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Posted: Wed Jul 27, 2011 2:34 pm
Post your dead bodies here. Just in case a necromancer decides to practice on your corpse. xd
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Posted: Wed Jul 27, 2011 9:52 pm
Balthazar Arlaise  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Balthazar Nicknames: Bal Age: 17 Birthdate: sept 2nd Gender: male Nation: N/A Rank: Novice Title: citizen Bloodline: Waktu Class: Weapons Master Strength: 11 Speed:8
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gluttony
Energy Color: Dark Blue Energy Meter: 550 Element: Fire Battle Strength: speed, and close combat Battle Weakness: Long range battles
Fights Won: 0 Fights Lost: 0
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: 2 hunting knives
1 Longsword
1 Katana
----------------------------------------------------------------------------------------- ╫Skill List╫
Waktu -[E, C, A] Blood Script: Shield [X] -[D, B, S] Blood Script: Speed [X] -[D, B, S] Blood Script: Power [X]
Class Skills -[E] Sharpen [X] -[D] Empower [X]
Hand-to-Hand/Weapon Style(s)
Capoeira stage 1 [#] -[D] Trimoon [X] -[D] Lunging Hammer [X] Capoeira stage 2 [#] -[E] Phase Shift [X] -[E] Sidewinder [X] -[D] Scissor strike [X] -[D] V-Spin [X] -[C] Rocket Recovery [X]
Stormy Sea Style -[C] Rapidity [X] -[C] Crosswave [X]
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Can be quirky sometimes Quote: "Can you spare some blood?" Height: 6'2 Weight: 172 Eye Color: Neon Blue Favorite Band: Rammstein Theme Song: Angelspit- Juicy Battle Theme: Angelspit- Get even Favorite Anime: Inuyasha Favorite Color: Dark Blue ----------------------------------------------------------------------------------------- ╫Background Information╫ N/A
----------------------------------------------------------------------------------------- [url=http://www.youtube.com/watch?v=RU5XvkvCtu0] [/url][align=center][i][b]Strength: 9[/b][/i][color=white]____[/color][size=24]ڬ[/size] [size=18][color=red][u]Balthazar Arlaise[/u][/color][/size] [size=24]ڬ[/size][color=white]____[/color][i][b]Speed: 7[/b][/i][/align] [color=blue][align=center][b]Novice, Blademaster, and host of Gluttony[/b][/align][/color] [imgright]http://i38.photobucket.com/albums/e117/hentaiprince/Rp stuff/asdfe.jpg[/imgright] Text
[url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=21602177#308373699]~Profile~[/url][align=right][url=http://www.youtube.com/watch?v=42WNVZUcgaE] [/url][/align]
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Posted: Fri Jul 29, 2011 2:39 pm
] Darion Nystrom  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Darion Nystrom Nicknames: N/A Age: 18 Birthdate: February 22 Gender: Male Nation: Rogue Rank: Expert Title: Bloodline: Lycan Class: Trickster Strength:6+1 due to bloodline=7 Speed:10 originally +2 = 12 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color:black Energy Meter: 1300 Element:Fire (Only one unless otherwise stated) Battle Strength:Melee,and weapons Battle Weakness:Magic
Fights Won: 0 Fights Lost: 0
Talent: RPC Name: Darion Nystrom Rank: Trainee Talent Description: Name: (what does it do)Black Salamander Flame: Flames are hotter then and stronger then normal.(1 rank) Flames consume less energy to make by 7 Learning fire spells are learn faster by one post Fire damage is reduced by one rank can light fire on any part of his body and not get harmed by his flames( example fire punches and kicks) Able to eat flame spells of others and absorb half of their energy. Talent Weakness: Water actions stronger by one rank Can not emit flame on wet areas on the body can not use fire in the rain. Engulfing his body parts in flames cost D rank energy (25) for each time he does so How did the character get this talent?: Darion got this talent from being bitten and poisoned from the cursed Black Salamander,When he was bitten the Salamander broke a tooth into Darion's body and spilled some blood inside of the open wound and thankfully because of the Salamander's blood Darion obtained some of the Salamander's curse but in his own way.The Salamanders blood was poisonous it's self and infected Darion's blood stream and put him in a coma for six months,where his body took a heavy toll from the poison and its affects on Darion's future.This is why Darion's eyes pupils are snake like.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons:
-----------------------------------------------------------------------------------------╫Skill List╫Regeneration Rank: E Description: This is passive meaning it does it on its own. At different ranks you may regenerate your wounds. Trainees can only deal with cuts, by novice deep cuts, Adept rank you wont bother with a broken bone, masters can deal with an entire sword going through a non vital organ and by Sage you can deal with a removed arm or leg. linky pooPartial Transformation Rank: C Description: A strange ability, you transform only a limb of yours into your werewolf form. This limb for five posts as powerful as your full form." Click Hur!Bristling Fur Rank: D Description: The werewolf makes the hair on their body stand up and become tougher and sharper with energy, making their fur like a poripine. This makes touching them unfriendly for the fur can pierce skin easily. The hair remains this way for three posts before coming soft again. Cool down post is 3 as well. Click HereWerewolf Transformation Rank: A Requires: either full moon or quest "moonlight" accomplished Description: This is done only during night time. Usually requiring the full moon some however have manifested the power to do it as long as it is night. This form lasts as long as the night lasts and is uncontrollable as soon as it is full moon you change, if you have done the quest moonlight then you will change as soon as it is night. the cost of regenerating is halved during this time and you have access to the strength and speed you possess. Fire spells
Fireball Rank: E Description: A basic ability; jabs and punches produce miniature fireballs and missiles of flame. Required for all abilities.
Click this~~
Flame Deflection Rank: E Description: Though this is quite erratic. This basic skill's energy usage is equivalent to the deflected attack. Click here (fire stream is also learnt here.)
Flame Dagger Rank: D Description: Creating blowtorch-like jets from the fist or fingertips to use as close range attacks within meters. These lack the actual ability to block physical objects.
click this
Flame Whip Rank: D Requires: Fire stream Description: An extension of a fire stream, this continuous stream of flame can be used as a whip. Only a range of four meters.
Click here
Fire Stream Rank: D Description: Yet another basic ability. With a movement you shoot continuous streams of fire well its continuous for that post and it is a direct stream.
Click here( Fire deflection is also learnt here)
Blaze Arcs Rank: C Requirements: Fire Stream Description:Spinning kicks or sweeping arm movements create rings and arcs to slice larger, more widely spaced, or evasive targets. Click here
Fire Bomb Rank: C Requires: Fire Stream Description: A close range attack, maximum two meters. You create fire at the end of a limb and strike it at a close target. If the target is still close it hits with explosive force. If they move out of the two meter range it becomes a fire stream but still costs C rank. CLICK HERE!
Shield of Flames Rank: C Requires: Flame deflection Description: Creates a protective fire shield around the front of, or the whole body of, an elementist that can deflect attacks and explosions. This is only for deflecting the blow unless its water or wind.
Click here.
Fire Lashes Rank: B Requires: Fire whip Description: An extension of the Fire Whip, you can create a long lash of Fire, and bring them down on their enemies, or several lashes to envelop an area in flames. A range of ten meters for long ones or three meters for several short ones. Click here for Fire Lashes
b]Type of skill: Fire element Skill name: Black Spiral.
Rank: C
If it uses ammo how much:NONE!
Limits:Must know Fire Stream and Fireball in order to use it.
Skill description: The caster sends two fireballs to both sides of the target(at least 4 meters away from the target).Once the fireballs touch the ground they will erupt into Fire Streams and spiral up into the the air.they will spiral around the target in a drill like fashion and meet in mid air right above the target.The two flames then explode and send down a rain of fire balls. The streams of fire stay until the fire streams met in midair.they quickly extinguish once the two flames touch.
Click here to see My custom move Black Spiral....(No one else can learn)
Skill name: Dodge Mine
Rank: C rank
Limits: Must be fire user and Adept.
Skill description: As the Name implies.The user will dodge but doing cartwheels somersaults and other flips.And every time he touches the ground he will transfer his own energy into the ground.a total of 12 mines can be placed for this spell.He can detonate the mines at anytime leave creators in the earth.Once used it cant be used for another 12 posts. Click here for custom skill dodge mine
Flame Blade Rank: B Requirements: Flame Dagger Blaze Arcs Description: A more advanced version of a blaze arc and Flame Dagger, they can narrow their fire arcs to create thin blades of fire that they can launch at their opponents. This move is known to cut through rock. Click here for Flame Blades
Type of skill: Fire Skill
Skill name: Swords of Unraveling Discord
Rank:B Rank
If it uses ammo how much:
Limits: Must Darion
Skill description: The Caster conjures up two medium sized fireballs in his hands which then take the form of two weightless long swords made of flames. A single slice can cut rock open.
lasts 7 post or until use lest go of swords. 10 post cool down
Swords of Unraveling Discord
Trickster Moves
Speed Training Rank: E Description: This maybe an energy free and passive ability but remember that it is needed for all the other skills. This training is what will make you incredibly fast.
Trainee= Just faster than normal humans. Novice= You are capable of running up walls Adept= Run on water!!!!! Master= Leaves trails of their color but you can still see the human form at one of the ends of the color trail. Sage= same as master but is no longer recognizable as a human form
Click this!~
Dash Rank: C Description: Though the normal running of the Trickster style is fast enough to leave a trail of whatever color of clothing they have this is an improvement. This actually causes them to move so fast for a moment that they vanish and appear again. This can be combined with attacks, though there is some strange thing you only disappear for a split second the will however see you again once you are about one meter from the target. Sadly attacking using this is not recommended for you get something like tunnel vision and only see the target you are vulnerable to other people besides the target if you try attacking with this, you are also vulnerable to an attack that comes from below you, above you etc. Not even your bloodline can help. At Adept rank you may preform this in the air. Click here for dash.
Air Trick Rank: C Requires: Adept rank Description: You actually preform a powerful move. This will make you disappear and appear above the target suddenly. You may use this to your advantage. Click here... Gunslinger Skills
Trick Shot Rank: D Description: This is a gunslinger favorite or just a plain jack@%$ favorite. You spin, twirl or toss your gun in the air, limited to rifles, handguns, revolvers and shotguns, and then when you catch it or stop spinning them you fire. This skill is useful for catching your opponent off guard. Trick Shot
Hand-to-Hand/Weapon Style(s)
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╫Character Description╫
Personality:Serious most the time.The rest is just normal. Quote:"Without darkness there can be no light, So how id darkness truly evil?? Height: 6.2 feet Weight:154 Eye Color: Blue Favorite Band: Escape the fate Theme Song: The flood Battle Theme: We wont back down Favorite Anime: Souleater Favorite Color: Green -----------------------------------------------------------------------------------------
╫Background Information╫ Unknown.
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((so0 glad Fen found this for me XD ))
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Posted: Sat Jul 30, 2011 10:52 am
xXx-Wulf-xXx Srin Azio  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Srin Azio Nicknames: Srin-sempi Age: 23 Birthdate: 5/23 Gender: Male Nation: Horus Rank: Master Title: King Bloodline: Dreadnought Class: Gunslinger/Bomber Strength: 5 Speed: 7 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Crimson Energy Meter: 2000 Element: Fire Battle Strength: Bloodline Strengths - Your body is a living weapon, charging in when they are harden is almost a death wish. - You can harden your skin anytime, giving a wide advantage to you in the battlefield - Has an extra +150 energy per rank - The carapace is tough enough to stop C ranked and bellow attacks. - The only known bloodline that cannot be taken by the chimera bloodline - Your element can combine with your carapace, making it affective during battle. - They can punch through a metal wall with ease in armor form.
. Strengths - Normal energy reserve but low use of energy for their skills. (you divide the energy by 2 and round up the decimal This is for your energy usage) -They are skilled at dodging and will easily dodge anyone of lower rank even another gunslinger. -Aiming Master: Tied to the Ranger in their skill with eying their target they dont easily miss just like rangers. -Trigger Happy: You ARE the fastest attacking class. -A Tool for the Trade: Your fighting ability depends on the current gun but you can basically fight at any range. -can master one melee weapon style but only a light weapon
Battle Weakness: Bloodline - They give off a unique smell allowing Vampires and werewolves to smell them easily. They can sense Dreadnoughts from a nearby nation from there current nation. -You can only have one element, and with that element would be the color of your carapace. - Vampires are one of their natural enemies since a Dreadnought's blood is tastier than a human. - You will have a hard time moving your body around in your armor form, which could leave you in a wide opening. - You are still part human and you are as flexible and vulnerable as one without the carapace. - Not available to Weapons Master class or Berserker class. - Novice to down must shed there carapace every 2nd post. Adept to expert must shed for every 5th post. Master to sage must shed for every 8th post. If you don't shed your carapace, your armor would be less affective and chip/break off, only blocking D rank attacks and lower. - Speed decreases when going into your carapace mode. You also create louder sounds, giving away your location very easily
Gunslinger -Reload: You have to xd -No more ammo: Yes you have a limit to how much ammo you bring to battle thus you will run out. -Can only learn ONE repeat one melee weapon style. -Some skills will leave you vulnerable. - the cockiest class, this will leave you vulnerable at times. - cannot learn shield skills but can use a shield. - only 1 hand to hand style Fights Won: 10 Fights Lost: 2 Talent: Snapped:Gives a 2+ Speed and Strength Boost but makes him go insane
-Completed Quests- S Rank: A Rank: 1 B Rank: C Rank: D Rank: 2 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
----------------------------------------------------------------------------------------- ╫Skill List╫ Dreadnought Skills: RevertRank: E This is a basic skill that reverts your carapace form back into your human form. Works well if you know you can't block an attack in carapace form (You automatically know this) Shed Rank: E Their most basic skill, shedding is a part of their life. When in Carapace form, the user must shed there carapace so that they can retain the hardness and add a new layer of carapace. Depending on what rank you have is when you can shed. (You automatically know this) Terror Ammo Rank: D Though its not visible you need to create ammunition for your terror shot. This makes either 2 shots for your shotgun one magazine for a pistol 6 bullets for a revolver 5 for a rifle. eight if its a bow or crossbow. Note: This is the one of two techniques that defy the normal carapace hardening requirements. This technique creates ammunition that only fades after the current fight is over, or used in a Terror Shot. Dagger Claws Rank: D The user must harden there carapace like claws, each finger as powerful as steel daggers. They can also break normal weapons with ease and can cause some serious damage to a person. They also can't move there fingers, so holding a weapon in there hands would be quite useless. Depending on what element you have will give you a rank up or a rank down. Carapace ShieldRank: C By using your carapace arms, you form a giant shield that covers your front, but leaves your back with a wide opening. The shield can block up to B rank attacks and bellow, an rank up from what element they have and a rank down if there element is weak against another. Terror Shot Rank: C Requires to use: Terror Ammo This is a unique ability of the Dreadnoughts. The second of two abilities that defy the normal Carapace hardening rules. When this is used, the weapon always remains for ten posts, unless struck by a C rank or above technique. The Dreadnought creates a replica of a normal weapon, be it revolver, rifle, or even crossbow. One hand serves as the basis of the weapon. (Revolvers, the used hand is the grip, rifle the hand is the stock and the second hand must be used to steady the barrel, crossbow is similar to pistol but requires a second hand to steady the barrel as well, and bow the hand used for this technique is the center of the bowspan. Second hand pulls back from this, mimicking the normal usage of a bow to shoot Terror Ammo.. Spears of the DamnedRank: C Your arms transformed into long spears that can pierce your opponent with a long reach. They can stab through metal plating with ease, but would only dent any that are harden than steel or do nothing. They can infuse their element with their attacks as well. Harden SpikesRank: B The user's carapace would grow long spikes all throughout there body or a certain body part. They can pierce through steel plating with ease and can break metal weapons with ease, but anything that is higher or harder would only get scratch. The users cannot move while they grow spikes and are only good for defense. They can also infuse there element into the spikes. Strike SpikeRank: B - A This is a strange technique, and one that forms the idea behind a later one. The Dreadnought plants one foot firmly on the ground and cannot move from that spot for the duration of the technique. They then cause a spike of carapace to shoot through the surface of the ground which then explodes from the soil to strike at the target. Only works in straight lines, and the user has to Shed the Strike Spike before moving, or else severely injure themselves. Mephisto's RageRank: A The user would punch the ground into the earth as a carapace like claw that is about as huge as a boulder would come right under there opponent and would either grabbing them or smash them into the ground with great force, causing bones to break and weapons to shattered that are steel or lower. The carapace is thick and hard to break as C rank attacks and higher would have to break the carapace. The claw can also follow there target if they miss the first attack, but would leave the user wide open to an attack. All Is DustRank: SS This is like an suicide move, harding to a ball of carapace which can block A rank attacks and lower, then at the end would blow their body, acting as a huge bomb. The blast radius would be at lest a 100 feet in diameter, anyone or anything that is caught in the blast would turn into dust or ruins, even the user. This is the ultimate sacrifice and must only be used if things come to worse. The hardening for the carapace ball will take a process of 3 post. After that, it's all over. If your element is fire or earth, the blast radius would add an extra 50 feet. Decimation DetonationRank: A-SSS This is the last resort technique that any Dreadnought will ever use. The Dreadnought curls into a ball that somehow hangs in midair, and slowly the liquid carapace flows around them, creating an orb. After building up for a period of time, the outer layer of carapace finally hardens. However, more liquid keeps flowing from the Dreadnought, overfilling the space within the carapace orb. This results in a deadly explosion when the pressure gets to be too much. The liquid carapace causes the outer layer to burst, turning into tiny, high-paced, deadly fragments of shrapnel that can punch through nearly every defense. Then the second part occurs. All that liquid carapace is flung outwards, hardening into flying segments of carapace that slice and crush anything that is left standing within the explosion radius. That is only the liquid that is flung close to horizontal - the liquid that flies up into the air turns into mortarlike rounds. The outer part hardens while retaining a liquid center, that acts similar to the original orb. The heavy chunks fall back into the ground, and after a short time, explode into shrapnel that adds to the devastation. Gunslinger Skills: Nonspecific Skills Glancing Rank: E Description: This skill is basically something used before using dual dance or other multi target hitting skills. You would only need a glance and you can easily pick out your targets to shoot. You actually do nothing in this post but glance at your targets while either making a wisecrack or drawing your guns you dont shoot. Glancing Shot Rank: E Requires: Glancing Description: Actually a pretty basic skill. This is a quick draw ability. You simply take a glance at an opponent, then shoot. The element of surprise is what you will call upon. Soften Rank: E Limits: Must be Novice or above to use. Skill description: By blocking the tip of a bullet with a very small cushion of energy, gunslingers can change a normal bullet into the equivalent a rubber bullet without having to re-reload the gun. This skill does not affect the speed of the bullet in any way. Gun toss Rank: D Description: A common thing shown by Zeran, it is a form of switching guns. Since you only have two arms this allows you to temporarily use three guns. First your hands must be empty. You pull out one gun and toss it high into the air, you pull out two other guns and shoot with them. As the other gun is about to fall you toss a gun in your hand into the air and switch, you may switch back as the other guns are falling. Alternatively you may kick a gun on the ground into the air while shooting and grab it as it falls back down. Energy Bullet Rank: D, E-S Description: This is either used when a gunslinger wants to fire a silent shot or when he is out of ammo, most likely he is out of ammo. You fuse your energy with the gun and fire a shot, only one. This bullet is as powerful as the energy you put into it. Blade Bullet Rank: D If it uses ammo how much: 1 Limits: Gunslinger only. Must be adept or above. Requires Soften. Skill description: By charging energy into the bullet and then having it shape into a blade after the bullet is shot, gunslingers are able to extend the range of damage a quarter of a meter in each direction and change the damage type from piercing to slicing. Spear Bullet Rank: D If it uses ammo how much: 1 Limits: Gunslinger only. Must be adept or above to use. Requires Soften. Skill description: By charging into the bullet and then having it shape into an arrowhead after the bullet is shot, gunslingers are able to enhance the piercing damage of their bullets thanks to the refined point of the energy while also allowing the range of damage done by the bullet to increase slightly thanks the sharp edges of the shaped energy. Range is only increase by 2 cm but piercing damage is doubled. Perfect Timing Rank: D If it uses ammo how much: 1 Limits: Gunslinger only. Must be novice or above to learn. Must be adept or above to use in battle. Skill description: Perfect Timing uses energy to slow down or speed up the movement of the bullet as it leaves the gun. While the basic concepts are simple enough for a novice to use, the calculations and such are much more complex and require the skill of an adept to use this skill with pinpoint exactness in the midst of battle. Disarm Rank: C Description: Using careful aiming you can actually shoot off someone else weapon before they get a chance to use it. If they are not holding the weapon at all, this is instant AKA the sword is still in their sheath, the bow and arrow are on the person's back. However if they are holding it then you have to roll a 10 sided dice if its 4, 6, 10 you successfully disarmed them. If your bullet can break their weapon lets say you shot a wooden bow and you break it. Coin Toss Rank: C Requires: Glancing, Adept Rank Description: Zeran's many quirk techniques for most of the time it is unknown why he would sometimes flip a coin in the air and look at it while fighting. This is actually serves as a mirror. Upon taking a good look at the coin you are capable of seeing your enemies all around you without glancing in any other direction unless they are hidden from the line of sight though this would be hard because the coin is in the air. Ricochet Shot (bullet-bullet) Rank: C If it uses ammo how much: 1 or 2 Must be adept or above to learn. Skill description: An advanced version of the Ricochet Shot, instead of bouncing a bullet off of a stationary object like a wall, this version bounces the bullet off of another bullet that was shot a split second earlier. The two bullets are timed perfectly and set at just the right speed with energy so that they bounce off of each other and shoot at a perpendicular angle from their angle of collision. This skill can also be used with only one bullet if there is already a projectile (ex: arrow, shuriken) to bounce the bullet off of. However, this method is riskier and not as accurate due to the fact that the first projectile was not aimed for the purpose of the skill. Adjustment Rank: B Requires: Glancing Description: This is a skill that will come depending on your target. The more you miss while using this the more accurate you are in the next shot, you are adjusting yourself to your opponent's dodges. This is if you can still see them and if you miss. If they block your attack or get hit by it the effect of adjustment wont take place. There is however a side effect, since you are focused on shooting at them you are not quite capable of dodging. Adjustment is a solo skill it cannot be used in conjunction with other skills except for reloading skills. Adjustment lasts one post meaning you have to use it again for the next post if you want though the memory is retained even after battle. Semi-Auto Mastered Katana: Hiten Mitsurugi-Ryū's Battoujutsu (Instant Sword Draw) C rank To use this technique the user must place the right leg in front of the left leg to avoid cutting your own leg. This is an instant draw technique, ussually used for countering, since the user does not move from his spot. In a stance form and waiting for an opponent with the correct timing, a powerful swing with the twist of waist. This technique is extremely lethal and difficult to dodge unless the opponent has great reaction skills. Ryu-Kan-Sen (Dragon Wind Up Flash): C Rank A technique used once one has gotten beside an opponent, it involves a very powerful swing with the twist of your whole body, inflicting a direct blow under the skull. Do-Ryu-Sen (Ground Dragon Flash): C Rank A technique where it strikes the ground and with the force of the strike, the ground will explode towards the opponent. Ryu-Tsui-Sen (Dragon Mallot Flash): B Rank This move is like a Dragon diving into its opponent from the sky and hammering down with a vertical slash by using its weight. Ryu-Sho-Sen (Dragon Rising Flash): B Rank This move is like a dragon that lifts up into the air with the blade of the sword attacking its opponent's vital points with the force of its jump. It is the perfect counter attack against opponents attacking from above, or even when crouching down. Hi-Ryu-Sen (Flying Dragon Flash): A Rank This move may be accomplished using the left hand only. As you twist your body around in the air while launching yourself at the opponent, the sword is sprung from the sheath with the left hand coupled with the centrifugal force, so the key here is to aim the hilt of the sword at your opponent's weak point, like between the eyes in order for the slash to connect. Custom skills: Skill name: Corrupt Armor Rank: B Rank Skill description:The Dreadnought forms their carapace before a fight and slowly begins to focus their energies to making their carapace harder and more armor like. It's a 3 post charge rate, once done your Carapace will be able to block B rank skills. Carapace rules still apply, once your post are up they will drop to blocking C ranked skills. Skill name: Shield Of The Damned Rank: C Ranked Skill description:The user forms a much stronger form of the Carapace Shield that can block One B ranked skills. Your element also takes affect during the shield making one rank higher or lower. Skill name: Torment Rank: C Skill description: Eye contact must be made for this skill to work. When eye contact is made The victim so hears everything and sees thing from their past that they regret or scared of. Making them unable to attack by fear or Torment.... It last up to three posts. It has a three post cool down. Skill name: Beyond the Dark Rank: C-A Skill description:The Energy in the carapace slowly starts to expand outward. Wings start to form of pure carapace out the users back giving them ability to fly, the wings can take D Ranked skills or lower at Expert and Adept Rank. Master Rank can block S Ranked. More wings can form as well making them able to fly much faster. Can have up to 3 pairs of wings or 6(each pair increases speed by one. Adept can have up to 1 Expert 2 Master all 3. Carapace cannot be formed nor shed while this is on. Every pair of wings made cost C rank each Skill name: Hell's Fury Rank: S The user forms a massive cannon around their whole arm, Their shoulder part of the carapace opens up and slowly begins to charge the cannon. It requires two posts to fire it a S Rank and 4 posts to make it SS Ranked. During the process the user must take aim and focus on their enemy.Once fully charged it unleashes a massive blast. It extremely fast at 4 posts and 2 posts it's normal speed(bullet shell speed) once the blasts makes contact part two is engaged. A shell a the tip of the blast made of pure carapace explodes sending out a fury of carapace spikes that can go though Steel. This attack drains the user leaving him useless for two posts. Best used in groups.
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Quote: Height: Weight: Eye Color: Favorite Band: Theme Song: Battle Theme: Favorite Anime: Favorite Color: ----------------------------------------------------------------------------------------- ╫Background Information╫
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Posted: Fri Sep 30, 2011 9:07 pm
There is no coming back for these souls! Raimundo vi Britannia William Reiygn  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: William Romulus Reiygn Nicknames: Will Age: 18 Birthdate: December 3rd Gender: Male Nation: None Rank: Trainee Title: Rogue. Bloodline: Seer Class: Assassin Strength: 4 Speed: 9 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Black and White Energy Meter: 437.5 Element: Earth Battle Strength: Knowing the enemy's movements. Battle Weakness: Swordfighting
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Hidden Blade
----------------------------------------------------------------------------------------- ╫Skill List╫ Seer Tech List Sight Rank: None The main ability of the seer is actually a noncombat skill that takes no energy and is passive. The seer has the ability see the energy emanating from any organism, whether it is dead or not. As long as it has energy, it can be seen. The only exception to this is whenever an individual has less than 300 points of energy. The other special power of Sight is the ability to know things about people that are near the Seer. The higher the seers rank, the more they "see."
Fortune Telling Rank: E-S When a seer touches someone their sight increases by one rank. But, they must use energy equivalent to the rank that they are trying to see. Ex: If a trainee is trying to see a person's bloodline, they must use energy equal to one Novice Skill
Reading Rank: D This allows the user to read the minds of people around them. They must concentrate while doing so, and have a hard time doing anything else. In other words, the user must remain completely still in order to do so.
Future Sight Rank: C This allows the user to see one post into the future. This skill allows them to know if an attack is coming, but if they could not dodge or block it in the first place it gives no special boost. There is a cool down period of four posts before future sight can be used again.
Mind's Eye Rank: C Using this skill, the Seer is able to locate the exact location of anyone she has ever come in contact with. They must have come into contact with them and have at least seen their name and rank in order to find them. This takes immense focus and concentration and the Seer must remain still for two posts to do so.
Earth Tech List
Earth & Stone Levitation Rank: E (Energy usage depends on size of rock) Description: The most common attack, involves levitating nearby earth and stone of numerous sizes and propelling them at foes by punching or kicking motions. E= up to Melon sized D= 5 foot cube C= dining table B= Car sized A= Bus Sized S= 3 story house.
Rock shield Rank: D Description: A levitated slab of rock can also double as a shield when positioned in front of the user. This can also be performed as a slab or sheet of bedrock thrust out of the earth's surface. The shield can be hurled at the opponent for a quick retaliation.
Rock Hanging Rank D Description: By minor manipulation of magnetic fields you are able to stick onto the surface of rocks and any earth material. These things are rocks, concrete, crystals and metal. Per post of hanging is 10 energy.
Assassin Tech List
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: calm, often quirky Quote: "Before all else, be armed." Niccolo Machiavelli Height: 5'11" Weight: 147 lbs. Eye Color: Vibrant Green Favorite Band: Green Day Theme Song: Born Free - Kid Rock Battle Theme: Frontline - Pillar Favorite Anime: Naruto, Katekyo Hitman Reborn Favorite Color: Red ----------------------------------------------------------------------------------------- ╫Background Information╫ Can be learned through RP.
----------------------------------------------------------------------------------------- Fenrir Graveheart Fenrir Graveheart  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Fenrir Graveheart Nicknames: fenny, FenFen Age: 20 Birthdate: 12/12 Gender: Male Nation: Nocturne Rank: Sage Title: King of Nocturne Bloodline: Lycan Class: Berzerker Strength: 9 Speed: 8
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Black Energy Meter: Element: Lightning Battle Strength: Close Combat Battle Weakness: Long-range Combat
Fights Won: 0 Fights Lost: 0
Talent: Warrior's Resurrection: Allows Fenrir to fully heal all wounds and restore energy after dying. Talent Weakness: Fenrir can only use this ability for every opponent he's killed that is at least two ranks within his own. All Regeneration energy costs are doubled.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Silver Bowie Knife Steel-plated boots Black Jacket- gives +1 rank in power to all class skills
Machine: Teleportation Tags-Fenrir's dogtags can teleport him anywhere he has already been. Must be out of combat.
----------------------------------------------------------------------------------------- ╫Skill List╫ -Regeneration -Partial Transform -Ki Assault -Ki Barrage -Iron Form -Havoc Palm -Mind over Matter -Power Rush -Catch Blade -Steel Form -Dampened Sound -Transformation -Bushy Strike -Bristling Fur -Needle Fur -Leap
Hand-to-Hand/Weapon Style(s) -Stage one of Juijitsu and skills -Stage four of Capoeira and skills -All Berzerker Only skills -Mastered Dim Mak -Stage three of Raging Fist and skills -Stage four of Muay Thai and skills -Kao Loi -Reverse Elbow -Stage five of Inner Storm -All skills except No Name -Stage one of Aikido -Grab
Summoning:
Bellona Rank: S

Bellona is considered as an elite demon. Well she is actually an angel fallen from grace. She can control the Angelo Caduto to attack or stop or just about anything.
She is capable of preforming all paladin skills as well as all lance based skills, not the Weapons Master lance skills only the universal ones. Just like the Angelo Caduto she has a large wing that acts like a shield but hers is only just large enough to cover her but it is tough enough to block anything weaker than an S rank and it would take at least four S rank attacks to break that wing. She is capable of flight but what may be the most difficult thing if you choose to fight her is the fact she can pass through stationary objects in the room. One other ability of Bellona is that she would summon feathers around her, each one the size of a sword. These feathers are just as sharp as a sword and not only will she send them flying at you but the would also move in to protect her.
Her energy is as much as a Sage.
Her lance is called the Luminite, ordinary where she came from but in the normal world it has a light white aura around it. Luminite has a cross on one end and on the other a spear tip. Strangely her lance will cut you but will not draw blood thus you cannot die from bleeding if the wounds she inflicts came from the lance.
Unique abilities
Raven Rank: E Out of combat Bellona will often take the form of a raven that can fly to any destination. It is this ability to be able to fly to anywhere, no matter where the place is, that makes Bellona's raven form so special.
Feather Strikes Rank: D A feather will dislodge from her wings and then fly at the target with speed. She cannot make them turn 180 degrees but she can make them spin or turn and follow the target. If Feathery discipline is preformed before Feather Strikes all 20 of the feathers will race out to stab the target.
Feathery Discipline Rank: B Bellona will swing her hand around her and 20 feathers will appear. This provides as a B rank defense, it will cause the sharp feathers to spin around Bellona quickly, this will deflect attacks up to B rank even elemental attacks. Attacking from directly bellow is still not possible as these feathers will just move in and block it the only way to get through is ti hit it with an A rank attack which will make all of the feathers try to block it but they will break or 21 attacks, strangely each feather can only take one hit no matter how powerful the blow was. It will take 2 more posts after the feathers break or have been used before Bellona is allowed to use this skill again.
Call of Angels Rank: S If inside The Tower or Nocturne, Bellona can summon an Angelo Cudato to her side. She cannot attack during the post she uses this skill, and no more than 3 Angelo Cudatos can be present on the battlefield at a time. ----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: aggressive, wild, cold, domineering, mysterious Quote: "It is not a question of morals. We are all good, and we are all evil. The only difference is that you're my enemy. That is why you will die here." Height: 6'1 Weight: 155 Eye Color: Dark Blue Favorite Band: Rage Against the Machine Theme Song: Louder Than Thunder by Devil Wears Prada Battle Theme: The Beast at our Door by Groove Addicts Favorite Anime: Wolf's Rain Favorite Color: black ----------------------------------------------------------------------------------------- ╫Background Information╫
----------------------------------------------------------------------------------------- I am Blasphemy Alarice Sayers ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Alarice Sayers Nicknames: Riza / Goldie Age: 16 Birthdate: June 16th Gender: Female Nation: Horus Rank: Trainee Title: Citizen Bloodline: Succubus Class: Berserker Strength: 7 Speed: 10 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Gold Energy Meter: 350 Element: Fire Battle Strength: • Hand to Hand Combat • Battle Weakness: • Machinery ( Cars / Assult Weapons )
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s) The Raging Fist
- Studying Stage 1
Fistcuffs: Berserker
- Iron Form
The Power of Seduction - Succubus
- Seduction - Tail Lash
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Alarice is extremely friendly and warm, she would do anything for close friends. Quote: " Height: 5'6 Weight: 135 Eye Color: Green Favorite Band: Tito and Trantula Theme Song: Cherrys Dance Of Death Battle Theme: After Dark - Tito and Trantula Favorite Color: GOLD !! ----------------------------------------------------------------------------------------- ╫Background Information╫ (( Depending on if I get approved for a Bloodline ))
 -------------------------------------------------------------------------------------- Hiro_Uzaki [This is temporary until I find a nation...] Jasper Cintere  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Jasper Devin Cintere Nicknames: None Age: 19 Birthdate: 4/20 Gender: Male Nation: Rouge Rank: Expert Title: Survivor of Uuma Bloodline: Incubus Class: Paladin
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Medium Turquoise Energy Meter: 2600 Element: Air Battle Strength: Close Ranged Fighting, Fighting against unholy beings Battle Weakness: Far ranged fighting, fighting against those who aren't holy? lol I guess
Fights Won: 8 Fights Lost: 3
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: 3 D Rank: 1 E Rank: 3
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Steel Long Sword, Steel Broadsword, Steel Katana, and Steel Shield
----------------------------------------------------------------------------------------- ╫Skill List╫ Air Skills - Air Suction - Air Punch - Air Funnel - Air Shield - Air Spout - Enhanced Speed and Jump - Gliding
Knight Skills - Shockwave
Incubus Skills - Seduction - Tail Lash - Nails - Flight - Seductive Bite - Energy Blitz - Energy Whip
Paladin Skills - Holy Light - Minor Heal - Clarity - Aura of Hope - Sense Evil - March of the Crusader - Steadfastness - Vow of Truth - Blessing: Righteous Blade - Falter - Judgement - Divine Barrier
Berserker Skills [Subclass] - Iron Form - Ki Barrage --------------------------------- - Holy Orb Burst - Exorcism - Shield of Righteousness - Chaos Shot
Hand-to-Hand/Weapon Style(s)
Shield Skills - Shield Bash - Shield Boomerang - Shield Charge - Feint
Defiance Style - Dual Edged Defense - Full Comit - Thruster - Ol' One Two - Double Slash - Hilt Hit - Braver
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Just, Kind, yet domineering. Quote: "The Order Dictates!" Height: 5'9 Weight: 145 Ibs Eye Color: Red Favorite Band: Framing Hanley Theme Song: Hear Me Now - Framing Hanley Battle Theme: Count Me In - Instrumentals Favorite Anime: Katekyo Hitman Reborn Favorite Color: Medium Turquoise ----------------------------------------------------------------------------------------- ╫Background Information╫
As a human, Jasper was more of the religious types. He fought for Good and the Holy: The usual Paladin. He was sent on many missions as a human since he was one of the top Knights of Yuran, he even outmatched the Swordsmen. But one mission led to a life of exile. A mission in Luimira, to be exact.
Jasper was sent to rid the city of its Incubus and Succubus population, since the king of Luimira hated them. Jasper seemed rather confident that he could stop them with the Holy Powers of the Light, so like any Confident Paladin, he marched right into battle. But he found out that his holy light did not harm the population of Succubus's, in fact, it just seemed like a flash light to lead them to him in the darkness.
Jasper was tied up to a giant rock where several Succubus's took turns with him, at first he did not like it one bit, but as time passed he began to like the constant rotation of sex. Then the Leader of the pack, an old Incubus, came up to him and he looked horrified. But the Incubus began doing a ritual of a sort, Jasper could feel his soul leaning towards the darkness. He grew a tail and two wings, he took some of the heavy plating off. And when the ritual was over, the old Incubus had died and Jasper was the new Incubus.
He served as a 'Leader' to the army of seductive girls, but he hated it. Once he realized that he could still use his Holy Powers, he left them secretly and went to Aramil: A place where he thought he could escape those Succubus's.
----------------------------------------------------------------------------------------- [imgright]http://i280.photobucket.com/albums/kk164/shaiyaman/Decorated images/superbisqualo10.jpg[/imgright]
[color=blue][align=center]┏━━━━━━━━━━┓[/align][/color] [align=center][color=blue][size=29]ℑ[/size][/color][color=mediumturquoise][size=18]asper [/size][/color] [color=blue][size=29]☪[/size][/color][color=turquoise][size=18]intere[/size][/color][/align] [color=blue][align=center]┗━━━━━━━━━━┛[/align][/color] [size=10][color=mediumturquoise][align=center]"Death won't keep me away from you!"[/align][/color][/size] [color=mediumturquoise][size=10][align=center]Adept | Incubus | Paladin[/align][/size] [/color][align=center][color=mediumturquoise][size=10]
TEXT
Energy: 1800
[/size][/color][/align][align=center][img]http://i280.photobucket.com/albums/kk164/shaiyaman/Decorated images/ying.png[/img][/align] X-x_iKemo_x-X Elise Saros  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Elysia Danielle Saros Nicknames: Elise, Danielle. Age: 19 Birthdate: 9-7 Gender: Female Nation: Rogue Rank: Adept Title: Queen of Nocturne For Like Five Minutes Bloodline: Succubus Class: Berzerker Strength: 7 Speed: 8 [10 While Flying] ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Crimson Energy Meter: 1800 Element: Lightning Battle Strength: Close Combat Battle Weakness: Far Ranged Combat
Fights Won: 0 Fights Lost: 0
Talent: A Warriors Resolve: When on the brink of losing, Elise gains a +3 to speed and strength for fifteen post.
Weakness: After the fifteen post, you pass out for straining yourself. Elise has lost grip on reality and will be acting a bit loopy for the next twenty post.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: 1 D Rank: 2 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Four knives tied around each boot, Gauntlet [Steel]
----------------------------------------------------------------------------------------- ╫Skill List╫ - Nails - Iron Form - Ki Assault - Tail Lash - Mind Over Matter - Seductive Bite - Flight [Auto] - Ki Assault [Auto] - Catch Blade [Auto] - Havoc Palm [auto] - Steel Form [Auto] - Gorgon's Stare [Auto] - Energy Blitz [Auto] - Arm's of the Thunder Goddess [Auto and custom]
Hand-to-Hand/Weapon Style(s)
Dim Mak: Stage One Chi Sense Chi Block
Muai Thay: Stage 2 Clench Elephant Kick Kao Loi Reverse Elbow Hanuman visits Lanka
Inner Storm: Stage 2 Rejuvenate Lightning Fist Thunder Break Lightning Tackle Lightning Bolt Electro-Barrage Lightning Blast Lightning Beam Hellzone Collision
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Its almost tough to figure Elise out. She often changes her behavior to whatever suits her best at the time. Quote: "I want you to notice me... I crave your attention." Height: 5'5 Weight: 116 Ibs Eye Color: Red Favorite Band: The Ready Set Theme Song: Shut Up and Kiss Me - Orianthi Battle Theme: Built For Sin - Framing Hanley Favorite Anime: FMA: Brotherhood Favorite Color: Red ----------------------------------------------------------------------------------------- ╫Background Information╫
Born as Elysia Danielle Saros, Elise being one of the many nicknames people called her. Growing up wasn't easy, she lived in a dingy cave with her mother and her sisters. Her grandfather was nearly 97 years old and soon must be replaced as the head of the family. It may only be done by using a human, a live one to help repopulate the family. Luck struck them as a Paladin named Jasper was sent to eradicate the family, but Jasper was caught and used as a play toy for the family. A ritual was held, something dark, something her Arcanist Grandfather made himself. It turned the Paladin into an Incubus, so that he could lead the family. But the new Incubus ran for his life. The family moved to a city when Elise's grandfather died, with no Incubus to lead the family, they could not stay where they were. However at the age of sixteen, she met a man who was as shy as anyone could be, but she ended up trusting him. Biggest mistake of her life. The man, who was named Alec Dalton, soon became her master. But he changed... quickly. Within the first week, Elise caught him sleeping with another girl. Then with her sister, whom she eventually killed in her jealous wrath. But soon, Alec's actions caught up to him and he was murdered by a husband whose wife cheated on him with Alec. It was time to leave that life, for good. However, Elise could still hear the name Alec always called her by... Danielle.
Starting her new life in Luimira sounded alot less boring than she thought. After hearing about the king, Fenrir, Elise instantly went after him. She thought that if she began training in her bloodline and class, it would be a good way to get close to Fenrir. But as she soon learned, Fenrir wasn't the easiest person to seduce, and it made it that much more fun to her. Her eyes were set on Fenrir, and no one could stop her, not even Fenrir.
During her training with the Seductive bite, Elise soon found out that Fenrir wasn't as made of stone as she thought. He had a sexual beast just waiting to be unleashed, and Elise wanted it all to herself. But she bit off more than she could chew. Fenrir turned out to be ravenous when it came to sexual encounters, not even Trinity and Elise could subdue him. Though Elise wouldn't give up, no matter what. She was going to tame Fenrir, even with her dying breath.
With the starting of her real training as a Berzerker, Fenny, Raimu, and Elise traveled to the Great Ocean to search for Nocturne's captain of the guard. But by accident she fell off from Fenrirs lightning bolt and fell down onto the island below where she met Cherry, the mother of Fenrir's child. When she found out, Elise almost turned against Fenrir, her own King. But her feelngs for the man kept her from doing so. So after apologizing, Fenrir agreed to become Elise's Master. They left with out another word... with Cherry.
When the had gotten home, it seemed like Cherry had to stay back for a bit, but Fenrir still brought his daughter. Elise tried to seduce him, just for one last time, but Fenrir rejected her, leaving her in her anger. But when she was locked up in her room, Cherry had taken her child and tried to escape. She succeeded, but now Fenrir wanted to hunt her down. But suddenly his motives changed, he wants Elise to help him hunt the sins. But will it all be for his own personal gain?
Assurance from Fenrir made Elise believe otherwise. Although what he said to her in the cathedral was really the deal breaker. Diving into the training for the Inner Storm style was slightly tiring but worth it because Elise had the chance to become an Adept. r
Dark Ascent Form:  ----------------------------------------------------------------------------------------- TheWingsOfTheGods Isacc Gandorian  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Isacc Gandorian Nicknames: Green Flash Age: 17 Birthdate: ???? Gender: Male Nation:....... Rank: Trainee Title: Rouge Bloodline: Anima Class: Berzerker Class Strength: 10 Speed: 8 -----------------------------------------------------------------------------------------╫Major Information╫
Energy Color: Green Energy Meter: 280 Element: Fire Battle Strength: Combat intuition Due to the nature of Isacc's life (Being an outcast with a bloodline trait that was hunted to near extiction that is), Isacc has a natural Combat Intuition, allowing him to 'sense' when a threat is heading his way. He has no way of knowing where from, or what the threat is (Unless he can see, hear, smell it, that is), but this allows him to react a good second faster than thoses without this natural ability.
Naturally flexible, allowing him to do things which would damage the body's of those whose body's are trained to do.
Inhuman Peripheral vision, granting him a greater awareness of things he's not directly looking at
Inhuman Reflexes, His life on the run has granted him incredible reflexes that were needed for him to survive on his own. Battle Weakness: Tends to get predicatble the longer the battle lasts
Dulled pain senses, making him less likely to notice possible fatal wounds.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons:
 RPC Name: Isacc Gandorian Rank: Trainee Class: Berserker Element: Fire Weapon/Armor name: Brass Burners Description: The Brass Burners are a pair of gloves, each with a small gem embedded by wrist part of the glove. These gloves are Isacc's Exodus, the weapon of his soul, as so, they are extremely durable, made of an energy infused weave of carbon Fibres, making them incredibly light and hard. Due to the crystal exodus infused into the weapon and isacc's natural effinity for fire, These gloves can produce small multiple flame based effects dependant on isacc's current level of skill (Rank): Trainee Small green flames cover the gloves, adding an extra 'kick' to isacc's attacks. This takes off 5 energy a post it is active.
Novice The green flames now seem to extend, weaving itself into an intricatly designed gauntlet on each arm that extends to the elbow. The flames are more intense now, and can be uses as jets to increase the speed of isacc's punches by a single rank. This takes off 10 energy for the gauntlets, with an extra 10 each time the jet ability is used.
Adept The Green flames now darken, as the gauntlets now extend to encompass the entirety of isacc's arms and more, as the flame 'Gauntlet' extends past the shoulder in a flame based patern. The flames also seem to form on isacc's feet as well, forming what appear to be boots. Isacc can cause a sudden boost of speed (Boosting his speed by one rank) by producing the jet flames when he pushes off the ground from either taking steps, or from jumping. The flames on his arms are more wild now, extending out to hit a target even if isacc near misses them. This takes 25 energy a post, with an extra 10 for the jet boost.
Expert The Flames now encompass isacc's entire body in an aura like field, forming a weak 'shield' of fire around him. Isacc's gloves can now throw the spiritual flames at a target by gathering flames from the aura into a hand, then throwing it. These flames aren't very strong (About novice strength at this rank), and dont have much range. The Flame boots have extended to form both boots and greaves, granting an enchanced overall leg strength. Takes 50 energy a post, with an extra 10 per fireball thrown.
Master The flames now form not only a stronger aura, but also an introcate etheral Armor all over isacc's body, including a helmet with a dragon like shape. Isacc can manipulate the flames on his arms to cause the gauntlets to expand, increasing physical hitting power, in exchange for exposing more of the upper arm to the enemy. (This for visual example: http://images2.wikia.nocookie.net/shamanking/en/images/1/16/O.S._Nipopo_Gauntlets.jpg ) In this mode, the users armor constantly causes the 'jet' ability (Causing a constant boost of speed of one rank) with each step taken, or each punch or kick thrown. This takes off 100 energy a post. (For a visual idea, Think of a green etheral (ghost like) version pf this: http://i294.photobucket.com/albums/mm89/ZaizenX0/DragonArmor.jpg )
-----------------------------------------------------------------------------------------╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Quiet, twitchy, collected Quote:"My Soul Burns bright, How about yours?" Height:5"5 Weight:160 Eye Color: Green Favorite Band:..... Theme Song: 'Till i collapse' Eminem Battle Theme: New York Favorite Anime:..... Favorite Color: Green -----------------------------------------------------------------------------------------╫Background Information╫
-----------------------------------------------------------------------------------------
Snuff that Muffin Elizabeth Bishop ╫Main Information╫ Full Name: Elizabeth Skye Bishop Nicknames: Beth Age: 18 Birthdate: July 17 Gender: Female Nation: Luray Rank: Master Title: Queen Bloodline: The Kiranu Class: Ninja/Assassin Strength: 8 Speed: 11 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Black Energy Meter: 1800 Element: Fire Battle Strength: Stealth Battle Weakness: frontal assaults
Fights Won: 5 Fights Lost: 0
Talent: Ego Boost
Durring the time that Beth played host to Pride, she exploited him as much as possible. This cause the two souls to become entangled, almost to the point where the line between Beth and Pride was barely there. Because of this, when Pride left Beth's body, a small bit of his soul was left behind in the form of a replica weapon of Pride's chain. While Beth is wearing this chain, she gains the passive bonuses from Pride, but with a few added drawbacks.
Talent Weakness: - Chain can do anything Pride's could do, but is not indestructable - Mage skills cost twice the energy to use - Loses all bonuses if Chain is not touching her - cant use Pride's weapon moves
-Completed Quests- S Rank: 1 A Rank: B Rank: 1 C Rank: 2 D Rank: 2 E Rank: 4
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Claws
----------------------------------------------------------------------------------------- ╫Skill List╫ Ninja
E ranked -Shurkien Explosion -Flash Throw -Shadow Jump
D ranked -Vanishing -Shadow Meld
C ranked - Vanish Slash - Mirror Image - Wall Run - Detonation Image
B ranked - Detonation Mirror Image - Flashing
A-ranked - Flashing Mirror - Shadow Strike
Assassin
E-ranked -Double Edge
D-ranked -Rotation Slice
C-ranked -Remove Counter -Venom Breath -Grim Edge
Kiranu
E ranked -Feline Disguise -Cat's Eye
D ranked -Claws - Licking Wounds -Flying Claw -Piercing Fur - Claw Enhancement - Claw Extension - Double Slash
C ranked - Cat Scratch Fever - Energy Claw
B rank - Burst Claw
A-rank - Chi Claws
S-ranked - Distortion Drive
Fire
E ranked - Fireball - Flame Deflection
D ranked - Flame daggers - Fire stream
C ranked -Blaze Arcs -Fire Bomb -Shield of Flames
B rank - Flame Blades - Flame Lashes
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Over the years, Beth has turned into the purest definition of Chaotic Nuetral, living by the phase, "I do what I want, because I can". she doesnt act on whether something is good or evil, she acts upon the heat of the moment. Quote: "I do what I want, because I can" Height: 5'4" Weight: 100lbs Eye Color: green Favorite Band: Falling in Reverse Theme Song: Blackout City - Anamanguchi Battle Theme: Helix Nebula - Anamanguchi Favorite Anime: K-ON!, Kashimashi: Girl meets Girl, Elfen Leid, Eden of the East Favorite Color: GREEN! ----------------------------------------------------------------------------------------- ╫Background Information╫
In the beginning Elizabeth had a pretty normal life in the city. Her family were a group of shop owners, and never had the time to fully pay attention to Elizabeth. While not at school, she would sneak around town and cause mischief, like stealing things from street vendors, and climbing up peoples homes and other things she wasnt supposed to be doing. Now she wants to be a master of stealth, a ninja.
Training, the Tower, and a new Ally While doing her usual training routines one day, Beth was teleported to the sin's tower. Here she met Conner and quickly befriended him. With his help, the two ascended the tower at a quick rate. When they reached the top, Conner left, but Beth stayed, and ultimately recieved the sin of Pride.
Assault on Sutami Conner and Beth attacked Sutami, attacking the gates by surprise. A fierce battle unfolded at the gates, leading in the death of 1 of the captains, serious damage to the king, and the total annihilation of the city.
Rise of Luray After their assault on Sutami, Beth and Conner rebuilt the fallen city of Luray. Beth was given the position of queen, and now reigns in the city, working towards making it a great world power.
The hunt After Beth sent out a message to the spire, the arche-mage, Liliana approached her about hunting down the sins and ending their time in Axiom. Events unfolded, and the two headed out to hunt the sins.
Beth and Lili arrived at Kusana to stalk the 3 sin host there. Their first targets were wrath and gluttony. The pair tracked down both sins, though for time being, only Gluttony was captured and transferred to Beth. -----------------------------------------------------------------------------------------[align=center][size=18][color=dodgerblue]█████████████████████████ ██████████ ████████████████[/color][/size][/align]
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[color=white]XXXXXXXXXX[/color][size=16][color=dodgerblue]█████[/color] [color=black]:♥[/color] [color=dodgerblue]Elizabeth[/color] [color=black]▪▪[/color] [color=dodgerblue]Bishop[/color][/size] [size=16][color=dodgerblue]▬▬▬▬▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬[/color][/size]
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[size=16][color=dodgerblue]▬▬▬▬▬▬▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬ ▬▬▬▬▬▬▬▬▬[/color][/size] [color=white]XXXXXXXXXX[/color][size=16][color=dodgerblue]█████[/color] [color=black]:♥[/color] [color=dodgerblue]Kiranu[/color] [color=black]▪▪[/color] [color=dodgerblue]Ninja[/color] [color=black]▪▪[/color] [color=dodgerblue]Str/Spd: 8/11[/color] [color=black]▪▪[/color] [color=dodgerblue]Queen of Luray[/color] [/size]
[align=right][size=7]Layout Ⓒ iZann[/size][/align] Dante Cayenyne Kronos ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Kronos Nicknames: Age: 20 Birthdate: 11/11 Gender: male Nation: Luray Rank: trainee Title: Citizen Bloodline: dreadnought Class: mage Strength: 4 (8 in carapace) Speed: 5 ---------------------------------------------------------------------------------------- - ╫Major Information╫
Demon/Implant:
Energy Color: red with shots of black running through it Energy Meter: 750 Element: Earth Battle Strength: magic Battle Weakness: melee fighting
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:where it is>
----------------------------------------------------------------------------------------- ╫Skill List╫ arcaneacsio Energy ball Energy coat Mystical impalement Ice shards Fireball lightning bolt Ascendare Blasting energy Aether barrage shocking grasp comprehend languages ghost sounds detect magic projection illusory wall water breathing mending alarm earthearth and stone levitation Earth shield Rock hang Earth trap rock slide rock armor vibration sensory Earth Column Dust Cloud Dust Shield bloodlineDagger claws Terror ammo Carapace shield Shed Revert terror shot spears of the damned
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: apathetic, straightforward, the only time he shows emotion is when he's angry unless you know him well enough. Quote: "I'm the lies of the honest... and the gods of the godless." Height: 6'0 Weight: 165 lbs. Eye Color: green Favorite Band: Theme Song: insurmountable odds Battle Theme: heroic assault Favorite Color: red ----------------------------------------------------------------------------------------- ╫Background Information╫ Like many other races, Kronos's race was hunted to near extinction. On top of that, he is one of the rare few mage dreadnoughts. He grew up as an orphan, therefore never saw much loyalty towards the country of Yuran, where he grew up. He has not had an overly exciting past, but no doubt he will soon enough.
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Posted: Fri Sep 30, 2011 11:07 pm
There is no coming back for these souls! Hiro_Uzaki Conner Cintere
 ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Conner Ian Cintere Nicknames: Ian [Only those close to him] Age: 20 Birthdate: 9/20 Gender: Male Nation: Amaranthine Rank: Master Title: Captain of the Guard Bloodline: The White Nightmare Class: Gunslinger Strength: 5 Speed: 8 [9 when dodging] ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Gray Energy Meter: 1800 Element: Wind Battle Strength: Guns, a*****e comments. Battle Weakness: Close Combat Fighting
Fights Won: 5 Fights Lost: 1
Talent: Blurred Reload: Allows Conner to shoot out all of his bullets, reload once then shoot again in the same post.
Weakness: Conner can't learn any hand to hand styles.
-Completed Quests- S Rank: A Rank: 1 B Rank: 1 C Rank: D Rank: E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Two Magnums, One .45 Calibur handgun, one M3 Shotgun.
----------------------------------------------------------------------------------------- ╫Skill List╫ Wind Skills: -Air Suction -Air Punch/Kick -Gliding -Air Shield -Air Funnel -Air Spout -Break Wind -Great Breath -Air Weapons -Enhanced Speed and Jump -Air Swipe -Air Blast -Air Gun Gunslinger Skills: -Glancing -Glancing Shot -Soften -Gun Toss -Energy Bullet -Disarm -Ricochet Bullet -Adjustment Magnum: -Snap Shot -Rapid Revolver Reload -Rapid Chain -Bullet Shower -Firework -Last Stand Shotgun: -One Arm c**k -Bullet Rain -Blowback -Knock knock Semi Auto-matic: -Snap Shot -Rapid Chain -Bullet Shower White Nightmare: -Bladed Cloth -Cloth Shield -Cloth Spear -Cloth Whip Customs: Chaos Shot Glissando
Hand-to-Hand/Weapon Style(s) Rapier: Blooming Flower -Staccato -Tempo -Skull Slasher -Heavy Thorn -Bud Needle
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: a*****e, but is kind to those of worth. Quote: "I don't give a damn about what you think." Height: 5'9 Weight: 135 Ibs Eye Color: Gray Favorite Band: The Ready Set Theme Song: Playing God by Paramore Battle Theme: I am all of me by Crush 40 Favorite Anime: Katekyo Hitman Reborn Favorite Color: Gray ----------------------------------------------------------------------------------------- ╫Background Information╫
Will type up later...
----------------------------------------------------------------------------------------- X-x_iKemo_x-X Aveline Valen  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Aveline Valen Nicknames: Faith, Lina Age: 18 Birthdate: 5-2 Gender: Female Nation: Amaranthine Rank: Adept Title: Citizen Bloodline: The White Nightmare Class: Cleric Strength: 4 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Bright White Energy Meter: 1125 Element: Earth Battle Strength: - Large energy pool. 1/4 larger than normal - Their heailng skills are very powerful. - Can heal in battle. - Has skills to spot hidden enemies. - Can stop some arcanist skills. - Can power up their and other's attacks. - May learn 1 up to A rank ranged weapon styles. Battle Weakness: - Can only learn either sword or staff skills (NOT THE GIANT SWORD) - Sword skills are only up to C rank. - Staff skills are only up to C rank. - Physically weak. - Second slowest class faster than Necromancer but slower than Arcanist. - Nothing more than simple punches and kicks.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: 1 D Rank: 2 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Snake Sword [Damascus Steel] , Long Bow [Yew Wood]
----------------------------------------------------------------------------------------- ╫Skill List╫ Earth Element Skills - Rock Levitation - Rock Shield - Rock Armor - Rock Hanging - Earth Trap - Hephaestus's Forge
Cleric Skills - Minor Heal - Spiritual Recovery - Minor Cure - Blessed Kiss - Barrier - Light Feather - Transport - Holy Blast - Normal Heal - Normal Cure
Customs: - A Cleric's Prayer
The White Nightmare Skills - Cloth Spear - Bladed Cloth
Hand-to-Hand/Weapon Style(s)
Long Bow: - Spiraling Arrow - Slow Shot
Snake Sword: - Retract - Wrap - Bolt - Slither - Strike
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Headstrong, doesn't like being used, hates men like Arete Muse. Quote: "Don't take me lightly, I will fight anyone that crosses me." Height: 5'4 Weight: 114 Ibs Eye Color: Black Favorite Singers: Demi Lovato, Taylor Swift Theme Song: Don't Forget - Demi Lovato Mine - Taylor Swift Battle Theme: Hero - Skillet Favorite Anime: Full Metal Alchemist: Brotherhood Favorite Color: White ----------------------------------------------------------------------------------------- ╫Background Information╫
The Beginning
Faith was raised in a Cathedral after her mother, who was a lay sister, died while giving birth to her. Burdened with the thought that she killed her mother, she allowed herself to be purged of her past sins and became apart of the Holy Church in Fronta. Shortly after joining as a Lay Sister, she found out that her father was in town, so she attempted to visit him. When she did, her father came on to her, claiming that she looked just like her mother, and that he was very lonely in his bed at night now that she was dead. Faith, of course merely kicked her father in the balls and ran back to the church, crying. The church was her haven, except for Mother Petrice, she ruined Faith's life there. But when it closed, Faith wondered off to Kranila, hoping for a way out of the constant fear of being attacked by animals. She had no means of directions, no knowledge of combat, and was a pacifist. But when she arrived at Kranila, she heard of the great Kora Summers, who was the Queen of Kranila, but also a Cleric. So, determined to train under Kora, Faith has decided to continue onto Kusana city.
Rogue Days After making her way to Kusana, shortly after her training, Faith met a man named Arete. At that time, Arete had just stolen from the palace and was running from Kora. She joined the chase, and just moments later, she was being held hostage by Arete. After negotiating that he would let her go if he could get out of Kranila safely, Arete asked Faith to come along with her. Amazingly, Faith said yes because Arete fascinated her. A girl who spent her entire life in a silent church had the chance to experience life first hand. She could not help but go with the man.
Shortly after leaving, Arete led her to the orphanage that he grew up in. Being an orphan herself, Faith felt obligated to help out as much as she should. The orphanage itself was in shambles, but Arete funds the place himself. Later on, things heated up between her and Arete and the passion lasted them through the entire night.
But the pleasures in life are never forever. A young red headed girl was sent to take Faith from her paradise and back to the city of Kusana. Faith reluctantly went back, leaving Arete while he was asleep.
Back to the City:
After coming back to the city, Faith was on edge. She snapped at people who were trying to be nice to her just because she missed Arete. She had just become a novice and began training on snake sword and long bow skills. Eventually she separated herself from the people, not wanting to be apart of Kusana's day to day activities. But she began to form a plan in her mind to escape once and for all, but she needed to train so she pretended to feel sorry to Kora, but Noa saw right through her act.
The Escape:
One day, after her training, Arete came through the window of the palace to sweep her away from Kusana. Everything went according to his plan, but then Fenrir showed up and violently shocked Arete, ruining everything. Faith, in turn, caught amnesia from the shock and forgot everything about herself. Now she was no longer Faith Elric, she was Aveline Valen.
Amaranthine, A New Home:
When word had got out that a new nation and its city was being repopulated, Aveline took the chance to make the city her newest home. With no recollection of what happened in her previous life, she ventured there with no regret. However, she has been experiencing memory flashes from her old life, seeing a blond man, she remembered his touch but she could not see his face. Maybe in time she will forget, as long as it spares her from the heartache that she cannot explain: If you do not know who the man is, how can you be in love with him?
Certain that she was just used by the blonde man, whose name is Arete Muse, Aveline is training just for the day that when she sees Arete once more, she will make sure that he can never use another woman like he used Aveline. Conner Cintere himself had been training her, and the woman grew to actually like Conner. Put his stubbornness aside, Conner could actually be a sweet heart.
The Search For Memories
Aveline had set off, with Conner's permission, to find Arete and get some answers. But when she finally met him, he ran like a coward. How did she ever feel attracted to the boy? He wasn't mature in the slightest, he clearly wasn't brave, and he had sticky hands. Not even noble in the slightest. She was disgusted by him, and hated him even more. But he still wanted to come back with her to Luray, and she wondered why.
Home Again
When she arrived in Luray with Arete, she instantly hugged Conner, glad to be back. It had seemed during the time she was gone, the hospital had just finished being built and Aveline was able to go and preform her duties there. Then a small girl showed up with numerous wounds that seemed fatal, but it was nothing Aveline couldn't handle. Once she healed the girl, Fenrir came and tried to kill her, she was only saved because Conner had risked his life for her. He was everything she wanted Arete to be, and more. Perhaps it was rude of her to talk about Arete when Conner was obviously the better man.
----------------------------------------------------------------------------------------- Heta-chan Angela Caleo ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Angela Caleo Nicknames: Ana, Paranormal (mistakend for because of bloodline) Age: Appears to be 17. True age is unknown. Said to have exsisted in medieval times. Birthdate: May 23 Gender: Female Nation: Amaranthine, Luray City Rank: Trainee Title: Citizen Bloodline: The Banshee (accepted) Class: Necromancer Strength: 3 Speed: 7 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Dark Gray Energy Meter: 525 Element: Wind Battle Strength: Bloodline Strength: • Very fast and agile on their feet. • Can sense when death is near for other people or themselves. (Is that a good thing?) • Can breath underwater. • Work very well with using magic and elemental attacks. (Adds a rank to all magic attacks) • Can move around silently. (Unless if someone senses them) Class Strength: • Larger energy pool (x1.5 the normal pool) • Can replace decapitated limb with UNDEAD LIMBS! • Can make zombies • May drain life out of others to give life to them • When they have learnt the skill they can bring others back from the dead perfectly but under their command • May learn two ranged weapon styles.
Battle Weakness: Bloodline Weakness: • Sunlight: No, you will not burn to death. Although, Banshees are sensitive to light, so it will sting a bit once they enter a very sunny place. • Banshees rely on their agility more than their strength, so they are physically weak • Unless they have their comfort item, they are not allowed to speak. If they speak, their words come out as screams and can harm a person's hearing. Class Weakness: • The paladin's and the cleric's Heal does not work on this class... It actually hurts them • Cannot learn physical combat skills except for scythe (Up to A) • No shields • Some spells can be interrupted. • No hand to hand
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: A scythe
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Angela is very shy to others she hasn't been introduced to yet. At other times, she can be very out-going and nice to people she knows much better. When she acts like her shy self, people think of her as a mysterious person. Even though she really isn't. Quote: "Uh..." Height: 5'4" Weight: 115 lbs. Eye Color: Magenta Favorite Band: The Offspring Theme Song: Wonder place of nightmares Battle Theme: You're gonna go far, kid Favorite Anime: Durarara! Favorite Color: A... nice red color. ----------------------------------------------------------------------------------------- ╫Background Information╫
Her comfort item is a toy rabbit, show in the profile picture. Angela first came from Nocturne, living near a graveyard for most of her life. She only had her mother around, considering that her father disappeared after she had turned five years old. She was unaware as to what she was, a Banshee. Prefering to train in the dark arts, she was practicing necromancy, much like her father. Rising stuff from the dead and what-not; most people thought it was ironic for an innocent looking girl to have such a class. After she turned thirteen, she left home in order to continue her training.
After wandering around, she came across a nation that reminded her of Nocturne. It was Amaranthine. The darkness of the city seemed comforting to her and had an enjoyable 'vibe' to it. The way that the walls had precious gems embeded to them was amazing. She had heard stories about the city, but never thought of them as true. Since the Banshees are sensitive to sunlight, the city is a great place to stay out of it. So, she decided to stay.
----------------------------------------------------------------------------------------- XSK Ambrosia Adam Alvarez  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Adam Alvarez Martinez Nicknames: Ghost Age: 18 Birthdate: 9/11 Gender: Male Nation: Sutami Rank: Adept Title: Citizen Bloodline: Human Class: Bomber Strength: 6 Speed: 4 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: N/A
Energy Color: Grey Energy Meter: 1000 Element: Earth Battle Strength: -Can carry grenade and missile launchers -Has resistence to fire because of class -Can withstand a good amount of bullets -Have an energy boost of 100 -Can carry mines and grenades -Is not affected by smoke, contamination, or poisonous fumes
Battle Weakness: -Can only carry 1/4 of normal amounts of ammo for his rank -Cannot learn any weapon styles -Takes 3 posts for them to make mines and grenades, and they have to be completely still -Cannot use other firearms that are not grenade launchers or missile launchers -Cannot learn a weapon style
Fights Won: 0 Fights Lost: 0
Talent:
Talent Description: The Talent is able to make your body and the stuff that you wear into a gas, liquid, or solid. You can use this type of talent with an activation of 10 energy points, and lasts as long as you like. The very liquid you turn into, if touched, is poisonous, and can cause viral damage enough to take anyone to the hospital, but not kill. When you also turn into a gas, the fumes are poisonous, and can harm the opponent, making him unable to breath for a bit, but not potentially kill the opponent. These toxins may cause the opponent to go blind temporarily, not breath temporarily, or feel enormous pain for a moment. The molecular density of the liquid, or gas, is the same as when solid. Depending on the size of the things you carry, is how much bigger the gas cloud or liquid is.
Talent Weakness: Depending on the form you chose, you are affected greatly by either wind or water. Water attacks affect you greatly when you are in liquid state. Wind affects you greatly when you are in gas state. Also, you cannot direct yourself towards the opponent in any of these forms, the opponent must come to you. The simple matter of breathing may blow you away if you try to appraoch the opponent in gas state, and liquid state only reaches up to your opponent's talons. You cannot kill in these forms, and cannot attack with any skills. Cannot own a bloodline either.
How did the character get this talent?: Through years of mutagens getting inside his body from the horrible experimentations they did on this soldier. The contamination has made his body turn into any of these forms. His brain waves increased for maximum intelligence that allows him to channel formulas of any kind on his brain in fast rates of speed.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: 1 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Armor name: Prototype 23
Type: A suit that was made by scientists especially for Ghost. It keeps him from turning into a gas, liquid, or solid forever, and grants him other abilities that come with molecular rebuilding, and mutagens.
Description: The suit is made from a fusion of molybdenum, silicon fiber, and stable molecular base mutagens. It can withstand bullets to some extent, depending on the power of the bullet, and on the precision of the attack. All attacks up to D-rank that have to do with bullets, do not affect him because of the titanium alloy on the suit. It stabilizes with his molecular boundaries, so it can change into gas, liquid, or solid with the user.
This nifty body suit/armor is state-of-the-art. It can regenerate lost limbs, and heal wounds right on contact, though causing the user extreme pain when doing so. The flaw on this is that it can heal the head, but if the head is sliced, torn, or cut off, it cannot heal or regenerate back, thus causing the death of the user. It is especially made to withstand large explosions, and maximum radiation. For the body suit to work in it's most perfect form, the user has to stay still for the wounds to regenerate and the suit regenerates itself too because of the stability on the molecular bounds. It can even regenerate any vital organs, including the heart.
It has a vast amount of pockets, and attachments for the use of bombs, and other explosive elements. It has a small missile launcher pad on the right shoulder, so the user does not need to carry a missile launcher around all the time, thus making him more useful as a unit. The brain waves activate the use of this missile launcher, for maximum efficiency. The quantum loop theory has been used on this suit to make it able to walk over mines, or other traps without activating them. It's like he doesn't even exist!
Weapons: Grenade launcher, missile launcher, and mines
----------------------------------------------------------------------------------------- ╫Skill List╫ Bomber Skills: Explosive Creation Rank: E This is the basic technique of all bombers. By staying put, and concentrating energy into your equipment, you can make more bombs. It takes time though and you gotta stay still to concentrate on making them, so it takes 3 posts being absolutely concentrated and still.
Say Goodbye Rank: D This technique of the bombers is concentrating your energy on your eyesight and arms to have more accuracy shooting your grenades or throwing them. The concentration of energy on your arms is to prevent as much possible recoil from the gun or missile launcher.
Click Click Boom Rank: D The user can set a trap inside any place that a grenade fits into, then he hides, and with his own energy, he can choose when the grenade explodes. You have to be in the same area for this to work, and if you leave, the grenade ceases to work at all.
Heat Seeker Rank: C When using your missile launcher, you can concentrate your enermy upon the missle with data coding to follow heat signals. This makes your missile go for any signal of heat. Though if your opponent is fire element and does a technique, this doesn't work much, or can be easily used against you.
Sticky Bomb Rank: C By concentrating your energy upon a single grenade, you can make the grenade sticky, so your opponent, or anyone whom it has fallen upon has trouble taking it out. This works great in enclosed or metal areas where the sticky bombs actually bounce against metal. If your opponent blocks with a metallic substance, the sticky bomb bounces, and explodes elsewhere or even right back at you.
Earth Skills:
Rock shield Rank: D Description: A levitated slab of rock can also double as a shield when positioned in front of the user. This can also be performed as a slab or sheet of bedrock thrust out of the earth's surface. The shield can be hurled at the opponent for a quick retaliation.
Rock Hanging Rank D Description: By minor manipulation of magnetic fields you are able to stick onto the surface of rocks and any earth material. These things are rocks, concrete, crystals and metal. Per post of hanging is 10 energy.
Skill name: Earth Trap Rank: D Limits: Novice Skill description: A technique that makes earth move around the opponent's feet, hardening to trap their feet. In order to break free, the target must have a strength of five or more, or use an explosive or a water elemental technique to weaken the earth's grip to get free. This can also be done on the target's hands if their on the ground as well
Hephaestus's Forge Rank: C Requires: Adept. Description: The user focuses on the earth beneath them, looking for specific metals and/or minerals and uses those to create weapons or ammunition. This is limited by class restrictions, such as a Weapons Master can only create melee weapons. The actual cost and rank requirements of using this skill is equal to the materials used, so something made with diamonds would instantly cost B-Rank and the user would have to be at Expert rank. Costs increase with every material used, and the user most be of equal rank to the highest material used.
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: He is loyal and funny, but sometimes he can be cold and distant. He speaks Mainly Japanese, and Spanish, but can also speak English, and a bit of German. Quote: "Hasta la vista... baby" Height: 5'8" Weight: 180 Eye Color: Green Favorite Band: Disturbed Theme Song: Toxicity Battle Theme: Forget to Remember Favorite Anime: Afro Samurai Favorite Color: Black and White ----------------------------------------------------------------------------------------- ╫Background Information╫ He had a weird family, and a complicated life. He always enjoyed blowing things up for some reason, and started off with little things like frogs and lizards. He grew up with caring parents, but they passed away when he was 8 years old because he was building a bomb, and caused propane gas to explode in the house. He was devastated for a while, but now he wants to redeem himself for what he has done. He has wandered all his life and worked just building bombs and grenades.
He then had a small family once he felt redeemed, but he was sent to war. When he returned, they were dead, and he offered his body up for scientific research to make the ultimate soldier. His memory was swiped and now he remembers nothing of his past except his mind has been overdriven by math calculations and his personality changed drastically. He was made the perfect soldier with state-of-the-art weaponry and biomechanics. Though now he longs for someone to serve.
----------------------------------------------------------------------------------------- The Urban Superstition Wilhelm Beckmane  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Wilhelm Maximilian Beckmane Nicknames: Beck, The Sneering Imperialist Age: 19 Birthdate: March 13th Gender: Male Nation: Luray Rank: Trainee Title: Citizen Bloodline: Human Class: Knight Strength: 9 Speed: 4 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: White Energy Meter: 350 Element: Fire
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: 1 Long sword, 1 Spear, 1 Shield
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: He's an honorable sort, that's to say the least. He shares most his beliefs with Paladins, who he considers his Brothers. He is a strong willed young man, but often bull rushes his problems, rather than think them out. If a foe it too great to be dispatched by rushing, he considers them a challenge, and begins thinking about his moves before doing them. He's a smart one as well, as he was groomed as a Child to lead others in battle. Quote: N/a Height: 5'10 Weight: 195 Lbs Eye Color: Brown Favorite Band: Manowar Theme Song: Battle Hymn - Manowar Favorite Color: Gold ----------------------------------------------------------------------------------------- ╫Background Information╫ Wilhelm Maximilian Beckmane was born July 13th, 19 Years ago to a Knight and a Priest who'd retired from the order. He was raised by his parents until the age of 7, which is when he was shipped to a Military Academy far away. It was there he'd learned everything he could. Swordplay, how to lead troops, how to manage forces, math, history, science, grammar, riding, among many other things. He spent day and night studying every subject he could to the fullest extent. There were only a few things he never learned, usually forbidden. Most brands of Magic were a forbidden thing at the academy, and it was a rare day when magic was even spoken of. And usually that was how to kill it. Although, they did get the occasional Knight turned Paladin, who attempted to recruit a few of the students. Few ever took the offer. At the age of 18, Beck graduated with the highest honors, the Valedictorian of his class. Some people revered him as an inspiration, while others hated his guts. After his graduation, he went home to his parents. He presented them with the documents of his graduation, and they were proud. Or at least, his mother was. His father, the Knight of the couple, was unimpressed. He simply crushed his son. "Do you think this earns you anything? No. It only gives you credibility, and even that is thin. Go into the world, pick yourself a Ruler, and fight their enemy. Come back when you've waged war, and we will speak." On those words, Beck left his home. Hurt by his own father, he set out to crush his enemy like his father crushed him that day. It was on this day that he was given motivation. And to this day, he still carries this motivation. It doesn't burn like it use to. He knew his father's record in terms of war. He knew his father was rarely defeated. He also knew that his father wanted the best for him.
----------------------------------------------------------------------------------------- bandcampboy Jace Ward  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Jace Ward Nicknames: Goggles Age: 21 Birthdate: 12/9 Gender: male Nation: Luray Rank: Trainee Title: N/A Bloodline: Human Class: Mechanist Strength: 6 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: N/A
Energy Color: Blue Energy Meter: 350 Element: Earth Battle Strength: Mid Range, using technology Battle Weakness: Melee or long range
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Mechanic’s tools
Weapons:
Hammerhead [x]
----------------------------------------------------------------------------------------- ╫Skill List╫ MechanistMagnetize - D rank Earth
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Jace is happy and energetic. He is rather eccentric and can get carried away, especially when it comes to his use of technology. Quote: “There is no problem in this world that cannot be solved by additional fire power. Height: 6’1’’ Weight: 175 lbs Eye Color: Blue Favorite Band: Daft Punk Theme Song: Technologic - daft punk Battle Theme: Back against the wall - Cage the Elephant Favorite Anime: Naruto Favorite Color: Blue ----------------------------------------------------------------------------------------- ╫Background Information╫
Jace grew up with a fairly standard childhood in the city of Luray. He was an only child and his parents were normal citizens just living their lives. Jace’s parents received a great surprise one day when they came home to find the babysitter asleep and Jace had constructed a simple circuit to power a light bulb at the age of three. By age five Jace had found the house’s power switch and rewired it to be twenty percent more efficient. At age ten Jace had torn apart his parent’s kitchen in order to build a small go cart that he could drive around in. Although his parents were incredibly proud of their boy genius, they were quickly losing their ability to keep up with the damage he caused. So they began sending Jace out to go to the workshop every day and perform his craft there instead. Now that Jace is twenty-one he wishes to leave the city for the first time and begin seeing the world to learn more about technology and what it can do. But first he’ll need some equipment of course.
----------------------------------------------------------------------------------------- Antonio Inferni Cristiano Inferni  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Cristiano Inferni Nicknames: Chris Age: 16 Birthdate: 4/7 Gender: Male Nation: Rouge, The Spire Rank: Trainee Title: Rouge Bloodline: Dragonic Class: Berserker Strength: 11 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: None
Energy Color: Black Energy Meter: 350 Element: Fire Battle Strength: His strength and swordsmanship. Battle Weakness: Hand-to-hand combat
Fights Won: 0 Fights Lost: 0
Talent: Human Transformation
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: - Bronze Knuckles x2
----------------------------------------------------------------------------------------- ╫Skill List╫ Berserker Skills - Iron Skin
Draconian Skills - Gaining Air - Claws - Gust
Hand-to-Hand Styles Dim Mak - Stage 1 - Chi Sense - Chi Block
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Mercuzio is a kind person to most people he meet. He has had a hard life, but that has helped shape his personality. He has a long-fueled hatred for all other Draconians for him being shunned by his parents. He can kill someone without a second thought and won’t think about it. He has been shown to be a cruel man, but doesn’t like that he is able to do that and not care at the time. He has shown to be a man of great courage and dignity, and would help anyone he deserved, or needed it. Quote: Height: 5’10” Weight: 190 lbs Eye Color: Black Theme Song: Battle Theme: ----------------------------------------------------------------------------------------- ╫Background Information╫
Mercuzio is a Third Generation Draconian. Both his mother and father were Draconians. When he was born he had a birthmark that gave him the ability to transform into a Human. For this ability he was shunned by his family. This was when he was three. Around his fifth birthday he was ambushed by a Chimera. It wanted one of his scales to increase its strength. Mercuzio fought back. Sometime during the fight he blacked out. When he woke up the Chimera was dead and Mercuzio was drenched in blood. On the day of his tenth birthday he was attacked by a small group of three Vampires. They tried to kill hum but failed miserably. Mercuzio used his superior strength to rip out their bottom jaws and thrust them into their skulls. He then took one of their swords and left. Mercuzio is now currently looking for the leader of the Spire. He wants to join them and find a family of sorts. He is currently in the nation of Kusana. Unknown to him, Lilianna, the Arch-Mage of the Spire is located in the Capital City of Kranila.
----------------------------------------------------------------------------------------- xXx-Wulf-xXx Mask  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Mask Nicknames: Mask Age: Unknown Birthdate: Unknown Gender: Male. Nation: The Spire Rank: Trainee Title: Citizen Bloodline: Reaper Class: Bresker Strength: 9 Speed: 7 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Crimson Energy Meter: 500 Element: Wind Battle Strength: Weapons melee and blades Battle Weakness: long ranged combat
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Black Cross
Weapons: Daggers, Axe ----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Quiet keeps to self, doesn't speak. Quote: "Life and Death.... I have seen and have had both." Height: 6'3 Weight: 185 Eye Color: Crismon Favorite Band: Theme Song: Battle Theme: Favorite Anime: Favorite Color: Crimson ----------------------------------------------------------------------------------------- ╫Background Information╫ This man has been killed, broken, and destroyed. His past lives he knows nothing about. He only knows some faces and names, some bringing rage and pain. He truly doesn't care for his past lives, he will keep going keep moving. That's all he has done. Sin would be proud.....
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Posted: Fri Sep 30, 2011 11:10 pm
There is no coming back for these souls! Incubus Shane Sky & Hawk Blitzen 
-----------------------------------------------------------------------------------------╫Main Information╫ Full Names: Sky and Hawk Blitzen Nicknames: Blitzen Brothers Ages: 17 Birthdates: 6/12 -- Sky being born two minutes before Hawk Genders: Both Male Factions: Both the Spire Ranks: Both Trainees Titles: Both Citizens Bloodline: Gemini (already approved) Classes: Hawk: Berzerker, Sky: Archer Strength: Hawk: 7str, Sky: 5 str Speed: Hawk: 6 spd, Sky: 6(7 ) spd
-----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant:
Energy Color: Sky: Blue, Hawk: Red Energy Meter: Both 438 Element: Geminis cannot have elements Battle Strength: Hawk is best at close-range as he is a berzerker, but Sky is better at sticking behind the scenes and observing the field while his brother holds them at bay. However, being an archer, Sky may assist his brother combatically as well. Battle Weakness: Obviously Hawk is bad at long-ranged situations as he has no magic, and obviously Sky is bad at close-quarter situations. However, they try to make up for this as a collabo, though they are not yet very coordinated.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons: So far, Hawk simply uses his fists along with fingerless gloves, and Sky wields an ordinary bow.
-----------------------------------------------------------------------------------------╫Skill List╫
Sky:
Camouflage Rank: E Description: The Ranger gathers random materials from the nearby area, covering themselves with their own energy so that they can then wear the material. This makes it hard to spot them, as well as covering their smell, and location. It's recommended if you do this technique in the desert or other places that have sand, to use a tarp to keep the sand off of you, and out of odd places. Lasts until you get out of cover.
Charged Arrow Rank: D Description: A very simple skill. The arrow you have drawn is normal or relatively normal to its kind. You create a sharper edge on the tip of the arrow using your energy and draw back on the bow. This will make any normal arrow cut an inch into iron. B-S rank arrows are going to go clean through steel with three inches of thickness. This attack costs D energy but has the power of a C rank for masters it becomes B ranked but costs C energy.
Spiraling Shot Rank: D Description: The user of this technique imbues energy into the feathers on the end of the arrow. The arrow is then launched at a target. The energy that filled the feathers causes the arrow to spin like a corkscrew, making it dig into the target as opposed to simply slicing. The wound from an arrow shot with this ability will create a bigger wound than a normal arrow. Higher ranks of energy will make the arrow spin faster, causing it to dig deeper into the target.
Slow Shot Rank: D Description: An interesting attack. This technique focuses on imbuing the entire arrow with trace amounts of energy. When launched, an arrow charged with this technique will fly towards its target as a normal one would However, a foot from its target, the arrow will slow to half of its normal speed for a moment, then abruptly resume full speed. This hesitation will throw off blocks and counters, enabling it to strike with a higher chance of actually damaging the opponent.
Hawk:
Brothers:
Unity Rank: - Description: When a Gemini pair is in direct physical contact, their physical stats are doubled. This effect immediately activates or stops if the connection is made/broken.
Safety Line Rank: E Description: A basic escape and defense mechanism. Using the power of Unity, Gemini can tug each other around out of harm's way.
Whip It Rank: D Description: Using the power of Unity, a Gemini can whip their other half forward in front of them as the other jumps. Generally used so that the airborne Gemini can simply kick at their target, this can also be combined with various skills to add to the speed and power behind them.
Hand-to-Hand/Weapon Style(s)
Hawk:
JUIJITSU
Balance, Force, Leverage
 Considered the parent to other grappling styles such as Hapkido, Judo, or Aikido, Jujitsu has existed as a powerful and recognizeable martial art for centuries. Though it is said to have originated in Japan, Jujitsu quickly spread since the time of its creation and now there is no real certainty as to its lineage. As a martial art jujitsu employs the philosophy of using an opponent's force against them, but in truth its power comes from its ability to defend and attack at the same time within close range. As such it is a powerful nullifier to other martial art styles should the user master it properly.
Stage 1 The first stage only deals with the basics. Here instead of jumping straight into powerful locks or fancy throws the user simply learns how to move. If they can't master how to pull off the jujitsu moves correctly then they will surely fail at this stage. The training for this stage is strange. They invite others to attack them. By repeatedly having people throw strikes them the idea is that they'll learn how a person moves, observe the signs that tell them what kind of attack is coming, and then move before they can be hit. This is also to implore the main principle behind jujitsu, that is, moving around an opponent's strike to get them off balance, and stepping into an opponent to block or deflect an attack before it has enough space and time to build up speed and power.
Phantom Feint Rank: E Description: This is the most basic but necessary move to all Jujitsu masters. The idea is that as an opponent thrusts themselves at you in close range, you move to make it seem like you're moving forward while in actuality you sweep over to their side. When done properly it would appear to the opponent that you'd vanished completely, if only for a moment, giving you the opportunity to strike or grab them from the side.
Hip Throw Rank: E Description: This throw works just like a crowbar, where your leg is the lever and your hip is the fulcrum. The trick comes right after the user grabs the opponent's shoulders, in which they have to pivet to position themselves in just the right place. If you're just an inch off your thigh and hip can require over twice the energy (D-rank) to throw the opponent. Performed correctly the hip throw requires almost no energy, yet it can deliver up to 5k pounds of force for D-rank damage and a possible knockout.
Snap Throw Rank: D Requires: Phantom Feint Description: Best when used in combination with Phantom Feint, but can also be done when you're simply facing an opponent's side. The user positions their leg behind the opponent while coiling their arm under their opponent's defenses to press on the middle of their chest. With a simple spin the user pulls their leg into the opponent to sweep them while the push flips the opponent and sends them head-first into the ground with impressive force.
DIM MAK
Fast, Precise, Deadly
Dim Mak is an incredibly deadly, mysterious, and even forbidden martial art style. Translated as the "Touch of Death" most of its secrets have been lost forever due to master refusing to pass on the knowledge of such incredible techniques down to their students. However, some information has trickled down to the public. What is known about Dim Mak is that it works in the same way as acupuncture. Like acupuncture, Dim Mak utilizes a system of "chi" points that lie within the body of every being. Then by channeling these chi points in different sequences, the fighter causes multiple effects on their opponent. This is what makes the style so deadly. Unlike most other styles that hurt the outer tissue of the body, Dim Mak effects the internal where almost no amount of physical training can help them. From causing effects that paralyze, poison, or even just directly kill an opponent, it is no wonder why Dim Mak remains as the most legendary martial art.
Stage 1 The first stage of Dim Mak isn't about attacking or even defending, but rather opening a new sense within the fighter, the ability to read chi. By being able to see chi within everybody around them the fighter learns where their chi points lie within their body, as well as other things such as their health/physical condition, emotions, and murderous intent. While for beginners this technique is actually very straining for them, and thus costs energy to use, by the time the style is mastered the ability to reach chi will become passive. All training in this stage is done internally, through several hours of meditation and by first recognizing their own flow of chi. It is only by recognizing their own flow that they can learn to apply it through their attacks, and with over 361 basic points in a single body there is much to discover.
Chi Sense Rank: D Description: This is required for all Dim Mak techniques. It allows the user to see the flow of chi whithin any surrounding enemies in an area, making hiding from them quite useless as they pop up in their vision just as easily as infrared. This vision will last for five posts at a time, and requires a cool down of one post after usage. Once Stage 4 is learned, the negative effects of this technique disappear and becomes a passive ability of the user.
Chi Block Rank: D Description: Similar yet opposite to the Chi Sense skill, being able to see other's chi and their own gives them the same ability to hide their chi, preventing other Dim Mak users or those who can sense energy in general from detecting the user's energy. This lasts for five posts, and requires a cool down of 2 posts after usage.
Stage 2 Next the users can finally start to learn how to attack with their newfound sense, hitting specific chi points in their opponent's arms or legs to cause temporary paralyzation. Training is done through repetitve practice of the technique against random opponents or even one's self, and then is performed on human dummies of straw and wood. The reason is to make the movements of hitting the points quicker and to strengthen the fingers and weaker parts of the fist while they are at it so that a stronger signal can be created.
-----------------------------------------------------------------------------------------╫Character Description╫ Personalities: Sky is generally the loudmouth of the two, speaking quickly though all of his words are guided by Hawk. Although Hawk seems to be more quiet, they both speak telepathically often, and make their judgments and conclusions within this strange method of speaking. However, to put it forward, they are both scheming and conniving, stopping at nothing to protect themselves from the world they resent. They have absolutely no remorse for anything they do, but they protect each other at all costs. Quotes: Hawk: "It doesn't really matter how much you do in your life, or how much you can achieve, what matters is that you will die, and that is something we ALL achieve. That is what connects mortals to each other -- regardless of all of the war and death and pain we so often bring." Sky: "I was never good at these..." Heights: Both 5'11" Weights: Sky: 135, Hawk: 158 Eye Colors: Hawk; blue, Sky; red Theme Songs: Hawk: http://www.youtube.com/watch?v=EIVgSuuUTwQ Sky: http://www.youtube.com/watch?v=aC2UoJZXrR0&feature=related Battle Themes: Hawk: http://www.youtube.com/watch?v=z3MH4l1-t_8&feature=related Sky: http://www.youtube.com/watch?v=17PM-UMVud8 Favorite Colors: Hawk: Red, Sky: Blue
-----------------------------------------------------------------------------------------╫Background Information╫
Born within a small cabin by the hand of a jealous midwife who had been cheating with the father, they were always a subject of persecution and of scrutiny. Having no one to rely on at childhood, not even each other, they pushed and shoved their way through life long before they even knew what survival was. It was a long time before they realized that they were one split being, but even then, it was never something they discussed. It was hard to imagine, and even harder for them to grasp. The absent struggle of not really having a family to rely on eventually led them to stick together, though it was never easy. They always had conflicting emotions, and there was a time that each could sincerely say that they hated one another. It wasn't until after their parents divorced and abandoned them that they finally understood that, if they didn't care for eachother, no one did. It was a while before they were willing to accept this, but eventually they did, though their relationship is morbid and fortuitous at best. They cannot place their hand on the repercussions of suffering -- and despite how far their minds have come, they do not yet understand that they inflict more pain than has ever been inflicted to them.
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YoDaeTatsuya Vincent Xerxellia  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Vincent Xerxellia Nicknames: Vincent Age: 22 Birthdate: April 4th Gender: Male Nation: The Spire Rank: Trainee Title: Citizen Bloodline: Arachnoid Class: Assassin Strength: 4 Speed: 10 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Crimson Energy Meter: 350 Element: Wind Battle Strength: Vincent is great at dealing numerous hits, and is very agile. He is capable of dealing exact blows, as well as poisoned attacks. Battle Weakness: Vincent lacks in strength. This means that his normal attacks are not the most effective, and it also means that he is not good with taking blows from opponents.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
Short Sword

Dagger

Throwing Knives

----------------------------------------------------------------------------------------- ╫Skill List╫
Razor Wire Rank: E This is the basic attacking weapon for the users. It creates a thin sharp webbing that can easily cut through flesh to slice and dice your opponents. Despite how sharp it is though, because of its thin design it can always be easily cut through by other weapons and sharp objects. Its thin structure makes it nearly invisible to the normal eye, but it shines in the sunlight. Sharpness increases with rank.
Web Coating Rank: E User applies a thin coating of web to their hands and/or feet. This allows them to climb or stick to nearly any hard surface.
Web ball Rank: D User creates and shoots out a soccer-ball sized ball of trapping web from their hands. If hit, the opponent will become encapsulated inside a cocoon of web. Even barely dodging the blast can be dangerous as the splatter effect could latch an opponent to the ground. Does not travel far though, and is only effective with close-medium range attacks.
Surrounding Eyes Rank: D User creates six additional eyes that go all around their head to be able to see things from every angle. Can be sustained but costs user the same energy each turn.
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Vincent is kind to those who he likes, or who have connections to him. Yet, if he doesn't know someone, or doesn't like them, he may seem cold and hateful towards them. He has mood swings, which can lead to bad situations. He also enjoys the silence of lonliness the most, even if he has good friends or companions to keep him company. Quote: "How does one atone for their sins? Well, the answer is simple... They don't." Height: 5'11" Weight: 70 kg Eye Color: Light Blue Favorite Band: Rise Against Theme Song: Heh Battle Theme: Hah Favorite Anime: School Days Favorite Color: Crimson ----------------------------------------------------------------------------------------- ╫Background Information╫
Vincent had been a wanderer since he could remember. No place to call home, no family of his own. Having to live off the land, and fend off the dangers is what led him to his current, rough, lonely lifestyle. Six years ago, when he was the age of sisxteen, he met a companion. Her anme was Hessaia. A connection grew between the two over the course of two years, as they were always together. They hunted, ran, fought, slept, and lived together. Over the course of this time, Vicnent grew to love Hessaia, but his feelings were never returned. Hessaia always claimed to have someone who was waiting for her, someone she was eternally bound to. When their time together had reached one month beyond two years, Hessaia found this person, this life partner of hers. Vincent grew jealous at the sight of them together, and in his rage, attacked the man. In a desperate attempt to stop Vincent, Hessaia defended the man, which put her in the way of Vincent's attack. His blade sliced right through her, spraying him with her crimson life essence. At that moment, Vicent dropped to his knees, and remained rooted to the spot for two weeks. When he was finally able to stand, he was different. His eyes had lost their glimmer, his words their depth. He had become a husk of who he once was, overcome by the events of two weeks prior. He has since travelled, never finding a true spot for himself amongst others, never being able to retain a true companion again.
----------------------------------------------------------------------------------------- DGwar Rikkaetheon Cross  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Rikkaetheon Cie'est Cross Nicknames: Rikk, Rikka, Kael, (More to come) Age: 19 Birthdate: December 14th Gender: Male Nation: The Spire Rank: Trainee Title: Citizen Bloodline: Human, For Now Class: Cleric Strength: 4 Speed: 4 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant:
Energy Color: Gold and White Swirling Together Energy Meter: 440 Element: Water Battle Strength: Simply put, battle is not Rikkaetheon's strength. He is a healer at heart. Battle Weakness: His lack of strength, lack of speed, and lack of a will to kill.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫Broken pair of headphones and an MP3 player
Weapons:
Oathguard - Mystical Staff
 Currently the staff is nothing more than a staff, it will upgrade as he does when I make a custom for it.
-----------------------------------------------------------------------------------------╫Skill List╫ Spiritual Recovery Rank:E Description: Well actually this skill once cast is very interesting skill. You will use up an E-rank amount of energy to fill a D rank amount of energy. I know it is not much but it can be used on allies if they need it more than you.
Minor Heal Rank: E Description: Being one of the focuses of the Clerics, healing is very simple to them and using the Paladin's minor heal takes less effort for them. It is basically the same skill. Minor heal requires for you to touch the person with your palm.
Blessed Kiss Rank: D Description: From gathering energy to your lips, the cleric can send the energy to the other person that will increase their speed and strength by 1. When you think a bout it, it's sort of like the "kiss of death" from succubus/incubus but instead of causing harm, the cleric just give the person a little boost. The kiss can be send anywhere like to the hands, cheeks, lips, as long that the lips have contact with the skin/person by close up or the blowing kiss can also work. Cleric can't bless them self. The boost last for 7 post.
Streaming Water Rank E Note: REQUIRED FOR EVERYTHING! Description: It is a move that draws water from a source, that water is moved by elementalists around their bodies.
Water Spout Rank: D (costs 10 energy per post beyond the 2nd) Description: By creating a constant stream of water under them the elementalist may create this mode of transport. Being up to two stories high attacks may come from this spout.
Water Whips Rank D Description: creation of a lashing tendril of water to swipe at an opponent. The sharpness, size, and length are all determined by the amount of energy put into creating it and or the amount of water there is.
D= meter long blunt C= Three meters Blunt B= two Three meters sharp as a knife A= Five meters sharp as a sword S= Two Seven meter long ones sharp as a sword.
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Rikkaetheon is kind, caring, and a bit on the quiet side. He often observes, choosing to read lips from a distance rather than being part of the conversation. Don't misjuge him however, he is friendly and lighthearted when among friends or when he is part of a conversation. Quote: "With the light, anything is possible." Height: 5' 7" Weight: 140lbs Eye Color: bright, light blue Favorite Band: Rikkaetheon doesn't have a favorite band, however he loves music. Theme Song: (To be added later) Battle Theme: (to be added later) Favorite Anime: Oddly enough, Ah! My Goddess. Favorite Color: Rikkaetheon likes blue, all forms of it. -----------------------------------------------------------------------------------------╫Background Information╫
In The Beginning... Rikkaethon was born into an impoverished household. With nothing better to do he hung out in the villages church, and occasionally the clinic. He was fascinated with The Light, and the abilities clerics possessed. When he turned twelve, his mother fell deathly ill. Rikkaetheon refused to leave her side in the clinic. A powerful cleric came from several towns over and healed his mother. At that moment Rikkaetheon knew what he wanted to do. He convinced his parents to allow him to leave once he was of age to learn how to become a cleric. As a going away present, his best friend and first love (although she didn't know it) gave him an MP3 player, and a pair of earbuds. The headphones where broken along his journey, but he has hopes of getting them fixed. He set out for the spire in hopes of healing those in need.
Born to Heal and Help For his test to rank up Rikkaeheon was sent to Luray to help rebuild the hospital and help the wounded. While he was there he helped a badly wounded man. He then helped ebuild the hospital there, heal the wounded civilians, and bury the dead. Thanks to him Luray had a new hospital, and a new graveyard. This was the beginning of his road to helping those in need. ----------------------------------------------------------------------------------------- N e p h i t u s Gwyn  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Gwyn Acres Nicknames: None at the moment Age: 19 Birthdate: May 1st Gender: Female Nation: Spire Child Rank: Trainee Title: Citizen Bloodline: Arachnoid Class: Necromancer Strength: 6 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Purple Energy Meter: 525 Element: Earth Battle Strength: Zombies <3 Battle Weakness: Fighting 3
Fights Won: 0 Fights Lost: 0
Talent: Not yet
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Her emotions are set to random, as is her personality. Quote: "Go drink poison and die." Height: 5'5 Weight: 115 Lbs Eye Color: White Favorite Band: Bullet for My Valentine Theme Song: Believe - Disturbed Battle Theme: Angel of Death - Slayer Favorite Anime: D. Grayman Favorite Color: Black ----------------------------------------------------------------------------------------- ╫Background Information╫
Gwyn was raised in a cult of Necromancers and shamans. Her whole raising was learning to read ancient and forbidden tomes so that one day, she would have the power to rule the world. The only issue is that Gwyn has little resolve for such a thing, and could care less who rules the world as long as she can live somewhat peacefully and die. What she truly wishes for is someone to lord over her, give her orders so that her existence may be that of a simple servent for someone, so she may spend her time thinking of the world and it's many wonderous wonders. By coming to the Spire, she hopes to serve.
----------------------------------------------------------------------------------------- Dante Cayenyne ((Isis said I could post my profiles again.)) Dante Cayneyne ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name:
Nicknames: Age: <19> Birthdate: <2/18> Gender: male Nation: Rank: Title: Bloodline: Class: Strength: 5/6 Speed: 12/13 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Summon: http://www.gaiaonline.com/guilds/viewtopic.php?t=21305331 Energy Color: red Energy Meter: <1300> bullets: 240 Element: wind Battle Strength: <- The Fastest class of them all they are hard to hit even for Rangers and Gunslingers. -By master rank when they run they leave trails of themselves. -Has the Dash skill where they run so fast they actually disappear and reappear somewhere else - Sword proficiency: Though they can master one sword-style the rest gets weaker. If you mastered one sword lets say broadsword you can only master the katana up to A rank so on and so forth. - Gun mastery: You can master up to Three guns only but that's good enough and yes you can pull off gunslinger moves. (You are limited to C rank skills with guns) -only class besides ninja that can run up walls. > Battle Weakness:<- They're cocky - No room for shields or armor - You run so fast you leave trails well here's a news for you... its blurred even to you. - Speed reliant if you cant run around you cant do much. - hand to hand is limited to one style >
Fights Won: 4 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Weapon/Armor name:Fr3qu3ncy pr0j3ct0r (Can't think of a good name.)) Type:They're in short, ear plugs Description: These are earplugs, designed as ear phones. The trick is, they don't block out every sound. What they do is listen to his brain frequencies. When they pick up any frequency of pain that is coming from his ear canals, They expand and lock until whatever causing that pain is done making the noise.
Weapons:

----------------------------------------------------------------------------------------- ╫Skill List╫ -regeneration -wind punch -air blast -air vortex -great wind -break wind -air weapons -wind glide -air suction -air funnel -Dash -speed training -wind geyser -air trick -air swipe bloodline Enhanced speed/jump partial transformation bristling fur leap piercing roar full transformation bushy strike Muay Thai - Elephant kick -knight's shield - Clench Hanuman visits Lanka Shin stomping Stromy Sea style Dread smash upper impalement rapidity crosswave whirlpool Semi automatic gun Pistol whup Snap shot rapid chain bullet shower
white
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: comical, twisted sense of humor, easy to anger and easy to placate, trust worthy, loud if he wants to be, hard to gain his loyalty but once gained it's almost unbreakable. Quote: "This city looks so pretty do you wanna burn it with me? 'Til the skies bleed ashes and this ********' sky crashes!" Height: 6'0 Weight: 165 lbs. Eye Color: different shades of green Favorite Band: Fall from Grace Theme Song: this is halloween (mairlyn manson) Battle Theme: king of kings (motorhead) Favorite Anime: Hellsing Favorite Color:red,gold,black ----------------------------------------------------------------------------------------- ╫Background Information╫
----------------------------------------------------------------------------------------- [align=center][img]http://i279.photobucket.com/albums/kk157/sakurasosweet/anime_mysterious_guy-redone-1.jpg[/img][img]http://i279.photobucket.com/albums/kk157/sakurasosweet/DMC_Dante-1.jpg[/img][img]http://i279.photobucket.com/albums/kk157/sakurasosweet/devil-may-cry-dante-f-1.jpg[/img][img]http://i279.photobucket.com/albums/kk157/sakurasosweet/Dante-1.png[/img][/align]
[img]http://i279.photobucket.com/albums/kk157/sakurasosweet/LeatherBound-1.jpg[/img]
[align=center][b][color=red][size=18]====Dante & Obelisk====[/size][/color][/b][/align]
[align=center] Lycan/Adept/trickster Speed:11 Strength:7 Energy:900[/align] [color=black][align=center]----text---[/align][/color]
bullets:180 [align=right][url=http://www.youtube.com/watch?v=Sw8pcxE6U9k]theme song[/url][/align]
[align=right][img]http://i1234.photobucket.com/albums/ff412/Dragonjj101/folder-42.jpg[/img][/align]
[color=gold][size=9][align=center]I will not bow, I will not break
Go ahead and bite me...I swear I wont fight back but you'll be the one in pain[/align][/size][/color] Feverw0lf Sairaith ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Sairaith Nicknames: Sai, but does not like that nickname. Age: 24 Birthdate: 06/15 Gender: Female Nation: Horus Rank: trainee Title: Citizen Bloodline: Arachnoid Class: Gunslinger Strength: 4 Speed: 9 [10 when dodging] ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: N/A
Energy Color: Red Energy Meter: 350 Element: Wind Battle Strength: Long range combat. Battle Weakness: terrible at hand to hand and melee combat, she is also extremely reluctant to fight.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Six-Shooter with a sandalwood butt. (Standard handgun, doesn't require acception.)

----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Sairaith has a very passive personality. She is completely uninterested in anything that does not benefit or affect her in some way. This means if she sees someone dying on the street she will go out of her way to walk to the other side of the street just to avoid them. Because of her past, Sairaith has a fear of men, she gets extremely shy around them and if they are not gentle with her she will react with an unexpected ferociousness. Sairaith has a haughty air about her. She is former nobility and it shows, her head is often held high and she tends to scoff at things that she considers beneath her. She prefers to be waited on then to do work for herself, but she isn't lazy. She maintains the gunslinger training that her father instilled in her as a child. Sairaith is also a virgin, she doesn't really understand what sex is even about, she understands the act, but in her mind she can't figure out why anyone would possibly want to. It would take a special man to be able to win her over.
Quote: Heaven hath no rage like love turned to hate and hell hath no fury like a woman scorned Height: 5' 7” Weight: 140lbs Eye Color: Vivid Blue Hair Color: Vibrant Red Favorite Band: Two Steps from Hell Theme Song: Shoot to Kill by Two Steps from Hell Battle Theme: Dragon Rider by Two Steps from Hell Favorite Anime: AMV Hell 3 Favorite Color: Red ----------------------------------------------------------------------------------------- ╫Background Information╫
Sairaith is from a small clan of Arachnoids that mixed themselves with humans in the deserts of Horus. Her family was well off and considered nobility byt the people of her village. She is decended from a long line of Arachnoid gunslingers and her father trained her in the art. Every day until she was eightteen Sairaith spent the mornings training with a gun and building up her stamina, every afternoon and evening Sairaith spent time learning court etiquettes with her mother and received a basic education from her tutor.
When she was eightteen Sairaith was kidnapped by a band of wandering pillagers. The leader of the band decided to give Sairaith as a special gift to his master when he found out that she was a virgin. Sairaith did not take that lying down, instead she bided her time and plotted to murder the leader of the band. However, in that time she saw horrible things done to women all in the name of male pleasure. This made something in Sairaith snap, she developed a voice that never seems to leave her alone and always seems to foil her attempts to kill herself....or maybe that's just fate. Sairaith is a loner, but nature, but seems to attract people to her. Generally if someone comes to her, she will not force them away.
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Posted: Fri Sep 30, 2011 11:16 pm
There is no coming back for these souls! XxBlack_FlashxX Velox Sokuryoku  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Velox Verbera Sokuryoku Nicknames: Lone Wolf Age: 21 26 Birthdate: 5/11 Gender: Male Nation: Nocturne Rank: Trainee, Novice, Adept Expert Title:Citizen Bloodline: Lycanthropy Class: Shinobi; Subclass: Assassin Strength: 7 (8 Wolf Form) Speed: 8 (9 Wolf Form) -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: White Energy Meter: 1300 Element: Fire Battle Strength: Speed and Tricks Battle Weakness: Fighting against loud weaponry.
Fights Won: 2 Fights Lost: 0
Talent: RPC Name:Velox V. Sokuryoku Rank:Adept Talent Description:This talent was developed after Velox found out how to Regenerate. He learned he could generate cells at a higher rate than others to heal. After a bit of practicing Velox got his Regeneration so perfect to the point where he could extend his fingernails on cue and create claws. He can fine tune his nails to the point which they are razor sharp and as strong as titanium. Talent Weakness: He cannot grow out his nails longer than three inches. The time which it takes for the claws to grow is slow(1 post), and requires energy(Counts as a C-Rank ability). How did the character get this talent?:He developed it over time. Sample: Velox sat upon a stump, staring up into the open sky. In his hand he held a chunk of wood which he wanted to carve. He looked down at his other hand and focused on it. Slowly the nails began to grow. Longer and longer they grew with each passing moment. Soon they reach a good two and a half inches. Velox turned to his other hand and began to focus on it. After a short moment the same transformation began to begin. He stuck his nail in the wood and began to gently pick at it. His attention was no divided upon anything but the would until he got a strong smell of blood. He stood, his long hair flowing down his back in a tight pony-tail, and turned towards the west. There he saw two armored soldiers hiking through a small forest trail not to far from the stump which he had previously sat upon. The strong scent of blood was mouthwatering for he had not eaten in days. In a blur Velox flew through the shrouded forest and appeared in front of the two with a grin. "Why hello there," he spoke before thrust his hand through the chest plate of one man's armor. His nails glided through the thin steel, into the man's chest, and through his rib cage. This allowed Velox to shove the rest of his hand in and rip out the man's beating heart. The man to the left of them drew his blood stained sword and swung at Velox. Velox parried the sword with a quick sweep of his free hand, sending it clattering away. He then swept his hand across a portion of the man's lower abdomen which was unarmored by his chest plate. As Velox did his claws sliced open the man allowing for his intestines to spill from his body.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank: 1
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons:Normal Ninja Tools and Moonlit Fangs
-----------------------------------------------------------------------------------------╫Skill List╫ Shinobudo: Way of the Ninja Shadow Jump Shuriken Explosion Flash Throw Vanishing Shadow Meld Wall Run Flashing Mirror Image Mirror Throw Shadow Trail Detonation Image
Silent But Deadly: Assassin Double Edge Remove Counter Venom Breath
Lycanthrope Regeneration Partial Transformation Werewolf Transformation
Universal Weapon Skills Hira-Shuriken All Techniques
Kodachi(Demon Slayer Style) Reaper Duality Falling Star Secret Possession
Dagger Fast Hands
Elemental Magic Fire Fireball Flame Deflection Fire Stream
Hand-to-Hand/Weapon Style(s) Primal Drive: Mastered
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality:Velox is a go with the flow type of guy but this does not mean he is not grumpy. He hates to be pestered and considers most things as annoying insects. To him everything that's worth putty effort into is a drag but this doesn't mean he'd pass up a fight or learning a new trick. Velox is also hard to anger but there are just some times when he seems to snap. It is unknown if he is bipolar or has a split personality but it seems so. Quote:"Smart people may act ignorant but ignorant people cannot act smart." Height:6'11" Weight: 175lbs Eye Color:Gold Armor:Wears an inch thick titanium chest plate that also protects his back. A tight black tank top underneath that. Tight, black, leather pants. Titanium knee pads. Titanium knuckled gloves. Titanium toed boots. Inch thick titanium shin guards and gauntlets. Favorite Band: B-Complex Theme Song: B-Complex - Frozen Love Battle Theme:B-Complex - Beautiful Lies Favorite Anime: Ookami no Monshou Favorite Color: Anything Dark. Preferably Purple or Black. -----------------------------------------------------------------------------------------╫Background Information╫
Velox spent most of his early life fending for himself. His mother and father died when he was extremely young. He was raised by a pack of wolves and learned to hunt and kill like an animal. This is where he had first encountered his mount, Shadow. Living with the wolves Velox learned how to stalk his prey, by hiding amongst the shadows, and become super quiet. This was the most likely reason he has shown interest in becoming a shinobi for the shinobi way of life suits him well. Velox was soon found by a hunter. Velox refused to go with the hunter without Shadow. Reluctantly the man took both Velox and Shadow. The hunter managed to teach Velox how to speak and some manners but he could not rid the boys wild nature. Soon the boy turned and attack the very man who had raised him like his own son. Since then Velox and Shadow have been wandering aimlessly. Velox's only goal, to be left alone. In order to do that, he would have to become the strongest warrior ever.
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[url=http://www.youtube.com/watch?v=CwcvRJkuY0M][size=9][color=slategray][u]"Smart people may act...[/u][/color][/size]
[align=center][size=10][color=black][u]Ignorant...[/u][/color][/size][/align] [align=right][size=9][color=slategray][u]But ignorant people cannot act Smart..."[/u][/color][/size][/align][/url]
[size=29][b][u][color=black]一匹[/color][color=slategray]狼[/color][/u][/b][/size]
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[color=slategray][align=center][size=10]Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text [/size][/align][/color] [imgleft]http://i773.photobucket.com/albums/yy15/alexgreat96/Kakashi-3.jpg[/imgleft][imgright]http://i773.photobucket.com/albums/yy15/alexgreat96/f66f2863ea97b9966905dda73a9d0909.jpg[/imgright] [size=9][color=white]_____________________[/color] [color=#8B8386]☾[/color] ☽[u][color=#333333]Expert[/color][/u][color=white]___________[/color] [color=#8B8386]☾[/color] ☽[u][color=darkorchid]Horus[/color][/u][color=white]_________[/color] [color=#8B8386]☾[/color] ☽[u][color=#333333]Lycan[/color][/u][color=white]____________[/color][color=#8B8386]☾[/color] ☽[u][color=darkorchid]Shinobi(Assassin)[/color][/u][color=white]_________[/color] [color=#8B8386]☾[/color] ☽[u][color=#333333]1300[/color][/u][color=white]____________[/color][/size] [u][size=25] [color=#000000]▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀[/color][/size][/u] [align=right][size=15][b]☾ [color=darkorchid]満月[/color] ☽[/b][/size] [size=9][color=darkorchid]«»[/color][/size] [size=14]Ѵ є ɭ σ ϰ [color=lightsteelblue] [b]◯[/b][/color][/size] [size=11]Ϛ σ ӄ υ ӷ ӌ σ ӄ υ[/size][size=16][color=darkorchid]❇[/color][/size][color=white]XXX[/color][/align]
[imgright]http://i773.photobucket.com/albums/yy15/alexgreat96/m-21-1-1.jpg[/imgright]
[align=center][size=15][color=white]XXXX[/color] [color=#000000][u]▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀[/u][/color][/size] [/align]
[align=center][size=9][color=darkorchid]Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text Text [/color][/size][/align]
[align=center][size=15][u] [color=#000000]▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀[/color][/size][/u] [/align]
[url=http://www.youtube.com/watch?v=CwcvRJkuY0M][size=9][color=slategray][u]"Smart people may act...[/u][/color][/size]
[align=center][size=10][color=black][u]Ignorant...[/u][/color][/size][/align] [align=right][size=9][color=slategray][u]But ignorant people cannot act Smart..."[/u][/color][/size][/align][/url] [u][size=25] [color=#000000]▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀[/color][/size][/u] [align=left][img]http://i773.photobucket.com/albums/yy15/alexgreat96/m_21_wallpaper_3_by_spilercaer-d3jbmiq-1.jpg[/img][/align] Heta-chan Raimu Aki
----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Raimu Aki Nicknames: Siren of the Dark, Rhyme, Rima ('Rhyme' in Italian) Age: 15 18 Birthdate: May 30 Gender: Female Nation: Nocturne Rank: Novice Title: Citizen Bloodline: Siren Class: Bard Strength: 4 Speed: 6 on ground, 7 in flight
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Yellow Energy Meter: 550 Element: Fire Battle Strength: -There are various songs one for every occasion. -Note this: Sometimes just plain notes can send shockwaves to hurt you. -Acoustics: If they can make their song echo it may be more powerful -Pump up the Volume: Through a quest they may attain the powerful weapon(electric guitar) that makes their skills more powerful -Distortion: They have skills disable people in all sorts of ways. -Counter song: Bards can cancel out each other's songs - Can learn 2 ranged weaponry styles.
Bloodline Strengths: -Don't need instruments to play songs (but will only do so rarely). -Able to double the effect of minstrel/bard techniques by using 1.5 times as much energy (round up) while singing. It is possible to not pay the extra energy cost and simply sing normally with the voice. -Able to fly (it's more like levitating, actually) and attack with wings. -One rank faster while in the air. -Able to reach and survive in higher altitudes than any other class. -Can hold their breath indefinitely. -Can sing and breathe underwater. -Can learn up to D-rank wind magic regardless of element. Sirens with wind as their element can subtract one rank from the energy cost of wind magic. -Able to move noiselessly by absorbing the surrounding sounds. -Able to memorize and recognize any song after hearing it just once. -Minstrel/bard techniques lose half their effectiveness when used on a Siren and cannot overpower a song that is sung with a Siren's voice. -Extremely sensitive and durable ears (ex: any techniques that require hearing are vastly improved, it's practically impossible to make a Siren go deaf).
Battle Weakness: -Few actual attacks. -Break the instrument they are useless. -Some songs take time for their effect to show. -Songs can be interrupted -The S-rank songs require it to be finished before it has any effect. - can only learn 1 light melee weapon style. - 1 hand to hand style that is speedy or flexible
Bloodline Weaknesses: -Extremely weak bodies that lack in any form of physical strength (-2 strength rating). -Unable to fly when wings are wet. -Will not start fights. -Will not attack unless it is absolutely necessary. -Will not kill. -Will try to prevent any and all deaths, even if the person dying is an enemy. Of course, this doesn't mean that they'll always try to bring someone back to life. -Extremely sensitive and durable ears (ex: being paralyzed by an extremely loud and high-pitched noise that no one else is bothered by).
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫ Bag: A waist bag, obviously connected to her waist/hip. big enough to fit about 10 items.
Weapons: A Violin, A Trumpet, and a Few bombs. The Violin has a metal structure making it more difficult to break, and can be used to hit someone with it. The Trumpet is not made of metal, naturally made of brass. The bombs are only used for emergencies and/or to escape safely at times. The spear is used for combat when she doesn't have any of her instruments to fight with anymore.
-----------------------------------------------------------------------------------------╫Summons╫Custom • Dagonite DEAD Rank: Same as Raimu as she develops. Description of the summon: A bird/dragon looking type creature, Dagonite is smaller than Raimu standing at about 3', Raimu being 5'2", and weighing about 80 lbs. Dagonite is a rare type of summon that stays close to their master to make sure they aren't hurt severly. His body texture is very smooth because of the feathers he has, and his eyes can't be seen clearly. Dagonite has webbed feet which might seem a bit odd. Unlike Raimu, Dagonite is a serious acting creature that prefers to be less... 'hyper' than Raimu. Being part bird, Dagonite can also fly freely as long as his wings arn't damaged. Although, unlike regular dragons, Dagonite can't really use fire element related attacks/skills. He actually uses more water element related skills which is ironic. Ice is his main weakness.
Abilities of Summon Name: Absorb Rank: -- Description: Once attacked, Dagonite can absorb the power of only a water element related skill. Once absorbed, it increases Dagonite's health by half of what was lost or even raise attack power by 1 rank. It depends if Dagonite has a low power source, or is too tired to fight. This only takes effect for the first few moments of the battle [2 posts, after that, it has no affect].
Name: Feather Transmission Rank: -- Description: This is an easy way for Dagonite and Raimu to communicate. By just simply gripping onto his feathers, Raimu can understand what he is saying. To others, Dagonite's speaking is just a various amout of 'kaws' since they are not in contact with his feathers.
Name: Rush Rank: E Description: Basically what it says. Dagonite charges with as much force as possible to attack the enemy by ramming its head directly at them and possibly sending them up into the air.
Name: Power Spritz Rank: E Description: This allows Dagonite to transfer some of Raimu's energy to himself. The same goes for transfering some of his own energy to Raimu.
Name: Aqua Tail Rank: D Description:Dagonite coats his feathery tail with water lashes it in a whip like way at the current opponent. When lashed, the water is shot out, directly at the opponent, either causing harm to them or pushing them back.
Name: Wing Barrier Rank: D Description: By just putting his wing up, Dagonite can block attacks coming at Raimu. The feathers are known to grow slightly too, but only just a little bit. He may be injured if the attack is over Raimu's rank though.
Name: Splash Rank: C Description: By sending out small splashes of darkened water at the opponent, the target will slow down for about 3 posts and possibly become dazed. The water acts as a sleeping powder, but not the same. Not much people see it as a threat, so it occasionally should affect them once it has made contact with their body.
Name: Iron Wing Rank: C Description: Dagonite can harden and sharpen the tips of his wings with the energy he has. It is similar to an arrow-like sharpness. The strength of the metal is similar to an iron-made weapon.
-----------------------------------------------------------------------------------------╫Skill List╫Minstrel/Bard • Soundwave • Power Chord • Alarm • Metronome • Echo Sensing • Improvised Spirit • Improvised Fear • Energy Release • Sonic Annoyance • War Song • Warning Song • Sonic Disruption • Battle Cry • Relaxing Respite • Melodic Chains • Frantic Fury • Demonic Deviltry
Siren • Feather Arrows • Healing Melody • Feather Storm
Wind Element • Air Suction • Air Punch/Kick • Air Shield • Gliding
Fire Element • Fireball • Flame Deflection • Fire Daggers • Flame Whip • Fire Stream • Fire BombHand-to-Hand/Weapon Style(s)----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Raimu can be a little mischevious, but has some sort of passion for music. At times, she can get a bit phsycotic, and loves riddles. Although, she can be sightly shy and not talk a much to othe people that are older than her. She is willing to help her friends/allies, and loves a challenge. It just takes time for her to warm up to others and talk to them more. Quote: "Music may be beautiful... but it's deadly too" Height: 5'5" Weight: 110 lb. Eye Color: A blue-ish color. Favorite Band: N/A Theme Song: Of Rainbows and Unicorns and Cupcakes Battle Theme: The Trek/Eidolons Favorite Anime: Katekyo Hitman Reborn or... Black Butler! ...What? I can be different if I wanted to! Favorite Color: Gold colors~! Like the shining sun! ----------------------------------------------------------------------------------------- ╫Background Information╫ When Rhyme was little, she used to live up in the mountains with her family. She was the youngest ot of the three of her siblings. Her older brother and sister being twins. While she took an interest in music, her siblings started to learn combat styles and trainedday and night. Gradually, Rhyme started to take an interest in combat too. Although, it didn't turn out well. While she was practicing, she didn't notice someone sneaking up on her. She was shot in the heart and was knocked out cold. Her siblings didn't know what to do, so they abandonded her.
After a few days, she woke up in the middle of the forest with no one near her. She started to wonder aimlessly and finally came across a place that caught her eye. There was a land completely shrouded by shadows and that interested her. She walked toward that nation which she found out was called, Nocturne and lived among the streets there, fending for herself. When she came across the city's capital, she admired its sunset colored lights when she steped foot in the capital. She soon made 'updates' on her instruments, and grabbed a few new weapons as well, and became a user of metal parts and weapons. A few months after she came into the Nocturne nation, though, she soon found out she was a person who was shot by her own friend. She could never live that through, so now, she hunts down her friend, cursing them with murderous music for a whole year. After the year passed by, her friend just disappeared. Rhyme starts to feel guilty, but she tries to stay positive. If she just stays that way, then her happiness will soon show up and shroud that pit of guilt for her friend. -----------------------------------------------------------------------------------------
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Posted: Fri Sep 30, 2011 11:20 pm
There is no coming back for these souls! The Technomancer Zac Forescythe  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Zac Forescythe Nicknames: Stitch Age: 18 Birthdate: sept. 12 Gender: Male Nation: Horus Rank: Trainee Title: none Bloodline: Feral Class: Berserker Strength: 9 Speed: 7 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: none
Energy Color: sickly green Energy Meter: 350 Element: fire Battle Strength: Doesnt feel pain Only dies if heart or head is destroyed
Battle Weakness: no weapons only close combat
Fights Won: 0 Fights Lost: 0
Talent:
Impure Rebirth
Zac wasn't brought back from the grave like a normal Feral. His resurrector was a Necromancer who had learned the ways of the Clerics of the Light. It was from this unusual union of light and dark, that a rare breed of Feral was born. Though Zac is still an Undead Feral, It is impossible to tell without looking at his stitches. Due to the mixture of light and dark energies, his body has taken on forms of a pure resurrection and an impure resurrection. His body is not rotting, so it doesnt give off the distinct odor that the feral are known for, allowing him to hide from sight without having to worry about being sniffed out, he still bears the stitches of where he has been pieced back together over the years, and he has all the other usual Feral traits. Pretty much, he appears to be a living body with Feral abilities, although he is still a Feral.
The Light and Dark magic union also gave Zac the ability to suture himself, and others with threads of energy that harden into normal threads. This has given him a skill that can be very handy in one on one combat, but it is not without fault. When Zac makes physical contact with his enemy, he can channel his energy into them and create these threads. Though the threads do not take on physical shape, they effectively cut off the opponent's nerves from the body, forcing them o be stunned until the skill is lifted. This may sound like an all powerful move, especially for a berserker, but Zac must first make, and maintain contact with the enemy. If he moves in the slightest, the energy flow is cut off and his opponent is free to move as they wish. The threads also take their toll on Zac's energy reserves. As he is essentially transferring energy into the body of his opponent to halt them, he is feeding them his energy. For each post this skill is maintained, Zac looses 25 energy, and his opponent gains 25 energy, making this only really useful when he knows he can win, or when in a 2 on 1 fight.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons:
-----------------------------------------------------------------------------------------╫Skill List╫Dim MakD-ranked - Chi Sense
Hand-to-Hand/Weapon Style(s)
Dim Mak Stage: 1
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Acts like the cool kids. Is usually aloof to most things and will keep his image no matter what. As he doesnt die easily, he has very little fear. This results in him often doing truly stupid things. Quote: "Nothing a little stitch wont fix" Height: 5'11" Weight: 150lbs Eye Color: yellow Favorite Band: Senses Fail Theme Song: 16th hour - deadmou5 Battle Theme: cow&cows&cows - cyriac Favorite Anime: Eden of the East, Last Exile Favorite Color: blue -----------------------------------------------------------------------------------------╫Background Information╫ {dependent on talent}
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DGwar Xavier Gray  (Picture Not Official) -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Xavier Gray Nicknames: (Will add them as they are acquired.) Age: 23 Birthdate: July 21 Gender: Male Nation: Horus Rank: Novice Title: Citizen Bloodline: Human Class: Mechanist Strength: 6 Speed: 5 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: Energy Color: Neon Green Energy Meter: 550 Element: Earth Battle Strength: Basically a one man army. Battle Weakness: Parts can break, and broken parts are bad.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫Items Zoom Scope w/ HUD Attached (scope is not attached to anything)
Weapons:
-----------------------------------------------------------------------------------------╫Skill List╫Mechanist Skills
Magnetize [x] Rank: D Description: The basic skill for the Mechanist. They would first need to come into contact with the metal object they desire to magnetize. They release some energy into it and then they can move it around as desired. They can only move the object, or stop it from moving they cannot manipulate it in any other way.
Add-on Creation [x] Rank C Description: The basic skill of the mechanist class this is where their true power lies. They can easily make tiny things to add onto their usual equipment making them more powerful. This skill allows the Mechanist to actually craft their Add-Ons. The next post contains the add-ons that can be created.
Addon Knowlege
Zoom Scope [x] Rank: E Description: This is limited to the head or scope tool. This allows you to spot far away objects and identify what they are. This can also be used the take pictures and videos.
Heads Up Display (HUD) [x] Rank: E Description: Once installed into your scope, it functions passively, telling you information about parts and how their function at that moment in time , as well as allowing you to utilize sight modifying add-ons, such as Night Vision, or Infrared . Alternatively this can also just be put on the inside of your helmet. It will show you how much energy you have and the damage sustained by your mechanical parts if you have any.
Ammunition hold [x] Rank: E Description: Usually attached to the torso or the arms it adds 300 bullets to your total count. Alternatively it can store 100 rockets or 150 grenades. You can only have two Holds attached to the torso.
Projector [x] Rank: E Description: Well it can be used simply to project images for fun. This may also aid when a team is organizing their attacks or hunting down a particular target. Though it does not always work, you can project an image of yourself beside you, this only fools sight and objects pass through it.
Hidden Blades [x] Rank: E Description: Usually placed in the arms and legs area, it can also be placed in the torso. The hidden blades are simply hidden from sight and may pop out to swing at the enemy at any given time. Not incredibly sharp, they're just as sharp as your regular sword. They do have the element of surprise however. Hand-to-Hand/Weapon Style(s)
╫Addons╫None as of yet are attached and active.----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Xavier is a very blunt individual. He speaks his mind, and is honest about it. He likes to think of himself as an honorable individual, loyal not to his nation, but to his friends. He has a slight protective nature over those he has grown close to, and this goes double for females. Quote: "If it ain't broke, upgrade it." Height: 6' 0" Weight: 160lbs Eye Color: Green Favorite Band: Anything Fast Theme Song: Will fill in when the time comes. Battle Theme: Same as the theme. Favorite Anime: Fullmetal Alchemist, Gundam, Gun X Sword Favorite Color:He likes digital green. -----------------------------------------------------------------------------------------╫Background Information╫
The Intro Xavier grew up fascinated by technology and machines. His father was an inventor of sorts and worked at a robotics company. His mother left when he was just a small child. He spent a lot of time at work with his father. Often times being caught tinkering with stuff. As he grew up he decided to use his talents to become a mechanist. Fighting with machines as his allies appealed to his nature. His goal is to become the most renown mechanist in all the nations.
A Short Lived Trainee Eager to learn as much as possible Xavier entered the nation of Horus, and began training. He didn't bother making a machine, buying a weapon, or even getting a grenade or two. Knowledge was out there and he wanted as much of it as possible. After learning several basic skills and addons he was, unfortunately, attacked by members of Yuran. A person known only as Sabal to him saved his life. Fighting the three men off. Xavier used his teachers ammo hold and the magnetize skill to create a makeshift gun, in an attempt to help is savior. Peace was called, but too late. An angry Horus member from the once proud Nocturne nearly killed everyone in the clearing. Upon getting up from the blast, everyone but the Horus nation members were gone. Xavier was promoted to Novice shortly after.
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The Urban Superstition Wilhelm Beckmane  ----------------------------------------------------------------------------------------- ╫Main Information╫
Full Name: Wilhelm Maximilian Beckmane Nicknames: Beck, The Sneering Imperialist Age: 19 Birthdate: March 13th Gender: Male Nation: Yuran Rank: Adept Title: Captain Bloodline: Human Class: Knight Strength: 9 Speed: 4 ----------------------------------------------------------------------------------------- ╫Major Information╫
Energy Color: White Energy Meter: 900 Element: Fire
Fights Won: 0 Fights Lost: 0
Talent: N/a
-Completed Quests- S Rank: 0 A Rank: 0 B Rank: 0 C Rank: 0 D Rank: 0 E Rank: 0
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: 1 Long sword, 1 Spear, 1 Shield
1 Special Smart Shirt, courtesy of Kora Summer, reduces learning by half
----------------------------------------------------------------------------------------- ╫Skill List╫
+Knight Skills+ Shockwave - [+] Endure - [+] Rev - [+] Sword Break - [+] Piercing Strike - [+] Peak - [+] Blade Aura - [+] Power Slash - AUTO Vital Strikes - AUTO
+Subclass+
+Fire Element+ Fireball - [+] Fire Stream - [+] Blaze Arc - [+]
Hand-to-Hand/Weapon Style(s)
-Long Sword: Swift Judgment- Imprint - [+] Go Down - [+] Comet - [+] No Holding Back - [+] No Quarter - [+]
-Long Sword: Inheritance- Dumb Flash - [+] Flashing Dismantle - [+] Direct Flicker - [+]
-Scythe: Bifurcation-
-Shield- Shield Bash - [+] Feint - [+] Shield Charge - [+] Shield Boomerang - [+] Aegis - [+] Modify Shield: Outer Coating - [+] Magic Mirror - [+] Shield Surf - AUTO Rising Star - AUTO
-Spear
11 of 15 Auto-Learns left. 5 from Psychomancer switch, 10 From Auto-Rank
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: He's an honorable sort, that's to say the least. He shares most his beliefs with Paladins, who he considers his Brothers. He is a strong willed young man, but often bull rushes his problems, rather than think them out. If a foe it too great to be dispatched by rushing, he considers them a challenge, and begins thinking about his moves before doing them. He's a smart one as well, as he was groomed as a Child to lead others in battle. Quote: N/a Height: 5'10 Weight: 195 Lbs Eye Color: Brown Favorite Band: Manowar Theme Song: Battle Hymn - Manowar Favorite Color: Gold ----------------------------------------------------------------------------------------- ╫Background Information╫
Wilhelm Maximilian Beckmane was born July 13th, 19 Years ago to a Knight and a Priest who'd retired from the order. He was raised by his parents until the age of 7, which is when he was shipped to a Military Academy far away. It was there he'd learned everything he could. Swordplay, how to lead troops, how to manage forces, math, history, science, grammar, riding, among many other things. He spent day and night studying every subject he could to the fullest extent. There were only a few things he never learned, usually forbidden. Most brands of Magic were a forbidden thing at the academy, and it was a rare day when magic was even spoken of. And usually that was how to kill it. Although, they did get the occasional Knight turned Paladin, who attempted to recruit a few of the students. Few ever took the offer. At the age of 18, Beck graduated with the highest honors, the Valedictorian of his class. Some people revered him as an inspiration, while others hated his guts. After his graduation, he went home to his parents. He presented them with the documents of his graduation, and they were proud. Or at least, his mother was. His father, the Knight of the couple, was unimpressed. He simply crushed his son. "Do you think this earns you anything? No. It only gives you credibility, and even that is thin. Go into the world, pick yourself a Ruler, and fight their enemy. Come back when you've waged war, and we will speak." On those words, Beck left his home. Hurt by his own father, he set out to crush his enemy like his father crushed him that day. It was on this day that he was given motivation. And to this day, he still carries this motivation. It doesn't burn like it use to. He knew his father's record in terms of war. He knew his father was rarely defeated. He also knew that his father wanted the best for him.
----------------------------------------------------------------------------------------- Ken_X_Binshou James Ford  -----------------------------------------------------------------------------------------
╫Main Information╫ Full Name: James Ford (Yes really) Nicknames: Age: 19 Birthdate: 02/11 Gender: Male Nation: Yuran Rank: Trainee Title: Citizen Bloodline: Human Class: Mechanist Strength: 5 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: None
Energy Color: Red Energy Meter: 350 Element: Fire Battle Strength: Tactician and a good shot Battle Weakness: Not much for close combat
Fights Won: 0 Fights Lost: 0
Talent: Prodigy
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:

----------------------------------------------------------------------------------------- ╫Skill List╫ Magnetize Rank: D Description: The basic skill for the Mechanist they would first need to come into contact with the metal object they desire to magnetize. They release some energy into it and then they may move it around as desired. They can only move the object, or stop it from moving they cannot manipulate it in any other way.
Tool Tinkering: Scope Rank: D Description: The slightly unusual skill of the Mechanist but quite needed. This allows you to manipulate a normal pair of binoculars and attach add-ons you can create.At trainee only one add-on is possible, at novice still 1 at adept 2, 3 at expert, and at master 4 can be attached. This can be attached to your hat or helmet but you cannot replace your head just yet. Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Ken is very loyal. He is kind but can become very monstrous if you get on his bad side. He is a very fun guy but knows how and when to get serious. Quote: Height: 5'9" Weight: 185 Eye Color: Brown Favorite Band: Eiffel 65 Theme Song: Eiffel 65 - Dub in Life Battle Theme: Eiffel 65 - Move Your Body Favorite Anime: Bleach Favorite Color: Red ----------------------------------------------------------------------------------------- ╫Background Information╫
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Posted: Fri Sep 30, 2011 11:21 pm
There is no coming back for these souls! Snuff that Muffin Lauren Bailey ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Lauren Bailey Nicknames: Age: 16 Birthdate: 05/Nov Gender: Female Nation: Yuran Rank: Novice Title: none Bloodline: Aracnoid Class: Mechanist Strength: 5 Speed: 7 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: green Energy Meter: 550 Element: wind Battle Strength: Machines do most of her fighting Battle Weakness: No armor
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Two Pistols Sniper Rifle
----------------------------------------------------------------------------------------- ╫Skill List╫
Aracnoid
E-ranked Razor Wire Web Coating
D-ranked Trapping Web
C-ranked Trap Door
Mechanist
E-ranked
D-ranked
C-ranked Add-on Creation
Add-ons
E-ranked Click shield (glove attachment) Heads Up Display (HUD) (Head set, not implant) Zoom Scope (sniper attachment) Ammunition hold (compact in rifle)
D-ranked Glider (back pack) Night Vision Scanner (HUD upgrade)
C-ranked Infrared Scanner (HUD upgrade)
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Bailey is a very laid back individual. She doesnt have much drive to her and likes to slack off, though when she finds something she likes, she gives it her all. Quote: Let the machines to the fighting Height: 5'4" Weight: 110lbs Eye Color: green Favorite Band: Jamie's Elsewhere Theme Song: Battle Theme: Favorite Anime: Eden of the East Favorite Color: blue ----------------------------------------------------------------------------------------- ╫Background Information╫ There's not much to be said about Lauren. She has lead a pretty average life for the most part. She doesnt have a curse or some revenge back story driving her motives, just an overwhelming sense to do what she loves for the greater good. At a young age, Lauren began to tamper with machines. She eventually grew skilled enough to create some of her own. Her current goal is to go down in history as one of the world's most powerful Pure Mechanists, not wanting to change her body.
----------------------------------------------------------------------------------------- [imgleft]http://i186.photobucket.com/albums/x72/ragnar92/ginger.jpg[/imgleft][align=center][size=24][color=blue]-[b]L[/b]auren [b]B[/b]ailey-[/color][/size] [b][strike]X[/strike][/b][color=blue]Yuran[/color][b][strike]X[/strike][/b][color=blue]Novice[/color][b][strike]X[/strike][/b][color=blue]Mechanist[/color][b][strike]X[/strike][/b][color=blue]Aracnoid[/color][b][strike]X[/strike][/b] [/align]
[color=blue][align=left]Energy: 550/550 Ammo: 420/420 Machines: 0/2 Str/Spd: 5/7[/align][/color]
[color=red]
[/color] [align=right][url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=21602177#309311543] Profile[/url] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=20382529#310301287]Bailey v2[/url] [url=http://www.gaiaonline.com/guilds/viewtopic.php?page=1&t=20382529#311270483]Plasmid[/url][/align] Exquisite Entropy Shilon Travanis  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Shilon Travanis Nicknames: None yet. Age: 20 Birthdate: January Third Gender: Male Nation: Yuran Rank: Trainee Title: Citizen Bloodline: Dreadnought Class: Knight Strength:9 (12 in Carapace) Speed:4 (3 in Carapace) -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: None
Energy Color: Emerald and Obsidian mixed Energy Meter: 500 ( base 350 + 150 for Trainee rank) Element: Fire Battle Strength: Close range combat Battle Weakness: Magical Combat
Fights Won: 0 Fights Lost: 0
Talent Description: Shilon can create pillars of invisible energy that shoot out from various points on his body. They are only equal in rank to Shilon's rank and below, and can extend various distances. {Range: Five feet to to twenty feet} The pillars are one of three widths: Five inch by Five Inch, foot by foot, or five feet by five feet. There are a few places that Shilon can create and shoot these pillars out from - the palms of his hands, the backs of his elbows, and the bottoms of his feet. The pillars launch relatively fast. (Speed 7 or 8 ) However the force from these pillars is rather weak, only as strong as a punch from a normal human (Strength 6) not enough to do deadly damage until Shilon's stores of energy reach B rank. When Shilon becomes an expert the speed of the pillars increases a rank as does the strength. This means a few things: One, he has extended range beyond what normal Knights have. Two, if he launches a pillar from the back of his elbow as he is punching or stabbing with his sword his strike gains a +1 in strength. If he shoots pillars from his feet as he runs he gains a temporary boost of +1 in speed for one post. He can also jump great distances, or walk on the pillars as if they were stilts - of course this only lasts two posts. Talent Weakness: Shilon has lost his ability to use elemental energy (earth, fire, water, wind). This is because he has focused his energy on natural energy. Seers can see these energy pillars. To use this talent takes equal to one normal technique of the same rank. Additionally, to use this ability the mentioned spots on his armor have to be non-existent. Meaning, the palms of his gloves, bottom of his feet, and his elbows all are uncovered. -Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons: In Progress. Blank Broadsword.
-----------------------------------------------------------------------------------------╫Skill List╫
Hand-to-Hand/Weapon Style(s) Swift Judgement: Imprint: Rank: D Description: A simple attack that is pretty basic. Start off by making sure your stab hits, instead of pulling out the sword you slash to the left or right while its still inside then ram them with the shield.
Go Down: Rank: D Description: A fairly simple combination off attacks that is easy to insert in any situation. First start off with the basic downward slash and then upward slash attack and quickly follow up with a jab from that shield of yours.
Defiance: Dual-Edged Defense: Rank: D Description: A fairly simple combination off attacks that is easy to insert in any situation. First start off with the basic downward slash and then upward slash attack and quickly follow up with a jab from that shield of yours.
Thruster: Rank: D Description: A simple stab taken a bit more seriously. You take three steps forward and thrust the sword with full force using one hand. This attack is quick and can knock someone over even if they block it with a shield.
O'l one Two Rank: D Description: The basic of basics really. It starts off with an upward swing and then take a step forward for a stab.
Double Slash Rank: D Description: The most basic of the longsword skills, the user takes their stance as the opponent rushes at them. Waiting for the attack, the user will slash their blade once, tapping on the weapon of the opponent and brushing the attack aside by swinging the blade to the left or right. From this position, the user will take a single step back, swinging their blade in the opposite direction of their first slash in order to counter the enemy attack.
Hilt Hit Rank: D Description: A variation of the double slash, the Hilt Hit takes advantage of the fact that the entirety of the sword can be used as a lethal weapon. Upon being attacked, the user will slash down using the blade of the sword, swatting the attack downwards. At this point, the user will take a step forward and bring the sword up, slamming the bottom of the sword against the bottom of the opponent's chin.
Shield:
Shield Bash Rank biggrin Description: Smashes the enemy with the shield. A simple skill for pushing the enemy slowly backwards and making them lose ground.
Feint Rank: D Description: The user goes into a more relaxed state to give the impression their guard has been let down. This provokes the enemy into attacking and they then make a quick movement to disarm their opponent with the shield by smashing it against the weapon when the enemy goes for an attack.
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Calm and collected, intensely protective of those he cares about (of which there are none currently.) Quote: "With my own two hands I'll protect everyone dear to me." Height: 6'7" Weight: 285 lbs Eye Color: Dark green Favorite Band: None Theme Song: None Battle Theme: None Favorite Anime: None Favorite Color: Silver -----------------------------------------------------------------------------------------╫Background Information╫
Shilon was raised outside of the main city of Pronta in the nation of Yuran by his father and older brother, both of whom had trained to be Knights themselves. However his father and brother were content to live their lives as simple farmers and only dealing with any bandits that came too cloes to their small town - Shilon could not see how they could stomach knowing that there was dark and monstrous villains running rampant and yet do nothing about it. When he came of age he took his leave of his family, clad only in the armor and carrying broadsword. He traveled to Pronta to enlist in the services of the nation's ruler, intent on driving back the creeping darkness.
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Logicka Inferni Polidoro Pureheart ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Polidoro Pureheart Nicknames: Pureheart, Poli Age: 17 Birthdate: January 1st Gender: Male Nation: Yuran Rank: Trainee Title: Citizen Bloodline: Siren (Approved) Class: Cleric Strength: 3 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: N/A
Energy Color: Golden Energy Meter: 437 Element: Earth Battle Strength: Restraining Enemies Battle Weakness: Fighting in General
Fights Won: 0 Fights Lost: 0
Talent: N/A
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: None.
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s) None.
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Poli is Fun-loving, energetic, and free speaking boy. Unlike most Sirens who act frail and sensitive, Poli jokes and has a very happy look to him. He'll be the one to run around and act as if he could beat anyone in front of him, but when push came to shove would hide in a corner and do anything to just get out of the battling situation. Quote: "Music is the Universal Language." Height: 5'9" Weight: 145lbs Eye Color: Grey Favorite Band: Woodkid Theme Song: Too Weird Too Normal Battle Theme: Iron Favorite Anime: Favorite Color: Blue ----------------------------------------------------------------------------------------- ╫Background Information╫
When Poli was young he lived with his mother and father, who were both Sirens. They lived In Uuma long ago before it sunk. He had a best freind under the name of Vin Hins. Also a siren, but was going to be in the class of minstrel. Poli had the same chance to do so, but turned it down, they thought they would be the perfect team if one of them played music and the other fused the music with the sounds and blasts of two sirens. But those dreams never were forfilled....
Before Poli graduated and was going to become a Trainee, his life took a spiral for the worst, Fenrir broke the glass of Uuma, sinking the whole entire underwater city. Killing Poli's Mother, Father, Best Freind, and everyone he use to know. Poli was one of the last people to escape from Uuma before it completely caved in, his family giving him the last pod to safety. When Poli got to the surface he didn't know what to do... He waited for many days and nights wainting for his family to come and Vin. But they never did until one day Vin's body floated to the surface. Poli gulped and pulled the body out of the water and put it in a coffin burying it. He then started a new chapter in his life. In Yuran...
----------------------------------------------------------------------------------------- FullbusterOrleans Kato  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Katorin no sadochi... Which is why he goes by Kato. Nicknames: Kato. (K Toe) Age: 19 Birthdate: All he knows is he was born in Autumn. So it has become his "Birth season" as he says. Gender: Male Nation: Yuran Rank: Adept Title: Citizen Bloodline: Anima Class: Bard Strength: 5 Speed: 5 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant:
Energy Color: Black outlined with red. Energy Meter: 720 Element: Wind Battle Strength: He's a good Short, to mid ranged fighter with Maximus (his exodus weapon) Also, his skills with his guitar work nicely in combat. Battle Weakness:Long range combat, or when combatting the deaf.
Talent: http://www.gaiaonline.com/guilds/viewtopic.php?t=19762803&page=47
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons: 1. His acoustic guitar. http://1.bp.blogspot.com/_fZzYPRqsY_A/Su2MCUm8wYI/AAAAAAAABvg/ACKEuv9I7nk/s400/Black+Yamaha+F335+Acoustic+Guitar+2.jpg 2. Maximus http://www.gaiaonline.com/guilds/viewtopic.php?t=19784665&page=59
-----------------------------------------------------------------------------------------╫Skill List╫Bard-Soundwave -Power Chord -Alarm -Echo Sensing -Warning Song -Improvised Fear -Sonic Disruption Elemental-Air Suction -Air Punch/Kick -Air Funnel -Air Shield -Air Spout -Enhanced Speed/Jump -Air Blast -
Hand-to-Hand/Weapon Style(s) -...Snakesword skills? Doesn't matter. I can pull off them all without energy <.< I'm not even going to waste time putting em here.
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Prideful, merciless, ruthless, cold, cruel, blunt. But deep down he has a good side... You'd just have to melt away the thick layers of ice to see it. Quote: "Death to all who oppose me." Height: 5'11 Weight: 165 Eye Color: Nearly golden. Favorite Band: He enjoys a variety of music drawing inspiration from all that he hears. Theme Song: http://www.youtube.com/watch?v=dnbve26vsYI Favorite Color: Black, and crimson. -----------------------------------------------------------------------------------------╫Background Information╫ He is a cold calculating killer, his sadism goes nearly unmatched, he has no qualms with striking down the weak. He is a warlord on the battlefield in his own right, and can fight on par with anyone he has ever faced. Often times overwhelming his opponent with his music, and long bladed reach. -Or rather. That is how he has seemed up until this point. Memories of the loss of his village, and his beloved are threatening to flood him with pain and suffering, of which he had locked away long ago.
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XSK Ambrosia Adam Alvarez  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Adam Alvarez Martinez Nicknames: Ghost, The Sad Man Age: 24 Birthdate: 9/11 Gender: Male Nation: Sutamiand no changed to Yuran Rank: Novice Title: Citizen Bloodline: Human Class: Bomber Strength: 7 Speed: 4 ----------------------------------------------------------------------------------------- ╫Major Information╫
Energy Color: Grey Energy Meter: 650 Element: Earth Battle Strength: -Can carry grenade and missile launchers -Has resistence to fire because of class -Can withstand a good amount of bullets -Have an energy boost of 100 -Can carry mines and grenades -Is not affected by smoke, contamination, or poisonous fumes
Battle Weakness: -Can only carry 1/4 of normal amounts of ammo for his rank -Cannot learn any weapon styles -Takes 3 posts for them to make mines and grenades, and they have to be completely still -Cannot use other firearms that are not grenade launchers or missile launchers -Cannot learn a weapon style
Fights Won: 0 Fights Lost: 0
Talent: The solid, gas, liquid talent is able to make your body and the stuff that you wear into a gas, liquid, or solid. You can use this type of talent with an activation of 10 energy points, and lasts as long as you like. The very liquid you turn into, if touched, is poisonous, and can cause viral damage enough to take anyone to the hospital, but not kill. When you also turn into a gas, the fumes are poisonous, and can harm the opponent, making him unable to breath for a bit, but not potentially kill the opponent. These toxins may cause the opponent to go blind temporarily, not breath temporarily, or feel enormous pain for a moment. The molecular density of the liquid, or gas, is the same as when solid. Depending on the size of the things you carry, is how much bigger the gas cloud or liquid is.
Talent Weakness: Depending on the form you chose, you are affected greatly by either wind or water. Water attacks affect you greatly when you are in liquid state. Wind affects you greatly when you are in gas state. Also, you cannot direct yourself towards the opponent in any of these forms, the opponent must come to you. The simple matter of breathing may blow you away if you try to appraoch the opponent in gas state, and liquid state only reaches up to your opponent's talons. You cannot kill in these forms, and cannot attack with any skills. Cannot own a bloodline either.
-Completed Quests- S Rank: A Rank: 1 B Rank: 2 C Rank: D Rank: 1 E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Grenade launcher, missile launcher, and mines
Armor: Prototype 23:
he suit is made from a fusion of molybdenum, silicon fiber, and stable molecular base mutagens. It can withstand bullets to some extent, depending on the power of the bullet, and on the precision of the attack. All attacks up to D-rank that have to do with bullets, do not affect him because of the titanium alloy on the suit. It stabilizes with his molecular boundaries, so it can change into gas, liquid, or solid with the user.
This nifty body suit/armor is state-of-the-art. It can regenerate lost limbs, and heal wounds right on contact, though causing the user extreme pain when doing so. The flaw on this is that it can heal the head, but if the head is sliced, torn, or cut off, it cannot heal or regenerate back, thus causing the death of the user. It is especially made to withstand large explosions, and maximum radiation. For the body suit to work in it's most perfect form, the user has to stay still for the wounds to regenerate and the suit regenerates itself too because of the stability on the molecular bounds. It can even regenerate any vital organs, including the heart.
It has a vast amount of pockets, and attachments for the use of bombs, and other explosive elements. It has a small missile launcher pad on the right shoulder, so the user does not need to carry a missile launcher around all the time, thus making him more useful as a unit. The brain waves activate the use of this missile launcher, for maximum efficiency. The quantum loop theory has been used on this suit to make it able to walk over mines, or other traps without activating them. It's like he doesn't even exist!
----------------------------------------------------------------------------------------- ╫Skill List╫ Earth Skills
Earth & Stone Levitation Rank: E (Energy usage depends on size of rock) Description: The most common attack, involves levitating nearby earth and stone of numerous sizes and propelling them at foes by punching or kicking motions.
E= up to Melon sized D= 5 foot cube C= dining table B= Car sized A= Bus Sized S= 3 story house.
Rock shield Rank: D Description: A levitated slab of rock can also double as a shield when positioned in front of the user. This can also be performed as a slab or sheet of bedrock thrust out of the earth's surface. The shield can be hurled at the opponent for a quick retaliation.
Rock Hanging Rank D Description: By minor manipulation of magnetic fields you are able to stick onto the surface of rocks and any earth material. These things are rocks, concrete, crystals and metal. Per post of hanging is 10 energy.
Bomber Skills
Explosive Creation Rank: E This is the basic technique of all bombers. By staying put, and concentrating energy into your equipment, you can make more bombs. It takes time though and you gotta stay still to concentrate on making them, so it takes 3 posts being absolutely concentrated and still.
Say Goodbye Rank: D This technique of the bombers is concentrating your energy on your eyesight and arms to have more accuracy shooting your grenades or throwing them. The concentration of energy on your arms is to prevent as much possible recoil from the gun or missile launcher.
Click Click Boom Rank: D The user can set a trap inside any place that a grenade fits into, then he hides, and with his own energy, he can choose when the grenade explodes. You have to be in the same area for this to work, and if you leave, the grenade ceases to work at all.
Heat Seeker Rank: C When using your missile launcher, you can concentrate your enermy upon the missle with data coding to follow heat signals. This makes your missile go for any signal of heat. Though if your opponent is fire element and does a technique, this doesn't work much, or can be easily used against you.
Sticky Bomb Rank: C By concentrating your energy upon a single grenade, you can make the grenade sticky, so your opponent, or anyone whom it has fallen upon has trouble taking it out. This works great in enclosed or metal areas where the sticky bombs actually bounce against metal. If your opponent blocks with a metallic substance, the sticky bomb bounces, and explodes elsewhere or even right back at you.
Hand-to-Hand Style
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: He is loyal, quiet, and distant. He speaks Mainly Japanese, and Spanish, but can also speak English, and a bit of German. Quote: "Be human..." Height: 5'8" Weight: 180 Eye Color: Green Favorite Band: Disturbed Theme Song: Toxicity Battle Theme: Forget to Remember Favorite Anime: Afro Samurai Favorite Color: Black and White ----------------------------------------------------------------------------------------- ╫Background Information╫ He had a weird family, and a complicated life. He always enjoyed blowing things up for some reason, and started off with little things like frogs and lizards. He grew up with caring parents, but they passed away when he was 8 years old because he was building a bomb, and caused propane gas to explode in the house. He was devastated for a while, but now he wants to redeem himself for what he has done. He has wandered all his life and worked just building bombs and grenades. He has been done a large amount of experiments, and he has almost lost his human part. He no longer remembers many things, except that he is somehow alive.
----------------------------------------------------------------------------------------- Garden of Wisteria Miserene  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Miserene Nicknames: She has never known anyone long enough to be given a nickname Age: 313 Birthdate: April 14 Gender: female Nation: Pronta Rank: Trainee Title: Citizen Bloodline: Banshee Class: Psychomancer Strength: 1 Speed: 9 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: none
Energy Color: A silver gray mist seems to settle around her, this thickens and strengths when she focuses her power. Energy Meter: 455 Element: Water Battle Strength:Speed, she will run or hide before she fights Battle Weakness: Actually having to fight. Even if she had the upper hand, she mourns the death of anyone and anything.
Fights Won: 0 Fights Lost: 0
Talent: Nothing yet
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Nothing yet
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Miserene is constantly plagued by her innate condition. Her neurotic behavior is a part of her heredity and power. Her need for reassurance and security is sharp. She has great love for the world and the creatures in it, but long having been shunned as only increased her longing for affection and kindness. She does have a quick temper but her breaking point rarely leads to anger, more often to panic. With training she will learn how to focus her emotions to a higher degree, but she does not want to fight. Defense is the most that she is interested in. She has seen centuries of sadness and death and does not want to add to that. But she would kill if it meant protecting someone or something dear to her.
Her OCD extends to all areas of her life. She likes for houses to be clean and she is meticulous about her own hygiene. She finds comfort in order. Though nothing takes more importance than her comfort item, she worries what would happen to her if it was ever destroyed. Quote: Because I could not stop for Death, He kindly stopped for me. The Carriage held but just ourselves and Immortality Height: 5’1 Weight: 95 lbs Eye Color: Silver, even the pupils are only a slightly darker shade. Favorite Band: A funeral parade band Theme Song: The funeral dirge. It is beautiful that those who have died are loved and remembered after death. Battle Theme: Run like the wind! Favorite Anime: none Favorite Color: I love white. But I do not think that I am fit to wear it. ----------------------------------------------------------------------------------------- ╫Background Information╫
Miserene’s years have blended together. She is not nearly the oldest creature on the planet, not even the oldest banshee. But an eternity shines in her smoky eyes. For ages she wandered through swamps, and even spent time living under the dark waters of a vast lake to buffer her from the world of pain and solitude above. But she craves companionship so that she eventually resurfaced and began to wander the world. She has spent her life belonging to no one and nowhere. She wants that to change.
Nothing dramatic, perhaps a cottage in a quiet glade, somewhere close to a village. Perhaps the world had changed, or at least she might convince the villagers that she was not evil. At times she even dares hope that someone might see something beautiful in her. But then she feels the blazing aura of one close to death and as she sings their souls away to dusty embers and looks at the horrified faces that mistook her lullaby for a siren’s song to death, she knows in her heart that the crushing misery that cloaks her will never be lifted.
----------------------------------------------------------------------------------------- Blackscar_swiss Kuro Tenpi  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Kuro Tenpi Nicknames: Kuro, Blackscar Age: 19 Birthdate: 7/17 Gender: Male Nation: Kranila Rank: Trainee Title: Citizen Bloodline: Applying for Shapeshifter Class: Trickster Strength: 6 Speed: 8 ----------------------------------------------------------------------------------------- ╫Major Information╫
Energy Color: Black Energy Meter: 350 Element: Water Battle Strength: - The Fastest class of them all they are hard to hit even for Rangers and Gunslingers. -By master rank when they run they leave trails of themselves. -Has the Dash skill where they run so fast they actually disappear and reappear somewhere else - Sword proficiency: Though they can master one sword-style the rest gets weaker. If you mastered one sword lets say broadsword you can only master the katana up to A rank so on and so forth. - Gun mastery: You can master up to Three guns only but that's good enough and yes you can pull off gunslinger moves. (You are limited to C rank skills with guns) -only class besides ninja that can run up walls. Battle Weakness: - You're cocky - No room for shields or armor - You run so fast you leave trails well here's a news for you... its blurred even to you. - Speed reliant if you cant run around you cant do much. - hand to hand is limited to one style
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: 2 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Black Katana with white sheathe, Dual 45. Caliber Pistols [Black]
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Psychotic,Restless (at times), has his serious moments, usually shy at fist Quote: "I get that a lot." "Jealous?" Height: 5,11 Weight: 185 Eye Color: Black Favorite Band: Slipknot Theme Song: Monster by Skillet Battle Theme: Before I Decay by The Gazette Favorite Anime: Full Metal Alchemist: Brotherhood Favorite Color: Black ----------------------------------------------------------------------------------------- ╫Background Information╫
Will write as my story goes on.
----------------------------------------------------------------------------------------- (repost) iZann Risenth Lorumen ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Risenth Lorumen Nicknames: Age: 18 Birthdate: April 19 Gender: Male Nation: Kranila Rank: Trainee Title: Citizen Bloodline: Draconian Class: Berserker Strength: 12 (Berserker 10 + Draconian 2) Speed: On ground 6 (Berserker 8 - Draconian 2), in air 8
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: None
Energy Color: Gray, a very sad colour Energy Meter: 350 Element: Fire Battle Strength: Brute strength, merciless, relentless Battle Weakness: Speed, the "I can't be bothered and I'm not good enough anyway" attitude
Fights Won: 0 Fights Lost: 0
Talent: None (will request one)
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: None, cannot use any
----------------------------------------------------------------------------------------- ╫Skill List╫ Draconian • Gaining Air [X] • Claws [X] • Gust [X]
Berserker • Iron Form [X] • Ki Barrage [X]
Fire • Fireball [X] • Flame Deflection [X] • Flame Dagger [X] • Fire Stream [X] • Flame Whip [X]
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Constantly down, depressed and half asleep. Risenth has a low self esteem and always thinks that he is not good enough. His Draconian bloodline also means that he is half asleep all the time, and is never bothered to do anything apart from taking his afternoon naps. Quote: "Sigh...another day of training? I'll never be good enough anyway, I just want to sleep..." You get the idea. Height: 6 foot Weight: 64kg Eye Color: Dark gray with a hint of orange glow around his eyes Favorite Band: Il Divo Theme Song: ...will think of one later Battle Theme: ...will think of one later Favorite Anime: Never bothered to watch anime Favorite Color: Gray ----------------------------------------------------------------------------------------- ╫Background Information╫
Risenth was born to an ordinary Draconian family, and surprisingly, he did not go through any traumatic experiences and his parents did not die horrible deaths. In fact, he had lived with his parents until the age of 16, when he left home. At home, he was constantly overshadowed by his older brother, and his parents favouring his brother over him. Whereas other people would have developed the urge to surpass their own sibling, Risenth instead developed a low self esteem, hence his constantly depressed and sad manner as seen today. On his 16th birthday he simply walked out of his house, never to return. He had no aim on where he wanted to go, and from randomly following paths and random passer by's directions, he arrived at the Kusana city of the Kranila nation.
----------------------------------------------------------------------------------------- Hiro_Uzaki Spike Lukos  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Orion "Spike" Lukos Nicknames: Spike Age: 19 Birthdate: 6-2 Gender: Male Nation: Nocturne Rank: Trainee Title: Citizen Bloodline: Glacian Class: Necromancer Strength: 2 Speed: 1 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Bright White Energy Meter: 600 Element: Wind Battle Strength: Bloodline/ Class skills Battle Weakness: Close Combat
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Scythe
----------------------------------------------------------------------------------------- ╫Skill List╫ - Death Bomb - Undead Limb - Stasis - Undead Minion - Unholy Frenzy - Air Punch/Air Kick - Air Suction - Air Funnel - Snow Blitz - Snow Star - Icy Wind - Ice Assault
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Icy Quote: "Can you feel that? Its like ice is crawling into your soul..." Height: 5'7 Weight: 142 Ibs Eye Color: Icy Blue Favorite Band: Framing Hanley Theme Song: Welcome Home - Coheed and Cambria Battle Theme: I am all of me - Crush 40 Favorite Anime: FMA: Brotherhood Favorite Color: Gray ----------------------------------------------------------------------------------------- ╫Background Information╫
Spike hadn't always been called Spike, in fact his name was Orion. But not much is known about Spike seeing as though he is too cold to get close to anyone.
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Posted: Fri Sep 30, 2011 11:23 pm
There is no coming back for these souls! Noa Hayato Noa Amyllin  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Noa Amyllin Nicknames: Revenge’s Mistress Age: 19 Birthdate: 14 February Gender: Female Nation: Kranila Rank: Novice Title: Citizen Bloodline: Lycan Class: Assassin Strength: 3+1=4 Speed: 9 +1=10 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: none Gene Modifications: none - - - Energy Color: red Energy Meter: 550 Element: Fire Battle Strength: Speed, Close combat, Hiding Battle Weakness: Power, direct attacks.
Fights Won: 1 Fights Lost: 0
Talent: none
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
Swords:
Normal Katana
Kodachi
5 Knives of normal lenght
Bows:
Normal bow + 15 arrows
Other:
----------------------------------------------------------------------------------------- ╫Skill List╫
Werewolf Skills
Regeneration Rank: E Description: This is passive meaning it does it on its own. At different ranks you may regenerate your wounds. Trainees can only deal with cuts, by novice deep cuts, Adept rank you wont bother with a broken bone, masters can deal with an entire sword going through a non vital organ and by Sage you can deal with a removed arm or leg.
Regenerating scale is simple: E=trainee D= novice C= adept B = Master A= sage.
Partial Transform Rank: C Description: A strange ability, you transform only a limb of yours into your werewolf form. This limb for five posts as powerful as your full form.
Assassin Skills
Double Edge Rank: E Description: A basic skill for assassins who prefer using two weapons. Upon swinging/stabbing with the right/left hand weapon you quickly twist it first creating more impact before you suddenly do the same with the other hand. The twisting motion can actually cause a sword or shield to get shoved out of the way if you are of higher rank than the target.
Rotation Slice Rank: D Description: This is a counter move that is used usually after the grim edge attack has been done. You extend your arms and begin to spin with obviously your weapon extended. This will force your enemy to block or move farther from you as you do you pull your arms towards you to spin faster. The effect of this is you will be able to pull of C rank damage with a D rank skil
Remove Counter Rank: C Requires: Novice rank Description: This is a precise attack on an attacking target. The enemy is going to exert some force when they try to attack you it wont matter what weapon they use they will. Using your training you attack them as they attack precisely to dislodge their weapon. Can only disarm someone up to a rank above you and the skill they used in the attack has to be B or bellow.
Venom Breath Rank: C Description: It takes a certain amount of skill to be able to preform this. The poison is actually in your mouth the slightest wrong move would mean you poison yourself. As the enemy is to attack you spit it at them, this poison is a simple hallucinogen creating doubles of whatever the target sees except for objects within a few feet from him. This would only work if the poison hits the enemy's face and it only lasts for five posts.
Grim Edge Rank: C Requires: Double Edge Description: This is a hidden attack primarily used to start the fight. The preferred location is from above the target or a spot higher than the target but anywhere hidden would work. You first pick which arm you would attack with and twist the weapon you are holding. You jump out at the target twisting the weapon again creating more force, surprisingly this can actually go through defenses up to B rank though it would be as weak as a normal stab. You follow up with the second arm but it would do only as much damage as a Double edge.
Katana Skills
Alas Rank: D Description: This combination of moves is quick not powerful and may easily be underestimated because of its rank. Step forward and swing the katana/wakizashi while still in its saya(Scabbard) at the enemy's side being blunt it would feel like a quick punch but dont worry as you bring it back to your waist use your other hand to grip the katana/wakizashi then unsheathe it while slashing as you return the Saya to your side.
Sleeves Rank: D Description: A quick double slash attack that will leave your opponent surprised on what happened. As soon as the opponent is within range unsheathe the sword slashing horizontally its held in a reversed grip. as soon as that is done forcefully sheath it cutting into the target a second time. A good way to do this is to jump towards the target or step forward.
Blind Side Rank: C Description: A counter attack from an attack from behind. As soon as you notice they are attacking from behind unsheathe sword while turning to face them making sure you step back, utilize your turning and unsheathing to create a slash across their waist. Jump then towards the enemy holding the katana/wakizashi with both hands as you slash downwards.
Ashes Rank: C Description: Unsheathe the blade slashing diagonally upwards and allow the momentum of this slash to flow and spin you. Quickly hold the sword with both hands and as you are about to complete the spin swing the weapon into the waist of your target by chopping diagonally downwards. End by pushing the weapon in then out of the enemy before sheathing it.
Erase Rank: C Description: Unsheathe the sword as you somersault over the target remember that you twist yourself causing you to spin as you somersault. You land behind the enemy as you chop down with the weapon then sheath it. You may slash or block as you spin in the air.
Bow Skills
Spiraling Shot Rank: D Description: The user of this technique imbues energy into the feathers on the end of the arrow. The arrow is then launched at a target. The energy that filled the feathers causes the arrow to spin like a corkscrew, making it dig into the target as opposed to simply slicing. The wound from an arrow shot with this ability will create a bigger wound than a normal arrow. Higher ranks of energy will make the arrow spin faster, causing it to dig deeper into the target.
Dead Stop Shot Rank: C Description: This technique is odd for an archer to use. Designed for stealth, it has a far different effect than many other abilities. The user forces energy into the end of the arrow – not the feathers, but the actual shaft of the arrow. The arrow is then set against the string of a bow and aimed normally. The technique then activates. The arrow launches without the string being pulled back, removing the tell tale snapping sound of the bowstring. Other techniques cannot be combined with this one, and it can only be used on one arrow at a time. Shoots the arrow as fast as a normal arrow being shot.
Fire Skills
Fireball Rank: E Description: A basic ability; jabs and punches produce miniature fireballs and missiles of flame. Required for all abilities.
Fire Stream Rank: D Description: Yet another basic ability. With a movement you shoot continuous streams of fire well its continuous for that post and it is a direct stream.
Flame Whip Rank: D Requires: Fire stream Description: An extension of a fire stream, this continuous stream of flame can be used as a whip. Only a range of four meters.
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Noa used to be very outgoing, but the events that passed left great scars on her. She doesn’t appear very friendly at sight, but she really has a kind heart. Her view of the world turned kind of black and white and she regards herself as black. She doesn’t think very highly of herself and will put others before herself. The only thing she won’t give up is her life, that’s the only dignity she has left. When you dig deep, the old Noa might shine through. Quote: You can’t hurt me, I have been hurt too much to feel the pain. Height: 1.72m Weight: 56 kg Eye Color: Purple Favorite Band: Three Days Grace Theme Song: The End – Groove Coverage Battle Theme: Black Sheep – Sonata Arctica Favorite Anime: Angel Beats Favorite Color: White ----------------------------------------------------------------------------------------- ╫Background Information╫
Noa Amyllin always had a perfect life. She was born into one of the richer families living in the tropical forests of Kranila. She didn’t have to work for her food, and she could wear the most extraordinary clothes without digging deep into her savings. Her dad was a great tradesman, but wasn’t home very often. Not being able to produce a male heir to the business, her dad wanted her to marry as soon as she would turn sixteen, so he promised her to the second son of a successful merchant in their village. The man, named Axel Dunstan, was about ten years older than her, but he was wealthy and not bad looking, so Noa agreed to please her dad. She loved the fact that she could continue her old lifestyle, but secretly she yearned for the love she only read about in the cheesy romans she hid behind her bed. But that could come with arranged marriage too, so she dreamt of that instead. A month before they were about to get married, rumors spread to the village about a werewolf that had gone loose. No one had a name, but they knew his eyes would make your blood boil as he looked at you, so that he could smell it better. And that he was incredibly handsome to lure in girls. No woman or girl was allowed to go out the village alone, and there was a night clock set so that everyone could stay safe inside. One night, after the night clock was set, Noa found a letter on her bed from her fiancée, saying that he had a special surprise for her. The girl saw all kind of romantic scenes and beautiful jewelry. She knew her parents or the servants wouldn’t let her out after nightfall, especially with that werewolf, so she sneaked out. What could go wrong, this was a village for heaven’s sake. And his house was not that far from hers. She walked carefully around, making only the most necessary of noise and watched every shadow carefully. The full moon was helping her greatly, she could see almost everything. When she reached the front yard of Axel’s house, she heard bushes rustle behind her. She ran to the door, and she heard big feet drumming on the ground behind her. When she was about to knock the door she was pulled back by a strong clawed paw. Noa screamed at the top of her lungs, and clawed with her hands into the creatures face. However, the beast was much more powerful than she was and pulled her over his shoulder before he ran into the forest. Noa screamed the whole way. After some time, they reached an open spot in the forest, where she recognized three other girls from the village. The werewolf pulled of his necklace with a single wolf tooth and tied her hand and feet just like the other girls. Then began the nightmare, as he devoured them all three before her eyes. She cried and screamed, knowing that she was next. When the big black werewolf came to her, with his mouth still covered in blood, she had gone silent, knowing her fate. ‘’ I have something special for you. You should thank a very special person for this.’’, the wolfman smirked, as he bend over and bit her in the chest. Noa had no sound in her lungs to scream and lucky for her, she was so girlish to faint at this point. When she woke up, only the bloody messes of the bodies of the girls were left. She had been untied. Assuming she was wounded, looking by the amount of blood on her dress she walked back to the village slowly. Back there, everyone was hysterical about the four disappearances. Noa told them all she knew, and she was taken to the village elder to look after her wounds. For some reason, there was no biting wound, so Noa assumed she had experienced that in a delirium of fear. A week passed before strange things happened. Noa noticed that she could smell things far better than she ever thought possible. She could smell what people three blocks away were cooking and the stench of burnt meat made her puke because it was so strong. She also could hear much better, and hard sounds caused her to yelp in pain. She also noticed that the villagers were looking at her with calculating looks. She knew she was the only one surviving the blood bath, and that that made her look suspicious, because no one ever saw that werewolf. How bad this had gone was seen when her dad received a letter from her fiancée that he didn’t want to marry a werewolf. Mentally unstable by the ordeal that had been pressed upon her, Noa rushed to his house to free herself of suspicion. The night began to fall in as she reached the house. She pushed open the door without knocking to find herself stunned, because with her fiancée was a man that looked very much like the werewolf that had attacked her. The same eye color, the same necklace with a single tooth. And when he smirked at her, she knew it was him. Suddenly the words he said hit her, and she jumped at Axel. ‘’Why?!’’, was the only thing she could scream. She didn’t notice the predator running away, she had only attention for the lowlife who put her through this. He explained to her that he had fallen in love with someone else, but that he still wanted to inherit her dad’s business. So he gave her a mental state no one would trust. And he would be so sad to not marry the girl he loved, so her dad would probably compensate him with the business anyway. When he was done with his story, the moon was shining through the window and Noa’s blood was boiling. When a howl came from outside, she unconsciously joined in. That’s when she first transformed and totally ran loose. She killed the man who destroyed her life with one mighty bite. She felt remorse immediately, but it didn’t last long because people had heard the howling and had come in the house. Her red fur, the same color as her hair, indentified her. She knew she couldn’t talk herself out of this, since no one would believe her. So she ran. For three years, she has been searching for a new purpose in life. Her cozy rich life, her love, her parents and her friends, everything had been stolen from her. She realized there could be more men like this out there, who destroyed people so completely there was basically no return to what they ever were. She vowed to break those people, hunt them down and make them suffer like she had. So she headed to the capital of Kranila to become an assassin with purpose. Fenrir Graveheart Wrath"Fire and Ice" Some say the world will end in fire, Some say in ice. From what I've tasted of desire I hold with those who favor fire. But if it had to perish twice, I think I know enough of hate To say that for destruction ice Is also great And would suffice.
Humanoid Form

True Form

Personality As fiery as Wrath is, he is more like a smoldering flame than the fireworks that most people see him to be. Although he may be constantly in want of revenge against something or other, he sees no obligation to show it and often hides the flames of his hatred underneath a cool mask of freezing ice, whether the mask is smiling tauntingly or glaring piercingly. When the time comes for him to fully unleash his emotions he will, and with devastating results. Only those with a death wish dare to push this sin to the limits of his emotional control. Everywhere he looks, he finds something to hate. Every little thing, to him, has some negative, unforgiveable aspect. As a result, Wrath's hatred is more of a controlled, logical vengeance rather than a blind, meaningless fury.
Body and Form Almost every physical aspect of Wrath is calm and controlled. The only part that he fails to disguise are her eyes: a pair of pitch black irises and pupils that occasionally have speck of a murky, flame-like shade of color passing through slowly, reminding viewers of coals that are ready to burst out into an explosion of flames. As for his build, he is slim and seemingly fragile, looking like a little kid more than anything. However, his weak looks hide an incredible amount of offensive power and speed. In his human form, Wrath's speed is one rank greater than his current rank and his strength is two ranks greater.
Wrath's true form fits his abilities much more than his human form. In this form, he no longer smiles. The opposing forces of fire and ice, which needed to be under constant watch even in his human form, now need to be even more controlled as their powers are both increased to an entirely new level. Because of the focus required to control this chaos, Wrath keeps an emotionless expression on his face. However, his tactical mind suffers no drawbacks from this increased need of attention and, instead, he becomes even more ingenious in his strategies. With the wings of his true form, Wrath is able to levitate in the air but his speed is slow while flying, suffering a penalty of one rank. To make up for the speed penalty, he is able to use both of his wings to defend against attacks without having to sacrifice flight (it's also possible to use them as a blunt weapon of sorts). Each wing can take up to two S-rank attacks and five A-rank attacks at once. Anything over will break them. While on the ground, Wrath's speed is still only one rank greater than the average human. In both air and land, his strength is now four ranks greater than the average human.
Abilities: Wrath's powers grow as the emotions around and within him become more and more hateful, vengeful, angry, chaotic. Along with growing stronger in every aspect he begins to find reasons to further hate everything around him, this sin also grows strong off of the vengeful emotions of those around him and of any chaos present in the area. The more aggressive either his allies or enemies (even neutrals) are feeling, the stronger he gets. To maximize this ability, Wrath, like Lust, is also known to be a temptress of sorts. However, instead of tempting people to desire him, he tempts them to despise her or anyone else he can convince them to feel vengeance against. Seers are unable to see Wrath's/his host's futures.
Wrath is the embodiment of chaos, housing two opposing elements: fire and ice. As a result, he is able to use all fire skills and all ice skills. Of course, as with most other sins, he is unable to pass these skills onto his host. He is, however, able to allow his host to use up to D-rank necromancer and D-rank cleric skills.
Embed Rank: D Description: As stated before, Wrath rarely shows his sin, even though he feels it every second of his existence. Just as he is never, for a moment, without some form of wrath, he also never forgets those that his wrath is directed towards. By going one step further, Wrath is able to mark those he feels enough hatred and aggression towards. He is able to embed a piece of himself that allows him to feel whenever the person/object he has marked is near and where said person/object is once he can feel them. To Embed someone, Wrath must touch the target, who will feel the activation of this skill by a sudden moment of extreme heat and extreme cold all at once. Wrath can only feel those he has embedded if he is in the same subforum as the target. He is unable to differentiate between those he has used the skill on.
Fuel Rank: C Description: By using his anger to fuel his attacks, Wrath is able to increase his physical abilities beyond what he is normally able to achieve even if he has already gained a power increase by furthering his wrath even more. When using his own wrath to power his attacks, a tell-tale glow will form around his hand. While this skill can only be used once every other post and only three times per fight, it has the power of a fully transformed dragon to make up for its limited use.
Spark Rank: C Description: With a simple snap of his fingers, Wrath can either freeze or burn all of the negative emotions in the air around him. The more hate, vengeance, etc. there is, the larger the area this skill can affect and the stronger the freeze/heat this skill can create. Wrath will literally freeze/burn the emotions of the sin he is associated with as if they were water (ice) or fuel (fire). The rapidity of this skill at executing its effect gives it a secondary effect as well: an explosion. Because it spreads so rapidly, Spark not only ices over/sets on fire everything in the area, it also causes a blast akin to a number of heavy explosives. After using Spark, Wrath is unable to use any skills that requires the wrath of others for at least three posts.
Aura Rank: B Description: By controlling the wrath around himself, Wrath can cause it to morph into a multi-use aura. This aura can be used to either defend against attacks or as an attack in itself. While it may do anything from slice to hammer to shield, the aura must, at all times, be connected to Wrath (ex: no projectile attacks). The power and range of this skill depends on the hate, anger, etc. that is present in the area around it. After activating Aura, it will last for five turns. After those five turns, any skills that require of the wrath of others cannot be used for at least four posts.
Mark of Gram Rank: A Description: Located on Wrath's upper arm is a violently twisted mark that emits a definite feeling of wrath. Whenever either his host or himself gets extremely wrathful, the mark will pulse with the chaotic blend of energy that Wrath is composed of and release its power. When released, the Mark of Gram takes the form of a giant, constantly shifting blade that is practically uncontrollable. Because of the lack of control over it, the only thing that can be done with this blade is to attack, it cannot be used to defend. For every post the Mark of Gram is active, it drains away an A-rank amount of energy and it can only be deactivated when the user runs out of energy, the cause of the initial wrath disappears, or the mark is nullified forcefully. The blade of Mark of Gram can cut through anything and everything except for void and energy. When striking anything of void/energy, the two forces will nullify each other.
Revenge Rank: S Description: By using an S-rank amount of energy in addition to the energy cost of the skill/attack he is targeting, Wrath is able to turn away the malice of an attack aimed for him (which will turn away the attack itself) and return it to the caster. In other words, Wrath is able to reflect attacks that are aimed at him (and only himself) back to whoever aimed it at him in the first place. Revenge can only be used by Wrath, he must be the main conscious when this attack is used.
Enrage Rank: SS Description: Simply put, Enrage is an uncontrollable skill that simply happens when Wrath loses control. In this state, Wrath will release all of his energy, turning his entire body into a dangerous weapon that will cause both severe frostbite and severe burns on anything it touches. In addition, all of his abilities (strength, speed, magic, etc.) are doubled. The affects of Enrage last for 5 posts, after which Wrath will have absolutely no energy left. During Enrage, Wrath is unable to use his cunning, instead aiming for the fastest and most direct way to take down whatever enraged him in the first place and then everything else around him.
Personal style Wrath is both cunning and crazy. With all of his attention towards getting vengeance on anything he can see, such a successful combination of polar opposites is completely possible for this sin. Be wary, for he is able to strike with all of the wrath of an enraged beast while maintaining the awareness of surroundings needed to plan ahead. While he may not be the type to think of the complex plans and maneuvers needed to set elaborate traps (he sees such tactics as too round-about), he is willingly able to easily discern the easiest and most efficient way to get to his target(s) and exact his vengeance on them while inflicting as little damage to himself as possible. Wrath knows up to A-rank of all hand-to-hand styles and weapon styles and has complete mastery of the Muay Thai hand-to-hand style and the ring blade weapon style. However, he is only able to use a maximum of two different styles and only up to B- rank when in his host's body (in other words, the host can only know up to the B-rank stage of two extra styles from Wrath's arsenal).
Energy Reserve In terms of energy, Wrath is right in between Envy and Pride. With 1.75 times as much energy as a normal sage-rank human, this sin definitely has a lot of firepower to spare.
Weapon
 
To represent the chaos always present around him, Wrath wields two chakrams, identical but vastly different. One is black and the other is white, representing light and dark, respectively. He can control both chakrams with only his mind.
The white chakram is called Yang and the black chakram is known as Yin, their names representing the balance that these two opposites have. Both chakrams respond to the polar opposites that permeate Wrath's auras and so allow him to control them. Practically unbreakable, this duo will only break from the side-effect of Clash. While Wrath can minutely control the motions of the chakrams in either his human form or his true form (even in his host), his host is unable to mimic the control. In other words, to use the chakrams effectively in battle, Wrath must be the main conscious (of course, it's possibly to do some basic pushing and pulling stuff without Wrath being in control, but there are severe restrictions as to what is possible.
Clash Rank: - Description: If Yin and Yang should touch, a huge explosion that will harm everyone but those with chaos as an element will automatically emit from the weapons (whether or not the wielder wants it to) and cover a 5 meter radius. The explosion, called Clash, is a passive effect and so requires no energy cost, but it will heavily damage Wrath's entire body. At most, this skill can only happen twice per week. After a Clash has happened twice in one week, the chakrams will break for an entire month the next time they touch.
Release Rank: A Description: When holding both chakrams in his hands, Wrath is able to release his chaotic ice/fire energy through them, creating an effect similar, almost identical, to the Mark of Gram. Unlike the Mark of Gram, though, this skill has an elemental affinity, with the hand holding Yin being surrounded in a torrential whirlwind of ice and water while the hand holding Yang is surrounded by a dangerous twister of wind and fire. While this element does add to the power of the attack, it also gives Release a weakness as well. Amongst others, the perpetual danger is if the two hands holding the chakrams should meet. If they met while in a state of Release, the equivalent of a Clash will occur. However, this Clash will damage the body twice as much, even though it does nothing to the chakrams.
Death
Can learn all martial arts and weapon styles and all skills and stages regardless of class or rank.
----------------------------------------------------------------------------------------- FullbusterOrleans Naito  -----------------------------------------------------------------------------------------╫Main Information╫ Full Name: Naito Takoma Nicknames: None as of this moment. Age: 19 Birthdate: August 21 Gender: Male. Nation: Kranilla Rank: Novice Title: Citizen Bloodline: Incubus. Class: Ninja. Strength: 5 Speed: 8 -----------------------------------------------------------------------------------------╫Major Information╫
Demon/Implant: None.
Energy Color: Black. Energy Meter: 550 Element: Wind. Battle Strength: Stealth missions, an expert fighter using his speed to dodge, and maneuver in between blows. Battle Weakness: Stubborn, never back down attitude. (Also a strength.)
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank: 3
-----------------------------------------------------------------------------------------╫Equipment Information:╫
Weapons:- 20 throwing knives -30 throwing stars
-----------------------------------------------------------------------------------------╫Skill List╫Bloodline--Tail lash -Nails Ninja skills-Shurikan Explosion -Flash Throw -Shadow Jump -Vanishing Trick -Mirror Throw -Shadow Meld Throwing Snife-Knockout -Straight Knife -Trick Knife -Triple Knife -Knife Trap -Curve Knife -Bankshot Throwing Star Skills (Shurikan)-Swift Knuckle -Edges Of A Fan -Sleeve Armament -Exploding Star -Elemental Star -Exploding Elemental Star -Flip Barrage -Homing Shurikan
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Stubborn, cocky, witty, clever, independent. Quote: "Your innocence... I must have it." Height: 5'11 Weight: 167 lbs lean muscular physique Eye Color: Blue. Favorite Band: He enjoys music so much that he can't pick a specific band. Favorite Anime: He doesn't really enjoy anime. Favorite Color: He enjoys all colors. -----------------------------------------------------------------------------------------╫Background Information╫ Trained to be a ninja at a young age, Naito is now venturing out further into the world in search of someone to make his master. And in search of strength, and lots of sex. -I will add more to this as more comes along.
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Posted: Fri Sep 30, 2011 11:24 pm
There is no coming back for these souls! wolf4life13 Kuro Usagi ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Kuro Usagi Nicknames: Age: 23 Birthdate: 2/1 Gender: Male Nation: Kranila Rank: Trainee Title: Citizen Bloodline: Waktu Class: Mechanist Strength: 7 Speed: 6 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: N/A
Energy Color: Dark Red Energy Meter: 350 Element: Water Battle Strength: Versatile, guns, and machines Battle Weakness:No hand to hand or universal weapon skills
Fights Won: 0 Fights Lost: 0
Talent: Pending
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:None
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s) N/A
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Ritualistic murderer that lives for perfecting blood scripts and enjoys making machines to help collect blood. Quote: Please dedicate your life’s blood to my art. Height: 6’3” (arm’s reach 5’5” Weight: 180 pounds Eye Color: Black Favorite Band: Drowning Pool Theme Song: Bleed it out by Linkin Park Battle Theme: Bodies by Drowning Pool Favorite Anime: Hellsing Favorite Color: Crimson ----------------------------------------------------------------------------------------- ╫Background Information╫ Kuro is a Waktu with black hair and eyes that has spent much of his life seeking to perfect the blood scripts and tinkering with machines to kill for him so that he in turn can spend his time perfecting and creating new blood scripts. His dream is to one day be able to do nothing but research his scripts while his machines bring him blood for the scripts.
----------------------------------------------------------------------------------------- Demonxman Aren
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[color=white]═════════════════[/color][color=peru][b]Aren[/b] ║ [b]Draconian[/b] ║ [b]Weapons Master[/b] ║ [b]Novice[/b][/color] [color=white]══════════════════════[/color][color=peru][b]Kranila[/b] ║ [b]Strength:12[/b] ║ [b]Speed:4[/b][/color]
[color=White]════════════════════════════[/color][color=Silver]╔════════════╗[/color] [color=White]════════════════════════════[/color][color=Silver]║Energy: 550/550 ║[/color] [color=White]════════════════════════════[/color][color=Silver]╚════════════╝[/color]
[color=Gold][align=center][b]╔═══════════════════════════════════════════════════════════════════════════╗[/b] [/align][/color][size=10][align=center]
Text
[/align][/size][color=Gold][align=center][b]╚════════════════════════════════════════════════════════════════════════════╝[/b] [/align][/color]
[imgleft]http://i313.photobucket.com/albums/ll371/Demonxman/vincentgauntlet_th.jpg[/imgleft]
[align=right][color=darkgoldenrod]Never Drop your guard[/color][/align]
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Raimundo vi Britannia Raimundo Flash  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Raimundo Flash Nicknames: Rai. Lightning Flash Age: 17 Birthdate: January 27th Gender: RPC Gender Nation: Kranila Rank: Novice Title: Citizen Bloodline: Shapeshifter Class: Trickster Strength: 4 Speed: 8 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant:
Energy Color: Transparent Energy Meter: 350 Element: Lightning Battle Strength: Speed, Close Quarters/Ranged Combat Battle Weakness: Stamina
Fights Won: 0 Fights Lost: 0
Talent: Quick Change - Increases Morph time considerably when changing fast, costs .5 more energy.
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Iron Katana. 2 Iron/Copper handguns. (No Special Properties.)
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Calm. Cool, Collected Quote: "Any Man who does not Destroy a Conquered village, will in turn be conquered themselves." Height: 5' 10" Weight: 137 lbs. Eye Color: Blue Favorite Band: Green Day Theme Song: Pirates of the Carribean Battle Theme: Frontline - Pillar Favorite Anime: Katekyo Hitman Reborn/Naruto Favorite Color: Green ----------------------------------------------------------------------------------------- ╫Background Information╫
----------------------------------------------------------------------------------------- ((Reposting old Character)) Fenrir Graveheart Arete Muse  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Arete Villon Muse Nicknames: Sky Age: 18 Birthdate: 4/1 Gender: Male Nation: Fronta Rank: Trainee Title: Citizen Bloodline: Copy Cat (applying) Class: Bard/Minstrel Strength: 5 Speed: 4
----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - - - Energy Color: Gold Energy Meter: 350 Element: Air Battle Strength: Long-range fighting/Support Battle Weakness: Has difficulty going out against an opponent, and refuses to fight women.
Fights Won: 0 Fights Lost: 0
Talent:
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Silver Knife
----------------------------------------------------------------------------------------- ╫Skill List╫ Shapeshifter -Skin Walker
Air -Air Suction -Air Punch/Kick -Air Funnel -Air Shield
Bard -Soundwave -Power Chord -Alarm -Metronome
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Friendly, Lecherous, Funny, Warm Quote: "Know this, I am the greatest thief in the world. Don't make me steal your heart to prove it." Height: 5'10 Weight: 120 Eye Color: Green Favorite Band: Fall Out Boy Theme Song: Battle Theme: Favorite Anime: Lupin the Third Favorite Color: Gold ----------------------------------------------------------------------------------------- ╫Background Information╫ Originally born into French nobility, for reasons unknown to the world Arete ran away from home and took on the life of a traveling musician and thief. In a short time he became legendary in the underworld for his notorious deeds and soon met a draconian mechanist known only by his alias, "Gunner".
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Posted: Wed Jun 26, 2013 1:18 am
Kain Leingod -----------------------------------------------------------------------------------------
╫Main Information╫ Full Name: Kain Leingod Nicknames: Age: 18 Birthdate: 2/17 Gender: Male Nation: Kranila Rank: Trainee Title: Citizen Bloodline: Waktu Class: Swordmaster Strength: 11 Speed: 8 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: None
Energy Color: Blue Energy Meter: 350 Element: Wind Battle Strength: Speedy and quite smart Battle Weakness: Ranged Combat and taking blows
Fights Won: 0 Fights Lost: 0
Talent: (May make one)
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: E Rank:
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons:
Iron Longsword
----------------------------------------------------------------------------------------- ╫Skill List╫
Hand-to-Hand/Weapon Style(s)
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Kain is a good guy. He hates the way everyone judges his race. He also has a dislike for the church. Quote: Height: 6'5" Weight: 175 Eye Color: Blue Favorite Band: Disturbed Theme Song: Disturbed - The Animal Battle Theme: Disturbed - Another Way To Die Favorite Anime: Favorite Color: ----------------------------------------------------------------------------------------- ╫Background Information╫
Kain grew up in a small house near a village in Kranila. When he was fifteen a pack of werewolves slaughtered a family in the village. The werewolves disappeared as quickly as they came. None of the villagers knew about the werewolves so they only suspected Kain and his parents. The village and the church surrounded the house and torched it to the ground. Kain escaped through a trap-door that lead to the cold storage area connected to his house. His parents died in the fire and all but one family heirloom survived the fire he has it with him at all times. For three years he has lived on his own learning to survive in the wilds on his own.
----------------------------------------------------------------------------------------- XSK Ambrosia Makyo Nagareboshi  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Makyo Nagareboshi Nicknames: Spawn Age: 18 Birthdate: 19/7/94 Gender: Male Nation: Kusana Rank: Master Title: Gentle Captain of Kranila Bloodline: Dreadnaught Class: Shadowknight Strength: 8, and 11 in Carapace Mode Speed: 3, and 2 in Carapace Mode ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: Gene Modifications: - N/A - N/A - N/A Energy Color: Dark Energy Meter: 2000 Element: Darkness Battle Strength: Defense, and Close Combat Battle Weakness: Speed
Summon: Kukru
Fights Won: 9 Fights Lost: 0
Talent: Entish Chant
The shadowknight can manipulae his dark energy to small trees, and make them come alive. The trees can talk and move on their own with the user's manipulation. They have a total speed of 2, and strength of 8. The skeletons the user revive alsocome out with wodden shields, instead of rusty ones. Large trees have 11 strength, and 1 speed.
Talent Weakness:
1. Bringing a tree to life (any tree) takes 100 energy points. If it's a large tree, it costs 250 energy points.
2. Since they're made of wood, they are extremely weak to fire, and only survive for 2 posts under fire or less depending on the rank of the fire. A simple fire will burn it in two posts, but a large one will basically fry it in 1 post.
How did the character get this talent?: Practicing under the protection of forest, and awakening his memories of before he was thrown as an outcast, he knows old Entish language, and can manipulate trees to ents but at an insane cost of energy.
Summons:
-Completed Quests- S Rank: 6 A Rank: B Rank: C Rank: D Rank: 2 E Rank: 2
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Large Sword

AK-47

Kora's Silver Knife

Kora's necklace
 Prevents any succubus/incubus effects
Drocell's ring
 Raises all of Makyo's Darkness element skills by one rank of power. Including the Carapace skills due to the channeling of Darkness element through it. It doesn't raise shadowknight skills by one rank of power.
----------------------------------------------------------------------------------------- ╫Skill List╫ Shadow Knight Skills
1. Summon Skeleton Rank: D-SSS Description: This is the basic ability that nearly all Shadowknights will use in combat. It is also needed for several of the later techniques, and is thus an integral part of the Shadowknight’s arsenal and should be learned as early as possible. For each rank of energy put into the technique, the Shadowknight summons and controls a skeletal warrior. (D=1,C=2,B=3,A=4,S=5,SS=6,SSS=7) Notes: Necessary for multiple skills. Each skeleton is equal to a basic warrior (Speed 5 Strength 5), but are easy kills for Holy Light. Clerical and Paladin Techniques obliterate the skeletons with ease. (E rank deals C rank damage, D rank deals B rank damage, C deals A, etc.)
2. Skeletal Shield Rank: D Requires: Summon Skeleton Description: The Shadowknight summons a single skeleton and then uses this technique. The bones of the skeleton warrior fall apart and reform into a shield. This shield is quite strong not only because bone is strong but because it floats and you can move it around. You may also manipulate it when it is struck by a sword to try and trap that sword but it would cost a C rank to do that. It lasts 10 posts or until destroyed. This item is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.
3. Unholy Shroud Rank: D Description: Truly one of the most basic of all Shadowknight abilities. This is the Darkness to the Light of the Paladin’s Holy Light technique. The Shadowknight infuses his/her weapons with dark energy, creating a sickly black shroud around it that makes ‘good’ characters (Paladins, Clerics) feel sick to look at. This deals additional damage to those classes, but only normal damage to all other classes. Used by Shadowknights to make their weapons and armor more resistant to the Holy Light ability. For combative purposes, this is treated like the Holy Light ability – you slash at an opponent, and the dark energy will rush outwards to attack identical to the Paladin’s ability. Note: This technique can be used on any one item at a time, such as the Skeletal Shield or the Skeletal Greatsword, but not on Skeletons that are moving on their own.
4. Skeletal Greatsword Rank: D Requires: Summon Skeleton Description: The Shadowknight summons a single skeleton and uses the technique. The skeleton breaks apart and reforms into a large sword – the spine if the main blade, with the ribs forming spikes at random interval, the arms forming the crossguard, and the legs forming the hilt. The skull is the pommel of the sword, making for a terrifying appearance. This weapon is treated as a normal greatsword for purposes of weapon techniques, but will only last for ten posts or until destroyed. This weapon is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.
5. Death Bomb Rank: E Description: A fairly weak skill of the necromancer it shoots a direct bolt of negative life energy. Call this the opposite of heal it creates random shallow wounds on the enemy. The bolt of energy is light green and will seem to sink into the target then explode creating the shallow wounds. Note: This is one of the skills that will heal a Shadowknight of their wounds.
6. Aura of Despair: Rank: Passive Requires: Rank equivalent Description: This is a passive ability and does not drain energy as it is simply a part of the Shadowknight’s very existence. In the area around them it feels as if the life has been sucked away, leaving everything washed out and bleak. Characters of equal rank to the Shadowknight feel very uncomfortable in this area, with a few exceptions. Characters of lesser rank than the Shadowknight suffer various effects – when one rank below, they feel ill and off balance. Two ranks below, they feel like they are standing on the edge of a massive pillar and all around them is darkness and must fight the urge to run away in terror. Three or more ranks below and the character is rendered near comatose from despair. Limitations: Holy classes (Paladin and Cleric) can counter this aura of despair by using Holy Techniques. If they don’t, they feel it intensely (+1rank differential). Succubi, Dreadnoughts, and Vampires are unaffected by the Aura of Despair, and occasionally take amusement from the reactions of other species to it. The Shadowknight CAN suppress the Aura of Despair – they do this to hide what they are if they are trying to be discreet.
7. Shadow Weapon: Rank: C Requires: Novice Rank Description: This technique creates a tremendous copy of the Shadowknight’s specialized weapon. The Shadowknight swings their specialized weapon back, with the Shadow Weapon copying the movement. They then attack with their physical weapon, again with the Shadow Weapon following the movement. (Basically creates a phantom copy of the weapon with the Shadowknight as the end of the weapon's grip. The created weapon is approximately eighteen feet large, giving it massive attack range.)
Sub-Berzerker skills:
1. Ki Barrage Rank: D Skill description: A weaker version of the Ki Assault skill. However, what it lacks for the same power makes up for the number. The user throws punches and kicks made purely of energy up to 5x each. (meaning 5 from hands and 5 from feet). These can easily break through D rank things and is ranged. At Expert rank, they can send double the amount. Each blow feels like a punch
2. Ki Assault Rank: C Description: You throw a punch that is purely energy. This punch can easily break C rank things out of the way and is ranged.
Dreadnaught Bloodline Skills
1. Revert Rank: E This is a basic skill that reverts your carapace form back into your human form. Works well if you know you can't block an attack in carapace form (You automatically know this)
2. Shed Rank: E Their most basic skill, shedding is a part of their life. When in Carapace form, the user must shed there carapace so that they can retain the hardness and add a new layer of carapace. Depending on what rank you have is when you can shed. (You automatically know this)
3. Dagger Claws Rank: D The user must harden there carapace like claws, each finger as powerful as steel daggers. They can also break normal weapons with ease and can cause some serious damage to a person. They also can't move there fingers, so holding a weapon in there hands would be quite useless. Depending on what element you have will give you a rank up or a rank down.
4. Carapace Shield Rank: C By using your carapace arms, you form a giant shield that covers your front, but leaves your back with a wide opening. The shield can block up to B rank attacks and bellow, an rank up from what element they have and a rank down if there element is weak against another.
5. Harden Spikes Rank: B The user's carapace would grow long spikes all throughout there body or a certain body part. They can pierce through steel plating with ease and can break metal weapons with ease, but anything that is higher or harder would only get scratch. The users cannot move while they grow spikes and are only good for defense. They can also infuse there element into the spikes.
6. Ultimate Carapace Mode Rank: S Skill description: Truly the ultimate form of Carapace Mode on Dreadnaughts. This carapace takes whatever form the user likes, but is extra heavier, so it decreases the speed of the user -1 more than normal, and increases the strength +1 more than the normal Carapace. This carapace lasts 12 posts, and can block any attacks up to A-rank. In total it only consumes 100 energy with the Cape included.
Darkness Element Attacks:
1. Mortal Equinox Rank: B Description: The user channels his dark element energy throughout his melee weapon, and can make several slashes in midair. Once he disturbs the energy in the air, then it charges forward. This means that the slicing power of his cuts will stay in midair for a bit, and then launch forward when he commands them to. Up to 5 slices can be done.
2. Natural Cape Rank: C Description: It only consumes 10 energy added to the energy it takes to put on your carapace. Once the carapace grows, a cape-like carapace will also grow. It is strong but it can only block up to D-rank attacks.
3. Shadow Shots Rank: C Description: The user concentrates his energy on 10 shots of the bullet, and engulfs them in complete darkness. Not only are they even less visible now than a normal bullet, but when the shadow gets close to the enemy it attaches "tentacles" to the enemy. Once it grabs the enemy with it's tentacles, it will pull the opponent down to the ground, and eventually stick to teh ground. it takes at least 4 of these attaching to the opponent to stick both legs down to the ground though. The stickyness lasts 2 posts that stick you to the ground, it cannot be escaped after they stick to you, you must dodge them. They cannot be blocked because they do no actual damage.
4. Shadow Teleportation Rank: C Skill description: It allows the user that is inside shadows to transport elsewhere that's with shadows as well.
5. Shadow Cape Coffin Rank: B Skill description: With the same Natural Cape that grows around a Dreadnaught who has learned such a skill, he can literally use the long cape, as it extends with the small layer of carapace, and cover around the enemy, using it as a sort of coffin all around his body, and crush him to bits. Basically, you can use the cape as tentacles of sorts and then cover the enemy like a coffin. The Cape is as strong as the Carapace of the user, and is very fast when used for wrapping. Must be within 15 feet of the user for this technique to work. It can also be used for just wrapping the opponent, or taunting him by poking. You can bend the cape to your will for 5 posts, but not more than that.
6. Eyes of Abyss Rank: C (Passive) Skill description: This technique is passive, and doesn't require energy. The user can see even in pitch black darkness.
7. Immortal Solstice Rank: A Skill description: This technique is most effective onle when used in an enclosed area like a cave, building, or any area that's enclosed. If it's an unenclosed area, it can cover up to 50 feet in width, length, and height of an area around the user himself. This technique allows the user to consume an entire area with pitch black darkness as the darkness element energy consumes every bit of light around it. It can turn the area completely pitch black with no one able to see. It even consumes the light of a flashlight, or anything that shines in the dark from how powerful it is, but it's only good until the user moves his legs. Any leg movement that is made while this technique is active, will automatically disrupt the technique. If he is moved by any means from where he stands, the technique will break. He can cover up to a quarter mile of pitch black darkness in an enclosed area.
8. Life through Death Rank: D Skill description: This technique is not really for attacking at all. You need a seed or various seeds, and can plant them on the ground, then accelerate the pace of their growth and make actual large trees with your own energy. More than 5 seeds cost the energy of a C-rank, and you cannot accelerate the growth of more then 10 seeds. It can be used simply to "create life" or make even a wall of nature itself if used with the proper plants. The beauty of this technique is up to the user.
9. Master of Nature Rank: SS Skill description: Can use the roots and vines of any trees within 50 feet of himself, and manipulate them to hit, tackle, slash, trap, or multiple things against the enemy. This ability lasts 3 posts, and is extremely deadly. The user can control up to 100 vines, roots, and branches. It can tear the enemy apart the same as even just shake a branch so the flower petals float downward in a beautiful motiong. Truly many things can be done with this technique, and it also very deadly. The beauty of this technique, depends on the threat. It is mostly used against multiple enemies or just one really fast one, since vines and roots have about 12 speed.
10. Nightmare Rank: A Skill description: The user can use Nightmare if they are in direct contact with the target and the target is asleep (cause of sleep can be either natural or unnatural). Nightmare can be used to either absorb dark/negative energy or insert dark/negative energy into the target. The only effect created by inserting dark/negative energy into the target is the creation of a nightmare that will forever haunt the target when they are sleeping. When absorbing dark/negative energy, the possible effects are more varied. The user can negate the nightmare that the target is currently having or completely erase any negative memories that the target has. Absorbing dark energy can also be used to take away a dark curse. This dark energy that is being manipulated, just like the Darkness element it is derived from, is neither holy nor unholy. As a result, inserting/absorbing dark energy has no additional effects on cleric, werewolves, necromancers, and whatnot.
11. Summon Anubis Soldiers Rank A - S Skill description: This technique allows you to summon 7 feet tall Anubis soldier that look like half dog half human. They are in full black and the ancient clothing of the Egyptians. Their are equal to C-ranked attacks with their spears, and carry shields that are immune to up to C-ranked attacks. That's why they cost so much energy to summon. They have the average speed and strength of a human, but they look stronger, faster, and more ferocious.
Hand-to-Hand/Weapon Style(s)
Hand-to-hand style - Muay Thai stage 4:
1. Clench Rank: E Description: The clench is a grabing move used in close quarters where the user wraps his arms around his opponent's neck and brings them in close. Much like the saying "leading the bull by the horns" the user can force his opponent into whichever direction he wants by pulling on their neck and head. Once an opponent is captured in it there is little they can do to escape since most retaliations will be quieted from the opponent being pushed off balance, or they will be too weak to stop the tough muay-thai fighter. It is from this position that the user can deliver multiple incredibly deadly knee strikes, which with their training can be performed easily in the close distance while delivering their full power.
2. Knight's Shield Rank: D Description: This is a defensive stance the fighter can use to both strengthen their footing and ease damage from incoming blows. This is done by raising one leg off the ground and bringing the elbow and forearm of the same side down to the raised knee to create something that looks similar to a shield in front of the user (see pic). By using the strongest bones in the body that they've been training, this defense can completely block D-rank and below attacks while also lowering the damage dealt from higher attacks by one rank. The user can't move while in the stance, and it only prevents damage from the user's front side, leaving the back and sides vulnerable.
3. Elephant Kick Rank: D Description: This kick is, simply enough, a strong roundhouse-like kick used from the back leg to fully extend and strike the head or torso of an opponent. There are two things that set this off from most kicks of its kind though, and the first is the part of the leg the kick uses to strike an opponent. Rather than using their foot, this kick strikes with the lower part of the user's shin. The hard bone creates more force and generates a more damaging impact. Also, unlike other kicks this one fully unloads the user's power. This is good for if it lands, as it will go through most defenses and even possibly break an arm that tries to stop it, but if it flat out misses then the force will follow the kick and spin the user completely around, making them turn their back to their opponent. Even if it is blocked this kick will send most people flying through a tree fifteen feet away, but missing often gives the opponent a split-second to strike at your back.
4. Hanuman visits Lanka Rank: C Description: A powerful and fast attack where the user takes a high jump forward and strikes an opponent's head with the sharp tip of their knee. The crushing damage is tremendous and even if blocked the power can still send their opponent to the ground or stun them. This attack can also be used to attack opponents in mid-air, in which case the strike hits them in the solarplex.
5. Shin Stomping Rank: E Description: An easy way to block attempted kicks from opponents in close range. While the enemy attempts to bring their leg forward or up to kick, the user delivers a fast and painful strike down on the opponent's shins, stopping their attack before it can even begin.
6. Double Takedown Rank: C Description: The user charges forward at an enemy and then kicks off their feet to slam into an opponent with both of their knees. This can either send two opponents to the ground (one for each knee), or it can take out one large opponent, dealing massive damage along the way.
7. Tombstone Slam Rank: C Description: Once airborn over an enemy the user can flip and pull their legs back tightly against their lower back. They then take a swift dive down on an enemy, using their two knees to slam down on an enemy like a tombstone. The strength can break through defenses and solid rock.
8. Spinning Elbow Rank: D Description: Used in close range when an enemy is trying to maneuver around the fighter, the user spins around and strikes the opponent's chest of face with their elbow. This deals a painful blow but more importantly it forces the opponent back in front of the user. This is especially handy when the user has an opponent in a corner.
9. Falling Dagger Rank: C Description: The user falls down on an opponent (by either jumping over them or through other means), and brings their over their head and down onto an opponent's skull. By hitting them with the sharp tip of their elbow all of their force becomes concentrated on a single spot. This power makes it easy to break through metal, let alone someone's skull, making it a very potent killing technique.
10. Flashing Dagger Rank: B Description: User focuses power onto their elbows, generating a foot long invisible energy blade out of their elbows. It can be sustained for a maximum of five posts, ten if the user is a berzerker class. Its nature of being unseen is the technique's greatest power, as even simple elbow strikes can cleave an opponent's head in two, and cut those who do not dodge it properly.
11. Lunging Blackout Rank: A Description: User uses massive power from his legs to blast himself through the air at bullet speed towards an opponent. Then he brings his elbow over his head and down onto an opponent's face or skull. Unlike the knee attacks, this lunge will not blast an opponent backwards, but it does generate power equal to or greater than the Falling Dagger technique as it generates all of the force onto the sharp point of the elbow. It is called the blackout because upon impact the force is said to cause anybody hit with it to lose consciousness for at least a moment, sending all opponents straight to the ground.
Swordmaster Skills - Swift Judgement Style:
1. Imprint Rank: D Description: A simple attack that is pretty basic. Start off by making sure your stab hits, instead of pulling out the sword you slash to the left or right while its still inside then ram them with the shield.
2. Go Down Rank: D Description: A fairly simple combination off attacks that is easy to insert in any situation. First start off with the basic downward slash and then upward slash attack and quickly follow up with a jab from that shield of yours.
3. Twisting Talon Rank: C Description: A move thats usually used for the kill its actually pretty quick and silent. Approach the enemy from the side or behind and ram the sword downward into their neck. Make it at an angle so it goes through their wind pipe and then jump onto them and ram them into the ground.
4. Comet Rank: C Description: A pretty basic attack combination best utilized when the enemy is off guard. Crouch down as you take a step to the left of your enemy. Once there preform a spinning upward slash and then point the sword directly down onto your enemy as you land.
5. No Holding Back Rank:B Description: A quick combination off attacks that will easily catch the enemy off guard. Start of with a diagonal slash downward while stepping forward. Step back with the same foot as you slash horizontally and then quickly step forward with a slash. As soon as you have stepped forward turn your entire body to make a spin before slamming your shield into them
6. No Quarter. Rank:B Description: A power combo that can devastate the unprepared. Starting off in the stance you take a step forward as you spin to swing the shield at the enemy and bring down your sword onto the enemy as soon as this is finished. Swing it upwards quickly and spin again but in place and keep the sword extended as to chop at the enemy.
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Since Kora changed him, he's been rather calm, but can snap sometimes into being crazy Quote: "How will you face this hatred to create peace?" Height: 5'7" Weight: 250 pounds Eye Color: Black Favorite Band: Avenged Sevenfold Theme Song: Animal I Have Become Battle Theme: Critical Acclaim Favorite Anime: DragonBall Z Favorite Color: Black, and White ----------------------------------------------------------------------------------------- ╫Background Information╫
Never knew his parents, never had anyone to love, never reasoned with anyone, and never could have a normal conversation with anyone. He's always been alone, and barely surviving. He doesn't like anyone preaching to him about what he needs to do, or what he must do. He only remembers faintly about anyone throwing food for him to eat. He never remembers anyone showing any type of love or remorse toward him. Only remembers pity,misery, and pain. His psychotic behavious has been developed, due to his past.
But Kora helped him out a lot ever since he met her in Kusana City, and became his first friend. He know nothing of her, but he longs to have a purpose in this world.
Later in the story he found purpose, and is now one of the strongest in all of Axiom. His defense is unsurpassable by anyone, but he is still a pacifist, and only defends himself through violence when he's pushed to do so. ----------------------------------------------------------------------------------------- Arelio Farraday  ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Arelio Bakrin Nicknames: None Age: 16 Birthdate: December 9 Gender: Male Nation: Kranila Rank: Novice Title: Citizen Bloodline: Human Class: Arcanist/Mage Strength: 4 Speed: 5 ----------------------------------------------------------------------------------------- ╫Major Information╫
Demon/Implant: None
Energy Color: Light Blue, can take shape of hummingbirds. Energy Meter: 1100 Element: Earth Battle Strength: Speed and Stamina Battle Weakness: Weak
Fights Won: 0 Fights Lost: 0
Talent: Aura
-Completed Quests- S Rank: A Rank: B Rank: C Rank: D Rank: 1 E Rank: 3
----------------------------------------------------------------------------------------- ╫Equipment Information:╫
Weapons: Silinde Elrohir
----------------------------------------------------------------------------------------- ╫Skill List╫
Arcanist/Mage E Light Energy Ball
D Comprehend Languages Mage Hand Ghost Sounds Acsio Energy Coat Mystic Impalement
C Blink Slow Haste Message Exuo Blasting Energy Aether Barrage Shocking Grasp
Air E Air Suction Air Punch/Kick
D Air Funnel
Fire E Fireball Flame Deflection
D Flame Dagger Flame Whip Fire Stream
Earth E Earth & Stone Levitation Rock shield
D Skill name: Earth Trap
C
----------------------------------------------------------------------------------------- ╫Character Description╫ Personality: Alerio is friendly by nature and is very talkative. His loyalty is unquestionable. He also love to read. Quote: "Wow" Height: 5"9 Weight: 125 Eye Color: Cyan Favorite Band: Gregory and the Hawk Theme Song: Boats and Bird Battle Theme: Favorite Anime: Zero no Tsukaima Favorite Color: Cyan ----------------------------------------------------------------------------------------- ╫Background Information╫
Alerio is a boy just like any other. His father is a farmer and his mother is a weaver. He grows up thinking that he would one day become a farmer like his father or maybe even a weaver like his mom. He had a crush on the mayor's daughter when he was younger and wished to marry her when he grew up. His whole plan was to do anything to make his parents proud and to live a peaceful life, that is until he learned about his grandfather, whose he idol and loved. On his tenth birthday his grandfather died and gave him a necklace. He told him that soon he will knows what to do, and soon he did. Two years later the necklace he wore shone brighter than the sun as he lied in the middle of the flower field. Days after that little blue hummingbirds began to appear out of nowhere and flies around him before disappearing. His mom found him one day and gasped when she saw the birds. She then burst into tears of happiness before telling him about who his grandfather truly is. Alerio left the small little village on his fifteen birthday to go to the city, where he knows his grandfather would want him to. With a new set of goals in mind he set out to learn more about the world and make something of himself so that his parents would be proud.
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Posted: Sat Jun 29, 2013 1:13 pm
The Urban Superstition Yensen Howitzer ----------------------------------------------------------------------------------------- ╫Main Information╫ Full Name: Yensen D. Howitzer Nicknames: The Steel Knight of Kranila Age: 31 Birthdate: Feb. 3rd Gender: Male Nation: Kranila Rank: Expert Title: Captain of the Royal Guard Bloodline: Human Class: Mechanist Strength: 7 Speed: 6 ----------------------------------------------------------------------------------------- ╫Major Information╫ Demon/Implant: N/a Gene Modifications: N/a Energy Meter: 700 (1300-600) Energy Color: Red Base Bullet Amount: 840 (240+200+200) Element: Earth Battle Strength: One Man Army Battle Weakness: Close Range
Fights Won: 3 Fights Lost: 2
Talent: N/a
-Completed Quests- S Rank: 1/1 A Rank: 0/2 B Rank: 1/3 C Rank: 5/5 D Rank: 5/10 E Rank: 9/15 ----------------------------------------------------------------------------------------- ╫Equipment Information:╫ (Bold Means major, Italics means independent, Underlined means connected to major) Head [2/6]: Laser, Projector, Tesla Eyes are the Scope [4/4], HUD, Zoom Scope, Infrared Scanner, NV Scanner, Magic Scanner Right Arm [4/6]: Grappling Hand, Prop Ripper, Hidden Blade, Striker, GL-224 Left Arm [2/6]: Click Shield, Prop Ripper Left Leg [1/6]: Prop Ripper Right Leg [1/6]: Prop Ripper Torso [6/17]: Bullet Holds x2, Cybernetic Core, Wings/Octo-Frame, Smoke Generator, Clear Shield, Nuker LXIX Right hand: Tool Hand! (Hacking, Welding, Cutting, Can-opening, and lock picking)
Has a special shirt Kora made for him that reduces posting amounts by half.
Wears Anubis Armor, an armor for a mechanist, gifted to him by the tower. Grants 1 speed, and 2 strength.
Weapons: The Smiling Lion Series the Demons Arm - X ----------------------------------------------------------------------------------------- ╫Skill List╫
+Mechanist+ Magnetize Magnetic Field Restraints Tool Tinkering: Scope Tool Tinkering: Arms Tool Tinkering: Legs Tool Tinkering: The Grappling Hand X Tool Tinkering: Torso - X Tool Tinkering: Flight - X Tool Tinkering: Head - AUTO! Cybernetics Core Creation - AUTO!
+Add-Ons+ Add-On: Creation Add-On: Click Shield Add-On: HUD Add-On: Zoom Scope - X Add-On: Ammunition Hold Add-On: Gas/Water Hold Add-On: Projector - X Add-On: Hidden Blade Add-On: Night Vision - X Add-On: Infrared Scanner - X Add-On: Striker XIV Add-On: Prop Shredder Add-On: Flamer III Add-On: Octo Frame Add-On: Magic Scanner - X Add-On: Clear Barrier - X Add-On: GL-224 - X Add-On: Laser - X Add-On: Tesla - X Add-On: Nuker LXIX - X
~Earth Skills~ Earth Levitation - X Rock Shield - X Rock Hanging -X Rock Armor - X Dust Cloud - X
~Grenades~ Concussion Grenades -X Percussion Grenade - X Cryo Grenade - X Incendiary Grenade - X Stun Grenade - X Sleep Grenade - X
~Machines~ Transporter - X
+Personal+ Add-On:Smoke Generator - X The Predators Cloak - X
=Possessed Demon= Phantom Knee - X Jade Strike - X Double Death Fist - X Shadow Slicer - X Quick Revenge - X Midnight Launcher - X Double Death Trust - X Cannonball Splitter - X Stride - X Energy Edge - X
Auto Learns Left from time skips: 0 ----------------------------------------------------------------------------------------- ╫Character Description╫
Personality: Yensen has two sides. Side one is the Honorable, respecting, calm. This is the side he uses for royalty and diplomatic relations. The other side of the coin, is his anger. He isn't easily angered, but when he is, he's the worst thing someone can encounter. He begins to curse, and act out his violent thoughts without even a second thought. Although a great tactician and engineer, he uses his brains and metal to defeat foes. His only desire is to protect Kranila, and he has made that his purpose in life. Quote: "Feel the Fangs of The Smiling Lion!" - "Life's just one big ******** joke, so why don't just you laugh?" Height: 6'2 Weight: 500 Lbs. Eye Color: White Favorite Band: Iron Maiden Theme Song: The Nomad - Iron Maiden Battle Theme: Ravenous - Atreyu + Slow Burn - Atreyu Favorite Anime: FMA Favorite Color: White ----------------------------------------------------------------------------------------- ╫Background Information╫
Yensen has no past. He was raised in a small village in the Mountains of Pronta where his Mother and Father worked as Machinists in a factory. Once he was old enough, Yensen followed in his parent's footsteps and worked in the factory, but only until he was 16. He left the day of his birthday to find greatness, and ended up joining the Black Legion, a group of Mercenaries. When he was with them, he fixed their equipment, made their weapons, and even fought right alongside them. After so many years, most of the group had either died, or retired. Yensen decided being one of the last 5 members wasn't where he wanted things to end, and so he travelled till he came upon Kranila. There, he met Lady Summer, whom he devoted his life to. There, he rose through the ranks and became the Captain of the Guard. He became a robot shortly after, and trained many students. Some left, some disappeared. Some died. After a bit of time, he made another body, this one more mechanical. He then founded the Black Forge, a hole in Kranila where Mechanists and blacksmiths went to make things.
Sins of Man Arc Yensen took it upon himself to hunt each sin, but only after convincing Kora hunting the the sins would save the lives of the greedy and power hungry. Although he may have helped, Antonio was left behind for his own safety. Shortly after, Yensen left Kranila to seek the sins, starting with a friendly place. Yuran. This turned out to be a mistake, as Yensen learned the King would not be helping his cause, even with reason. And so, using a machine he created, he would continue his hunt near the Spire, a home for rogues that had risen lately. On his way, he stopped at Port Hazel to discover the reason he'd come there. Cherry. Whom he was happy to see. At first. After discovering Fenrir's plot to acquire all the demons, he was thrown into a ballistic rage, causing the earth and heavens to shake. As he talked further with Cherry, he discovered Fenrir's plan to acquire all the demons. There, he met Vivi, and Raphael. He told them they could not come, and continued on. Heading home, he made a few items and journeyed back to Pronta, Yuran. There, he made a tower of earth, and began watching the city below. He left soon, called home by his Queen. He soon discovered upon arrival that the reason for this was so he could help in an exorcism. He left, and went to Nocturne, but not before painting his armor white, and taking the Alias of Atlas Telemon, mercenary. He was stopped at the gates, and detained at Rustgate max Security Prison. He soon escaped, and witness a sin in the flesh. He escapes, and heads to Nocturne for some random work. When he gets there, the gate turn on him, and he's forced to Nocturnes Prison, Rustgate, but not before hacking the turret mainframe and turning them to his side. He heads to castle Mortum, where he ends up fighting Fenrir, and dies by Gentle Shutdown. He awakens in the tower...
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[color=black][size=18]Yensen D. Howitzer[/size] Expert Mechanist [size=25]▄▀▄▀▄▀ ♦ ▄▀▄▀▄▀ ♥ ▄▀▄▀▄▀ ♣ ▄▀▄▀▄▀ ♠ ▄▀▄▀▄▀[/size]
[size=25]▀▄▀▄▀▄ ♠ ▀▄▀▄▀▄ ♣ ▀▄▀▄▀▄ ♥ ▀▄▀▄▀▄ ♦ ▀▄▀▄▀▄[/size][/color]
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