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Posted: Wed Jan 11, 2012 1:48 pm
 He has been raised since infancy by the fairies in Telrunya City with more love, tenderness, care, security and discipline than any Pae'il could ever hope for. He been educated since childhood, but now that he is a teenager, his destiny has been revealed and training should start immediately.
Infernos has the spirit of a powerful and fierce warrior. The Guardians will be training him -- via their proxy fairies -- and providing tests to find only the strongest of their former Holy Army to rise up again to be their champions.
Powers Holy Knights belong in their own power class, which draws directly upon the Guardians' powers. The class is called Holy Light. The color of their magic is a brilliant and blinding white, with pale yellow glow.
Each Knight will have these base powers:
Cleanse - a spell to cleanse taint, but with limits. - Note: A pae can only fully cleanse another pae that is one stage (or more) younger. In order to cleanse beasts or Pae'il of equal age (same stage), they have to weaken them first by battling. Players of tainted Pae'il do have the right to refuse cleansing. Holy Aegis - a self-protecting shield that will deflect one attack per battle. If the attacker is a stage older, it will only deflect half the damage. Light Lance - a sharp and focused beam of light that can be fired from a weapon and pierce magical barriers. It will harm whoever is behind the barrier, but not destroy the barrier. It will take all Holy Knight's concentrating their Light Lance together to weaken a magical barrier enough to break through. (as adults. Teens are half-strength) Pure Light - a simple healing spell that will heal minor damage and restore some energy. Can be used on anyone, and will act as a damaging spell if cast on a member of the Dark faction.

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Posted: Sat Jan 28, 2012 9:50 am
 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. Give up on giving up ( Never give up on trying if you can help it, even if you've failed many times before, you can not know if the next attempt will be a success with out trying) 13. 14. 15. 16. 17. 18. 19. Do not read just one book in the entire library ( Better yourself in many ways, do not focus on one thing to be great at.) 20. 21. Mountains are made to be conquered. (Sometimes it will appear as if a task is impossible to do because of an obstacle in your path. How do you not know the Guardians did not place it there for you to grow stronger from it?) 22. Don't forget your victories. ( You will have failures in life. It is important to look at the positives from them, even if they are few or small) 23. 24. 25. 26. Have faith in your faith ( You do not have to prove to anyone of your faith in the Guardians. If you believe strongly in them yourself, that all that matters.) 27. 28. 29. 30. 31. Remember you are not just a knight, you are a legion ( You do not have to face challenges alone, you are part of a group of many, and they will help you when you need them.) 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. How can you know your limits if you stop before you reach them? (Do not ever think you are at your limit until you keep trying. Once you hit the barrier that forces you to stop, then can you only know how far you can go) 45. 46. Those that hold themselves high, have farther to fall ( Pride can cause you to become cocky and lower your guard ) 47. 48. 49. 50. 51. 52. There's no rest for the wicked, that is why they lose ( A knight must rest when given a chance to, it keeps them sharp and energised ) 53. 54. 55. 56. 57. 58. 59. You can not make a pecan pie, without breaking some pecans (Sometimes doing something important will require a knight to do something unpleasant, often to themselves. A knight needs to decide what they are willing to sacrifice to do so) 60. 61. 62. 63. 64. 65. 66. 67. 68. 69. 70. The Fool may make mistakes, The Wise One learns from them ( Mistakes can and will happen, it is the inevitable chaos of the universe. Instead of fixating on beating yourself up for making the mistake, instead learn from the experience.) 71. 72. 73. 74. 75. 76. 77. 78. 79. 80. 81.Sleep when you are dead. (Time spent enjoying yourself, abomination or otherwise, should be better used serving the light.) 82. 83. 84. 85. 86. 87. 88. 89. 90. 91. 92. 93. 94. 95. 96. 97. 98. 99. 100. 101. 102.

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Posted: Sat Jan 28, 2012 9:52 am
 In order for a Squire to become a full-fledge Holy Knight, a leader of the Order of the Light as well as leader for all Angels and Demons, he or she must prove strong and worthy.
Role-Play Checklist: [ ]Reply to Knight Lord Andrei (knight training) [X ]Reply to Archmage Tansa (Light (magic) training) [ ]Reply to Professor Asatira (History trainer) [ ]Reply to Grand Champion Hania (fight trainer - this may involve more than just one post as this trainer is designed to demonstrate how these pae'il will fight) [ ]Reply to Highness Aisa (healing skills trainer - teaches basic pae first aid skills [X ]SOLO RP any topic [X ]Completed RP with a fellow Squire [ ]Completed RP with any ancient Pae'il [X ]Completed RP with any fae [ ]Knight Quest (can be done with a partner or solo) [ ]Final Trial - Awakening the Warrior Within [ ]In any RP, the Squire must*: [X ]Spar or Battle at least once [ ]Use their unique ability at least once (for it's intended purpose, not to just practice or show off) [ ]Use their Knight abilities at least once (for it's intended purpose, not to just practice or show off) [ ]Demonstrate faithfulness to the Guardians *These are to demonstrate to us that you'll be able to handle the role when the real battle for Telrunya occurs.
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Posted: Sat Jan 28, 2012 9:53 am
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Posted: Sat Jan 28, 2012 6:48 pm
  Name: Shroud Breaker, Beacon of Truth
Type: Maul/ Two-handed hammer
History: Being that Infernos received no pae'il power as a child, his caretakers and instructors were worried for his future as a knight. Praying on his behalf to The Guardians for guidance, they awoke the next morning to find Shroud Breaker next to Infernos' bed. Given time, when Infernos was able to lift the hammer by himself, Shroud Breaker revealed itself to Infernos and of its origins. Shroud Breaker was crafted by The Guardians using the soul of Infernos, and so being a part of him, could only be heard by and used by him. Infernos, though shocked at first, has never let Shroud Breaker leave his side from there on.
Personality: Although part of Infernos, Shroud Breaker is the more level headed and less serious of the pair.Shroud Breaker does not display much emotion in its conversations with its wielder, though appears to understand how Infernos feels. It is dedicated in helping Infernos become a knight, often offering advice to its partner even if not its place to do so.
Sex: The voice Infernos hears when Shroud Breaker talks is difficult to determine whether it is feminine or masculine. Since it is a hammer and not a living being with prominent features, Infernos has referred to Shroud Breaker as an ' it '. This is accepted by the weapon.
Passive Abilities: Shroud Breaker is able to hear and speak with Infernos within his mind. This only works while Infernos is in possession of Shroud Breaker.
Activated Abilities: When Infernos draws upon his faith focuses The Guardians' light through his hammer, Shroud Breaker glows a white light. This light is about as bright as a very well lit lantern, and can shine for tens of feet. Within the light, illusions will begin to dissipate and invisible objects will appear as a ghost like image. Also, the light produced with cause those standing with in it to speak truth if they were to lie instead. It does not force them to speak though, so they can choose to remain silent. This only works while Infernos is in possession of Shroud Breaker.
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Posted: Sat Jan 28, 2012 6:49 pm
I give my body, flesh and bone, And every drop of blood, To ward off evils in this world, and protect that which is good, For I will not know fear, While in the Guardian's light, I am an avenger, for Telrunya, I am a Holy Knight.
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