Flying Dicks
(?)Community Member
Offline
- Posted: Thu, 18 Aug 2011 23:33:42 +0000
There is now a Spring Cleaning Proposal thread to fix Alchemy- Please give it your support.
There is also a thread suggesting to make Alchemy components more common in general
Support for either of these proposals is appreciated! Hopefully we can use spring cleaning to make the staff listen to us!
Alchemy could have been (and still could be) a great goldsink, Gaia. But rather than leaving the feature accessible to everyone, you've decided to make a lot of formulas that use already very rare ingredients.
By doing this, I assume, you plan to make those items which are finite in supply ascend to "super rare" status like your dumb rare animals, and then sell the ingredients that we need to us again in another RIG. After all, since each successful alchemy attempt will consume the items used to create the new item, these already rare items will proceed to become more and more scarce, until possibly none exist at all or they become like angelic halos.
Good moneymaker? I guess you'll see. But I am hugely disappointed. I remember, ages ago, all the discussions we all used to have about backwings. They weren't supposed to be something only for the rich. Yet if the trend you've started with alchemy's release continues, it will be. Because if Backwings are a level 9 or 10 item, you'll have to craft nearly all the items below it to level up and in some of the formulas, multiples of items costing millions of gold already are required. Therefore only the people with the disposable income to craft all the way up to level 9-10 will get backwings and it will be restricted to the ultra rich.
You may as well have released them in Dernier Cri.
Even if backwings don't come out this way, I am still disappointed. It has been a long time since I've made a thread doubting Gaia or even a harsh post- all the haters can hardly accuse me of bias now, yet I still see this as a bad move. Alchemy could have been an awesome goldsink... but by requiring items that cost so much, and HAVE cost so much since release, it's really unfair to the average user who doesn't have time to play BG 3+ hours a day or vend all day.
To anyone saying "It just came out, wait"-
The items that are required for crafting, the items I am mentioning that cost millions, have BEEN out. The prices HAVE stabilized. For some of the lower tier items it is possible we are seeing inflation but I am not just looking at the highest price right now- a lot of the items in higher tier formulas have cost a lot before alchemy was released and this is just making them more rare and more unattainable.
If Gaia turns alchemy around, and makes a ton of cheaper formulas for EVERY level (allowing you to gain levels without being uber rich) then I will rescind my statements but alchemy as it is... is a very poor showing and if it continues along these lines it is a complete waste of a feature, in my mind.
Even people that do not use this feature will be/are affected.
The rapid inflation of items chosen as ingredients means that even if all you want is a double rainbow- well, too bad! They're being pissed away by the dozen and EVERYONE wants one now- oh my bad, not one, fifty.
Gaia has chosen already rare items (kitten stars, wigs etc) as ingredients. These items have finite amounts. Eventually these items could become like Angelic Halos- just as rare anyways. They're being bought and sold in mass amounts and destroyed just as fast.
With how this feature is playing out I'm just left wondering...
Didn't anybody at Gaia think this through? Seriously?
Apparently, yes they did- and it's working exactly as they intended.
Seconding some other peoples' observations.. Just how disconnected from the userbase are the staff if they think this is what we want?
Sinivar
I tried to make a proposal for it if anyone is interested or has any ideas on what I should change about it to better get the point across.
http://www.gaiaonline.com/forum/spring-cleaning-proposals-2011/proposal-fix-alchemy/t.74861223/
Feel free to tell me if you think something needs to be added or reworded. ^_^;; I'm not so good at these kinds of threads. *wishes she could put it as well as Dicks did in the OP*
http://www.gaiaonline.com/forum/spring-cleaning-proposals-2011/proposal-fix-alchemy/t.74861223/
Feel free to tell me if you think something needs to be added or reworded. ^_^;; I'm not so good at these kinds of threads. *wishes she could put it as well as Dicks did in the OP*
There is also a thread suggesting to make Alchemy components more common in general
marshmallowcreampie
I hate to be advertising my own thread, but if it's appropriate, could you put my proposal thread up as well? It's to make alchemy ingredients more common.
http://www.gaiaonline.com/forum/spring-cleaning-proposals-2011/proposal-releasing-alchemy-components-in-bigger-quantities/t.74841627/?_gaia_t_=3934
http://www.gaiaonline.com/forum/spring-cleaning-proposals-2011/proposal-releasing-alchemy-components-in-bigger-quantities/t.74841627/?_gaia_t_=3934
Support for either of these proposals is appreciated! Hopefully we can use spring cleaning to make the staff listen to us!
Quote:
Update August 31st
Surprise surprise, I was right! Gaia is now trying to sell Alchemy items to us at a premium price via "Ivan's Surplus"! The items cost 99GC per CHANCE at an old fail item that is used in an alchemy formula. So much for "keeping things in circulation"! It would cost 990GC PER RIG assuming you got the ten ingredients you needed all in a row via this method.
If this is what they planned... and this is what they sold to us as reassurance in the Q&A... I didn't think I could possibly be any more disappointed, but I am.
This means you are paying about a buck apiece for a CHANCE to get a fail item that you can use to make another CHANCE item... which in turn will still not give you a snowball's CHANCE in hell at getting the rare item you want. A chance at a chance at a chance? You've sunk low, Gaia.
Surprise surprise, I was right! Gaia is now trying to sell Alchemy items to us at a premium price via "Ivan's Surplus"! The items cost 99GC per CHANCE at an old fail item that is used in an alchemy formula. So much for "keeping things in circulation"! It would cost 990GC PER RIG assuming you got the ten ingredients you needed all in a row via this method.
If this is what they planned... and this is what they sold to us as reassurance in the Q&A... I didn't think I could possibly be any more disappointed, but I am.
This means you are paying about a buck apiece for a CHANCE to get a fail item that you can use to make another CHANCE item... which in turn will still not give you a snowball's CHANCE in hell at getting the rare item you want. A chance at a chance at a chance? You've sunk low, Gaia.
Alchemy could have been (and still could be) a great goldsink, Gaia. But rather than leaving the feature accessible to everyone, you've decided to make a lot of formulas that use already very rare ingredients.
By doing this, I assume, you plan to make those items which are finite in supply ascend to "super rare" status like your dumb rare animals, and then sell the ingredients that we need to us again in another RIG. After all, since each successful alchemy attempt will consume the items used to create the new item, these already rare items will proceed to become more and more scarce, until possibly none exist at all or they become like angelic halos.
Good moneymaker? I guess you'll see. But I am hugely disappointed. I remember, ages ago, all the discussions we all used to have about backwings. They weren't supposed to be something only for the rich. Yet if the trend you've started with alchemy's release continues, it will be. Because if Backwings are a level 9 or 10 item, you'll have to craft nearly all the items below it to level up and in some of the formulas, multiples of items costing millions of gold already are required. Therefore only the people with the disposable income to craft all the way up to level 9-10 will get backwings and it will be restricted to the ultra rich.
You may as well have released them in Dernier Cri.
Even if backwings don't come out this way, I am still disappointed. It has been a long time since I've made a thread doubting Gaia or even a harsh post- all the haters can hardly accuse me of bias now, yet I still see this as a bad move. Alchemy could have been an awesome goldsink... but by requiring items that cost so much, and HAVE cost so much since release, it's really unfair to the average user who doesn't have time to play BG 3+ hours a day or vend all day.
To anyone saying "It just came out, wait"-
The items that are required for crafting, the items I am mentioning that cost millions, have BEEN out. The prices HAVE stabilized. For some of the lower tier items it is possible we are seeing inflation but I am not just looking at the highest price right now- a lot of the items in higher tier formulas have cost a lot before alchemy was released and this is just making them more rare and more unattainable.
If Gaia turns alchemy around, and makes a ton of cheaper formulas for EVERY level (allowing you to gain levels without being uber rich) then I will rescind my statements but alchemy as it is... is a very poor showing and if it continues along these lines it is a complete waste of a feature, in my mind.
Even people that do not use this feature will be/are affected.
The rapid inflation of items chosen as ingredients means that even if all you want is a double rainbow- well, too bad! They're being pissed away by the dozen and EVERYONE wants one now- oh my bad, not one, fifty.
Gaia has chosen already rare items (kitten stars, wigs etc) as ingredients. These items have finite amounts. Eventually these items could become like Angelic Halos- just as rare anyways. They're being bought and sold in mass amounts and destroyed just as fast.
With how this feature is playing out I'm just left wondering...
Didn't anybody at Gaia think this through? Seriously?
Apparently, yes they did- and it's working exactly as they intended.
Seconding some other peoples' observations.. Just how disconnected from the userbase are the staff if they think this is what we want?