Erailea
(?)Community Member
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- Posted: Sun, 20 Jan 2013 19:31:59 +0000
G-luck with your job Bane! I think I'd die if I had to work nights >.o
On a different note... I always seem to set over zealous tasks upon myself, and then nothing gets done because I'm overwhelmed and don't know how to start and/or complete them (and I'm super over critical on myself >.< ). Gonna see if I can build a fairly complicated plushy by the end of February. I designed it 2 years ago and then balked when I began converting it into blueprint format. I wasn't sure how to do it properly >.< I know I should start off with the simple stuff, but I also know it'll bore me to tears (and the simple plush toys don't exactly use blueprints either, from what I saw on a few tutorials). The plush I wanna make is three dimensional and has joints. Dunno know knee and elbow joints are going to work though... it was designed so that, in theory, they'll function, but I've never done anything like it before and the tutorials I've run across only ever talk about the hips and shoulders. Should be interesting.
Also discovered automatons last night, thanks to my sister-in-law, who sent me a video of someone's science and "toy" collections. A google search yielded a few papercraft automaton models for download. I really want to learn how to build them! I love mechanical toys heart I own nearly two dozen tin toys xd I'm not savvy (or comfortable) enough with power tools to ever make a wooden or metal one (the latter being the traditional format), but if I can figure out papercraft I should be able to make any number of things.
I think it'd be neat to build a Green Rider automaton!
But... making blueprints for anything kills me >.< I can design a figure or a toy, but when it comes to "smashing" it into pieces for production my brain has difficulties wrapping around it.
I have to work on that...
On a different note... I always seem to set over zealous tasks upon myself, and then nothing gets done because I'm overwhelmed and don't know how to start and/or complete them (and I'm super over critical on myself >.< ). Gonna see if I can build a fairly complicated plushy by the end of February. I designed it 2 years ago and then balked when I began converting it into blueprint format. I wasn't sure how to do it properly >.< I know I should start off with the simple stuff, but I also know it'll bore me to tears (and the simple plush toys don't exactly use blueprints either, from what I saw on a few tutorials). The plush I wanna make is three dimensional and has joints. Dunno know knee and elbow joints are going to work though... it was designed so that, in theory, they'll function, but I've never done anything like it before and the tutorials I've run across only ever talk about the hips and shoulders. Should be interesting.
Also discovered automatons last night, thanks to my sister-in-law, who sent me a video of someone's science and "toy" collections. A google search yielded a few papercraft automaton models for download. I really want to learn how to build them! I love mechanical toys heart I own nearly two dozen tin toys xd I'm not savvy (or comfortable) enough with power tools to ever make a wooden or metal one (the latter being the traditional format), but if I can figure out papercraft I should be able to make any number of things.
I think it'd be neat to build a Green Rider automaton!
But... making blueprints for anything kills me >.< I can design a figure or a toy, but when it comes to "smashing" it into pieces for production my brain has difficulties wrapping around it.
I have to work on that...