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Chapter 9 Online Story Act 2 Map... And you will need it!

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VICE-CNC
Captain

PostPosted: Fri Jul 27, 2007 4:47 pm


First of all, that page (and the map on it) is just for the purpose of staying coherent. My directions will only make sense if you look at that map on that page. The part that is cirled and zoomed in has the switches labeled and I will base this helper on those labels.

User Image - Blocked by "Display Image" Settings. Click to show.

There are 2 parts to making this mission go smooth: Getting the bloody keys and after that is taken care of, Cornering that beast kid.

1. Getting the bloody keys!

Start the mission up and run right past the switches. Some of the monsters can be skipped but I am not sure which at the moment, but use common sense: if there is no red door/gate behind a group of monsters, just skip them (UNLESS THEY DROP A KEY). Anyway after a quick sprint, you will see a red locked door on your right (with 3 green switches in front of it) and a telepad on your left. The beast kid will take the telepad, and you should follow. After teleporting keep to the left. You will again almost nab the kid, but there is a telepad behind him he will take. Go toward it and several vanda and a vanda king will spawn, kill them because they hold the first key! Grab that bugger then take the telepad that the beast kid took.

You are now back at the start, return to the switches and until the first set, referred to on the map as switch (A) and (B). When untouched the (A) switch will be green and the (B) will be red. Change that up by hitting the (B) switch. After that run back around to the room with the (now de-activated) telepad on your left and the (now opened) door on you right. The little bugger will take the opened door, as should you. You will be hit by some ceiling spikes and come to a bridge with the kid of the other side. The kid will hop into the telepad on you left and some vanda will appear. These guys I think you can skip, so long as the telepad is ready to teleport. After teleporting you will find a group of vanda and a king vanda. This group's demise will reward you with the second and final key! Grab it and take the path through the door to the south. You can't take the telepad that will be on you right, you have to take the long way back around.

2. Cornering that kid!

Now with both keys you can control both sets of switches. The trick to this mission is that you have to chase the kid off twice, then run back and change the switches ever so slightly and you will have him trapped. As I said, the first key opens the (A) and (B) switches, but the second key opens the (C) and (D) switches. To lure the kid into the trap that is {TRIAL CLEAR}, step on the (B) switch and then go and step on the (D) switch. Now you have to chase the kid a little. Run to the room with telepad (now activated) on your left and the door (now locked) on your right. The kid will take the telepad as should you. After 'porting, run ahead until you get to see the kid run off once more. This will occur in the same spot that the first key was dropped, but now the telepad is de-activated and the door that is way over to your right is unlocked. The kid will run toward that door.

AFTER YOU SPOOK THE KID, TURN AROUND AND TAKE THE TELEPAD AND RUN BACK TO THE SWITCHES! Now you will return to the switches to find that (B) and (D) are green. You will get that bugger if you leave the (D) switch alone, and step on the (A) switch! Now, run to the room with telepad (still activated) on your left and the door (still locked) on your right. Take that left side telepad and then go through the door on your right (it's not exactly to your right, but in that direction). This will lead you to the room where the second key was dropped but this time the telepad will be activated for a one way trip out of that room. This will put you south of the small bridge and put the kid with nowhere else to go!

Hope that helps! The obligatory "doubling back" and "taking the long way" are surely a pain in the a**, but hang in there and you will make it. Skipping vanda groups can speed you up a little if you want to get a good ranking but don't skip the ones that hold keys! Good luck!
PostPosted: Fri Jul 27, 2007 10:07 pm


You have no Idea how happy I am that I found this mrgreen thank you, thank you, thank you mrgreen mrgreen mrgreen mrgreen

I was finally able to beat it cause of this biggrin , and today is the last day Im able to play PSU for a while crying . Im leaving on vaccation and my account runs out in two days so I wont be able to renew it for a couple of weeks gonk , until I get back. Dont worry, I am so going to renew my account cause Im such a huge PSU fan cool now with the expansion coming out and all. Anyway, cya all in a couple weeks when I get back. (I might have internet access where Im going but its kinda a old cabin and the internet there isnt the most reliable. confused )

Immortal44
Crew

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Lyendi Knightstar

PostPosted: Sat Jul 28, 2007 10:50 pm


You COULD use this map...or use an easier method...shoot the kid in the leg so he cant run away.

Like Aleez did >_>

Aleez: twisted
PostPosted: Tue Jul 31, 2007 3:18 pm


Looks like fun. @.x; I can't even get on to play it, but I can already see poor JAIS snapping from the sheer -madness- of the thing. (i mean, he's got enough to deal with from Laia incessantly nagging and running into walls, now this? x_x)

If, uh... if this is actually on the US servers and has been completed by anyone here, could you be a dear and PM me some spoilers? XD; I may not be able to play, but I still want to know what happens! (a transcript would be better, but i don't expect anyone to go through that kind of trouble)

Val-Rei
Crew


Lyendi Knightstar

PostPosted: Tue Jul 31, 2007 5:35 pm


In a nutshell...Illuminus is trying to let loose a Resident Evil: Outbreak on the Gurhal System. 3nodding
PostPosted: Wed Aug 01, 2007 7:07 am


Oh, so... kind of how things ended up in Chapter 11 of the regular Story Mode, but without the Unification Point to deal with?(the mission that Absolute Zero is based on) That's gonna be -real- fun. XD;

Val-Rei
Crew

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