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___youwillknownihilism
Captain

PostPosted: Fri Apr 07, 2017 2:38 pm
CEOxJOE
            User Image


                                              MAIN INFORMATION


                                          Full Name: Cornelius Highborne
                                          Nicknames: Neil
                                          Age: 180
                                          Birthdate: Dec. 31
                                          Gender: Male

                                          Culture: Elvhanan
                                          Religion: Justoastrianism: JUSTOR
                                          : http://www.gaiaonline.com/guilds/viewtopic.php?t=24194021
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Meritia

                                          Nation: Rogue
                                          Rank: Novice
                                          Title: none


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                                              MAJOR INFORMATION


                                          Bloodline: Dawn Elf
                                          Class: Weapons Master-
                                            Specialization:Assassin

                                            Sub-class:

                                          Strength: 8
                                          Speed: 13
                                          Sin:
                                          Gene Mods: (if you have any)

                                          Energy Color: Grey
                                          Energy Meter: 550
                                          Element: Light
                                          Battle Strength:
                                          • Dawn Elves can use light (moonlight or sunlight) to cloak them. While stealthed (even if detected by the opponent), the light inspires them with speed and courage. They are immune to mind altering effects while stealthed, as well as given a +2 boost to speed.
                                          •Alchemy/Enchanting
                                          •Skillful in many weapons
                                          • Quite crafty are assassins. Not only are they masters of stealth, but disguise and misdirection. They have low level skills that can fell even great sages in their trickery. They can, passively, extinguish their worldly fingerprint, having no scent, energy or features if they bare no ill intent. When this is active they can look like anyone they want.
                                          • Can create deadly poisons for their weapons.
                                          • Higher speed when stealthed (+1).
                                          Battle Weakness: Dark Magic, raw power

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor:



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                                              SKILL INFORMATION


                                          Elemental

                                          Bloodline
                                            • All Skills Up To Rank


                                          Class-Weapon Master
                                            • All Skills Up To Rank


                                          Specialization-Assassin
                                            • All Skills Up To Rank


                                          Hand to Hand-Dim Mak
                                            • All Skills Up To Rank


                                          Hand to Hand-Bak Mei
                                            • All Skills Up To Rank


                                          Hand to Hand-Wing Chun
                                            • All Skills Up To Rank


                                          Weapon-Kodachi
                                            • All Skills Up To Rank


                                          Weapon-Hira-Shuriken
                                            • All Skills Up To Rank


                                          Weapon-Throwing Knives
                                            • All Skills Up To Rank


                                          Weapon- Gun:Semi-Automatic
                                            • All Skills Up To Rank


                                          Weapon- Gun:Gun Katana
                                            • All Skills Up To Rank


                                          Weapon- Bow
                                            • All Skills Up To Rank


                                          Weapon- Katana
                                            • All Skills Up To Rank


                                          Weapon- Dagger
                                            • All Skills Up To Rank





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                                              CHARACTER INFORMATION


                                          Personality: although is seemingly laid back, pitiless and ruthless, Neil is actually very humorous (in his own sarcastic way). He can often be very stubborn and doesn't often let his true emotions show. He only expresses through battle as he describes it as an art-form. If you give him a reason to, he wn't hesitate to kill you.
                                          Sexuality: Hetero
                                          Quote:
                                          "I do what others will not. That alone is innovation."
                                          "The world is cruel. It does not have to be ugly."
                                          "I always execute with style."
                                          "Your finale will be a duet."
                                          "Let's start the show."
                                          "You... inspire me."
                                          Height: 6.5
                                          Weight: 180
                                          Eye Color: turquoise

                                          Favorites:
                                            • Neon Colors
                                            • Steak
                                            • Butterfly
                                            • city [in Axiom]
                                            • Women
                                            • Swords


                                          Theme Song: Buggin-Hudson Mohawk x Lunice
                                          Battle Theme: hi finesse - dystopia


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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          His mother was noble human that was forced to be in an arranged marge with the prince. However she met an elf that was part of a traveling circus performer. This elf performed with stylish theatrics that the noble woman fell in love of how he attracted the crowd but what he was really doing was attracting her. The two fell in love though it was impossible to marry him because of the arranged marriage she was sworn to do. So they secretly meet at the beginning of every week and the meet has happened even after the arranged marriage with the prince. The elf and woman were in love but too in love to see the consequences of their actions. The prince was unable to bare a child until he miraculously succeeded. And when the baby was born tragedy struck. The baby was an elf that the prince bursts into rage that a freak was born and the elf that the woman loved came to her rescue but only to be pursued by a mob that the prince ordered to kill on sight. The elf left the woman to follow a path that would lead to the traveling performers. She saw the Elf, the man he loved, captured and knew what would happen. The wife found the performers and explained to them to take the baby it belongs to The Elf. She would have to leave her son so he can be safe but unfortunately she was shot by an arrow and pierced her right eye from the back of the skull. Immediately the performers and escaped with Cornelius, the infant elf that is named after his father. He was raised as performer with the traveling circus but as the curtains close he would be shunned those that would call him a freak. He became the the biggest star but too much that the ringmaster couldn't hold him since the fans would want to see only him. So one day Neil heard that he was going to be sold. Fearing for the worst he accidentally dropped a torch and set the whole circus on fire. Huned down by the people that raised him, he was easily able to escape with his great agility that grew from the circus.

                                          He wandered aimlessly and stumbled upon a hermit. He was famished and needed food and shelter. Being desperate he thought to rob him. The hermit was able to hold his own and best Neil easily. But even when he was being robbed, he offered Neil food and shelter if and only if that he would not perform any theft. Neil agreed and they eventually became friends. Overtime the Hermit told him that he was an elf like him. He was a bounty hunter when he was young. One job was to assassinate a brother of a prince, but then got caught. He escaped but to fully be free, he cut his ears and became lived in solitude. The Hermit taught the boy how to hunt and how to kill. He has honed his skills in training by his friend and father figure and also taking in jobs in every country. The Hermit died from his weakened body and old age. His final words to Neil was that 'Kill those who should be killed.'He left to what his 'father' taught him.



approved brah  
PostPosted: Fri Aug 04, 2017 3:30 pm
            User Image - Blocked by "Display Image" Settings. Click to show.


                                              MAIN INFORMATION


                                          Full Name: Beridian, Orsum
                                          Nicknames:
                                          Age: 55
                                          Birthdate: 1/1
                                          Gender: Male

                                          Culture: Elvhanan
                                          Religion: Justoastrianism
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Merita

                                          Nation: Kranila
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Dawn Elf
                                          Class: Knight
                                            Specialization: Commander

                                            Sub-class: -

                                          Strength: 7
                                          Speed: 13
                                          Sin: -


                                          Energy Color: Gold
                                          Energy Meter: 550
                                          Element: Wind
                                          Battle Strength: Long Range Combat, Magic
                                          Battle Weakness: Melee Combat
                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: 0
                                            A Rank: 0
                                            B Rank: 0
                                            C Rank: 0
                                            D Rank: 0
                                            E Rank: 0


                                          Gold: 3,000

                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor: Leather Armor



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                                              SKILL INFORMATION


                                          Wind




                                          Dawn Elf
                                            • Mania - Dawn [Passive] : Their connection to Solonor enables them some unique abilities, triggered easily and continuously throughout battle. With Mania, the Dawn Elves can use light (moonlight or sunlight) to cloak them. While stealthed (even if detected by the opponent), the light inspires them with speed and courage. They are immune to mind altering effects while stealthed, as well as given a +4 boost to speed.

                                            • Dawn Shroud [Passive : Mania] : Available during night or day, the Dawn Elves can mentally edit the light around them, turning them almost completely invisible. They can do this repetitively, although it ends when they begin striking. They're not wholly invisible like this; you can see an outline of them. In the heat of battle, someone with premature concentration would not be able to keep up with the Elf.

                                            • Bright Lights [Passive : Mania] : A very potent ability, the elf can enchant two items/areas connected to their own person with a horrifying effect. Looking at the item will be like directly looking into the sun, causing extreme pain and permanently damaging their eyesight if they look for more than a glimpse. Even a short glimpse will damage their sight for the duration of battle, making it nearly impossible for them to see your outline through Dawn Shroud. You can switch the two areas that have this effect. You can choose between: both hands, your legs, your weapon(s), your arrows, your eyes and an accessory of yours.

                                            • Dementia [Passive] : Dawn Elves can transmit their conscious into the air, similar to Dark Elves. They can use this very effectively, especially for spying. This is perfect for assassinations, as it allows you to completely recognize the conditions of the target. It's as simple as projecting your vision to anywhere within a km of you. You can look through walls, magical or not. Your other senses are available as well; you can hear, smell, feel. You can even project your sight into their bodies, although that's usually only helpful against monsters. It is, however, dangerous to use this in many scenarios. While you have keen senses, another stealthy opponent could assassinate you while you use this.This is the first of their projection passives, as they have another.

                                            The second one enables them to, after having projected their sight somewhere, warp to it. While this is useful, it is simply stupid to try in battle, as it takes time to project your vision. The Dawn Elves will often use this to warp into the shadows, and perform a perfect assassination.


                                            • Daywalk [D]

                                            • The Blade Marches [D]



                                          Knight
                                            • The Claim [Passive] : Often, every knight has a single blade that defines his victories. This single blade that the knight has Claimed is one rank higher than the user and scales with them is more powerful than the average custom weapon of its rank. Each Claimed weapon must also be approved in the Custom Weapons thread.

                                            • Return [E] : A knight without his blade is useless. This skill, for its low costs, is essential for any knight. This gives the knight the ability to return any sword that they have Claimed to their hand.

                                            • Shockwave [D] : A simple move for the knight. By swinging their sword with great force, they cause a wave of energy to travel across the ground in a straight line towards their foes. When it reaches a point close enough to the opponent, the energy in the skill will suddenly shoot up from the ground with a piercing effect. Capable of piercing through defenses one rank higher than the knight.

                                            • Endure [D] : A knight is trained to ignore the pain of their wounds and keep fighting, this skill will suppress the pain you feel for five posts but you don't regenerate those wounds unless you are healed. This skill does not heal wounds. Once the effect is over, the pain comes rushing back.

                                            • Commander's Call [D] : In an attempt to rally up any allies, the Knight will call out to his allies, giving them a temporary boost to strength and speed (+1 to each). The Knight himself is included in the Call. The boost lasts 2 posts.




                                          Commander

                                            • Tactical Awareness [Passive] : The Commander always knows where his/her battalion is. Always. Just how the battalion knows where their Commander is. Always.

                                            • Clear the Zone! [D-SS] : The battalion channels energy for the Commander and designates a zone that will be forcefully cleared out. A number of soldiers from the group, at least 5, will be magically pulled towards an area (chosen by the Commander). Then they will charge outward in five directions, generating a powerful wave from the epicenter of their zone and launching outward. Anything in that zone equal to or lesser in power will be ejected violently, as if hitting an outward moving wall. The area can be up to 30 ft large.

                                            • The Wall D-SS] : The battalion channels energy for their Commander and surrounds a zone, creating an impassible wall. The area can be up to 30 ft large. Once the battalion is in place they raise their shields and generate an impassible barrier. An attack of equal rank will destroy it, though anything on the inside cannot pass it unless the Commander wishes for it to happen. The soldiers can move in formation to shrink or grow the area and can still attack with their weapons








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                                              CHARACTER INFORMATION


                                          Personality: Neutral Good
                                          Sexuality: Bisexual
                                          Quote: "Words have failed me, now I chose violence."
                                          Height: 7' Feet Tall
                                          Weight: 210 lbs
                                          Eye Color: Gold

                                          Favorites:
                                            • Color : White
                                            • Food : Hawk
                                            • Animal : Jaguar
                                            • City : None


                                          Theme Song: Survivor's Guilt
                                          Battle Theme: The Air That I Breathe


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                                              BACKGROUND INFORMATION


                                          xxxxx


 

Rexnov

Alien Abductee

1,350 Points
  • Unfortunate Abductee 175
  • Hygienic 200
  • Gaian 50

___youwillknownihilism
Captain

PostPosted: Mon Aug 07, 2017 10:16 am
Approved
Aegon VI Targaryan
            User Image - Blocked by "Display Image" Settings. Click to show.


                                              MAIN INFORMATION


                                          Full Name: Beridian, Orsum
                                          Nicknames:
                                          Age: 55
                                          Birthdate: 1/1
                                          Gender: Male

                                          Culture: Elvhanan
                                          Religion: Justoastrianism
                                          Languages:

                                          De Facto - Elvish
                                          Fluent - Common
                                          Basic - Merita

                                          Nation: Kranila
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Dawn Elf
                                          Class: Knight
                                            Specialization: Commander

                                            Sub-class: -

                                          Strength: 7
                                          Speed: 13
                                          Sin: -


                                          Energy Color: Gold
                                          Energy Meter: 550
                                          Element: Wind
                                          Battle Strength: Long Range Combat, Magic
                                          Battle Weakness: Melee Combat
                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: 0
                                            A Rank: 0
                                            B Rank: 0
                                            C Rank: 0
                                            D Rank: 0
                                            E Rank: 0


                                          Gold: 3,000

                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor: Leather Armor



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                                              SKILL INFORMATION


                                          Wind




                                          Dawn Elf
                                            • Mania - Dawn [Passive] : Their connection to Solonor enables them some unique abilities, triggered easily and continuously throughout battle. With Mania, the Dawn Elves can use light (moonlight or sunlight) to cloak them. While stealthed (even if detected by the opponent), the light inspires them with speed and courage. They are immune to mind altering effects while stealthed, as well as given a +4 boost to speed.

                                            • Dawn Shroud [Passive : Mania] : Available during night or day, the Dawn Elves can mentally edit the light around them, turning them almost completely invisible. They can do this repetitively, although it ends when they begin striking. They're not wholly invisible like this; you can see an outline of them. In the heat of battle, someone with premature concentration would not be able to keep up with the Elf.

                                            • Bright Lights [Passive : Mania] : A very potent ability, the elf can enchant two items/areas connected to their own person with a horrifying effect. Looking at the item will be like directly looking into the sun, causing extreme pain and permanently damaging their eyesight if they look for more than a glimpse. Even a short glimpse will damage their sight for the duration of battle, making it nearly impossible for them to see your outline through Dawn Shroud. You can switch the two areas that have this effect. You can choose between: both hands, your legs, your weapon(s), your arrows, your eyes and an accessory of yours.

                                            • Dementia [Passive] : Dawn Elves can transmit their conscious into the air, similar to Dark Elves. They can use this very effectively, especially for spying. This is perfect for assassinations, as it allows you to completely recognize the conditions of the target. It's as simple as projecting your vision to anywhere within a km of you. You can look through walls, magical or not. Your other senses are available as well; you can hear, smell, feel. You can even project your sight into their bodies, although that's usually only helpful against monsters. It is, however, dangerous to use this in many scenarios. While you have keen senses, another stealthy opponent could assassinate you while you use this.This is the first of their projection passives, as they have another.

                                            The second one enables them to, after having projected their sight somewhere, warp to it. While this is useful, it is simply stupid to try in battle, as it takes time to project your vision. The Dawn Elves will often use this to warp into the shadows, and perform a perfect assassination.


                                            • Daywalk [D]

                                            • The Blade Marches [D]



                                          Knight
                                            • The Claim [Passive] : Often, every knight has a single blade that defines his victories. This single blade that the knight has Claimed is one rank higher than the user and scales with them is more powerful than the average custom weapon of its rank. Each Claimed weapon must also be approved in the Custom Weapons thread.

                                            • Return [E] : A knight without his blade is useless. This skill, for its low costs, is essential for any knight. This gives the knight the ability to return any sword that they have Claimed to their hand.

                                            • Shockwave [D] : A simple move for the knight. By swinging their sword with great force, they cause a wave of energy to travel across the ground in a straight line towards their foes. When it reaches a point close enough to the opponent, the energy in the skill will suddenly shoot up from the ground with a piercing effect. Capable of piercing through defenses one rank higher than the knight.

                                            • Endure [D] : A knight is trained to ignore the pain of their wounds and keep fighting, this skill will suppress the pain you feel for five posts but you don't regenerate those wounds unless you are healed. This skill does not heal wounds. Once the effect is over, the pain comes rushing back.

                                            • Commander's Call [D] : In an attempt to rally up any allies, the Knight will call out to his allies, giving them a temporary boost to strength and speed (+1 to each). The Knight himself is included in the Call. The boost lasts 2 posts.




                                          Commander

                                            • Tactical Awareness [Passive] : The Commander always knows where his/her battalion is. Always. Just how the battalion knows where their Commander is. Always.

                                            • Clear the Zone! [D-SS] : The battalion channels energy for the Commander and designates a zone that will be forcefully cleared out. A number of soldiers from the group, at least 5, will be magically pulled towards an area (chosen by the Commander). Then they will charge outward in five directions, generating a powerful wave from the epicenter of their zone and launching outward. Anything in that zone equal to or lesser in power will be ejected violently, as if hitting an outward moving wall. The area can be up to 30 ft large.

                                            • The Wall D-SS] : The battalion channels energy for their Commander and surrounds a zone, creating an impassible wall. The area can be up to 30 ft large. Once the battalion is in place they raise their shields and generate an impassible barrier. An attack of equal rank will destroy it, though anything on the inside cannot pass it unless the Commander wishes for it to happen. The soldiers can move in formation to shrink or grow the area and can still attack with their weapons








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                                              CHARACTER INFORMATION


                                          Personality: Neutral Good
                                          Sexuality: Bisexual
                                          Quote: "Words have failed me, now I chose violence."
                                          Height: 7' Feet Tall
                                          Weight: 210 lbs
                                          Eye Color: Gold

                                          Favorites:
                                            • Color : White
                                            • Food : Hawk
                                            • Animal : Jaguar
                                            • City : None


                                          Theme Song: Survivor's Guilt
                                          Battle Theme: The Air That I Breathe


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                                              BACKGROUND INFORMATION


                                          xxxxx


 
PostPosted: Fri Sep 01, 2017 5:23 pm
            image here

                                              MAIN INFORMATION


                                          Full Name: Kay Manchester
                                          Nicknames: K
                                          Age: 24 [Actually around 670]
                                          Birthdate: 5/11
                                          Gender: Male

                                          Culture: South Fraxonite
                                          Religion: He's beholden only to a few of the gods from all the different pantheons, and only barely so.
                                          Languages:

                                          De Facto - Common
                                          Fluent - Meritian
                                          Basic - Demonica

                                          Nation: Luhkan by birth, moving to Nocturne
                                          Rank: Adept
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline:Human
                                          Class: Magus
                                            Specialization:Necromancer

                                            Sub-class:
                                          D E T E R M I N A T I O N
                                          Strength: 5
                                          Speed:7
                                          Gene Mods: Osteokinesis, Geometry of Annihilation

                                          Energy Color: Light Blue
                                          Energy Meter: 1350
                                          Element: Earth Specialization, all four.
                                          Battle Strength: Manipulation of the battlefield, adaptability, danger sense.
                                          Battle Weakness:Fighting Tanks

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Custom Magic Spell Style from Human Magical Revolt


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                                              EQUIPMENT INFORMATION


                                          Weapons:A still beating, very much alive, red heart.
                                          Armor:



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                                              SKILL INFORMATION


                                          Elemental
                                            • D rank of Earth


                                          Bloodline


                                          Class
                                            • D Rank Class Skills


                                          Sub-Class




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                                              CHARACTER INFORMATION


                                          Personality: Dedicated, Loyal, Nihilistic, easy going.
                                          Sexuality:Straight
                                          Quote: "I've seen things, people. Things you don't recover from. Things that really change your perspective on everything. Knowing what I know, what I've known for an eternity... I can't afford to continue not to try and derail this course."
                                          Height: 6'4
                                          Weight: 200
                                          Eye Color: Brown

                                          Favorites:
                                            • Light Blue
                                            • Burgers
                                            • Niraliel


                                          Theme Song: Beauty of Annihilation
                                          Battle Theme:Megalovania


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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          Kay was one of the first, and remains one of the oldest living, Chronokeepers made by Niraliel. He spent an amount of "time" immeasurable trying to hold the chronomass together before he accidentally saw the end of the world itself. Witnessing how infinity, existence itself, finally ends really brought him down and as such, he requested to be thrown into a random point in time and made to forget. Niraliel granted half of his wish, taking away his power to see the expanse of space time and to afflict it from the outside, but leaving his mind intact. By some strange trick of fate, the man is aware, but his rantings and ravings left him considered an outcast, looked down upon by any and all who would even give his "theories" the time of day. A decade of this went by before he simply ceased. He gave up caring. He gave up on trying.


                                          That is until the death of Elessia spurred him into action, for reasons known only to him.




 

___youwillknownihilism
Captain


Cute Things In Jars

Anxious Poster

10,675 Points
  • Partygoer 500
  • Bunny Spotter 50
  • Megathread 100
PostPosted: Sun Jun 09, 2019 9:34 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Sehari of the Sands
                                          Nicknames: (Self-Appointed) Queen of Luray, The Great Sand-Sea, and all of Amaranthine
                                          Age: 12
                                          Birthdate: 6/9
                                          Gender: Female

                                          Culture: Aramilian
                                          Religion: MAZDAKISM - Maria
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Meriti

                                          Nation:
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Kiranu
                                          Class: Beast-Master
                                            Specialization: Dragoon

                                            Sub-class:
                                          n/a

                                          Strength: 6
                                          Speed: 12
                                          Sin: Wrath
                                          Gene Mods: n/a

                                          Energy Color: Tan
                                          Energy Meter: 550
                                          Element: Fire
                                          Battle Strength: She has a literal dragon
                                          Battle Weakness: That same literal dragon does all the work

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: 0
                                            A Rank: 0
                                            B Rank: 0
                                            C Rank: 0
                                            D Rank: 0
                                            E Rank: 0


                                          Talent:



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                                              EQUIPMENT INFORMATION


                                          Weapons: n/a
                                          Armor: n/a

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                                              SKILL INFORMATION


                                          Elemental
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                                          Bloodline
                                            • TEXT HERE
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                                          Class
                                            • TEXT HERE
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                                          Sub-Class
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
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                                              CHARACTER INFORMATION


                                          Personality: Proud - Determined - Loyal
                                          Sexuality: Please dont lewd my cat
                                          Quote: "I won't make you do anything, but he will." [angry Padraxis noises]
                                          Height: 4'7"
                                          Weight: 85lbs
                                          Eye Color: green

                                          Favorites:
                                            • color: Grey
                                            • food: Meat
                                            • animal: Padraxis
                                            • city: Luray


                                          Theme Song:
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxx Two generations. That's how long ago the great kingdoms of Amaranthine were reunited under the rule of their wise, beautiful, and benevolent Queen Elizabeth. Unfortunately, this was a rule that would not last. Oceans rise, empires fall, and Amaranthine was eventually returned to the depths of the lands. Most would assume this would be the end of a kingdom, but a few noble houses still rule the surviving outskirts of the once-great nation despite their capitals fall. More importantly, the royal bloodline still survives. Sehari, a young kiranu and granddaughter to the deceased Amaranthine Queen, lives on in exile as she travels the world in search of allies to help reclaim her kingdom and unite, or destroy, those few remaining houses.




___youwillknownihilism
 
PostPosted: Mon Jun 10, 2019 1:26 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Charlie Vitalyavech
                                          Nicknames: The Boss, God Father, The Don, Captain/Commander, Herald of Vultures
                                          Age: 700
                                          Birthdate: Nov 6
                                          Gender: Male Shade

                                          Culture: Lumirian
                                          Religion: Raphael
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Angelica

                                          Nation: Vaet Nocturnum
                                          Rank: Expert
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Shade
                                          Class: Knight
                                            Specialization: Commander

                                            Sub-class:
                                          Grand Master
                                          Strength: 14
                                          Speed: 7
                                          Mark: Raphael


                                          Energy Color: Black
                                          Energy Meter: 1875
                                          Element: Fire
                                          Battle Strength: Strategic sense, endurance, will power, melee battles, long range battles, leading others, mounted combat, focus in the middle of the chaos of war.
                                          Battle Weakness: Holy light, magic, having to manifest physically to attack, cannot be healed and only use offensively.

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor:


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                                              SKILL INFORMATION


                                          Elemental
                                            • Expert lightning Skills


                                          Bloodline
                                            • Expert Shade Skills


                                          Class
                                            • Expert Commander Skills


                                          Sub-Class
                                            • Expert Grand Master Skills


                                          Hand-to-Hand/Weapon
                                            • Every weapon style up to Expert
                                            • DIMMAK Expert
                                            • Boxing Expert
                                            • Eye For An Eye Expert


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                                              CHARACTER INFORMATION


                                          Personality: Charlie is a survivor. His morality is limited by his current situation. He can kill without hesitation. Would he do it for fun? No, but he would to inspire fear in others. His existence as a Shade torments him making him a very melancholic and philosofical individual. He feels contempt for others of his kind. His personality has simmered down from what it used to be after the trials of life taught him that a calm and collected mind defeats recklessness.
                                          Sexuality: Heterosexual
                                          Quote: "Immortality can be a pain when you ******** up as much as I do."
                                          Height: 6'5
                                          Weight: 180lbs
                                          Eye Color: Black

                                          Favorites:
                                            • Black
                                            • None
                                            • Horse
                                            • None
                                            • His memories of Laila


                                          Theme Song:Autumn - Potsu
                                          Battle Theme:False Alarm - The Weeknd

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                                              BACKGROUND INFORMATION


                                          xxxxxLeila is a constant in a life filled with variables. She is the only constant in a being that never stays put. A creature that doesn't even possess a physical form. How odd it is to say that a Shade can love someone for so long. Love is truly a force within the universe. Like gravity it has affected every decision in the life of Charlie. Her memories have dictated every decision he has made. Whether he admits to it or not.

                                          Leila was a bright young girl. An astounding appetite for knowledge and an even greater ambition to impress her parents who left her alone for most of her youth. Busy as they were she sought every way imaginable to gain just an ounce of their attention. Through this desire she created the shade to be named Charlie. The first words he'd hear would be, "Good evening, Charlie. Would you like to play?" A small, pale child with glowing eyes and hair that looked like wildfire. He found himself in awe. She was his mother, his God, his creator and he was whatever she wanted him to be. "She glowed." Charlie recounts whenever he decides to open up to someone about her. A rare occasion but her memories are what keep him sane.

                                          Leila's parents were not thrilled with their new house slave. Her father almost destroyed him the moment he laid eyes on Charlie. The only reason the shade lived was because of Leila. She threw herself in front of the young shade and explained how she had created him. Her father scoffed at the notion. A mere child creating her own shade. So instead of killing Charlie they locked him up. The father wanted to make sure the creature would be no threat to him and his family.
                                          During his time behind bars the girl would visit him in secret. She'd bring books about the world and teach him how to speak and write. It didn't take long before he realized he could escape the bars by simply walking through them in his natural form. Yet the idea was never tempting enough for him to fo through with it. He wanted to stay close to Leila. Her father realized this and eventually let Charlie go. Now always by her side he felt something different. Happiness maybe.

                                          With his freedom attained, Leila's father decided to teach the shade how to be a decent protector. Basically becoming a b*****d child he enrolled the being in classes of several arts in order to grasp the laws and culture of the world he'd been summoned to. Battle tactics, sorcery, swordplay, survival, geography, history, advanced writing and anything else they could teach him to be the perfect knight. After 100 years he'd become the 'perfect' knight.

                                          Attacks on the residence were rare and if they did occur all measures to keep lady Leila were kept. And his days were mostly peaceful. He played with the girl and did mostly everything she wanted as long as it did not infringe upon rules set by her parents. Although he'd always let certain things slip. There was no actual way to hurt him unless he wanted to feel pain. Punishment for him would be inflicting pain on Leila. After being a part of their lives for so long, Leila's parents grew fond of the shade. Her father Vitalyavech taught Charlie most of what he knew about warfare and it's games. Advice any father would give his son and the ordeals of living life. The man was everything Charlie aspired to be. An intelligent individual that assessed situations with serenity. "Not all things in life will go according to our plans, Charles. Make note of this and do not let circumstances you did not account for dictate how you respond to them. You may have been created by my daughter, but after all I have taught you you are the one in control of your existence." Those words never left his mind.

                                          Julia Marchant. Leila's mother never came back home. Charlie reflects now on how odd the family seemed. Through his studies on humanoid behavior mothers were generally closer to their daughters than fathers. But Julia was always distant. Maybe being a vampire changed the family dynamic. Either way the observant Charlie always felt off about it. Nowadays he'd just shrug it off but back then he observed every social interaction down the most cynical level. He wanted to become one with the people who had made him in order to make Leila happy. That was his ultimate goal. Yet there was always that lurking unease in his mind. Like the way Julia would some times come to Leila's room at night and watch her for a brief moment. Shade's do not sleep so Charlie's watch was constant. Her eyes did not hold the same warmth and care that Vitalyavech's eyes held. He saw the future when looking at Leila. He saw his life's work. But not Julia. Her eyes reminded him of predator stalking prey. She wanted to pounce but not with Charlie there. The odd variable in her plans. Who knew such a young child would be able to create something like himself?

                                          The shape shifter convinced the father that Charlie was no longer needed. His presence off putting and was creating a rift between her relationship with her own daughter. She didn't feel comfortable with Charlie always being around the girl and said he was making her too 'masculine'. Eventually he grew tired of the nagging and decided to do something everyone could benefit from. Vitalyavech sent Charlie off to war in his place as a councilor and soldier. This way he could spend time with Leila as well. He trusted Charlie enough and knew he was competent enough to fill his shoes. Charlie accepted albeit reluctantly. The look on Julia's face has become ingrained in his mind even after centuries of existence. While the carriage took him away to war the only one to say goodbye was her. Leila was throwing a fit and her father was comforting her. But now madam Julia. Not her. She watched him leave until he disappeared completely from view.

                                          While Vitalyvech vouched for Charlie that did not mean the other vampire war generals trusted him. Many made it their goal to make his time with them miserable. All failed however. Vitalyavech warned him of his trials with the other vampires and simply told him to be patient and opportunities would rise. Unlike the others he actually went to the war and what he found on the blood soaked battlefield was harmony. It was beautiful. Everything made sense to him. It was so primitive and carnal. Out there their were no politics, deception or interests other than killing. This won him favor with the soldiers. They quickly began to revere him as their general while the other vampire councilors quickly lost their voice. They eventually attempted to kill him but he simply scoffed. "Killing you all would be too simple. It would also be a waste of millennia of war knowledge. Yet if I did, tomorrow I'd lead our men towards another victory and they wouldn't even know of your deaths or care why. But touch me and watch them lay down arms and hunt all of you down." They could do nothing. The army was his.

                                          After centuries of fighting, Charlie had become a war machine. Leila was no longer a part of him. However he'd lost the insight once granted to him by his mentor and father figure. The victories were becoming scarce and the battles more suicidal. He was losing the favor of his men and eventually found himself stripped of his role as their general. Infuriated by the weakness he perceived in the men that would rather fight behind safe lines, Charlie returned home. He thought Vitalyavech would understand that after serving for so long he deserved a chance to see Leila once again. He always thought it was odd how they never sent him a letter. But being a lesser being usually meant that such things were not for him so he shrugged the thoughts away and continued fighting.

                                          The manor was gone. Nature reclaiming it all. Empty corridors, broken windows, missing furniture and the silence. He couldn't find anything to explain what had transpired in his absence. Yet it all made so much sense to him. He had failed his creator.
                                          Rushing back to the councilors the shade greeted them all with wrath. Killing all of them until the last one stood gasping for his breath. He demanded to know what had happened to his masters and was met with a choked chuckle. "This is why children shouldn't meddle with dark sorcery." Charlie threw the vampire across the room towards the others and yelled for him to speak or die. "We told you fool. Don't you remember? It happened about a month after you joined us." The words echoed in his mind and he felt a numbness take over it. The vampire wasn't lying. "Wha- I..." The vampire grinned getting himself up slowly. "You couldn't accept the fact that you failed her. Leila." The name made his head explode. "Stop it!" He growled. The vampire drawing closer. "So you went mad haha-" Everything went black after that.

                                          When he came to he was surrounded by dead soldiers. His men to be exact. They were all dead. Their final purpose to kill him.

                                          Charlie set himself up in Luimira. Becoming the head of a large cartel. He sold everything from drugs to people. His ambitions were limitless, however once again he found himself losing everything.



 

Dopy Grimes

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Dopy Grimes

Aged Millionaire

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  • Wall Street 200
PostPosted: Fri Jun 14, 2019 1:54 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Toya Tokunaga
                                          Nicknames: None
                                          Age: 17
                                          Birthdate: Nov 6
                                          Gender: Male

                                          Culture: Fraxon
                                          Religion: None
                                          Languages:

                                          De Facto - Common
                                          Fluent - Common
                                          Basic - None

                                          Nation: Fraxon
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Chrono
                                          Class: Magus
                                            Specialization: Sorcerer

                                            Sub-class:

                                          Strength: 6
                                          Speed: 8
                                          Sin: None

                                          Energy Color: light blue
                                          Minute Meter: 525 Minutes
                                          Element: Lightning
                                          Battle Strength: None so far
                                          Battle Weakness: Dedication and focus

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons: Grimoire
                                          Armor:


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                                              SKILL INFORMATION


                                          Elemental
                                            • Lightning


                                          Chrono Keeper
                                            • Chrono Keeper
                                            • TEXT HERE
                                            • TEXT HERE


                                          Magus

                                            • TEXT HERE
                                            • TEXT HERE


                                          Sub-Class
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality: A conflicted youth that always tried to keep himself within the lines designated by the Nation of Fraxon. He is quiet and collected. Never even chose to excel in classes due to his desire to stay hidden among the crowd.
                                          Sexuality: Hetero
                                          Quote: "Don't expect too much from me. I've got all the time in the world to dissapoint you."
                                          Height: 5'8''
                                          Weight: 145 lbs
                                          Eye Color: Black

                                          Favorites:
                                            • Light blue
                                            • Fish
                                            • Cats
                                            • No city
                                            • Reading
                                            • Silence


                                          Theme Song: A Little While
                                          Battle Theme:April 29, 1992


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                                              BACKGROUND INFORMATION


                                          xxxxxLonely days and nights have been the norm for Toya. Someone that always felt different from those around him not only due to his parents being foreigners but something deeper. In the nation of Fraxon, those with supernatural gifts were looked down upon. Impure beings that should just go and die in the evil nation of Vaet Nocturne. For most of his life, the boy agreed with this sentiment. His parents were normal so he assumed he was as well. So when he found out he actually supernatural powers his world kind of crumbled around him. He was walking with his ex girlfriend at night. Her father had a habit of drinking too much and he would save her when he heard the yelling. Dating your neighbor definately had its perks. She left him after finding out he had powers however. On that night when they were walking around the block waiting for her dad to calm down the two were mugged at knife point. For some reason he could never wrap his head around the boy tried fighting back. The kid who never got into a single fight at school and was the laziest student of his class. He had himself shanked pretty badly and in his despair a book erupted into existence. It's magic called to him and what happened after was a blur. At the hospital he was informed of his newly aquired supernatural status and how it would affect his life from now on. He was to be moved to a different school. His ID would bear the mark of the supernatural and he'd be on parole due to the unstable nature of his power. He didn't even know what that power was. They told him that his girlfriend had described to them in detail what he had done to the mugger. Half his body was gone. Panic set in. The boy begged with trembling hands. He promised he'd never use his powers. He just wanted to go home and never think about all of this ever again. All he got was a tired sigh and some papers to sign. He no longer dates the girl in question but they still see each other from time to time. She was forced to leave him. Her father was too much of a problem now that he knew what Toya was.

                                          Now the boy was alone. Even his parents basically disowned him. The only company is his grimoire which he loathes. His journey will be long and arduous. Will he find the courage and strength to embrace who he is? Or will he live comfortably posing as someone else?



 
PostPosted: Sat Jun 15, 2019 11:45 am
            User Image


                                              MAIN INFORMATION


                                          Full Name: Vylreia
                                          Nicknames: Cristina Kistler
                                          Age: 26
                                          Birthdate: 2/14/0793
                                          Gender: Female

                                          Culture: Lumirian
                                          Religion: Vaet Nocturnum
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Angelica

                                          Nation: Nocturne
                                          Rank: Expert
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Succubus
                                          Class: Specialist
                                            Specialization: Shaman

                                            Sub-class: Lineage Binder

                                          Strength: 7
                                          Speed: 8
                                          Sin: n/a
                                          Gene Mods: Advancement

                                          Energy Color: Pink
                                          Energy Meter: 1950
                                          Element: Fire
                                          Battle Strength: Seduction, Allied support, Healing, Illusions
                                          Battle Weakness: Holy attacks, direct combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Dual Nature


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                                              EQUIPMENT INFORMATION


                                          Weapons: Vylreia carries around a heater shield to defend herself with.
                                          Armor: What little armor Vylreia wears is mostly a fashion choice. While she has metal leggings and gauntlets she wears little else in the way of armor.


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                                              SKILL INFORMATION


                                          Passives
                                            • The Sonnet of Sin
                                            The way the Succubus seduces others with their charms. Regardless of rank, the affected will find it very difficult to deny them. If the subject is two ranks lower then the user, they're automatically seduced. The higher ranks can be seduced as well, but it'll be more difficult. Once captured the target focuses only on the Succubus, sort of like tunnel vision blocking out the surroundings. Seduction is two things: pheromones (thus it is stronger against those with enhanced smell) and an aura. It's an aura that pushes outwards and seduces people, as well as a smell that leaves them hungering for you. It can't be blocked by barriers/etc. Fully seduced foes cannot attack you, and will heed one command from you before the seduction ends (they won't kill themselves - regardless of how you word it). Partially seduced foes (anyone within the aura) are still enamored by you and their attacks will deal one rank of reduced damage to you. The aura is around 8 meters, while foes with enhanced smell will be effected up to 20 meters.

                                            • The Dance
                                            It's raining. You meet a girl, standing somewhere in the center of the road. She doesn't bother with an umbrella, she sings in the rain and dances with the wind. A free spirit. You can either choose to approach her, seeing as she seems such an open and enjoyable person, or leave her to her own devices. If you choose the first option, then you're falling into her claws. There are three signs to true seduction with The Dance: a visual sign, an audible sign, and a physical sign. The visual sign was the rain, and the audible sign can be many things. It can be her voice, it can be the sound of birds chirping, as long as it's something that you can clearly hear, that clings to your mind. The physical sign can be simple; she can shake your hand, or give you a hug. Anything, really.

                                            With these signs, she sets everything up for the next time you meet. She will perform three different signs. The only requirement is that one of the signs remains exactly the same. For example, if you see her again underneath the rain, then that sign is the same. If she hums the same tune, that sign is the same. When these requirements are complete, anyone, and of any rank, can be seduced. It is best to ease into this ability, so that someone doesn't notice the signs. It is not a requirement for a Succubus to state they are using signs, or this passive, even in-character.


                                          Elemental
                                            • Invocation: Brand [V] | E
                                            • Flare | C
                                            • Dragon's Maw [V] | C
                                            • Incinerate | C
                                            • Cremate | B
                                            • Invocation: Five Flames of Hell [V] | B
                                            • Wall of Flames | B
                                            • Invocation: Propulsion [V] | A
                                            • Breath of the Beast | A
                                            • Flame Augmentation [V] | A


                                      Bloodline
                                        • Clouds | D
                                        • Throats | C
                                        • Dreams | B
                                        • Chains | C-S


                                      Class
                                        • Spiritual Recovery | E-A/SS
                                        • I Release You | D-S
                                        • Cure | D-S/SSS
                                        • The Sight | C
                                        • Planar Freedom | C
                                        • Chosen Side | C
                                        • Planar Transport | C
                                        • Barrier | B
                                        • Heal | B
                                        • I walk with the Mighty | A
                                        • Major Heal | A
                                        • Spell Break | A-S/SSS
                                        • Sanctuary | A
                                        • I Make My Stand | S
                                        • Resurrect | SS


                                      Sub-Class
                                        • TEXT HERE
                                        • TEXT HERE
                                        • TEXT HERE


                                      Iron Defense
                                        • Stage One
                                        • Stage Two
                                        • Stage Three
                                        • Stage Four
                                        • Stage Five

                                      Shield
                                        • Shield Bash | D
                                        • Feint | D
                                        • Shield Charge | D
                                        • Shield Boomerang | D
                                        • Rising Star | B
                                        • Charging Star A



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                                          CHARACTER INFORMATION


                                      Personality: Vylreia is what most people would consider to be quite vain, she puts an inordinate amount of effort into her physical appearance and takes great pride in her own attractiveness. As such she isn't really a fan of getting down and dirty in the mud and you best believe that she likes to have high standards for her own comfort and living arrangements. Partly this is the result of her drive to never live like a poor destitute whore ever again. She also enjoys manipulating people and playing games with hearts. In addition to this she greatly enjoys a good lay and is open to a lot of things in the bedroom. Because of her own personality she is quite slow to trust others and lacks any sort of close friendships.
                                      Sexuality: Pansexual
                                      Quote: "Lilith goddess of debauchery guide me."
                                      Height: 5'6"
                                      Weight: 132 lbs
                                      Eye Color: Silver

                                      Favorites:
                                        • Pink
                                        • Steak
                                        • Otters
                                        • Luimira
                                        • Sex


                                      Theme Song: Succubus Queen Theme
                                      Battle Theme: Trouble


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                                          BACKGROUND INFORMATION


                                      xxxxxIn Nocturne it is rare to be born to a set of loving parents, but generally most children at least have one parent and are raised by them and whatever lovers they happen to have at the time. I wasn't so lucky. Times were tough when I was born, the world had been at war for nearly two hundred years and the people were starving, broke, and tired. My mother was no different and my father wasn't in the picture. I lived with my mother until I was about four years old, long enough to know my true name and to barely remember her face. She taught me to be wary of man before selling me to a high class bordello. Since the clientele we served were typically noble men I received a lot of schooling on manners, composure, and the subjects of the world. These men didn't want just a pair of tits and a**, they wanted to feel as though they were bedding a woman of value. As a child I primarily lived as a servant when I wasn't being schooled in the art of being a whore. The women weren't particularly kind to me as a child but that was because I appeared to be a human. My true name had been covered up, apparently openly being a succubus was bad for business, so instead I was known as the exotic Christina the human from Fraxon. As such I spent my entire childhood and much of my teen years cleaning up filth and being mistreated.

                                      Eventually I grew up enough and became a whore, a high class one, but a whore none the less. It wasn't exactly all bad, my body seemed to yearn for sex and it left me feeling sustained. However part of me wasn't satisfied, couldn't be satisfied by simple regular sex. This was of course because I wasn't human, I am and always have been a succubus. So I yearned for more. Eventually a man came into my life. The count Victor Rhain, a man of relative status and power in Nocturne. He came to see me often and we grew close. I hate to admit it now but I was smitten with him. At night he'd whisper sweet nothings into my ear and make me promises about leaving his wife for me. Nothing had tickled my desires so strongly before. I was in love and blinded to the truth. Then one day he purchased me from the bordello and brought me home to be one of his maids.

                                      I lived within his mansion, but yet I was not his wife. So I slept with many other women in the female staffs' quarters at night and during the day I'd wear a slutty outfit and clean his possessions. When his wife was away he would use my body and whisper those sweet promises in my ear. But the day that he left his wife never came. I grew... frustrated we'll say, and I decided to take matters into my own hands. One day while he was away on matters of state I seized my opportunity to... accelerate things. I sneaked out from the servant's quarters to the kitchen where I grabbed a knife. I then made my way to that b***h's bedroom. I was extra quiet to avoid waking her up and slipped into the room. I could swear that my heart beat was so loud that it would wake her but fortunately it did not. When I got close I hesitated at first, but well, not for long. I'd like to say that it was quick and clean but it wasn't. I hacked her head off with multiple slices of the knife. When it was finally over I'm not sure what happened next, I think I remember laughing. At any rate I left the knife and made my way back to bed. The following morning the authorities were called once the body was discovered. I think at the time I was so enamored with Victor that I had given no thought to what the penalty for murdering a countess might be. Eventually the finger was pointed at me, and in hindsight it was probably Victor that told them of our affairs. After I was arrested I came to learn that my death was likely. However what truly crushed my spirits was that Victor never came to see me, not once.

                                      However Zachariah's war was in full swing, and it required bodies. Rather than be outright executed I was sent to war where it was expected that I would die anyway. After all what does a whore know of war? Though it was true that I am a killer, I wasn't much of a fighter and it showed when they tried to train me in sword fighting. It seemed that I would be easy fodder for one of our nation's various enemies. At my lowest I was prepared to die, but my hunger would end up saving me from self wallowing. It had been made small by Victor's actions, but it slowly began to grow again. I wouldn't realize my chance to survive until the day I was injured in a training exercise. Brought to the medical wing I was treated by one of the apprentice doctors there. He was young... and foolish. Though I didn't understand it at the time, he became infatuated with me. I soon realized that this boy, he could hardly be called a man, would do anything for me. Upon that realization, my hunger exploded. I had enthralled someone and now for the first time in a while I had the notion that maybe I had some options. So as I lay in the hospital bed recovering from my injury we often talked, and I felt urges like never before. This was my true nature leaking out, I wanted nothing more than to make him dance to my tune like Victor had done to me. So I planted the seed that I wanted to be with him, that I wasn't very good a fighting and would probably die if I was sent back to the infantry. Eventually Brec talked to his superiors about transferring me in to their unit to be a nurse. It worked. Soon enough I was being taught basic first aid and learning how to care for patients. I had a knack for it, even if my bedside manners were a little, let's say flirtatious. I slowly endeared myself to the higher ups and eventually I was chosen for special training. Then I was taught how to channel the energy of the second plane and use it to aid others. However, much to my chagrin, I was eventually transferred to a combat unit and sent to the front lines. Brec cried... quite a bit if I remember correctly, though I felt nothing for him. Well maybe I felt a little pity, but the lucky son of a b***h lost his virginity to me so I think we're even.

                                      War was... not the best. It was the smell mostly that I didn't like. I got used to the sight of broken bodies coming back to us at the medical station fairly quickly, but never the smell of rot and decay. Sometimes we had to fight off raids on our position and those days were intense. Most of my time in the war was rather unimportant however, as a medical unit we never seized any territory or captured any important prisoners. In the end it was all rather short lived. By the time I had been sent to the front the war was nearly over and it wasn't long before our king was dead. After which King Maric took up the throne again, back from the dead it seemed. However his rule didn't last long and soon enough he vanished from the throne. Internal strife took upon the country with every pompous p***k with a title throwing their hat into the ring for becoming king. Thing was, there was never a better time to be a mercenary. The demand for healers was high and I found work easily. I don't know where these turbulent times will bring us but in the mean time I am happy to say that business is good and I am living better than ever before. Never again will I will live in squalor as somebody's servant or whore.



 

Over Yandere

Obsessive Lover

9,150 Points
  • Beta Citizen 0
  • Beta Gaian 0
  • Beta Contributor 0

Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sat Jun 15, 2019 3:26 pm
___youwillknownihilism
Profile part is ready for approval boss!



            User Image


                                              MAIN INFORMATION


                                          Full Name: Taeki Ashikaga
                                          Nicknames: Tae
                                          Age: 42
                                          Birthdate: February 14th
                                          Gender: Female

                                          Culture: Lumirian
                                          Religion: Mazdakism
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Elvish

                                          Nation: Kranila
                                          Rank: Expert
                                          Title: Citizen
                                           

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                                              MAJOR INFORMATION


                                          Bloodline: Vampire
                                          Class: Knight
                                            Specialization: Reaver
                                           
                                            Sub-class:

                                          Strength: 11
                                          Speed: 6
                                          Sin:  
                                          Gene Mods:

                                          Energy Color: Sangria Red
                                          Energy Meter: 1300
                                          Element: Wind
                                          Battle Strength: Raw physical power, unpredictability.
                                          Battle Weakness: Magical arts, situations where subtly is preferred.

                                          Fights Won:
                                          Fights Lost:

                                          Completed Quests 
                                            S Rank: 
                                            A Rank: 
                                            B Rank: 
                                            C Rank: 
                                            D Rank: 
                                            E Rank:


                                          Talent:

                                          Masochist - Taeki's most prided trait is that ability to passively gain an increase to her vampire regeneration. This increase is equal to the next higher rank of healing that she would receive but she can only gain this advanced effect to injuries she inflicts on herself (otherwise she receives normal passive healing). She also gains the power to shut her regeneration off entirely if she choose.


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor:
                                           

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                                              SKILL INFORMATION


                                          Elemental
                                            • Invocation: Wind Control [V]
                                            • Gliding
                                            • Stream
                                            • Microburst
                                            • Dome
                                            • Hypersensitivity
                                            • Rapid Displacement [V]
                                            • Crescent
                                            • Invocation: Squall [V]
                                            • Concussive Blast [V]
                                            • Invocation: Cyclone [V]
                                            • Flight [C]
                                            • Distilled Air [V]
                                       

                                      Bloodline
                                        • Regeneration
                                        • Telepathy
                                        • The Rite of Blood
                                        • Nightshade D
                                        • The First Shadow D
                                        • Dreadmist D
                                        • The Shadow of Pain C
                                        • Feeling Batty? C
                                        • Do You Understand? B
                                        • Prowling in the Dark B
                                        • The Last Shadow A
                                       

                                      Class
                                        • The Claim
                                        • Return E
                                        • Shockwave D
                                        • Endure D
                                        • Commander's Call D
                                        • Battle Cry C
                                        • Dauntless In All We Do! C-S
                                        • Champions of Valor B
                                        • They Call Me A Hero A
                                       

                                      Specialization

                                        • Devour
                                        • Pain
                                        • Your Pain is My Drug
                                        • Blood Sigils C-S
                                        • Blood Vessel C
                                        • Blood Oath
                                        • Blood Augmentation: Limbs C
                                        • Callous Claws B
                                        • Blood Weaponry B
                                        • The Bloody Plague B
                                        • More and More A
                                        • Tether A
                                        • Blood Augmentation: Body Armor A
                                        • Life-Tapping D-SS




                                      Sub-Class
                                        •  
                                        •  
                                       

                                      Hand-to-Hand/Weapon 
                                        • Eye for an Eye
                                        • Dim Mak (Stage Three)
                                        • Wrestling (Stage Five)
                                        • Bak Mei (Stage Two)
                                        • Øksen Af Had Style (Stage Two)
                                        • Great sword
                                        • Shield (Buckler)
                                        • Throwing Knives
                                        • Neko-te
                                        • Claw Gantlet

                                       

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                                          CHARACTER INFORMATION


                                      Personality: 
                                      Taeki is the type to who live to fulfill her basic most desires. If she wants something then she will do it and if someone keeps her from doing it then she will find a way to sneak around them. Most often this manifests as her simply seeking the attention of others, which Taeki considers herself an expert on, as the art of charming another was a tool she studied extensively with her father. 

                                      Other times however, this can manifest itself as a danger to her or others as it leads to excess/addictive behaviour and even in the most rare cases, possession. Taeki is the type to enjoy all company, but only after she has approved of the individual. Taeki considers this trait completely normal and uses it to justify her judgemental behaviour. 

                                      Finally, as those who spend time around her will quickly discover, Taeki falls under the category of 'wild card' or 'spontaneous'. A special place of not quite being insane but far too eccentric to ever be considered normal. It's a fine like she walks and Taeki enjoys the thrill of flirting along the edge of it.

                                      Sexuality: Bisexual

                                      Quote: "Tell me, will you risk looking like a fool – for love? – for your dreams? – for the adventure of being alive? I want to know what you ache for – and if you dare to dream of meeting your heart’s longing. I can take you there. The only question is, how much are you willing to lose?"

                                      Height: 5' 8ft
                                      Weight: 126lbs 6
                                      Eye Color: Amber

                                      Favorites:
                                        • Blood
                                        • Pain
                                        • Incense
                                        • Seance
                                        • Moonlight forest walks
                                        • Secrets
                                       

                                      Theme Song: 
                                      Tear you apart
                                      Love me dead

                                      Battle Theme:
                                      Shut me up
                                       

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                                          BACKGROUND INFORMATION


                                      xxxxxIt all started when Taeki died. Or perhaps that's not correct considering she never really lived? Either way, to understand Taeki, one must first take a look at her parents.

                                      Her mother, a city state spy, was stationed away from her home on assignment to investigate a disturbance among one of it's smaller settlements. A disturbance which just by happen to involve Tae's father, one of the orginal group of vampires to see Azazel rise, and was by all accounts a higher vampire. Tae's father had traveled to the village with a subset of the clan after the fall, but was forced out after growing dissonance between the two. 

                                      This subset of clan believed themselves to be the purest of the pure, seeking to consume the flesh of demons to increase their strength. Unfortunately this often lead to them becoming so monstrous that they would consume each other. Those of the clan who wanted felt the need to preserve at least a small portion of their humanity eventually sowed enough dissent to start a revolution. This is where the split began as it was Taeki's father who became drunk with this power.

                                      Too easy was it to consider yourself an immortal when you hear it repeated at you constantly. Hence why it was her mother who was sent to stop him when his lust for power and blood grew strong enough that the local city could no longer ignore. Finding an unlikely ally in the half of the clan that sided with their humanity, Tae's mother fought to usurp the man who had come to calling himself King Under the Night. She lost, and as a reward for her defeat her memories and emotions were crushed under submission by Taeki's father until she saw herself as nothing more than a concubine, built to serve his wishes now and forever. The people of the settlement were turned all in a single night in order to replace the clan, and the city of her mother's birth was unable to move against the now hostile rebellion. 

                                      Many years later it was under this 'rule' was Taeki born, and here is where she learned to live in excess. Her father made sure to grant her anything her heart ever wished for and as soon as she was old enough he taught her how to take what she could from the unwilling by manipulating their emotions. This was also where she learned of her 'special' skill set. Whereas a normal vampire drains a target of their blood, Taeki is able to take this a step further in that she consumes their spiritual essence, or in more simple terms, Taeki feeds on pain. A fact that she is quite proud as she sees this as an opportunity to create a new breed of her kind. Unfortunately this peaceful existence for her couldn't last forever however, and soon the King himself lead his forces to seize back the land. Taeki's father was forced to know the feeling of true and utter defeat and Tae herself was captured to be brought back to the main city to, in her own words, indoctrinate her. Breaking free in the dead of night Taeki hid aboard ship and was gone by morning after using her guile as a stowaway.

                                      This began he foray into the heart of the Kranila. Making citizenship here and doing her best to create 'friendships' along the way. The transition between a soon to be nobility and an everyday citizen hasn't been an easy one, but Taeki has taken her own comfort where she has been able to find it.  
                                       




 
PostPosted: Thu Jun 27, 2019 8:14 pm
___youwillknownihilism

      User Image


                            MAIN INFORMATION

                        Artwork was supplied by Lady Caprinet.
                        Full Name: Adiel Aldaval
                        Nicknames: ---
                        Age: 67
                        Birthdate: 8 - 11
                        Gender: Female

                        Culture: Elvhanan
                        Religion: Justoastrianism
                        Languages:

                        De Facto - Elvish
                        Fluent - Common
                        Basic - Demonica

                        Nation: Kranilla
                        Rank: Expert
                        Title: Citizen


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                            MAJOR INFORMATION


                        Bloodline: Dawn Elf
                        Class: Weapon Master
                          Specialization: Assassin

                          Sub-class:~~

                        Strength: 7
                        Speed: 13
                        Sin: ---
                        Gene Mods: ---

                        Energy Color: Gold
                        Energy Meter: 1300
                        Element: Wind
                        Battle Strength:
                        - Mastery over weapons granting versatility in battles.
                        - Stealth and speed combined with tactical racial abilities.
                        Battle Weakness:
                        - Not skilled in magical arts, loses out against any magically adept foe in a clash.
                        - Only average strength compared to other weapon users.

                        Fights Won: 3
                        Fights Lost: 2

                        Completed Quests
                          S Rank: 0
                          A Rank: 0
                          B Rank: 1
                          C Rank: 2
                          D Rank: 0
                          E Rank: 2


                        Talent: --


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                            EQUIPMENT INFORMATION


                        Weapons:
                        X- Collective Sol - Enchanted Throwing Knives [Set of 10]

                        Armor:



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                            SKILL INFORMATION


                        Elemental
                          • Invocation: Wind Control [V] E
                          • Gliding D
                          • Stream D
                          • Microburst C
                          • Dome C
                          • Hypersensitivity Passive
                          • Rapid Displacement [V] B
                          • Crescent B
                          • Invocation: Squall [V] B


                    Bloodline
                      • Mania-Dawn Passive
                      -Dawn Shroud & Bright Lights
                      • Dementia - Dawn Passive

                      • Daywalk D
                      • The Blade Marches D
                      • By Dawn's Light C
                      • Sun Spots C
                      • Slash Down Evil C


                    Class - Base (Weapon Master)
                      • Zenith Passive
                      • Sight Lock Passive
                      • Soften E
                      • Gun toss D
                      • Energy Bullet D, E-S
                      • Blade Bullet D
                      • Spear Bullet D
                      • Empower D
                      • Spin Throw C
                      • Heavy Dual-Wielding C Passive
                      • Phantom Blade C


                    Class - Assassin
                      • Stealth Passive
                      • Shuriken Explosion E-SSS
                      • Afterimage E
                      • Flash Throw E
                      • Dash C
                      • Mirror Throw D
                      • Shadow Meld D
                      • Shadow Trail C
                      • Vanish Slash C
                      • Wall Run Passive
                      • Detonation Image C


                    Sub-Class
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                    Hand-to-Hand/Weapon
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                        CHARACTER INFORMATION


                    Personality: Adiel isn't one to associate herself with the people around her other than the very few she knows or feels that she can trust. Often enough she is rather silent and keeps mostly to herself even among family and friends. She's overly cautious and hyper-aware of her surroundings at all times, especially in unfamiliar areas or when she hasn't had a chance to 'scout' ahead of time.

                    Everything to her must be perfect, if not, it must be perfected. She is very strong on her belief of honing the mind as well as the body. Give a man a sword without knowledge, the sword is just dead weight. While not educated like the rest of her family, she has learned other ways through sole experience and her own knack of intuition. Adiel is quick of wit and holds a sharp mind honed from her experience as a hired killer. She has taken it upon herself to strive to learn new things out of her own sense of 'perfection'.

                    Her sense of pride runs deep as well like many of her kin yet she is not racist to humans unlike other elves this in fact she had loved a human once before even after his untimely death. She holds great respect to the living and the dead as well as the supernatural, especially that of the deity Solonor. It is in that sense of having the very organ within her body ties her to the god is proof enough that it exists. Around other people she may not tend to socialize, she tends to not hold much of a moral compass with other people either.

                    Sexuality: Bisexual
                    Quote: "...."
                    Height: 6'7''
                    Weight: 172lbs
                    Eye Color: Steel Blue

                    Favorites:
                      • Gold
                      • Carrot Stew
                      • Owls
                      • Kusana
                      • Knives


                    Theme Song:
                    Battle Theme:


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                        BACKGROUND INFORMATION


                    xxxxxX- Born and raised in a noble linage of house Aldaval.
                    X- Received education at coming of age and early years in life. Received privileged education and private tutor.
                    X- Grew up with a Dark Elf named Lo' and became fast friends with her at social gatherings.
                    X- Took up Martial Training with different weapons. Had a deft hand for throwing knives.
                    X- Got involved in a dispute and later disowned by the Aldaval Family. Found out to be an illegitimate child.
                    X- Lived alone in the years since the fall out with the family, became a mercenary for hire. Became known for wetwork contracts.
                    X- Met the Dark Elf Lo' one day with an extended invitation. Became a close associate of the Dusk Elf Noble House of Norolinde.
                    X- New accommodations and housing provided by the Norolinde house, new connections established. Contacts grew, work increased.
                    X- Adiel became involved in the affairs of different races and began acquiring a new outlook on life since her separation from the Aldaval Family
                    X- Some years after becoming an associate of the Norolinde family, Adiel was approached by one of her birth house. An unsettling truth surfaced of the past, she was proven to be a true born. A contract was given to her to assassinate her own father on grounds of treason.
                    X- Had accomplished the work and lived on her own, forsaking her own birthright. Currently still lives in Kusana, her friend Lo' had passed some years ago and still grieves their loss.
                    X- Became involved in strange happenings in the forest outside the city of undead animals, partnered briefly with a human named Nai. Had separated since upon completion of the contract.



 


-x- Rei -x-


O.G. Vampire


Rocket Punches

Dapper Hunter

2,775 Points
  • Hygienic 200
  • Treasure Hunter 100
  • Launch Party 100
PostPosted: Mon Jul 01, 2019 5:25 pm
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                                              MAIN INFORMATION


                                          Full Name: Makoto
                                          Nicknames: Mako
                                          Age: 24
                                          Birthdate: 6/6/19
                                          Gender: Female

                                          Culture: South Fraxonite (Nominally)
                                          Religion: None
                                          Languages:

                                          De Facto - Common
                                          Fluent - Elvish
                                          Basic - Meritia

                                          Nation: Aramil
                                          Rank: Expert
                                          Title: Rogue


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                                              MAJOR INFORMATION


                                          Bloodline: Human
                                          Class: Specialist
                                            Specialization: Mechanist

                                            Sub-class: Rogue Agent

                                          Strength: 5
                                          Speed: 6
                                          Sin: N/A
                                          Gene Mods: Machine Revolt (Human Racial)
                                          Human Interface Device (WIP Mechanist Custom)
                                          Live Wire (WIP Custom)


                                          Energy Color: Emerald Green
                                          Energy Meter: 1300
                                          Element: Fire
                                          Battle Strength: Close ranged combat.
                                          Battle Weakness: Magic use.

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: N/A


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                                              EQUIPMENT INFORMATION


                                          Weapons: .45 ACP Pistol, 2 Combat Knives.
                                          Armor:

                                          Machine: None yet.


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                                              SKILL INFORMATION


                                          Elemental
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                                          Bloodline
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                                          Class
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                                              CHARACTER INFORMATION


                                          Personality: Short tempered, loud mouthed.
                                          Sexuality: Fluid
                                          Quote:
                                          Height: 5'3"
                                          Weight: 130lbs
                                          Eye Color: Green

                                          Theme Song: Victory Lap by Propagandhi
                                          Battle Theme: Colony of Birchmen by Mastodon


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                                              BACKGROUND INFORMATION


                                          xxxxx For her part, Makoto never regarded her backstory as particularly tragic. Although she was taken at a young age to be trained based on some predictive nonsense, she never seemed bothered by that in particular. What she did resent, was the agency that took her acting like she was property. They never said that she and the other kids were slaves, but even into their late teens, they had it drilled into them constantly that lack of achievement meant excommunication - essentially a nice way of saying you'd be the next mission. Of course, they'd have to send someone qualified to take you down, and that was both not a given and, surprisingly, rather easily circumvented. Create a more existential threat to the organization than yourself, and their resources would spread thinner, get them to, say, send a big headed newbie to get rolled like a tortilla. Of course, when you get out like it only lasts as long as you can keep out of their crosshairs, something that Makoto was, luckily, trained for.


 
PostPosted: Tue Jul 30, 2019 9:39 pm
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                                              MAIN INFORMATION


                                          Full Name: Akhturiel
                                          Nicknames: The Mourning Giant
                                          Age: 29
                                          Birthdate: 2/7
                                          Gender: Male

                                          Culture: Elvhanan
                                          Religion: Vangelism: Samael
                                          Languages:

                                          De Facto - Angelica, Elvish
                                          Fluent - Common
                                          Basic - Demonica

                                          Nation: Kranila
                                          Rank: Expert
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Nephilim
                                          Class: Knight
                                            Specialization: Reaver

                                            Sub-class:
                                          U/C
                                          Strength: 14
                                          Speed: 5
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: Green and Gold
                                          Energy Meter: 1300
                                          Pain Point Maximum: 225
                                          Element: Holy
                                          Battle Strength:
                                          • At master, they lose their unholy weakness.
                                          • A special trait that no other angelic race has: Unholy Magic is WEAKER against your own abilities, even though it is stronger against your body. Unholy Magic loses one rank of power if impacting one of your own skills. This is often used to protect Valkyries from Unholy foes as they slash them down.
                                          • Strong passives.
                                          • Natural endurance and physical fortitude. They are more difficult to injure and puncture and can withstand much more pain and duress.
                                          • High stats; the Nephilim, like the Valkyries, contain the supreme physicality of the angels. 9/5
                                          • All Nephilim abilities and weapons are considered holy.
                                          • Every knight has the ability to ignore pain in battle, even ignoring the pain of severed limbs for a certain amount of time.
                                          Battle Weakness:
                                          • Low mobility
                                          • +1 damage from Unholy magic to their body
                                          • May only be Knights or Weapon Masters, or Holy Shaman, or Enchanter
                                          • Almost zero killing potential. If you run away from them, they probably can't catch you.
                                          • Magic that is not Holy is magic that is not made for the Nephilim. They do not have access to an element. Instead their elemental affinity is considered 'holy'.
                                          • Knights may not go past A Rank with their elemental skills. This means that they may never become a master of an element.

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Unchosen


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                                              EQUIPMENT INFORMATION


                                          Weapons: Tear
                                          Armor: N/A

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                                              SKILL INFORMATION


                                          Elemental (Holy Only)




                                          Bloodline
                                            Angelic Fervor Passive
                                            The Nephilim regenerate faster than any of the angelic brethren. They regenerate all minor wounds almost instantly, and by Expert rank they can regenerate mangled limbs. By master they can survive fatal blows and regenerate complete limbs. However, total destruction of their brain, decapitation, or the almost complete destruction of their body will kill them. Thus, their regeneration falls behind Fairhair significantly.

                                            Seeker of Evil Passive
                                            The Nephilim have astounding perceptive capabilities. They can sense evil and read energy signatures. They can perceive the minute flow of movements within an enemy's body, making them exceptionally skilled swordsmen. They can tell if someone is of a holy or unholy bloodline, and use this knowledge accordingly.

                                            Might Passive
                                            For a Nephilim, strength matters far more than speed. The higher your strength, the larger your abilities, the more durable your physical body and your armor, and the stronger the holy effects of your attacks and weapons will be. While most tend to prefer outspeeding their opponents and looking for an instant-killing method, you rely on brutalizing the opponent and shutting down their advances. Considering your high extrasensory capabilities, you can often shut down a whole combo with a mere counterswing of your blade. Contact with it can leave foes knocked back and dazed.

                                            The exact radius increases can be stated in specific abilities. Otherwise, each point of strength increases the speed of an ability or weapon swing by 4% and the radius/distance by 5%.

                                            Gliding D
                                            Using their angelic wings, which manifest as a bright golden aura, they may leap high into the air (25 feet) with decent speed and maintain this latitude in a glide that can last for a significant time.

                                            Ancient Power B-SS
                                            The Nephilim will release a large wave of holy energy that damages foes within its radius. Its appearance is that of a violent pulse of holy power unleashing itself from the Nephilim's body. At B rank, this will release for about 20 feet around you. At A, 30 feet. At S, 50 feet. If you have boosts, it increases to 75 feet at SS and 125 at SSS. Each point of physical strength increases the radius by 3 feet.

                                            Vested Glory A
                                            Using this ability, the Nephilim can manifest the true form of their "wings", a golden angelic halo that rises above them and a golden gleam of their eyes that radiates throughout the darkness. This gives them the ability to levitate off the ground, and once per post create a holy afterimage (appears as if a golden silhouette) that may strike at a foe within 10 meters. This ability lasts for the rest of the fight. However, unfortunately, it cannot be used for full flight.


                                          Class
                                            The Claim Passive
                                            Often, every knight has a single blade that defines his victories. This single blade that the knight has Claimed is one rank higher than the user and scales with them is more powerful than the average custom weapon of its rank. Each Claimed weapon must also be approved in the Custom Weapons thread.

                                            Return E
                                            A knight without his blade is useless. This skill, for its low costs, is essential for any knight. This gives the knight the ability to return any sword that they have Claimed to their hand.

                                            Shockwave D
                                            A simple move for the knight. By swinging their sword with great force, they cause a wave of energy to travel across the ground in a straight line towards their foes. When it reaches a point close enough to the opponent, the energy in the skill will suddenly shoot up from the ground with a piercing effect. Capable of piercing through defenses one rank higher than the knight.

                                            Endure D
                                            A knight is trained to ignore the pain of their wounds and keep fighting, this skill will suppress the pain you feel for five posts but you don't regenerate those wounds unless you are healed. This skill does not heal wounds. Once the effect is over, the pain comes rushing back.

                                            Commander's Call D
                                            In an attempt to rally up any allies, the Knight will call out to his allies, giving them a temporary boost to strength and speed (+1 to each). The Knight himself is included in the Call. The boost lasts 2 posts.

                                            Battle Cry C
                                            As if charged with the will to always fight, no matter what, the Knight will cry out before the battle starts. This cry, the words are up to the knight, will allow the Knight to allow both he and his companions to fight with increased valor and strength. Their energy output nearly doubles and they can cast more skills than ever, for less energy. One rank less energy to be exact, for three posts. Cooldown of one post after the skill is up.

                                            Dauntless In All We Do! C-S
                                            Fear is a something knights are trained to forget. As death faces them, they fear not. As a result, they become pretty ballsy, and charge like, everywhere, removing debuffs placed on them. Eventually, other effects were also adding to their training regimen. When affected by some form of ailment or effect, the Knight can literally just shake it off. Energy costs depends on the rank of the attack. Passives costs C Rank, and to eliminate a seduction, the knight must match the rank of the succubus or incubus in energy.

                                            Champions of Valor B
                                            By exerting his energy like an aura around his companions before battle, the Knight is capable of granting them the same protection that often keeps him alive. For the duration of 4 posts, the Knight's allies gain +1 rank in damage reduction to all skills.

                                            They Call Me A Hero A
                                            In every story, there is a hero and a villain. The villain perishes while the hero lives and beds multiple women. Before that happens, you gotta end the battle right?! After using this skill, the user sets up various disadvantages for his opponent, since the villain is always weaker than the hero in the end of the story. The disadvantages build with every post that goes on. The first post, the opponent suffers a stat reduction of -1/-1. The second post, the opponent begins to get flustered with his attacks, being limited to only 3 per post. In the third post, the opponent will find his skills are weaker than he thought, as he faces a reduction in damage he deals by one rank. In the fourth post and final post, he finds that the amount of energy he expends is one rank higher than normal. For the fifth post all these effects linger, and on the sixth they are purged. This has a cool down of 6 posts.


                                          Specialization
                                            Devour Passive
                                            The ability to steal the life force of another to replenish your PP meter seems almost unholy. However, the transfer is anything but. Life is pure and raw, and the Reaver understands that. As such, the life transferring ability becomes a part of of every strike made by and against the Reaver. As they inflict pain, and receive it, they gain back points of pain.

                                            Based on the skill that is used, the user regenerates a certain amount of pain points.
                                            E Ranked: 5 Points
                                            D Ranked: 10 Points
                                            C Ranked: 20 Points
                                            B Ranked: 35 Points
                                            A Ranked: 50 Points
                                            S Ranked: 75 Points
                                            SS Ranked: 100 Points
                                            This is also the pain point cost for skills.

                                            Pain Passive
                                            The Reaver projects a constant aura (radius of 10 meters) that seeps into anyone the user wishes and causes them rather mild pain. For every person infected, the user gain back D Ranked Power Points, thanks to Devour. This can afflict multiple targets in a post, and has a friend or foe id that can be edited by the Reaver passively as well. Against targets that ignore pain, this will still give the Reaver the points, and against targets immune this will not. It should be noted that even creatures without a corporeal form are not immune. Energy can be paid from the normal energy to increase the rank of this skill from C-S, and gain pain points accordingly, however this can only be maintained for two posts, and then require two posts before the aura can be increased again. This does mean the pain of the aura on the victim is increased, but it is superficial and thusly easier to manage than comparable pain from a real attack.

                                            Your Pain is My Drug Passive
                                            As long as the user is inflicting pain on another, the user gains a +1/+1 to stats. The user feeds off of this pain, and the effect is most definitely stackable for up to three enemies.

                                            Blood Magic: Healing Arts E-S (PP Cost)
                                            This skill costs pain points equal to the regeneration intended. For E rank PP, this skill can close up minor cuts scrapes and bruises. For D-C, progressively worse injury can be fixed, such as 2nd-3rd degree burns, fractures and bruises etc. B-A can repair severely mangled limbs or worse, and S rank can fix most major injury save for extreme internal organ debilitation.

                                            Blood Sigils C-S (Pain Points)
                                            After quickly slicing their hands, the Reaver can create a variety of blood sigils that form once the user's blood touches a solid object. Each blood sigil has a different effect. All sigils look exactly alike, because it is not the pattern that determines the effect, it is the power the user puts into it, which makes it impossible to understand which sigil is being used until it is nearly too late.

                                            Ensnare (C Rank): For the duration of five posts, no one is capable of leaving the battlefield. It makes it impossible to escape by any means. Teleportation skills are even negated upon usage.

                                            Hemo Chaota (B Rank): Once the blood is spilled onto the the surface, the sigil instantly lights up, using the power of the users blood to create a Blood Vanguard (see codex) to fight alongside the user. This blood vanguard, if ranked lower than the user, becomes that rank and his skills are boosted in power by that many ranks.

                                            Blood Mines (A Rank): Mines that may be tactically planted before battle, or during should the user find a use for it in battle. The uses of the blood mines are plentiful. The mine itself is a 2x2 meter square (circles are so lame) that, when crossed into, causes instant ensnarement in a blood prison ranked one rank higher than the skill. A second setting for the mine is to set it to fatally wound someone that crosses into it. Once crossed, blood spears will nearly instantaneously jab at every major organ, attempting to kill or even maim the enemy.

                                            Hota Mei (S Rank): This sigil is placed on the user's chest. Once done, every living creature is instantly pulled into the user's radius of pain by a force that even the Reavers can only thank their power over blood magic. This, of course, would surprise anyone brought over to the reaver. Size is not a factor, and force is almost immeasurable seeing as through enemies can be pulled through stone walls and such. If a barrier is up, in order to block this skill, it must be at least of equal rank. Though erecting a barrier to respond to this skill is almost impossible unless the sigil is recognized by the enemy, which is highly unlikely unless they are Reavers who can tell the sigils apart.

                                            Blood Vessel C
                                            Often there comes a time when subterfuge is necessary, even for a knight. This skill allows the temporary takeover of a non combatant NPC or animal to do whatever the user wishes them to do. The user controls every aspect of their body and mind.

                                            Blood Oath Passive, though must be Expert Rank to use
                                            Every time the Reaver makes a promise to someone, the promise becomes something that binds the Reaver, and strengthens him as well. Usable once, and the stats remain when the oath is fulfilled. +1/+1

                                            Blood Augmentation: Limbs C
                                            Though simple power channeling, Reavers are capable of boosting the strength output from their limbs. This makes it possible for them to jump extremely high, almost as high as Dragoons, and land just as safely. This also affects their arm strength, with a +2 to strength and the ability to tear into steel effortlessly for 5 posts.

                                            Callous Claws B
                                            A close range, though deadly fast attack. After mutilating their hands, their blood will quickly seep out to harden and form into malicious claws capable of ripping into metals with ease. The speed of this attack rivals that of a arrow being fired, and it's speed attributes to its piercing power. The claws add an additional +2 to strength, and is usually used alongside the Limb augmenting skill.

                                            Blood Weaponry B
                                            Through small cuts made by the user's own slightly sharp nails, the user is capable of calling out for random weapons to be forged through blood and fire. These weapons vary from a longsword to a heavy battle axe. Any of these weapons may be used in a weapon style. Even a shield. The weapon may stay out for as long as the user wants, and the user may even change the weapon as many times as he wants for no cost.

                                            The Bloody Plague B (Pain Point Cost)
                                            By biting onto his tongue, the user will spit out a heavy mist of blood that will quickly expand across the battlefield. This area of effect skill, which lingers for 5 posts, begins to poison the enemies blood. This poison causes pain that makes it impossible for enemies to charge attacks due to their inability to think clearly and focus. All the while, the user reaps from the pain in the area, gaining C Ranked power points back per post and per enemy within the cloud.

                                            More and More A (Pain Points and Energy)
                                            After spending the amount of pain points needed, the user is capable of merging their two energy pools together. Mostly used for emergencies only, For as long as the user's pools are connected, the user loses access to the ability to regenerate Pain Points. Only used once per battle, but that's really all that is necessary. Afterwards, the user cannot build or access pain points anymore until combat ends.

                                            Tether A
                                            Every Reaver has ties to the summoning of demons, it is tied to blood magic. However, when it comes to the binding of demons, additional research is required. This skill has two uses. The first is to summon a demon either from the codex, or one you make in the custom summons request. The second use is to bind the will of the demon to yours after fighting the demon. With the use of this skill, the user has the absolute ability to make a demon his b***h. After bringing the demon to the point of imminent death, the user will literally impale his hand with his own sacrificial blade and remove the blade to allow the user's blood to seep all over the demon. The blood will form into vein like binds, which will seep into the demon's body, giving the user complete control over the demon, just like a summon.

                                            Blood Augmentation: Body Armor A (Pain Points)
                                            Utilizing the same power and the Limb ability, the user will essentially alert their body of incoming attacks, preparing to forcibly rush the platelets over to the area that is going to be attacked to immediately protect them from One A rank and all lower damage for 5 posts.

                                            Life-Tapping D-SS
                                            By tapping into the power of the user's own life force, the user may augment the power of any of his skills, and may do so dramatically. The change itself becomes drastic. While it increases in rank, it also increases in size and devastation. A E Ranked fireball can be increased to an S Ranked pure flame meteor. The way this skill works is simple. Any skill boosted by this skill does not count in terms of energy, so you aren't spending two skills worth of energy for one attack. Instead, it all becomes one skill. You may boost it to the rank of your choosing.


                                          Sub-Class




                                          Weapon 1/6

                                          Scythe-Bifurcation

                                            Evil Moon C
                                            You swing out the scythe in a wide arc as quick as possible. This is to stab the scythe through one side of the enemy, going around the shield. Once it enters their body swing them brutally to the left or right, you either slice them clean in half or they get a huge gaping hole in their body as they get tossed to the left or right.

                                            Torment C
                                            Primarily used to maim the target rather than kill this is usually for those who are sadistic. You thrust the scythe at the legs of your opponent. Remember only the inner edge is sharp so this will only trip your enemy at most. Once you trip them turn the scythe and pull back so that they will land on the sharp point..

                                            Off with their heads! C
                                            A simple move mainly used on a tired enemy or just to demoralize others. You first grab the enemy's head and knee him in the gut while you use your other hand to position the scythe under him. While he is reeling in pain use the scythe to lift you up and drop yourself onto the enemy's shoulder and make them fall neck first into the scythe

                                            Lotus Flower B
                                            Requires Energy
                                            The Lotus Flower is a powerful skill that is used against opponents who are airborne. Using your energy and channeling at the feet, the user is able to push themselves upwards at higher heights, reaching the opponent at high speeds. Upon coming closer, the user will spin their body in the air. By this point, the user will have coated their blade with energy, and as they spin, the scythe comes around them filled with energy. The energy cuts through one foot in front of blade, an attack that is difficult to counter considering that is an airborne attack.

                                            Devil's Wheel B
                                            Requires energy
                                            The ground version of Lotus Flower, the user will channel their energy at the blade of the scythe. The energy cuts through even one foot from the blade, the energy so sharp and powerful. The user will then proceed to spin several times, stretching out the scythe to get maximum range for this attack. The user will be able to move their arms up and down, being able to counter attacks from below or above by doing so.



                                          Hand-to-Hand 0/4




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                                              CHARACTER INFORMATION


                                          Personality: Kind, compassionate, serious, melancholic. Akhturiel does not take joy nor pride in death, but acknowledges it as a necessary function of life. Instead, he mourns violence and hopes to solve things peacefully. He Has a fondness for children and the elderly not normally seen in his culture. His background has left him open to many experiences and generally leads him to try and understand others before judging.
                                          Sexuality: Pansexual
                                          Quote: "Your pain is my pain; your blood is my blood. To spill our blood will only cause us more pain. Must we settle it this way?"
                                          Height: 6"11"
                                          Weight: 330 lbs
                                          Eye Color: Blue-grey

                                          Favorites:
                                            • Earth-tones
                                            • Lamb-Shank
                                            • Bear
                                            • His home town, Egylar.
                                            • Peaceful resolution to conflict


                                          Theme Song: Seether-Truth
                                          Battle Theme: Seether-Remedy


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                                              BACKGROUND INFORMATION


                                          xxxxxA Nephilim, born of the mating between an angel and a human woman. They are typically held in great esteem by the Vangelist church. But in Akhturiel's case, he was not raised among such a populace. His angelic father is unknown, but his mortal mother was found wounded and in labor by an elderly couple of elves. Though they do not trust outsiders, they were kindly beings and attempted to save her and her child to be. His biological mother perished, but not before clutching him to her bloodied bosom and giving him his name. The life water of his blood mother seeped into the Enochian symbol on his temple. The Dawn an Dusk Elf couple had a choice: give him to a nearby group of humans or care for him themselves. In their culture, the elderly are often disregarded when they are of no use to society and as farmers working the fields, it was becoming difficult. They made their choice: to raise him. Ahkturiel grew quickly into a tremendously strong young man. By the age of 16, he would haul a scythe out into the fields in the early morning and, in what would take 10 men a week to harvest, reap the fields by lunch time. Though his strength was tremendous, he was taught to handle it with skill by his Dawn Elf mother, who had once worked as an assassin for the kingdom. His Dusk Elf father would educate him in math, science, history, and although he held no talent for it, Magic. His parents accepted him as their son and gave him the same education they would have an Elven child. Not all agreed on this, and although over time his presence would grow to be tolerated, the tribe his parents belonged to did not fully accept him as one of their own. This tension was in part due to Akhturiel's beliefs. His parents had tried to raise him to be a follower of Justoastrianism, and although it did ring true to him, something seemed to be missing. Not missing in the sense they were withholding something from him, but that there was a bigger picture to be seen. Unable to haul their cart any longer, his parents finally allowed Akhturiel to join them in trading with a nearby human settlement. It was here that Akhturiel learned of Vangelism as well as experienced the various cultures he had only read about. He even made a human friend, a young man who claimed he was going to be an adventurer. A couple years of friendship would end in a moment. Always fairly large, by human standards, for his age, Akhturiel stood 6'11" and weighed 330 lbs. by the time he was 18. His family had done well in trading and had upgraded their cart to a oxen drawn, covered wagon. As he napped in the back on one of their many trading trips, they were stopped by bandits. The sudden stop jarred Akhturiel awake. Drowsy, it took him a moment to clamber from the back of the wagon. His mother and father, however skilled they were in youth, had been deeply affected by their age. They fought well, but were knocked to the ground. A brawny man stood with a sword to their faces as they lay on the ground injured. His parents had fought hard and well, enough that the bandits had somehow missed the giant of a man that had appeared. They did not miss the sight of their leader cleaved in two by a scythe with a blade the size of a man. Normally, he was the kind young man who would stop to play house with the children of the tribe, as long as their parents allowed, but that young man seemed to disappear. Akhturiel was furious, and he waded into the mass of bandits like a wolf among sheep. Their blades stung, leaving cuts along his body. Cuts that would close seemingly as fast as they were made, leaving faint scars behind. In the wake of his swings, bodies soared through the air, human remains became hail and their blood: rain. One of the bandits recognized him and took his mask off just as Akhturiel reached him. It was his friend that he had made years ago on his first trip to the town. The scythe did not stop in time, its blade entered his friend's shoulder at an angle, tearing through his heart, lungs, and intestines before exiting out of his side. This moment was devastating to his psyche, and although his parents would comfort him, he never thought of killing the same. Prior, he had killed and hunted for food as they were want to do, even helping to protect the tribe from various beasts. This moment made him understand the truth: life is difficult for many and they see the need to take from others to provide for their own and these people could be anyone. From then on, anytime he took a life for food or for protection, Akhturiel could be seen crying.


 

duckmasta

Dapper Businesswoman


CEOxJOE

PostPosted: Wed Aug 07, 2019 9:49 pm
            User Image


                                              MAIN INFORMATION


                                          Full Name: Oz
                                          Nicknames:
                                          Age: 450
                                          Birthdate: Nov 6
                                          Gender: Male

                                          Culture: Nocturne
                                          Religion: None
                                          Languages:
                                          De Facto - Common
                                          Fluent - Angelic/ Demonic
                                          Basic - Meritia/Elvish

                                          Nation: Nocturne
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Cordonus
                                          Class: Specialist
                                            Specialization: Alchemist

                                            Sub-class:

                                          Strength: 6
                                          Speed: 6
                                          Sin: None

                                          Energy Color: Grey
                                          Energy Meter: 1200
                                          Element: None
                                          Battle Strength: Lots of Energy, Intellectual, Customs(potions, weapons, creatures),
                                          Battle Weakness:Physical Combat, without customs will make him very weak

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons: Alchemy Kit: Contains flasks, test tubes, many pocket for ingredients
                                          Armor:


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                                              SKILL INFORMATION



                                          Cordonus
                                            • TEXT HERE
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                                          Alchemist

                                            • TEXT HERE
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                                          Sub-Class
                                            • TEXT HERE
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
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                                              CHARACTER INFORMATION


                                          Personality:Oz overall personality would be considered as cold and calculating, with logic as his fundamental basis. He shows little emotion and never makes an irrational decision. To his enemies he is cruel and unmerciful and only thinks of what is best for his self interest and study.

                                          Despite having little emotion and base everything on logical solutions and reasoning, he does have a somewhat parental side to his creations as if they were his children.

                                          Sexuality: Sapiosexual
                                          Quote: "I know what it’s like to lose. To feel so desperately that you’re right, yet to fail nonetheless. Dread it. Run from it. Destiny still arrives."
                                          Height: 5'8''
                                          Weight: 145 lbs
                                          Eye Color: Black

                                          Favorites:
                                            • Light blue
                                            • Fish
                                            • Cats
                                            • No city
                                            • Reading
                                            • Silence


                                          Theme Song: A Little While
                                          Battle Theme:April 29, 1992


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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          There was a time, at his prime, he was overly achieved. Small armies of monsters were made and even created a new species and new discoveries were made. You may even call peaceful. One day everything was taken away. Some humans banded together to have a large enough army to destroy everything. All of his work, monsters, creations; gone. Knowing that there is a large probability of death than defeat, he dressed like the enemy and buried himself with the large pool of corpses during the battle. He didn't move for days until everything was destroyed. After he long battle, he awoke to find out that everything was destroyed. The humans have ruined everything, taken everything that was utmost valuable. It was then that he was motivated to take everythig from the humans that they took from him.



 
PostPosted: Thu Aug 08, 2019 5:52 pm
Approved all  

___youwillknownihilism
Captain


Evanescently Magnificent

Anxious Bloodsucker

PostPosted: Sun Aug 25, 2019 9:38 pm

            User Image



                                              MAIN INFORMATION


                                          Full Name: Ava
                                          Nicknames:
                                          Age:
                                          Birthdate: February 14th
                                          Gender: Female

                                          Culture: South Fraxonite 
                                          Religion: Mazdakism
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Elvish

                                          Nation: Kranilla
                                          Rank: Expert
                                          Title: Citizen
                                           

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                                              MAJOR INFORMATION


                                          Bloodline: Succubus
                                          Class: Magi
                                            Specialization:Necromancer
                                           
                                            Sub-class:

                                          Strength: 6
                                          Speed: 8
                                          Sin:
                                          Gene Mods:

                                          Energy Color: Blood Red
                                          Energy Meter: 2,925
                                          Element: Wind
                                          Battle Strength: Magic
                                          Battle Weakness: Physical weakness

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests 
                                            S Rank: 
                                            A Rank: 
                                            B Rank: 
                                            C Rank: 
                                            D Rank: 
                                            E Rank:


                                          Talent:
                                          Succubus, born of union between a Sin and Demon, are masters at using their energy to seduce. Some, such as you, have an additional tool to attract the desires of targets by appealing to physical fetishes. You are able to permanently reshape and mold your body, transforming it into anything so long as it is humanoid. It should be noted that this transformation merely changes physical appearance. No skills, abilities, energy, etc. are taken or given. You cannot, for example, grow gills to dive deep underwater, develop leather-like skin to better defend against an attack, etc. You can, however, physically grow an external organ that looks like gills and change your skin so it feels as tough and as stiff as leather.


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          Armor:

                                           

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                                              SKILL INFORMATION


                                          Elemental
                                            • Invocation: Wind Control [V]
                                            • Gliding
                                            • Stream
                                            • Microburst
                                            • Dome
                                            • Hypersensitivity
                                            • Rapid Displacement [V] 
                                            • Crescent
                                            • Invocation: Squall [V]
                                            • Concussive Blast [V]
                                            • Invocation: Cyclone [V]
                                            • Flight [C]
                                            • Distilled Air [V]

                                       

                                      Bloodline
                                        • The Sonnet of Sin
                                        • The Dance
                                        • Clouds D
                                        • Throats C
                                        • Dreams B
                                        • Chains C - S


                                       

                                      Class
                                        • Detect Magic
                                        • Mage Fingers E
                                        • Energy Coat D - A
                                        • Blink C
                                        • Exuo C
                                        • Blasting Energy C
                                        • Stupor C
                                        • Aether Spikes B
                                        • Leeching Tough B
                                        • Halcon B
                                        • Twisting Aether B
                                        • Dimension Door A
                                        • Thrasher A
                                        • Rainstorm A

                                       

                                      Sub-Class
                                        • Host of the Spirit E - A
                                        • Death Sense
                                        • Nothing for Something
                                        • Seance D
                                        • Undead Army E - SS
                                        • From the Abyss D - A
                                        • Necrosis C, B, A
                                        • Even in Death B
                                        • Aberration A
                                        • An Unbreakable Bond S
                                        • An Eye for an Eye S

                                       

                                       

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                                          CHARACTER INFORMATION


                                      Personality: 
                                      True to her namesake, Ava is one to live only to fulfill her basic most desires. Over indulging herself on everything life has to offer. More that though, Ava is a determined soul. If she wants something then she will do it and if someone keeps her from doing it then she will find a way to sneak around them. Mostly due to her demonic nature this manifests as her demanding the attention of others, which Ava happens to consid herself an expert on the art of charming. 

                                      Other times however, this can manifest itself as a danger to her or others as it leads to excess/addictive behaviour and even in the most rare cases, possession. Ava is the type to enjoy all company, but only after she has approved of the individual. Ava considers this trait completely normal and uses it to justify her judgemental behaviour. 

                                      Finally, as those who spend time around her will quickly discover that Ava is an eccentric and spontaneous spirit. A special state of mind, not quite considered insane but much beyond a normal humans capacity for survival. It's a fine line she walks and Ava enjoys the thrill of flirting along the edge of it. 

                                      Sexuality: Bisexual
                                      Quote: "Tell me, will you risk looking like a fool – for love? – for your dreams? – for the adventure of being alive? I want to know what you ache for – and if you dare to dream of meeting your heart’s longing. I can take you there. The only question is, how much are you willing to lose?" 

                                      Height: 5' 8ft
                                      Weight: 126lbs
                                      Eye Color: 

                                      Favorites:
                                        • Blood
                                        • Pain
                                        • Incense 
                                        • Seance 
                                        • Moonlight forest walks 
                                        • Secrets
                                       

                                      Theme Song: 
                                      Tear you apart
                                      Love me dead
                                      Battle Theme:
                                       

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                                          BACKGROUND INFORMATION


                                      xxxxx
                                      As is most common with her blood, Ava was left by her mother son after she was conceived. A torn pink ribbon is all that she had to remind her of her existence. Not that Ava is one to put much weight in her birth parents. Neither of their identities are known to her and she has no desire to seek them out for, as far as she is concerned, missed out on one who would love them while she missed out on nothing.

                                      Instead Ava's story begins from the eyes of an orphan, one that just so happened to be adopted by a young lord. Vampire lord to be certain. It was here that little Ava learned her trade of seduction. While of course a vampire, especially male, can not exactly compare in the arts of those who control the lust in others hearts. They can teach an impressionable young girl just how to read people to get what she wants.

                                      This sense of control was infatuating for her and as she grow up in an environment free from the persecution of humans, would often times would get her into trouble. Her adoptive father always being there to bail her out if things got too serious. Unfortunately however, this wasn't meant to last. Ava's father had rivals breed from his warlord-like nature and during a particularly bloody coup, he was killed.

                                      A "princess" losing her source of comfort and protection, Ava was an orphan once more. Left to wander her own path the pampered succubus seeks to rebuild a new paradise for herself. One where only she is queen and all bend the knee before her. Whether or not she can even survive the wildness will be another story.



 
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