Dread Khan
(?)Community Member
- Report Post
- Posted: Tue, 26 Apr 2005 20:01:56 +0000
ShanoaRavendare
Pirate_Cook_Sangi
Ryll
Pirate_Cook_Sangi
The Feist
A character with a Falchion and Improved Critical can be a beast, especially with a high STR score to jack up the damage som. Also, you can do nasty, nasty things with Spike Chains.
Which is why Spiked Chains require the Exotic feat to weild without penalty.
My favorite weapons are flails. You can trip, disarm, and you don't have to worry about the variety of pesky foes who have damage reduction/immunity versus piercing and slashing weapons. I can't think of a single monster that is immune to bludgeoning.
Althought I'm greatly annoyed that WOTC thinks a two-handed flail (aka "Heavy" Flail) only does 1d10 damage. Bunch of bullcrap, imo. (Which is why I house rule it's damage up to d12.)
Actually WTOC "didn't* invent the game. It originally belong to TSR and WOTC bought them out as they went out of business. If you think D&D has tough rules NOW you should see what it was like in TSR 1st edition.
Or AD&D.
I still have wonderful nightmares of THAC0...