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A game where if you die, you die in the real world as well. 

Tags: Sword Art Online, VRMMO, Online Game, Survival, Race to floor 100 

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AniKielen

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PostPosted: Tue Mar 17, 2015 10:06 am
S i l i c a a
AniKielen
S i l i c a a
AniKielen
S i l i c a a

Yes thats perfect!! ^ 3 ^


Alright then I will probably have something up for you later tonight since I have to go to work soon. Oh one more question for you before I start. What types do you want?
Mage, Rogue, Range, Support, Warrior. Any of those you want?and if you have anything else tell me before I start.


Alright thats fine Thank you so much. ^ 3 ^
All of those kinds yes, any type is fine. Like I put them up in sections if it helps. Theres defense, ranged with high accuracy, and magic. If you like, you can edit the titles to. And you can rearrange them however you like, whichever you think would look better, you can edit out with what you think would fit better. (:


WEll Iam asking what Kind of types you want.


Mages, Archers, Warriors, Roques, Support, all of those and more is fine. ^^

haha ok... So do you want me to also come up with some specials for the classes? or do you want to do that.


haha ok... So do you want me to also come up with some specials for the classes? or do you want to do that.  
PostPosted: Tue Mar 17, 2015 3:10 pm
AniKielen
S i l i c a a
AniKielen
S i l i c a a
AniKielen
S i l i c a a

Yes thats perfect!! ^ 3 ^


Alright then I will probably have something up for you later tonight since I have to go to work soon. Oh one more question for you before I start. What types do you want?
Mage, Rogue, Range, Support, Warrior. Any of those you want?and if you have anything else tell me before I start.


Alright thats fine Thank you so much. ^ 3 ^
All of those kinds yes, any type is fine. Like I put them up in sections if it helps. Theres defense, ranged with high accuracy, and magic. If you like, you can edit the titles to. And you can rearrange them however you like, whichever you think would look better, you can edit out with what you think would fit better. (:


WEll Iam asking what Kind of types you want.


Mages, Archers, Warriors, Roques, Support, all of those and more is fine. ^^

haha ok... So do you want me to also come up with some specials for the classes? or do you want to do that.


haha ok... So do you want me to also come up with some specials for the classes? or do you want to do that.


You can do it if you like. (:
I cant think of much. x3  

KiIala
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PostPosted: Tue Mar 17, 2015 8:14 pm
S i l i c a a


Ok so Here is what I have I know its not the best since I came up with it on the fly:
So I did have a problem with the magic users since we did say we were going to put the elements in the skills list. (or I thought I was) So I have come up with a group of magic users that can use all the elements if need be in there own way depending on the player. Tell me what you think if you don't like it then I can post the elemental counterparts.

Change whatever you want to change. I was just getting a list together I didn't have your classes you had already made so I was somewhat going off of memory.

The first portion is the name, second portion is the secondary stat. I also added a little description just to do it. I don't expect you to use it, I just put it to explain a bit.

----------------------------------------------------------------------------------------------------------------

Magic Types: Innate increase in INT

1. Hexer-(M.ATK)- A hexer is a magic user that focuses on curses, their abilites cause other creatures to take damage for actions.

2. Abjurer-(M.DEF)- An Abjurer has a skill to negate other magic users with magical barriers.

3. Rage Mage-(P.ATK)- A Rage mage is much like the beserker in a fight, in the sense of powering up his attacks rapidly during a Rage Mode.

4. Transmuter-(P.DEF)- A transmuter can change the substance of an object or their body to give an enhanced capability. The transmuter can only effect others.

5. Druid-(CON)- A druid is a man of the wild and a caller spirit animals to reinforce his body for the coming fight.

6. Caster-(SPD) The caster is a quick firing mage, though his spells are weaker than the rest his barrage is nearly unavoidable.

7. Puppet Master-(ACC) The Puppet master is a controller of Golems though he/she may not be physically powerful you best watch their pets.

8. Shifter-(EVA)- The shifter is a powerful mage that takes the form of demons and angels alike. His power is different from the Transmuter due to his ability to only effect himself.

9. Magus-(INT)- The true magic user his spells are the strongest but his folly is is squishyness.

---------------------------------------------------------------------------------------------------------------

Support Types: Innate increase in ACC

1. Blacksmith-(P.ATK)- A blacksmith is a maker of weapons.

2. Armorer-(P.DEF)- An armorer is a maker of Armor

3. Chef-(M.ATK)- A chef is the god of the kitchen their food can help a party survive. There buffs are by far the strongest.

4. Tailor-(M.DEF)- A maker of robes and cloths

5. Beast Tamer-(CON)- A beast Tamer can Tame and Train beast for use in battle.

6. Herbalist-(SPD) An herbalist is a grower of plants and an expert in poisons.

7. Dancer-(EVA) A dancer can move around the battle field causing buffs and increasing morale of the group.

8. Alchemist-(ACC)- An alchemist is the most important class in the world of Aincard, this is the only class able to make potent potions.

9. Bard-(INT)- A Bard can play his music to buff or debuff.

----------------------------------------------------------------------------------------------------------------

Warrior types: Innate increase in CON

1. Reaver-(M.ATK)- Reavers can drain mana from opponents and give it to allies.

2. Templar-(M.DEF)- Templars can break curses and enchantments placed on them or allies.

3. Berserker-(P.ATK) Berserkers are renown for their ability to enter a rage like state which increases there attack greatly but adversely effects defense.

4. Guardian-(P.DEF) a Guardian can increase his allies defense and take enemy aggro.

5. Knight-(CON) A knight is a fighter that can increase the damage towards a single creature type at a time for the party.

6. Dervish-(EVA) The dervish is an enemy to be reconed with. Its skills allow it to fight in wide arcs to hit multiple fighters at one time.

7. Fencer sad SPD) A fencer is a fighter with tremendous speed. Their strikes may be weak, but with the right buffs they can deal lots of damage as well as use the parry ability to reflect some attacks.

8. Samurai-(INT)- A samurai has the ability to imbue different elemental magics into his blade allowing him to be a versatile fighter.

9. Executioner-(ACC)- The Executioner can cause debuffs on enemies as he fights on.

---------------------------------------------------------------------------------------------------------------

Range Types: Innate increase in ACC

1. Gageteer-(M.ATK)- A gageteer has many tricks up his sleeves to cause an opponent trouble.

2. Negator-(M.DEF)- A negator can interrupt an enemies attack with their own from a distance making them valuable allies.

3. Cannoneer-(P.ATK)- A Cannoneer uses ranged weapons to cause major AOE damage.

4. Tacer-(P.DEF)- A tracer can find hidden enemies and remove the factor of surprise attacks as well as buff allies against the attacks.

5. Pirate-(CON)- A pirate is capable of both close quarters and range fighting, there ability to disrupt enemies with tricks make them difficult to fight.

6. Gunslinger-(SPD) A gunslinger can fire bullets faster than any other fighter, though there attacks may be weaker they do come with bleed damage.

7. Ranger-(EVA)- A ranger fights at a long distances and has the ability to know visually open enemy locations.

8. Sniper-(ACC)- A gunner that can take a man out at distances inhumanly visible with deadly accuracy.

9. Trickshot-(INT)- A trickshot can fire shots that can cause debauffs and buffs for the team.

----------------------------------------------------------------------------------------------------------------

Rogue types: Innate increase in SPD.

1. Lacer-(M.ATK)- A lacer can make/put different types of poisons on their weapons.

2. Breaker-(M.DEF)- A breaker can pierce nearly any magical defense with surprising finesse.

3. Brigand-(P.ATK) A brigand is a ruffian ready that uses dirty tricks and their brawn to beat there pray down.

4. Myrmidon-(P.DEF)- A myrmidon is a specialist in shields, using there abilities to throw weapons and have them return to there hand is fascinating.

5. Dualist-(CON)- A dualist is a fighter that won't back down from a one on one fight, there skill to take down single targets is impeccable.

6. Thief-(SPD)- Using there slight of hand they can steal a sword out of a warriors hand without them knowing the better.

7. Ninja-(EVA)- Nobody is better at hiding then the ninja, his power to move through the shadows undetected makes him a dangerous adversary.

8. Assassin-(ACC)- Using their years of training they can kill a man before they know they are dead with precise shots they deaden body parts.

9. Sealer-(INT)- A sealer has the ability to temporarily disable an opponents abilities.  
PostPosted: Wed Mar 18, 2015 6:06 am
AniKielen


Oh wow, you did an awesome job! ^3^ There is really nothing to change or remove. I'd prefer there be info next to the class anyway since it helps others better understand what their choosing and how it works.

This is exactly the class list I was looking for! ( : <

I think its fine how you have it now, but if you like you could add magic users too, thats perfectly fine. c:

If its done, let me know so I can add them. (: Unless of course you prefer to add them in. ^3^

Thanks again! ^3^
 

KiIala
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PostPosted: Wed Mar 18, 2015 6:18 am
S i l i c a a


Thanks and no I don't want to add them I don't feel like make it look nice haha.

I have magic users in there I was just stating that I added magic users without elements so that the player can choose to their own element that they like thats all. SO rather than a Water mage I added a Hexer which then the player can get the water skill and make a Water Hexer with its own special abilities adding a bit more uniqueness to the character. Thats the idea.

Yes, Iam done with the list if you like it. If you want, and Id suggest it, you can give them a better description. All I put was a basic idea of them and their special, fleshing them out would be a nice thing to do for the players.  
PostPosted: Wed Mar 18, 2015 6:26 am
AniKielen
S i l i c a a


Thanks and no I don't want to add them I don't feel like make it look nice haha.

I have magic users in there I was just stating that I added magic users without elements so that the player can choose to their own element that they like thats all. SO rather than a Water mage I added a Hexer which then the player can get the water skill and make a Water Hexer with its own special abilities adding a bit more uniqueness to the character. Thats the idea.

Yes, Iam done with the list if you like it. If you want, and Id suggest it, you can give them a better description. All I put was a basic idea of them and their special, fleshing them out would be a nice thing to do for the players.


Alright thats fine. ^.^

I think I'd prefer that the player choose there own element so thats perfect. ^^ Ohh thats a great idea. C: I like the elemenet thing. ^3^

Oke, I'll try to put some more descp in. I think most of what you have already is fine, but I'll see as I add them in. c:
 

KiIala
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Nine-tailed Cat

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PostPosted: Wed Mar 18, 2015 6:35 am
S i l i c a a

Alright thats fine. ^.^

I think I'd prefer that the player choose there own element so thats perfect. ^^ Ohh thats a great idea. C: I like the elemenet thing. ^3^

Oke, I'll try to put some more descp in. I think most of what you have already is fine, but I'll see as I add them in. c:


Good good Glad you like it, I spent some time thinking about them. Out of those what would you want to be?  
PostPosted: Wed Mar 18, 2015 7:09 am
AniKielen
S i l i c a a

Alright thats fine. ^.^

I think I'd prefer that the player choose there own element so thats perfect. ^^ Ohh thats a great idea. C: I like the elemenet thing. ^3^

Oke, I'll try to put some more descp in. I think most of what you have already is fine, but I'll see as I add them in. c:


Good good Glad you like it, I spent some time thinking about them. Out of those what would you want to be?


I think Ima pick either a beast tamer, or a Dualist. I dunno just yet. ;p I love the classes you picked, I'll see if I can think of some more too. (:  

KiIala
Vice Captain

Nine-tailed Cat

12,440 Points
  • Angelic Alliance 100
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AniKielen

Greedy Dabbler

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PostPosted: Wed Mar 18, 2015 7:38 am
S i l i c a a
AniKielen
S i l i c a a

Alright thats fine. ^.^

I think I'd prefer that the player choose there own element so thats perfect. ^^ Ohh thats a great idea. C: I like the elemenet thing. ^3^

Oke, I'll try to put some more descp in. I think most of what you have already is fine, but I'll see as I add them in. c:


Good good Glad you like it, I spent some time thinking about them. Out of those what would you want to be?


I think Ima pick either a beast tamer, or a Dualist. I dunno just yet. ;p I love the classes you picked, I'll see if I can think of some more too. (:


Neat-o oh and I see you had cleric and stuff in the classes.. I wasn't sure whether or not to add a Healer class into the game since he doesn't want it to be easy. The only "Healer" I had was the alchemist who can make potions for players. So the question is do you want Clerics/Healing classes?  
PostPosted: Wed Mar 18, 2015 7:43 am
AniKielen
S i l i c a a
AniKielen
S i l i c a a

Alright thats fine. ^.^

I think I'd prefer that the player choose there own element so thats perfect. ^^ Ohh thats a great idea. C: I like the elemenet thing. ^3^

Oke, I'll try to put some more descp in. I think most of what you have already is fine, but I'll see as I add them in. c:


Good good Glad you like it, I spent some time thinking about them. Out of those what would you want to be?


I think Ima pick either a beast tamer, or a Dualist. I dunno just yet. ;p I love the classes you picked, I'll see if I can think of some more too. (:


Neat-o oh and I see you had cleric and stuff in the classes.. I wasn't sure whether or not to add a Healer class into the game since he doesn't want it to be easy. The only "Healer" I had was the alchemist who can make potions for players. So the question is do you want Clerics/Healing classes?


Oh my gawd, you make a great point! O: Im going to remove the cleric. ;x
Nah, healers really shouldn't be in, because than the game would just be too easy. Nah no healers, that would be best to have none. c;
 

KiIala
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Nine-tailed Cat

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AniKielen

Greedy Dabbler

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PostPosted: Wed Mar 18, 2015 7:50 am
S i l i c a a


Oh my gawd, you make a great point! O: Im going to remove the cleric. ;x
Nah, healers really shouldn't be in, because than the game would just be too easy. Nah no healers, that would be best to have none. c;


Haha ok I was just asking, it still makes the Alchemist the most important player in the game since he is the only one that can make worthwhile potions and bombs.  
PostPosted: Wed Mar 18, 2015 7:56 am
AniKielen
S i l i c a a


Oh my gawd, you make a great point! O: Im going to remove the cleric. ;x
Nah, healers really shouldn't be in, because than the game would just be too easy. Nah no healers, that would be best to have none. c;


Haha ok I was just asking, it still makes the Alchemist the most important player in the game since he is the only one that can make worthwhile potions and bombs.


Yes, the Alchemist is going to be needed! ( : < Everyone is defiantly going to be needing potions. Oh one question, do you know if on the show you could use potions during a battle? Im just making sure if you can or cant, cause I cant remember. ;p  

KiIala
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Nine-tailed Cat

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PostPosted: Wed Mar 18, 2015 8:01 am
S i l i c a a


Yes, the Alchemist is going to be needed! ( : < Everyone is defiantly going to be needing potions. Oh one question, do you know if on the show you could use potions during a battle? Im just making sure if you can or cant, cause I cant remember. ;p


Not completely sure, but I think they were saying they could in the final battle of Aincard with the skele-monster. Though I think they were only able to hold a small amount like 10 or so at a time.  
PostPosted: Wed Mar 18, 2015 8:06 am
AniKielen
S i l i c a a


Yes, the Alchemist is going to be needed! ( : < Everyone is defiantly going to be needing potions. Oh one question, do you know if on the show you could use potions during a battle? Im just making sure if you can or cant, cause I cant remember. ;p


Not completely sure, but I think they were saying they could in the final battle of Aincard with the skele-monster. Though I think they were only able to hold a small amount like 10 or so at a time.


Ah that makes sense. (:
Thanks. ^3^
 

KiIala
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PostPosted: Wed Mar 18, 2015 8:09 am
S i l i c a a


Ah that makes sense. (:
Thanks. ^3^


No problem, whatcha doin now.  
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