Preston886
Halo had always been using the old FPS formula, dating back to Doom.
If Halo hopes to survive in an ever changing genre it has to make changes. Sprint, custom loadouts, etc are all a step in the right direction.
I honestly enjoy Modern Warfare's multiplayer over Halo 3. It's just more fun. MW2 wasn't that bad, but it had a lot of glitches to exploit. Gameplay was still better than Halo 3 though, despite glitches.
The idea of customizing my Spartan for specific needs is actually better. I don't want to race towards the center of the map and get mauled for a sniper rifle. I want to spawn with the sniper rifle and a side arm and snipe, not get caught in the crossfire trying to make it out with it.
Reach did good with the custom loadouts, it was a step in the right direction. Testing the waters. Although 343 ******** that up with tampering with them because of the minority of complaints. I'm looking forward to seeing sprint be an available standard perk. I'm hoping roll, double jump, active camo, and armor lock make it in also.
The multiplayer needed improvements.
As for the single player, I've seen some screen shots and...I'm disappointed. You're told a new enemy, but every screenshot I've seen has you fighting the Elites and Covenant. The Covenant disbanded after 3, sure I expect remnants of them to linger around...but the Elites rejoining? What's that all about?! 343 better explain this or at least fix it!
First off, the new books have the elites not part of the covenant but still wary of the humans, in the sense that they fought for so long and still hold grudges because even though the war was based on a lie, BILLIONS were killed. You don't get over that quickly. Like Lord Hood said, "I can't forgive you for what your people did to mine, but I can say thank you." The latest book still has forerunner fanatics who still believe in the Great Journey and that the Prophets were just blinded by greed/power/whatever. I see a few (not the entire race) of Elites maybe finding the Forerunner world as the end of the Great Journey...but I agree that'd be kinda weak.
In Elite slayer, when there ARE custom loadouts, EVERYONE gets the needle rifle or the needler. Why? Because they're the best weapons. One goes boom and tracks the enemy, the other is a high rate of fire precision weapon. If there ARE custom loadouts the majority of matchmaking (or infinity, whatever the hell they're calling it now) will have a sniper rifle and shotgun and it'll be a snipefest.
NOW, the single thing I like about this in some small way is that Spartans still have SHIELDS. That was my biggest gripe I have with CoD and MW as a series. If you ******** up a TINY bit, you die. Honestly, that's the reason I have NEVER picked up any game in those series. Its a videogame. I don't want to get killed by a single bullet. I like to run and gun. You can't really do that with great effect in CoD and MW.
In Halo and ALL previous FPS before the hyper realism of MW and CoD, you had a health bar. You could take damage. In this you get sprayed for one second and you're dead. MW CoD style gameplay WITH stronger people MIGHT be fun. And as far as custom loadouts go, I hope its something along the lines of:
Better scope for BR but increased weight decreases accuracy/bloom.
Switching to single shot, increases accuracy but same damage per bullet (still need to pump in X rounds to kill opponent.)
Longer barrel to increase accuracy but reduces magazine size due to weight.
Shorter barrel to increase rate of fire but decrease accuracy.
Depleted Uranium rounds to increase damage but limited capacity per match, say one mag.
Active camo but 25% shields.
Increased speed but less melee power and not being able to use heavy weapons.
More armor/stronger shields but decreased speed.
I've never played Team Fortress 2 but apparently the class system they had REALLY balanced the gameplay even though you had superfast/weak and superslow/POWERFUL players to choose from.