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This is concerning BBS for my attack list.
THe "unknown" areas will be filled in eventually.

Shikai- La Cuchilla "The Cleaver
Release word- Cleave

Abilities: Minor wind Manipulation (when I say wind, I'm talking more along the lines of altering pressure, since thats what wind technically is)

Can be used as a shield if need be (The weapon is like a large chunk of metal -think of Order Sol's weapon in GUilty Gear-

Bankai- Cazador Del Corazon "Heart Hunter"

Abilities- Nearly direct manipulation of pressure. Can be used to increase users speed to nearly breaking the sound barrier. (This is done by displacing the air pressure around the rapier and its user. This removes friction and air resistance)

The blade part of the rapier is able to separate into eight shards.
Each shard had contained each of the other elements that Feiy had absorbed through her rengeki/ Souan Rengeki techniques. Each shard takes "control" of the other shards when one of the "degrees" is called and does one of two techniques, each degree ailing to a certain element.

- In the fight with Jan, you the intial "Eight Degrees".
-In the fight with Rhia in the 4th Squad Training Grounds and against Triox in the same area, she uses one of her second stage attacks (which is the second set of spells for the shards.)

If need be, I can scientifically explain how the wind can be rerouted to use the other elements (besides light and dark, since thats a bit more difficult to explain. So I used a theory for that instead. If you need proof of this, you can either ask Jan, or go to the Housing thread in the 4th Squad since I explained it to Jan through there.

This is a list of attacks she had ever done.
Please note , some of the "Second Stage" attacks are not in this list because I haven't got around to making it yet.

Feiy’s attacks

Sealed
Eternal Gale- Compressed mixed with reiatsu. It speed and power is equivalent to that of a gale-force wind. It’s her favorite and only long-range standard attack. This technique can be done without the use of her zanpakuto, mainly being fired from her hand. She can fire from her feet as well, but it’s more accurate with the hand.
Rengeki- One of her most valuable techniques. This technique would be considered as the polar opposite of healing. This technique and highly advanced and is difficult to master. The technique is used when in physical contact with the target will draw the reiatsu directly from them. Then the user’s body filters the reiatsu into two forms, the actual spirit energy and the element (if the target has one). If consistently used, eventually the user will be able to store the unused reiatsu for later use. This does has a major drawback as since the user is altering their own spiritual composition, it places an extreme strain on the body.
In Feiy’s case, she is in the process of losing her eyesight; this is irreversible as the strain begins from the first use.

Suspiro De Dios- "Sigh of God", This technique can be done in any state as it doesn't require the zanpakuto. Requiring immense concentration and reiatsu control, Feiy commands the ultimate form of pressure - gravity. Able to bend the force of gravity at will as long as she maintains a constant series of "forms" (positions that help her better control the technique). Her bending of gravity can also mess with the temperature of the surrounding field. If she decreases gravity to an extreme, the surrounding field will become extremely and vice versa being the gravity kicked up to an extreme, it will become much hotter.


Shikai
Wound of the wind- This manifest the wind around Feiy’s right hand and forearm. Whenever something gets in contact with her arm, the winds compress in front of the target and repel it. A “semi-solid” shield of sorts. She rarely uses this move nowadays.
Gale Tachikaze- Through the use of reiatsu and the wind, the weapon is spun at unnatural speeds, acting as if it was a drill. Depending on the connection between the user and zanpakuto, the weapon can be controlled without touching it.

Bankai
Corona Fang- This was her strongest technique until she discovered her Cardinal Eight. This attack utilizes the abilities of her rapier, Cazador de Corazon (Heart Hunter). It absorbs the air around, removing some characteristics of air from her and the blade (Mainly air resistance, this gives her speed that far surpasses sound. Through the use of a constant shunpo, she can disappear, using the delayed noise of her attack to confuse her opponents until she reappears too close for them to properly evade. This is the move she’d commonly use as the finishing blow.
Cardinal Winds: Eight Degrees of Gales- The alters the form of Cazador de Corazon., separating the blade part of the weapon into eight equal shards. This works in conjunction with the rengeki technique as it enables the users to use other elements that they are not aligned with. Each “degree” utilizes an element for a specialized attack. The number of attacks have been counted up to eight (Feiy is currently developing yet another set of unique attacks using the cardinal eight, called “Second Stage”)

Vizard- Release
*Please note since her reattaining of her release she had lost her previous vizards attacks except for the cero. Since she has not actually transformed as of yet, besides the intial transformation, her abilities are as of now, unknown*

Shotgun Cero "Escopeta"- A short range cero with a very wide blast radius.
Cardinal Eight/Second Stage

Rudra Tyrfing- Used only once against her mentor, Jan. She has not completely mastered this technique. Involving the unsheathing, a single slash, and sheathing her zanpakuto at an almost instaneous rate. The main issue of the technique is that for it to be used at full force she needed to revert the zanpakuto's form from bankai to sealed using the expelled energy as a means to make the technique stronger. This sadly left her wide open for attacks to the point where she never used it again until now.

Only using the technique when she is in her release, she is able to exert her "hollow" power as a substitute for the energy needed to make the attack strong. She only uses this move as a means to defend herself from multiple targets at once.

Eternal Gale Burst- A modification to the classic Eternal Gale. She must make contact with the target. As she touches the torso of the target, her reiatsu is "injected" into the target as she collects more of her energy and the wind, compressing it tightly within her hands. The injected reiatsu gauges how much pressure is needed to be expelled to deal a decent hit. This only takes a tenth of a second to read as she'll opened her hands, moving them in a circle over the torso. The injected reiatsu speeds out of the targets body, not damaging them. This "beacon" is used for Feiy to determine the distance and strength of the attack a second time. A few seconds later the actual attack erupts from her hand. A hurricane force wind shot from the hand directly to the body at blank range.

Grand Gale- An immensely overpowered version of the Eternal Gale. The attack area of this technique is small but the damage is incredible. Acts like a miniature "Suspiro De Dios", takes more energy than it since its focused in a single area. Uses both hands to fire this one off. Depending on the location of Feiy, this attack may have different properties. Above target- target is forced straight down. HARD. Below target- target is forced down by gravity but kept up by the pressure of the gale. The opposing forces act upon each other crushing whatever is between the two.

Dividir los Cielos El lamento del Rudra!- "Split the Heavens, Rudra's Lament!"
Her strongest released technique. A combination of both "Eternal Gale Burst" and "Eternal Gale Thrust" and the "Grand Gale". Feiy rushes upon the target quickly using the E.G.B. to set up
this combo. She then uppercuts a E.G.T. to send the target into the air, finishing them off with a Grand Gale.

Eight Degrees

1st Degree: Rudra – The shards gather around her body (one around each of her ankles, one floating on both sides of her head, two floating on her left wrist, one on her right wrist, and the last one on her back) Her control of the air is already unnatural to begin, but it only permits control for a current attack. The attack must be launched at that moment or it’ll lose its strength. The 1st degree enables her further control as she can “store” her attacks. For example firing an eternal gale, it’ll eventually dissipate away, using rudra; it will maintain its power and can even become stationary as a sort of trap. This is by far, her strongest degree because it’s her original element.
The second stage for this degree has yet to be developed.

2nd Degree: Fangs of Nidhogg- This utilizes the Earth element. This enables her to open chasms in the ground, using it as protection from an overhead attack or to travel under the ground to get closer to the target. The shards align themselves along her back, hanging off towards the tailbone.
Second Stage: Geohound- The shards move themselves to her left arm, aligning themselves in a similar way to the F.o.N. The second stage enables her to draw out any minerals or crystals that she wishes form the ground. She usually uses this move as a support-technique since it takes a bit of time for her to support herself with this move.

3rd Degree: Mjolnir Calamity- She raises her left hand into the air, the shards stacking themselves on top of one another from her hand up. The shards act as the catalyst (the reason why is unknown) causing a reaction in the air that created storm clouds. A light drizzle comes the clouds for a moment, until a grand thunderbolt shocks Feiy. It is at this time, she directs the bolt, using herself redirect the current to the target.
Second Stage- Kick start my heart- The shards move away from her hand and revolve around her hands. Two of shards go over her heart. If used after M.C., she uses the electricity she gathered to boost her reaction time to even higher levels. She can launch the shards that are revolving around her hands. (Think of it as yo-yos, but with an “electric” wire or string.)

4th Degree: Wyrm Revolver- This is one of her most used C.8 attacks. Six of the shards revolve around her wrist as the remaining two revolve in front of her hand, pretending as if it was a magnum. The shards grow increasingly hotter as it reacts with the air, vibrating to create friction. When fired, the shard catches on fire with an intense heat. It can ricochet off of objects if the user wills it to do so. This is easier if the “bullet” ricochets off another shard.
Second Stage- Agni Drive- Instead of firing the shards, they mimic the actions of that of a piston, firing small bursts of flame. This is a close-range attack, which if it made contact, would incorporate the piston-action in sync with a drill-like rotation. This would almost be like a circular in certain perspectives.


5th Degree: Ragnarok- The water element. This is used in conjunction with the 6th degree. Two shards begin to rotate at high speeds, causing a minute chemical reaction to create water. The attack is launched and when it makes contact, it makes a fission reaction to separate the water into its two original components. This reaction is amplified several fold creating a large scale explosion.
Second Stage- Unknown

6th Degree- Gungnir- The Ice Element. Used in conjunction with the 5th degree. One shards acts as the "edge" as the others are used for aiming and positioning.
This attack does not miss its target as the name suggests, but its attack power is incredibly weak. This is why its used with Ragnarok, using the combination to even out both degree's weaknesses.

A method of evasion is to simply block Gungnir and using a repeated shunpo to avoid the blast.

Second Stage- Feral Fefnir- Three shards rest above both hands while the remaining two rest next to both ears. She becomes more of physical fighter here as she tries to physically touch the opponent. If contact is made, the targeted area becomes instantly frozen as if doused in nitrogen. This is pretty useless if the opponent can use some type of fire (whether its a kidou or a zanpakuto ability)

7th Degree- Barrier of the Holy Divine- The Light Element. The shards revolve in front of her left arm, dimly lit with a soft white glow, as it hums a soft chime. A barrier of purity (the theory of pathos, this relates to Dark as well). This has been known to block even ceros, but it is unknown if it blacks physical attacks. The barrier itself is somewhat small if wanting to be fully protected must contort ones self to fit within the area.

Second Stage- Martyr's Devoting Touch- The second stage of this fashions "wings" to Feiy's back. These are simply an extravagant display of the shards using light. The use of this ability requires the targets blood be dripped upon the shards BEFORE the incantation is spoken. Once these requirements are met, Feiy is able to heal most wounds almost instantaneously, as long as she can physically touch the wound. The main drawback is this technique cannot be used on herself.

8th Degree- Blind Sombre- The Dark Element. The cardinal shards began to seperate, two of the shards revolving on the sides of Feiy's face. To her eyes, her body was moving normally, though the world seemed to move slow to almost a dead stop. This amasses all of the ill intent of both targets as Feiy bends it as she wills it. This lightly messes with the emotions of both targets as it could make either target grow strong with rage, or become as depressed as a person on the brink of suicide. This isn't used often. (I changed it since the original idea seemed a bit unfair)
Second Stage- Unknown





Madi Lerato
Community Member
Madi Lerato
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