vero14_70
lililira
I would be fine with this. Just so long as the winner gets more essence, because otherwise it wouldn't really be fair.
They could still do that with forfeit
smile like the person that forfeit is like the loser and the other one is the winner
At limit they could do:
winner : 100%, loser 80%
Person that forfeit: 60% or lower, Person that is left: 80% or 100% like the winner
(all % are only to show that winner need to get more than loser and the person that is left more than the person that forfeit)
wink
But the problem with that is that the forfeiters get a substantial reward. I personally wouldn't want someone ragequitting on me if we're evenly matched but it looks like they'll lose and still getting it, especially if it takes away from my own essence. I do think you should get some reward even if you forfeit so you could get something to help you make your deck better than it is at the moment so that you don't get curbstomped so badly the next time.
As for the high percents, this would put so much more essence into the game. Pack prices would rise, and the essence to gold conversion ratio would be nerfed again, and would make it way harder for newbies to get enough essence to start off.
My idea:
Normal win: between 70% winner, 50% loser and 95% winner, 30% loser
Forfeit win: between 100% winner, 20% loser and 110% winner, and 10% loser
Please note that the forfeit percents are based on the assumption that a Forfeit win would have a lower essence total than a Normal win.