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Posted: Sat Jan 27, 2018 1:28 pm
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Posted: Sat Jan 27, 2018 4:06 pm
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Character Name: Hideki Ishikawa Link to Profile: - Class: Shinobi Reiatsu Level used: Upgraded = 100 Name: Rasengan [Spiral Bullet] Description: By forming spirit energy into their hand, a Shinobi can then at a close range, grind it into his target or fire it at close range to blow them backward as the energy grinds into them. Type: Offensive Jutsu Cost: 3 SE Effect: Has a Speed = Speed and a Power = Spirit Power+15. If used as a melee attack, It's speed = Movement Speed+5 Duration: - Cool-down: 1 Post Range: 15 Ft.
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved- Cassy Comments:
Character Name: Hideki Ishikawa Link to Profile: - Class: Shinobi Reiatsu Level used: Upgraded = 100- Name: Raiton : Chidori Description: Thousand Chirping Birds is a jutsu were the user charges spirit energy to their hand, similar to Rasengan, but instead uses it to collect positive and negative ions in the air to generate a ball of electricity around their hand which can cut through nearly anything. It is a melee based jutsu, unlike the Rasengan and cannot be used at range. Type: Offensive Jutsu Cost: 3 SE Effect: Speed = Movement Speed+10, Power = Spirit Power; Defense and Defensive Powers vs the Power of this attack are reduced by -10. Duration: - Cool-down: 1 Post Range: -
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved- Cassy Comments:
Character Name: Hideki Ishikawa Link to Profile: - Class: Shinobi Reiatsu Level used: Upgraded = 100- Name: Exploding Shadow Clone Jutsu Description: While Shadow Clone Jutsu is active, the Shinobi can alter them further with their spirit energy to detonate upon dispersal, causing a small grenade like explosion to anyone in close range when they explode. Type: Augment Jutsu Cost: 3 SE per Clone Augmented Effect: When a Clone's trap slot is triggered, they explode; Dealing Power = Spirit Power+20 to everyone and everything in melee range of them. [10']. Duration: As long as Shadow Clones are active. Cool-down: 1 Post after Clones are dispersed Range: 10 ft Explosion
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved- Cassy Comments:
Character Name: Hideki Ishikawa Link to Profile: - Class: Shinobi Reiatsu Level used: Upgraded = 100- Name: Eight Gates Taijutsu : First Gate Description: By expanding their spirit energy, a Shinobi can enhance their physical attributes, causing a spiritual aura around the user as their spirit energy spikes. They move faster and strike harder, but it has a backlash of straining the muscles. Type: Physical Jutsu Cost: 4 SE +2 SE per post maintained Effect: While active, it enhances the users Movement Speed and Physical Offensive Power by +10 each. At a draw-back of dealing 20 Direct Damage to the user at the end of the jutsu, unless another Gate Technique is activated after, or during it's duration. Duration: 3 Posts Cool-down: 2 Posts after the effect ends Range: -
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved- Cassy Comments:
Character Name: Hideki Ishikawa Link to Profile: - Class: Shinobi Reiatsu Level used: Upgraded = 100- Name: Eight Gates Taijutsu : Second Gate Description: An enhancement on the Eight Gates style of taijutsu that shinobi use. This second manifestation of spirit energy further enhances the body, but at the cost of further muscle damage, tearing ligaments and straining joints under the weight of the effect. Type: Physical Jutsu Cost: 4 SE +2 SE per post maintained Effect: Must be used while Eight Gates Taijutsu : First Gate is active. It extends the duration effects of Gate One, and stacks them with the effects of this technique. This technique further enhances Movement Speed and Physical Attack Power by +10 each, and deals 30 Direct Damage on jutsu end, stacking with the recoil of Gate One. Duration: 3 Posts Cool-down: 2 Posts after the effect ends Range: -
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved - Chaos Comments: 2.Approved- Cassy Comments:
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Posted: Tue Mar 06, 2018 12:07 am
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Posted: Sun Mar 18, 2018 8:37 pm
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EDIT: 3/19 - fixed your issues Jake smile
Character Name: Cemmhradlhuag Character Class: Elf (Druid) Link to Profile: Reiatsu Level used: Starter Spell 1: lv 25 Name: Heat Metal : 250 words Description: Heat metal makes metal extremely warm. Unattended, nonmagical metal instantly heats, while magical items or non-magical items held by a wielder may evade such effects, or at least damage. Type: Attack Cost: 2 SE Effect: This spell can only affect metal objects. Non-magical, unattended items do not get a save. Non-magical, held or worn items will heat, the wielder can drop an item to the ground to evade damage is the owner's Speed is greater than the caster's Speed. Magical, or Spiritually Charged items, such as Zanpakuto, can either be done as above, or may be entirely resisted if the wielder's Spirit Power is greater than the caster's Spirit Power. If the attack is neither evaded nor resisted, the superheated metal deals 5 points of undefended Heat damage to any creature in contact with it per round, for 2 rounds. Duration: 2 rounds Cool-down: 2 rounds Range: 75 ft. radius
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved ; Jake Comments: Stats vs Substats outside of Trap Detection is not allowed for comparisons. Damage of SP per round for 2 rounds is too much. DoT's are simply the level of the custom's bonus in damage [Defense not applied]. So example would be it does [Deals 5 Damage per Post for 2 Posts] and the resist would need to be Speed vs Speed or SP vs SP. Those are the only two logical comparisons. I like this overall, good idea. Just needs some cleaning up. [250 - 300 Words to learn would be more appropriate] 2. Comments:
Character Name: Cemmhradlhuag Character Class: Elf (Druid) Link to Profile: Reiatsu Level used: Starter Spell 2: lv 50 Name: Sunbeam : 800 Words Description: You can use a standard action to evoke a dazzling beam of intense light each round. The spell ends when its duration runs out or your allotment of beams is exhausted. Type: Offensive Cost: 5 SE Effect: The caster has an allotment of 1 Sunbeam, +1 additional Sunbeam per 200 Reiatsu, for a maximum of 6 Beams. The caster may fire one beam per round; the first beam deals the caster's Spirit Power in Light Damage, each subsequent beam's power halving its power. In addition, this spell is harmful to Summoned Undead. Undead take the caster's Spirit Power in damage, but suffer a -10 penalty to their Clarity in order to defend against it. Duration: 1 round + 1 round per 200 Reiatsu (Maximum 6) Cool-down: 2 rounds after effect ends. Range: Each beam is a 120 ft. line
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved ; Jake Comments: I like this as it reminds me of a cleric spell from DnD. It is a little weak. Light element is a damage application most commonly used. So let's change it to that terminology. Then, Undead are also summoned by Spirit Mediums in the forms of their summons; So strong vs Summoned Undead [Necromancer Summons and Spirit Medium Summons] would be better. As for the cost; Change it to 2 SE per Beam summoned; and 1 SE per Beam maintained per post. - You can allow this to fire multiple beams in a post as the rule for multi-attacks in a post = The first attack = full power, the second attack = half power, the third attack = one third power, fourth attack = one fourth power, and fifth = one eighth, so on and so forth. It would put it on par with Bala and similar skills. [800 Words to learn would be fine] 2. Comments:
Character Name: Cemmhradlhuag Character Class: Elf (Druid) Link to Profile: Reiatsu Level used: Intermediate Spell: lv100 Name: Daylight : 1200 words Description: This object conjures an orb as bright as full daylight in a 300-foot radius, and dim light for an additional 60 feet beyond that. Despite its name, this spell is not the equivalent of daylight for the purposes of creatures that are damaged by bright light. Type: Debuff (Double-edged) Cost: 3 SE/round. Effect: Within this spells' effect, any sighted being with less Spirit Power than the caster's, including allies, suffer a -20 penalty to Clarity tests for the duration of the Daylight spell Duration: up to 6 rounds. Cool-down: 2 rounds after the effect ends. Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Approved ; Jake Comments: Substats vs Stats = a no go for comparisons. The SE cost needs to be bumped up by +1 for 3 SE/Round. Otherwise, another solid idea. I'm loving the creativity. 2. Comments:
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Posted: Sun Mar 29, 2020 12:17 pm
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Posted: Fri Apr 10, 2020 12:23 pm
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Posted: Sat Apr 11, 2020 10:36 pm
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Character Name: Nara Ellerose Link to Profile: 10th Division 3rd seat Class: Kensei Reiatsu Level used:Upgraded = 100- Kensei Name: Oath of Protection Description: The user swears an oath to protect the vulnerable from harm. In an act of selflessness, the user takes the damage from all the attacks, ensuring the safety of their comrades Type: defensive/support Cost: 1 SE per attack taken Effect: Upon swearing an Oath to protect their companions from harm, the field is bathed in white light. The user designates who is an ally or not in the area, and can change the target of any attack on an ally so that it targets them instead. This can be avoided if an opponent has more clarity than the user Duration: 5 gaian posts Cool-down: 3 gaian posts Range: sight
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: needs a cost 2. Approved - Chaos Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: Upgraded = 100- Kensei Name: Consecrating Smite Description: The user brings their weapon down with furious abandon. The resulting shock wave purifies the air of reishi, sanctifying it. Type: attack/sealing Cost: 2 SE Effect: This modifies a melee attack, giving it an additional +10 damage. In addition, if the user has less defense than the user’s strength, their SE is reduced by 10 points. This effect is doubled against evil enemies (by race or alignment) Duration: Cool-down: 3 posts Range: melee
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1.Approved - Jake Comments: Needs a cost - If it winds up being too strong, we might end up toning down the SE Damage slightly, but as it is, it requires you to hit, and a comparison, so it's fine. 2. Approved - Chaos Comments:
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Posted: Thu Apr 16, 2020 11:21 am
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Posted: Tue Apr 21, 2020 7:19 am
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Posted: Tue Jun 02, 2020 11:59 pm
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Posted: Sun Jun 07, 2020 1:28 pm
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Character Name: Florian the Gardener Link to Profile: Class: Shinobi Gemisht Reiatsu Level used: 50/50 Name: Reishi Blooms Description: These bright blue flowers make a tea that enhances the spiritual capacity of one who drinks it. If prepared differently, as a poison, it has the opposite effect. Under the effects of the tea, one can see the streams of reishi that penetrate through all things. Type: tea/poison Cost: Effect: Tea: +10 SP for duration. Poison: -10 SP for duration Duration: 5 gaian posts Cool-down: 5 gaian posts Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Nep - Stamp of Approval Comments: 2. Approved - Cass Comments:
Character Name: Link to Profile: Class: Reiatsu Level used: 50/50 Name: Azure Rose Description: Though not technically a rose, this vine-growing plant has flowers that are shaped remakrably like those of the rose, with deep blue petals. When prepared into a tincture, the user has enhanced foresight, almost to the point of precognition. A poison made from the root has the opposite effect. Type: Cost: Effect: Tea: +10 Buff to Clarity. Poison: -10 debuff to clarity Duration: 5 gaian posts Cool-down: 5 gaian posts Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Nep - Stamp of Approval Comments: 2. Approved - Cass Comments:
Character Name: Florian the Gardener Link to Profile: Class: Shinobi- Gemisht Reiatsu Level used:100 Description: There is no way to prepare the crimson lotus into a helpful potion. Indeed, it is used to make a potent poison that causes the victim to hallucinate, and hurt themselves in confusion. Florian loathes to use this poison on the unwilling, though he sometimes subjects himself to it’s effects for spiritual purposes. Type: Poison Cost: Effect: When effected by this poison, each trap slot is loaded with a copy, even slots with copies of Florian, and odd slots with copies of his opponent. Each time an opponent attacks, they must roll a d8. The attack is resolved as usual, but any damage is transferred to the SE of the one effected. When a trap is activated, it ceases to exist until an opponent is dosed again with the crimson lotus. Duration:5 gaian posts Cool-down: 5 gaian posts Range:
Quote: - - - - - - - - - - Approval/Denial - - - - - - - - - - 1. Nep - Stamp of Pending Comments: - problems mentioned in the discord mod chat 2. Comments:
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Posted: Sun Jun 21, 2020 4:41 pm
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