spend five posts in their own mind, traversing the great beyond of their own mind. They must get to know themselves, meaning that their personality will dictate the world of their own mind. Once this is done, they will gain the ability to sense personality traits of people when they meet them. This gives no real knowledge of the person's history, but gives the Sculptor a view into what kind of person they are, and allows them to actually adjust to properly deal with them.

• Invasion
- D (Passive)
This technique is both a positive and a negative. It cannot be turned off once it is learned at this level, and it is pivotal to future abilities. The brain of the sculptor must be again explored and examined as the user searches through the maze of the mind for the source of it's power. Once they find the personal source of their mental energies, then they will discover that they can actually invade another persons mind. However, just like when you turn on the faucet in your kitchen, as the water flows you can't stop it without turning it off. The user doesn't learn how to turn it off when it is discovered, and as such, they begin hearing vague, unconcentrated noise coming from every mind they are near. The more people, the more buzzing, and it becomes distracting, possibly disorienting. Fewer minds (rpcs) around affords more clear, distinct sound. Still, at this rank even that one person's thoughts sound like a t.v. on like 10% volume. You know they are thinking, but you can only very barely pick up on even the loudest of thoughts. This can give you key words, but as with hearing 10 things at once it's hard to catalog.

• Invasion II
- D (Passive)
They gain the ability to stop constantly hearing minds, and can instead focus on hearing the thoughts of one person accurately. This doesn't take any extra focus or anything to do, but to accurately read the minds of many, it would take 2 mind points per brain to not get the dizzying effect of them all at once. They can also speak to another person's mind with the same rules.

• Phantasm
- C (5-10 points)
This technique creates a living ghost from the mind of the Sculptor. It can take on many forms.. It has strength and speed equal to a jounin, and depending on how many points were spent different things can be created. Five points can get you something like a small animal or a bird while 10 can create a copy of the user. A copy of the user will have half their chakra, and can only use techniques that the Sculptor knows they can use.

• Amnesia
- C (20)
The Sculptor will have to grab a person's head, and then they can give them amnesia, causing them to forget everything but how to fight. This can last as long as they Sculptor can keep them near him, but once they leave the thread, over the course of 10 posts they retain all of their memory and have no drawbacks... except maybe dumbfoundedness.

• Infiltration
- C (5 mind points)
With the greater knowledge of how the brain works, a user can break into a person's mind and attempt to steal their secrets. The user must stand still, and keep all of their focus on their target to use this technique. The way to defend against this is that you first have to be able to sense that they are having their minds read. This is often easier than it sounds, as inexperienced Sculptors make rookie mistakes, like thinking. A target will hear the thoughts in their head being flipped through like pages, and if they can recognize that they are having their thoughts scoured, they can attempt to fight back. Once this occurs, the Scupltor and target become locked in a battle of the mind. If the target is one rank below or equal to the Sculptor, they roll a D6. Even numbers will remove the Sculptor, odds will fail. If the Target is a rank above, they can just force the Sculptor out if they can recognize what is happening.

• ...over matter
- B rank (5 mind points)
This is a gateway ninjutsu that begins a path towards the power of a mind Sculptor beyond reading minds and planting ideas. The sculptor will wander aimlessly within the confines of their own minds as before, though the world is much greater now. At any time, the Sculptor can create physical manifestations of the mind. At this level the Sculptor can create small, unstable creations like kunai or shuriken. Alternatively they can fire off psychic energy which does B rank damage which feels like being hit with a hammer, and leaves a scorch mark.

• Pressure
- A (2 point upkeep, 5 point activation all including chakra points)
In an area up to 15 meters around the Sculptor, everyone feels immense pressure of his powerful mind, and all the speed in that area is reduced by 1/2 a rank.

• Invasion III
- D (Passive)
They can now read multiple minds passively, and communicate with equal ease. With friendly targets, the sculptor can simple see memories for free granted they don't shut you out.

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking
- Tree/Wall/Water Walking
- Release

Fire:

• Weapon Coating
Using chakra, the user will coat the outer layer of a weapon, such as a kunai or shuriken with fire. This is performed by coating the item with chakra, then throwing the projectile, and quickly setting it ablaze via a small fire from the user's mouth. This flame is not terribly hot but can cause first degree burns as well as ignite other objects.

• Flash Flare
This technique can be described as a distraction technique. After performing the necessary seals, the user will clap their hands in front of them. Then, a flash of white flames erupts from their hands, which can blind people who are close. This technique can blind an opponent for 1 post, and then they gain their vision once more. Used correctly, this can lead up to a killing attack, or used to make a hasty getaway.

• Cinder
This technique is the first technique that actually allows the user to set most things on fire. All they need to do is focus their chakra and snap their fingers, creating the friction necessary, This will send a spark wherever they wish. Once the snapping is done, a flame nothing bigger than a cinder is created.

• Flame-Resistance
- Passive
Flame Resistance isn't something that can actually be learned. This is a passive technique, that the user gains over time. It is one of two techniques that help the user from causing themselves damage with their own fire techniques. Upon gaining this technique, the user has dealt with enough Katon jutsu to be comfortable with the growing heat, and is able to withstand certain techniques. Having this ability does not make one invulnerable to fire, just able to handle it better.

• Ember Clone
At this level, the clone is quite weak and can only really serve as a distracted more so than a viable combat replacement. However, it does have its uses, which alongside detonating upon destruction or on command, are numerous.
Note: The clone only has 1/10 the ability of the original user.

• Mythical Fire Flower
The user will focus their chakra towards their mouth in the form of heat to begin the technique. After taking in a deep breath, they will expel it at once, shooting multiple blasts of fire outward. Shurikens are then thrown towards the flame balls, to be hidden inside of them, which creates the element of surprise.

• Powerful Fireball
This is possibly the face of Katon Techniques. After performing the necessary handseals, the user must inhale deeply. Upon exhaling, they will release a large, and extremely powerful fireball. This jutsu is denser in mass than other fire releasesa, which explains its explosive nature and damage capabilities.

• Dragon Fire
This technique sends a stream of fire towards whatever direction the user is facing, spewing from the mouth. It resembles a snake-like dragon, hence the name. This technique can be considered a flamethrower, and prolonged exposure to it can alter the shape of boulders, turning them to piles of magma. This technique can be held for more posts for 2 chakra points per post.

• Fire Bed
This technique can be used offensively or defensively, and has many uses. The user must take in a deep breath after activating the necessary handseals, and will spit out an oily liquid in a direction of their choosing. It can be around them, or in front of them, behind them, as long as it is on the ground. It will rush forth, and then ignite at the users commands. This will result in a carpet of flames, obviously able to scald and burn people.

• Pulse Blast
This jutsu has the effect of attacking or separating multiple opponents. The user creates a fireball about the size of a basketball, and hurls it at their opponent. It is actually meant to be dodged, which allows the fireball to reach its maximum. The center of the fireball is an extremely gaseous core, and when the attack makes contact with something, it will explode and the gas will expand rapidly loud bang. The bang is like a warning shot, with little reaction time to the actual effect of the technique. Instantly after the bang, a sharp concussive force will issue from every point around the center of the blast The explosion itself is not very strong, though the force that is issued is enough to send anyone who is within a 6ft radius of it to go flying.

• Flame Sphere
Unlike most Katon techniques, this acts as a defensive jutsu. The user draws upon their own body heat, amplifying it with chakra. They continue to do so, and make their body heat mixed with chakra visible, and eventually creating a red sphere around them. This is a shield which guards against both ninjutsu and taijutsu, though it can only block about 1 attack its rank before dissipating. A few drawbacks to this technique is that the user must remain still, and if they perform this when they are fatigued, they risk fainting due to drastic changes in body temperature.


Genjutsu:
• N/A

Tai style:



Buki Style:





User Image

Weapon Name: N/A
Length: N/A
Ability: N/A

Technique Name: N/A
Element: N/A
Type: N/A
Description: N/A

The Town Taunts Hadou
Crew

Hilarious Werewolf

4,550 Points
  • Brandisher 100
  • Dressed Up 200
  • Swap Meet 100

A faint smile

Dedicated Friend

PostPosted: Sun Dec 01, 2013 12:52 am


MAIN INFORMATION
User Image

Name: Saiyuri Mayu
Nickname/Famous Name: Unseen Force

Age: 24
Birthdate: February 12th

Gender: Female
Sexuality: Bisexual
Ethnicity: Konohakara

Height: 5'4
Weight: 124 lbs

Personality: Saiyuri is a kindly human being. She cares for the well being and safety of others and can often be found helping those who cannot do so themselves.
Family: Mayu Clan, Abumi Clan

Theme Song: Glory and Gore
Quote: "..."
Background:

NINJA INFORMATION

Village: Soragakure
Rank: Kage

Fame/Infamy: 100
- Bonuses: All of them

Ryo: 26,756

Class: Enhanced Fighter
- Path: Melee Master
Bloodline: Mayu
- Stage: Stage Four
Clan: Abumi
Demon: -
Summoning(s): -

Element(s): Wind
Chakra Points: 100

Passives:
- Sound Techniques are 1/2 rank higher [when using hand seals]
- Wind Techniques are 1/2 a rank higher [when using hand seals]
- 1 rank to Genjutsu Resistance
- 1/2 Bonus to Wind Techniques [Elemental Amplifier]

- Perception: 4 1/2 [Mayu] [Paralyzing Fear of Death]
- Speed: 3 1/2 [Kunoichi Combat] [Wing Chun]
- Strength: 4 [Wing Chun] [Way of the Sissy Slap]

- Melee Master: 1 1/2 [Wing Chun] [Xinyi Liuhe Quan] [Class Passive]

Personal Attributes:
- [Mind over Chakra Costs] Saiyuri receives a 20% reduction to her bloodline techniques.

Strengths:
- Melee Combat
- Bloodline Abilities
- Genjutsu Resistant
Weakness:
- Lightning
- Long Range
- Chakra costs
Fears:
- Tentacles
- Damaging her brain
- Losing her inner voice

Missions:
- D: 21
- C: 25
- B: 18
- A: 14
- S: 4

Special Items:
- Elemental Amplifier

Weapons:
- Bladed Tonfas
- Daggers


JUTSU INFORMATION

Bloodline Techniques:
Stage One
- Basic Telepathy
- Self Levitation
- Light Telekinetic Push
- Light Telekinetic Pull
- Light Telekinetic Shield
- Telekinetic Enhancement
- Repel I
- Disassemble
Stage Two
- Average Telepathy
- Average Telekinetic Manipulation
- Average Telekinetic Shield
- Powerful Mind Enhancement
- Repel II
Stage Three
- Advanced Telepathy
- Powerful Push
- Expert Manipulation
- Repel III
- Solid Shield
- Multiple Psychic Manifestations
Stage Four
- Master Telepathy
- Master Manipulation
- Repel IV
- Psyprotect
- Psywave

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking
- Sound Masking

- Release

- Iron Chain Calling
- Smell Masking
- Art of Wire Walking

- Shadow Clone

- Exploding Shadow Clone
- Spiraling Sphere

Wind:
- Wind Explosion
- Hard of Hearing
- Balance Destroy
- Vibrating Sound Drill
- Propelling Winds
- Slashing Wind Skill
- Air Pocket Burst
- Spinning Shield of Winds

- Deafening Skill
- Muscle Cramp
- Hell Shriek
- Wind Instantaneous Body
- Grand Slashing Wind
- Air Riding
- Wind Cutter

- Shifting Winds
- Vibrating Barrier Wall
- Mass Deafening
- Demon Gale
- Assassin's Rush
- Low Air Pressure
- High Air Pressure

- Wind Explosion Clone
- Chest Slam
- Vibrating Sound Spear
- Air Cannon
- Vacuum
- Great Infinite Breakthrough

- Muscle Collapsing
- Steroid Blanks
- Geyser Creation
- Final Threshold

Kunoichi Combat Style:
- Mastered

Wing Chun:
- Mastered

Way of the Sissy Slap:
- Mastered

Xinyi Liuhe Quan:
- Mastered

Paralyzing Fear of Death:
- Mastered

Devil's Suicide:
- Mastered

CUSTOM INFORMATION

Weapon Name: namehere
Length:
Ability:

Technique Name: namehere
Element:
Type:
Description:


User Image
[SAIYURIx ҉ xMAYU]

CRACKED, BROKEN, LEAKING xxx


____________________THE PAIN, THE HATRED, THE DESTRUCTION ____________________



____________________CAN I CONTROL IT? WILL I STOP IT? __________________________





Chakra Pool: 100
Element: Wind

Passives:
- Speed: 4
- Strength: 4 1/2
- Perception: 5
- Melee Master: 1 1/2

[Mind over Chakra Costs] Saiyuri receives a 20% reduction to her bloodline techniques.

Jutsu Used:





[imgleft]http://i961.photobucket.com/albums/ae92/TUP1/saiya_zps6bf03f45.png[/imgleft][align=right][size=20][color=#BB00CC]█[/color][color=#B400C5]█[/color][color=#AE00BE]█[/color][color=#A800B8]█[/color][color=#A200B1]█[/color][color=#9C00AB]█[/color][color=#9600A4]█[/color][color=#90009D]█[/color][color=#8A0097]█[/color][color=#840090]█[/color][color=#7E008A]█[/color][color=#780083]█[/color][color=#72007D]█[/color][color=#6C0076]█[/color][color=#66006F]█[/color][color=#600069]█[/color][color=#5A0062]█[/color][color=#54005C]█[/color][color=#4E0055]█[/color][color=#48004E]█[/color][color=#420048]█[/color][color=#3C0041]█[/color][color=#36003B]█[/color][color=#300034]█[/color][color=#2A002E]█[/color][color=#240027]█[/color][color=#1E0020]█[/color][color=#18001A]█[/color][color=#120013]█[/color][color=#0C000D]█[/color][color=#060006]█[/color][color=black][b]│[/b][/color][color=black][b][[/b][/color][color=purple]SAIYURI[/color][color=white]x[/color] [color=black] ҉ [/color][color=white]x[/color][color=purple]MAYU[/color][color=black][b]][/b][/color][/size]

[color=black][i]CRACKED, BROKEN, LEAKING[/i][/color] [color=black]✸[/color][color=white]x[/color][color=#bb00cc]✸[/color][color=white]x[/color][color=black]✸[/color][color=white]x[/color] [/align]

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[/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/list][/size]
[align=center][color=#BB00CC]_[/color][color=#BE0CCE]_[/color][color=#C119D1]_[/color][color=#C526D3]_[/color][color=#C833D6]_[/color][color=#CC3FD8]_[/color][color=#CF4CDB]_[/color][color=#D259DD]_[/color][color=#D666E0]_[/color][color=#D972E2]_[/color][color=#DD7FE5]_[/color][color=#E08CE8]_[/color][color=#E399EA]_[/color][color=#E7A5ED]_[/color][color=#EAB2EF]_[/color][color=#EEBFF2]_[/color][color=#F1CCF4]_[/color][color=#F4D8F7]_[/color][color=#F8E5F9]_[/color][color=#FBF2FC]_[/color][color=black][i]CAN I CONTROL IT? WILL I STOP IT?[/i][/color] [color=#FFFFFF]_[/color][color=#FBF2FC]_[/color][color=#F8E5F9]_[/color][color=#F4D8F7]_[/color][color=#F1CCF4]_[/color][color=#EEBFF2]_[/color][color=#EAB2EF]_[/color][color=#E7A5ED]_[/color][color=#E399EA]_[/color][color=#E08CE8]_[/color][color=#DD7FE5]_[/color][color=#D972E2]_[/color][color=#D665E0]_[/color][color=#D259DD]_[/color][color=#CF4CDB]_[/color][color=#CC3FD8]_[/color][color=#C833D6]_[/color][color=#C526D3]_[/color][color=#C119D1]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][color=#BE0CCE]_[/color][/align]

[spoiler]
[size=11]
[align=left]
[color=purple][b]Chakra Pool:[/b][/color] 100
[color=purple][b]Element:[/b][/color] Wind

[color=purple][b]Passives:[/b][/color]
- Speed: 4
- Strength: 4 1/2
- Perception: 5
- Melee Master: 1 1/2

[Mind over Chakra Costs] Saiyuri receives a 20% reduction to her bloodline techniques.

[color=purple][b]Jutsu Used:[/b][/color]
[/size]
[/align]
[/spoiler]

 
PostPosted: Sun Dec 01, 2013 7:48 pm



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XXXXX▇▇ ▇▇ ┈┈┈ BASICS ▇▇X
X

XXXXXXXX generalXinfo
Full Name: Jean Gay
Nicknames: Jean Gayer
Notable Title: Jean the Gayest
Gender: Male
Age: 19
Birth date: 11/22
Sexuality: Homosexual
Village: Soragakure
Profession: Scavenger
Rank: Sp. Jounin
Chakra: 60
Nindo: ". . ."

XXXXXXXX appearance
Personality:
Theme song: http://www.youtube.com/watch?v=U18Ru3k5HrM
Height: 6'2"
Weight: 197 LBs
Build: Athletic
Hair Color: Ginger
Eye Color: Blue
Complexion: Clear
Outfits: check da pics doe

XXXXXXXX personalXinfo
Relationships:
Saiyuri -

XXXXL I K E S
Food: Churros
Drink: Lemon Tea
Color: Blue
Miscellaneous: Unicorns

XXXXD I S L I K E S
Food: Avacado
Drink: Ginseng Tea
Color: Purple
Miscellaneous: Haters

XXXXXXXX backgroundXstory
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XXXXX▇▇ ▇▇ ┈┈┈ COMBAT ▇▇X
X

XXXXXXXX weaponXinfo
Elemental Affinities: Fire
Combination Elements/Kekkei Genkai Elements:

Personal Attribute:
- 1/2 Rank Bonus to Fire
Passives:
- Speed: 4 1/2
- - Class, Style

- Strength: 2 1/2
- - Style

- Weapon Speed: 1/2
- - Style

- Weapon Mastery [Swordplay]: 1/2
- - Style

- Perception: 5
- - Bloodline, Style

- Flame Increase [1]
- - Jīngshén, Attribute

- Melee Master [1 Rank in Melee Combat increase]
- - Class, Style

- Genjutsu Resistance [1/2]
- - Bloodline

XXXXE Q U I P M E N T
Special Items:
- Items
- Gained
- In RP (provide link)

Weapons:
- (link if custom)

XXXXM I S S I O N S / S T A T I S T I C S
Missions:
- D:
- C:
- B:
- A:
- S:

Ryo: 0
Fame/Infamy: 50


XXXXP E T S / S U M M O N S
Name: Ashad
Species: Phoenix
Abilities: The Fire God's Mercy, The Sun


XXXXE S S E N T I A L S
Clan: Jingshen
Bloodline: Mayu

Class: Taijutsu
- Path: Speed [1/2 Bonus to speed]

Strengths:
- Hybrid
- Devastating against weak-minded foes
- Extremely powerful fire

Weaknesses:
- Lacking in defense
- Low versatility
- Supportive techniques

Fears:
- Tentacles
- Mustard
- Furries


XXXXXXXX techniques

FIRE TECHNIQUES
- All fire techniques of A rank and below

UNIVERSAL TECHNIQUES
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

- Kage Bunshin no Jutsu

- Chakra Hunting

BLOODLINE TECHNIQUES
- All bloodline techniques of A and below (stage three>lower)

CLAN TECHNIQUES
- Jīngshén are boring and don't have jutsu

MEDICAL TECHNIQUES

SEALING TECHNIQUES


TAIJUTSU: KUNOICHI COMBAT STYLE
Mastered

TAIJUTSU: WING CHUN
Mastered

TAIJUTSU: GOD HAND
Mastered

TAIJUTSU: STRONG FIST STYLE
Stage 2 mastered

TAIJUTSU: HARAISE
All techniques learned (excluding eviscerate)


BUKIJUTSU: KISS OF FLESH AND STEEL
Stage 3 mastered


BUKIJUTSU: HEART OF STEEL
Stage 3 mastered



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xxxx[Ashad - Rank: A [Scaling] ]

A phoenix, rising from the ashes. The actual size of Ashad is well unknown. It seems to be incapable of leaving Jean's body, bound to him by a physical string of flame. Ashad's flame is extremely super-heated, but doesn't adversely effect Jean. The phoenix tends to remain at his back, or circle around him. It can only extend up to thirty feet from Jean's body, and its form seems extremely changeable. Ashad can manipulate his own body, changing the wingspan or the head to become extremely massive, or making it smaller. It's very difficult to destroy the phoenix, as it is purely flame. However, with jutsu it is doable. Against water, it is weaker. A direct hit from strong water could destroy it.

[Abilities]
Note: All of Ashad's passive abilities are shared with the summoner, as Ashad is simply a facet of Jean.

• Pyrokinesis
Ashad is capable of mentally moving flames with his mind. He uses this to manipulate his own body, as well as flames spread through the field. Using pyrokinesis, he can also enhance flame, making them hotter and helping the fire expand somewhat slowly. His flame expansion and moving is somewhat slow, but if Jean and him both concentrate on the same flame, it can move more quickly. Pyrokinesis can also be used to put out flames that Jean or Ashad created, and as a last and obvious use, it can change the shape and therefore essentially the intention of fire techniques.

• Rising
Upon his summoner's death, Ashad will pull away Jean's soul, bringing him far away to a protected place. A week (IRL) from Jean's death, he will rise in a great fire, with Ashad beckoning his return to life. Wounds to organs will be repaired upon rebirth, excluding wounds to the brain. Wounds to limbs, however, will not be regenerated. So, if Jean lost his arm during battle, he will not recover it. But if he died via a stab to the heart, he can return. Wounds inflicted on him after the instant of his death will not be sustained, as he has already abandoned his physical body at that point. If he was decapitated or completely destroyed as the cause of death, then he will never return. He may return to life even with both arms and legs lost, though he will be in an almost critical condition. Ashad can try and bring him to medical attention at that point, but he won't have long before he dies. Ashad can also try and seal the wounds with flames to stop the bleeding, though this would potentially cause death or could fail to prevent it. It really depends on the severity of the wounds.

[Rules]
• You cannot perform the natural ability of the Taberu; eating your element. At this point, it is lost to you.

• Ashad usually requires 10 chakra to bring forth. However, upon "rising", he will be summoned alongside you no matter what.

• Ashad's flames will never hurt Jean. Similarly, Jean's flames won't hurt Ashad.

• Regarding size:
A- Any size within 25 feet of Jean
S- Any size within 35 feet of Jean

[Techniques]
• Name- The Fire God's Mercy
- Rank: A
Quickly gathering flame, from nearly any source, Ashad will wrap both himself and Jean in a massive barrier of flame, that spans to the furthest extent of Ashad's range (25-35 feet depending on Jean's rank). Inside of this barrier, fire will reign and cover everything, though as usual it will not affect Jean or Ashad. Outside, even getting near it will make you nauseous, and will slowly scorch at your skin if you're within 5 feet of it. Touching the barrier from the outside will cause for a burst of flame to rise out against you, about the size of your average Great Fireball. This barrier lasts for two posts, and like all fire, can be moved by Ashad and Jean.

• Name- The Sun
- Rank: S
Ashad will manifest solely from inside of Jean, the two of them essentially merging their pyrokinetic abilities. The Jingshen's eyes will light up a fiery red, and his body heat will rise dramatically. He will be able to constantly emit flame from his body, which he may manipulate and fling at targets. Everywhere he goes will leave behind a trail of fire, which will spread quickly. He will be able to use fire techniques without handseals, and his psychic abilities will be enhanced with heat, with his physical psychic abilities being covered in flame. All fire techniques will be enhanced by 1/2 a rank. This will last for 3 posts.


[Contract Members]
• [Jean Gay]

xxxxProperty of Shane.

The Wild Hunt
Crew

Shirtless Giver

9,625 Points
  • Beta Citizen 0
  • Beta Explorer 0
  • Beta Critic 0

notingles-do-po

Dangerous Streaker

PostPosted: Mon Dec 09, 2013 3:08 pm


MAIN INFORMATION
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Name:Reiji Uchiha
Nickname/Famous Name:None

Age:17
Birthdate:06/09

Gender:Male
Sexuality:Bi
Ethnicity:Korean

Height:5'9'' (176cm)
Weight:130lbs (59Kg)

Personality: Reiji is rather snarky and tends to look at things with a negative light, yet people that look deeper, would see such comments as veiled optimism. He also haves a certain dislike towards those who call themselves as "Allies of justice", for he sees his old self in those people... But a few, rare times, he seems to slip back into that state of mind and cringes when he comes back to his usual self. He unnusually little interest in his sharingan and it's evolution, partly because he never had contact with anyone that had much information about it. Has a tendency of drawing some actually pretty decent sketches and images, mostly of people and some times erotic... But without too much care about it.
Family: Unknown other that the fact that they are Uchiha.

Theme Song:Kitei no Tsurugi
Nindo:Is searching for one.... A new one.
Background: Reiji was born to unknown Uchiha parents and taken to Soragakure as a infant, left in a orpanage where he grew. The place itself wasn't so bad, even if rather lacking in material. As he grew up, Reiji started to fancy himself as a "Ally of Justice", picking fights and smashing his nose into any little problem he could find... Even if he was in the wrong, as not only was his a bit alienated by his worldview but also refused to listen to who he belived to be "bad guys". As time passed, Reiji matured and started to see how stupid he was in his ways. Instead of keeping up these childish fantaies, he joined the ninja academy and started to save up some money to move out before he reached the maximum allowed age of the place. His fame preceeded him, however and poeple were rather cautious around him... Something he grew to dislike, then grew to hate and finally, grew to accept. Three years passed and now a genin, he could no longer stay in the Orpanage... But thankfully, he had saved up enough for a small apartment. Before leaving the place, the old man in charge gave him a scroll... It had information about his bloodline and schematics for a puppet that was called the "Vardant". The old man said it was left by his parents to when he came of age. With everything ready, he moved on, ready to take on the world before him.

NINJA INFORMATION

Village:SoraGakure
Rank:Genin

Fame/Infamy:0
Ryo:200

Class:Kugujutsu
- Path: Focused Mind
Bloodline: Sharingan
- Stage: 0 Tomoe
Demon: None
Summoning(s): None

Element(s): Raiton
Chakra Points:20

Passives:
- [Puppetry Technique] The user can cast threads of chakra to control puppets as well as an assortment of inanimate objects (with exception of the user's puppets, chakra threads require physical touch to be connected)

1/2 Accuracy (Personal Atribute)
1 Puppetry [Personal Atibute] [Class especialization]
Personal Attributes:
- One extra Taijutsu style
- 1/2 Bonus to puppetry
- Accuracy Passive

Strengths:
- Used to change direction of puppets quickly.
- Good Peripheral Vision.
- Has a talent in concealing himself.
Weakness:
- Rather overconfident about his hideouts, so it's easier to sneak up on him when he is hiding.
- Has dificulty handling Fire jutsu, as he has bad heat tolerance.
- Feel dificulty in leaving enraged states when entered.
Fears:
- Returning to his old ways.
- Small Scorpions.
- Octopuses.

Missions:
- D:0
- C:1
- B:0
- A:0
- S:0

Special Items:
-
-
-

Weapons:
- PUPPET: Vardant (Once aprooved and Built)
- A Ninja-To
- 20 Shuriken

JUTSU INFORMATION

Bloodline Techniques:
-
-
-
-

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

Raiton:
-Eletrical Resistance Training [E]
-Electron [D]
-

Genjutsu/Medical/Sealing:
-
-
-

Tai style:
-
-
-



CUSTOM INFORMATION

Weapon Name:Vardant Vardant
Length:he puppet itself is 5'6'', "Shields" Are 4'6'' long, 1'0'' wide. and it's swords are 4'0'' including handle, but most small blades can be fit inside the shields.
Ability:It is equipped with a huge contraption on its back, which comes with eight coffin-like plates that acts as shields, and also house two long katanas each, expt the last shield of each "wing". which it is capable of wielding in numbers of two per hand. It also is able to house hidden seals under it's faceplate to surprize enemies with point blank jutsu that must be prepared beforehand. The shields can be opened completely to act as "wings" that decrease falling speed or wrap around it's body to reduce incoming damage. While the wings are attached, the puppet requires much more power to move, reducing it's speed. When more mobility is needed, the user may "Eject" the wings, greatly reducing it's weight in exange of the defensive and supplying capabilities of the puppet.
Vardant Supplies:
-x6 Katanas
-No Sealed Jutsu

Technique Name: namehere
Element:
Type:
Description:
PostPosted: Thu Dec 12, 2013 6:31 pm


MAIN INFORMATION
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Name: Kozi
Nickname/Famous Name: The Unstable

Age: 18
Birthdate: 5/11

Gender: Female
Sexuality: Straight
Ethnicity: Sorakara

Height: 5'4
Weight: 100

Personality: She is a very serious and cutthroat even though she doen't even speak at all. If it came down to it, she'd break everything down to nothing if it got her ahead and gave her power. Other than that she's just a normal, loveable girl... sorta. A loveable... power hungry... mentally stablish woman.
Family: None of any note.

Theme Song: Wrecking Ball
Nindo: "Power should exist without limit! There should be no control... only infinity and it's eternal promise. I am your salvation through destruction. I am the next step in evolution! I AM UNSTOPPABLE!"
Background: The beginning of her life is a dull one, no doubt. She was smarter than the average and breezed through her youth as a cut above the rest. Everything from her looks to her attitude gave off an air of superiority. Her mental powers didn't develop any ground until she was 17 years old. Before then she gave no thought to being a ninja, but when she learned of her specific set, she left home to enroll herself in the academy. Immediately following her first three months of school she graduated with honors and reccommendation for scouting for many corps besides the rank and file.

Still she felt like she had no drive, no purpose. Everything was simply too easy! She needed more than just recommendation and pats on the back. Praise was empty and meaningless. It wasn't until the day of the battle between the leader of Sora and Genzai, his brother, that she found her drive. The battle was godly! She was awestruck by the explosive power the two produced seemingly effortlessly. With a new view on life, a very warped and askewed one, she thought she'd have a very goodnights sleep. Instead she awoke her roommate to a mental scream that was so powerful it caused her ears to bleed.

In the night she had been granted a psychic vision of the future... a future where she had torn the ground around Sora up from the very planet and formed a new, better Sora even higher in the sky. A vision where she was strong enough to ground Soragakure and ascended only the strong to her new world. A world where Kozi and Kaisen would be free to destroy everything and anything... a world where they already had... And in a flash it was all gone and she had awakened from what she thought was eternal happiness. It drove her over the edge. Only Kaisen knows of her aspirations, and though he doesn't condone them, he doesn't condemn her for them. Since her dream she has been on a mission to gain the power she had yearned for.

NINJA INFORMATION

Village: Sora
Rank: Jounin

Fame/Infamy: 60
Ryo: 69

Class: Dual BL

Bloodline: EGF

Bloodline: Shakuton


Element(s): Fire Wind Lightning; Suiton is extra.
Chakra Points: 126.4
Summoning:Mythic Beasts
Passives:
Strength - 3 1/2 [Spirit of Anger]
Speed - 2
Perception - 2
Melee Combat Mastery - 1/2
Personal Attributes:
- Starts with an extra heart, gives up genjutsu.
- [Mythical Beast of Legend] Can summon any of the Mythical Beasts.
Strengths:
- Long Range
- Close Range
- Mental Combat
Weakness:
- Summoners
- Solid Defenses
- Fire
Fears:
- Giant Mutant Spider Demons
- Drowning
- Inadequacy

Missions:
- D:
- C:
- B:
- A:
- S:

Special Items:
- Items
- Gained
- In RP [link to all]

Weapons:
- Swords

JUTSU INFORMATION



Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

Element Wind:
- Demon Wind Gales
- Wind Dragon
- Wind Levitation
- Great Wind Breakthrough blast thingy
- Three Calamities
- Vibrating Sound Spears

Element Fire:
- Fire Dragon
- Bed of Flames
- True Hydra
- Cinder
- Mythical Fire Flower
- Great Fireball
- Fire Lily
- Blazing Column
-

Element Lightning:
- Electricity Resistance
- Lightning Bolt
- Spinning Lightning Shock
- Lightning Sage
-

Element Watah:
- Water Torrent
- Breathing Underwater
- Mist Vision
- Hidden Mist Jutsu
- Raging River
- Great Waterfall
Tai style:Strong Fist
- Gate of Opening
- Leaf Spinning Wind
- Dancing Leaf Shadow
- Gate of Rest
- Front Lotus
- Gate of Life
- Leaf Violent Whirlwind
- Leaf Great Whirlwind
- Reverse Lotus
- Gate of Pain
- Gate of Limit
- Gate of View
- Morning Peacock

Weapon style: Six Valleys of Death
All up to A learned w/ Autoranks.

CUSTOM INFORMATION

Weapon Name: namehere
Length:
Ability:

Technique Name: namehere
Element:
Type:
Description:

___youwillknownihilism
Vice Captain


Azeiel The Risen

Feline Pumpkin

5,425 Points
  • Millionaire 200
  • Hygienic 200
  • Cat Fancier 100
PostPosted: Wed Dec 18, 2013 7:00 am


MAIN INFORMATION
User Image

Name: Nariomi Hyuuga
Nickname/Famous Name: None

Age:21
Birthdate: 02/25

Gender: Male
Sexuality: Heterosexual
Ethnicity: Caucasian

Height:5' 10.5"
Weight: 160

Personality: Nariomi is a difficult man to describe while earthly he has very high goals. This being said he is something of a perfectionist even more so in training, never finishing until he has perfected the days work. While this tends to backfire on him sometimes it cannot be considered a fault. He cherishes freedom, honor and glory above everything else to a fault. Being raised a medical expert he values life and when possible only strikes to wound and not kill unless taking a life is specifically instructed in his mandate. In battle he is very calm, collected and tactical, however outside of battle he tends to let his guard down a bit more than he should and trusts those he is friends and allies with.
Family: Ao Hyuga, Kurushimi Hyuuga (Deceased)

Theme Song: In the end black veil brides
Nindo: A hard truth is better than a soft lie.
Background: Nariomi was born to Ao and Kurushimi Hyuuga of the main branch. He enjoyed a childhood of relative ease being taught the ways of a shinobi at a young age and taking a liking to melee combat most Hyuuga preferring to strike up close and personal using the Byuakugan as a method of enhancing his precision. Though he truly began showing his skills and coming into his own when his father introduced him to a medical shinobi friend of his. He took to this method of training with a passion and desire for perfection he had not shown previously. These lessons included diagnosis, precision striking, how to strike without kiling, and the vital locations to hit when going for a kill. However above everything else the man taught him how to use the strengths and weaknesses of others and tactics to his advantage, here as well he showed an aptitude far above those of his peers. ( will expand more into this at a later date)

NINJA INFORMATION

Village:Soragakure
Rank: Gennin

Fame/Infamy:+5
Ryo: 00200

Class: Medical
- Path: [Defensive Medic] Users receive a 20% decrease in healing Medical technique costs.
Bloodline: Hyuuga (Clan Head )
- Stage: Active
Clan: None
Demon: None
Summoning(s):None
Element(s): Raiton, Doton
Chakra Points: 20

Passives:
- Perception +1 (Rank, Bloodline,)
- Hand to Hand Combat Passive +1 (Personal, Bloodline)
- Speed +1/2 (Rank,)
- Strength +1/2 (Rank)
- Endurance +1/2 (Personal)

- ☐ Personal Attributes:
- Enduring: Endurance +1/2
- Passive Aggressive: Perception + 1/2
- Combat Medic: Hand to hand combat +1/2

- ☐ Class Abilities:
- [Healing Hands] The user is granted access to the Healing Hands technique. This technique increases in rank with the user. At low ranks they are able to patch up minor bruises, cuts, and scrapes. At higher levels they are able to close fatal wounds and repair most organs. They cannot regenerate limbs with this technique.

Strengths:
- Short Range Combat
- Hand to hand fighting
- Tactical Planning
Weakness:
- Long range combat
- Light Body Frame
- Fuuton
Fears:
- Being Trapped (without a way out of a situation)
- Being unable to think of a plan.
- Being outsmarted tactically.

Missions:
- D:
- C:
- B:
- A:
- S: 1

Special Items:
- Items
- Gained
- In RP [link to all]

Weapons:
- Narrow Kunai
- Throwing Knives


JUTSU INFORMATION

Bloodline Techniques:
- Chakra Disrupt E-Rank Passive
- Eight Divination Signs: Sixty Four Palm Strike C-Rank [x]
-
-
-
-
-






Medical Techniques:
E-Rank
- Diagnosis [x]
- Cleanse [x]
- Massage [x]
- Extraction [x]
- Muscle Shock [x]

D-Rank
- Oxygen Supply [x]
- Poison Removal [x]
- Blood Coagulation [x]
- Bandage Skill [x]
- Summon Medical Tools [x]
- Poison Creation [x]
- Laughing Gas [x]

C-Rank
- Medicine Creation [x]
- Blood Transfusion Skill [x]
- Chakra Syringe [x]

B-Rank
- Ninja Medicine Creation [x]
- Lung Collapse [x]
- Chakra Scalpel [x]
- Fanged Tongue Acid [x]
- Poison Gas Technique [x]

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking
- Tree/Wall/Water Walking
- Release

Doton:
-
-
-
-

Raiton:
-
-
-
-

Genjutsu:
-
-
-

Tai style:[Strong Fist Style] [Stage Two Mastered]
- Dynamic Entry [x]
- Dynamic Action [x]
- Pressure Palm [x]
- Leaf Spinning Wind [x]
- Shadow Dance [x]
- Crushing Fist [x]
- Falcon Drop [x]
- Leaf Violent Whirlwind [x]
- Tackle Charge [x]
- Knee Strike [x]
- Leaf Gale [x]
- Lion Combo [x]
- Front Lotus [x]
- Leaf Great Whirlwind [x]
- Reverse Lotus [x]
- Gate of Opening [x]
- Gate of Rest [x]
- Gate of Life [x]
- Gate of Pain [x]
- Gate of Limit [x]


CUSTOM INFORMATION

Weapon Name:
Length:
Ability:

Technique Name: namehere
Element:
Type:
Description:


[imgright]http://i820.photobucket.com/albums/zz125/azeielthefallen/418aeb19-c6f1-4877-bef8-034679851f83_zps12223450.jpg[/imgright]
[color=#8B0000][align=center][b] Narimoi Hyuuga [/b][/color]
[color=#8B0000]¥ Soragakure ¥ Medical ¥[/color]
[color=#8B0000][b]¥ Raiton ¥ Doton ¥[/b] [/color]
[color=#8B0000]¥ Gennin ¥ Hyuuga ¥ [/color]
[color=#8B0000][b]¥ Ryo: 0200 ¥[/b][/color]
[color=#8B0000]¥ Fame: 0005 ¥ [/color]
[color=#8B0000][b]¥ Chakra : 20 ¥[/b][/color]
[/align][i]
[color=#8B0000]

[/color][/i]
PostPosted: Sun Dec 29, 2013 2:41 am


MAIN INFORMATION
User Image

Name: Takashi Shishigami
Nickname/Famous Name: Flame of the Sonozaki

Age: 21
Birthdate: June 28th

Gender: Male
Sexuality: Bisexual
Ethnicity: 1/2 Irish - 1/2 Japanese

Height: 5'9''
Weight: 210lbs.

Personality: The stereotypical care-free person. He is loyal to his people, and will do whatever it takes to defend them. He also loves to have a good time, but does so responsibly.
Family: Rajah (Mother), Ashara (Sister)

Theme Song: X
Nindo: "My fists will never fail, no matter what."
Background:

NINJA INFORMATION

Village: Soragakure
Rank: Jounin

Fame/Infamy: 80
Ryo: 500

Class: Taijutsu
- Path: Strength
Bloodline: Jingshen
Element(s): Katon
Chakra Points: 80
Passives:
-
Personal Attributes:
- Fists of Fire: Takashi can use Nin/Tai Katon techniques and for 20% less chakra. Non Nin/Tai techniques cost 20% more chakra.
Strengths:
- Versatility
- Tenacity
- Chakra Manipulation
Weakness:
- Too loyal
- Does not care about own well-being
- limited technique pool
Fears:
- Failing his duty
- Old wounds
- Dying with regrets

Missions:
- D:
- C:
- B:
- A:
- S:

Special Items:
- Items
- Gained
- In RP [link to all]

Weapons:
- What
- You
- Fight
- With

JUTSU INFORMATION

??:
.


Taijutsu/Bukijutsu Styles:
- [Tai] Xinyi Liuhe Quan
- [Tai] Wolf Fang Fist
- [Tai] Strong Fist Style
- [Buki] Chain-Linked Fury
- [Buki] Devil's Suicide

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release


CUSTOM INFORMATION

Weapon Name: namehere
Length:
Ability:

Technique Name: namehere
Element:
Type:
Description:
 

TDG Super Kami

Dapper Werewolf

6,200 Points
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JellytheBeany

Omnipresent Noob

PostPosted: Mon Dec 30, 2013 6:10 pm


MAIN INFORMATION
User Image

Name: Eirlys Kurama Mayu
Nickname/Famous Name: Djinni

Age: 18
Birthdate: 25/10

Gender: Female
Sexuality: Straight
Ethnicity: Sorakara

Height: 5'4"
Weight: 108 lbs

Personality: Eirlys is a girl of very few words; to the point of said words being non-existent. Through her thoughts and mannerisms alone, one can easily gather that she is a gentle and caring soul with a deadly temper, the contrast not lost on her or anyone who knows her well enough. One minute she'll be all smiles and joy and the next she will be a bundle of moods, all of which she channels through anger. She does not suffer fools lightly and spares no feelings in making this fact known. Though not particularly invasive, her thoughts to tend to project to others whenever she is in a state of deep thought. Overall she is approachable and a great conversationalist. Her presence at times tend to veer towards being overbearing however, as she spares no feelings and lords her brilliance over anyone she comes in contact with. Eirlys also has a 'mild' case of OCD.
Family: Kurama/Mayu

Theme Song: Icarus
Nindo: ...
Background:

NINJA INFORMATION

Village: Soragakure
Rank: Genin

Fame/Infamy:
Ryo:

Class: Genjutsu
- Path: Single Target Destroyer
Bloodline: Mayu
- Stage: Two [Comprehension]
Clan: Kurama
Demon: N/A
Summoning(s): N/A

Element(s): Water - Wind
Chakra Points: 20

Passives:
• Speed: .5
• Strength: .5
• Perception: 1.5
• Genjutsu Resistance +.5
• Genjutsu Strength +1 Rank
• 25% Reduction for Genjutsu Techniques
• May Turn Genjutsu Into Reality
Personal Attributes:
• If Memory Serves - There is a 20% cost reduction when using Bloodline techniques.

Strengths:
- Intelligent b***h
- Realistic Illusions
- Unpredictable
Weakness:
- Delicate Frame
- OCD
- Electricity/Explosions
Fears:
- Insects
- Germs
- Being Reduced To A Drooling Idiot

Missions:
- D:
- C:
- B:
- A:
- S:

Special Items:
-
-
-

Weapons:
-
-
-
-

JUTSU INFORMATION

Bloodline Techniques:
Stage One
• Basic Telepathy
• Self Levitation
• Light Telekinetic Push
• Light Telekinetic Pull
• Light Telekinetic Shield
• Telekinetic Enhancement
• Repel I
• Disassemble

Stage Two
• Average Telepathy
• Average Telekinetic Manipulation
• Average Telekinetic Shield
• Powerful Mind Enhancement

• Repel II

Clan Techniques:
Demonic State

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

Wind:
E-Rank
• Wind Clone

D-Rank
• Wind Explosion
• Spinning Shield of Winds

C-Rank
• Grand Slashing Wind
• Wind Dragon
• Wind Cutter
• Wind Torpedo
• Tornado Trap


Water:
E-Rank
• Water Manipulation
• Droplet Clone

D-Rank
• Water Creation
• Water Puddle
• Water Pellet
• Water Shuriken
• Beach Crab
• Water Shield

C-Rank
• Water Puddle Transportation
• Water Reflection Clone
• Breathing Underwater
• Mist Instantaneous Body Skill
• Evil Windmill Water Shuriken
• Gun Shot
• Water Armor
• Sonar
• Starch Syrup Capture Field
• Wild Bubble Wave
• Hidden Mist Jutsu


Genjutsu/Medical/Sealing:
Genjutsu
E-Rank
• Clone
• Double Vision
• Fake Blood
• Drunken Sight
• Stupification
Thunder Trap
Annoying Dust
Poison Ivy
• Chameleon
• Distortion
Do I smell...?
• Whispering Winds

D-Rank
• False Surroundings
• Exploding Kunai
• Hell Viewing
• Sly Fellow Mind
• Cloud Clone
• Sand Storm
• Heavy Mist
• Through the Looking Glass

C-Rank
• Chained Mind
• Instant Strike
• Continuous Cloud
• Rapid Mudslide
• Taste of Sand
• Pantomime
• Drowning Assassination
• Burning Earth


Eiseijutsu
E-Rank
• Diagnosis
• Cleanse
• Massage
• Extraction

D-Rank
• Oxygen Supply
• Poison Removal
• Blood Coagulation
• Bandage Skill



CUSTOM INFORMATION

Weapon Name:
Length:
Ability:

Technique Name:
Element:
Type:
Description:
 
PostPosted: Tue Dec 31, 2013 9:09 am


MAIN INFORMATION
User Image

Name: Magnus Vain Tou
Nickname/Famous Name: The Naturalist

Age: 10
Birthdate: 01-08

Gender: Male
Sexuality: Straight
Ethnicity: Sorakara

Height: 4’10”
Weight: 98 lbs

Personality: Magnus is a relaxed, calm, and caring man.
Family: Tou/Mayu Clans

Theme Songs: The Angels Among Demons
Nindo: “A sound soul exists within a sound body and a sound mind.”
Background:

NINJA INFORMATION

Village: Soragakure
Rank: Genin

Fame/Infamy: 0
Ryo: 0

Class: Enhanced Fighter
- Path: [Melee Master] Users receive a 1/2 rank increase in Melee Combat
Bloodline: Mayu
- Stage: Two: Comprehension
Clan: Tou
Summoning(s):

Element(s): Raiton
Chakra Points: 20

Passives:
- Speed: 1/2
- Strength: 1/2
- Perception: 1 ½ [Mayu]
- Melee Combat: 1/2
- Genjutsu Resistance: 1/2
- Access to 'Phase Blade' techniques
- Ability to use all bloodline techniques without hand seals
Personal Attributes:
- 20% Reduction to Clan techniques

Strengths:
- Close Combat
- Body is a Weapon in its own
- Raiton Nin/Tai attacks
Weakness:
- Long Range Battle
- Tou Ethereal Form

Fears:
- Losing his self in Astral Form
- Failing his Family

Missions:
- D:
- C:
- B:
- A:
- S:

Special Items:
- Items
- Gained
- In RP [link to all]

Weapons:
- 1 Steel Dagger
- Two Trench Knives

JUTSU INFORMATION

Bloodline Techniques:
- Basic Telepathy
The user is able to communicate with a person with his/her mind. The user can use this to talk, and to 'scream' at opponents to distract them. The user can hear the thoughts of a person that opens their mind to the user. The user can sense the minds of anyone within range of this technique and get a general feel of what their emotions are. If someone knows you are listening in on their thoughts, they can choose to block you out. At that point neither of you can hear each other’s thoughts while the block is up. Mayu at genin level do not have the ability to override this block.
- Self Levitation
The user can levitate naturally by creating a repelling telekinetic force beneath them and any surface. The max height a person can levitate at is 5 feet. Because of how the force works, if a Mayu member was to be traveling at terminal velocity while falling this technique would not save them. It would be the same as smashing into the floor because you are repelling yourself against it.
- Light Telekinetic Push [E]
The user is able perform a light push against an object. This can be used to slightly alter the path of a blade, to stop an incoming kunai, and to make a kunai fly at the opponent faster. The user is able to affect objects within 20 feet of them.
-Light Telekinetic Pull [E]
The user can use this technique to pull light objects such as projectiles, swords, or scrolls toward them. They are able to affect objects within 20 feet of them.
-Telekinetic Enhancement [D]
The user is able to make his/her blows deal more damage by adding force with the mind. This is active for a single hit and makes the hit 1/2 a rank stronger.
-Repel I [D]
They create a repelling source all around the enemy which reduces their speed by 1/2 a rank. This lasts for 1 post.
-Disassemble [D-S]
This technique requires the Mayu to shoot out a blast of chakra equal to any rank of the jutsu they wish to counter. Once the jutsu gets within 15 feet of the user it dismantles and dissipates into raw energy.
-
-Average Telepathy
The user is able to do everything Basic Telepathy can, and more. The user can also project a light 'static' into the target's mind. This kind of white noise makes thinking more difficult by agitating the target, but this is not as effective as shouting. However, it allows the user to think without focusing on shouting. You can form up to as many mental links as there are minds within range. At this level the user is able to break through mind barriers and force their voice to be heard in the minds of others, but they cannot search through the thoughts of the enemy, only what is present at the forefront of their mind.
-Repel II [D]
They create a repelling source all around the enemy which reduces their speed by 1 a rank. This lasts for 2 post.

Clan Techniques:
- Blade Phasing [E]
The user glows a white chakra in their hands, using this chakra to phase the matter of their hand in and out. This technique has a cooldown of [1] post before they can use it again. It cost [2] chakra per activation. This is the main skill for the style.
-
-

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

Element 1: Raiton
-
-
-

Genjutsu:
-
-
-

Lightning Kickboxing:
-
-
-

Pi Gua Quan:
-
-
-

Mind, Intention, and Six Harmonies:
-
-
-

Wing Chun:
-
-
-

Six Valleys of Death:
-
-
-

Devil's Suicide:
-
-
-

CUSTOM INFORMATION

Weapon Name: namehere
Length:
Ability:
 

Kunesume2

Militant Genius


Suki the Siren

Fashionable Genius

4,150 Points
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PostPosted: Tue Jan 14, 2014 7:21 pm


MAIN INFORMATION
User Image - Blocked by "Display Image" Settings. Click to show.

Name:Asami Nishimura
Nickname/Famous Name: the Sun Princess

Age: 19
Birthdate: May 10th

Gender: Female
Sexuality: Heterosexual
Ethnicity: Arabian/Japanese

Height: 5'5
Weight: 119

Personality: Sassy. Manipulative. Seductive. Rebellious. Blunt. Asami is a girl with a lot of mouth; meaning she has no filter. She speaks her mind even when others would keep their mouth shut, and simply feels the need to have the last word. Asami is the kind of hero who can shoot out quips at a wildfire pace. At times her natural sass and honesty can make her come across as blunt or rude. When honestly she is just being herself. Sugarcoating everything is not a option for Asami. You can accept her for what she is or not; either way she is still going to remain the same. Although she is a heroic ninja by nature, Asami is more willing to kill in any situation unlike some of her fellow ninja. It's this attitude that makes it hard for her to work with others. She likes to do things a certain way, and wants to bring justice in the way she sees fit.

Her hardened exterior also holds a more seductive side. She isn't necessarily a flirt, but she loves to use her feminine wiles to her advantage. Think of it as the sophisticated version of flirtation. Whether it be to get a guy hot and bothered, or to get him to hand over his wallet, Asami proves to be a modern day siren. It is for this reason that it's hard for her to find a good relationship. She is too confident for her own good. As well as wanting to experiment with men as much as possible before deciding to settle down. She's a wild one that's for sure.

Underneath her exterior lies a girl who only wants to do right. In spite of coming off harshly, she proves to be a caring girl once you get to know her. Of course she has a odd way of showing it. Asami keeps her feelings shrouded behind the veil of her magnetic personality. A trait she developed when she was younger; to keep things to herself, and trust only herself. As a ninja her ability to be open is crucial, and hopefully time will help mold this part of her.

Family: Kuzuri Nishimura (Father), Mariko Nishimura (Mother), Sam Nishimura (Brother)

Theme Song: Baby I
Nindo: 'I can be your sweet dream, or a beautiful nightmare!'
Background: Asami is the daughter of Kuzuri and Mariko Nishimura. Her father is a famous ninja in the village, known for his proficient use of the Jinseikigan and being the son of the Jinseikigan Head. Mariko is a sweet young woman of Kurama clan descent from Soragakure, who works as a ninja florist. The two lovers grew up together and naturally took a liking to each other. They married and had their first child, Sam, before having Asami a few years later. Sam quickly became skilled in the techniques of their clan, as well as honing his Jinseikigan. Asami's parents adored him, and it was suspected that after the passing of her grandfather, Sam would take the place as the clan head. Asami spent most of her childhood in the shadow of her brother, being shunned into learning the art of flowers from her mother instead of learning how to be a ninja. Asami is not the type to follow the rules, of course. She would watch her brother and father train everyday, then emulate their training exercises in her free time. Her grandfather caught her training one day and saw her potential. He immediately enrolled her into the ninja academy against her father's wishes. Kuzuri didn't want to see his little flower tainted by the ninja world, but reluctantly accepted that his daughter's dream. Asami became lethally skilled in the use of her Jinseikigan during her time in the academy. She inherited her mother's skill in genjutsu due to her connection to the Kurama clan. Her abilities and confident personality won over her grandfather, who secretly placed in his will for Asami to take his place when he passed. With Asami quickly gaining the title of Genin, she was prepared to go on her first mission....

Kuzuri was adamant about Asami not coming with him and Sam on their mission to track some rogue anbu. Sam felt Asami was more than ready to take on a mission of this caliber. It was because of this that Kuzuri changed his mind. Asami was excited to join her family on the mission, and hoped to make them proud...But then reality struck her...

It was a cold, dark night when the anbu ambushed the family while camping near the rogue's suspected location. The family fought against the vicious rogues, taking out a few of them in the process. Asami's father got separated from his children when they tried to make a break for it, leaving the two young ninja to fend for themselves. The rogues were quickly upon the duo in a matter of minutes. Sam engaged them in melee combat with his bladed fan while Asami attempted to mislead them with her illusions. Asami being young, and overconfident, misjudged the whereabouts of the enemy archer nearby. Everything happened so fast; Sam screaming her name; the sound of a whistling arrow; her holding Sam's lifeless body. He had been struck with the arrow that was meant for her. The Rogues left them as if their target had been Sam all along. Asami tried to save her brother by transferring her life force but she was too inexperienced with that part of her abilities to help him. He died in her arms after handing her a prized possession; the clan's Sun Fan. After the death of her brother, and the eventual death of her Grandfather, Asami moved up into the position of power left to her by her grandfather. Her personality became colder, and less remorseful as she took a vow of vengeance. She swore to make her family proud and make everyone fear the power of the Jinseikigan.



NINJA INFORMATION

Village: Soragakure
Rank: Genin

Fame/Infamy: 0000
Ryo: 0000

Class: Sensor
- Path: [Long-Range Sensor] Users with this class are able to detect chakra signatures within two threads of their current position. To put this into perspective, the Long-Range Sensor ninja can sense everything within their subforum, as well as any entrance threads into their subforum from other subforums. This ability does not work on ninja one ranks higher than the sensor, as they can conceal their chakra.
Bloodline: Jinseikigan (Head if Possible)
- Stage: 1
Clan: Kurama
Summoning(s): N/A

Element(s): Fire
Chakra Points: 20

Passives:
- Speed: 1/2 (get this for free at genin)
- Strength: 1/2
- Perception: 1'1/2
Personal Attributes:

-Lethal illusions: Asami is quite ruthless in the use of her illusions, unlike most genjutsu users. Because of this, her genjutsu lasts 2 posts longer.

Strengths:
- Genjutsu
- Sensory Abilities/Range
- Hand to Hand Combat
Weakness:
- Long Range combat
- Water Ninjutsu
Fears:
- Spiders
- Death
- Clausterphobic

Missions:
- D:
- C:
- B:
- A:
- S:

Special Items:
-[Sun Engraved Fan] This weapon is a bladed fan passed down from her grandfather to her brother, and then to her after Sam's death. The fan has the emblem of a red fan drawn on one side of the Fan, when opened, and has other sun like designs on the ends of the fan. Asami skillfully fights with this weapon as well as uses it for some of her genjutsu techniques.

Weapons:
- Senbon x15
- Kunai x15
- Explosive Tags x5


JUTSU INFORMATION

Bloodline Techniques:
• Life Transfer
- Rank: D
The user is able to transfer their life force into another being, saving them from possible death. They start out at 100%, which is perfectly healthy. To save someone from death they must transfer 25% of their life force into the target's body. That person will need to seek immediate medical attention. At 75% the person experiences symptoms similar to asthma. At 50% they will cough up blood if they tax their body too much. At 25% they will not be fit for physical activity. 0% means death.

• Phantom Deceiver
- Rank: C
The user generates these phantasm like shapes and beings, instilling them with tiny bits of life force. This gives them a chakra source and can easily fool bloodlines like the Byakugan and the Sharingan.

• Eye Destroyer
- Rank: A
The user is able to completely shut down another dojutsu user's bloodline for 5 posts. The target will not be able to activate it or use techniques involving that dojutsu.

Clan Techniques:
• Demonic State
- Rank: C
This is an inherent ability which is activated by a single handseal. It does not cost chakra as it increases the cost of all genjutsu cast by 1.5 times. All genjutsu that are cast if successfully cast, become virtually real. This means that if a genjutsu showing a massive hammer coming down to crush the victim would typically only be imagined crushing pain, it is now real, meaning that the damage is physically real. Genjutsu cast in this form are 1/2 a rank stronger. Active for 5 posts with a 2 post cool down.

Universal Techniques:
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release

Fire:
-
-
-

Genjutsu/Medical/Sealing:
-
-
-

Tai style:
-
-
-

Buki Style:
-
-
-

CUSTOM INFORMATION

Technique Name: namehere
Element:
Type:
Description:
 
PostPosted: Tue Feb 04, 2014 3:08 pm



▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇

User Image
▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇▇

XXXXX▇▇ ▇▇ ┈┈┈ BASICS ▇▇X
X

XXXXXXXX generalXinfo
Full Name: Ronnel Wangetsu Hanaya
Nicknames: Moon Medic
Notable Title: None yet
Gender: Male
Age: 18
Birth date: October 23rd
Sexuality: Hetero
Village: Soragakure
Rank: Genin
Profession: Medical worker
Chakra: 20 (50 Lunar Chakra, usable only for bloodline and medical techniques)
Nindo: Devastation can be halted. If not, I'll be there to pick up the pieces.
XXXXXXXX appearance
Personality: Flirtatious and fun loving, a bit headstrong and prone to overreactions. Tends not to think things through unless he is forced to.
Theme song: All Hail Shadow
Height: 5'11
Weight: 195 lbs.
Build: Lean and muscular, not bodybuilder type.
Hair Color: Silver
Eye Color: Blue, slightly misty and glows in the dark lightly. Pupils are shaped like crescent moons.
Complexion: light skinned.
Outfits: Prefers wearing a white button down shirt with a form-fitting black shirt, dark blue trousers. Formal attire is a silver coat-tail tuxedo with a blue undershirt that matches the hue of his eyes.
XXXXXXXX personalXinfo
Relationships: Mother
XXXXL I K E S
Food: Teriyaki Chicken
Drink: Hot sake
Color: Deep green.
Miscellaneous: Loves to read fiction stories.
XXXXD I S L I K E S
Food: Spicy Curry
Drink: dark tea
Color: light yellow
Miscellaneous: Obnoxious people
XXXXXXXX backgroundXstory


Ronnel grew up with his mother, one of the last who marred themselves to avoid being detected as a Hanaya. His father is unknown to the boy, as the man felt that his wife had falsely lured him to her with her clan's powers. While untrue, he wouldn't believe anything she tried to prove it, and left when Ronnel was a young infant, before the boy could even remember what he looked like. As he grew up his mother tried pressuring him into taking up the face marring that so many of their family members had turned to to keep from being targeted.
To her dismay, he refused. The young teen felt that hiding in the shadows behind scars and disfiguration was harming the Hanaya clan more than it was helping them. He feels that by having prominent members again - ones who are open about who they are and what they're doing - will recreate the positive image that their family once had. While he isn't there yet, he refuses to hide who and what he is.
Of course, his unknown father did still have an impact on his life. His father was a carrier of the Wangetsu Lunar kekkei genkai, though the man apparently hadn't had enough to push the bloodline to full activation. As Ronnel grew up his pupils began to change, heralding the advent of his kekkei genkai. Having an affiliation for medical techniques already, and a mild fascination with horticulture, taking up the life of a medic ninja felt right with the young man. Of course, as a man, he is more prone to charging into combat.
Ronnel traveled to Soragakure to become a shinobi - the easiest way to get one's name known in the world.

XXXXX▇▇ ▇▇ ┈┈┈ COMBAT ▇▇X
X

XXXXXXXX weaponXinfo
Elemental Affinities: Water, Wind
Combination Elements/Kekkei Genkai Elements: Lunar Chakra

Personal Attribute: Lunar Growth:
The effects of the Wangetsu Lunar kekkei genkai on the Hanaya clan abilities was unexpected and strange in Ronnel's case. During the waxing phases of the moon (each phase changes over 3 days IRL) up to the full moon, the Hanaya clan techniques are increased by 1/2 rank. At the full moon, they are increased in potency by 1 rank. Conversely, in the waning phases, they are decreased by 1/2 rank. And at the new moon, they are 1 rank lower entirely.

(Cycle starts upon acceptance at new moon)



Passives:

- Speed: 1/2
- Strength: 2 (1/2 + Power of 100 boost)
- Perception: 1/2
-
-
[Base Passive for Medic]
• [Healing Hands] The user is granted access to the Healing Hands technique. This technique increases in rank with the user. At low ranks they are able to patch up minor bruises, cuts, and scrapes. At higher levels they are able to close fatal wounds and repair most organs. They cannot regenerate limbs with this technique.

[Abilities]
• [Power of One Hundred] Users receive a stat boost of 1 1/2 to strength.
• Access to Lunar Chakra


• Chakra based Jutsu are stronger against those who are attracted to the gender of the user by 1/2 a rank.
• The user is incredibly alluring and gives off an aura of being trustworthy and likable. Without a legitimate reason to dislike them it is hard for people to not be attracted to the user.


XXXXE Q U I P M E N T
Special Items:
- Soldier Pill x 3 Link
Soldier Pills are small edible balls infused with chakra. Upon eating they grant the user a 20 chakra boost. Only one soldier pill can be consumed per fight.

- Elemental Amplifier Link
An Elemental Amplifier is a device that is kept on the body of the user. As long as they have it on them their elemental techniques will be buffed by 1/2 a rank.


Weapons:
- (link if custom)

XXXXM I S S I O N S / S T A T I S T I C S
Missions:
- D: 4
- C: 2
- B: 1
- A: 0
- S: 0

Ryo: 1067
Fame/Infamy: • 12
+ Your home villagers have heard your name.


XXXXP E T S / S U M M O N S
Name:
Species:
Abilities:


XXXXE S S E N T I A L S
Clan: Hanaya
Bloodline: Wangetsu Lunar ** Bloodline Head**
Demon: NONE.

Class: Medic
- Path: Power of One Hundred.

Strengths:
- Performs in a support role, has skills that can aid allies and keep them fighting.
- Unique bloodline and clan jutsu.
- Additional chakra pool, though minor.

Weaknesses:
- Headstrong, rushes into things.
- Tends to flirt and not take things seriously, leading to underestimating opponents.
- Limited true offensive variety, not much in way of long range combat.

Fears:
- Receiving disfiguring blows.
- Being ignored (makes him lash out and react poorly)
- Having to fight multiple women (he freezes up against 3 or more female opponents)


XXXXXXXX techniques

WATER TECHNIQUES
D-rank

• Water Shield
After performing the necessary hand seals, a convex shield of water forms in front of the user which is about 3 feet in diameter and hovers in front of the user. The shield is completely translucent, so both the attacker and defender can see through it, but the water which makes up the shield is always shifting and moving, so the images may be somewhat distorted, though still, mostly clear. The shield itself is strong enough to resist any projectile (kunai, shuriken, arrows, etc), but it does so by trapping the objects in the shield itself rather than deflecting them like a metal shield would. Large weapons, like swords and spears can slice through the shield and disperse it in one strike, but piercing attacks will not destroy the shield... it will only cause the weapon to get caught in the shield halfway through.

If a Taijutsu strike is made against the shield, the user may choose to use an additional D-rank of chakra to make the shield capture the oncoming attacker by sprouting tentacles on impact which wrap tightly around the attackers arms and torso. These tentacles require a Chuunin rank of Strength to escape from. When wrapped up, the user could potentially suffer wounds if sharp objects such as Hari, Kunai, or Shuriken were previously captured in the shield. The shield disappears 5 posts after it was created, or until dismissed/destroyed, at which point it will drop all objects lodged inside it.

The shield is highly resistant to ninjutsu, stopping all D-rank techniques and up to C-rank Katon techniques, but is destroyed after absorbing two techniques of any element, and is completely demolished by any Doton technique.


C-rank
• Water Armor
Surrounding the user in a thin layer of water, the Mizu no Yoroi is able to provide complete protection from Katon techniques up to one rank above the user and can also soften the blow of an incoming Taijutsu strikes (reduces the strength of an incoming attack by one rank). Additionally, while the Water Armor is active, the user is isolated with their own independent supply of oxygen, so this technique allows the user to protect themselves from poisonous gases. While activated, the user cannot utilize hand seals to form additionally jutsu, but can still perform Taijutsu/Kenjutsu strikes normally without suffering a drop in speed/power. However, as the technique remains active, beyond the original cost to create the armor, for each additional post it is maintained, the user is drained of 2 chakra. If the user dives into water, the armor dissipates and the effects of the armor are lost.

[Katon ninjutsu up to B-rank are nullified, but higher ranked Katon ninjutsu will dissolve the armor and burn the user. Other ninjutsu, such as Doton, Raiton, Fuuton, Suiton are not affected, which means if they hit, they produce the same effects they always would when striking an opponent, but they do not necessarily destroy the armor.]


AIR TECHNIQUES
D-rank
• Spinning Shield of Winds
Focusing on an area in front of them about 5 feet wide and across, the user dispels chakra to cause the wind to spin rapidly in a circular motion, creating something akin to a shield. Instead of deflecting attacks however the shield will reflect whatever was thrown at them back towards the enemy at the same speed it was fired at, so long as it was some sort of ranged attack. This applies to small projectiles, or D-rank ninjutsu of small enough scale (producing effects no larger then 1 foot in diameter).

• Propelling Winds
Releasing a short blast of air from their hands, the user is able to propel themselves in the opposite direction with considerable force. This jutsu is ideally suited to Wind ninjutsu specialists, who often tend to favor avoidance of attacks rather than powerful defenses, and can be used to either move very quickly to the side, or even propel themselves quite high into the air.

• Slashing Wind Skill
The user uses chakra and a weapon usually to create large bursts of wind at an extent. In reality it is not an actual burst of wind but a tornado that came from the user. The wind slashes objects; at most it can cut tree branches. Like a real tornado, the wind expands as it goes farther and hits larger targets. The wind disappears after being shot for twenty feet and at most it widens to fifteen feet. If this hits you will be severely cut and knocked back, and most genin elemental jutsu are dispelled when they are hit by this jutsu.

C-rank

• Wind Instantaneous Body
An ability which allows the user to transport from one area to another in a gust of wind. The user has to have been to the area before, and be able to sense the location with his own chakra before being able to transport himself there. This means that the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used in the same post if the shinobi has attacked or defended.

• Grand Slashing Wind
A much stronger form of Kamaitachi No Jutsu that creates a much larger gust of wind. This jutsu, because of its severity, has the power to be both an offensive and defensive move all at once. A much larger tornado is shot forth horizontally and instead of cutting mere branches down it has the capability of ripping the greatest of trees to shreds. As seen by Temari using this technique, this technique has the ability to blow chakra waves away.
UNIVERSAL TECHNIQUES
- Transformation Technique
- Magic Cloak of Invisibility
- Rope Untying
- Unlocking

- Tree/Wall/Water Walking

- Release



BLOODLINE TECHNIQUES
• Encirclement of Light
- Rank: D
After a series of handsigns, the user spreads his or her chakra around them in a circle that's about 5ft in diameter. Once completed the circle becomes like a barrier, deflecting any projectiles thrown and any weak jutsu that is of the same rank or lower then this jutsu. During the time spent in the circle which is only one post, the user is healed of any minor cuts, bruises, and any other minor injuries. When the user reaches the level of a jonin, the rank of this jutsu increases to B, and its healing capabilities increase along with it. They will never be able to regenerate limbs with this technique or organs. On top of that they cannot attack while healing.

• Lunar Chakra Infuse
- Rank: D-S
The user is able to transfer their Lunar Chakra into an ally who may be low on their own chakra. They can transfer as much as they can afford with their Lunar Chakra. When this chakra mixes with normal chakra it tends to have special aesthetic affects. The target may experience a sudden change in hair color or eye color as well as the effects of revitalization. This technique does not heal wounds.

• Moonlight Splicer
- Rank: C
An offensive technique used by the clan members, the user channels chakra along the side of their arms, extending a long blade of chakra from their forearms about from 3 inches to 2ft, giving off a faint pale glowing white color. The blades themselves are only a threat to anything organic, for if used against a living thing it'll slice through it, while against an inorganic thing it'll not penetrate it. Great for medical uses and combat, the damage is unseen from the outside, but the inside one would see the outer skin is the only thing holding it together (Meaning if it cut through your arm, the skin wouldn't be touched, but the flesh and bone inside would be. Similar to what Kabuto's technique, leaves no outside injury but inside tells the story)
CLAN TECHNIQUES
• Flower Clone
- Rank: D
The user will create a group of flowers that will bloom instantly. The petals will fly from the flowers and swarm together, forming a flower clone. When this clone is hit it bursts into pollen and serves to get caught in the eyes, nose, and mouth of the enemy. This can easily blind someone as well as make them cough.

• Cure Flower
- Rank: C
This is mainly used for Genjutsu, but is also the cure for the Flower Charmer technique. A certain flower will release a pheromone, snapping the user/victim out of the trance they were placed in.

• Thorn Whip
- Rank: C
The user creates a whip covered in thorns. It can be used to ensnare objects as well. The vines and thorns are coated with chakra, making them extremely durable and sharp.

• Thorned Lance
- Rank: C
The user will form a sort of lance on their arm. It is extremely sharp and can cut through many substances, even steel.

• Flower Creator
- Rank: D-S
Any body part of the user must be touching the ground. Administering chakra, the user will create flowers of variety. Depending on how much chakra is used, the user can create an entire field of flowers, or a single flower, also varying from sizes. These plants can be used to power other techniques.

MEDICAL TECHNIQUES

D-rank

• Poison Removal
This technique does not cure a poisoning; it simply extracts a portion of the poison and prevents immediate death. This technique allows a medical nin enough time to prepare an antidote for the poison. This technique can also be used to slow down the effects of a poison used against the medical nin so as to give them time to escape or prepare an antidote for themselves. A patient will still die from a lethal poison even if this technique is used if the poison is not treated. The only exception to this is if the person this is being used on was just poisoned relatively recently. This technique is less effective against highly advanced poisons.

• Blood Coagulation
A simple healing technique. The user forces their chakra into a wound to make the blood there coagulate and cause the wound to stop bleeding. This is primarily used as a preliminary treatment option since it does not close wounds. The bleeding from superficial wounds can easily be stopped but deep wounds can require several minutes to stop. Using this technique on deeper wounds will result in scar tissue forming if further treatment is not received.



• Poison Creation
Just as there are many naturally occurring substances that can be combined in order to heal, there are many naturally occurring substances that can be used to harm. Using their knowledge of plants and minerals a medical nin is able to mix together a variety of drugs and poisons that can range from disabling to deadly. It is not always the case however that it is used to harm. This skill is required to create anesthetics and other drugs required to treat patients. Chuunin are able to create poisons that can be ingested or used to coat sharp objects but more advanced poisons such as skin contact poisons require a Jounin.


• Laughing Gas
The Shinobi now know how to create a laughing gas which in term once inhaled makes the opponent laugh for around about 20 minutes (3-5 Posts)
the gas is sometimes used as pranks amongst genin ninja. But during battle can cause breaking ribs.

SEALING TECHNIQUES


No style yet

Boku_ha_Ronnel

Shirtless Shapeshifter


Unrelinquished Despair

PostPosted: Sun Feb 09, 2014 12:30 pm



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XXXXXXXX generalXinfo
Full Name: Aruwara Misaki
Nicknames: N/A
Notable Title: N/A
Gender: Female
Age: 16
Birth date: 05/04
Sexuality: Closet bisexual
XXXXXXXX appearance
Personality: Loud, violent, proud. Misaki will more than likely punch you in the face for disagreeing with her than argue with you about it. She enjoys bullying people not out of malicious intent, but just to have fun; which is why she's chaotic neutral at best in the way she tends to deal with things. Her above everything, and everyone else comes second. On the off chance she does decide that caring about your well-being sounds like a good idea, you should count yourself as blessed to be in her hard-earned good graces.
Nindo: "Something bothering you? Punch it. Still bothering you? Punch it again."
Theme song: Overload
Height: 5'2" [1.57 m]
Weight: 123 lbs. [55.79 kg.]
Build: Lithe, toned.
Hair Color: Black
Eye Color: Aureolin
Complexion: Average, clear
XXXXXXXX personalXinfo
Relationships: None
XXXXL I K E S
Food: Dango, ice cream, bacon
Drink: Coffee, tea, milk
Color: Blue, yellow, black
Miscellaneous: Weak people
XXXXD I S L I K E S
Food: Anything sour,
Drink: Alcohol
Color: Pink
Miscellaneous: False bravado
XXXXXXXX backgroundXstory
There's no loving family story for Misaki, but for some god awful reason her biological parents are a smooth ruffian, and a minor kitsune spirit that made a mistake in her dealings with seducing young men-- actually liking them. This led to her being birthed and dropped off at an orphanage, since obviously a strapping bandit isn't going to be pulled around by any woman, and especially not a child. Of course, this story just wouldn't make sense if her 'home' wasn't just outside the village of Soragakure, and it was. She grew up planning to get away from the snotty brats that she had to deal with all day, and become a kunoichi where showing people who's boss was actually allowed. That's exactly what she did. The only thing she knows about her 'past' is the fact that the orphanage head told her that she was delievered by a fox.

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XXXXXXXX weaponXinfo

XXXXE S S E N T I A L S

Village: Soragakure
Profession: N/A
Rank: Gennin
Chakra: 20

Clan: N/A
Bloodline: N/A
Demon: Kyuubi

Class: Taijutsu
- Path: [Speed Passive] The user gains 1/2 a rank in speed.

Strengths:
- Confident
- Close combat
- Hastened healing

Weaknesses:
- Mid/long range combat
- Ninjutsu
- Genjutsu

Fears:
- Being weak
- Being subjugated
- Relying on others


Elemental Affinities: None
Combination Elements/Kekkei Genkai Elements: N/A

Personal Attribute: Misaki has a very strong natural affinity with her chakra as a result of her strange birth. This includes the ability to empower her physical capabilities using it. Use becomes very obvious as the chakra flows around her, and glows in her eyes. At the cost of this, it is elementally neutral, unable to use any techinques beyond those she creates her self and the universal list, as well as incapable of being held at ranges beyond ten meters. Also, she has ears and a tail because of her 'mother.'
-Natural affinity: Can use chakra to enhance physical prowess.
-Beastial reflexes: +1/2 perception, +1/2 speed.
-Beastial appearance: 100% natural fox ears and tail as a result of parentage.
Passives:

- Speed: 1 1/2
- Strength: 1/2
- Perception: 1

XXXXE Q U I P M E N T
Special Items:
- Items
- Gained
- In RP (provide link)

Weapons:
- (link if custom)

XXXXM I S S I O N S / S T A T I S T I C S
Missions:
- D:
- C:
- B:
- A:
- S:

Ryo: 0
Fame/Infamy:


XXXXP E T S / S U M M O N S
Name:
Species:
Abilities:



XXXXXXXX techniques

UNIVERSAL TECHNIQUES
• Transformation Technique
Using this skill, a ninja can transform their outer appearance to that of another form, whether it be a person or object. However, due to the physical restrictions on the body, the user cannot transform into anything extremely small or larger than what they already are. (Example, you could not transform into a shuriken or a small animal, nor could you transform into an enlarged or distended form of anything... so therefore no such thing as a small human-sized adult elephant, or a human-sized ant). The user must always be within the same proportions as the original form of the object. Also, the user does not gain any extra physical ability through Henge (i.e. transforming into a cheetah will not give you a cheetah's speed). Henge is dispelled when the user is touched in an offensive matter. Thus after the user hits the target in their transformed state they revert.

• Magic Cloak Of Invisibility Technique
A very basic skill utilizing a sheet to help the user in blending with the background. This is actually only used by Academy students.

• Rope Untying Technique
A basic skill that allows the user to channel chakra into a rope or chain in order to push the knot the right way, so it loosens.

• Unlocking Technique
A relatively easy jutsu to perform, this is used mostly on stealth and espionage missions to gain access to locked areas. By concentrating chakra on a basic lock such as a door lock or on a safe, the user can force the mechanism to unlock even without the key or knowing the code. Nothing about the lock will have changed other than it will open once before it locks up again. This skill leaves no signs of tampering.

• Chakra Hair Rope
By laying down large amounts of hair, the user can create a chakra infused rope that can bind an opponent's legs to the ground. This leaves the enemy open to various kinds of attack since they are unable to move. In order to be effective, the opponent must be standing on the hair.

• Chakra Light
This jutsu allows the user to make a ball of chakra that produces light. Although it can't harm anyone it’s useful for when going in dark areas and good for letting your comrades know where you are if you get lost in a foggy place. The light cast by the chakra ball illuminates an area up to 30 feet in all directions around you. Once created, the light will automatically follow you wherever you go and can be moved around you to illuminate different areas. However, the light cannot be moved more than 5 feet away from the user, or it will disappear. The light lasts for 5 posts at which point the chakra condensed into the ball of light fades out.

• Tree/Wall/Water Walking
By focusing chakra into the soles of their feet, a shinobi can attach themselves to a hard surface, such as trees or solid walls and walk or run up them with ease. A careful balance must be struck between applying too much chakra, which would crush the surface on contact and thus make you lose your footing, and applying too little chakra causing you to fall off the surface. Water walking takes a bit more practice and constant chakra fluxing, but is the same general idea. (This technique costs 2 chakra points to initiate, but has no retention cost)

• Sound Masking
This ninjutsu helps to cover up any sounds the user makes if they are on a mission that requires stealth. The user performs the needed hand seals and sends the molded chakra to the target’s ears. Any natural sounds in the area (running water, crickets, wind, ect…) are magnified slightly to mask any soft sounds that the user may make.

• Secret Information Cards
A technique which conceals information of an individual on a card. The information is burned onto the cards with chakra and can only be revealed by the user's chakra. Of course, this technique can also be used to store information on a different object and conceal it, like a wall, a door, or scroll.


Kunoichi Combat Style

•[Stage One: Grass Stalk] The user is only a beginner at using her body the way it is meant to be. The user can bend her body a good bit, but this advantage is not so great as to completely compensate for the lack of brute strength. However, they will get more bang for their buck than ninja that do not use this style.
•Split - Rank: E
The user is able to do a split without much preparation. This is great for dodging attacks that are aimed at the user's legs while in midair, or at the upper body while on the ground. This also gives the user the ability to hit the opponent from a lower angle. Can also be used as a kick.
•Twist Dodge - Rank: E
While in the air, the user will twist and contort her body to avoid projectiles while in mid-air. These twists are at a higher reflex speed than regular dodging because of how nimble the user is.
•Roundhouse - Rank: E
Because of the flexibility of the hips a woman has, she is able to pivot on one foot and deliver a quick snap of her foot at the opponent's head, stunning or disorienting the target if it lands.
•Leg Blocks - Rank: D
The user can bring her legs up at good speed to block attacks, such as blocking a kick. this works great against low ranking taijutsu.

FIGHTING STYLE HERE

FIGHTING STYLE HERE
PostPosted: Tue Feb 11, 2014 4:37 pm



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XXXXXXXX [GeneralXInfo]
Full Name: Zokuji Hyuuga(賊子 日向)
Nicknames: Unagi
Notable Title:
Gender: Male
Age: 16
Birth date: June 9th
Sexuality: Heterosexual
Village: Soragakure
Profession: Medical Dude
Rank: Genin
Chakra: 20
Nindo: "Nothing ventured, nothing gained".

XXXXXXXX [Appearance]
Personality: Zokuji is sarcastic, calculating, and cynical. His curiosity is consistently fueled with a desire to avoid boredom. Although he has a rather negative mind-set, he is actually quite friendly and sociable among his peers. Zokuji resents authority and limitations. He constantly pushes against boundaries and often tries to toy with people for his own amusement. When he is set on accomplishing something, he will do what he can to reach that goal, no matter how long it may take.
Theme song: Ask DNA
Height: 5'9"
Weight: 165 lbs
Build: Toned.
Hair Color: Black
Eye Color: White
Complexion: Slightly tanned

XXXXXXXX personalXinfo
Relationships:
Mama Hyuuga
Daddy Hyuuga

XXXXL I K E S
Food: Okonomiyaki, Yakisoba, Nabe
Drink: Tea
Color: None
Miscellaneous: Experimenting, Playing the Tsugaru-Jamisen
XXXXD I S L I K E S
Food: American Food
Drink: Soda
Color: None
Miscellaneous: Being impeded.
XXXXXXXX[ BackgroundXStory]
Zokuji was born in the research lab of an S-class missing ninja as an experiment. The doctor was trying to breed genetically superior soldiers that could fuel illegal operations across the villages. Zokuji in particular had been a bit of ingenuity as the doctor had figured out how to code DNA to inertly tap into his lightning chakra, enhancing his neurophysiology. After determining it an anomaly, Zokuji was left in the care of the older subjects and cohorts. Being the eldest child, Zokuji was subjected to the harshest treatments delivered as they tried to determine his limits. When Sonagakure eventually came across the den, Zokuji was one of five children left. Although the rescue came before permanent damage to his psyche could be done, he never forgot his experience or the way they shaped his mind.
One of the squads that initially raided the den contained a member of the Hyuuga clan that instantly recognized his bloodline. Upon being brought back to the village and determined a null threat, his savior adopted him and brought him into their home. Being an ANBU member, Zokuji rarely sees much of his foster father and instead spent much of his time with his mother in the hospitals. Upon being brought back to the village, Zokuji split his time between being rowdy in the streets and studying in the hospital until he eventually began on subjects listed as classified information.
Frustrated when his mother wouldn’t give up the information, Zokuji joined the academy in order to move up in the ranks and gain access to the information that has eluded him. As he went through the academy, he began to enjoy the training and his classmates. It was a different atmosphere when compared to his original education and he enjoyed the contrast. During his time at the academy, everyone came to know of his genetic tampering due to its side-effect. When touched, a large static discharge is released. Combined with his agility and generally slipperiness in taijutsu class, he was given the nickname Unagi (Eel). Now that he has become a genin, he has made it his mission to find the missing nin who was responsible for his life.


XXXXX▇▇ ▇▇ ┈┈┈ Combat ▇▇X
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Elemental Affinities: Lightning


Personal Attribute:

Genetic Modification: + 1/2 Speed
Combat Medic: + 1/2 Hand to Hand
+1 Taijutsu Style

Passives:

- Speed: 1 (Genin+Genetic Modification)
- Strength: 1/2 (Genin)
- Perception: 1 (Genin + Byakugan)
- Hand to Hand: 1 (Byakugan + Combat Medic)



XXXXE Q U I P M E N T
Special Items:
-
-
-

Weapons:
- Crossbow/Bolts
- Projectile Scroll
- Senbon
- Kunai
- Capsules
- Poison [Non-lethal]
- Smoke Bomb
- Wire


XXXXM I S S I O N S / S T A T I S T I C S
Missions:
- D: 2
- C:
- B:
- A:
- S:

Ryo: 1050
Fame/Infamy:


XXXXP E T S / S U M M O N S
Name:
Species:
Abilities:


XXXXE S S E N T I A L S
Clan:
Bloodline: Hyuuga
Demon:

Class: [Medical]
- Path: [Offensive Medic]

Strengths:
- Mobility
- Defense
- Disabling Opponents

Weaknesses:
- Avoids fatalities
- Strength
- Playful

Fears:
- Death
- Weakness
- The loss of his teammates


XXXXXXXX[ Techniques]

WATER TECHNIQUES

EARTH TECHNIQUES

FIRE TECHNIQUES

AIR TECHNIQUES

LIGHTNING TECHNIQUES

UNIVERSAL TECHNIQUES

BLOODLINE TECHNIQUES
• Chakra Disrupt
- Rank: E [Passive]
Each hit the Hyuga lands they are able to pay 1 chakra and damage an area of the opponent's body for 1 post. The opponent will not be able to summon chakra to that part, meaning ninjutsu cannot be shot from hands if they are hit, etc.

• Eight Divination Signs: Sixty Four Palm Strike
- Rank: C
Hakke Rokujuuyonshou is a Taijutsu technique unique to the Hyuuga bloodline. Hakke Rokujuuyonshou is a special technique passed down through the main family line. When an opponent is within the clan members divination field of attack, they can quickly begin their assault. The technique allows the clan member to use the Byakugan eye to see the inner chakra coils system. Using the Juuken style, they can force their chakra through their hands into the tenketsu of the opponent's body through 126 strikes. First the clan member will strike 2 times, then 4, 8, 16, 32 and finally 64. This damage forceably closes 64 tenketsu, stopping the chakra flow of the opponent. This then limits their opponents ability to use jutsu at rank C and lower.

• Eight Divination Signs: Heavenly Spin
- Rank: C
Hakkeshou Kaiten is a Taijutsu technique unique to the Hyuuga bloodline using the Juuken. Kaiten is a special technique passed down through the main family line. Kaiten takes advantage of several of the unique abilities of the Byakugan eye. Byakugan gives the clan member an almost complete 360 degree view of their surroundings. This allows the member to see all angles of attack.

If an attack is near, the clan member will release a large of amount of chakra from their tenketsu. The member then begins to spin like a top, creating a whirling vortex that can nullify almost any attack.

CLAN TECHNIQUES

MEDICAL TECHNIQUES
• [Healing Hands]
SEALING TECHNIQUES


[Clockwork Sniping]

[Taijutsu]

DemonicShadowWolf

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