Erin puppy
um, pokemon x is completely memorable for me
it was the first time we got to play with 3D models!
not to mention, mega evolution, kanto starters, mewtwo with original red blue sound track remix, kalos pokemon designs were the first pokemon I actually like more than gen 1. I got to customize my character and play and feed and pet my pokemon, and use the PSS and super training.
I remember the desert and the swamp and all the other places, I just didn't spend as much time in them because these games are pretty easy for adults.
the story and in game content were lacking though and the music was lame, the music should have been paid more attention to, for the first game to introduce so much new stuff the music should have been more memorable..
I don't think "being in 3D" should be a plus factor for a good game. Ocarina of Time was in 3D, but that wasn't the reason why it was such a great game. Not being 3D didn't make A Link to the Past a worse game either. I don't consider being in 3D a factor in being a memorable game, unless the graphics are extremely cutting edge.
Having Kanto stuff doesn't make Kalos a better region. That's like saying Zelda is great for having things it already had in the old games. If they wanted to make this game more unique, they shouldn't rely on old Pokemon unless it's for something new, like Mega-evolution.
I like Pokemon-Amie, swarms, and Mega-Evolution and I loved customizing my trainer, but I wished there was more than just the surface level.
Faceless Prism
"Unmemorable".
Gen VI had:
- 3D
- A more serious plot than what you'd find in some other pokemon games(specificly the first two gens)
- awesome music holy crap.(Powerplant's music, Lysandre's battle theme, E4 and champion and legendary battle themes. Though, the gym leader theme was kinda meh to me. Also lovely route and town music when it wasn't too close to the generic pokemon thing.)
- Interesting new pokemon
- Mega. Evolution. Mega evolution. While not necessary, it was memorable for sure.
- 3-part pokedex.
- Character customisation
- A new type.
You're right about the champion though, and Team Flare was pretty average when it came to the execution of their plans for most of the game. And not all the towns or songs were very memorable. But Gen VI had a lot of memorable stuff to it.
My main complaint is that there wasn't enough to do. Not enough side stuff. The battle maisson is nice and all, but its not as varied as the frontiers of Hoenn or Sihnno.
Having a new type, megas, and character customization were fun concepts but I felt the game was too short and it didn't make you backtrack a lot so you could potentially visit one city/town and never visit it again. I remember that really nice castle near the beginning of the game. Really pretty and stuff. never visited again. I didn't have a reason to. I literally cannot remember any of the town names aside from Lumiose and Anistar.
I think Gen 6 failed to be memorable because of the lack in content, not because of the mechanics. The game mechanics were fun, but that was it. I can't even name one NPC I really liked aside from Lysandre, Sycamore, or AZ. There's no noticeable character development or extra story to find after the game is done.
Story/world building wise, Kalos feels like a giant empty shell that had so much potential. Why didn't they make a post game, where you could find AZ and talk to him some more? Or maybe sve Lysandre from the Team Flare ruins? They could have used your 3 friends and rivals more towards the story. I only really liked Shauna since she got the most development out of the 3. By giving you 3 friends, they couldn't focus on all of them so they end up feeling like background characters.
The music is really an opinionated thing, but I felt like it didn't work for me because it didn't have any memorable tunes. We only fought Lysandre like 3 times, so I don't remember his theme that well. :B I'm sure it was awesome, but it doesn't make up for the lack of other memorable songs, imo. same goes for the powerplant theme. only went there once, so I don't remember if the song is good or not.