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Characters and Stuff
Just stuff. And Characters.
General Information
Name: Vinidra
Alias or Nickname: the owner, monster
Apparent Age: Undefined
Physical Age: As old as stories told to scare children
Birthdate: He doesn't remember
Current Residence: Ripe Bastion
Birth Place: legends
Hometown: none
Belief/Religion: pffft. Monsters don't have faith.
Titles/Honorifics: The boogeyman, the monster under the bed, the monster in the closet, etc
Profession: business owner
Hobby: murder, psychoanalysis, frightening and eating children, etc
Species: Monster
Subspecies: Immortal

Physical Characteristics

Height: Varies
Weight: Varies
Hair: None
Eyes ( Right/Left ): Just one, and it's red.
Skin: Varies in hue and coloration. Generally a very deep green. Almost black.
Handedness: omnidextrous
Birthmarks: None
Scars: A single scar running in a smooth arc along the underside of his head.
Tattoos: None

Basic Description: Manifesting generally as a bubbling, roiling mass of tentacles centered around a singular huge eye. Beneath his eye is a wide mouth lined with powerful teeth. These teeth are whatever kind they need to be.

Disabilities: Severely homicidal towards humans, and incredibly difficult to avoid once he decides to kill someone. Because of his invertebrate nature, he can get into many things without much trouble, and he is relentless. This obsession with ending the lives of humans had previously led to a great many attacks on him, until he made his cabin.

Biology:

Blood Type: Ichor
Blood Pressure: None

[ Elastic ]
He is elastic, making him stretchy and durable.

[ Powerful Jaws ]
His jaws are enormously powerful, and capable of crushing just about anything

[ Keen Observer ]
Though he lacks true sight, he is incredibly astute and learned, and is usually capable of picking up on tiny details that reveal the truth. Nothing is perfect except truth.

Possessions:

He owns nothing.

History:

Current: He currently runs a small sanctuary for monsters in the wilderness of Union City.

Psychology Courteous, compassionate, and reasonable. But only towards monsters. Towards humans, he's aggressively homicidal.

Personality: Patient, observant, and manipulative. Fairly passive, though with a horrendously potent mean streak.

Powers and Skills:

[ Uncontained ]
Type: Inborn
Origin: The beginning of stories
Description: It is nearly impossible to contain him in anything short of an airtight container made of an indestructible material.

[ The Old Fear ]
Type: Skill
Origin: Ages upon ages of practice.
Description: When he wants to, he's capable of instilling intense fear in those around him. The level of fear is, of course, dependent on the thing he's attempting to fear. In extremely weak foes, it can simply kill them as a result of fear-induced cardiac arrest. Even the most fearless of targets would still falter, if only on natural reflex.

[ Timeless ]
Type: Inborn
Origin: Natural
Description: Effects of time's passage have no effect on him. He is without hunger or thirst. He does not tire. And he does not age. If injured, the injury will not bleed or get infected.





User ImageNickel Benny
‽‽‽‽‽‽‽‽‽‽‽‽‽
_______________________________
General Information
Name: Benedict Niegle
Alias or Nickname: Nickel Benny
Apparent Age: 22
Physical Age: 22
Birthdate: April 1st
Current Residence: Wherever there is a couch to be surfed.
Birth Place: Some back alley in Durem
Hometown: Durem
Belief/Religion: Shinto
Titles/Honorifics: Lord, Reverend, Nopplecopter
Profession: Thief, Jester, Magician, Handyman, Hitman, among other things.
Hobby: Making a scene, Bringing joy to people.
Species: Human
Subspecies: Advanced human

Physical Characteristics

Height: 6'2
Weight: 162
Hair: Brown with red highlights.
Eyes ( Right/Left ): Very bright brown
Skin: Tanned, for a honky.
Handedness: Ambidextrous
Birthmarks: None
Scars: None
Tattoos: A bunch of bananas on his upper right shoulder.

Basic Description: Nickel is just over average height, slim, but well toned, and dressed well. His clothes are clean and nice enough for a four-star restaurant. He breaks the mold by wearing his coat over his shoulders.

Disabilities: Absolutely none at all! Well... except for anosmia. He can't smell.

Biology:

Blood Type: AB+
Blood Pressure: Normal!

History:

Unknown History: Born and raised on Gaia, Nickels doesn't like to talk about this part of his life, but it is a story to be told. His parents weren't great people, and after he was born, they resented him somewhat for being a drain on their incomes. It wasn't long before he picked up on this, and made his leave. While they didn't seek him out after he left, they did put out a warrant for him as a runaway, and he spent a great deal of time up to his adulthood fleeing the authorities. During this time, he worked doing random odd jobs for people, and developed a very wide range of skills. It didn't take long for him to develop a reputation as the kind of guy who would do anything for enough cash, and in no time, he'd cemented his reputation as a very efficient 'handyman' in the underground businesses and illegal markets. Among the more legitimate enterprises, his services were still used, but almost exclusively for things that didn't have any illegal components. A quick learner, Nickel mastered a great deal before he started to lower his prices.

Gaian History up to Death: As he began to lower his prices, he further earned his reputation and established himself as one who worked for favors, and charged only a nickel to keep things on the books. This practice earned him his nickname, and established him as one of the better hands-for-hire men available.

[ More to come ]

Psychology

Personality: Nickels is playful and sincere. Generally honest when he can be. He tries to be fair, at least in his eyes. His primary interests tend to be involved in discovery or self-exploration. He likes to push boundaries and limits. Alongside this, he is something of a people-pleaser, and has been known to try and figure out bizarre ways to make conflicting jobs work. This has caused him problems in the past, but he managed to make it up to those he 'slighted' by simply offering them another favor. His reasons for going weird places are occasionally job-related, but can also be simply exploratory, curiosity, a need to lay low, or for giggles. He isn't much of a fighter, preferring to keep things civil, but when challenged to spars, he seldom looks for an excuse not to. As long as there's no danger of losing his life, he enjoys a friendly spar. This said, he's quick to concede to his betters. He's only ever tricked someone by conceding to them once, and it was for a job.

Goals: To solve as many problems as possible.

Fears: Unintended negative consequences.

Possessions:

Most Prized Possession:
[ The Nichel Matura ]
Type: Staff
Origin: He's had it for a long time. He says he bought it at a garage sale. But that's unlikely. It's more likely that he simply stole it. Either way, it's super precious to him, and he's seldom seen without it.
Description: Simply a broom. The fancy name is a misdirect. It is shorter than it should be, at three feet, and the casing for the brush is a dark plastic. The brush itself is made out of straw, and must be replaced on occasion.
Function: The broom serves as a sort-of staff, allowing him to swap it, or himself, with his nickels.. It's also incredibly durable, allowing him to use it as a form of defensive tool. It can take blows from most bladed weapons, except the heaviest.

[ Rubber Bucket ]
Type: Magic Item
Origin: Something he picked up from a curiosity vendor.
Description: It's a simple rubber bucket. This means it's collapsible, as well as sturdy.
Function: It is a bucket. Good for containing things. It can spawn some mundane liquids, and if filled with a liquid, it will not run out.

[ Nickels ]
Type: Mundane Item
Origin: How he earned his name sake..
Description: What is there to say? They are nickels. He keeps about a dollar's worth of nickels on him at all times, but he gets them from somewhere...
Function: They are worth five cents.

[ Sharpie ]
Type: Mundane Item
Origin: He bought it.
Description: It's a normal fine-tipped sharpie.
Function: He uses this sparingly to mark select nickels that he uses frequently so that he can tell them apart.

Powers and Skills:

[ Skilled Acrobat ]
Type: Talent
Origin: Years of living on the street and evading police.
Description: Nickel is flexible, agile, and capable of remarkable feats of dexterity.

[ Master Invader ]
Type: Talent
Origin: Years of living on the street.
Description: Very capable pickpocket and talented lockpick.

[ Talented Trap-Setter ]
Type: Talent
Origin: Years of living on the streets has made Nickel quite good at preparing ahead.
Description: Very skilled at planning ahead when it comes to traps. His magic makes things even better, though he doesn't need it as long as he has access to an assortment of trap-setting supplies. He only keeps one set of trapsetting tools on him at a time. With them, he can create two beartraps, a gas trap, and a tripwire-triggered explosive device..

[ Adequate Fighter ]
Type: Talent
Origin: Years of carrying out hits. This skill in particular was learned from repeated failures and failed attempts to set traps.
Description: Nickel is quite capable of holding his own against most opponents. While getting in hits is much harder for him, he relies heavily on his defensive prowess in combat, making use of his broom as a means of deflecting and parrying attacks. When opportunities present themselves to him, he takes them lightly, often only getting in superficial attacks to try and force his opponent into falling into one of his prior traps.

[ Excellent Grifter ]
Type: Talent
Origin: Years of lying to the police and exploiting others for his own benefit, Benny is fully capable of running a confidence trick on a mark. He prefers change-raising, generally, but has been known to run longer cons. His personal favorite is the Fiddle Game.
Description: A confidence trick involves getting the mark to trust him completely before exploiting that trust in order to turn a profit. Several varieties involve having an accomplice, though Benny is rather well-known for pulling these off without an accomplice by incorporating another mark. Many of his cons involve his nickels, or his broom.

[ Average Cold Reader ]
Type: Skill
Origin: Practicing grifting arts has given him some skill at cold reading.
Description: Though he's no Cal Lightman, he can definitely do the most basic of cold reads. Cold reading is the process of gathering information from a mark by making guesses and reading their expression, using specific psychological tactics to avoid them realizing you /are/ guessing.





 
 
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